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This board is for author-driven collaborative storytelling (i.e., "Quests"). In a quest there is a single author who controls the plot of the story and who drives the creative process. They can choose to take suggestions from other posters, or not, at their sole discretion. Quests can be text-based, image-based, or a combination of the two. Drawfaggotry is strongly encouraged!

To facilitate the author-driven nature of quests, /qst/ differs significantly from other boards in that the OP of a thread is considered the quest's author, and has some basic text formatting abilities: [b], [i], and color tags [red], [green], and [blue]. Therefore, only those people willing to put in the effort to be a quest author should post threads. If you do not intend to run a collaborative story, do not post a thread here! This includes meta-threads.

Dice rolling follows /tg/'s format (e.g., "dice+2d6" without the quotes in the options field rolls 2d6).
>>
Current board settings:

Anyone can post images.
Anyone can use painter.
Anyone can use dice & spoilers.
Only OP can use text formatting.
3000 character limit.
750 bump limit.
Decreased post timer to match /tg/ (30 seconds for text, 60 seconds for an image reply).
Automatic permasage after 72 hours.
Thread specific user IDs.
Max threads per IP is 5.
Standard 7 day internal archive.

Welcome to an odd quest based on the world of Deltarune! The main story will change based on your decisions, you are no mere tag along. Friends you make increase certain aspects of your very being, Your personality and body will be made from these decisions you make now, choose carefully.
——
NOBODY CAN CHOOSE WHO THEY ARE IN THIS WORLD
HOWEVER SOME CAN REACH SOMETHING CLOSE TO SUCH FREEDOM
CALLING YOU PERSON IS A RATHER LAUGHABLE STRETCH HOWEVER.
AFTER ALL, YOUR LUCKY, BLESSED WITH THE DIVINITY THAT YOU GET TO CHOOSE.
NO PERSON SHOULD INHERIT SUCH A CONCEPT YET HERE YOU ARE.
YOU CANT REALLY BE CONSIDERED A PERSON THEN, YES?
WHO WILL YOU INHABIT LUCKY ONE?

>A strong unmovable form.(+Defense)
>An intelligent strategic mind.(+Bullet Accuracy)
>A charismatic voice with an unwavering smile.(+Charisma)
>A dominating fist to crush any oppression.(+Attack)


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>>5066002
>A strong unmovable form.(+Defense)
>A protector in blue strong and durable, strong believer of justice(+Attack and Defense)

We are a good friend. We will help! We will keep people from getting hurt, because that's what good friends do!

From these options, I assume you're from /utg/? Glad to see you started running that quest like you wanted!
>>
>>5066002
>A charismatic voice with an unwavering smile.(+Charisma)
>A meek Chinese cartoon loving lizard, just kinda goes with the flow. (+Intellect And Defense)

The rare and elusive charismatic anime fan. Someone who is really just vibing though life while trying to host some watch parties.
>>
>A dominating fist to crush any oppression.(+Attack)
>A protector in blue strong and durable, strong believer of justice(+Attack and Defense)
if there's anything toby hasn't taught me it's that word's can't solve everything, and random groups of hideous abominations will try to kill us without provocation
>>
>>5066002
>A strong unmovable form.(+Defense)
>A kind but over protective mother, mostly willing to forgive (+Charisma and Attack)

Welcome to /qtg/, a place to talk about quests.

>What is a quest?
An interactive story in which the QM writes and provides the readers with options on how to proceed. Dice may or may not be included.

Useful links:
>https://pastebin.com/2T37iDFQ
An old collection of advice and guides. Worth a look for a new QM.

Archive of quest reviews:
>http://pastebin.com/u/QuestReviewsArchive

Archiving guide:
Go to http://suptg.thisisnotatrueending.com/requestqstinterface.html
Fill out the request form to archive a thread.

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>>5065930
"Even" doesn't imply that it's good.
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>>5065537
I don't read that quest, because it seems really long and bloated and I don't like the writing style enough to catch up...

