>>78730742 You might kill one dude with them since the howling autists insisted that each box crossed off had to represent a dead dude rather than someone rendered combat ineffective from having a megawatt laser go off in front of them, leaving them badly burned, psychologically scarred or whatever else.
/dcg/ - Digimon Card Game General #12Anonymous04/16/21(Fri)22:08:05No.78710976[Reply]
Comfy Bug Edition
>LINKS: https://en.digimoncard.com/ (Official Asian English website) https://world.digimoncard.com/ (Official Global English website) https://www.tcgplayer.com/ https://digimoncard.dev/
>DECK LISTS: https://digimonmeta.com/
>REPRINTS WHEN?! (no one has cards to buy) Bandai has said the next resupply should be coming in "June-July". Keep checking your local LGS's and Targets. BT-04 has also been delayed until June so they can print more of it. If you can't wait and have no other options, your best bet to get cards right now is singles from places like tcgplayer (see links section).
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>>78729289 The Lillymons will help keep things tapped. Having a Tentamon in the stack and her can help control rookie rush to a bit, but you're not using Hercules, so you won't get a ton of use out of Tetamon and Lillymon stacking probably. With that in mind, you WILL be slower with Kokuwamon, but those pierce attacks will mean something more.
>>78729334 Spider Shooter is probably your best choice for removal in that case due to its memory cost. RtGT is nice, but you're not running any tamers that help fix your memory to at least 3 so you are probably going to be memory choked a lot in games meaning the lower the memory is for your cards, the better.
>>78727285 Back with another rough. Some of these are tweaks on existing Eldrazi cards to fit the idea of the set. Others are just making use of existing cards. Even though they're not technically Black, I am labeling them as such for the alternative costs just for organization purposes. CB10/11 are for the survivor faction, although I'm not sure what direction I want to take for them other than going for cheap cards that don't work as well with Foretell/Lurk/Emerge. Still brainstorming something more coherent to do for them. I've also included a handful of properly colorless creatures. I'm building off the processor idea by having a couple exile-matters cards, but nothing that returns them as a cost, so it's not doing a weird combo with ingest stuff. Still a little parasitic, but alongside Foretell and exile-based removal I think it'll work.
>CR04 New card! Updated version of this card using one of the other versions I had shelved and picked via feedback vote. >CR08 New picture/ name based on feedback of trying to find more non-humans/ dislike of the old art. Class typing is a bit of a stretch, but try to deal with it. Was slated for use on an uncommon or rare, but well stick him here. >CR09 New name. Removed the -1 toughness clause based on feedback since red has moved away from that sort of thing and makes it usable with more cards. >CR10 Slimmed down and rebalanced version. Helps put your creatures better power to use. Alternatively it could be "Choose target creature an opponent controls. When that creature dies this turn, create two Treasure tokens. Target creature you control gets +1/+0 until and of turn and fights that creature." if I drop the flavor text. >CM03 New card! Wasn't liking the old card despite no one saying much of anything about it. Reworked into a pure buff type effect that will be part of a vertical cycle that will make treasure that have effects that scale off artifacts controlled. >MDFC02a Decided to just say fuck it with trying to make the vehicle side play off the creature side in theme and function and benefit and just gave the set a beatstick at common. >MDFC02b
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>>78731420 >CR08 Could maybe call it a raider rather than a bandit. Might make the type fit a little better. >CR10 That reads much more smoothly. Based on Pit Fight and Pounce, I think you could safely lower it to 3cmc, since then the extra cost is paying for the ability to get the mana from it later. I think I'd leave off the +1/+0, since that would eat up more space as you said, and it feels like it'd be a bit superfluous.
>I don't have anything outside of doing a land check for your other 2 colors and then an effect based on that A sedge style effect might actually be a descent idea. Also helps get in that small bit of 'lands matter' flavor we were after in the initial stages.
While I'm thinking of it, here's possibly something for white: >Man the Cannons >Until end of turn, artifact abilities you activate that aren’t mana abilities cost  less to activate and Vehicles you control can crew for 2 less. This effect can’t reduce the mana in that cost to less than one mana or crew size to less than 1.
