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Much like with the Roman Empire, it's hard to believe Sonic could reach such heights as S&K yet collapse shortly after that.
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>>
>>8933226
That's a very smart take I've never seen before and meshes with my own experience of 3D Sonic.
>>
THE ROAMING ROMANS
>>
Are any of the post-adventure games any good besides Generations?
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>>8933686
Nintendo's 2D games are some of the few franchises who transitioned unscathed as fast. There's only a handful of other cases. A lot of franchises sat out fifth gen
>>
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>>8934610
Advance series, Rush series, Colors for the DS, and I guess Mania. I personally prefer Unleashed over Generations but will admit the game is flawed and if you don't like medal collecting or the Werehog then you probably won't enjoy it too much. Sonic 4 is okay, supposedly the Boom games on 3DS are not that bad

I really like Gems Collection, it was one rare occurence when SEGA actually acknowledged some of the really obscure games like Sonic the Fighters

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How big was Donkey Kong mania in the early 80s?
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>>8932851
what's funny is that, days later, you're still hurt by it
>>
>>8932445
Sonic 2 was acknowledged as a good game, but that's about it, and there was never a mania.
>>
>>8932460
>Seeing dragon's lair at the arcade in 1983 was mind-blowing.
It really wasn't. If you were actually intrigued enough to give it a try, you quickly found out just how simplistic the "gameplay" was. The fantasy the cabinet was trying to sell you was actually being able to control the Dragon's Lair cartoon. The reality of what was essentially an animated "choose your adventure book", rife with cheap deaths, and solely reliant on guesswork followed by rote memorization dawned on you pretty quick after the first quarter or two and then you wandered off to play something with a bit more player agency. There was a reason it was hot for a month or two and then failed spectacularly. The magazines at the time were briefly hyping a sequel, but I don't think that ever happened.
>>
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>>8930976
Zoomers and basedlennials don't remember that at one point arcades were THE gaming platform
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>>8930976
You tell me.

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https://www.youtube.com/watch?v=3Px16r5VKyk
https://youtu.be/odPJN_lZJgY
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>>8932414
Altered Beast was a looker at the time. It had very big, detailed sprites.
>>
>>8932281
>>8932414
probably because the number of colors increased. If you previously only had a few bright contrasting colors, the best way to show off the new higher number of colors was to show the many shades of similar colors. It looked new and exciting in contrast to the circus clown colors of older graphics.
>>
>>8932627
Not to mention that isn't even the arcade version he posted, that's the genesis version.
>>
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>>8932414
I thought >>8932281 was referring to the distinct "soft" quality of arcade visuals up during the late 80s and as late as the early 90s (or videogame visuals with less limited palettes in general, such as early VGA, Gen and even SNES games etc). In other words the actual lack of contrast in the visuals.

It's just a matter of how pixel art evolved; it was a brand new visual medium and like in any other it took some time until artists working with it figured out how to make the most of it; how to make important elements pop visually, suggest texture and complex shape rendering, etc. Also, when color palettes started getting larger the artists had to change their mindset to fully take advantage of them after years of using an extremely limited and economic approach.

So the answer to OP's question would be: "Because time is linear"
>>
>>8932627
>>8933009
The color theory isn't very good though. Very muted coloring makes it look drab.

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It was a stinky shit unfortunately, You let me down again /vr/...
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>>8934354
You had a wide variety of enemies and weapons. The boss ghosts were also charismatic. It's really cheesy like a B-movie with also some decent atmosphere. I don't really see what there is to hate. It's basically equivalent to RE4 for me.

>>8934398
I discovered it from some IGN top 10 horror games of all time list in 2008 or around then. It made it look way spookier than it actually is.
>>
>>8934398
Yeah, there have been a lot of videos lately of this turd, "Muh retrospective" kinda thing...
>>
>>8934410
>It's basically equivalent to RE4 for me.
Pretty much this.
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>>8934354
why
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>>8934559
Western devs.

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Is this double retro?
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>>8933072
It's retro but not double retro.
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>>8933072
yeah i think so
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Spur is best weapon.
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>>8933385
What didn't you like about Undertale?
>>
It was released originally for Windows Xp, so yeah.

