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This is a place to discuss topics about visual or graphic design. Requests for photoshopping or free work go on /wsr/ - Worksafe Requests or /r/ - Adult Requests as appropriate.

#/gd/ @ irc.rizon.net
#4chan-gd @ irc.freenode.net
http://graphicdesign.wikia.com/

>What literature should I read to get into graphic design?
The sidebar on the /gd/ wiki has plenty of book reccomendations.

>What programs do I need to get started?
-Vector
Adobe Illustrator
Corel Draw
Inkskape


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>Can somebody photoshop X? Can somebody make me a logo?
All requests for photoshopping belong on /wsr/ - Worksafe Requests or /r/ - Adult Requests. /gd/ doesn't take requests or do free or even paid work sometimes. However, if you're new at something, asking "HOW can I X?" rather than "CAN YOU make X?" will give you better results.

>Can I post some of my work for critique?
There is usally a critique/What-Are-You-Working-On thread, and that is where work for critique go.

>Can somebody find [font]?
http://www.mediafire.com/download/027xjs3ujvyqxmd/Fonts.zip
also check out your local torrent site or the font-share thread.
Remember to share and not just take. Also remember that using liscensed fonts in commercial works is a bad idea.

>Where can I find inspiration?
http://www.behance.net/
http://dribbble.com/
http://graphicdesign.wikia.com/wiki/Inspiration

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Hey can anyone here please replace the words on the board with "My Goods" please
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this ain't a request board newfriend
>>>/wsr/
>>>/r/
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cash app me 3 dollars and ill send it $jacobsartorius
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ah shit you right
ty

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and can you make a living with it?
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You can’t make a living if you name the kike.
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>>366857
art and gd are commercial activities, like advertising. you're only feeding the beast.

but thats not necesarrily as cynical as it sounds. its been proven that you cant fight capital. actually helping it paradoxically leads to its degeneration and further fracturing of the social

so i guess, in a way yes sort of but not really. you cant fight anything with art or design. BUT art and design are very real potent forces in the world we live in. much more than stemfags would like to believe. they only seem so insignificant because they are so all encompassing. an ant walking on a balloon cant know its a balloon. ISIS cut people heads off on live camera for a reason. its graphic. it gets people going. on the surface it seems anatagonizing the us would only end in its destruction, but in reality at the time it was exactly what it needed.

art and design is sort of that way. it gets people going.

by art though i dont mean art you see in galleries, and by design i dont mean your shitty logo. those two are dead disciplines.
i mean things like video games. and interactive media. radical UX design
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>>366874
trump, tekashi 6ix9ine, jobs, musk, hip hop, duchamp, ISIS.

Like a woman, capital lusts after that which is dangerous and different but still vaguely familiar. It consumes the different but in doing so it's characteristics change according to the absorbee. This allows capital to become even more dynamic but also opens the space of possibilities for new narratives to form. The ever multiplying number of differences and narratives and sub narratives and sub sub narratives has the possibility of overwhelming capital or perhaps changing it to the point where it truly isnt really capital at all. Or at least where it fundamentally changes how it operates. This is probably the best that can be hoped for.
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>>366857
Exhibit A

https://www.youtube.com/watch?v=fqAGF_OOZ0A

Are there any more like this out there?
>>
>can you fight evil with gd and art
You can fight "evil" (see: opinions that aren't my own) through any medium.
>can you make a living with it
Depends on which opinions you view as "evil".
If your political views don't align with what is popular and safe to think, than no. In fact, you're more likely to lose what you already have by trying.

Browsing this board, I can very clearly see that 4chan cannot into graphic design.
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can you chug 5 liters of bleach instead of polluting the fucking board ?
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Kinda low effort picture. Use Photoshop
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>>366770
I do think there's a few good designers on here but none will post their work since there's not an incentive for them to do so. If you post something good here you'll only risk getting your work stolen and your name associated with 4chan.
>>
I really like how you used the cat's expression to show how much passion you have for graphic design.

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Hey, I'm working on a logo for a local indie dreampop band. The name is Stary and I'm in desperate need of ideas on how I can incorporate a star along with the text within the logo.

I would like to stick to three colors mainly paleish. Thank you.
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>>366850
or you could take inspo from japanese magazine covers, which are bubbly and quite coloured
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>>366838
Oh, shit I know the bass player in that band
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>>366850
lol no this is all fun practice bs. Nothing serious. Thanks for the criticism though!

>>366852
I hope not.... * sweats*
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>>366862
We hung out on I94 at the one protest
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>>366838

Add a star instead of the "a"

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What are some guides or outlined structures that can help a self-taught graphic designer things that will help them improve their craft?

For example: boards like /ic/ or /fit/ have a lot of in-depth guides and go-to books or methods that they mention in order for a beginner to grind out and study, in order to improve their fundamentals or understand. Does /gd/ have any of that? I've read the wiki in the sticky, but it's not very fleshed out.

