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/vst/ is a place to discuss all types of strategy video games, including both turn-based and real-time strategy, turn-based and real-time tactics, single-player and multi-player (including MOBAs). All platforms are welcome.

Does this mean discussion of strategy games is banned on other video game boards? No! /vst/ is just a separate board specifically focused on strategy games where discussions about your favorite games can thrive.

Please familiarize yourself with the rules and remember to use the spoiler function where appropriate!

Please note that, like /v/, "Generals"—long-term, one-after-the-other, recurring threads about a specific game are not permitted on /vst/. Such threads belong on >>>/vg/


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>MY WIFE FOR HIRE

haha
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> Corporations are so big, you don't even know who you're working for. That's terror.
>>
>>1704759
>Oh my God Raynor a bomb!
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>>1702844
hahaha
Good one lad
>>
>>1702844
BIX NOOD?
>>
>>1702844
YOU WANT A PIECE OF MEAT, BOY?

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This stupid fucking bastard's campaign is literally impossible. You're literally surrounded and need to constantly defend the coast when you push north with a full stack capable of running around like a chicken with your head cut off as the annoying cunt-ass elves constantly ship tards down to get wiped out by your hordes, while simultaneously dealing with annoying fucking frenchtards and rat-shits swarming the ever-loving fuck out of you. This is after you take a dozen turns to take out the STUPID ASS GOD DAMN N WORD TOMB KINGS, WHICH SPAWN DEATH STACKS FASTER THAN YOU CAN EVEN REPLENISH AFTER THE LAST BATTLE.

FUCKING THIS GREEN TURD.

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https://www.youtube.com/watch?v=L0kB4ad32Ig
I'm not sure what I expected, but Ireallydidn't expect this.
Hopes? Expectations?
>>
>>1703855
>Hopes
no microtransactions. A one time buy awesome tactical RPG game is what we want
>>
>>1703855
Why is everyone and their fucking mother scrambling to shit out a mecha TRPG now? There were like eight of them last year and none of them were particularly innovative or appealing.
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>>1705269
because battletech was a success and got more people interested in the genre and nobody has made another btech game to capitalize.
>>
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>>1703855
>'Nam with mechs
Is this gonna be like Gundam MS08 team where infantry actually matters?

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Autism simulator. I can't stop putting hours into this thing. Reminds me of Vicky 2 or Eve Online beta days. Micro hell would be a good description or is this just a standard cultivation game? Anyone else try this out?
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>>1705763
Oh and don't forget later on you will get Chinese and Western caves. Chinese cave gives you enhancements you can't craft which you will want later.
>>
>>1699749
>>1704162
Did they add new characters? I don't think I've ever seen either of these.
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>>1705771
Most were available but you had to island hop and level up world levels all that etc. Renata for example is the little girl in front of skull near portal on sandbox map. She shows up as rovers after sandbox map is done for my plays.
>>
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>>1704162
i raise helena
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Do you gift your armor to your settled adventurers or do you let them buy it themselves?
And fuck these guys are smashing my adventurers.

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>last patch
Terran nerfs
Protoss nerfs
Zerg buffs
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It's over
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>only countries to produce great players (autists) have very strict military service laws that take them from us
What's the meaning behind this
>>
>>1705818
nooo
streamelements is my favourite pro
>>
I like SC2 and I'm sad it's dead
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>>1706099
is it dead though

Is manor lords gonna save the rts genre single handedly? I can't believe it bros we're gonna be so back soon. Just one more month and rts is back.
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>>1706097
This. People keep comparing it to an RTS or even a Total War game when that's just a minor element of the game. It's a colony survival sim first and foremost, yeah it has combat elements but it's hardly the first in the genre to do something like that, and it certainly doesn't make the game an RTS.
>>
I just want something like that phone version of stronghold minus the p2w shit, so a 3D gameworld and rts are just a bonus
>>
>>1706110
any games likes manor lords?
>>
>>1706110
>People
I dunno if I'd call OP people with a post like that.
>>
>>1706097
Even if it's disappointing (probably will be) it can at least not be compared to Banished because it has actual depth

