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This board is for author-driven collaborative storytelling (i.e., "Quests"). In a quest there is a single author who controls the plot of the story and who drives the creative process. They can choose to take suggestions from other posters, or not, at their sole discretion. Quests can be text-based, image-based, or a combination of the two. Drawfaggotry is strongly encouraged!

To facilitate the author-driven nature of quests, /qst/ differs significantly from other boards in that the OP of a thread is considered the quest's author, and has some basic text formatting abilities: [b], [i], and color tags [red], [green], and [blue]. Therefore, only those people willing to put in the effort to be a quest author should post threads. If you do not intend to run a collaborative story, do not post a thread here! This includes meta-threads.

Dice rolling follows /tg/'s format (e.g., "dice+2d6" without the quotes in the options field rolls 2d6).
Current board settings:

Anyone can post images.
Anyone can use painter.
Anyone can use dice & spoilers.
Only OP can use text formatting.
3000 character limit.
750 bump limit.
Decreased post timer to match /tg/ (30 seconds for text, 60 seconds for an image reply).
Automatic permasage after 72 hours.
Thread specific user IDs.
Max threads per IP is 5.
Standard 7 day internal archive.

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It is the year 745 after the establishment of the Old kingdom, and the Continental Assembly of the New Territories is convening for its second ever meeting.

This assembly, set to rotate through the seven New Territories, but held this time at Parlenceton in Princeland, is of course an illegal one. While democratic representatives within the respective territories are allowed and regulated by the laws of the Old Kingdom, coordination between them is reserved for the governors set up by the King. Yet those laws have become obsolete in the eyes of many patriots within the territories. The Sublime Senate back across the Ocean which decides these laws has no representatives elected by the brave land owners of the New Territories. This is reason enough to forsake them for a select few, but the sentiment has spread after tariffs for Viridita Fortuna, the plant commonly called 'sight weed' or simply 'fortuna', had been put into place for all sales not going through the Kingdom's Grand Company. These tariffs had come after already draconian taxes on paper, tobacco and cotton, and so some disgruntled patriots had sunk the supply of Fortuna held in Ardadike, the capital of Princeland. As a response, the King sent a thousand soldiers to occupy the city and protect Grand Company interests.

This was too much for the good people of the New Territories, and the assemblies of the individual colonies decided to send delegates to a Continental Assembly where the next steps - be they reconciliation or escalation - would be decided. You are one such delegate. (Char Creation in the next post)
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Try to negotiate the overland transfer of our trade goods to non blockaded harbors and shipment from there to paying customers.
>Your Army
In army tab could you split it where which assets are?
Do we have any officers in Bravuria?
30 man to Oarfoot
30 man to Baring
30 man to Arinswart
Sites that produce military equipment foundries etc
We should get bell makers to make cannons soon and we'll need to break the blockade somehow
There were no foundries in Crown possession in Bravuria, but there are a number of private ones that are now free to make armament as long as the iron supply lasts. Depending on what you want, the price there would differ, and production is of course bottle necked through available metal and especially competent casters, but roughly you can get field cannons made at costs between 1000 and 7500 and siege cannons at costs between 5000 and 20.000 for the realest of dealest. A two pounder might cost 1000, 4 pounder 3000, an eight pounder closer to 6000 and a high calibre howitzer 7500. A siege cannon with 12 pound balls would cost 9.000, and it goes all teh way up to 26 pounds getting more expensive each steps.

And then there are of course Scharfmetzen...

You comission a small war ship for 15.000, which you could try and cut corners on for a 3d6, and occupy your space in the shipyard for it.

will split, but when I forget to do it, it's on you to spot the mistake. People will not teleport from place to place because I am forgetful, fair warning.

You send out 90 of your greenhorns in Bravuria up to the Hinterlands at Lake Edwin, thirty to each of the large cities and one to Baring, where the last raid occured. You hope the exercise will be more productive ideas than loitering in front of the shipyard.

