In the rules department, you can look at http://www.4chan.org/rules - all global and board specific rules are in full effect. Apart from that, only two rules are important.
1. BE EXCELLENT TO EACH OTHER. 2. PARTY ON, DUDES. (AND DUDETTES)
>>77115014 yeah I think a lot of the cheese comes into effect with plus. With space efficiency and custom made weapons for a few extra cp you can cram extremely powerful equipment into a very small mek. For the smallest mek you can make costs 17cp. With space efficiency you can fit in a max reactive shield for 127cp. Thats a lot but it surrounds the mek in a nearly impenetrable force field for a price that's still in the range of "mass produced".
>>77114676 >Need advice. >>77114705 Don't play Mekton Zeta, it's shit. Unironically find another mecha RPG. Battletech, Lancer, shit, make up a homebrew.
>>77115241 Assuming everyone is down for the anime tone you can easily introduce shield penetration tech for the villains. Ideally you explain to the player that you are in an awkward position. Either they allow you to be impossible to kill or they introduce enemies that completely devastate their build
>>77115356 I'm going for a gundam vibe thats based heavily around designing mass produced suits and sending them to be blown up by the enemy piece by piece. From everything I've seen Mekton seems like it starches that real robot vibe more than anything and allows some petty cool customization. Lancer looks cool but I dont know a lot about it.
Anonymous "Fantasy RPGs are racist, colo(...)01/23/21(Sat)05:20:20 No.77115963
If everybody who responded to this garbage thread seriously was permanently banned and rangebanned then this boards quality would improve tremendously.
Yes they are, but we live in a society with uncountable social evils and my will to stand against them is finite. Correcting this one in particular is a low priority for me. I respect your crusade to hold publishers accountable for it and I look forward to seeing more inclusive and enlightened fantasy RPGs, but for the time being I'm going to keep playing the ones that are around.
>>77116267 If that's true you should probably not associate with people that post here. Guilt by association and all that. Wouldn't want to get cancelled by your like-minded peer group. So.... bye.
A SJW nutters can’t eat a hamburger without knowing the politics of the cow that it came from and everyone who touched it on the way to his plate. It’s like a fervent farcical religion of the simple minded.
>>77115616 I presume this is after we've helped the local lord incarcerate all the region's tieflings?
Our group doesn't have any women, but a few of the pc's have some female companions, so we'd be pretty uncomfortable with this. Also, our patron noble is the most powerful woman in the city, so I feel like we might end up helping her kickstart a rebellion or escape the country or something like that.
Tau are a very small player in the 40k scale and its difficult to include them in meaningful conflicts without accidentally crippling them. They do not have the manpower to threaten the big boy Imperium, about the best they can do is fight off a Waaagh or Hive Fleet with heavy losses.
I'll keep telling it in every Tau thread: For the faction to grow and have a significative impact other than being "those blue guys we don't have the time to bother exterminating", GW need to write or retcon the Tau empire into a huge minor xenos alliance. 1) It would justify someone giving a shit about them if they have allies and assets on keypoints in the galaxy 2) Design and figures wise, it would make them way cooler. I like the Taus, but there is only so much you can do with mechas and bigger mechas
>>77116173 No one gives a shit about Tau, they could have been the equivalent of the Covenant from halo, but the people that want that kind of an army will find themselves drowning in mechs and drones. Moreover lorewise they control so little and do so little that its a shock they haven't been fucking squatted.
>GW launches 40k app for phones >Its a shitty googledoc portal app that charges rent >Nobody wants it >P-pls try free trial! >Nobody wants it >G-get your entire army free! >Nobody wants it >P-pls we have extended the free trial please god just try it! >Nobody wants it
Warhammer 40,000 has the most notorious consoomer paypig audience in tabletop gaming and even they are not touching this garbage. How do you see this ending? being retired and memory holed by GW or dragged along for years but abandoned development wise?
>>77116241 Are you really trying to defend 40k with this when we all know we can pull 30 years of turbocringe out of a hat from its consoomers? is this really the hill you want to die on?
The truth is, we shouldn't be calling these games 'high' lethality, just lethality.
Death is a possibility. It can happen.
Unlike the 2014 baby game where you get 2-5 rounds of flopping on the floor (note: 1-2 hours of time out of game, as the combat drags on) and someone magics you fine when they get around to it. Or you hilariously pop up fine anyway.
After something like this, 'Death at 0' and enemies that aren't made of paper might feel 'high' lethality.
>You'll never be a rural fantasy farmer living out your life with your half-elf wife your seven children as you follow the eternal cycle of sowing and harvesting, broken up by the festivals in town where you feast on the food you all grew from the earth and you spin your beloved around the square in a community dance
Anonymous /osrg/ - Old School Renaissanc(...)01/22/21(Fri)08:07:13 No.77099947
/osrg/ - Old School Renaissance GeneralAnonymous01/22/21(Fri)08:07:13No.77099947[Reply]
Welcome to the Old School Renaissance General, the thread dedicated to TSR-era D&D, derived systems, and compatible content.
Broadly, OSR games encourage a tonal fidelity to Dungeons & Dragons as played in the game's first decade -- less emphasis on linear adventures and overarching meta-plots and a greater emphasis on player agency.
If you are new to the OSR, welcome! Ask us whatever you're curious about. We'll be happy to help you get started on this playstyle.
Beginner guide, decklists and other info:https://pastebin.com/QxKQRhrQ (embed) Vanguard ZERO Important Links and Info: https://pastebin.com/3nvDD2Wc (embed) Up to date fanmade PC online games, 3DS/Switch emulation and Mobile games: https://pastebin.com/7Fj8VqA2 (embed) Cardfight and Buddyfight matchmaking server: https://discord.gg/6xVFD4r
>OFFICIAL Commander website, where you can learn the rules, see the current banlist, and read the OFFICIAL format philosophy, laid down by the rules committee: https://mtgcommander.net/
>Statistically see what everyone else puts in their commander decks based on what is posted to the internet. http://www.edhrec.com/
>Find out what lands you can add to your deck, sorted by category, based on a chosen color identity. http://mtglands.com/
>Deck List Site: You can search for decks that other people have made. Authors often have comments that explain their deck strategy and card choices. http://www.tappedout.net
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>>77085552 Because 95 IQ people can only cope. Same with other media like battletech, where retards will argue that Mechs have to be big, lumbering piles of boxes, not anime trash. While the books constantly refer to Mechs with "grace","agility" and "fluid motion".
>>77085552 Because their brains are so burnt out on 40K they can only recognize someone as powerful if his name is EAGLEGORITORIUM DEATHKILLIUS OF THE BRUTALIRATICUS SECUNDUS with pauldrons so big they have their own gravitational pull.
>>77113406 Did a double take when I saw this thread. Our long running campaign fell apart at level 15/16 but, the dm and me get along and ran through an abridged version of the last five levels or so just a few nights ago. This was the god ship/sky ship/spell jammer that was right around the corner for us.
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