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This board is for author-driven collaborative storytelling (i.e., "Quests"). In a quest there is a single author who controls the plot of the story and who drives the creative process. They can choose to take suggestions from other posters, or not, at their sole discretion. Quests can be text-based, image-based, or a combination of the two. Drawfaggotry is strongly encouraged!

To facilitate the author-driven nature of quests, /qst/ differs significantly from other boards in that the OP of a thread is considered the quest's author, and has some basic text formatting abilities: [b], [i], and color tags [red], [green], and [blue]. Therefore, only those people willing to put in the effort to be a quest author should post threads. If you do not intend to run a collaborative story, do not post a thread here! This includes meta-threads.

Dice rolling follows /tg/'s format (e.g., "dice+2d6" without the quotes in the options field rolls 2d6).
>>
Current board settings:

Anyone can post images.
Anyone can use painter.
Anyone can use dice & spoilers.
Only OP can use text formatting.
3000 character limit.
750 bump limit.
Decreased post timer to match /tg/ (30 seconds for text, 60 seconds for an image reply).
Automatic permasage after 72 hours.
Thread specific user IDs.
Max threads per IP is 5.
Standard 7 day internal archive.

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The goal for every dog is survive, but will you have the chance to truly live?
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>Keep a careful eye on the raccoon.

>Start approaching the raccoon.

>Charge and kill the raccoon.
>>
>>4034477
>Keep a careful eye on the raccoon.
>>
>>4034477
>Keep a careful eye on the raccoon.
>>
>>4034477
>Keep a careful eye on the raccoon.
>>
>>4034477
>Keep a careful eye on the raccoon.

Saiyans. Were one to travel the stars, they would undoubtedly hear tales of the mighty warrior race. Some speak of them with awe and wonder, marveling at their power and aspiring to become like the mighty warriors. Others speak in hushed tones, of the fear and despair you’d feel facing them in battle. But one thing all agree on, is that standing against the might of the warrior race spells certain doom. Many have tried, several going as far as to invade the Saiyan’s homeworld of New Salda. Yet every invasion has failed, defeated by the Saiyans and their most powerful warriors: the golden Super Saiyans.

Welcome to Saiyan Conqueror Quest. Currently we are in Age 748, decades before the ‘canon’ events of Dragonball began. Yet this universe is vastly different, as you the players have control of Karn. Once an ordinary Saiyan with a powerlevel of only 2,830, the “Dragon of New Salda” has grown into the symbol of not only the might of the Saiyan race, but of the PTO itself known across the universe. Now, as a general of the PTO with a powerlevel of 18,915,500 before transforming, Karn has become the undisputed second in command, only Lord Freeza himself ranks higher.

Character Sheet, powerlevels, and other pastebins can be found at:
https://pastebin.com/u/GrandDragonQM
Quest archive link:
http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=Saiyan+Conqueror+Quest

Quest rules:
>20 minute voting windows, unless otherwise stated
>3 vote minimum to proceed
>Dice rolls are best of three, first 3 correctly rolled die count
>Crits are nat 100, unless otherwise noted(a 99 or matching rolls may net you an extra bonus, depending)
>Crit fails count -only- if no roll passes DC, but two different 1s will OVERRIDE a 100, resulting in a catastrophic crit failure

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>>4034210
Wait, he got a big fuck off shield, so he's like Captain America now.
>>
>>4034214
He's not a second generation immigrant turned super soldier, so he can't be Cap.
>>
>>4034333
But he is a mutant...and technically an immigrant to New Salda. So close enough?
>>
>>4034333
No he's a first generation immigrant and legendary SSJ is a legit hyper rare mutation among saiyans, so yes, he is in fact saiyan cap.
>>
>>4034044
>Our kids are already ten times the heroes those schmucks will ever be.
Not really
Dragon ball characters in general have personalities of cardboard boxes