Then you put on your best clothes and trave to:

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Rolled 5, 2, 6 = 13 (3d6)

Dont really have an idea for this. Maybe while we in Honoria look for people with power that support rebellion
>Your Army/Assets
Send 2 officer to recruiting more man and fellow officers if they found any. Give them 800 crowns for this task
One officer send him to hinterlands with ten more man to oversee action and to make attempts to deal with local problem
Leave 30 man at shipyard and sent rest of them to patrol outskirts of town. Cycle them between these tasks

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Welcome to A Song of Revenge and Gold: House Malroy Quest. In which you take the reins of a House of storied glorious past since Aegon’s Conquering, but whose fortunes have taken a turn for the worse in the doom that Robert’s Rebellion brought. You are Brynden Malroy, second son to Lord Vamos Malroy and Lady Esemella Hayford and the last living heir to Steadhold and House Malroy. The year is 285AC, two years after the Rebellion and a year after your return to Westeros.

House Malroy is a pre-genned House designed around the idea of a story within the Crownlands of a House fiercely loyal to the Targaryens and their attempts to live in this new world after Robert’s Rebellion. Lord Brynden Malroy is as well pre-genned but will take direction from the players in his ways and how he develops himself further. This Quest will be moderately more story driven than others of its kind, but the development of the House and her lands will take just as much importance.

If you’ve played one of the many Quests within the ASoIaF setting the rules of the SIFRP system should be known. I will be using the Game of Thrones edition, as well as a few of the expansions namely OOSP and a few house rules which will be explained as we come to them. If you have questions about how things work or why certain actions are taken I can explain them as we go along. In truth this is a learning experience for me as well.






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Welcome back daddy!
Father, those better have been some damn good cigarettes you got from the gas station!

I'm glad you're back <3
I'm sure some day in the future we'll need it for something else. Something better. We can win this without him.

Are you guys crazy? You did read that getting that would be basically impossible and far too much effort for a sword. Go for something more reasonable such as clay or titles.

On that note what exactly does "Lord Marshal of the SGER" mean exactly? I feel like the fact that we control the strategically critical bridge over the southern GER would give us a pretty great claim to it but what exactly is the implications/benefits of such a title?
My god it’s actually back.


One we have to bring, the other we have to bring to keep him alive. Shit, this makes me wonder if I could manage to bring back Blood and Water...

Previous threads: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=One%20Piece%20Bounty%20Photographer%20Quest
MC Pastebin: https://pastebin.com/XGUgpV79 (Silvers Harry link at the top)

In last episode’s thread of The Dog Whisperer, (thread 9.5 on suptg) Silvers Harry lost his memories, gained a handsome and mysterious companion named Stefan (he fluffy), and set out for a life of piracy beginning in East Blue. After his dad ordered someone else to take him there. Free taxi service, woo!

Oh, and you got some weird, shitty Devil Fruit that doesn’t do much, and the Whitebeard Pirates have decided you’re their brother. Whatever.


It’s a beautiful day in the Calm Belt. The seastone hull means a lack of sea-king attacks. The experience of Spiky and Kato mean that the boat remains on course towards the East Blue despite night or day.

In fact, this should be the last stop for resupply before you hit East Blue, which an increasingly aggrieved Spiky seems way too happy about. It’s almost like they don’t enjoy playing chauffeur for an amnesiac pirate-wannabe and his dog, but THAT’s too stupid to be the case.

Stefan is adorable.

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We're not relying on luck, we're relying on Stefan!
You see we're ridiculously average, but when we hold Stefan? We found the Yami Yami, escaped Whitebeard, and now found a professional assassin
Rolled 76 (1d100)

That's the secret, we invoke Stephan and the dice will flow.
>Be Wyper, last of clan
>And apparently dead. Without having taken vengeance on the one calling himself "God".
>At least your ancestors are understanding, not that it wipes the shame of failure from--oh what the fresh hell is this shit?!
>Some land dwelling mongloid has somehow made it up to here, apparently just to loot your corpse. What, nooo, you're not mad.
>You're absolutely livid. Damned monkey, he might as well "tea bag" your corpse while he's at i--
>Did he just--
>Holy shit, he did! He just spun around and jammed your skates straight into Enel's nose! You can barely keep yourself from laughing!
>Now all that he needs to do is--oh wow! Blondie just offed him with one of his priests' weapons!
>Okay, yeah, you can definitely rest in peace now. All thanks to the land dweller who didn't fuck around.

