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is this game good or is it overhyped by survival horror fans?
All japanese survival horror games are overhyped but this one is worse than average. They normally have amazing atmosphere but utter shit gameplay. Haunting Ground failed on both fronts.
Have you tried playing it?
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Dog time
it's overhyped by cuckolds

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For someone who likes Nintendo 3D platformers like Mario 64 and Banjo, wich of these PS2 games is more recommended?
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Try PS1 Spyro and Jak 1.

Ratchet is platformer + third-person shooter, Sly has heavy stealth elements, Jak 2 & 3 are GTA clones with platforming.
Jak 1 is basically Banjo for the PS2 gen so go for that one.
Ape Escape 3
PS2 had some solid platformers here.
This. The first one particularly. I hear the sequels were massive let downs.

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ITT: Games too hard to finish
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Ridiculously hard. The fucking music notes/instruments level...FML.

Agreed. Sega CD version is so much better. Both Ecco and Tides of Time have a Sega CD version. Like the definitive way to play those games. The GameGear versions were great for on the go back in the day as well. I loved 90's Sega so much. So happy I was a Sega kid growing up.
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I remember a cousin letting me play this game after giving up on it. Its a really interesting game at the beginning but then starts to get really boring. Its a game that requires a person having a lot of time to kill trying to exhaust every option and item in the game.

Maybe the manual offers useful information? Never tried looking for the manual for this game.
>i need to stop my stream
no shit, i would have done that as soon as the confrontation started. how are kids this shameless
>Ecco Sega CD
Genesis version had a better OST.

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is "the house of the dead" a dostoyevsky reference
I should play some HotD in honor of this day.
Dogsoftheams. Timetheymadeamove.

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>30 seconds worth of Sonic running around an empty green hill with a couple of rings on it
An entire team of programmers literally almost died for this stunning achievement. Just think about that.
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I don't know how anyone can look at STI's sparse pre-Jam work and think they were even remotely fit for a project of this scope. The fact that Point of View and later hobbyists blew them the fuck out should tell you the whole story. Feel bad that they got overworked, that sucks, but they were barely fit to make shovelware.
With Sega Japan and Sega America trying to actively nuke each other while developers tried to shit out games it is almost no surprise this had no chance.
God knows if Yuji shat on this because it was bad or just by pure spite.
3D Sanic is dogshit
If anytihng, only Gamecube/PS2/Xbox era tech could only handled a real 3D Sonic game
What they should have do is just made a better Mario 64. That's the only way they could have made a good game until the tech was powerful enough to make it a real 3D Sonic game afterward.

But instead Sonic died as an IP ever since. And SEGA not teaming up with Sony is part of the reason they deserved the death they had since.
>literally almost died
>Pressing a OTE is now "skill"
What would have been skill is raw physics to do that exact thing like in the classic games
Which ironically, the SA2 rails DID have so there's literally no reason that couldn't have been programmed in if it wasn't for the fact they have a crippling speedcap on air movement when you're not launched from scripted springs and ramps, which has always made the gameplay fell jank compared to classic momentum.

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What exactly is the appeal of Castlevania games? I've just never found them fun enough to get past the first few levels. The only one I've beaten is Symphony of the Night. I even finished the inverted castle in SotN, too bad it was the shitty 360 version and it glitched out and didn't give me the achievement for full completion as the percentage itself was bugged. Is there some kind of mentality I need to go into the games with to get them?
>inb4 "you're a zoomer"
I'm a millenial, cope.
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mechanically they are interesting platformers where movement is slower and jumping is more deliberate than usual, but it's made up for by a longer-than-average melee attack range and various ranged subweapons. it's very different from a "race through the level" platformer. it's kind of like ghosts n goblins but not as insane and way less arcadey.

aesthetically they've always been very accomplished games. notice how in CV1 all the platforms are part of the level's architecture and make (some degree of) sense in-world. not to mention the variety of enemies and secrets. plus the "pulp hollywood horror" aesthetic was not particularly overused at the time.

also, castlevania. the name is really good. it's way better than akumajou dracula. even the lore has some interesting pseudo-philosophical tidbits, like what is the "curse of man."
I think these games are terrible. and the only one I liked was the extra modes. However, there is a playable version of this game, and it is called Castlevania Rebirth. And despite being playable, you see how bad these games are
ive only played castlevania 3 at length (and one of the metroidvanias on DS but i find those pretty boring) but it is an incredibly tight and well designed game
encounters feel fair and you can realistically improve at a level that beats you
it's also pretty short and there isn't really any fluff, much like ninja gaiden. it respects the player's time
Why do people insist that ninja gaiden is good?
I didn't really "get" Castlevania until I started playing the GBA games. The original games are too precise for me to really get into. I love the music and atmosphere and monsters. and I love how the progression system makes you feel like a fucking god by the end of the game

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How would you fix it
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I mean, the legendary weapons aren't worth getting anyway, because they're weaker than what you can get in stores.

Also, the post-game is shit. It's not like it would make such a big difference with how shallow the combat is, but it would be nice to at least see a unique boss instead of the final boss being a digimon that you could fight as a random encounter in the main game.

And the card game is actually pretty easy because the CPU doesn't actually know how to play the game, so if you cause them to discard enough cards they can't make their plays because their decks aren't shuffled and are built to draw and use specific cards in each turn. It would be better if there was an actual AI to play against who also played by the same rules as the player. But the game is pretty shallow regardless.