>>78731521 >CR08 Could maybe call it a raider rather than a bandit Done and done. I also noticed that I have very few pirate types. Probably leaned a little too hard trying to make sure it wasn't all pirates all the time. Need to go hard with pirates in uncommon probably along with Treasure/ artifact checks. >CR10 I think you could safely lower it to 3cmc Probably since I removed the +1/+0 from it, but will wait until there's a little more feedback on it to see if there's a contentious for it since that would effectively make it a retroactive 2 cost spell.
Was hard not to slap another evergreen keyword on MDFC02a, but a 5/4 body with Menace is probably more than efficient enough to be an attractive common.
Anonymous /wfg/ - Warhammer Fantasy Gene(...)04/17/21(Sat)10:19:27 No.78717739
>>78731462 >no, it does that in the present - it's your bully telling you it's the normal, acceptable, and preferable state of things that your bloodied face is in the urinal, held there by his hand, just because he's currently stronger than you and can exploit you If the Emperor needlessly mistreats his subjects, he loses the Mandate of Heaven, as one who fails to obey benevolence invites Heaven's fury. In fact, a signature FEATURE of most Emperors that kick off the most bloody and destructive revolts is that they invent new forms of torture to use on random peasants/retainers/their own family members.
You are projecting your own issues with authority onto a system that is explicitly set up to encourage the immediate and lethal elimination of corruption and abuse of power.
>>78731519 >Christopher Tolkien Children of Hurin is more of a crime against Tolkien's legacy than all of the Jackson's films. You are cartoonishly angry about one of the better fantasy film adaptations because you have invested a portion of your ego into a pile of ink and paper.
>>78731528 >If the Emperor needlessly mistreats his subjects, he loses the Mandate of Heaven, as one who fails to obey benevolence invites Heaven's fury if you fail to see the circular logic in this bullshit, then there's no hope for you, commie
>You are projecting your own issues with authority I have stated no such issues, it is (You) who is projecting, because you fail to understand the basic principles of cause and effect >system that is explicitly set up to encourage the immediate and lethal elimination of corruption and abuse of power last chance for you to understand the problem here, moron: >you are the emperor's son, heir to the throne >your uncle murders the emperor, corrupts the court, blames it on you, gets you exiled >he then proceeds to brutally execute and/or exile everybody who doesn't conform to his regime >destabilizes the empire for decades of his unhinged rule, including killing lovers of his unfaithful wife and feeding them to her, then brutally torturing and murdering her >that's not even the third worst thing he did >this is OK, because if he's emperor, it means the heavens willed it, so let's not do anything about it, because that will offend the heavens
We are of the same mind, this Word Bearer and IOrator-anon04/09/21(Fri)18:57:59No.78580874[Reply]
Hello, i’ve noticed a trend of a random nerd being thrown into the Warhammer 40K setting. Having been inspired by the most recent story of a nerd becoming a Necron Lord, I want to cash in on this trend, I hope you enjoy. >be me, be random nerd who loves 40k lore. >I most things about the fluff, from the War in Heaven, to return of the Big Blue Bureaucrat (or the Big Blue Bastard.) >But now, it’s time to go to sleep, if I can. >Wake up to an entirely new perspective.
Starting a light supers game today. I have three characters rolled but I'm starting with one who will hopefully have a resson to meet a second and go from there. I think 1-3 characters is my comfort zone
>>78731123 Do you roleplay when you have multiple characters? Like talking in character and deciding what to do based on their characterization and so on for all three or is it more like just tracking stats for three characters with little to no roleplay?
Hey /tg/ so I'm the guy who made Parchment To Bolter. I wanted to end/start the story how I originally planned to be. I hope you guys can enjoy this journey once again. This is a redo of a redo with completely new written stuff. I want to end it the way should have been. The difference will be that it's much shorter with an actual plot planned out. I hope you'll follow this story again.
While a regular denizen would be in shock and awe being inside a vessel for space marines, this place has become a source of annoyance for her. Other than the tech priests who required no sustenance, there was not much in the controlled portion in the said food. The MRE was big as her head as well and weighed just as heavy as a head would. Though that meant she was able to keep some portion of the food to enjoy later.