All I'm wondering is if there is any structure or guide you guys would recommend to get start in graphic design more and make noticeable improvements (ie start reading this book, the move on to this, and read that next, etc)

TL;DR What are some fleshed out guides, books or methods that outline what books to read and what to study as a graphic designer. The sticky wiki is lacking info compared to other chan wikis.
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>>363271
Don’t know if it was mentioned but Type Matters is a good book to learn good type also there’s the famous book about the swiss grid that i don’t remember the name of
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>>364989
>hmmmmmmmmmmmmmmmmmmmmmmmmm
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>>363282
Lmao
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>>363895
>if you know how to make and develop a brand, you can make massive profit
It baffles me that people don't understand this.
>>
Do you specialize or remain a generalist and what is more profitable?

Design a new flag for the USA.
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>>364872
>>366548
>Colony flags
I think you're talking about different flags. Check out Canada's old flag, it is indeed terrible.
>>
If you're gonna change the flag you should change away from stars and stripes, no one would care for a new flag that's essentially the same but more aesthetic at the expense of A. Tradition and history and B. buying new flags
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also a couple other flags for the gay parts

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Where should I go if I want to buy some good, clean web templates? Tried some free ones and they all felt sluggish, slow and unresponsive.
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>>366849
my guess is that it's fisheye lens shot. something similar can be achieved with software panorama I guess
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>>366849
This is a fisheye lens shot like the poster above said, but you can also achieve something similar with lens correction tools in lightroom - I think that's what they're called. They exist to fix issues like this on normal lenses, which sometimes have distortion around the edges of the picture, but you can also screw with the values to do things like this
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Where i can download free 2d game assets? like those that are in itch.io. but i don't want to pay
>>
do any of you guys have expirience with printing tshirts?
which method is the most reliable in terms of quality of the print and lasting longest
>>
>>366878
I'm fond of silk-screening but it takes time since you have to prepare a different frame for each color and has little flaws (which give it character)
vinyl looks fine but can be uncomfortable (shirt might stretch but the print won't)
sublimation looks fine but wears off with time/washes

Hi, does anyone know what text font is what it is using in this manga?
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>>365705
possibly Wild Words?
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It is hand-lettering. Not a font.
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>>366661
take your bad bait back to /b/
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>>366664
It is true, it is a common profession in the comics industry. And it explains all the variation.
>>
>>365705
comic san espaniolla edition

Hey Guys,

I'm struggling for ideas.

Any one got any advice?

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Hi /gd/ I hope this is the right board for this question.

I'm planning to work remotely for my design job. I do lots of CAD modelling, rendering and illustration. My current laptop is fine for my needs but I would prefer using it as a private computer instead of for work. I was wondering what kind of compact desktop I should look at if I want more processing power, graphics and storage space for software and large files.

Thank
>>
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>>366863
it depends of your budget usually something like i7-i9 core, at least 16 RAM, any Nvidia RTX, Dell Ultrasharp monitor, at least 1TB HDD storage and 1TB as SDD. also check the PC built general at /g/ they have useful info and tips in the OP. >>>/g/71050143
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>>366871
My current laptop is i7 with 16GB ram and 500GB internal storage. Since its a laptop it suffers from completely average graphics card specs. Thats why I think a desktop might suit my needs a little better.

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How do you resolve a situation where two headings which both have 'space before' and 'space after' crash? The white space is huge and inconsistent. If I removed the space before on h2 I would stray from my 13pt baseline.

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made this shit a few years ago, thoughts?
>>
Arbeitsamt Deutschland
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>>366762
Get rid of the drop shadow and change the colors. Maybe increase the spacing between the shapes.
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>>366762
>made this shit a few years ago, thoughts?
it's shit. doesn't represent anything, shapes don't fit well together, 3 different widths of lines destroy any sense of harmony.
>>
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Why the colors?
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>>366762
give the shapes more space, they're too cluttered next to each other and won't look good in a smaller size, since it will look like they're combined shapes. also the spacing in-between the shapes are uneven, measure them and make sure they're all equal; it looks very unsatisfying.

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post cool looking shit that you made
>pic unrelated
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>>361082
>compliment == samefag
retard
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>>365766
telling people their cringe when you're using reddit tier reactionary images. This style is for a specific audience, Ironic or not the style is reminiscent of older graphic design for rap albums.
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>>366131
"looks like the music is intended for 10 year olds" you're one of those faggots, huh.
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>>366312
the smokes curve looks bad if i have to be honest, space it out more.

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I'm personally not fond of the whole deal where the fashion companies turn their serif fonts into sans serif. If their brands were placed next to each other you could barely tell the difference, not to mention nothing very creative has come out of these designs, no real sense of distinction.
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>>366343
Those container designs aren't necessarily bad. But, a little bland. Could use more color.
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>>365290
Honestly, 1950 and 1962 were the best ones to me. Also, is that Handel Gothic?
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>>366331
Just makes it easier for radical designs to stand out in the future. Short grotesques and pump serifs like there is no tomorrow.
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>>366317
>McD, On, and Ald's
My favourite shout from Skyrim.
>>
What's not to like?


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