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Previous part: >>4013488
Character sheet: https://docs.google.com/spreadsheets/d/1-mYGF412Wpzo2WYxr7-qh1Cvk-lSMPvNy8-wzHzttvs/edit?usp=sharing

In a world where humans live on floating islands arable land is a commodity. Any large cities that develop under such circumstances require constant food imports to keep its population fed. The mighty city of Gavan was no different and one bad harvest was enough to bring the city to its knees. In the midst of the chaos an eleven year old orphan called Jean-Baptiste tries his best to survive. Soon he and his caretaker Svetlana find themselves cooperating with a mysterious man called Bolo Petrovich who clearly hides something under his friendly demeanor...
------------------------------------------------------------

It's been almost a week since your last encounter with Petrovich and the situation in the slums became even more desperate. With the destruction of various gang hideouts as well as food storages the last force that had any authority was gone. Remaining bandits formed smaller gangs, but with food becoming almost impossible to obtain they often ended up fighting each other. The streets were filled with sick and starving people who were kicked out of their houses by their families. There was almost nothing left to scavenge so most people simply focused on defending their remaining supplies however miniscule they may had been. Day and night the sounds of dying and mourning people filled the air and were slowly chipping away at everyone's sanity. It was awful, but you had other things to worry about.
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>>4033750
>>"Maybe we should ask this girl? It's hers after all..."
>>
>>4033750
>"Maybe we should ask this girl? It's hers after all..."
>>
>>4033750
>"Maybe we should ask this girl? It's hers after all..."

Where did this De Vries find her?

I doubt she goes around looking for her if she lives on the street.
>>
>>4033750
>>"Maybe we should ask this girl? It's hers after all..."
I'll go with this, but I also think we should hang it outside.
>I like how...enthusiastic you lads are about the new female companion.
I am only too happy to oblige, my dear QM.
>>
>>4033750
>"Maybe we should ask this girl? It's hers after all..."
So how old does the girl looks like?

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During Christmas and new years I was spending my time with my family, so I had no time to continue this quest, but I'm back now.

You currently have 3000 dollars (2000 from the goods sold, and 1000 from the bounty job [another 50 or 100 for Lider])

You and Fletcher decided to head to the markets for better equipment. It was noon, so the place was bustling, with barters being heard left and right. You found a sizeable gun and ammo store, which was dealing the sort of guns you were interested in.
The man behind the counter was cleaning the barrel of a disassembled rifle when you walked in, and only looked up when you were right in front of him. "What do you want, waster?" The man looked down the rifle barrel, and after deciding that it was clean, put it to the side of the counter, to give you his full attention. You looked at the various guns and long-range weapons behind him, all hung up like smoked meats. Some were small, and some only had the firepower to kill a rabbit, and then there were the ones that had hefty price tags on them, that you knew packed enough power to go through even the most armored opponent.

The dealer noticed you were eyeing the expensive goods, and stood to the side of them, saying "these guns were imported from Kurrlon, straight from the old capitals rich upper markets. Not many people are willing to buy 'em, but the ones who do mean business, and that's exactly what these guns are made for. Here we've got a bolt-action sniper rifle with a maintained glass scope (6000 dollars [the only sniper rifle for many miles]), a long-barreled silver magnum (3000 dollars), and a sawn-off shotgun (2500 dollars)."
You saw a fine-looking ammo belt perfect for your rifle. There was a waist one and a chest one, only for 600 dollars each, though they didn't come with their own cartridges. They fit 25 bullets each. You currently have six bullets left (each bullet costs fifty dollars, but you can currently only fit twelve on your person).
You looked at the melee weapons selection, and saw sabers and swords, axes and spears. One particular two-handed saber caught your attention, and you saw that it was only three hundred dollars, though its craftsmanship was far superior to your current sword.
>Buy a gun (say which one)
>Refill your ammo
>Sell some equipment
>Buy an ammo belt (say whether you want ammo bought for it)
>Buy the sword

