[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vr / w / wg] [i / ic] [r9k / s4s / vip / qa] [cm / hm / lgbt / y] [3 / aco / adv / an / asp / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / qst / sci / soc / sp / tg / toy / trv / tv / vp / wsg / wsr / x] [Settings] [Search] [Mobile] [Home]
Settings Mobile Home
/tg/ - Traditional Games

4chan Pass users can bypass this verification. [Learn More] [Login]
  • Please read the Rules and FAQ before posting.
  • Additional supported file types are: PDF
  • Roll dice with "dice+numberdfaces" in the options field (without quotes).

05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
06/20/16New 4chan Banner Contest with a chance to win a 4chan Pass! See the contest page for details.
[Hide] [Show All]

[Catalog] [Archive]

File: kittens2.jpg (137 KB, 499x750)
137 KB
137 KB JPG
How to roll dice: "dice+2d6" without the quotes in the email field rolls 2d6. "dice+5d42+23" rolls 5d42+23. "noko+dice+2d6" rolls 2d6 without showing the roll in the email field.

In the rules department, you can look at http://www.4chan.org/rules - all global and board specific rules are in full effect. Apart from that, only two rules are important.


File: Thamdarul Gate.jpg (471 KB, 1343x2000)
471 KB
471 KB JPG
Please post all quest threads on /qst/


Quest threads that are posted on /tg/ will be removed.

Mate in 8. White to move.
1 reply omitted. Click here to view.
I equip my pawns with devastators.
Didn't they errata those out because of the weird ruling when you promote your pawns? Because the equipment doesn't fall off your new queen, you just can't put devastators onto a queen directly. Some people were saying they should make the equipment fall off, but then equipping pawns wouldn't be viable at all.
E5 to H5
move the diagonal guy to F5
Black king goes to H8
Aryan waifu to H4
Black king to G8
H7 checkers.

Beat it with 3 moves to spare.

g4 -> f5, h7 -> h8 (if he moves forward, its over faster

g3->h4, h8 -> g8,

h4->h7, game

That's 5 moves.

File: 1557291052888.pdf (6.04 MB, PDF)
6.04 MB
6.04 MB PDF
>Google Drive

>Jumpchain IRC Chat


>How to Jumpchain

>Last Thread
6 replies omitted. Click here to view.
I have not worked on my two wips in...almost two months now.

Today is not the day I change that.
Is it wrong to just haul off and deck Celes in Sevens? She reminds me too much of bad Naruto fanfiction.
I've got 5 Wips and all i need are 5 more perks a piece but i just can't come up with anything.
I've started building for Ricrod's Taimanin jump instead of doing any work on WIPs
Stalled due to laziness.

File: kai11.png (441 KB, 435x822)
441 KB
441 KB PNG
What is /tg/'s opinion on associating ranged weapon classes with female combatants in popular media?
It's fine in my opinion. Women aren't as strong and ranged weapons don't rely as much on strength. Give a lady a crossbow and a lever to reload it and she'll do well.
File: 1498507520259.jpg (588 KB, 1000x1414)
588 KB
588 KB JPG
Don't really care.
It's fine. But if you give her a longbow or something and don't make her mega-buff then you're just an idiot.
It can be fine but it's often used as a cop-out. They want to show a woman being an amazing fighter but don't want to put her in imminent danger of being injured the way they would a man.

We should go over what a DM should be.

1. Above all, the DM must maintain a spirit of facilitating and enhancing the fun of the players.
2. Likewise the DM should not expect to have fun; he must always put the desires of the players above his own.
3. PC should never be killed. The DM must find a way to save the PC in such a way that enhances the sense of accomplishment for the players.
4. Player desires must be catered to unless it directly conflicts with other Players.
5. The DM must bear in mind that the game is for the Players, not for him.
6. The DM must be of few words and impeccably groomed, never loud or boisterous.
7 replies omitted. Click here to view.
based gygax
>The screen is there for a reason.
And the reason is that ur a faget.
A good gm rolls in the open.
>What it Means to be a DM
>OP thinks he knows what it means to be a DM
>/tg/ has demonstrated its complete ignorance of what it means to be a DM time and time again.
I'm laughing so hard I think I need a sedative to calm down.
We should go over what an OP should be

