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What are the good, actiony retro mech games? No strategy/turn-based crap. I wanna be a cool-ass robot that kicks ass.
8 replies and 1 image omitted. Click here to view.
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Assault Suits Valken and Leynos not being the first reply is depressing

Also Front Mission: Gun Hazard
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>>10883019
assault suit leynos 2 and hyper duel
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Explosive, Invincible, Bangai-O!
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Xardion.
No, I'm just kidding. It's a shit game.
>>
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Battletech: Armored Combat is a mech game that takes after the Strike series but without fuel management.

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post your setup anon!
>recent pickups (if any)
>favorite brands \ recs (if any)
>recommended vidya that benefits from CRT

certain games were clearly designed with crt in mind
certain titles directly benefit from the phosphor bloom

>previous thread: >>10806414
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how the fuck do I buy a new CRT? Right now I use my childhood 24" emerson.
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>>10883871
They're not made anymore, how do you think.
Best you can hope for is some guy with a pallet of new old stock TVs to appear near you one day.
So far I only once stumbled on a guy clearing a warehouse of new in box VGA monitors. Got a basic shitty office monitor in pristine condition, keeping it in a box as a backup.
>>
>>10883881
Would you recommend ebay? I just want a bigger TV i just checked and the TV is actually only 20"
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>>10883894
20" is the perfect size
If you really need another one I recommend searching local ads, CRT will NOT survive shipping.
>>
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>>10883871
thats a nice set, just use that
i used ebay for a handful of mine
however, ship WITHIN only a few hundred miles
even then its a gamble
choose a recycling center\electronics retailer
choose one with a LOT of feedback

i think i got lucky
but ALL of my crt arrived in great condition

i was just as happy with the crt i got for free from facebook marketplace and friends\customers

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Obnoxious level design, unbalanced difficulty settings (normal is a cakewalk, hard is a frustrating mess), bosses and even popcorn enemies are massive bullet sponges, nauseating top-down stages, excessive gimmicks, and somehow the weapon swap exploit was never caught in testing. One of the few 2D Contras that missed the mark.

Are we meant to spam weapon swap? It seems like it should be an exploit, but the enemies have an absurd amount of HP on Hard if you don't and just never fucking die and how could you not figure out that weapon swapping does way more damage naturally during play? I'm about to just throw autofire on weapon swap just so I can stomp this kusoge and be done with it.
12 replies and 2 images omitted. Click here to view.
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>>10879346
Ya I call bullsht. If you beat this 1 life on hard you would have your own channel speedrunning this type of stuff. Is it possible? Sure. 1 life and you pretend it's not difficult? Bullsht

The end levels (last 2 or so) for snes contra are more difficult than the nes ones. The rest of the game isn't that bad though
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>>10880691
I said 1cc, not one life. Anyway you're free to not believe me, I don't care.
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>>10878994
I only like Neo Contra.
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>>10879346
Yeah that boss is cheap. It seems like I always had some crappy gun while at him lol. I liked having the S for that boss I could jump on the rockets while shooting.
>>
Contra III is literally a perfect game and there's simply no reason to read the op text or reply to anyone in this thread.

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How come Japan needed a disc drive for certain Famicom games when the US didn’t need it for the NES? If it’s because the US carts were bigger, then couldn’t they just make a longer/taller cart for the games that would need it rather than require an entirely separate add-on?
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I never figured out just how they were planning to connect an FDS to a toaster NES if it had ever gotten released here.
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>>10882538
Try Zelda II and especially Castlevania II have horrible constant loading screens
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>>10882609
Probably through that unused bottom expansion port on the NES
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>>10882189
ROMs were pricey enough in the early 80s that only Atari themselves and CBS made Atari 2600 carts bigger than 4k.
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>>10882186
>it didn't allow for more powerfull game
>game that used the whole power had to be ported to sfc due to the famicom being unable to handle the game.
>>10882212
not really the total size was 800 kb each side.