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When is DH getting an Open Source version?
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>>1702715
tomorrow
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>>1702715
is there even any point in having an open source version? It's not like theirs a bunch of modders sitting around waiting for DH to be cracked open so they can add new features
>>
What's the best starter guide for this game, I literally have no idea what I'm doing.
>>
>>1706269
play the invasion of pooland tutorial
then install the kasiereich mod and play as russia, you'll have plenty of smaller countrys to bully before you take on the certified big guys

the best RTS games ever done
(C&C 4 was bullshit!)
share your RTS Lore / Timeline pic NOW!
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>>1705441
few fixes
>>
>>1705441
>>1705851
None of this makes any kind of sense at all.

How is is possible to be autistic enough to want to cram all of these games into a coherent timeline, but not autistic enough to simply look up the basic lore of the games before you start?
>>
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>not knowing about renegade 2
>not knowing about the scavengers
>not knowing that Kane takes the broken pieces of the Soviet Union after RA1 and forges the Brotherhood Of Nod
>not knowing that Red Alert 2 does not matter in the timeline
>>
>>1706131
>>not knowing that Red Alert 2 does not matter in the timeline
>the game of wich a lot of "veterans" of C&C swear that is the best of the francise

There´s a message here and I think I don´t gonna to waste my time resolved it. Figure it yourselfs anons.
>>
>>1706173
You third-world ESL retards should really stop trying to have opinions and thoughts and shit. It just doesn't work for you.

Does anyone just find openTTD an unplayable mess?

>windows and pop ups everywhere every second
>can barely see an inch of the screen
>constant errors and glitches
>game sets saving to network as default if you don’t uncheck that game crashes you lose your save

Idk seems like a shit game to me
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>>1699868
I will keep waiting.
At least until they add better signalling.
>>
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>>1702339
What's the best version of A-Train for PC in English?
>>
>>1702339
You can also adjust the timescale of the game to make it so trains can actually make it between towns within the day.
>>
>>1706186
I just want a game where travel times are realistic AND you can speed up the simulation such that you can do meaningful things. Is that so hard?
>>
>>1691191
do you like steam trains? you might like Railroad Tycoon 3. Very comfy

post your aesthetic germanias you formed in vic2
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How did I do, fellow Germans?
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>>1705764
warsaw when?
what cultures did you manage to accept?
>>
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>>1705772
>warsaw when?
Soon-ish
what cultures did you manage to accept?
Apparently all of them.
I saved scum a little to get most of the important ones.
Got the Czech via a decision, only 25 prestige.
Romanians and Polish... no idea how they got there. They explicitly rejected the confederation when I did the event chain.
>>
>>1705764
>Romania existing
You have Romanian accepted, you need to liberate the Romanians from Romania!
>>
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>play bohemia to HRE in DoD
>it's 1862 and I still havent gotten the Bohemia revolt event
>when you form germany/HRE you miss out on blobbing because you lose the -0.50 infamy reduction
I guess no greater HRE for me

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https://www.youtube.com/watch?v=vCSkpgkQSqc
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>>1705936
buy an ad
>>
>>1705936
>thumbnail is 75% clickbait title shit
>has some fucking microphone icon, which tells me this is some gay and retarded podcast
I came to this thread to learn more about a game I never heard of before. I will now avoid it like the plague.
>>
>>1705938
>>1705991
>>1706134
These games are going to revive the fucking genre you contrarian midwit tards
>>
>>1705936
This looks like an extremely shallow starcraft 2 derivative with a bit of MOBA thrown in because why don't we just chase all of the decade-outdated trends that killed the genre.

Oh let me correct myself: starcraft 2 without walling. Holy fuck who thought this shit was a good idea?
>>
>>1706171
How am I being contrarian? The developer has failed to properly market the game, I have no idea what it is. My only exposure to it has been your thread, and its a shitty fucking thread. My interest in the game has been killed in the crib, and you acting like a faggot isn't going to bring it back.

