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File: Virtual-Boy-Set.jpg (2.04 MB, 2660x3380)
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I wanna try out a Virtual Boy but lots of sellers keep saying there is some kind of distortion with the goggles, is this easy to repair? How often do VIrtual Boys have problems?
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Did anyone make any emulators for VR headsets? Feels like that would be pretty fitting for the Virtual Boy.
I played Virtual Boy during hours on Wario, never got a problem with.
Always 12/10 in each eye at 40 years old.

the programmers who developed the games on it spent hours and hours. those who usually wore glasses had sore eyes, but then no longer needed glasses.
I really disagree. The 3D effect is really stunning, especially considering the time it was produced. You really do owe it to yourself to try it out, and are missing out if your only experience is emulation. As far as it being difficult to play, this is true for longer sessions. If you limit yourself to short sessions, it is fine. But ultimately I think you should also experience what it’s like to play an actual Virtual Boy. Emulation removes everything that makes the Virtual Boy a Virtual Boy, for better and for worse, leaving you playing games that are good but nothing special.
As someone who has a working Virtual Boy, I can safely say that emulation with a decent VR headset is 100% superior. I'd love to see both the VB and 3DS on a 3D monitor, but unfortunately that fad died off and nobody makes drivers or glasses for it anymore.

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I can't think of a more underrepresented genre. What games are there besides these?
>Zelda 2
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I'd rather be the last.
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>I can't think of a more underrepresented genre
You mean almost every Castlevania game starting from SotN?
I tried Zeliard a couple of time but it's just too janky compared to other games from it's era. The combat just feels like shit
(You) are smoking crack.
Metroidvanias are literally their own genre.

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People shit on it, but I loved it. Didn't have a nice computer at the time.
>t. based console pragmatist
It's an impressive port because it runs on a Pentium 3 733mhz with 64mb of ram.
this fucker praised Starfield
Doom 3 was a better game with a much more impressive xbox port.

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Just ordered a CoCo 2, what are some essential peripherals and games?
Why did you buy a system without knowing what games you want for it?
Because I know I'll have fun converting all my C64 BASIC programs to Color BASIC programs anyway.

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Would a game of the week/month thread work on /vr/? As in, we pick a game to encourage everyone to play through as some sort of collective community experience. Leave a thread up dedicated to discussion on anon's experiences playing through said game.
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Gintlet was such a fun multiplayer game despite how stupid it all ways. Questor and the wizzie, every time
Yeah it was a lot of fun. Shame /vr/ is full of faggots now.
Haven't most people already played those games? You can make a thread and discuss any of those right now, I thought the whole idea of this is to get people to play something obscure that you can't get a discussion of otherwise
who did you pick?
If anything isn’t top 50 faggots on here will just seethe and spam the thread, good luck getting anyone to play an amiga, 3DO, lynx, or something like that game

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Just finished LA for the first time. How did they manage to turn a it was all a dream lmao story into something genuinely moving? It's a good game, but Turtle Rock and especially Eagle's Tower were kind of bullshit.
What do you think of it, anons?
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Well fuck, I should have read the rest of the thread
it as a "all a dream" story type, just not the heroe's dream
I like timeline autism, but that's a fun interpretation too.
Also Oracles best 2d Zelda.
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Let me guess. You stole the shovel and your name changed to thief/animal abuser.
The old zelda.com timeline is actually good, idk wtf you're talking about. It would add a ton to the games story and lore. Things would actually make sense, which is a good thing. You're arguments have no point. Just go read a newspaper or something if you're not interested on the story or lore. why are you even posting? You just needed to feel like you're opinion mattered? Too bad it's a shit opinion with no direction.

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Gameplay and development discussion:
What homebrew / hacks are you playing /vr/?

Are you working on anything? Would you like to learn? Projects and questions welcome.

