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/vrpg/ is a place to discuss all types of role-playing video games, including single-player, multi-player, and massively multi-player, turn-based and real-time action, western-style and JRPG.

Does this mean RPGs are banned on other video game boards? No! /vrpg/ is just a separate board specifically focused on RPGs where discussions about your favorite games can thrive.

Please familiarize yourself with the rules and remember to use the spoiler function where appropriate!

Please note that, like /v/, "Generals"—long-term, one-after-the-other, recurring threads about a specific game are not permitted on /vrpg/. Such threads belong on >>>/vg/.

Who is your favorite FF character?
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Still one of the best death scenes in the series to this day.
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There can only be one
Racing airships, playing cards and seducing women is the ideal life

ITT: Ludonarrative dissonance in rpgs
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>if you make the story around the gameplay then you can't have any 'reviving' magic as nobody can die in the story if that is the case(most RPG's get around this by saying that lorewise reviving magic is just for people that are knocked out but not dead)
Real RPGs just have characters who are dead be literally dead and spells to bring them back bring them back to life, and the game world actually takes into account the fact that resurrection magic exists and life is relatively cheap
Not some baby phoenix down shit
Or actually good ones that have systems that make sense.
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In Lost Odyssey, the immortal party members automatically revive after a few turns.
Galuf was caught underflowing his hp and got banned.
In FF4 Edward is a weak cowardly person and also a weak cowardly character.

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Name their band
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The Niggers
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Ekun and aunty seelah are great characters.
Do yuros really save pics like this on their PCs? Truly the working man's (€200 a month) choice.
Anon yugoslavia is long gone.

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>Single Mother
>Seemingly does nothing but the laundry and the dishes at home all day
>Son is a mute who's only skill is stabbing things with a sword and drinking, but the local military/kingdom doesn't even know who he is

How the fuck does the crono family support themselves? where is mr crono at? was it a one night stand? did taban, the only other redhead in the entire game, fuck his mom so crono and lucca are half siblings and that's why it's okay she gets NTR'd by marle? did crono use the epoch to become his own dad after the game ended?
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Just 'cause we don't see Crono's mom work doesn't mean she ain't working. It was the day of the Millennial Fair, she probably had the day off while the square was being used for festival activities.
You'd think in a time travel game, you'd find out what event the origin point of the new timescale was that you attend a fair celebrating 1000 years from at the start.
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Crono and the gang wouldn't dare defile the divine plan by barging in on Christ's time period. It's bad enough you have naga-ettes staging saucy photo-shoots in His house.
His work is directly relevant to the plot.
Mom got crippled by his invention, has to pull his weight around the house.

Has there ever been a JRPG where the mascot character was actually a viable or decent unit worth powering up?
The closest I can think of is Pokemon with Pikachu stuff, but that's about it.
Even SMT neglects the Frost family.
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Digimon games and Omegamon
I forget, was Mog bad? I recall his dances being at least pretty decent when I bothered using him but it's been a long time.
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Shame about Frost. I wanted to use him all through SMT1 but he gets outsped by other demons too much. By the time I found him too fragile to use the Heroine could Zio stunlock anyways. I hope I can make more use of that little guy in SMT3 onwards (SMT2 also doesn't level demons, iirc).
DQ Monsters can be good throughout a whole game. When I say that I'm not talking about DQM, because I haven't played that since I was very young. But, in DQ5 I made use of a Slime Knight the entire game and he was fantastic. Access to Bang spells as well as healing, and being able to fit a lot of good equipment on him made him a bro throughout. Golem ended up being the best MVP, fucking meditate healing 500HP on self a turn, christ that's busted.
Mog in FF6, his Dance ability is useless but he's a good physical attacker and he's one of the two characters who can equip spears, letting you turn him into a Dragoon with the right relics.

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>no RPG set in the Byzantine Empire
>no Reconquista RPG
>no Arabic RPG to Jihad infidels
>no African King RPG
>no Russian RPG where you fight mongol horsefuckers
>always generic western Europe medieval fantasy, including in JRPGs
there are so many interesting cultures and settings out there, why do so few people branch out?
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Take your meds schizo
That too
>>no Arabic RPG to Jihad infidels
>>no African King RPG

Cuck tastes confirmed. Kill yourself as soon as possible and have a nice day, faggot.
There's plenty of interesting things about Byzantium, the Ottoman empire or the Russian middle ages.
Byzantium contributed immensely to modern legal systems, many games do take some elements for that, the Judges from FFXII for instance are more or less the same as the historical Judges who ruled Judicates, but you rarely see games that feature Byzantium as something more than a couple of elements.
The Ottoman empire was not only a massive socioeconomical entity through history which also encompassed many different cultures, it was what allowed commerce altogether between the east and the west when it comes to the mediterrenean areas.
Even something as western as the Reconquista is a very interesting scenario to explore because unlike what christcuck larpers in this shithole tell you it wasn't a Deus Vult/Allah Ackbar business but a deep web of conflicting economic, moral and political interests, sprinkle that with a touch of fantasy/magic and you got an extremely interesting setting you don't really see much.
cause nobody wants to play a game with nigs and muds in it

Their game comes out tomorrow and nobody is talking about it? What went wrong?
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Just got the Berserker skill, any advice on who I should throw it on?
Level it up on a character that you want to turn into a tank. The passive that stops a bunch of different statuses is decent.
More or less correct, sadly. Also adding
>Characters and you have drifted apart, there are still fun moments but not that often.
Just got the Bard job. Feels kinda wimpy? Black Magic seems really weak, too.

I kinda don't like any of these jobs. I know the point is to mix and match but they didn't feel this crummy in BDI
For be Bard is only good for dmg amp and raising the accuracy of your party so you can easier mow down encounters. The DMG amp+Berserker's shreds is a good boost.