1. Be a faggot
>>69816609 checks out
I think a lot of DMs on here are actually just Players who also control the NPCs

File: HeroesofRuinsc01.jpg (75 KB, 761x457)
75 KB
Quick Draw Edition

>Unearthed Arcana: Psionic Subclasses, Feats and Spells

>5e Trove


>Stable releases


Comment too long. Click here to view the full text.
224 replies and 39 images omitted. Click here to view.
what's the difference between goblins, hobgoblins, bugbears and orcs besides size and CR?
File: Grenade.png (124 KB, 368x232)
124 KB
124 KB PNG
From the DMG.
goblins are really cowardly
Bugbears have reach I think.
bugbears have the most retarded, unfitting name.
goblins take it in the ass
hobgoblins are cool.

diorama edition

mold: >>69802965

Fantasy Flight Games’ X-Wing, Armada, and Legion

Star Wars Roleplaying Games (d6/d20/FFG)

Other FFG Star Wars tabletop (Imperial Assault, Destiny and the LCG)

Old links

Comment too long. Click here to view the full text.
158 replies and 41 images omitted. Click here to view.
white wings on an orange mound, that is what I'm thinking of right now
Atris aged quite well, for someone who became a member of the Jedi Council around before the Mandalorian Wars.
Her age is an odd case, given she has seen the Exile as her personal hero and had a friendship with the Exile.
It's because he's a foundling and not Mandalorian by blood.
They don't give any indication that is the case, everyone seems bound by the same rules.
its how they reconcile living underground in hiding with their pride as a warrior culture

File: tFVbQ.jpg (515 KB, 2560x1440)
515 KB
515 KB JPG
Not a happy angel edition

>Warhammer 40k Legends:

>Faith & Fury PDF:

>WarhammerTV Tip of the Day:

>3rd party pastebin

>Downloads; Rules Errata and FAQs:

Comment too long. Click here to view the full text.
83 replies and 20 images omitted. Click here to view.
>What is the best 40k vidya released in the past 5
>and why is it Mechanicus?
Because they still haven't made a Ork game.
Based are you who help us with our pirating ways
Are those new Flyers they gave to the Blood Angels?

I'm new to the hobby and have never seen those before. Can't believe the Blood Angels get a cool flyer that can transport Primaris marines and other chapters don't
Fuck you anon don't you dare make me feel this. I am sure GW will give us our flying melee troops soon
It's not the CG artstyle that is, dare I say it? soulless

File: C1b5XZMVEAE5nNU.jpg (131 KB, 1024x680)
131 KB
131 KB JPG
>You awaken with a violent shudder
>You've swapped bodies with the innkeeper in your sleep

wat do
3 replies omitted. Click here to view.

I make sure the Innkeeper (doubtlessly in my cursed wretch of a body) is kept somewhere comfortable very far away, and relax in the gentle comfort of a simple, happy life.
Keep the inn
First, try to disappear. I don't know who's responsible, but if it's the innkeeper, then (s)he is now in the body of a seasoned adventurer, whereas I am but a lowly innkeeper, and whatever they're up to, they might want to tie up loose ends, and they are likely more than a match for me in spite of my greater experience (besides, if they are capable of such a feat, they may have more tricks up their sleeves than their humble appearance had suggested). However, the innkeeper may likewise be a victim, and therefore it is best to keep an eye on them to see how they react. If the body swap was a trick by the innkeeper to gain more power, or to frame me for a crime by committing it in the guise of me, then it is important that I stop them as quickly as possible. If, however, the innkeeper is just as confused as I am, then obviously the body swap was orchestrated by a third party who fears my power and seeks to hamper my abilities thus. In that case, I must team up with the innkeeper to form an unlikely team thrust together by circumstance that grudgingly learns to work together and save the day.
run to my daughter's room
>obese neckbeard switches bodies with chiseled gigachad
>in five years, their work ethic has caused their initial physiques and social standing to reverse
>obese neckboard doesn't care and switches bodies with the next chiseled gigachad he comes across, continuing the endless loop

>The real fight awaits edition
Previous Thread >>69783862

OP Pastebin:
You can find the Overlord CYOA and other important links here.

