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This board is for the discussion of classic, or "retro" games, including consoles, computer games, arcade games (including pinball) and any other forms of video games. Retro gaming means platforms launched in 2001 and earlier, and official game titles for those platforms released no later than December 2007 (homebrew console games made after this date will be permitted). The Microsoft Xbox, Nintendo GameCube, Nintendo Game Boy Advance, and Sony PlayStation 2 will now be considered "retro".

Helpful links:
Game Tech Wiki
Emulation General Wiki

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Was he right? Was Nintendo just a glorified Atari in 80s?
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>>10292664
graphics have never and will never sell consoles. N64, Xbox and PS3 all had the "best" graphics of their respective gens and still failed to sell the most units. what sells a console is marketing. the NES was well-marketed.
>>
the SNES was developed in a crash program after Nintendo realized the Mega Drive was coming out and panicked. they had earlier rejected NEC's pitch for an upgrade Famicom (that later became the PCE) and only when they realized Sega had a 68000 based console in the works did they decide they were in trouble.
>>
>>10292698
it's more accurate to say the system that sells is the one with the most balanced feature set. the Master System bombed because the handful of advantages it had over the NES like more colors and a stronger CPU weren't enough to outweigh several big disadvantages it had.
>>
>>10292707
Nah - it's marketing
The PlayStations have always had excellent marketing and horribly designed hardware
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>>10292719
see previous. the PS1 had the most well balanced hardware of its generation while Saturn and N64 were a snarled mess.

Time traveling homosexual vampires
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>>10292320
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>>10290539
It was actually born out of nationalism as a lot of kings as after the french revolution a lot of people starting asking, "hey yeah, why CAN'T we rule ourselves?" Tribalism is as old as the dirt we walk on but nationalism is a concept that's less than 300 years old. Before the nationalist movements of the late 18th century, the notion of a nation-state as a collective property of a cultural or national construct didn't exist. The land was owned by the king, all of it, and you lived on THEIR land by their grace. The people who worked the land and administrated the sections of it had no true rights to these lands and merely were tolerated by the king who was ostensibly tolerated by God. The modern nation-state is different because it had to find a reason to justify why that land was their sovereign territory as it was no longer simply a ruling family's private propety.

And as a result of this, people starting mocking nobility a whole lot more, and to be fair the nobility made it really easy for them to be mocked because they tended to look and act very differently from the rest of the country, and in a lot of cases it came off as very effeminate.
>>
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>>10292286
>I lay motionless upon the cotton mattress, the receding afterglow of coital pleasure faded before my mind while beads of sweat cooled upon my skin. Turning to my side I gazed upon the still form that lay next to me. All this time I had believed my feelings for kain had been those of anger, fuelled by his betrayal and apparent indifference to the slaughter of my brethren, I had sworn myself to pursue this beast until the very ends of time itself. However, in this moment, staring upon his muscular stature, I could see the true purpose of my pursuit. Feelings of anger gave way to those of a malaise of happiness and satisfaction. Brushing his hair, I whispered softly to his ear "I am, as before, your right hand, your LOVER" and with one swift motion placed my claw upon his thigh.
>Though I was lead to believe the wheel of time had bound me to be naught but a puppet of its machinations, it instead seemed I had found a new purpose, one in which I could be... happy.
>>
>>10292658
https://vocaroo.com/16jmqdd3Bttp
>>
>>10292695
Holy shit kek, alright Jeremy irons that was pretty pretty pretty good.

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Give it to me straight: is it one of those "you had to be there" kind of games? I mean, is it worth beating today?
I just started it. It'd be ok if only it wasn't so stupidly slow. Lara runs way too slow, the levels are half empty. There's just not much going on in this game so far, I turned it off because it simply got boring way too quick.
I get it, it was 1996, yadda yadda. I'm just asking if the game still holds up in 2023, because so far I'm pretty sure every PSX game I've played was better. I don't want to "shit" on it, after all I've only played it for 30 minutes, so I want to be mistaken. But if the rest is the same, I'd rather quit and not waste my time on this game.
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>>10292616
>If it was good, it wouldn't look like a Fisher Price toy.
Oh? Is that why it managed to out live a dead franchise that got rebooted snd then died again that was never good even at the time of release?
>>
>>10292681
And yet, here we are... in a Tomb Raider thread. Weird.
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>>10292703
Concession: Accepted
>>
>>10288160
>Give it to me straigh

That's impossible, we're both dudes.