Only way this could get better for Wyper is if Flashy were a relative through more bloodline bullshit.
Rolled 74 (1d100)

Rolling for Kaidoggo Ou

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ASOIAF Reincarnation: Male Powder Fantasy, Thread # 24

Character Sheet: https://pastebin.com/RsQUNkkx
Future Updates and Shitposts: https://discord.gg/H4z8wcy
Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=powder+fantasy
Feudal Assets: https://pastebin.com/AGjdBv9w

Biological Age: 25 years old ( Born in 268 AC )
Chronological Age: 78 years old
Maester Links collected: 21
Current Treasure: 0 (-10 000 debt to the Starks)
Current armament: An 80 cannon ship of the line
Current date: 3rd month of 293 AC - Coast of Tyrosh, outskirts of the City of Tyrosh

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Diplomacy I presume.

If they make Westerosi slaves contraband and sign an official pledge to return them then all that then is needed is to make them want to honor that agreement, even if it takes months or years to organise.

Whether they honor this accord or not is ultimately irrelevant, it's a win for us either way in the end.
>Remember this thread from a month ago
>Remember hearing that we would be mostly mercenaries with a powerful band of musketeers and a smallish but effective ship

>We now have a ship of the line

Holy shit this is awesome but how the hell did we manufacture these many cannons and implement this in our lifetime?

Are we now truly mass producing gunpowder?

The power of White Harbour and bankrupting ourselves.
So real quick the poor bastards in red are all sunk right, and the ones colored in negative all sustained damage... which means we sunk 73 ships and injured another 16. They came in with (now this is a rough estimate) 272 ships, that still leaves them with a majority of 183 ships they can throw at us.

Did we really scare them so badly that they're sounding a retreat of 183 ships? They still have a CHANCE. Granted it's a slim chance but still!

Man had I know they would have sounded the retreat I would've voted for massacre. Oh well. Time to trawl the waters for survivors ro ransom I guess. Or better yet board and ransom the stragglers.
Negative colors are ones that broke ranks and began to flee.
Needless to say, those ones will be subject to disciplinary actions after the they retreat.

These guys were actually fairly well disciplined it considering how well they stood ther ground under bombardment of explosive shells.

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Warning, spoilers for Young Justice season 3

It’s cold. Your legs feel bare, and your back is pressed against frigid metal. Your eyes start to flutter open, but your eyelids are so heavy and the light hurts, you snap them shut again and wince before trying again. Opening your eyes makes you feel like someones driving ice picks through your retina into your brain, you’ve never had a headache like this. Your mouth is dry and cottony, you’re so desperately thirsty. You can hear murmuring, but can’t quite make out what’s being said.

You squint and force your eyes open, it hurts, but you’ve gotta get up and get some water. You look down at yourself, you’re covered by a blue sheet. You blink and some things start sliding into perspective. That isn’t a sheet, it’s a hospital gown, but you aren’t lying on a hospital cot, your slumped over in a metal tube with a glass front.

Still squinting against the light you look up and around. The room has that white hospital feel to it, with the fluorescent lights and the clean tile, but something ain’t right. There’s doctors, or at least they look like doctors, walking around with in lab coats carrying clip boards but there aren’t any hospital beds. No, instead of beds there’s other tubes like the one you are in. Some are empty, and some are filled with a black liquid.

Motion out of the corner of your eye catches your attention and you look over to your right. You see another tube, but this one isn’t empty or full of black liquid. At least, it isn’t full of black liquid yet. There’s a little girl in a hospital gown that matches your own who is maybe nine or ten years old inside the tube. She’s standing up and pounding on the glass, her eyes are wide, and you can see tears running down her cheeks as she slaps her palms against the glass and begs to be let out. The black liquid is rising to fill her pod, when you first looked over it was at her calves, now it’s rising up to mid thigh, and the higher it goes the more desperate she becomes.

Standing in front of the pod is a man in a lab coat. Middle aged, Caucasian, light brown hair, bit of a paunch. He’s perfectly calm, bored even, as he watches the little girl be engulfed by the black substance being pumped into her pod and checks boxes on his clipboard.

You struggle to your feet and try to listen, focusing on the indistinct murmuring you’d been ignoring until it turns into words. The liquid is up to the girls neck, and she’s tilting her head back to try and keep it above water.

“Subject thirteen is exhibiting signs of cardiac distress.” The man in the lab coat sighs. “For the record I would like to repeat my recommendation that subjects be insensate while undergoing Tar Protocol.”

