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Last thread: >>6439732
Talk about CRT's. Take pictures of CRT's. Shit on people's choice of signalling. Shut up about scalers.
>I wanna take pictures
Good. Shoot at 1/60, 1/30, or maybe 1/15 for NTSC, and 1/50, 1/25, etc. for PAL.
If using a phone, try to shoot RAW to evade shitty filtering. If you can.
Open Camera is a good Android app. I ditched iOS before you could shoot RAW on it though, so IDK there.
DSLR's are great, too. But use whatever you have.
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I use retroarch for all my emulation on the wii.
IDK about individual standalone emulators.
I have played 240p GBA on wii though, yes. Hard to get it in the right aspect ratio but for me it was doable.
im gonna be real with you, handling that thing without a hazmat suit when its stored inside anywhere with proper ventilation will give you aids.
sorry one last question
what's the RA controller support like? Can I use a DS3 or other USB controller?
Start by cleaning the exterior. Then crack the case open and start inspecting every inch of the guts. Take a multimeter to the capacitors and verify they're all within spec. Check to see the main fuse isn't blown. Once all that's done and you feel confident put it back together. Cross your fingers, plug it in and watch the magic smoke come out
Thank you, Anon, much appreciated.

Because I saw them mentioned in this thread so I assume they are well regarded.

Rampart (the best town) Edition
HOMM/MM pastebin: https://pastebin.com/6G9B1cMA
Previous: >>6399651
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Pole here, so both of those are imported issues for me, just like "too high beef consumption" and few other, American-specific """"""problems"""""", that are grafted into different countries and confuse the hell out of people, since they are alien and/or non-issues.
tl;dr you couldn't pick worse examples of obsessions
Is Might and Magic 8 better than Might and Magic 6?
Not really, the game is shorter and dragons are too easy to abuse, but it's not that much worse either. I would say 7 is the most fun one.
No, but it's still a good game. The dungeons in the 2nd half are just pretty bland. A few of the hirelings are massively imbalanced, but if you stay away from those the game plays well. The pastebin says it was planned as an expansion to 7 rather than a completely new game, and that's what it feels like. If you liked 7 you will probably like 8.

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There have to be beautiful autists that have obsessively complete music collections of game soundtracks across every console and computer, with proper tagging & artwork...


Yet there's nothing online of these kinds of organized collections/packs. Scattershot game soundtracks with questionable bitrates and ID3 tagging is the norm for anything you'll try to find with google, or on archive.org & zophar.net

Private trackers have almost nothing as well.

The fuck?

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did anyone ever notice this?
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it's a handheld you mong

I'm going to assume op is talking about getting past the knights shield using a jumping slash... which is really the only way I've ever fought them. Trying to go toe-to-toe with them is too tedious.
>getting past the knights shield using a jumping slash
This technique is such common knowledge that it didn't even occur to me that he might be asking about it. What a lazily made thread.
Can we stop these troll threads?
You mean zoomers talking about something without something without saying what it is? Yes, all the time. Zoomers are such mindless NPCs that they can't imagine everyone isn't thinking exactly the same thing as they are.
not that idiot

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How can one game have so god damn much soul?

Just listen to this. Listen to this and tell me that this doesn't speak directly to your soul
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SF > MM > BoF > RE
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I really love this game, from the world, to the visuals, to the music and the solid gameplay it's an actual classic and should be required for all vidya players.

Also Momo is best girl, autistic muumuu wearing rabbit girl with a cannon. Rei is best boy since he's hot.
>Don't play 3 or 4
That's just a bad opinion.
Man if BoF 3 didn't have such great artstyle and music I would've dropped it after child arc. Adult arc dragged on for too long.
Same can be said about my life.