But GDQM's response there seems, at least out of context, quite reasonable to me. Further, whoever it is that feels the need to randomly bring up and bitch about that dumb crossover mash-up quest EVERY /qtg/ is definitely more upset and lamer than GDQM. It shows. It's really kind of weird, and while I know it won't stop and find it vaguely amusing, that anon should know that nobody thinks he's cool, and nobody is really invested in his crusade.
>>
>>5065959
i'm invested in that anons whole character arc buddy, it's been three whole seasons. it is astonishing.
>>
>>5065959
>Aggression can be used as a tool for an autistic child or adolescent to get what they want. For instance, aggressive outbursts can lead to the child getting to engage in the repetitive behaviors in which they are seeking comfort.
I'm quite sure that anon is autistic. The turbo rage he goes into every time a quest doesn't go his way is a common symptom of autism.
>>
>>5065959
If you read the thread, you'll see that in context, the QM constantly says not to feed the troll and then even after saying this, he writes three angry posts about the anon, which is hilarious because anon is clearly only trying to get a rise out of him.
It's like their entire quest has no idea how to deal with a troll and just shuts down entirely and derails itself.

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Life springs into existence on a lonely planet, saturating a wide archipelago with several species. Whether they're natives, some sort of extra-terrestrial monster, or interdimensional lifeforms, they're here to stay (hopefully) and partake in the bountiful resources of this watery world! In the end, which will claim dominance over the planet and become the dominant species?

==
Got slots for 5-8 players! I'm the Crabs and Gloupes from the past few games, and got permission from Qm Bid to run of these.

Some previous threads, in case anyone wants to catch up and see how it works.
>>5054120
http://suptg.thisisnotatrueending.com/qstarchive/4946647/
http://suptg.thisisnotatrueending.com/qstarchive/4925190/


>Joining the game
Taking part is really simple! If you're not sure, click on a previous thread to see how submissions worked.
Draw your species in Paint (or whichever simple doodling program) and post it in your comment.
Tell us something about the function of your species, and decide where it starts on the map. No starting on the same tile, or adjacent to another player, so it's on a first-come-first-serve basis.

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>>5065149
With the arctic uncontested, the Bun continue spreading their population into it, sticking to the frozen North.

>>5065167
>>5065178
Though off to a slow start, the Delgi multiply rapidly, cultivating the insects on their backs and crossing the plains in both directions! Up North, they encounter strange, towering monsters, but fortunately, they seem to have no interest in the smaller species.

##NEW TURN
Turn 3!

Either
>Expand/Migrate
Choose a tile where you are thriving and roll 1d3+1 to expand (Remember to attach an image so instructions are unmistakable)

or

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Rolled 1 + 1 (1d3 + 1)

Rolling for expansion.
>>
Rolled 2 + 1 (1d3 + 1)

Rolling for expansion on Tatako
>>
Limuvein expands into the near ocean and volcanoes. Limubud passively creeps further through the shallows.
>>
The first of many nests forms on the Ashlands. Packs of roving Tatako fill the chambers and tunnels. Meanwhile, travelling bands of Tatako began taking the small steps into the shallow waters of the Ashen Sea.

A snap landslide sweeps several Tataka into the ocean.

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Dominus TalOS DAV1S; Born of the Empyrion, Abhuman Superior, Potential Chosen of the Machine God, Traditionalist, Princep of Particep Semper, and Father of the Acillian. ‘Born’ upon the world of Lucius, TalOS has grown in just nine years to one of the most important Tech Priests of the planet.

Through his ability as a Princep TalOS tore through the attacking Plastoids and saved Lucius from what might have been a total annihilation. Realizing the Forge World needed something more to protect itself, TalOS used his very own genetic template to create a legion of one thousand Warrior Priests known as the Acillian.

Now with the rank of Dominus, TalOS will lead his freshly created Sons into a war of revenge against the Plastoids. And he shall not show these Xenos any mercy.