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MAybe we should give ourself the Space marine upgrades
They've got some good features but in DC a space marine would be a mook beaten up by pretty much anyone.
I'm not a 40k guy but I'm pretty sure space marines would be at least street level.
Isn't Dark just supernatural people? Zatanna and shit?
My point was that JLD is kinda full of non family friendly heroes.
We could get the Spess Mahreen upgrades that are useful but we shouldn't go all in on copying them.
Ultimate Kars + Mercer is a better inspiration for what we should be going for.
>You and Tara are two of the youngest teenagers here. Most of the others are older than you. (age set at 14)

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In days long past, this world was full of life. From one pole to the other, plants bloomed, beasts roamed, and all manner of creatures traversed the skies and seas. And amongst all this there came a miracle, the most beautiful miracle to be found on any planet: a species that could think. And all was well.

Yet this would not be so for long. These beings exploited the world, exploited what they shouldn't have. The mighty forests were felled, the land itself torn apart, all destroyed, all burnt to feed their mighty machines. The land became a barren wasteland, the seas were poisoned, the air itself became unbreathable. For a time they struggled on regardless, but it was a futile effort, and soon, the thinking ones too died off.

To most, this would look like a failure, and in many ways it was. Yet in the midst of this ruined world, beneath the surface of the acidified seas, the potential remains; the potential for something new.

Something miraculous.


How to play:
• Open an image of a species in MS Paint, or your editor of choice
• Make one evolutionary change to that species
• Save as .PNG!
• Post your new species in the thread with a description of what evolution you've added and why.

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the fin plower begins developing a beak around where it's mouth is located
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It now can manipulate it's iron tail. Webbed feet are added to assist amphibious activities. It's iron forehead becomes a horn to assert dominance among others in it's species
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Thanks to its digestive track, the twi-nose can profit from armored prey, but to help crushing their shells they begin developing a bigger mouth, with bony plates focused on crushing. This helps them get larger.
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The Burrowers change their mouth to improve their grappling power they develop pincer-like tusks.

Also, the symbiotic rustal seems to grow bigger and develop now some kind of bulbs that are specially nutritious to lure even more prey for the burrower and rustal itself.
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While the >>3521174 has adapted to the unfortunate location of it's mouth by becoming more agile, the Scooper has instead repurposed it's second paddle into a, well, scoop. Any detritus, and occasional Blossom Root that it's plow digs up will be scooped up by this paddle, and sucked in by the mouth, now located closer to the paddle rather than in the middle of the body like before.
As there is a lot of harmful waste such as derelict beer cans and industrial runoff in the soil, the creature also needed a way to dispose of inedible substances, and thus an aperture opened at the side of it's body, used to expel any non-food located in it's stomach.



>You are Son Gohan, the Tuffle-Saiyan hybrid son of two of Earth's Champions, Maple and Goku

>"Canon" has taken a radical shift from the series' norm, you’re just one part of it, and things could go even further off the rails from here

>Mechanics and character details in the pastebins here:
Peppa: https://pastebin.com/eKRjuPCY
Gohan: https://pastebin.com/0dD3Grrq
Izumi: https://pastebin.com/m6tGizx9

>Let's all try to have some fun, ok?

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Yeah, this fight was cool.
I wonder what the second DC was for?
Had a really great time! Finally got that match against Ozotto, and Gohan did well.
Nailing the other presence in some manner, I imagine.

Now then, who is Ozottos "old friend"?
The mop!
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oh boy...

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>First thread stalled when the Automods started gargling more dick than usual and autobanned me every time I've tried to update. Ive rectified that by buying a pass so hopefully that wont happen anymore.

Over the next few days, you and your minions all busy yourselves with various tasks and projects. The freshly risen undead and your former generals alike toil tirelessly, scavenging the ruins of the crypt to find jagged lengths of iron bars, stones and jagged bone to construct a defensive barrier around the entrance to the crypt. Sharpened against the rough stone of the walls, the iron spikes are levered into the piles of rubble to deter any that would choose to climb them. The skeletal workers block off passageways opened to the air by collapse and explorers, piling jagged stone into crude walls and piles that no human would have the patience to dig through. While rudimentary, they will more than serve to ward off any curious villagers or treasure hunters without extensive equipment.