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Has anyone here played this? It's one of the more underrated FPS games from the 90's. Nightdive Studios is working on a remaster, which I'm excited for. I just wish it had a stronger fanbase.
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>>10880761
the remaster might do that. It definitely happened with Turok.
Not saying turok was obscure or anything, but the remaster definitely helped.
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>>10881237
The fact that they did a remaster for the game prompts me to give it a try. The original on N64 turned me away because of the crappy draw distance. I heard Turok 2 is the best. Is that true?
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>>10882801
No, Turok 2 is awful. 3 is the best.
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>>10882801
I havent played 3 yet. I remember 2's levels being a bit more confusing but still a good game. There's no reason to skip the first one
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>>10880824
I want them to remake games that actually need remaking, like Blood 2.

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>Canonically the fighter to take down Karnov in the first game
>Is shown as the poster boy in the first 2 games
>Clearly designed to be the MC
>Gets overshadowed by what's essentially a parody of the shoto protag
>Kicked out of the 3rd game to focus on Mizuguchi
>Mizuguchi got to be the Data East guest character in the 3D KoF game instead of him
Ray was done dirtier than Liu Kang.
>>
>>10883137
>was done dirtier than Liu Kang
What about Liu Kang?
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>>10883247
He literally died because Ed Boon "hated" him at the time.
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>>10883276
I only played the first 2 games so I didn't know about his death.

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Rayman thread.

I've only played and got stuck on Rayman GBC and beat Legends, but I'm going to start from the beginning with the original Rayman MS-DOS version.

Looking at the games in the series, there are some entries that are confusing.
For starters, the original Rayman has a few different versions. I'm pretty sure the GBC game is different than the original MS-DOS/Sega/Atari/PS release, but supposedly the GBA also has a game called Rayman, and so does the Nintendo DSi. Does anybody know the differences?

And again, the GBA has a Rayman 3, a 2D game released at the same time as the console, 3D version of Rayman 3: Hoodlum Havoc, but then the GBA also has a game called Hoodlum's Revenge, are the GBA games different?

And,.. Rayman Rush, for the PS, is a "demake" as Rayman M for the PS2 which was released earlier, but also named Rayman Arena for the Gamecube?
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One thing that I was not expecting going into this game was how shit the music was going to be. Like how the fuck is Bandland mostly instruments just 'farting' notes without any composition or melody whatsoever?
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>>10871095
Jag version interests me the worst, it's got the weirdest differences like Candy Chateau being completely different and having objects that wouldn't reappear until Rayman Designer
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>>10880951
Fuck, meant to write most, not worst
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>>10880852
OST is weird. Sometimes it's fantastic and sometimes it's just ambient noise. I love it though. This is probably my favourite.
https://www.youtube.com/watch?v=P-o-grYSAYo
>>
>>10880852
Seriously? Rayman 2 has a fantastic OST

Wanna check out the boktai games and since I'm not spending hundreds of dollars I'm naturally gonna be using an emulator with the patch that lets you manually adjust the sun level.

Any big boktai-heads that could give me a rough outline of how much sunlight was say, a 3 on the bar vs a 10? I wanted to make it at least kind of similar to what the weather is outside or at least avoid totally throwing the balance out of wack by having the meter at the wrong setting all the time - also boktai thread
12 replies omitted. Click here to view.
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>>10881637
wait boktai is hundreds of dollars now? LOL I bought like ten of them back when it was dirt cheap

i have a whole shoebox full of pokemon crystal too lol
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>>10881637
Played it recently to the end, and i would say to use about 3 to 4 bars of sun level. Not because of emulating the similar weather outside, but because the system will take more time to OVERHEAT, OVERHEAT, OVERHEAT, OVERHEAT, OVERHEAT, OVERHEAT, OVERHEAT, OVERHEAT, OVERHEAT, OVERHEAT and OVERHEAT.
>>
>>10882442
Not him, but I always found the original GBA had a lot of glare so it looked good if you were somewhere with a lot of diffused light, but in direct sun you had to really angle it well so you could see the screen and not just a big reflection glare.
>>
>>10882504
shinbok is kind of lazy and not as good as 2 but lunar knights is just a really shitty isometic action game that completely removed all the parts of boktai that were compelling
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>>10883237
Filtered