++The Rules++
>Vote with Greentext
>Write-ins can be accepted, and might even be used in the final without majority rule.

Previous Threads:
http://suptg.thisisnotatrueending.com/qstarchive.html?tags=The%20Machine%20QM
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>>5065830
>Sure, maybe there is something about your design that can be standardized.
>>
>>5065830
>Sure, maybe there is something about your design that can be standardized
>>
>>5065830
>Sure, maybe there is something about your design that can be standardized.
>>
>>5065830
>>Sure, maybe there is something about your design that can be standardized.
> and if not maybe they can be produced for my sons considering their low numbers.
>>
>>5065830
>>Sure, maybe there is something about your design that can be standardized.
Experimentation, as far as I can remember, is not heresy in and of itself, especially when such improvements can be referenced within other STC fragments (which considering some of the bullshit the DOAT humans got up to is more than likely.)

Also can't wait to see what happens when our legion meets our kids. It's like the parent trap, but with super soldiers, and only one parent.

"The small folk have stolen my forests / they have stolen my rivers and hills / and they've built a great wall through my valley / and fished all the fish from my rills"


It has been a long time since you've seen any of your kin. For many long years you have wandered across the Great Ice - your pelt of silver-white holding you warm against winds that would freeze a man-whelp in a moment. For many seasons you spoke only with a distant kinsgiant - Tal-Arukh, who used to tend an altar up in the mountains. It has been three dozen winters since last you saw him, and since then your only company has been the snow-foxes and arctic terns, too small to be worth hunting.

You have fed on musk-ox and caribou, have slept in hidden steam-caves whose names your father taught you when your pelt was barely silver at its tips, have wrestled great tiger seals and made sacrifices of their fat. Your sling has felled sea-eagles on the wing, and you have successfully fought snow bears to be the first to feast on ice-beached whales. But things are changing - the snows have weakened, the sea ice split, and the whelps come to hunt in your land. Their flying-teeth and fish-of-wood are tricks your kin never taught you, and you are tired of being forced further and further north to find enough food.

You are hungrier than you have been in many years, and soon the whelps will push you into the ice wastes, where not even the caribou roam, and where you will starve - alone in the winter dark. You miss your kin - you sing the ancient songs out on the wind and hear nothing back. You are tired in your heart, and starving in your belly. You have no choice - you must head south.

>Where do you go?
>Try to find Tal-Arukh in the mountains - a shrine-keeper knows secret ways in the world, after all.
>Head south into the forests and plains, where the whelps are in greatest numbers. They are small, and you are big - you must eat, and they must be made to run, or starve themselves for once.
>Try to cross the pack ice - see what is beyond it, or at least die in battle with the snow-bears and tiger seals, where you can go with honour.
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>>5062453
> Head south to find warmer lands with more game
> Try to find a mammoth herd
Nobody's gonna fuck with a giant riding a shaggy elephant except maybe cave bears and dragons.
>>
>>5063674
>>5064246
why do you two think this is asoiaf? was the quest posted about elsewhere?
>>5062453
>Try to find Tal-Arukh in the mountains - a shrine-keeper knows secret ways in the world, after all.
I'd like to definitely see that this Ice Giant is alone
>>
Doesn’t matter because QM flaked like a bitch
>>
>>5065739
> "The small folk have stolen my forests / they have stolen my rivers and hills / and they've built a great wall through my valley / and fished all the fish from my rills"
This is from ASoIaF; it's the Free Folk's song about the giants. Also the fact that the pic OP used is on the giants' wiki page.

>>5065746
I have half a mind to continue it myself.
>>
>>5065754
if you want to go ahead. I won't stop you.

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Saber and Musket: The Foebadyn Campaign

***

Muskets flash, sabers swing,
Shining cannon's piercing ring
Horses charge through fallow field,
Fight those bastards 'til they yield.
Midnight mare and blood red roan,
Fight to keep this land your own
Sound the horn and call the cry,
"How many of them can we make die"!