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Thoughts on the expansion?
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>>1705830
>>1705838
CK2 looks way better to me. The generic 2010s UI of CK3 is painful to look at. I can tell you that the more time that goes by, the more the CK3 UI will age.

Meanwhile, CK2's UI will never age. Sure, it's aged mechanically but not aesthetically. Really, CK2 should get a remaster, and keeping the same UI but with higher resolution, and additional mechanics added to it would be better than CK4 to me.
>>
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Has this ever happened to you guys?
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>>1706234
I really just hate the empire of Britannia for some reason and can never blob onto the continent when playing them unless I change the name and map color of the empire to go along with my justification for getting involved with the mainland issues.
>>
>>1706244
I'm planning on giving all the mainland kingdoms to my dynasty members, if I wanted to make a giant England based empire I would have gone with the North Sea Empire.

Fun fact, in those mainland kingdoms 90% of the dukes are members of my dynasty. For a while I was conquering land faster than my dynasty could make people that weren't in line to inherit titles, but I think I've reached critical mass. I'm hoping this will give me a shit ton of renown.
>>
>>1691444
with the travel mechanics, this dlc and the other 2 dlcs that are gonna come out this is, well this is the year of ck3, ck2 completely surpassed and made obsolete

>Archer rush my opponent
>Force him to make like 6 skirms and 4 scouts
>Rolling out farms every time I get a new vil after getting 5 on gold at the start of feudal, no idle time
>He STILL ages up faster than me, and somehow rolls out six knights by the time I get a few more archers out
I hate farms with every fiber of my being. I'm fucking retarded at getting enough food eco rolled out. This is why I stick to fucking diplofish.

How do I get better at farms? I place them close to the TC or a mill, I do the little pattern to make the first 4 farms close as possible to the mill. I make sure to keep my woodline populated enough to upkeep the farms, I put the recommended amount on gold and yet ALWAYS I am 1000 gold I don't need deep and struggling for wood or food
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>>1706055
the correct choice is always play nomad actually
>>
>>1706063
If only, I don't get those even if I favorite them in TGs
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>>1706071
that's why custom lobbies are best
>>
>>1706013
there was a game in hidden cup where viper had like 80 something pop and only 7 military units.
>>
>>1706157
not much different than sc2 where zerg makes 6 queens and 6 zerglings and goes up to 60 drones easily.

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Ogres are the true path.
Rush ogres in all circumstances.
Let the women stay home and clean the base.


Previous thread: >>1676179
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>>1706184
Lolno, if you do that the mine goes off when you step away. Pre-prime from the inventory screen then discus-throw those landmines out. If they don't explode then you get them back free.
They're especially great for maps like Prepper Camp where you know enemies will be funneled through some points. Hallucinogen mines are great against civilians and gas mines against deep ones, especially if you bring gas protection for yourself. Fire mines and WP mines are great at night.
>>
>>1706170
The main problem is that suicide bombers scale like shit. Among decent bomb carriers there's basically just dogs. Peasants and and SS are more expensive and slower and still ridiculously fragile, you don't want to use trained units for suicide missions so their stats are going to be just horrid and render them incapable of rendering any combat use beyond dying, making them very hard to justify the crewspace cost. You can't even give them decent armor because armor is wasted when a unit dies and neither the armor nor the unit are priced to be used as one battle consumables. A suicide armor would ideally fix this problem by giving you either a unit-consuming armor that warrants the cost, or a self-and-unit-consuming armor that warrants their combined costs, and is actually valid outside earlygame/base defense.
>>
I don't like any of these overhauls. I just like seeing new features added to the base game. Like UFO's being able to intercept your crafts. Playing with alien weapon destruction and a modified tech tree that takes longer to climb through. That kind of thing.
>>
>>1706249
So FMP or TWOTS were made just for you, these are nothing but vanilla+ experiences.
>>
>>1706260
No, I've seen 'em and I don't like them. TWOTS (that's TFTD isn't it?) maybe, but I'm very particular with EU setup at this point. It's just right.


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