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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
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How to roll dice: "dice+2d6" without the quotes in the email field rolls 2d6. "dice+5d42+23" rolls 5d42+23. "noko+dice+2d6" rolls 2d6 without showing the roll in the email field.

In the rules department, you can look at http://www.4chan.org/rules - all global and board specific rules are in full effect. Apart from that, only two rules are important.


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Please post all quest threads on /qst/


Quest threads that are posted on /tg/ will be removed.

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As a reward for clearing the skeletons out of the castle, your party has been given nine thousand pounds of wheat.
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Clearly, we pay the bakers with a percentage of the bread
They probably know how to make profit out of it
Is it siloed, or just sitting in a big pile like that?
well that's a rather underwheatlming reward
I dole out the wheat to the commoners, keeping just enough to make some small loaves for myself. Let the people eat.
That's... 90gp worth of wheat.

Y'know what? Let the peasants have it. It'll give us a boost in reputation.

Can I get maps of fantasy realms?
Don't even have to be from real games I just like maps
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Orc Warlord Edition

Welcome to /wbg/, the official thread for the discussion of in-progress settings for traditional games.

Here is where you go to present and develop the details of your worlds such as lore, factions, magic and ecosystems. You can also post maps for your settings, as well as any relevant art (either created by you or used as inspiration for your work). Please remember that dialogue is what keeps the thread alive, so don't be afraid of giving someone feedback!

Last Thread: >>90292337

Resources for Newfags: https://sites.google.com/view/wbgeneral/
Worldbuilding links: https://pastebin.com/JNnj79S5 (embed) (embed)
Fantasy map generator: https://watabou.itch.io/medieval-fantasy-city-generator

Thread Questions:
>How capable are your orcs when leaderless? Is their menace as a united horde simply a matter of greater efficiency or is there something else at play? How does one rise to lead them?

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Seems to me that the steppe and air would work really well together. Vast open plains with little to no foliage but a great ocean of grass flowing in the wind and a distant eagle flying above.
>Have a lot of the basics of my setting worked out
>One day realize I really like the space feudalism trope (I don't know if trope is the right word but I'm using it because I can't think of anything better)
>Setting can't really support it
>Thinking of tearing down most of it and rebuilding
I've had these temptations and have ended up adding too much shit to my worlds, making them cluttered messess.
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I used to have an obsession with scale, because I thought:
>hell yeah galactic conflict, billions of lives at stake!
but I came to see that that bigger scale would end up diminishing the stakes and make the conflict seem nebulous and distant. I realized that war is alot more interesting when it takes plave on a limited board. So I ended up limiting my story to just a single planet, which made it alot more interesting and easier to track.
you could have setting taking place on jupiter moons

last one hit the image limit.
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Empowered by Adam Warren
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Are you trying to be a faggot, or is it just in your nature?
I don geddit
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Kek, nice.

Sexy Waifu Card Edition

Here is a thread to discuss trading card games other than the big three.
>Build Divide
>Force of Will
>Final Fantasy TCG
>Legend of the 5 Rings (L5R)
>Flesh and Blood
>Gate Ruler
>Battle Spirits

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sorry, english-only bans*, I briefly forgot the rest of the world exists (common american habit)
basically. BSS looks too much like its for middle schoolers. WIXOSS at least has the pedo and coomer crowd.
hmm maybe they should switch to BSS for the same reasons.
>BSS looks too much like its for middle schoolers
That would be fine on its own (see: digimon), it's just ALSO so generic.
The BSS frames look cheap due to the formatting. an empty box with some off center text looks amateur to fuck. It's like they didn't even hire a graphics designer or whatever you calm the person who ensures shit like this looks good..
does anyone have an answer?


Mission Impossible Edition

/pfg/ (pathfinder 1e) link repository: https://pastebin.com/RSt0rF0T
/p2g/ (pathfinder 2e) link repository: https://pastebin.com/1zySxwm3
/sfg/ (starfinder) link repository: https://pastebin.com/5yp9s2U3
/3eg/ (D&D 3.X) link repository: https://pastebin.com/VMRsxB2m

The T̶r̶o̶v̶e̶ Vault (seed, please!):

Previous thread: >>90364326

Would some kind gen/tg/leman fix the clusterfuck of broken OP links?
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holy shit
what a fucking faggot
This but as the race would make the least PR friendly ruler, like Ysoki that makes it a hate crime to use the term ratfolk
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Lawful Good.
Haven't had a session 0 yet but I can already tell I'm going to have to try to tard wrangle my kingmaker group into making a functional government instead of playing the real freaky stuff like sprites and conrasu.