With a biscuit in her mouth, 5552 wandered the vessel halls. In the air she sensed the old chaos arrogantly wafting. It was small, barely a taint but she knew that taint all too well. One does not simply live out millenniums and not know what they are. On that, she and the Emperor of Mankind had an understanding: Humanity wasn’t ready. Not even Magnus.
The problem with prodigies was that they were too arrogant. 5552 walked to Magnus’ quarters, tracking down the faint miasma of chaos. She heard the voices, skittering and scratching like the disgusting vermin they are. There was nothing more than she wanted to do than destroy whatever he was working on. However, this was not in her place. She opened the door slightly ajar. She took notice of the materials floating in the air.
‘For the love of all that is life!’ 5552 thought. ‘That child has no business delving into this!’
His quarters, as expected, were cluttered with books in his own way of organization. She wanted to enter his quarters, kick the door down and rush in to stop his hubris. However, it was not time for such action. Magnus’ distrust of his father will be seeded in if he ever discovered her true intentions.
The link was made, and the Emperor was notified again. It may have been a simple telepathic message but a brief quake vibrated her head, no doubt being the Emperor’s anger. His voice boomed.
>>78731577 ‘My Emperor, I fear for the future of all psyker if we let this continue. May I have your permission?’ 5552 asked.
‘No. You will persuade him without revealing yourself. He will know the folly of his arrogance soon.’
5552 groaned in her thought. ‘As you wish, my Emperor.’
The next morning followed with Magnus and his sons awaiting the rest of the report. The assumed conquest was not going well. In the dusty fields, 5552 walked alongside Magnus to another temple. By now she’d hope that Magnus would realize someone like her would not be the wise choice in excavation. As always, 5552 waited behind the frontlines as the final assault was reaching its end behind Magnus.
“Impressive, is it not?” Magnus said.
“It m’lord. I am in awe.” 5552 said with dripping sarcasm. “For what purpose can this servant have in this raging battle?”
“I suppose it is not obvious to you.” Magnus said condescendingly. “You are to explore the temple again.”
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Anonymous Warhammer is going to be for e(...)04/17/21(Sat)10:59:09 No.78718215
Warhammer is going to be for everyone AND YOU HATE ITAnonymous04/17/21(Sat)10:59:09No.78718215[Reply]
I keep seeing all these Warhammer newfags saying "we need gate keeping" or "bros disney is gonna buy warhammer omg we are dead" and frankly it is already too late Warhammer cannot be gatekept anymore there are ways you can do but people will hate me for it but here are the 4 major things that can be done to save Warhammer.
>Remove Emperors Text to Speech >Remove Lore youtubers >Make sure 40k never gets another good video game ever again >Remove Astartes(GW already did that lel)
We need to go back to when the only 40k content on youtube were random DoW clips and art slide shows with heavy metal music playing. As it stands you can push for gatekeeping warhammer all you want but it is a losing battle and we are already in the early era of defeat.
>>78718308 Not if you want to make good money. Then you want to make it as non specific as you can. Specialisation limits you to a group of hardcore fans who are worse to please and worse buyers(because they already bought stuff in the past already, often creating their own content and what is even worse a secondary market). It is much better to have a mildly interested people spend 200$ on your stuff, and then quit.preferably throwing away/stashing the stuff they bought. then have 10k people spend a 1000$, and then next few years nothing. Because with the mildly interested people you can get that milion each year. year ain't going to get 10k hardcore fans spend 1000$ each year, without serious investment and work.
I see a lot of anons here talking about how when something gets too popular it suddenly begins to stagnate.
I always saw hobby stuff going mainstream as more chances chances of potentially making new friends or finding a new friendgroup.
Is the benefit of new players and potentially new friendgroups really outweighed by all the shit that mainstream attention brings? I am aware of the clowns that join hobby stuff for attention alone, but isn't the best course of action is to just not play with them and deny their attention?