>Doubles Tournament Final Prelims Next Time!
Results >>69598183

>Last time on Abyssal Dreameater Raid
17 replies omitted. Click here to view.
File: Spoiler Image (1.19 MB, 200x250)
1.19 MB
1.19 MB GIF
pic related

Very cool write up and plan, it ticks all the boxes: smart, effective, cool, and cute
Thoughts on these? >>69821815
> Do you mean to give spellcasters x amount of disciplines with y amount of spells as well?
While I agree with casters siding disciplines as well for their spells, I don’t think doing it this way would work, as keeping track of 300+ spells is pretty hard
Instead we should have them specify the spells Not inside the disciplines (which would be like 5-10 spells) and let them use anything that matches their disciplines freely
>Recover vitalty when you deal damage with spells (Custom)
If you turn it into an active skill with cooldowns and stuff you can get away with it i think
File: dw.jpg (168 KB, 1680x1120)
168 KB
168 KB JPG
I'm also curious about the scales involved. I forgot the SUN was larger than a normal person, but other than 'a big guy' can't picture the difference in scales now.

FairyDev, any clarification on that point?

Also pic related. Since I took that certain dragon for inspiration I was also picturing something like this with a total of x3 STR (x2 from SAC and another x2 from item). Is it OK or should it be bigger/smaller?

Has anyone here played the Warcraft RPG? Is it any good?
It's better than the actual canon at this point, that's for sure.
It's 3.25e. No, it's not good. Honestly, just file the Golarion serials off of Pathfinder and just slap 'AZEROTH' flavor over everything, and it'll work just fine. Hell, Path of War even replicates the semi-gonzo pauldroncore power level of Warcraft.
>implying that Warcraft was ever good

Okay. The games were good, but the lore was always garbage.

File: 1573653140015.jpg (187 KB, 900x1371)
187 KB
187 KB JPG
>The 'noble savage' trope was initially a subversion of the 'evil savage' trope, but it became so common that 'evil savage' became a fresh subversion of 'noble savage' and now 'evil savage' is becoming so popular that 'noble savage' will inevitably become fresh again.
Is fantasy destined to become nothing more than ever-increasing layers of subversion, as new authors try to pretend that they're more ground-breaking than previous authors by subverting yesteryear's tropes?
37 replies and 1 image omitted. Click here to view.
But Napoleon was Italian. And so was Tacitus...
Oh, and this should go without saying, but Classical Latin is not at all the same as Vulgar Latin - that is to say, the Latin that was actually spoken rather than written. The beginnings of Old Spanish and Old French were starting well before the dissolution of the Roman Empire, and in fact citizens of Gaul would be perplexed by the language of the Iberians in much the same way a man speaking Mid-Atlantic English would be caught off-guard by Cockney. Different countries, different dialects - and as we all know, dialects eventually become languages of their own.

You could argue that Sardinian is the more pure of the Romance languages but that's kind of not true. The Sardinians are a culture of Pre-Indo-Europeans (like the Basque people) and their version of Latin is richly peppered with their own ancient tongue.
No. You gotto include Italy too.
My number one guess is that we are dealing with someone who studied humanities in a university.
Best thread on /tg/ right now.

File: hive world high noon.jpg (498 KB, 1024x683)
498 KB
498 KB JPG
It's a Wild New Frontier Edition

Previous thread: >>69718984


>Downloads; Rules Errata and FAQs:

>Rules & Files

Comment too long. Click here to view the full text.
177 replies and 28 images omitted. Click here to view.
PDF Now.
Kill Team Annual 19 has been converted. 1080ps width, working links, bookmark tree as per my standard.
> https://mega.nz/#!IfQjnIwa!9AHXJ9Akcg8ZDS3AXFHgl2_4h77QdNVDUOHhhEbRiU0
Thank you o glorious pdf bringer!
Hero we need, but one we do not deserve
ty anon
ty pdfanon

Welcome to /wbg/, the official thread for the discussion of in-progress settings for traditional games.