They're usually really good about this stuff but I think they're reading "fey and nature theming" and coming to the conclusion that they should be leaning into that stuff when the reality is just that they're going to be killing a shitload of fey and civilising nature.
Pdf thread has everything. You don't need to be part of magegugu's sekrit club for that.

Exhausting Research Edition


>New Errata


The T̶r̶o̶v̶e̶ Vault (seed, please!):

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whats the knightiest character you've made yet, anon? I got revised class options cavalier with Knight of Solamnia background and Order of Crowns feat. If you have a level 1 feat I took shield expert since a knight should be a bulwark. I went Aasimar instead of human because I was trying to make the Heroes of Might and Magic Knight and in HOM&M 5 they can heal once or twice.
Halflings are fine
Gnomes must be eradicated before they destroy everything
still not gonna allow them though
Why? OneDnD/5.5e is going to make them part of the PHB anyways.
Honestly if they're doing away with all racial penalties, may as well let players choose their stat spread.
>You can still give races with amazing racials worse stats, you just give them worse totals instead of making the bonus to str
>You can still give "recommended" spreads for autismos that want what's canon

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>this is what 99% of 40k games actually look like

Why are 40kfags like this?
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>This is probs better than any other wargame out there?
The 40k community is hopelessly ignorant.
>at least 1 army is painted

This is already unrealistic.
The mindset of 40k being a competitive game invades the thoughts of most of the player base. Even people who would scoff at the idea of going to a tournament are affected by it, and you end up with these games that frankly look unaesthetic. No regards to force theming or organization, bunching armies inside deployment ruin cover, subconscious attraction to power gaming, ect. It's not helped by GW actively pushing it, but the scale of the 40k community is also to blame imo. Lots of people just show up for a pickup game with strangers when they play, and in such a situation they are only interested in their own experience instead of elevating the game as a whole like you find with a game club running historicals. After all, 99% of the time you are just going to run into other people playing this way, so why make yourself the punching bag in a shitty game by trying to be different? It's an unfortunate case of crabs in a basket because you can't trust the wider community to have some integrity, or even care about game aesthetic at the end of the day. Only solutions are to have a good club or just take it on the chin until you find someone like-minded.
>has an emotional reaction to X
>spends significant amount of time discussing and following X
>says X is too popular and therefore ruining Y
What is it with this mindset? I seriously don’t understand it. If a corporate product is bad I don’t have any desire to engage with it at all, let alone seethe about how I really really don’t like it. Is your entire identity just a list of products you like and want to be associated with?
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We don't talk enough about games that aren't RPGs or TCGs. Anyways, what do you guys think of Jenga? I just found out it's the 40th anniversary this year.
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cheeky bastard
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For me, it's High Frontier 4 All or bust.
Have you tried looking in the board games general where they talk about board games generally?
I don't think it's very fair to dedicate the whole board to maybe three and a half games while banishing everything else to generals.
Drunken Giant Jenga is the best party game. Beer in one hand at all times, if you knock over the tower you gotta take a shot or two of something strong.

Wittstock edition

>Last thread: >>90275837

>List of Historical Tactical, Strategic, and Military Drill treatises:
>ZunTsu Gameboxes:
>/hwg/ Steam Group:
>Naval wargaming stuff:
>Games, Ospreys & References folders:

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Peter Hopkirks "Setting the east ablaze" has a chapter about him. If you want eyewithness stories (that nobody can verify, though) , you could try to get a copy of Ferdinand Ossendowskys "Beasts, men and gods" or Dimitri Alioshins "Asian Odyssey".
Test of Honor.
Killer Katanas 2.
I've got James Palmer's "The Bloody White Baron".
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Ronin (Osprey) was played by some lads at the club, no idea if it's any good.
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Does anyone have a copy of (pic related)?

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Had a first go at making terrain, any tips on the best way to get a good scorched effect on bullet holes/craters?