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This game is a legit chore to play. Anyone putting it up there with the likes of Chrono Trigger or Final Fantasy VI must be insane.
I agree, rolling numbers my ass.
RPGs are a chore by design.
Feel free to hate me and say I have shit taste while being literally braindead or whatever for having an opinion but I honestly like Earthbound far more than Chrono Trigger. Don't get me wrong, I don't think Earthbound is the best SNES game in the world or whatever (though I do love the charm and some of the music personally) but I uniroincally think Chrono Trigger as a game was worst off for being a turn based RPG. Let's be honest, turn based RPGs were designed to be kinda boring and only existed because they were easy to make with the limitations they had at the time. I liked many RPGs as a kid but I also lacked many of the options we have now when I was a kid. Hard to say I am a fan of turn based games unless it is something like Shining Force where it actually make sense to control your units one by one outside of real time. Any RPG I do play are either live action or basically let you play the game like a management simulator. Not retro but only turn based game I recall having legit fun with was Digital Devil series because boss battles were basically puzzles that you need to solve with your skill sets. Basically what I am saying though all retro turn based RPGs sucks and you either have to enjoy them for the story or just outright hate them at that point and I enjoy the story of Earthbound better than the mess that was Chrono Trigger.
>number of unique posters didn't go up


It’s better than SCIV
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Is this Umihara Kawase?
Bloodlines is one of my favourites CV, but just like X68K, it loses a point because the characters don't move faster when jumping.
Fax, Bloodlines is better than SCIV. Anyone who has played both knows what's up. Most people who shit on Bloodlines has only held a Sega controller in their hands for Sonic games.
Bland level design, boring quantity over quality boss fights, messy gimmicks.
It's still a good action game but not even among the best Castlevania.
Revenge of Shinobi is a much better action game on the system.

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I just finished Eve Burst Error and holy shit what a wild ride. It's been such a long time since a story grabbed me like that.

I played the version at https://tss.asenheim.org/eve-burst-error.html and I was told that it was missing some H scenes? What exactly was cut out? It sure seemed explicit enough when Kanomi got raped, not sure what would have to be cut out if that got to stay in.

Also general EBE/Kanno thread.
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It's a visual novel with no branching routes. The only difference between a "normal" and "completionist" run is reading all the optional flavor text (and most of it doesn't turn out to be optional anyway because frequently you just have to click on every command to advance).
I think it took me between 20 and 30 hours to finish.
I played YU-NO and hated it so I've avoided anything else than Kanno wrote.
What did you hate about YU-NO?
The puzzles, the NTR stuff you tend to find in older VNs, Ayumi's route specifically (one of the worst routes I've ever read in a VN). It shows its age in a strong way, not due to technical reasons, but because the story was clearly crafted for a certain sort of otaku that doesn't exist anymore. I think its popularity today is primarily from coasting off its reputation.
Also I think whoever made the remake is aware of some of this, as they clearly tried to play down the "older woman" thing and make the heroines look younger and less voluptuous. I don't think it's just a stylistic difference.

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>The optional superboss only uses the normal battle theme
This shouldn't be allowed

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I just played Iron Maiden for the first time.
Was not expecting these feels.
You guys weren't wrong, Mana Kirishima best girl.
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The original PC version has an english fan translation.
Thanks. I'll check it out.
>shown to be sexually attracted to Misato, Rei, and Asuka
>shown to have romantic tension with Asuka and crush hard on Kaωru
>canonically "gay"
For some reason, 'bi' just isn't in people's vocabulary when it comes to talking about fictional characters. Straight or gay, nothing else.
>shipping Yui x Gendo

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What /vr/ thinks about the Taito's Ray series?
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Man why are some of the more interesting PC ports either Japan or Europe only? Were burgerchads not itching to play Raystorm on their emachines?
PC was not rentable for them in USA cuz the FPS was the best selling games in the mid 90's

Quake & Duke3D god like sales are examples of that
>a great junk bin find.
is that you, john titor?
Have 1cc'd Rayforce. Tis probably tied as my favorite shmup of all time with Cho Ren Sha 68k. It's really a masterpiece, not just in the cool aesthetics and atmosphere but how balls to the walls aggressive it gets (on both player and enemy side) later on.