Here is where you go to flesh out the details of your worlds such as lore, factions, magic and ecosystems. You can also post maps for your settings, as well as any relevant art (either created by you or used as inspiration for your work). Please remember that replying to other posters is what keeps the thread alive, not dumping walls of text.

Official Discord: https://discord.gg/yrp9saR

Resources for Newfags: https://sites.google.com/view/wbgeneral/

Worldbuilding links: https://pastebin.com/JNnj79S5

Previous Thread: >>69672569

Setting prompts:
>How do "monsters" (dragons, manticores, big alien jellyfish, mean robots with lasers, whatever) impact the ecosystems they live in? Do they have a stable role, or are they a deleterious, possibly alien, threat?
>Describe a relationship (not directly related to predation, ie not "x is eaten by y which is eaten by z") between organisms belonging to three or more species.

Comment too long. Click here to view the full text.
163 replies and 36 images omitted. Click here to view.
>Do you believe it is more desirable to have believable ecosystems or an interesting gallery of monsters/wildlife/scenery (assuming you must choose)?
I don't believe you must choose. In fact, I believe you MUST have both. However, I believe that the interesting factor comes first, and the believable grounding should be created afterwards to weave the cool creature into the world. A believable grounding adds a weight to the creature which would not exist otherwise.
Also, by "believable" I do not mean "realistic". Mythological ecosystems are cool.
>Your earlier option reminds me quite a bit of Sanderson’s Stormlight world (Rokshar I think it’s called)
I'll look it up. Honestly, the reasons I'm considering rolling it back are that it's moderately difficult to explain why the humans are arbitrarily such dicks that they remain geostationary instead of letting the entire world enjoy alternating rain and sun, and that I recently went back and read my original hastily-typed design concept from several years ago and liked (parts of) how it sounded.
>The planet is shrouded in smoke, dust and ash that has swirled over it for millions of years and settled in parts into impossible islands of solid land far in the air, though in most places the ash and smoke swirl in the upper atmosphere while clouds of water vapor inhabit the lower atmosphere. Occasionally the two will part and there will be sunny weather, which is even more terrible, as the planet is closer than ideal to its sun; Dim, choked sunlight makes it to the surface on even the cloudiest Shadeland days. Much of the planet is functionally underground.
>On the civilised continent of ---- the areas under the shroud are called the Shadelands and the areas under the Sun and Moon and stars are called the Starlands. The Shadelanders are, while often whimsical or given to the thirst for prestige, typically more grave than the Starlanders. In the Winter the Shadelands become almost intolerably gloomy, while in the Summer the Starlands are uninhabitable to all but those who are wise in the ways of the searing badlands.
>Because of Summer's blight, civilisation of the Shadeland standard is only maintained near the borders and in deep valleys that enjoy long respites from the Sun year-round, though in many ways the Starlanders are more culturally sophisticated than the Shadelanders- Owing largely to being basked in the greatest and most powerful magic of the Sun. Magic is the cornerstone of progress.
Skin pigment changes very quickly because vitamin D absorbtion (iirc) affects how wide your hips are, which is a huge limiting factor on the survival of newborns during childbirth. So there's a lot of evolutionary pressure to change skin pigmentation.
If some creatures/monsters have inherent magical power, why haven't they outbred non-magical life into extinction?
Consider that the ability to breath fire is an adaption just like flight or the ability to make and use tools. If the environmental conditions select for them, they will remain in the gene pool. But if fire breathing gave such of an advantage over, take wolves for example, pack socialization, fangs, claws, ability to see in dark, cooperation among kin, then we wouldn't see wolves anymore assuming dragons and wolves competed for the same limited resources and there weren't alternative habitats for wolves to go to.
Or you can just always explain magic by saying that it's magic.

Delete Post: [File Only] Style:
[1] [2] [3] [4] [5] [6] [7] [8] [9] [10]
[1] [2] [3] [4] [5] [6] [7] [8] [9] [10]
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.