As your human servants direct the work, you set your mind to improving your mastery of the magical arts. You attempt to improve your necromantic abilities, attempting to raise the spirits of the dead that have no body to return to. All you really accomplish is thoroughly haunting the ruins, disembodied voices and whispers accompanying phantoms and shades that flee from your presence like bats from a torch. Moving on from that unsuccessful venture, you attempt to improve your control over Wight-Flame, summoning spheres of the destructive energy, merging them together and incinerating several wayward rats in consuming orbs of flame but failing to progress your understanding of the art.

You idly regard your human servants, Geoff von Skulbrekr standing before your throne, the bald headed former paladin reporting on his opinion of the defenses. Necromantic energy has taken its toll on him, his veins standing out in stark contrast to his now pale skin. Dark circles have formed around his eyes, the watery orbs bloodshot like a drunkard.
"My Lord.. The undead have formed a barricade at the entryway and blocked off six of the seven opened passages. I thought it wise to leave a escape route in case we had to make a retreat."

You tap your fingers along the blade of Lifesbane and nod after a moment, the emerald flames in your eyes flickering slowly as you run a clawed gauntlet down the mirrored edge of the cursed sword.
"A wise decision. I am not so prideful as to ignore the value of a escape route if needed. Post a guard at it at all times however. It would not do for a errant peasant to make their way in here"

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Along the thin path to Jeor's ferry, a hunter stops as he is confronted by a sickly cleric, the mans yellow and white robe stained with droplets of blood and filth, flanked by a pair of skeletons holding rusted swords and clad in ancient mail.

"Can I help ye wit' somethin'?"
The woodsman barks out, his hand dipping behind his back and gripping a short handle hawing hatchet.

Alton smiles sadly, healing his head as the skeletons advance on the man.
"Only with your death my friend. May Caelos have mercy on your soul."

"Gon' hafta disappoint ya there friend"
With a curse and the crack of dry bone, one of your skeletons topples backward, its skull smashed open into a shower of dusty fragments. The other swipes clumsily with the sword, opening a ragged cut in the man's shoulder. With a grunt of effort, he shoulders the undead aside and leaps off the trail into the woods, narrowly avoiding a blast of force from Altons staff. The hunter leaps off a embankment and curses again as he twists his ankle, killing off in the direction of Jeor's Ferry. If he moves quickly, he can make it by nightfall.

Alton watches him run away sadly, leaning heavily on his staff as he coughs out a wad of blood onto the trail, wiping his mouth on his sleeve. Caelos's voice has been silenced in his mind but still he hopes the man reaches his destination safely.

>Gained six Lesser Ghouls (12 Total)

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hey thanks anon. I try to make the posts detail rich and fun to read. Unfortunately, they do take a bit to write so I Thank you guys for your patience
>What do? (Up to 3 actions)
Send out Geoff and Alton to go look for graveyards
Raise dead into Zombies
Have Syril brew up posion.
Maybe we can experiment with zombies and poison.

Graveyards would be a great way to improve our numbers.

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Last time on Sakura Quest [Formerly Naruto Quest]. You are Sakura Haruno, a twelve year old kunoichi from Konoha. Born with an abnormal physical prowess, excellent chakra control, regenerative powers,and a very high intellect.You hone your skills to try and control your strange gifts as you embark into the world of the Ninja.

Graduated at the top of the academy, you are a proud member of Team 7. A four man squad led by the famous Kakashi Hatake. You and your teammates Naruto Uzumaki and Sasuke Uchiha travel the lands doing missions for your village. With them by your side. You take your first step towards finding your own Ninja Way.
Thread Archives: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Sakura%20Haruno%20Quest
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Which would be ironic since if I was going to include it, the jutsu taxes the body due to the continuous destruction and reconstruction of one's muscles and auto control of your body's functions. Just a move that runs on growth/tapping into the muscles 100% strength and biofeedback. That alone makes it A ranked. Arguably S if we consider Senjutsu or the Byakugo Seal as a suitable battery.

None of this dumb crap like mitigating shit like the gates let alone using them all with a get out of free death card. Just none

Also forgot that Sasuke fucks that jutsu up with some chidori senbon to disrupt his muscle/chakra control and he shrivels up like an elder man. So yeah Shinno is full of shit. Just like all movie villains.
>>Finish your current treatment and take him to Kakashi and Naruto
>Continue treatment.
>Continue healing Sasuke

You are Otto Alphonse Quentin. Maybe they don't want to say your name out of respect. But you always wonder when will Rita say your name? Otto-kun? Al-chan? Oh god why are you thinking about this. You have better things to think of.....like how to convert Hifumi to embrace the villaiin way, or using Rita AKA Destructor to rain destruction on Travis Company, or not to tip Caroline that you have a rising urge to kill that bastard, or use Saki as your pawn, or building your dream mecha, AND SO MUCH MORE!!