--Popular Legitimist camp song Circa the Aerthyian Civil War

A gunpowder era war game.

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>>5065769
>>You don't have anything in common with them save a hatred of the enemy. Show them your resolve and impress them with your determination.
>>
>>5065769
>>You are an aristocrat and they are your men. You don't need to be on the same level as them for them to take your orders. Remain aloof and professional.

Our father is a lord and the general of this army. We should act like it.
>>
>>5065720
>Both in his public persona as an honorable gentleman

I predict we'll lose that image once the papers say we killed General Winnower.
>>
>>5065769
>You don't have anything in common with them save a hatred of the enemy. Show them your resolve and impress them with your determination.

We do not lead from behind, this uniform will earn it's mud.

Part of me is interested in making Sylas play the kid out of his depth role tho.

Depending on how well this goes we could try pulling the diversionary attack on the forts and side step them once we have the operational room to maneuver past the trenches. At the least we'll be able to see what lies beyond.
>>
>>5065769
>You don't have anything in common with them save a hatred of the enemy. Show them your resolve and impress them with your determination.

>rising from the stump you sat on to take the sheaf of paper.
I first read this as Sylas wiping his bum before answering the summons. After all, he had been thinking deep thoughts during a momentary reprieve.

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The only thing keeping you awake is the cheap coffee circulating through your veins, and it's making you feel like shit. You need to consume more coffee.
How will you acquire more coffee?

>Look around the room
>Throw up
>Check the monitors
>Hide under the desk
>Write-in

COFFEE METER: [CCCCC=====]
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>>5065918
>Call for coffee
>>
>>5065918
>Call for coffee
>>
>>5065918
>Take an undiluted hit from your emergency MiO Energy™ pod that you keep in your pocket
Desperate times call for desperate measures.
>>
>>5065918
>Call for coffee
>>
>>5065918
>Call for coffee

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Your name is Lono of the Ahi and you are Captain of The Great Fleet. You were appointed by The Axeholder, Chief Peacekeeper of your Home Island, with leading an expedition to find treasures of the sea to bring back for the benefit of all.

After being caught in a storm, the fleet found an unnamed Prison Island where an unknown land has sent several warring peoples to seemingly starve to death and kill each other. Several of these prisoners were rescued, including an Archer who was in a murderous conflict with several other prisoners.

The Fleet now heads on course to the “Not-Island” where these prisoners came from, desperate for a source of food and freshwater to supplement dwindling resources.

________

Lono wakes up to sounds of cheer instead of moans of hunger. The gamble paid off! The “Not-Island” is visible from the scout ships ahead.

He smiles with relief, knowing the bloody horrors of The Prison Island are behind them, and that a fertile land the fleet can live off of has been found.

But he has a question to answer, he knows he is entering the land of a foreign nation. One whose language no one speaks except for the prisoners they just freed, and communication with them has been limited to almost nothing but gestures. He also has to account for any political issues or conflicts these prisoners may have in their homeland.

How does Lono land the Fleet

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>>5065444
>Meet them on the shore peacefully

Well, this should be interesting.
>>
>>5065590
Seconding. Let's go, lads.
>>
>>5065627
>>5065590
>>5065444
Damn it! They got Nizax!
Guret rushes to Lono’s side.

What do we do Captain!

I have to go out and meet them, this is a mission of peace.

Woles, Captain! You can go out alone !

We have to be smart about this, to many guards and we may provoke them. They still have our people captured!

>Go out with just Lono

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>>5065821
>Go out with 1 squad
>>
>>5065821
It's just four warriors, right? One squad should suffice.

>Go out with 1 squad

Your name is David "Gunny" Rockefeller, no relation.
A veteran of the united states marine corps, you find yourself in a far-out situation after an all-too-close encounter of the third kind!