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Do you collect prototype games?
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>>8933057
who doesn't
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>>8932826
I reckon the next NES holy grail would be 'Ultimate Journey', which seemed like an Injun themed Ninja Gaiden clone. Considering it was by Bandai, it was either developed by TOSE or Human Entertainment. It at least existed in a playable form to get screenshots.
>>
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>>8934452
It's an ancient story involving grapes.
>>
>>8934452
Its use cases are extremely niche when compared against alternatives yet it gets shilled unrelenting in unrelated threads as we see here.
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>>8932752
Euphorically based

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Playing SH for the first time, I'm in the school hell, should I use my pipe more? Hits don't really stop these kids, and they come in pairs. I always get hit, and stamina seems to be the most valuable resource.
Is it fine to use ammo freely throughout the game? Seems pretty scarce. One thing I understood is there's no use in killing gargoyles in town, they seem to respawn and it's easy to run from them.
Speaking of stamina, it seems like even low-tier medicine works best when you're almost dead. Healing while red seems to get you back up to green immediately. Is this correct?
Do you even use the knife? Seems useless.
Please don't reveal anything else, I want to learn everything myself.
21 replies omitted. Click here to view.
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>>8933835
Cool, so it's like a placebo effect that makes you feel safe, but at the same time, it doesn't beef you up, so you always feel on edge, and you're incentivized to both use your medkits more, one-by-one instead of gulping them down in one go, and instead of being a number, it makes it feel less like a game and more like an experience.
Insane game design.
>>
>killing the beast frees you from hell
>church bells ring as if to cleanse your soul from evil, they celebrate your victory, create a sense of urgency and an unsettling ambiance all at the same time
holy kino, these guys knew what they were doing
>>
>>8933578
>zoomers are playing your videogames
uh guys...something needs to be done about this.
>>
>>8933774
Yeah, man, the rumors about new silent hill games
>>
>>8933578
Good god this post reads like if a 14 year old typed it. Just play the damn game you fucking moron. Its like you youngfags are so scared of actually enjoying something most of your peers wouldn't. Stop giving a fuck about such stupid shit and allow yourselves to like other things. Once you get older you will stop caring so much about petty shit like that OP.

Why did they downgrade the music
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>>
>>8929761
alpha 3 has a better roster in general
>>
>>8931825
Shiturn version is gimped too
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>>8929748
SFA3's music is great and it was nice hearing something other than remakes of SF2 songs where only one (Ken's) was any good. Most of the non-remake songs are pretty dull except for Rose's and Charlie's. Most everyone's A3 themes are either on par with their A2 themes while some (like Gen, Dan and Birdie) are way better. Only truly bad song is Dee Jay and it's fucking Dee Jay, who cares?
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>>8929426
Just play the CPS2 version instead of masturbating on that dead console.
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>>8932741

I played through both quests of Zelda 1 two times in a row in the span of two days. Why? Because I need recommendations so I can finally stop playing it and try something else. Let's discuss early action-adventure games
1 reply omitted. Click here to view.
>>
Time to delve into the rabbit hole that is Zelda Classic, OP. Go to PureZC and try out some fan quests. A lot of them are shit but there's a handful that are excellent. Personal recommendations are:
Link and Zelda: Panoply of Calatia
Zelda's Butt
Link's Quest for the Hookshot 2
The Depths of Malice
A Link to the Shadows
In the Lost Kingdom of the Banana Blood God
Mike's Funhouse (save this one after you get more familiar with some of the shit people pull in Zelda Classic)
The Slipstream
Quest 744
Isolation
>>
>>8934405
im not going to waste time on this, can i have real games
>>
>>8934407
You're on your own there buddy. Your loss.
>>
Neutopia
>>
>>8934405
I'm not really into ROMhacks, sorry

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Why is his name Sodom?
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He's named after the heavy metal band. Poison and Sodom are musical references; in the SNES port the male version of Poison are Sid (Vicious) and Billy (Idol).
>>
>>8932761

Because he's named after a band. A lot of character names in Final Fight are references to bands. The Japs probably had no idea what the name meant they just thought the music was cool.

https://en.wikipedia.org/wiki/Sodom_(band)
>>
>>8933664

not to mention there's two enemies named Axl and Slash.
>>
Cult post-punk japanese band
https://youtu.be/cXIv5ReVUpI
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>>8932840
that's hot, not sodomy