Also, speaking of the card game the whole side-quest is just completely stupid. You can get all the cards you need to beat both main-game tournaments by buying them from shops or fishing. There's tons of NPCs to play against but doing it is pointless. And the reward for beating the tournaments is useless. Would be great if it was something like an exclusive accessory or something that you can actually use, not a key item that serves no purpose.
A game with great ideas, but bad execution.
I find interesting that the first 3 digimon games are so different from each other, each has its best and worst too.
Add in the PAL exclusive post game.
nerf counter crest, even the pal version.
You can do that yourself by not equipping it. As it is, the counter crest allows you to not have to grind as much, so nerfing it already makes the PAL version worse than the American one.

Given how the Dreamcast can run Atomiswave games due to identical hardware, has there been similar attempts to get NAMCO System 246 games running on the PS2?
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Why didn't you just spend 30 seconds on google instead of tardposting?
Can you play the arcade version of RRV in mame or something? I see that you can get roms of it but I'm not sure what you'd play it in and I can't seem to find any information about it.
It's for people who own the original hardware and a bootleg "all-in-one" security dongle. You can just burn Ridge Racer to a disc and play it.
MAME doesn't even have NAOMI hardware working. 6th gen support is non existent.

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Considering the remaster is coming up soon,what do you think about this game?
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It's much better.
Combat-wise isn't that good but the levels are far more interesting and have more variety.
Plus the OST is god-tier.
not interested in black culture so that's a pass for me
C'mon slowpoke!
This game is incredible. Can't believe I slept on it for so long. It's biggest mistake is no real map system, otherwise, it's a damn fine game. The atmosphere is off the charts and collecting the dark souls is so addictive.
The remaster needs to fix the navigation issues and backtracking, if possible. Running around aimlessly was the big design weakness of the OG version.

I'm really looking forward to seeing the cut content restored. The game was a bit spread thin in places. When they took it from a PC exclusive to a multiplatform game, quite a bit of content had to be cut, although we don't know the specifics yet.

Also, the OG composer/sound designer is working on it. Hopefully he fixes that terrible BJOOOM, BJOOOM, BJOOOM ghost gun firing sound.

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ITT: Arcade games that are better than their crappy home versions

Athena is an example of this
Wouldn't it be easier to list console games that were better than the arcade?
That's not the point of this fucking thread, douchebag
Can't you read
99.999999% of arcade games were better than their console counterparts. I'm not going to list all of them.
Fine, then don't

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What are some multiplayer hacks you'd like to see?
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because you can't into physics
There are many games with impressive physics on the super nintendo. but most are poorly designed, umihara kawase is no exception
Not that shit. Mario games are meant for single player only
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but it's fun
It's fine anon, say which level filtered your physics-deficient ass and I'll give you some pointers.

what is the best N64 racing game and why is it Wave Race 64?
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F-Zero X > 1080 Snowboarding > Wave Race 64.
F Zero X is the greatest racing game of all time
It's pretty basic, anon. I enjoy playing it, but I would have been pretty pissed to pay $60 for it in 1996. Also the arcade version is better.
It's like the webm equivalent of a pigeon shitting on a chess board
More like MK64> F-Zero X > Snowboard Kids> Waverace > everything else

This game is a hot topic but seriously everyone who hates it is being a contrarian. It's got the best game play of the tank era. Great level design and range of enemies. Perhaps the only downsides I could think of is that it's way too easy with the ammo drops and the knife hitting on every frame. Perhaps also the voice acting, but that's a given with any RE game. I beat this puppy as a kid and didn't even think anything of it yet it somehow has this reputation of being frustrating? Fuck I don't know how you can play RE 1 and then say the item location's and objectives in this game ate confusing. I'll defend this game because I think if a lot of you actually went into the game you'd like it.
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You don't go back to the Private Residence as Chris, but I think you can pick up all the items without lighting the fire since they're still there but just won't sparkle. I think Chris uses it for an optional puzzle but I'm hazy on that.
Have a few rolling saves so you can revert if needed and make sure the fire extinguisher is in an item box. If you've played RE games before you should be good enough at ammo conservation that you can handle the Tyrant fight.
Oh okay Tyrant shouldn't be a problem. I remember that Marcus (?) was extreme, I was always bad at aiming for his heart, cant wait to fuck that up again. thanks for replying!
ah so you lighten it up to discover items, might check a guide for that. thanks for telling!
Cross dressing freak!!

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>Though initially planned as a Nintendo 64 exclusive, Enix later announced a PlayStation port with additional animated sequences which would not fit within the memory limitations of the Nintendo 64 Game Pak in 1997, however, this version was never released.

PSX bros, they took this from us...
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interesting list of games, some experimental stuff, some really bad stuff. Tachi no Banka is my favorite Kunio game

ps: that Saturn game is very beautiful, high tier 2D
why is the bird presenting it's asshole?
Because you're used to viewing assholes via the the gay porn you often watch, and thus your perception towards birds is now likewise sodomitic.
Despite the N64 being wholly 2 years newer than the PS1, and much more expensive, developers were having to make concessions in order to release their games on it. Shitty Nintendo hardware stifling the creativity of game developers yet again.
Except the game came out on 64 and not PlayStation, despite your faggoty cope here.

The great debate.
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Tim Sweeney is a known pedophile.

True Chads Choose Carmack
>Tim Sweeney is a known pedophile.
you're a known retard
alf, stop
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您好,我叫TIM SWEENEY。 5.5个社会信用已从您的帐户中删除。请将来尝试做得更好,不要忘记玩FORTNITE™!
based 请将来

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