In the last thread, you hijacked a Dark Star ship that turned out to be a civilian freighter, then met with Gron and discovered that he'd come down with lead poisoning after being shot by you.
After some talks, you both agrees that Sadia can suck your collective dicks and formed an alliance. Now, you find yourself on Thekia station, hunting down both resources and crewmembers for the coming battles.
And as of the moment, you find yourself about to deal with a shady salesman who's trying to root out the competition!

>Last Thread: http://suptg.thisisnotatrueending.com/qstarchive/5014552/
>Discord Link: https://discord.gg/DMwvMw43yv
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>>5065815
Looks to be a Vtuber thing. Report this mf for shilling.
>>
>>5065809
Back to /vt/ with your trash.
>>
>>5065809
Whatever is going on in Los Angeles can stay in that cucked out trash heap where it belongs.
>>
>>5065809
Go back to where you belong >>>/trash/
>>
>>5065809
Fuck off.

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The Grand Line, the ocean of dreams. It is here the World Goverment's throne of power is seated and it is here the Yonkou roam, pirate lords who spit in the face of all who would restrict their rampages.

In this frenzy you are a ant in a storm, a single drop in a bucket of giants and legends that floats adrift in the ocean of the World Goverment's 400 year reign.

But this is YOUR story, not theirs.

Time to tell it.

...But what is it again?

>Come on we've been here before, we are Maximillion T. Strongarm of the Strongarm Pirates (Use the character and setting from my last one piece quest, even though it was years ago)
>We are from Age of Gold (Between The God Valley Incident and Gol Rogers death (Char Gen))
>You would not recognize my waters (Take it fully from the top. Char Gen in a homebrew world with new pirates and new navy (Simillar gimmick, big world goverment and cursed fruits, but no recognizable faces))
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>You may be tough, but the boss hires you as a word guy, a agent of sorts. Talk to the Cremaline, get on his good side.
>>
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>>5065711
>>5065714
Alright everyone, sorry for the late return, I got used to the lul.

Writing right now.
>>
You arent a slouch, you can throw down when its needed... its just that, Mister Cremaline is big in the Underworld, and even if you DO win, you arent sure the man will cooperate through violence.

Your boss doesn't pay you to break skulls, they can do that himself. They don't work that way though, not till the fortissimo as they call it.

You see, the Captain doesnt roll with a crew, or a unit. They are smart like that. They use a Band, a group of ex ner do wells or dreamers who are smart enough to get on board the winning money, which is playing along to the beat so to speak.

The city is corrupt yes, but the captain cant get reamed by the Commodore if the commodore dont know who the Composers? And no one can squeal on who the Composer is if no one but the Conductors see the fella. See now your piecing it together. The Big man set up his own crime family, but one of bounty hunting and vigilante street cleaning.

And as a Conductor, its your job to get people to play along see?

You walk out, nice and steady, you even cough before you step out in the street, dont want Crater Cremaline to think your trying to sneak up on him, or realize you WERE.

The man turns to you and hoo boy hell of a glare he got. "What do you want."

You hold your fingers up, all nine of them. "Nothing, nothing. Just to talk, word on the street is your mum sold you out."

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>I've been there too, I was a family man, of the Carmaldico, cept the new guys thought they were too big for the rackets I set up, next thing I know, my boys were kissing ass over at the Sopressatas and setting up as some Big Five Sellouts. They thought they outgrew me, so I made sure my 'family' didnt last my departure.
>Cause i've seen it before. Guy on the street like me, I see a bunch of people put their nose on the grindstone only to be sold out like yesterdays beef when the bells start trying up. Ya aint the first chewed up by their so called family, you aint even the first ya mum chewed out, but ya can be the last, can't ya?
>Listen, I may seem like a yokel from the grand line ta ya, but don't take a PI badge to see a man kicked by the boots he shined. Back in Freezy Freezy, we had a name for ingrates who coasted off their Grad Students research, Walrus's. Because the fat sacks were only worth the blubber when ya skinned them. And I know the look of someone whose had their share of Walrus.
>Write in
>>
>>5065861
>I've been there too, I was a family man, of the Carmaldico, cept the new guys thought they were too big for the rackets I set up, next thing I know, my boys were kissing ass over at the Sopressatas and setting up as some Big Five Sellouts. They thought they outgrew me, so I made sure my 'family' didnt last my departure.