Anyway even if you were there at the time you would have seen that the controls are garbage and the only thing that sold this game was tiddies.
>>
>>10292705
Reality rejected and substituted for one of your own creation: witnessed.

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anyone up for a maria thread?
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>>10287675
It's Lisa Simpson with super powers and swearing
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Maria is the Robin to Richter's Batman, trying to make her edgy and cool is plain dumb
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>>10281356
Why is the pixel art in retro games so much more charming and pleasant to look at and analyse than those of modern times?
>>
>>10292274
>>10291602
To be fair to the show, there's some precedent in the games. RoB Maria and SOTN Maria are effectively two entirely different people. There's no rationalizing the radical personality change. They basically just made her 12 year old version consistent with her 17 year old self. I'm not saying I like that, mind you. Just that it's not totally out of left field.

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/hhg/ - Handheld General!

"Grey handhelds resemble the color of a TV tuned to an empty channel, and also the color of my childhood."
- Anon, 2023
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>>10292568
I've been playing Shining Force Gaiden Final on my RGB30 and it's actually great.

>>10292572
based transparent black lite chad. maybe I'll give this one a try.
>>
>>10292568
Mother 3 made me cry it's one of the greatest games period. SING A MELODYYYYYY Yeah and it's the funniest rpg too with the best music and incredible addictive rhythm gameplay. Fuck Nintendo for not releasing it in the west tho
>>
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>>10290885
Haha, you're funny.
I'll kill you last.
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>>10290921
an we move the display down, i feel the buttons need above for maximum market penetration.

PENETRATION!
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>>10292568
I've been thinking about playing Lufia I and II recently. Are those any good?

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Is it really not the first platformer, or are anti-Nintendo people just being pedantic schizos?
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>>10292468
It's a quality game, but it wasn't the first at anything. Nintendo usually wasn't the first at things. They were just the ones that fussed with the details so that the games would feel right.
>>
There always seems to be that one guy on any message board who will, on cue, go into an irate tirade about “ACHTUALLY NINTENDO STOL MAYRIO GAMEPLAY FRUM “ALISTAIR’s BWIGHT WILLY GUD DAY” FROM ME MICRO COMPUTAHS”
The funniest part about all of this is you will never find an actual quote of an OG Nintendo dev claiming they were the first to invent platformers/horacelikes/etc. Not one quote from Gunpei, Shiggy, Iwata. None
>>
>>10292528
nice reading comprehension
>>
>>10292468
>or are anti-Nintendo people just being pedantic schizos?
It really is curious, but most if not all of the confirmed schizo shitposters from /v/ are anti-Nintendo: Rugarell, manly tears, ACfag, Quentin.
And here on /vr/ we have the diet version of those, australia-kun.
I suspect it's all people who had sad, traumatic childhoods and they grew up seeing normal children growing up with Nintendo? and they hold a resentment to the company because of that.
Otherwise I don't get it, but yeah there is a connection between mentally ill spammers and being anti-Nintendo.
>>
>>10292672
thanks brother i needed that boost today

Just how the hell you can have superior hardware to your competitor's, but also the worst graphics and visuals?
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>>10292636
Jumping Chad > Trash Bandicoot
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>>10292687
I'd fucking hope so you dumb fuck
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>>10292693
So the levels aren't very large and the enemies aren't very complex at all. Why'd you even bring it up?
>>
>>10292531
Why is the dreamcast version so much clearer than the xbox version
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>>10292709
Xbox version has some kind of post-processing AA filter, kind of like the N64. I'm not sure if all games have it, though.

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Just completed 1P Tournament mode as Lex Luger where I had to go through ten matches. Took on Perry Saturn, Kevin Nash, Scott Hall, Curt Hennig, Randy Savage, DDP, Goldberg, Hogan, Bret Hart and The Giant.