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>>4032364
>>Go to the bounties (choose from Boarfelchers, Twelve angry men, or Vorvin Qan [look to one of the earlier posts for details])

Vorvin Qan. Easy money for someone's who already dead, and we need to finish our revenge.
>>
>>4032364
>Go to the bounties (choose from Boarfelchers, Twelve angry men, or Vorvin Qan [look to one of the earlier posts for details])
Vorvin Qan. And his whole gang too if we can do it, a handful of men at a time.
>>
>>4032364
>Go to the bounties (choose from Boarfelchers, Twelve angry men, or Vorvin Qan [look to one of the earlier posts for details])
Vorvin Quan, we've dilly-dallied long enough
>>
>>4032556
>>4032577
>>4032909
You soon departed from the town, taking the bounty of Vorvin with you. This ride was going to belong, so you and Fletcher stocked up on food and drink. The first day was quick and uneventful, and the night was just as calm. Once you reached further than the patrols and protection of Black-Hands-Deal on the second day though, the tracks and old camps of wasters and bandits started to become more and more visible. On the second night, you spotted a red waste raider in the distance on horseback, which you guessed was a scout. During the third day, a constant line of riders was visible on the dunes to the right and left of you, though they dared not come closer. The third night was long, and the riders were on every dune in all directions. You knew the clans of this place, and that they liked to extort a toll from travelers, though their word was not always held.

During the fourth day, a single messenger from their warband came forwards, but did not say anything, simply giving the gesture for money:
>Pay the toll (200 dollars)
>Try to get the warband to aid you against the other clan that holds Vorvin Qan's body (roll 1d100)
>Shoot him in the head, and try to take down or scare away the others (roll 1d100)
>Write in
>>
Rolled 60 (1d100)

>>4034476
>Shoot him in the head, and try to take down or scare away the others (roll 1d100)

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In the year 1987, crime and corruption in America is an epidemic. Drugs and guns flow into the country from everywhere in the world, and the gateway to it all is the coastal paradise, Heat City. This is a place of shining high-rises and shadowed alleys, sunsets and smog, neon and blood, ruled by ambition and greed and power. Here in Heat City, you can get whatever you want -- if you can pay the price.
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Name: Sin
Type: Psycho
Stats:
HP 7/7
Edge 5/5
Move 4
Defense 5
Hard 2
Cool 1
Sharp 1
Weird 2
Crit on 7

Weapons: SMG, Pistol, Fists
Class Skill: Doorkicker

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>>4034401

ugh I suck at doing stats today


HP 6
Edge 4
Move 4
Defense 6


Hard: 1
Cool: 3
Sharp:0
Wierd: 2

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>>4034253
>>4034430
>>
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>>4034246
Name: Jenny Death
Type: Brain
HP 5/5 Edge 7/7
Move 4 Defense 4 Crit 7
Sharp 3 Weird 3
Pistol (Range 10, Damage 2, Ammo 4/12)
Fists (Melee, Damage 2, Crit+1)
Taser (Range 10, Stun 2, Ammo 2)
Gym Bag
First Aid Kit
Armor Bag

"You guys run with Jacketwolf, right? I'm like her number one fan! I got my hands on some security footage of her beating some people to death with her bat and I immediately fell in love."
>>
>>4034437
Ramirez has to roll his eyes at the newcomer's words. Not again...

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You are Gunlance Vance, or 'Freelancer' as you've come to be known as of recent. You came to the New World seeking new frontiers and monsters to brave, joined by your loyal Palico companion Vivi.

Numerous adventures await you here you feel, and you want to overcome them all.

Currently, you were stationed in the Research Commission's formal headquarters in the New World, Astera. You had 10492 Zenny total as of today.

Right now, you were out to instruct Tabitabi, a Tobi-Kadachi you believe you've tamed to a degree.

Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=monster%2C+hunter%2C+drawquest

Previous Thread: >>4005673
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The chest of the Elder Dragon corpse was decaying before your eyes, falling apart quickly. The bones of it's ribcage soon became visible as the flesh flaked off and peeled away. The light was coming from something within, pulsing and moving inside.