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It has been nine years since the fall of Alterac, after the king Aiden Perenolde betrayed the Alliance and sided with the Horde of Orgrim Doomhammer. For this betrayal, king Aiden Perenolde was dethroned and Alterac City was sacked. The nobles and population fled the land and the Kingdom of Alterac was no more.

You are Alric Perenolde, the prince and second heir of Alterac. By the order of king Aiden, you were sent into temporary exile to be safe from the Second War. This exile turned permanent and Captain Normand Garside, your guardian for the past nine years, made sure that you were safe and learned the useful skills that would help you in the future.

Now nine years later in the year 15 after the opening of the Dark Portal, you are ready to take the responsibility and try to unite the scattered Alteraci people and reclaim the lands that were once the Kingdom of Alterac.

Having come home from the diplomatic tour and with the summer arriving, your actions were still constrained by the edict of King Terenas. With your hands proverbially tied, you decided to scout Strahnbrad Hills after a clash happened with bandits. This mission to scout the hills felt like a success with now the terrain being familiar and learning that there were bandits in the hills and the approach to Strahnbrad through the mountains was blocked by trolls.

In addition you managed to save an unknown man from the bandits, who revealed himself to be a warlock named Eligius. Having brought him back to Dawnholme, you allowed the man to stay in the town as long as he kept his magic hidden.

In the early weeks of the summer a raiding party of Blackrock Orcs descended from the mountains and kidnapped several of your people. You chased them and freed your people, before Captain Garside led your men and managed to defeat a larger orc warband. These events worry you a lot. Orcs coming down from the mountains to kidnap people to sacrifice them wasn’t a thing you wanted to be a regular event.

But in the end there was some good news, Jaina had sent you a letter informing you that she would be traveling to Stormwind to see Arthas to be made into a full paladin and a Knight of the Silver Hand. She was also willing to invite you to accompany her, giving you a chance to talk with different important people. This was quite big and a chance to talk with the kings and lords of the Alliance shouldn’t be missed.

Welcome to Alterac Resurgent Quest!

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>>5065727
>>5065758
Support.

We should free Sir Radan and his men and make them citizens of alterac if they want, at least Sir Radan did enough to prove that he wants to change and redeem himself.
>>
>>5065758
Support.

>>5065819
Unless ...... it was all a Syndicate ploy to get one of their former associates closer to us. Why send only one person? You only send one person to deliver a message.....
>>
>>5065852
I mean, if go that way Kris Legace fits more that view than sir Radan, He killed sindicate aligned bandits and tried to escape before we captured him while Kris switched sides a bit too fast for my liking.
>>
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>>5065917
No one is above suspicion.
>>
>>5065727
>>Tell her about the Syndicate, but don’t tell all the details or about your brother.

A bit more than sixteen years ago, in the Empire’s Old Hinterlands:

Your name is Odovacar, and among other much more pressing things, you are trying your best to not feel self-conscious. When you had been told the cover that you were to use for this assignment was a journeyman Glasser, fresh from the road, you had not thought anything of it … until they brought out the damned disguise. Now, to be completely objective, it is not the most garish or ostentatious thing you have ever seen … it is just that it is much, much more … foppish than you were expecting. Especially the wide brimmed hat, which is really something, because typically, you are quite fond of wide brimmed hats. But this one has a preposterously ornate buckle – or at least preposterous to your eyes – as well as a comically oversized red plume. At least the leather and the craftsmanship looks to be quality, but who would ever notice? The rest of your outfit is similarly overstated (and presumably expensive) to the point that at the moment you are less concerned about the possibility that you are walking into a trap and more concerned about the possibility of running into someone you know in private life.

