>Everybody: Don't critique others' requests. If you don't like it, don't draw it. • Ignore the bait, you're better than this • Stay on topic
>Requesting: • Provide good, detailed references (pictures are better than verbal descriptions), so the drawfags know what you're looking for. • Do not reply to other deliveries with a request that the artist fill your request next, this is called 'piggybacking'. • Do not make multiple requests in the same thread and do not serially request multiple characters after a delivery. Suggesting several concepts for artists to choose from counts as making multiple requests. • If you're unsatisfied with your completed request, please wait at least one week before you re-request. If someone follows this rule, don't waste posts by complaining.
>Drawfags and Drawfags-to-be: • Feel free to drop your blog/websites/commission/etc information, but if you're dropping your commission info, please consider filling a request beforehand instead of just advertising.
Comment too long. Click here to view the full text.
>>70529849 >>>70528970 (You) # >I really like the idea of the elves just arriving, like the sons of Feanor did when they crossed the Helcaraxe. that's the luatha, crossing the sea and arriving in seshnela
or you could have one of the fading lands suddenly appear in your locale
>>70535450 I dont know if there are any specific pictures of kitori, but their three forms are human, troll, and dehori (darkness elemental) so any picture of one of those could in theory be a member of the nightcult
Anonymous /ktg/ Kill Team General01/16/20(Thu)22:27:39 No.70504961
>>70535481 GK are ok, one of the very few armies that can use psychic powers without commanders. Leader is a a "class" you give to one of your normal mooks that gives them an ability and one tactic, but makes nothing to make them more heroic. You can use characters, but you need a special mode to do it, namely commander, which has his own set of rules, and the GK only have one, the brotherhood commander.
There is a barebones campaign system that allows you to level up all mambers of your warband, but again, its pretty basic. Some anons have come with different homebrews but thats about it for now. The most played mode is matched, which only allows for lvl1 classes, but theres also narrative play that its more or less interesting missions or make your own, including classes.
>>70535148 I kind of wish my group were slightly more retarded. I've been playing with them for ten years, and at this point they're a brutal, efficient team who do everything with a minimum amount of fucking around and a maximum amount of overkill. Which isn't particularly conducive to amusing shenanigans. Or at least the kind of shenanigans that don't involve redirecting a river into the goblin cave and waiting for them all to drown.
>>70535355 To give you my two favourite examples of their retardedness:
From the session today, described above: > Elf approaches the Guard, says something like 'We must speak to the Lady von Wittgenstein! We have information about who caused the explosion in the village!' > Player out-of-character pauses for a moment before exclaiming 'OH FUCK, I FORGOT THAT IT WAS US!'
From Shadows over Bogenhafen: > Himdall the Dwarf finds the corpse of another Dwarf in the sewers. > His player, out-of-character: 'Oh my god, it's Himdall!'
Non meta, newcomer/returnee (noob) and Card lore discussion. CAC allowed and encouraged.
>Yu-Gi-Oh! Online Play YGOPro is an automated simulator. ●The recommended PC client is YGOPro Percy. Download it here: https://discord.gg/ygopro-percy ●YGOpro2 is an HD simulator and has a friendly UX. Download it here:Https://discordapp.com/channels/253945062625378304/305053902867529728 ●For Android, use YGOProES (see their discord server for the download link) ●Duelingbook is a manual simulator. Visit it here: https://www.duelingbook.com/ Hosts should use the tag “/ygo/” and the password “vidya”
Comment too long. Click here to view the full text.
Any of you make terrain? I've got myself some big tables to fill, want to start off with some generic rolling hills scenery with trees, fields, fences, hedgerows and some fantasy buildings, probably the standard generic half-timbered job which are very easy to make out of foamcore and basswood.
What should I do about windows for them though? Any cheap 3d prints, or resin or metal casts?
>>70533497 I'm not asking for advice, just salty that the hardware store didn't have any in their hobby section. The office supply stores will be closed Monday, the first day of my first two day weekend in a month, and I don't want to drive a 90 minute round trip to pick up some foamcore.
Telling me to go to Walmart you might as well tell me to visit the factory in China.
>>70533968 I fucked up in my first post in that chain but I explained twice hence that the hardware store has a hobby section. Canvases, picture frames, balsa wood, children's acrylics, plywood model kits, not traditional hardware store items if I was looking for any of those I'd have no problem. It's not a wild assumption that they'd have a 5 pack of A4 - A2 foam board. It was something I hoped to pick up late on a Saturday afternoon when my options were limited to save me a long round trip on my day off.
>>70535134 >>70535113 STing Exalted myself, I generally find that the best way to put forward a plot in this game is to set about a massive disaster or war and let them sandbox around in the burning wreckage. 9/10 times they wanna go fight the thing that caused the war/disaster, and if you make it a big enough threat that it can't reasonably be assaulted a standard circle without issues, it gets really good. How do you avoid it being assaulted by your circle? You make it unpunchable, or so ludicrously powerful that nothing can fight it on even terms. After all, how in the world do you fight economic depression?
... well, I mean a bureaucracy supernal could do it, but how often does that happen?
>>70535113 I had a session last night that was kind of funny working on this trope. One of my players was wholeselling in Iceholm. He fucked up his Bureaucracy roll and was trying to get way more money for the items then they were worth. Eventually he got fed up and insulted the merchant using charms. Being Iceholm the merchant used a willpower and immediately challenged the player to a duel. They went outside. The player was worried and I played it up. Noting down join battle and getting ready. Then the player walked up to the merchant and did one attack punching him in the throat (the fight was using stone clubs). The merchant is immediately down and out. No damage rolled. I just looked at the player and asked what he expected as it was a fucking extra. He then tried the next merchant while the first merchant was placed at his desk unconscious and unable to talk.
I am thinking of making the merchant an Infernal just to fuck with the players since the player who started this was expecting something. Poor merchant unable to talk will be fired from his firm. Left a vagrant on the street wallowing in his failure of a duel. Now he stalks the party plotting his revenge.
>>70535503 >What kind of manse would you guys like to see? One that's sat locked and waiting for someone with the right 'key' to open it back up again, right in the middle of a city, since before the Contagion. Whether that key is the correct exaltation, a physical object, a passcode - I don't care. But some palace that has been built around in the past 750 years but not accessed.
Anonymous John Carter of Mars01/18/20(Sat)04:52:05 No.70526647
I'm about to join a session of JC. I don't know much about the setting and the ruleset. The GM said that neither is a prerequisite for the session. The question is whether someone knows some nice tricks, or things to avoid?
>>70528793 In-game combat is more complex than just the creatures' stats; for instance, if they start from further than 40ft away the halfling commoner with its +2 DEX can easily fire away improvised weapons like rocks, and being Lucky they reroll any natural 1's; then consider that a halflings are rarely solitary and are likely surrounded by friends and family who are brave and will come to their aid; the commoner might also be doing field work so they'd have a shovel or a rake to fight with; they could climb up a tree, run away to the safety of a building or even attempt to use their +1 CHA to try and scare the mastiff away. Relying entirely on their stats is doing the halfling's higher intelligence a disservice.