I've only played a little bit of Raystorm (have the taito legends collections), but it didn't seem quite as good. I heard there was some drift/inertia on the controls but I didn't notice it at the time...it was just a lot harder and I thought the scoring system made less sense when you could lock onto everything.
they are fun and two player mode is good

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Why are these games so criminally underrated?

They are some of the most atmospheric games in existence.
>great platforming
>great puzzles
>great action
>great atmosphere
>many secrets
>sometimes even scary
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Who hurt you?
It's funny, the most I've played of a "Tomb Raider" game are the Duke Nukem 3D platformers on the PS1 that aped it's gameplay style.
I should get on to actually playing through them one day.
What’s the consensus on Open Lara or Open Tomb? Are they worth using for any of these games?
It's more or less a pointless gimmick, but bunch of autists will defend it with their very lives. Those same people will also argue about the superior experience of playing TR1 on [put their console of choice here], suggesting there are actual, noticable differences from modern perspective.
better have the orignal source code and compile it for modern systems

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Is this the most soulful game on earth?
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I don't understand why there are no more jump'n'runs with RPG elements. I only know Tomba 1-2 and Dragon Valor and even Dragon Valor is more action.

Travelling the world not via a level select screen like Donkey Kong Country but via areas that are connected like in Tomba and being able to change your character with equipment and have quests etc... is immersive as fuck. There should be a kickstarter for Tomba 3.
I love how Tomba 2 had secret quests if you loaded a Tomba 1 save.
Weren't they only available if you 100%'d Tomba 1? Or was a random save file enough? I don't remember.
Klonoa > *
I think you had to 100% it, which kinda sucks because there are missable missions in that game. Only a couple, though. I remember that one barrel you have to break in a certain way, and also a mission early on that requires breaking something else (or feeding a fruit to a plant or something).

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What was the retrogaming scene like in Latin America?
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And yes, SNK & CAPCOM are inexistent in my country
go to about 15 minutes in for the Brazilian guy's segment, which is six minutes long

yeah yeah eceleb shit
Well we only owned a coupled of SNES and N64 games, and we rented most of them from BlockBuster, when I got a PS1 with a modchip, a new world opened.
But im an eastern euro who learned it through games
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a lot of times it was like this
even if you owned a console you'd end up paying to play in such places because that's where all the kids were. even if you weren't playing you'd go there to watch and talk. a lot of gaming tricks, codes and secrets were exchanged there.

Why is this so much more fun than Ultimate?
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Melee players are generally better at traditional fighters than vice versa. Although I had an old friend who was ridiculously good at ST, 3s, SF4 etc and later got great at melee too. (I miss you Matt)
Everything in 64 felt so satisfying because of the sound effects.
Sakurai purposely made the game mechanics from Brawl onward as gimped as possible because his hyperestrogenism causes him to dislike competition. Read some interviews, you'll get the idea.
64 and Melee were great largely because he didn't have as much control as he did with all the later games.
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>sakurai hates competitive play!
But wasn't he endorsing smash tournaments? At least I think he did for 4, and maybe Ultimate too.
Maybe what he didn't like was that people were using meta game (exploits, things that Sakurai didn't intend to be in the game), because he probably sees that as people breaking through his game, but I don't think he is against competition.
Also, the same way he said Smash is a "party" game on interviews, he also said it's a fighting games many times, so that's not an argument.

Given you couldn't make it to the second paragraph, yes it is.
There have been tournaments for Ultimate but I think they have items enabled. Sakurai is a fan of competitive fighting games but it is just not his vision for smash. He didn't like how the skill ceiling is so high in Melee leading to seasoned players becoming untouchably good. Plus their weird meta that ignored all the party game mechanics. Smash is supposed to be the accessible fighting game and whenever it risks becoming something else he cracks down on it.
Melee has a higher skillcap than traditional fighting games and it isn't even close

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