Not that you have much of a private life as a freshly grafted and socketed Dosimetrist, as just about every waking minute that is not on active duty like this investigation is spent either getting calibrated or under observation for signs of graft rejection … or Strangeness. It is not common, but under certain circumstances, like if the dosimeter was pushed too far for too long, or the construct was damaged and there was either a surge, or worse, a complete breach, and the shielding on your socket was not sufficient … it can happen. And when it does, you are basically pouring Strangeness straight into your brain, courtesy of the socket. It is not a pleasant thing to think about.

As you navigate a raised crosswalk, you take the time to pat yourself down as discreetly as you can to make sure that all of your secreted weapons are still in place. The leaded dueling knives up your sleeves are still secure in their magnetized sheathes, and in the right inside pocket of your jerkin, the leaded garroting chain clinks and clacks dully, sounding just enough like coins to avoid suspicion. In the left inside pocket of your jerkin, you have your grandfather’s old black pin-stiletto, though that is more of a sentimental token than a weapon that you would seriously consider using in a fight against a Stranger or a Witch … or anything more ferocious than parcel-twine, for that matter. You have two steel rings on both hands, polished to the point where they can pass as silver, to ensure that if it comes to throwing punches, yours have just a little extra weight behind them. Similarly, there is a small patch of steel plating integrated into your boots around your toes, so you may kick with the confidence of a mule.
94 replies and 5 images omitted. Click here to view.
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Rolled 43 (1d100)

>>5066004
Live by the dice, die by the dice
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Rolled 13 (1d100)

>>5066004
>leave for Thanksgiving
>come back to anons not trying to help out and fucking us over

I'm not a happy camper with our previous choice lads.
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Rolled 55 (1d100)

>>5066004
Rolling once more to finish this
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>>5066012
>>5066015
>>5066034
Ignoring the confused but well-intentioned Leper who sort of saw you attempting to jump into the well, you have managed to leave the Midden without incident. After finding a secluded spot to switch out of the Spotted Cloak and into your ragged street clothes, it is time to go shopping! Dressmakers, as well as most shops in general, will start to close around the eighteenth hour - and because you were left out early today, you might have time to stand for two different fittings, if you wanted to place orders at two different stores. Otherwise, you could use the remaining daylight to case the Refineries off of the Lower Boardwalk, and maybe find something that you did not see this morning.

>Please choose ONE of the following:
>You will place two rush orders at two different dressmakers. One that makes hard-wearing work outfits, and one that makes understated domestic clothes (something a laborer's housewife or a common servant would wear)
>You will place two rush orders at two different dressmakers. One that makes hard-wearing work outfits, and one that makes sophisticated domestic clothes (something a skilled laborer's housewife or a lady-in-waiting would wear)
>You will place two rush orders at two different dressmakers. One that makes understated domestic clothes, and one that makes sophisticated domestic clothes
>You will place one rush order at a dressmaker. One that makes hard-wearing work outfits, and spend the remaining daylight casing the Refineries.
>You will place one rush order at a dressmaker. One that makes understated domestic clothes, and spend the remaining daylight casing the Refineries.
>You will place one rush order at a dressmaker. One that makes sophisticated domestic clothes. and spend the remaining daylight casing the Refineries.
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>>5066046
>You will place one rush order at a dressmaker. One that makes understated domestic clothes, and spend the remaining daylight casing the Refineries.

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You are Jebidiah Thorton, the nineteeth of your line and the first of your name. It's sometime in the assend of the 20th century, you're in a parking lot on the edge of El Paso, Texas at 2am, and you realized you have supernatural powers about two seconds after the mexican you showed up to sell a suitcase of dope to pulled a gun.

Good God. What's left of the man?