Also terrain thread
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Thanks! I basically just copied most building and painting techniques from this video, I'm not much of a painter but these are pretty easy to replicate:
That Strider is dope
Thanks man! Yet to give him an NPC role yet..
Gorgeous. Nice balance between gameplay utility and aesthetics
>. Any advice where to start and with what material?
Just got back from work, devs and dice is a godsend. He has free templates too

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Do GMs make bad players?
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From my experience forever GMs do.
I have lived scenarios similar to these with them:

My old forever GM (I don't play with him anymore because has the bad habit of abandoning his current campaign to start a new one all the time) the few times he gets to play always ask the GM to let him play a unique race, class, mechanic or start with some kind of McGuffin relevant to his character backstory because he never gets to play. These characters were joke characters 80% of the time that had not much interest in the actual plot of the camping and rather followed their self-made backstory plot hook.

In different instances, I played with GMs who were the forever GMs of my friends, and these GMs as players always expended all their daily resources as fast as they could even if we were only fighting low-level mobs, and once they ran out of resources wanted to rest (we didn't let them obviously, we only got like 2 fights in since the last rest). They also pushed forward alone if they get bored of the party talking about what to do next (or the party was planning to do something they didn't want) knowing that if they triggered a fight or get into danger the rest of us would come to help because we are not assholes. There were also instances of metagaming mechanics but I'm not in the mood to write those.
One of the benefit of being GM before playing is that you get to see how easily players just fail naturally, so when you're on the other side as a player you accept the outcome of any action more easily.
I sure do. Then again, I'm a bad GM, too!
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I mostly GM, so when I do play I tend to not get quite as invested in the game as the other players because I know most of the tricks. GMing is a lot like being a magician, and it involves all kinds of misdirection and sleight of hand to create the illusion of a living world that also coincidentally provides a sense of purpose and excitement and all that other jazz. And, knowing how the tricks work changes how you watch a magician. It's less "wow, where did the rabbit come from" and more "that's a nice fluffy rabbit. Fluffier rabbits are much easier to slip into the hat because they look much bigger than they are."

But, I can also sympathize with the other GM, and when he needs an assistant to make a trick work, I tend to be the volunteer. Spooky dungeon? Got it, act intimidated. DMPC we're supposed to love and be impressed by? Wow, he's so cool. Obvious trap but triggering it will add a lot of tension and drama? Whoopsie.
Same. I was considering quitting one of my two groups and I realized it was because I'm not the DM. The DM isn't even doing a bad job but in the back of my head I am complaining about things.

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Chinese Alt Art edition

Previous >>90344216

>Basics Pastebin

>Anon's Locals Survival Guide

>EX04 Alternative Being questionnaire

>BT13 Versus Royal Knights questionnaire

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I'll argue that spike's true form is the paypig/whale. They don't care about how cool or interesting the game is. Just about having all the powerful expensive pieces.
Given that they've added other categories over time, I'd say that whales are probably a separate psychographic or are a subset of Spike. They care less about the game and more about collecting or hoarding for the sake of reselling. Each one has subsets within it, like how Timmys are also the social players that see the game as a way to get together and have fun.
The other two are on a separate axis and overlap with the base 3.
Cares about specific mechanics and the interactions involving them. Typically associated with Johnny, but Johnnys aren't always purists. It'd be like if a player preferred playing Armor decks, Digi-Burst decks, self-discard decks, etc. They're married to the mechanical interaction, not the deck.
Flavor-focused players. They like how lore and mechanics intersect and favor strategies and cards that are evocative of what they depict. They'd probably get a kick out of Marcus decks because they simulate how Marcus behaved in the show.
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Let's try something, /dcg/.

Aside from the obvious stuff coming such as:

>promo saberdramon with raid/retaliation
>wisdom training

How would you fix/improve Ravemon? Why does Bandai fear the purple bird so much?
As of today while looking for the rb01 box, I've seen those for Pokemon, MtG, Yu-Gi-Oh, and Metazoo. So I think it's just a way to deal with old/overstock and not sell everything in those cardboard sleeves that get stolen all the time
What is there to say? It's a hand rip deck that can't hand rip. It's a full stack deck that does nothing with its full stack. Idk, give it a fucking SR falcomon?

>SoM digivolve into a ravemon from hand or trash for the cost, then blitz
>inherited on deletion look at opp's hand and rip one
There, now it's not a full stack deck any more and it can actually rip

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