It sounded like liquid being gurgled as the light source became a bit brighter. The Admiral, having a cool demeanor earlier, gawked at it in disgust. "What in the world is all of this then...?"

There was a slashing of the flesh splitting apart like a stroke from a longsword and the bones of the ribcage jutted out and more open as the source of the light was completely visible now. It was a.... pod or a cocoon. It was radiating majestic energy and light as it squirmed within, detaching from fleshy tubes and decayed organs.

An almost purple liquid seeped out from the body and you stepped back along with the admiral as it formed a puddle on the ground and froze to a solid state after being exposed to oxygen for too long, turning red in the process. The glowing pod within seemed to move on it's own, sliding out of the torso with wet noises and schlicks of moisture from more of the substance quickly drying on it.

The pod was just sitting there on the ground now in it's puddle of solid substance. It was... like it was gestating, waiting for the right moment to burst open.

"Well... that was gnarly." The Admiral says, kneeling over and poking the pod. There was a hardening and the thing stopped it's movement completely, still shining brightly.

"Huh? It suddenly went from fleshy and soft to hard as rock. Guess if Old Uglyface is reincarnating, it's next incarnation must be inside this thing then." The Admiral said.

"Wait, Admiral... I never mentioned reincarnation to you until after I told you why I was here. You acted as though you knew anyway." You pointed out after thinking for a second.

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>>4034425
>Gather the pod and take it back to Astera. The researchers are going to have a field day with this...
I've got a good feeling about this.
>>
>>4034425
>Gather the pod and take it back somewhere where we can place 200 large barrel bomb plusses
I mean, don't do it(YET), it could be the thing with the blood the elders are seeking, but let's at least bring it somewhere easy to fight in.
>>
>>4034434
This
We're gonna raise a fucking elder dragon from birth
>>
>>4034425
>>Gather the pod and take it back to Astera. The researchers are going to have a field day with this...
What Could Possibly Go Wrong™

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The Lighthouse War is over, but conflict still continues.

With Erusea's defeat at the hands of the Osean Federation and the International United Nations, the imperial nation has splintered into a confusing mess of separatists, freedom fighters, warlords, rogue military factions, and those seeking to profit from the chaos. Worse, Erusea's many automated drone factories still remain intact, waiting for new masters to come to claim them.

The Usean continent remains in crisis, and it's up to a new generation of pilots to face this next generation threat...

---
Twitter: https://twitter.com/MercCommand

Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Unknown%20Sky%20Ace%20Combat%20Quest

Other Quests: https://pastebin.com/KYvGiNas

Rules and Stats: https://pastebin.com/9XGwuWZx
---

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>>4034427
>>Must be nice.
>>
>>4034427
>>Must be nice.
>>
>>4034427
>>How weak.
>>
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>>4034427
Heh, it must be nice to live in a country with so few problems that you didn't even need an army to protect yourself. You wonder, if things had turned out differently, would Belka be in a similar position?

You guess you'll never know for sure.

With not much else to see, you head back to the infirmary to see to Vicky. You feel a bit at fault making her pass out like that. At this rate, both of you were going to be late to meeting up with Bandit and the others at Fort Grays.

Well, as you sit next to a peacefully sleeping Vicky, in this quiet land of snow and seclusion, maybe that wasn't such a bad thing after all.

>And that's it for tonight! As always, next thread is on Friday, so don't miss it!
>>
>>4034465
Thanks for running Merc!

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Our Journey Has Begun

From the comforts and crowds of your racial capital, you and several others have set out to found a new colony on the frontiers. The path will be perilous and filled with struggles, yet your group of pioneers plan to see through all of it til the end and create a new home where all your people can live in happiness.

