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This board is for the discussion of classic, or "retro" games, including consoles, computer games, arcade games (including pinball) and any other forms of video games. Retro gaming means platforms launched in 2001 and earlier, and official game titles for those platforms released no later than December 2007 (homebrew console games made after this date will be permitted). The Microsoft Xbox, Nintendo GameCube, Nintendo Game Boy Advance, and Sony PlayStation 2 will now be considered "retro".

Helpful links:
Game Tech Wiki
Emulation General Wiki

>The year is 2002
>Those two goofy looking characters are introduced in the Warioware series
>Both of them on the main menu have a cartoonish comical voice which cements the fact they must be completely funny with a fun minigame theme
>story begins
>It's a depressing rainy Saturday late night drive, with a really moody Jazz intro, followed a nice lady singing in the radio what seems to be an uplifting pop song, which creates a huge contrast with the whole melancholic setting as they're giving a ride to some mysterious person who bears the same name as the player.
>>
The original Wario Ware was such a comfy game.

https://www.youtube.com/watch?v=9xCdOCp5uG0
>>
I can't think of any other game series that have catchier vocal songs.
https://www.youtube.com/watch?v=lkXjaqpJ5A4
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>>9632127
I like the gay porn niche these two have.

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Did the controller ruin it?
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>>9630010
An image made from photoshop doesn't prove anything.
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>>9625357
Sweet mother of Christ it's hideous
>>
>>9629910
>Too bad it was arguably outdone by the ps1 pocket station.
Nobody even knew this existed outside Japan. Also, typical Sony, can only rip off but never innovate, same with stealing N64's analog (and further back, the Genesis' analog if counting third party accessories).

What games were even compatible with the pocketstation, anyways?
>>
>>9630451
Yugioh Forbidden Memories, Spyro 1 & 2.
Many of the cards in Forbidden Memories are only obtainable through the PocketStation and were just completely unobtainable in the American version including Black Magician of Chaos who was prominently featured on the cover art.
>>
>>9625260
Barely any PS1 games fully utilized the second analog stick.

Recommend a /vr/ racing game. Kart, Sim, Arcade whatever. I remember Hot Pursuit on PS1 being great. The blowing through cop cars and dodging spike strips was pretty fun. I actually liked NFS stories as a kid... they were so edgy.
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>>
>>
>>9631282
That video had some misinformation. It's been a while since I watched it so I don't remember which part.
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>>9631283
Is that TOCA
>>
>>9631282
>emulator
why are you dumb and gay?
>>
What are the recommended mods for most wanted?

Don't get your expectations unwarrantedly high, but play this game right now if you never have.
>>
>>9632417
tell me why
>>
No.
>>
Let me guess:
Astral Chain 2 is in development.
>>
>>9632417
It sucks but hppefully a youtuber shits out a video hyping it up so I can flip it on ebay.
>>
>>9632417
I remember playing it. It had many issues, but if you're into action games it could be interesting to see it I guess. I would treat it similar to DMC2.
I don't know whether PS2 version or PC version is better. Most likely PS2.
I wonder why Capcom decided to release this on PC but not their other games?

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I liked it more when you could hold as many guns as you wanted in FPS. The switch to only 2 guns at a time ruined it for me
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>>9632085
2 weapon limit was mainly a thing for the 7th gen. We already talked about Turok. Resistance is a better example to show you that people knew weapon wheel existed.
Halo was the most playable FPS game on controller. You think they didn't research other FPS games?
People didn't like playing FPS with a controller more back then. N64 was hardly the best selling console. Turok Golden Eye being master pieces revisionist history. Sure they are great games, but Turok was available on PC. It's not considered a masterpiece by PC FPS crowd.
Dirge of Cerberus a Japanese PS2 shooter had mouse support. Most likely because of the idea that shooter on controllers being unplayable back then. This idea only changed with 360.
>>
>>9632109
>2 weapon limit was mainly a thing for the 7th gen
Popularized by Halo CE, released in 2001, and the trend was prevalent all throughout that generation (6th). Refer to the previous comment about your behavior.
>>
>>9631049
Shut the Frick up.
>>
>>9632230
We already said Turok had weapon wheel. Bungie thought of that and decided not to use it on purpose.
2 Weapon limit didn't overtook FPS genre like that for 6th gen. Sure you can name games as time goes people started using 2 weapon limit especially towards the end, but people started talking against it mainly during 7th gen. Those people were mainly PC gamers.The same point OP is making.
8th gen has a lot of games with many weapon selection. In fact on top of my head nothing comes to my mind other than Halo, Cod and Battlefield from 8th gen with 2 weapon limit. That's why OP's point doesn't make any sense. This was mainly a 7th gen thing being made into an issue about modern games when modern games hardly follow this. Those franchises are also not as popular as they used to be.
>>
>>9632053
>Who cares if there are some games have a 2 weapon limit?
A lot of people are embittered from the period in time where EVERY game had that limit because it was just the fashionable thing to do thanks to the rising popularity of console FPS. What you see as a desire for every FPS to be the same is actually just a scar of backlash against every FPS becoming the same throughout the mid to late 2000s.