As soon as I get the ending, this "Lex Luger Wins!" end screen comes up and this end screen photo (still image) is from when Luger beat Hogan for the WCW World Heavyweight Championship Belt on a special episode of Nitro in '97. Those that came out to celebrate with him are The Giant, Glacier, referee Randy Anderson and what looks like Stevie Richards.
>>
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>drops it less than a week later back to Hogan
Kinda sucked, Luger deserved better championship runs
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>>10292058
daw you gotta play better WCW N64 games like Revenge or World Tour.
Nitro sucked ass.
>>
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>>10292242

I don't mind Nitro's/Thunder's button mashing arcade style inputs.
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>>10292242

Also, as far as Revenge goes, it only lets me wrestle on Monday Nitro, Souled Out, SuperBrawl, Bash at the Beach, Halloween Havoc and Starrcade, whereas with WCW Nitro I can wrestle on WCW Monday Nitro, nWo Monday Nitro, nWo Souled Out, Slamboree, The Great American Bash, Fall Brawl, Halloween Havoc and WCW Saturday Night.

or with WCW/nWo Thunder, I can at least wrestle on Thunder, Old Thunder, Souled Out, SuperBrawl, Uncensored, Spring Stampede, Slamboree, The Great American Bash, Bash at the Beach, Road Wild, Fall Brawl, Halloween Havoc, World War 3 and Starrcade.

Who thought making a console who can't do actual transparencies was a good idea? Even the old 1991 SNES can do them. That ugly dithering makes everything worse
>>
>n64 bad thread
>saturn bad thread
ps1rats must be bored lol.
>>
>>10292607
Indeed. Both Saturn & N64 gets talked about more than PS1.
>>
>>10292532
To be fair modern graphics cards still struggle with transparencies, proving that the saturn was way more futureproof than we originally thought.

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>December 19, 2003: Last game in the series, V.G. Neo, released (with tie-in OVA releasing the next year); both disliked by series veterans for being pieces of soulless hentai
>nine to ten years pass, with nothing but Advanced Variable Geo 1 and 2 on PSN as PS1 Classics in Japan in the meantime
>August 31, 2022: Last Anna Miller's branch (whose restaurant inspired Yuka's outfit and restaurant) in Japan closed
>March 5, 2023: Takahiro Kimura, character designer, passes away
>March 31, 2023: Giga, TGL's eroge division that birthed Variable Geo on PC-98, closes up shop (TGL is still otherwise around)
How does it feel to be a Variable Geo fan?
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>>10290668
>affort
afford... goddamn typo
>>
>>10289795
Nice sprite sheet, where did you get that one? It's not on spriters resource at least.

Looking at the PC-98 scenes, being low resolution and pixel perfect makes them excellent candidates for decensoring. But it's lame that I can't even post the edits here because of the whole blue board thing.

>>10274267
I had actually never checked Variable Geo Neo until now. Why on earth does the description of the game keeps saying "going back to its fighting tournament roots"
I thought it was another fighting game, but it's a visual novel. No wonder I could never find gameplay.
If you search for Variable Geo Neo, all you get is just the opening from the game and scenes from that OVA that looks awful like it had no budget.
>>
>>10291742
>Looking at the PC-98 scenes, being low resolution and pixel perfect makes them excellent candidates for decensoring.
Aren't these uncensored in the first place? AFAIK only the Saturn version have humiliation scenes intact.
>Why on earth does the description of the game keeps saying "going back to its fighting tournament roots". I thought it was another fighting game, but it's a visual novel. No wonder I could never find gameplay.
Because it is a visual novel eroge with rock-paper-scissors "fights" or something like that, no proper fighting game gameplay. Also the art style sucks, the roster is all-new and uninspired. In short - V.G. Neo, both the game and OVA, suck.
>>
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>>10291742
>Nice sprite sheet, where did you get that one?
Thanks, I ripped it myself from the Tamao.dat file.
I was trying to figure out their file format and the sprite part is pretty simple, now to find out the frame data format. I'll clean up the empty spaces first and will post them on spriter resources or sprite db.

There's a gallery with all the .img files (CGs, all UI elements, even dialogs) on e-hentai, btw.
>>
>>10292578
We'll appreciate these. Also I kek'd hard at the placeholder/template or whatever it is in Jun's spritesheet.