>There's a pile of cigarette ashes where he used to be.
>He's having a seizure and foaming at the mouth.
>A bloody stain on the dirt and your shirt.
>Ain't no meat on his bones no more.
>You're more worried 'bout his soul.
88 replies and 9 images omitted. Click here to view.
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>>5065546
>>Darnell. Your big brother, first one born and he helped raise the rest of you. He’s in his 30s, almost closer to a daddy than anything else. Tall but ain’t lanky. Real serious ‘bout the family business. Done some things even you don’t know nothing ‘bout. Keeps hogs. Real serious about the Good Book too. If you’ll listen, he’ll recite Numbers straight outta memory, three hours on end. Only reason you’re considering him for first is that he cares more ‘bout his blood than ‘bout anything.
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>>5065546
>Darnell.
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>>5065546
>>Darnell.
Use the miracle worker angle Dad brought up. Make it clear we're not possessed, that this is something that's always been there, and that we want to use it to help the family.
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>>5065546
>Trevor. Sixth. Looks like you but he got more of Mama in the face and a real big cut on his side of his face he got from messing with a boat motor. He’d be kind of like Bocephus if he didn’t keep quiet about things but he ain’t never breathed a word ‘bout the family business neither. Spends most of his time out in the bayou. Likes to ramble and carries a big knife. You ain’t sure he’s all there
We'll show him while we're both on the boat. Or knee deep in the swamp, I'm not sure how this works.
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>>5065546
>Darnell. Your big brother, first one born and he helped raise the rest of you. He’s in his 30s, almost closer to a daddy than anything else. Tall but ain’t lanky. Real serious ‘bout the family business. Done some things even you don’t know nothing ‘bout. Keeps hogs. Real serious about the Good Book too. If you’ll listen, he’ll recite Numbers straight outta memory, three hours on end. Only reason you’re considering him for first is that he cares more ‘bout his blood than ‘bout anything.

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You approach the foreign shore on a boat filled with dead men and a heart filled with rancor. Blood and clotted cuts adorn your naked torso, kept freshly wet by the cold sea-spray. Though the wind is strong, it passes unopposed through the rents in the drooping sail and lifts your long hair from your shoulders. All men are dogs, you think--no, not so good as dogs, for even dogs are loyal, they will die protecting their masters. Men are less. Looking at the corpses at your feet, you can feel little but contempt.

The beach draws nearer now and you must row. It is hard going at first, with the ache of wounds not yet closed and the deeper ache of loss. On the other end of the boat sits Sarandai, leaning back against the stern, his eyes and mouth closed peacefully, as though he were merely in a deep sleep. The arrow in his throat has turned black from dried blood, and his hands have purpled from their fierce death-grip upon his sword. Rest, Sarandai, you think, my dearest friend, I shall see you again in the Bright Home, when my task is done. And with your purpose now set, you begin to row harder and strike shore in but a few more strokes.

A dense forest sits above the wall of rock which overlooks the beach. It is near dusk, the last light of the evening. As you pull your boat from the water, you catch something flitting from the forest above you; a pair of eyes. Taking it for just a trick of the light, you continue your work in silence.

Now a decision must be made. Do you keep the boat? Or burn it and give the dead their proper rites? The sail can be mended, but it is true you can not return to Herot. Never will you forget the banners of the ship that struck you, nor the face of its traitorous captain, Rolf, son of Rogar the Red King. So your only home is cut off from you, for now, yet a boat has many uses. You could throw the bodies in the sea. Though they were your own men and it may anger the gods above, all your former offerings have done nothing to prevent this calamity. Perhaps their rage is as impotent as their favor.

>Burn the boat and send the men with all the proper rites to their last end.
>Throw the men into the sea and pull the boat out of the reach of the tide
>Write-in
15 replies and 1 image omitted. Click here to view.
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>>5064811

>take them, but pay her!

We probably have a copper or silver coin of some kind in our treasure chest. She'll take it home to her parents and this might help us make contact with the locals?
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>>5064913
won't adults ask her were she got the coins and lead them back to our cave were our stash is?
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>>5064981

True but we could always bury the stash somewhere for later and claim we lost the rest during the voyage.
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>>5065486
We could atleast give her a coin when shes outside the cave leaving so shes doesn't see it directly.
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>>5064913
support




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