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Pillars of Eternity II: Deadfire is an extremely high quality game. The level of craftsmanship that went into the animations, ambience, and artstyle is worthy of praise.
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Adding goofy pirates of the caribbean pirates was a mistake.
>Cuckold simulator with shitty henchmen and bad combat
>Inferior to the average PoE

So in your opinion is DA2 better than DA:O?
I wish the game wasn't uninteresting slog, though. I'd say it's WRPG equivalent of Persona 5.
Does this game not have very high gpu usage like 90%+ all the time?
>is DA2 better than DA:O
Conceptually yes, too bad Bio got their asses fucked by EA with that 9 month deadline.

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Best demon/persona designs?
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They aren't bad but they're awful as the Archangels
Designs like these look much better in 3D, though I can't imagine they'd be easy to model or animate.
>unironically liking ultraman odin
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There's just something so satisfying about seeing him ring his bell.
Lucifer stop posting
This Doi sucks, there ought to be more branch-like shit growing off all the sides, more depth to the lines, and a shitty American comic book style paint job.

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>Ask for legitimate criticism for oblivion other than the leveling system
>People start talking about graphics and NPC faces
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Gothic was pretty ahead of its time. I also got the feeling from playing Gothic that it was a cohesive vision that someone cared about, while Oblivion just feels like a product.
Reduction of skills. But that's been going on since Daggerfall. It's a valid criticism though, instead of making their games more complex Bethesda has been taking a hatchet to them since they've been making TES.
Daggerfall has a lot of filler skills. And oddly specific ones like climbing or backstabbing. Morrowind was more of a consolidation than a removal. Oblivion is where major aspects of the gameplay were removed.
>Skyrim only updated the graphics
Not true. If some implementation in Oblivion was bad, in Skyrim they're even worse.
The Oblivion dialogue meme is a meme for a reason, but it's far better than Skyrim's scripted bullshit. Oblivion felt like a living world, with a lot of flaws, Skyrim is a plastic imitation of one. Not to mention all the mechanics and systems that have been cut from Skyrim.
You can't create spells? No classes? I'm still fucking angry.
Also all those bullshit language skills like Gigantish or Nymphish.

Post the characters or classes that you never used. Pic related is very boring, and her kid is boring too. Awakening has so many one note characters that I’m surprised they didn’t give her more gimmicky personality quirks.
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FF8 has a similar issue, the GF summons look cool, but it’s quicker to attack the monsters.
I never used Musse because her character was complete shit.
What? Cyan was one of the better written characters in that game. He sucked dick in combat though
>assassin is a godawful class.
Assassin is way more powerful in Awakening and after.
At least Raphael has the whole my parents are dead but I can't let that keep me down thing.

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So I decided to get FF11 this weekend since it's going to be on sale for $10. Is there anything I should know as a new player? I'm mainly playing this for the story and since I heard that it's gotten pretty solo friendly in recent years. I also heard that quests/mission are unmarked, so are there any guides I can follow? Did anyone here play back on PS2 back in the day? Basically I just want to talk about FF11 since it has all my attention at the moment.
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I'm actually just starting WotG and apparently I can choose at the beginning, is Windy definitely the go-to? My regular nation is Bastok.
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I recommend going to the story of the nation that you picked on the present as it is more directly related to the present day story and as such you won't be as lost. But windurst has the best past nation storyline for sure, especially if you play summoner. If you really like Zeid I highly fucking recommend bastok though as it explains his past in a lot of detail and its very good.
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On the subject of story and lore
>tarutaru beastmaster from windurst invents stratagems
>windurst higher ups are dicks for ???????? reasons and deny the usage of things that can only benefit their magic prowess
>stratagems are essentially thrown away
>this hume guy called gunther finds copies of all the stratagems and compiles them into a book he calls a grimoire
>Literally goes "this is mine" "I made this" and takes all credit for himself founding a school that focuses on the usage of that book in practical combat
>school gets hired to be strategists during the crystal war
>makes a deal with one of the leading generals of the beastman army in order to be immortal and have an endless game of strategy with him
>their little game continues on even during present day
>applauded as a genius strategist that killed all of his pupils after the end of the war due to grimoires being considered heresy
How did he get away with plagiarism?
I'm also about to start playing this gaym, any ya'll wanna do this Gold World Pass shiet before i make my little character? idk fully about it though does somebody have to buy it in game? is it worth it?
Same anon that just posted about the Gold World Pass, what servers are good? Ima ffxiv fag so be patient desu, I can't find any differences in them other than that Asura server is the most populated but that its shit or not friendly or something?

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Which Tales game has the best combat? Pic notrelated.
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Graces F and anyone who disagrees hasn't played enough Tales games.
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>Playing Tales games for the combat
why else would you play tales?
The plot.

This is my absolute favorite game of all time. Its a damn shame the only successor it got was OB64, I would kill for another Ogre Battle game.
Anyone else still play this gem?
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Ill def check those out, thanks
Dragon Force, as well.
Ogre Battle 64 is probably the only reason I kept my N64 around. All around fantastic game.
Kinda funny that as obscure a game as Ogre Battle is it seems downright mainstream compared to Dragon Force.
It always felt like these games were just one or two elements away from being truly remarkable. Like Dragon Force just needed to actually balance the formations and make them meaningfully different but ultimately the game is way too easy to grind and cheese so it barely matters what formation you choose.
Also these games can feel extremely slow paced because of convoluted menus and this also slows the pacing.
Ultimately I feel like both games could be better used as a blueprint for a game like Suikoden than as a stand alone genre. What I mean is imagine the armies mode in Suikoden II playing exactly like Ogre Battle.
Romance of the 3 Kingdoms

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