/awg/ - alternative wargames general: Spartan Tears editionAnonymous06/18/19(Tue)01:19:04No.66823770[Reply]
>What is /awg/? A thread to talk about minis and games which fall between the cracks, or peoples' homebrew wargames. The Historical Wargames General doesn't entertain fantasy (for good reason) and the other threads are locked to very specific games, so this thread isn't tied to a game, or a genre, let's talk about fun wargames.
Any scale, any genre, any company, any minis. Skirmishers welcome. Rules designers welcome.
>Examples of games that qualify https://en.wikipedia.org/wiki/List_of_miniature_wargames OnePage Rules, Mighty Armies, Dragon Rampant, Of Gods and Mortals, Frostgrave, Ghost Archipelago, Hordes of the Things, Songs of Blades and Heroes, Freebooter's Fate, Dark Age, Beyond the Gates of Antares, LotR, Warmachine, Epic and anything else that doesn't necessarily have a dedicated thread (gorkamundheim).
>Places to get minis https://docs.google.com/document/d/1D2DbNJ2mYAUxh5P9Pq9NZqS5tXHGn0i2JhZchEwbA2I/edit?usp=sharing https://www.dakkadakka.com/dakkaforum/posts/list/373197.page
>The Novice Troves https://pastebin.com/MjtsC8AX
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>>66848185 In 40k and Warhamms/AoS yes. Malifaux I went full 'your dudes' doing a Hospital staff with a McMourning Guild list. However everyone else has been played straight. In Dystopian Wars, being something I bought for cheap with my brother for just small games at home, we never had anything for the British or French fleet, they were just two fleets that would battle each other.
>>66866728 Aye. It just feels like they took the "baseline human guy" (5s in Agility, Accuracy/Shoot, Strength/Melee, 7s in Init & Command) and made 1 change to their statline or gear selection, repeatedly, for every unit in the game.
TnT were all kind of similar due to largely being variations of humans as well, but it didn't feel so strongly similar there.
For GoA/WoE I can't tell if I'm silly for expecting much more, or what. I mean what the stats are themselves is fine to me, and I don't really expect or want 500 special abilities on everything, so...what else do I want? A few more special abilities? Stronger variations than +-1s on a stat? Dunno.
>>66848185 When doing historicals I will try and be as precise as possible when it comes to my dudes. Example: if it's a company-level WW2 game I will research as far down as possible (usually get stuck at regiment or battalion), find a cool engagement they were in, then build around that. In non-historicals I usually find the nicest bit of fluff in the setting to build off of, but I'm obviously way more flexible. I actively avoid any named units for those.
Okay so here's what I got. Mostly the Osprey Wargames and Too Fat Lardies, and of course SAGA, with a few other bits & pieces. I have a much bigger collection at home that I do want to add over time, but it's slow going cleaning up and reformatting stuff inbetween work and actually enjoying wargaming as a hobby, so patience is required.
>>66866576 Alright, name five published traditional games settings. No anon, your setting that doesn't exist and some random fanfic art doesn't count. Bonus points for sex being a regular thing and not the occasional rape.
Anyone running Cyberpunk 2020 games? I've been working on a campaign to play with my friends because I picked the core rulebook up for $6 at my local store on the used books rack, and looking at it, honestly I think it might be the best cyberpunk game system I've looked at so far.
Sure it seems kind of "antiquated" as a setting, considering it depicts the futuristic world of <next year> but it makes sense when viewed as an alternate timeline instead, I just wish more cities were given as much detail as Night City is, which gets more attention than most entire countries do in the setting.
>>66866688 Hawaii is described in Home of the Brave as a military area that still has large touristic spots. The US military controls the islands and the military police is the islands' only police force. Gun control is extremely strict.
>>66849524 Game sucks. Probably the clunkiest system I've ever seen in a mainstream TTRPG. Lot of unecessary complications, shit like it being hard to have a fucking general high school education and specialise in something, only really being able to competently use 1 or 2 guns, basically being wet paper in combat unless you min/max for combat and nothing else, class abilities often being vague soft or situational
>>66850998 >Could the elder scrolls be a good tabletop or total war game no because CA are hacks and can't handle games with multiple unique units as evidenced by the massive difference in quality between Warhammer 2 and Three Kingdoms.
anyone happen to have, or know of, a map with a whole shit ton of extra text around the borders of the image? Or maybe it was just the bottom.
It was a big ass image, water was blue, land was sandy brown. Main focus was a big sea kind of in the middle of the image that opened to the west. The bottom also had some lore and stuff with it and two moons.
I could've sworn I saved it but I can't find it anywhere. Honestly can't remember if I saw it on /tg/ itself or some link from /tg/.
I don't know about painting god, he's just a patron saint of the hobby. Nobody would call Bob Ross a painting god, but people still really enjoyed his show because of his attitude and presentation. It's the same thing for Duncan.