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saturnbros, do any of you own one of these bad boys? Just impulse-bought one from china last night.
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>>10881015
Considering how shoddy Chinese Action Replay and Pseudo Saturn carts are I really don't trust a full on flash cart. I'd rather spend the money on a Fenrir or a Satiator. Also I find the fact that the main sellers are butchering perfectly good Saturns to make slimmed down "Saroo only" consoles absolutely disgusting.
>>
More for me, I'll have finished the game by the time you load in on your piece of shit satiator. Meanwhile my fully intact Saturn will only gain value as more consoles are mutilated by saroo's dominance
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>>10883185
I'd rather not see Saturn's destroyed to be put in hideous 3D printed caes. And my Satiator will actually load the game while it's questionable if your Saroo actually will or not. There's no guarantee all games will actually perform correctly with the CD-ROM block being inaccurately emulated. Which is why it has far worse compatibility.
>>
>>10883217
I'm just shitposting yeah those modded Saturns look like absolute ass. I hope they're not selling. But saroo was compatible with practically nothing a year ago, now it's almost water tight. A few months ago no one was talking about saroo as a serious competitor to the most popular ode solutions. Now it's just undeniable what's taking place
>>
>>10883224
It's up to about 90% compatibility. Usually in these projects that final 10% will take the longest to fix. So I'm still skeptical that completely emulating what's effectively a black box will work as well as other solutions. If it does I'll be pleasantly surprised, but for now it's still just in the "it's an interesting curiosity" category.

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How common was swearing in videogames back then?
Modern games have characters going SHIT FUCK BITCH every five seconds, but I don't remember back then having so many games having the characters saying naughty words, even M-rated games seemed less crass with their language.
I think it wasn't until 6th gen when I saw characters swearing more often.
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>>10881609
Only American christcuck faggots care
>>
>>10881374
I remember hearing maybe one or two swear words across the entire SNES library growing up. Even something like Mortal Kombat didn't swear, which is pretty funny looking back at it that gore was more acceptable than bad words.

First time I really remember swearing was in FFVII, which had the full gamut of swears although certain ones were censored out. In some ways it felt more natural and in other parts it felt over the top. It seemed like the writer dialed it back after Midgar to some degree.

I think the key to using swear words in a game is to use far fewer during normal conversations (Unless the characters talking are normally crass) and to gradually increase their use as tensions rise, either during something that impacts the character emotionally or during high stress moments. An example would be Cid in FFVII trying to decide to launch the rocket despite his wife in the path of the ignition to launch to space or cancel it for her sake. He's torn between fulfilling his lifelong dream or sparing her life and he knows he's going to "lose" no matter what decision he makes. That's the kind of situation that justifies indiscriminate swearing as a sort of blow off valve for all the pressure building up.
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>>10882916
Like Robert Bowers?
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>>10881374
I was legitimately shocked when they said, "fuck" in San Andreas.
>>
>>10881609
>>10881702
Like how PG13 movies are allowed to say "fuck" once and keep the rating, Shadow The Hedgehog originally said "hell" every second word until the E10+ rating came out and Sega made Sonic Team change the game to get the new rating. You can even see Shadow mouth, "Now what the hell was that all about?" in the opening cinematic because they didn't have time to re-render it. Ultimately the final game says "hell" twice in the dialogue, GUN Commander and Shadow saying they're going to send someone "straight to hell".