Well, one step at a time.

Welcome back to Incompetent Magical Girl Quest where I didn't know this one shot will get it's second thread. But let's start shall we?

>To do list
- Build your dream mecha robot to show the world your genius idea
- Teach the kids how to be competent magical girls
- Destructor is your future wife sister fiancee, find a way to make her stop villainy/take her out.
- Beef up some MORE security in your abandoned airstrip to house your future mecha project
- Travis company reclaimed a land that was has a titanium mine. Find a way to take it back.
- Plan something to save your school
- Plan for your future wife

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Rolled 11 (1d20)

Rolled 10 (1d20)

Rolled 8 (1d20)

Rolled 20 (1d20)

this is why I didn't want to bring her.

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Your name is Samuel Armistead. You are a soldier for the VC, and currently in quarantine after being exposed to hostile metaforms in the middle of an engagement that you are slowly beginning to realize was not nearly as routine as you hoped despite its providence. After a surprisingly cordial visit from a member of Valkyrie, it has become clear that you’re in a significant information deficit regarding the sheer gravity of what has just occurred: An entire diplomatic envoy for the Hanguo discarded in a instant, a theater scale protective formation collapsing on your missed target, seismic-scale responses from massive uncontrolled metaform colonies (That may or may not be literally under the radar for both sides).

It would possibly make your head spin if it weren’t so distant at the moment. Being benched puts things out of your hands for now. You consider contacting Hawke, but you’re rather certain she’ll have no difficulty interrupting you whenever it becomes convenient. Instead, you go for team members: You have no unique risk of interception going through official channels from here. A communication ping is hardly unexpected for a soldier who’s been isolated for weeks between work and ill-circumstances. You don’t get a response from Durga, but Alex responds quickly, arranging a call.

There’s a surprising number of unfamiliar handshakes and checks on the uplink. It doesn’t surprise you on your end, especially considering your condition and recent events, but there’s a decent amount on her end as well. Regardless, her connection is ready before you, and you’re treated to nearly a minute of delay. It’s enough time for you to realize why she goes by Alex: Captain Alexandria Theodora Friedrich von Hohenzollern probably doesn’t fit on a name tag… or much paperwork either. You’re not sure how to pronounce the last part in the first place.
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You spend the next hour paging through a brief on implant diagnostics while Mia occasionally interrupts with running commentary.

[Scary out here. The mil servers are on a hair trigger; can’t blame them. Looks like a bunch have been compromised and taken offline.]

“Might explain the blackout?”

[Nah. We’d be stonewalled if things weren’t working right. Lot of activity is going through right now, just not ours. Give me a minute.]

It was significantly more than a minute. You can feel your eyes glazing over as you go review another ultimately useless diagnostic routine, stymied by the lack of an interface: You need something significantly more technical than a primer for combat medics and field hospitals.

[Got it.]

“What’s “It”?” You drop the slate to the side, rubbing your eyes.

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You are released with alacrity born of terror. You can see in the eyes of the supervising staff that they were informed exactly how little tolerance would be provided for a delay. A light drizzle accompanied a rough drive to an airfield, where a helicopter awaited.

There is no banter or small talk: any energy expended was entirely devoted to your acceleration and transfer. You stumble disembarking and are virtually borne into the next car with all the dignity of cargo. You stay silent, not trusting yourself to keep your conversation to yourself under these conditions. Stopped behind a train crossing the tracks, Mia invades the quiet foreboding.

[Score one for the balding guy.] Mia drops a note of distain. [I didn’t understand your generalized paranoia until now; Your people seem to make efforts to be untrustworthy.]

You nod with a grimace, but leave it at that.

[I suppose you intend to approach this with your usual calculated recklessness?]

>Head On: You know enough to tell Hawke was playing games here: Maybe with enough impact, you can get her to spill.
>Tacit: You’ll acknowledge the slight but move past it. You’re out now, and she wouldn’t have done that if you don’t have leverage.
>[Play Dumb: You could always pretend we were behaving. She might be more relaxed if we seem amicable.