To begin, choose a character:
>The Lord, part of the nobility of the human city-states.
>The Magistrate, from the far-flung island nation of the elves
>The Thane, master of a dwarven clan
>The Seeker, lizardman lord of a reptile nation
>The Chieftain, commander of an orc migration
>Write in
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>>4032751
>>Forest

For something different, what about ‘forest’ somewhere in an almost arctic/antarctic area. We could have Soviet dwarves, or even just Nordic dwarves.
>>
>>4032863
Support. Nothing is more chad than Urists coming together to reclaim a lost fortress.
>>
>>4032863
Support, time to loot
>>
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>"Do you remember our venerable hold? Opulent and imperial; standing proudly beneath the cliff before the forest...?"

I'll have to think up of a few more things here before we get started. Like how to draw underground portions. If it comes down to it, I'll just break my hands and post two pics every update.
>>
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I'll confess here friends, that I'm quite the newbie in DMing things like these. Thus, before we start this in earnest, I'd like to ask: how would you like your combat done? You'll be controlling squads of units for the next run (and you'll need em, truly), so how do I run things smoothly and simply, without too many rolls (yet have room to give bonuses like flanking attacks)

Suggestions are welcome and will be heard.

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Everything happened so fast. Before all of this, you were Freya Godsblood, princess of Ordamark, and you were the most beautiful women in the land. But everything changed for you, as you've caught the eye of the Dark Lord Lazarus Drack who, seeing you, decided to claim you as his wife.

Now, you are his Empress, the Dark Queen Freya Drack, and your reign has just begun.
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>>4032716
>You'll send some orders and messages once you are back in the castle. While you are walking, do you ask something else to Gweyr ?
-Say Gweyr did you learn orcish form Shelur? And one more thing Gweyr what do you know about Russland and more importend the hordes of the east since we might need to intervene there in the succession crisis.
>>
>>4032716
Support >>4032766
>>
>>4032716
I was looking at the stats and this brought my attention
>Breast play : never
How come we didn't put our D size to good use yet ?
>>
>>4032766
>>4032975
writing, next update tomorrow.

>>4033058
It seem that it's an error on my part. Judging from Lazarus reaction everytime, you know how to use them.
>>
>>4032716
>>4032766
>>4033144
+ ask Gweyr if she knows how Exius the apothecary is doing and if he might be Interested in a position in the Magical Research Center

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You're Anselm Volker, a sellsword.
You recently discovered an abandoned tower on your way to the nearest city.
As you hitched your horse to a nearby tree, you thought to yourself how
it could probably hold valuables in it's presentable condition.

With intent on looting you reach the 5th floor and begin
inspecting what seems to be an abandoned wizard's quarters.
Picking and gazing at tomes resting within an old bookshelf,
you peer at their covers looking for particularly impressive gilding.

Suddenly, as you select a red coloured book you smell the distinct fume of vintage wine.
The scent becomes stronger within seconds, entirely overpowering your nostrils and even the taste buds on your tongue.
It isn't long before you can even feel some kind of stinging in your eyes,
you drop the strange tome and begin rubbing your eye-lids in hope of ending the tingling.
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>>4033116
See you then bro. Love the art.
>>
>>4032870
>Write-In
Ask why the priestess wanted to come here.
>>
>>4032885
Back this.
>>
>>4033116
I really like the art, this is dope!
I thought I had missed a previous session of your quest when I saw this...
>>
>that art style
Is that you, Chris Bourassa?

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You find yourself crouching before a large stone monolith, within a realm of steam and cloud. Before you lead massive stone stairs which can be followed to what looks to be an over-sized throne adorning the structure.

On the throne sits a perfectly average women in ...pajamas. A onesie. Her exact features appear a blur, almost as though her physical shape is itself indecisive. The only clear and easily understandable thing about the figure before you is the worry that shows within her eyes.

“I apologize for the inconvenience. You have been ripped away from your rightful afterlife by my own selfish request. And as if that hasn’t done enough damage to you, I further push my luck by having a personal request.” She appears to annotate to you as well as herself. Her voice is soft, yet filling and suffocating.