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Ultima VIII.
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>>10880952
Just about every fag who posts here and even played this has played the patched version only.
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>>10881963
I played the unpatched U8. It was the last Ultima games I played. I love the series before U8.
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>>10881979 (Me)
Ultima IX never exists.
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>>10881983
What's a paladin?
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>>10881375
If by you fine you mean you hate tactical combat in RPGs and just want to fast forward through every encounter without the player having to get involved then yes, it's fine.

Monke game called /vr/, we picking up?
34 replies and 10 images omitted. Click here to view.
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>>10877335
I guess to compensate for the International versions not needing an extra disc for the last three monkeys in the game, so JAPs had something over them? IDK.

In either case, I'm glad they didn't do the same shit with 3.
>>
>>10878727
Gameplay-wise the sequels are just as good so I'd play them later if I were you
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>>10868694
Always felt that 2 was the best gameplay-wise, but it had the weakest art direction and music. Not that the soundtrack in 2 is bad, but it doesn't compare to 1 or 3 which have some of the best video-game music ever.
>>
Which game do you guys think has the better dnb soundtrack? Ape Escape or Bomberman Hero?
I think I like the Ape Escape soundtrack slightly better than Hero’s, but Hero is still one of the best Bomberman games in terms of its music.
Funnily enough, the games only came out a year apart from each other.
>>
>>10881305
2 felt like it needed more time in the kitchen.

Zoomers won't remember jaggies being a huge controversy on PS2. Everyone wanted it to have aliasing like N64 back in the day.
https://www.ign.com/articles/2000/07/01/ps2-aliased-no-more
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>>10883118
>You'll literally see it on this very board.
and? Your claim was that people are "usually" like this, not that it happens sometimes on 4chan.
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>>10881814
This. Hate to use this term but all of these responses are prime examples of anti-intellectualism.
>>
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Damn, if only there was a way to play PS2 games with no jaggies that was even included with the console.
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>>10876778
IGN doesn't constitute controversy let alone "huge" controversy. It was a non-point, no one fucking cared. Either your game looked good or it didn't. Aliasing wasn't an absurd problem in an era of aliasing with new 3D and low resolutions with CRT softening edges.

This thread is literally a non-starter and adds nothing of worth to discussion besides just talking or a shit piece from IGN of all places... A place, historically known to be shit at gaming.
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>>10876845
>le heckin YouTube vid where I heard about these meme complaints

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Which one was your favorite, /vr/?
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Blood Omen
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>>10880315
>>10878891
>>10879382

Very few games are actually like Zelda. Most games of the sortgo the Action RPG rout more than the Adventure which Zelda excels at. ARPGs are much easier to design than puzzle/exploration based games.
>>
PS1 - Harry Potter 1,2
PC/PS2 - Hobbit
PS2 - Maximo 1,2

I very loved Harry and Hobbit at childhood. N64 wasnt popular in my country. And when I finally played 3ds Ocarina, I was dissapoint. I wanted more linear adventure with collactables. Its fine game, but this list is more fun adventures.
After some time I played Maximo and this exactly, what I want, 10 of 10.
>>
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Also, Hobbit 2003 is so underrated. First game I think, when I hear Adventure games, so colorful. So many collectables. I copleted it 4 times and never 100%.
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Two games, one spinoff, set in a universe with a long expansive timeline, doesn't look like ass 20 years later. Basically zelda with guns, but better.

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Why didn’t Sega try a Game Gear 2? In the mid 90s the Gameboy was slowing down and wouldn’t pick up until Pokemon launched. So why not strike while the iron is hot and have something more powerful but not stupidly expensive and clunky like the Nomad.
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>>10879256
>The wonderswan only did well in Japan
I wonder why.
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>>10880009
n64 doesnt have a gameboy player equivalent
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in hindsight it's obvious...after sega cd just release software and make PS1 equivalent even more powerful
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What if they made a Lynx 3?
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>>10879787
Sorry, anon. The human brain is unable to perceive such brief intervals of time.


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