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>>[Play Dumb: You could always pretend we were behaving. She might be more relaxed if we seem amicable.
A difficult choice. Hawke is clearly powerful, and giving her reason to cause us issues seems unwise, doubly so with our little ride-along.
>>[Play Dumb: You could always pretend we were behaving. She might be more relaxed if we seem amicable.
And if she tries to bully us or cause shit then
>Power Play: Reveal your conversation with Overton as a gesture; Demand the same respect regarding her actions.
To show that were not a mindless drone and that we are entirely capable of doing our job and doing it well when provided with respect and good intel.
>>[Play Dumb: You could always pretend we were behaving. She might be more relaxed if we seem amicable.

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You awaken in a cave high from the ground. It is moist and quiet in the cave, the surfaces below damp and the air was cool.

You are not like most of the others who live in this world, you were something truly special, a rarity.

You are...


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>Use Barrier to protect the man and his Absol.
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You look at the enormous machine and try to teleport it, but you cannot seem to, it is simply too large. You sense the anti-Psychic disruptor field moving closer as Thomas Hood's truck is closing in and so fly towards the boat, you come in-between the distressed man and his Absol and then use your power to teleport them far away.
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When you come to, you see that you have ended up on a beach, one that looked pretty familiar. You believe you took everything to Akala Island. You look over and see the man and his Absol standing dizzily, looking around in confusion. Their boat was wrecked.

"....Uh... I... this... isn't right... Absol, did you... do this?" The man says, flipping his wet papers in the air to dry.

"Ab." or 'No' as the Disaster Pokémon says before they turn their head to you.

"Well, who did?" The man says, turning around and spotting you levitating there. He freezes and you can hear his heart rate skyrocket in shock. "...M...M....Me.... MEW!?" He exclaims.

"T-The ancestor of all Pokémon...." He adjusts his glasses. "Were you.. the one that helped me?"

You nod, amused by his reaction. These Humans were so predictable.

"But... why? Most people think I'm a crazy old hermit. I lived secluded and dedicated my life to research and liturgy. Why help me?"

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>ask why he's a wanted criminal
Ask him why op is feggit

Gobble Lied About Pastebin ETA Again Edition

ALL BINS: https://pastebin.com/u/Gobblepokemon
Character info pastebin in progress: http://pastebin.com/iB0tb7rz
Dice odds for best of 3: http://pastebin.com/994WTT3g

Latest bin: https://pastebin.com/MnTZZFQu

General rules:

There is a 10 minute voting period after each post. Non-contradictory votes will be combined as best as possible.
Write-ins for all votes are always welcome and encouraged. They may not all make it into the post or be altered to fit in, but I'll do my best to at least try to address the spirit of the write-in.

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167 replies and 28 images omitted. Click here to view.
Can the next bin you work in be an alt-timeline Herb/Abi lewdbin?
If Herb grew/made vegemite do you think that Loanans would be grossed out by it?
Thanks for running Gobble!
thank you!

cute and wholesome is just as great as lewd.
Polu tried some, he certainly didn’t like it.

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The year is 1866. You are Daniel Stockton, a veteran of the American Civil War and colonel in the Aizu Domain's military. You've come to Japan looking for work, and with the nation on the brink of war, there is an ever-increasing demand for men such as yourself. Last time, you learned of the Shogun's passing, and marched out toward the enemy stronghold of Hagi.



Info Paste:
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Got sidetracked with some chores around the house. Going to resume the session at 6PM tomorrow.
>”Our light infantry and Custer’s cavalry. Their support will be a serious force-multiplier.”
The rest should be ready to attack too though if the need arises. Prepare positions to defend against both Hagi and the relief force.
>”In addition to our light infantry, I want to bring Custer’s cavalry and a couple breech-loading artillery guns to improve our odds.”
Are they marching through a forest? If so, dab some of that Greek fire and light up some rolling logs downhill. Teutoburg forest, here we come.
>”In addition to our light infantry, I want to bring Custer’s cavalry and a couple breech-loading artillery guns to improve our odds.”
If and only if we're bringing horse artillery and not foot. Don't want to get stuck because we bring something slow to a fight that needs to be fast. If we're talking about foot artillery, then just:
>”Our light infantry and Custer’s cavalry. Their support will be a serious force-multiplier.”

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