The figures eyes are locked onto your own, and you feel a sense of fuzzy anxiety wash over you.

“ Would you serve as my champion?”
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>>4033718
Backing this, we need to evaluate our best plan of action
>>
>>4032887
>Don’t you get bored playing the same character every single time?

For me? Honestly? No. Or rather, what you might consider 'the same character' isn't the same to me. I'm not actually one for harems or mindless badassery, but generally my preferred MC type is 'good-natured, generally nice, intelligent/logical, and pragmatic'. I'm not much for super evil or stupid or assholes. Reason being that despite the fact that I like to hit those three personality traits, I feel like there's a lot more you can add to those traits to individualize an MC, which affects personality to a degree where you can get a lot out of the character regardless. At any rate, any character I roll up will be, on principle, a good person or someone strongly trying to be a good person.

So maybe it's something like that?
>>
>>4033572
>>Wait for the oni to awaken and try to follow her back to her village.
>Practice forms, no reason to slack on training. maybe try to come up with a rhyme or something to help you remember how to position yourself...
>>
>>4033572
>Wait for the oni to awaken and try to follow her back to her village. (Perhaps do something in the meantime?)

We should probably gather food from the surrounding area. Aside from having extra supplies, we might want to get the oni something to eat for breakfast as repayment for the monster repellent she gave us. It never hurts to be thoughtful, especially when it might help us out later on down the line with the village chief (or in other matters).
>>
>>4034376
In that case, it doesn’t sound like you play the same tired character often. The blueprint might be derivative, but you tailor it to the experience and try to avoid the same sort of characterization every time which is good.

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Last time you went to wo— …On second thought, you don’t want to talk about it.

Currently, you just returned to the apartment and were welcomed by some strange news: While Maggie and Catastrovania went to the Oriental place for some food, they were attacked by some strange guy who claimed to work for the mafia and was searching for you. He didn’t have good intentions, so Maggie and Catastrovania managed to beat him up, it was so easy they didn’t feel the need to call you. Currently he’s tied up in the bathroom. Wait. Maggie AND Cat beat him up? Is Maggie actually good at fighting and did Cat really help? More questions for later.

“You manage to beat this guy, tied him up and brought him here… for what reason?” You’re slightly confused by your team’s decisions.
“Oh, I thought you wanted to interrogate him or something.” Maggie casually explains.

“We didn’t do it ourselves because we were hungry and didn’t want our dinner to get cold.” Catastrovania explains as she keeps shoving more spaghetti in her mouth.
“We put a blindfold on him, so he doesn’t know where he is right now.” Maggie gives one last bit of information.

“Are you sure you guys didn’t beat a crazy homeless man or something?” Odetta, who is back in her body, wonders as she’s as incredulous as you are. Both girls just shrug in response.

“Why didn’t you call Bruce?” You wonder.
“Same reason we didn’t call you.” Catastrovania shrugs. She has a point, if they didn’t call you, why would they call Bruce…?


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>>4033846
>Drop him near the park and call the police. He never saw you, so you should be fine.
>>
>>4033846
>Drop him near the park and call the police. He never saw you, so you should be fine.
>>
>>4033846
>check the guy for a tracker
We need to know if we need to switch bases, they could have sent him as bait.
>Drop him at the hotel in a bag. To send a message.
>get cat a new outfit
Tell her she's going undercover or something, hiding her identity. We need to keep these guys off our backs as much as possible and not let them identify us easily.
>>
>>4034224
This.
>>
>>4033846
>Drop him near the park and call the police. He never saw you, so you should be fine.
Plus >>4034224, minus the part about sending him to the hotel.

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It is the year 20XX and after a cataclysmic economic collapse paired with unprecedented political dissent finally broke the camel's back, the United States of yesteryear is no more. A loose, aimless, and disorganized uprising united only by shared disdain overthrew what they claimed was "silk-gloved, iron-fisted" government only enough to irrevocably strip its legitimacy. Most of the powergrid broke under pressure, a handful of ambitious opportunists broke ranks, and soon the infighting was in force and any semblance of stability ceased to be. The internet is in shambles, events are moving too quickly to catalog, and far and wide confusion reigns.