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>>9626060
Holding your right arm at this angle tend to make big noses freak out.
>>
He smelled a boy
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>>9630526
What kind of boy, though?
>>
>>9626060
He is freaking out about his debt
>>
>>9632383
I doubt millennials had any hand in making this game

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I'm sorry but this is a terrible video game.
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>>9632497
the characters are bad is an argument, the camera is bad is an argument. just because you dont like the truth doesnt mean they arent arguments.

at best you can disagree and hide behind subjectivity. you can say you prefer post malone to bach, but i will never take you seriously
>>
>>9632319
Move over Zelda
>>
>>9632319
You're the same OP from the obvious SoTC bait thread. Finally had enough of seeing N64 being shit on? Lmao.
>>
>>9632339
Imagine those physics on Keira's honkers....
>>
>>9632414
Neil worked on Jak?

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Tell me about retro Monster Hunter
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I just ordered MH 1 on PS2. It's going to be my first Monster Hunter game. After this I hope to make Yakuza 1 on PS2 my first Yakuza game
>>
>>9630307
MH1 is very much a prototype. It shouldn't be anyone's first MH experience desu
>>
>>9630307
Honestly I'd recommend you start with 2 and not 1
>>
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>>9630307
Just play Dos or emulate MHFU
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>>9629895
I never got into the console versions but the PSP games were awesome

What's the earliest racing game someone in the modern day should bother picking up and playing unironically? Difficulty's fine.
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>>9631153
i used to play stunts a lot in the 90s. It's pretty good. You can't upgrade your car though like in Street Rod 2. But the track building thing was good at the time, trying to make the biggest jumps possible etc
>>
Enduro for 2600 has some interesting variety and like a lot of "simple" Atari games, it has a surprising amount of strategy to it.
>>
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>>9632054
>When the fog kicks in.
Great game still.
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>>9627505
pole position or outrun
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>>9627505
rad racer

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Why did Tony do it, bros?
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>>9623591
That writing is history.
>>
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>>9630952
>Custom art

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In this thread /vr/ anons help you identify stuff.
If you are helping: Spell correct & full name(s), specific game, you may add more unrequested info if you like.
If asking included an image or a well written question with as much details as you can.

>Games
>Characters
>Game Data
>Other stuff related to /vr/

I'll start I need the game's name and character's name.
For detail data.
[Console] [Year] [Stage Level in the image] [Enemy Name]
>>
Game name and character names please.

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I like this
>>
Is that Super Robot Wars 4?

I played 2 and it was fun, I liked how each unit was truly unique. Albeit probably too easy

The Gundam games I've played were surprisingly well made
>>
>>9632418
No you don't.

Sega of Japan:
>Makes a nice game about their fun new mascot character that features levels with a variety of play styles, great music, wonderful physics, and nice art. Has a story that is simple but cute
>Sega of America
>Hates it
>Fights with Sega of Japan about the design of the character
>Trashes all of the original art and hires someone to make it ugly
>Lies to consumers about what kind of game it is which leads to pointless internet arguments even 30+ years later
>Trashes the story and comes up with their own shit, then hires some furries to turn their version into a comic and a cartoon and establish it into everyone's mind as "canon"
I don't know what's worse, the fact that they did it or the fact that the effects of it all last to this day. Why was SoA so horrible?
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>>9630382
日本語と宇宙語はぜんぜん違うよ
>>
>>9631165
Moonって宇宙の意味やない
>>
>>9631159
1: we are talking about ye retro times
2: why are you so gullible? Im Bill Gates btw
>>
>>9631159
It's like a zoomer mexican telling me anime was always globally acceptable in the early 90s just to justify Super Sonic being "always shonen". DBZ didn't fucking air in the US until 4 years after Sonic 2 came out. No kid knew Super Sonic was a Super Saiyan ripoff until years after the fact. It doesn't matter what weebs think Sonic meant today, what he meant in the 90s was never for his anime influences, because kids had no idea of them. Even Sonic OVA doesn't count being a anime since that was 2 years after S3K. Nothing about the games screamed "nippon" much like no one just thinks floating blocks in the sky in Mario makes one think he's shonen or whatever.

We have documented proof by Naka himself that no one in Japan knew jack shit about Sonic's games when he created Sonic Team. They actively asked SEGA "what the fuck is a Sonic Team?" when they played NiGHTS.
>>
Reminder that the Saturn and the N64 had pretty much identical sales in Japan

Which is better: ODE or burned discs? What is the best ODE for Dreamcast?
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>>9632051
Burned CD are also emulation. They emulate the official CD
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>>9632045
>here are CD-Rs that break the spec and go beyond the 700MB/80Minute limit
Yep, largest are 99 minute CD-Rs. They can fit an entire GD-ROM with minimal to no quality loss (with good recompression). However, you are right that they are super finicky; they are very specific about which burning program should be used, overburn has to be on, and speed must be kept at 1x. Even then, there's still a 35% chance of coasters. And they wear the shit out of the DC laser unit.
>>
>>9632068
*GDI
>>
>>9629956
Moral of the story, use industry grade CD-R's. Higher priced, but you won't burn your lasir out so fast. ODE's are cool too. Either way, personal preference.
>>
>>9629935
Burned CDS and DVDs


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