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every once in a while i remember fightcade exists and spend a few hours on it. i'm not good at fighting games but the novelty of watching two brazillians play sf3 and having the inputs piped over the internet into a game running on my computer hasn't worn off yet. also got some games of tgm2 last night which was fun
what do yall play on fightcade?
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>>8934003
If 4chan isn't my friend, that would mean I have no friends. 4chan is more than a friend to me though. They're like the family I never had.
>>
>>8934120
Victim blame bullshit and if tried being perfectly anonymous you still deserve to get fucked because it's tuesday. Imagine ruining some guy's life over Street Fighter
>>
>>8934116
Love you, son
>>
OP here, i forgot people dont play video games on this board
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>>8933979
I'm the same way, although I mostly watch Vampire Savior because of boobies and ass. I tryto play online, but it's not as fun as in-person matches. That being said, I can understand the appeal of fightcade.

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Not 100% sure if this fits into here, but any of you play any like old school browser based text mmos (Example - something like urban dead)
I know they aren't on a console or anything but they certainly seem rather retro considering they are a dying breed of game

Anybody know of any active ones? The only one I found that has an active playerbase is Nexusclash, which is confusing as fuck to start off in but fun once you get used to it
Link: https://nexusclash.com/

Screenshot is an old screenshot of the game I found online.

But let me know if there are any other similar games still around. I know UD still exists but its not that enjoyable to me anymore
>>
Hellrising
>>
I played https://www.urbandead.com/ for a bit. It was okay
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>>8934061
yeah its okay, its just now that I have played nexus clash and the level of stuff you can do in it itll be hard for me to go back to Ud
>>
Anyone remember Kabal's Invasion? Played it in the early 2000s, space RPG type thing.
>>
I miss LOTGD so fucking much. It was such an easy bare bones game, but for some reason I remember playing it a lot when I was a kid. Nowadays it hass between 1 and 0 players. That and TheWrestlingGame. But TWG sucks - it's nothing but pressing buttons at random intervals to improve.

http://lotgd.net/home.php?

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are the fats anymore reliable
every single slim ive seen has a fucked laser
how is that even possible, isnt it the same? its newer shouldnt it be better
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>>8933338
you can use basically anything with that but I use the duelshock 3 because it has almost the same layout as a duelshock 2. it can also use wired controllers like the kind hori sells.
>>
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>>8933734
first gen slims could be hardmodded for HDD
>usb was damn slow for games
Use your pc network cable or that new sd card adapter
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>>8929496
There are significant variations in the hardware used in the PS2 fats. You can't really group them together.
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>>8934194
Any PSU you can get the proper stable specs out of to match the rails on the system will work, technically.
The PS2 has a 4-prong interconnect between the mobo and PSU board though. Slims have the PSU as part of the external plug.
>>
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>>8932584
Well I loved my PS2
But it died
And my Game Boy Color too
Then it died
I'm searching for
Something which can't
Be found but I'm hoping
I still dream of arcades
Though they died

What are some Japan-only GBA games you can recommend?
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>>8922006
Klonoa Heroes
Fire Emblem Binding Blade
Tomato Adventure
F-Zero Climax
Metroid Fusion (has difficulty settings and a few other changes)
Mother 3
Boktai 3
Rhythm Tengoku

These all have translation romhacks as well
>>
Wankuru is part of an underrated puzzle series where you chain by giving dogs matching homes
>>
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Check out Marie, Elie and Anis no Atelier. Your former teacher tasks you with making books for the academy's library over the course of 5 years. You start with the two main characters of the franchise's first two games, Marie and Elie, and can have them act independently of each other. It's pretty cool seeing one lead a party of adventurers to a mountain to gather synthesis material while the other is slaving away over the alchemy pot at home to meet a request deadline.
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>>8930641
The art here reminds me of those Square remakes for Wonderswan
>>
Based

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God I love dungeon crawlers, let's talk about dungeon crawlers, any of them
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>>8930186
Uhm, not very. Vita is kinda expensive, I got lucky at a pawn shop years back. Games are high too so it may not be worth the money, cool machine with lots of fun games.
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>>8932504
I remember it being difficult too. I think they removed healing items.
https://www.youtube.com/watch?v=3-j35wp_uFE
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>>8924450
The best part is, mods now ban you on sight.
>>
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>nobody's posted KF yet
for shame
>>
>>8922185
I only played Shining in the Darkness, and fuck me it was boring. I've finished about 1/4th of the game before the novelty of drawing my own map wore off
Honestly, I don't know how you all do it




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