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DOOM THREAD / RETRO FPS THREAD - Last thread: >>10272895

Doom/Quake/Duke/Heretic/Hexen/Unreal/Sam/Half-Life/etc
Gameplay, WADs/Maps/Mods, Source Ports
All other 90s FPS welcome
~ Let's post like gentlemen ~

FAQ/PASTEBIN
https://rentry.org/vrbin

SO YOU WANT TO PLAY SOME FUCKING DOOM
(or Quake, Duke, Marathon, Deus Ex)
https://imgur.com/a/wWS8zXz

Same thing, in video format:

Comment too long. Click here to view the full text.
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>>10292601
D3 is supposed to be a seperate timeline because id at the time never really cared for a "Doom universe", even if there was some advert for Doom RPG that kinda went "play as the iconic marine from Doom 1, 2 and 3" but i can't find it.
It's Doom, the "lore" was always a mess and in a way, has benefits and appeal from it.
>>
>>10292470
>That demo is...rough, to put it lightly.
Allegedly, the demo was seemingly rushed: not only many of the chances and tweaks from latest RF build didn't get in, but the stuff that was carried over affected gameplay balance and enemies. Anyhow, they're paying close attention to what people say regardless.
As for "why they won't just say it", I have no idea and can't answer that.
>>
>>10292651
>our demo was poorly received due to some issues that are actually fixed and people are losing interest in the game. Should we say something
>lol nah
I don't believe it for a second.
>>
>>10292609
Fucking shit I meant Tomato
>>
>>10292676
Looks like you’re doomed to say “Tomato” forever, anon! There are worse fates.
>>10291643
>>10291994
Me too actually, looks much better than managing blur options.

What are some GOOD games that had bad influence (even inadvertently)? Doesn't mean the devs intended this—more like, other companies got wrong ideas from them.
This is what comes to mind:
>Shenmue—QTE cancer of AAA games
>GTA3—open world shoved everywhere, made people hate "baby games"
>Halo—way too many to count, also rise of dudebro shooter
>MGS—every game tries to be a "cinematic experience"
>DKC—turned platformers into slow collecting-focused gameplay
>Earthbound—trannies
>Mortal Kombat—spawned many extremely shitty imitators and showed that you could sell games on violence / shock appeal
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>>
Ah yes, Dragon Quest 7 which came out in 2000 and sold 170k copies in the US was the start of the JRPG trends from 1997 to the mid 2000's
>>
>>10292541
Most Japanese devs who make RPGs cite either a Dragon Quest or a Zelda game as their favorite. Don't get me wrong, Final Fantasy is popular as fuck but I've never heard actual gamedevs say they were influenced by it
>RPGmaker
Kinda a shitty example because you obviously know most RPGmaker games ape Yume Nikki. Which was inspired by Mother. Which was (confirmed by Itoi himself) a copy of Dragon Quest
>>
>>10292552
>most RPGmaker games ape Yume Nikki
There are 1000 amateur games that use the engine to churn out very generic RPGs, those will look like FF/DQ iirc. When I think of a generic RPG, I think of something done with RPGMaker.
Yume Nikki itself is influential because it's a game that uses the engine in a less amateurish way to make something different. It inspired like 100 indie RPGs and by now it's generic to do them yeah but that's not what I was referring to. iirc UT for one uses GameMaker. it follows that YN clones won't even use RPGMaker because it really constrains the game to have the RPG format. sometimes your game is so story-based it doesn't matter that there are rpg mechanics underneath so it works, shrugs.
>>
>>10292497
What is it with Western D&D cucks wanting to have their cake and eat it too when it comes JRPGs? Just play SMT or some shit, you entitled queer.
>>
>>10292390
NTA, but Shenmue is a very good game. The only flaw it has is the QTE sequences.

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https://github.com/fgsfdsfgs/perfect_dark

The sourceport works, save for some minor quirks, haven't had a single crash in the past two weeks, just a matter of time until actual multiplayer now.
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>>10292565
why not both?
i like defrag because it's got multiple disciplines and the skills transfer to fragging modes and even other games. surf lacks variety and doesn't really share anything with CS.
either way I like both.
anon was making a game years ago that was basically defrag with crouch slides and surfing, hope he comes back and finishes it.
>>
>>10291697
>>10291701
>devoting your life to a shitty FPS series with 2 games, one of which is a 5fps trash can of ideas and the other being a meme 360 game
she's gonna regret that
>>
>>10292590
It is easy to spot the /v/ tourist in this post.
>>
>>10292647
>you're a """/v/ tourist""" if you don't simp for a fat 20 year old girl
cool man
>>
>>10291594
Ravine, Fortress, Skedar, and Area 52 are kino maps. Your opinion is shit.

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Nostalgia edition
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Getting ready to get this honestly. Gonna be a Crichtoncore month.
>>
https://www.youtube.com/watch?v=p5BrRXFT9TQ
JP2 the chaos continues was also fun
>>
>>10292098
do want


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