Awg /Awg/- Alternative Wargames Ge(...)04/16/21(Fri)16:50:25 No.78705681
>What is /awg/? A thread to talk about minis and games which fall between the cracks, or peoples' homebrew wargames. The >>>/tg/hwg doesn't entertain fantasy (for good reason), >>>/tg/gwsgg handles GW's abandoned stepchildren, and the other threads are locked to very specific games. This thread isn't tied to a game, a publisher, or a genre, let's just talk about fun wargames. Any scale, any genre, any company, any minis. Skirmishers welcome. Rules designers welcome.
>Examples of games that qualify https://en.wikipedia.org/wiki/List_of_miniature_wargames OnePageRules, Mighty Armies, Dragon Rampant, Oathamark, Mortal Gods, Kings of War, Deadzone, Warpath, Frost/Stargrave, Hordes of the Things, Conquest, Songs of Blades and Heroes, Freebooter's Fate, Dark Age, Beyond the Gates of Antares. Malifaux and anything else that doesn't necessarily have a dedicated thread.
>Places to get minis https://docs.google.com/documentd/1D2DbNJ2mYAUxh5P9Pq9NZqS5tXHGn0i2JhZchEwbA2I/edit?usp=sharing https://www.dakkadakka.com/dakkaforum/posts/list/373197.page
>The Novice Troves
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Anyone pre-ordering? Anyone here talking about it at all? Haven't heard anything past two threads. I'm more of a fantasy guy but there's a handful of free metal figures and some plastic sprues you get for pre-ordering a bundle on Northstar, so I went ahead and pulled the trigger. If it's even half as good as Frostgrave, I'll be happy.
>>78730318 There's a pretty good VOTOMS one buried in Mekton (mix up the Mekton sourcebook with Mekton: The Movie's wargame abstraction rules). A Call To Arms was originally a damned fine Babylon 5 game before it branched out to Fading Suns and Star Fleet Universe. Cleaner system than Armada's, feels a lot like the good parts of Battlefleet Gothic. The core engine of Robotech Tactics is actually really fucking good. It's just got some horrible external problems caused by Palladium being, well, Palladium. Unfortunately the fan re-write to make it a universal minis-agnostic game seems to have petered out.
>>78730739 Hell, A Song of Ice and Fire is apparently pretty good, I just don't give a damn about the universe or its fans.
>>78730625 Strontium Dog is a licensed Warlord game, it's on a ticking clock just like Mars Attacks was. IIRC they have less than two years left on the license, and Warlord almost never renews them. Paypiggies throw down most of their cash on the first run, re-licensing fees are generally based on the first term rather than projected revenue because IP companies are greedy, and the 2000AD-verse in particular gets handed from company to company like a cheap whore at a bukakke marathon.
>>78731190 >Anyone pre-ordering? Yes. Debated it for a while but I actually have a use for the extra plastics and I found a US distributor.
>Anyone here talking about it at all? Haven't heard anything past two threads. That's because nothing really new has come out in the interim. No news = no discussion.
>If it's even half as good as Frostgrave, I'll be happy. The new treasure placement rules, smaller bestiary, and wider spread of ability types are really piquing my interest. I think the target numbers for busting open treasure might need to be tweaked a bit though. As it stands the calculus seems to have gone from "risk being exposed if opening it doesn't work" to "throw bodies at the cache until it opens and then hope you have a Runner left".
His whole thing is turning despair and the fear of death into the abundance of life and absence of pain. He's who you would pray to if you were some menial factory working dying of a horrible disease, alone and uncared for.
>>78730059 Because it's easier to be lazy than work hard to achieve something. Nurgle is the reason some anons decide it's easier to become fat instead of working out to stay fit, it's easier to let their basement dwells to become a chaotic mess of moldy cumrags and filth instead than keep it clean. Nurgle loves you for who you are, without you having to change something in yourself to achieve that love; and as in real life, being loved without you deserving that love destroys you
>>78731443 Yes? Because it's not just about that. Rogue isn't as hearty as the fighter. Rogues in any situation aren't as good fighters. Not as strong or as good in combat where they arent taking the enemy by surprise. The Rogue class is about being a thief or smuggler.