The only thing everyone can agree on is that the civil war didn't stay two-sided for long, now hundreds of petty states and strongmen are warring for supremacy, and it's anyone's guess what's going to come out of the next decade. Overseas, foreign superpowers are busy waging their own wars in America's absence to officially intervene, but they're almost assuredly smuggling aid and personnel to select groups. The UN, with a bloated military and tacit allegiance to the former US government, has made footfall on American soil and is undergoing operations, officially to put down terrorist insurgents and seize rogue nukes, but some claim to ensure the hegemony of the New World Order. What elements of the American military and law enforcement haven't deserted are shattered into their own warbands or formed ranks under any one of a hundred petty factions.

>The only thing set in stone is that you're an independent warlord somewhere in the former USA and are hell-bent on seizing power for your religion, ideology, faction, or self. For fun, we'll be rolling to determine almost everything about you and barring some serious luck/strategy/cowardice on your part, this will be a one-shot, one-kill quest
>Roll 1d20 to determine your religious affiliation

>1) Catholic Fundamentalist
>2) Protestant Fundamentalist
>3) Sunni Fundamentalist
>4) Shiite Fundamentalist
>5) Neopagan Fundamentalist
>6) Mormon Fundamentalist
>7) Atheist Exterminationist
>8-10) Nonmilitant Atheist

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Rolled 35 (1d100)

>>4033379
Nice quest op. Especially the state the U.S. is in now
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Rolled 87, 66, 90 = 243 (3d100)

>>4033379
I’d love to make some nerve gas, but Chlorine Gas (as a Canadian invention) makes me happy
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>>4033379
Wait, what’s the closest enemy base like? Does it have solid walls or fencing? Is it lower than the surrounding area?
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>>4034172
Wait, no, Canadians didn’t invent Chlorine Gas, but they were some of the first to develop the defence for it
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Sorry for the one-off update yesterday, but I've been scrambling to get some work done and won't have as much time as the first day for the rest of the weekend and monday.

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You are Noel Tiberius di Hazaran, and your rescue of the Number 8 warrior of the Organization has gone somewhat awry as her handler made an unexpected and most unwelcome appearance.

The blindfolded man, Dae, is still rattled somewhat from your having hit him in the face… but clearly has the presence of mind to extend your conversation by dangling tidbits of information in front of you. That way he can clear his head, and try to question you in a way that will be more likely to produce meaningful information about yourself and your companions.

“Explain that to me,” you insist sternly. “What do you mean… ‘baselines’?”

“All warriors have six estimated ‘statistics’ which the Organization uses to describe their combat abilities and potential,” Dae explains, drawing out his explanation in the way you more or less could have predicted. “The strength of your yōki aura, your agility, your strength, your mental acuity, your ability to sense the yōki of your opponent, and your ability to interact with others.”

“How the hell do you calculate any of that?” you frown. “Ability to interact?”

Dae chuckles grimly. “We men of the Organization must have some skills to justify our own existence, you know.”

“Your yōki reserves have only slightly increased from when you were the Organization’s number Seven warrior,” Dae informs you. “Your agility and sensory abilities remain high as ever, though you seem a little smarter and you’ve begun to command the respect and loyalty of your fellow warriors in a way we rarely see. Most notably, your physical strength has improved significantly.”

“I could have told you all those things,” you shrug.

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>>4032179
>Take off your bandages, Dae, or I do it for you.
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>>4032179
>Take off your bandages, Dae, or I do it for you.
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>>4032179
>>Take off your bandages, Dae, or I do it for you.
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>>4032179
>>Take off your bandages, Dae, or I do it for you.
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>>4032179
>We IMPLIED that a lot of people died who shouldn’t have.


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