Active Communities:

Comment too long. Click here to view the full text.
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God I love inflation
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this general fucking sucks lol only two actual devs in here posting progress the rest is just some zoomer discord drama
same, we need more fetish themed romhacks/homebrew
Working on boss attacks.
With audio: https://files.catbox.moe/2lgibi.webm
toriyama-sensei look proud

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When did you give up on the Sonic series?
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>Likes heroes
>Likes frontiers
Checks out.
that's a cool mesh. I wish I could model like that.
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I ordered that because of this post
It's just a reskinned Steel Legend series mobo. Actually a really good B760 mid-tier mATX board. It will play Sonic very fast.
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Has anyone had a chance to check out the demake? Looks pretty interesting.
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real NPC in the wild
From what I gather, he mainly did it to demonstrate what the N64 was capable of when pushed further than any late 90s developer was capable of. Hence why he intentionally chose a game that revolved around complicated physics.
Go to settings button
>capable of when pushed further than any late 90s developer was capable of
Already has.


Just learn assembly you fucking casual

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I like it better than Earthbound. I prefer the writing and setting here. I just wish the game itself was better.
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3ds? A phone? Literally any machine from 1999 onwards?
I really like those animations for Ninten in battle. That's a pretty charming way to add some flavor to the combat.
It gives a lot of personality to the characters, I especially like Pippi's smug-ass grin she does before smacking somebody. I'd love to see what the rest of the gang looks like in motion.
its not out for those
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Wow that Pollyanna cover at the end is ass

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Why some gameboy color games can look very nice and colorful like the games on the left but at the same time games on it can look really washed out and dull like the games on the right? Color isn't related to the overall quality of the games but it does make me wonder why some devs managed to make their games nice and colorful while other didn't
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good post
Yeah, color-blocking be like that.
Cause you googled bad screenshot, retard.
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G&W gallery 2 has some lousy colors too
Ever heard of pastel colors? It makes a game more melancholic/serious.

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I'll go first Final Fight for the Sega-CD kick ass sound track and the difficulty is way more tolerable than that arcade crazyiness
I don't think anyone ever called Final Fight CD a shitty port. And it's a given that home console ports are going to be better than arcade since they remove a lot of the difficulty spikes and cheap AI.

I’ve recently been getting into finding and listening to pop/arrangement albums of retro game music. I love how you never know what you’re gonna get with these: Some renditions kick ass and some are only arguably music. I also just get a kick out of how “of their time” 90% of these tracks are (not in a negative sense by the way). Anybody here know of some good ones? (To be clear, the albums themselves have to be retro)
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Those albums are shit - at least the "Dragon Quest on Piano" albums that I believe are by the same publisher are. They came with sheet music, the arrangements are beginner tier.
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It looks Thief: The Black Parade, the long-awaited fan-mission campaign for Thief Gold, has finally been released! It's been 7 years in the making and it features 10 expansive FMs, covering an original story with its own protagonist. Thoughts, fellow taffers? Been waiting a while for this one, gonna reinstall T1 to try it out.

Here's the TTLG thread about it:


Release trailer:

Best Jewish game and one of my all time favorites

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>is called the water temple
>anon gets filtered
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Don't get me wrong, but I think you're exaggerating things.
>If you get filtered
sure, but note how many people in the thread mention the difficulty of the dungeon's layout.
>You only need to equip them like six times
yeah sure—on an ideal playthrough maybe, where you already know where to go.
>It takes 5 seconds
In a game known for its great innovative controls, having to equip iron boots feels out of place. Why not just make them an item that you can simply turn on/off with a tap of a C button?
the point is, it takes 5 seconds of annoying distraction, when it must have been zero, and no other items in the game do that (beside shitty hover boots). OoT even went with a generous system that let you map 3 items to different buttons. having to equip Iron Boots goes directly against that convention for no real reason.
It's an interesting dungeon but also an annoying one. Finding all the small keys is a pain in the fucking ass and not particularly fun
Fair, but were the other temples any better? Only the forest temple was interesting, rest was all 7–8/10 for me. IMO they're all good but not great, and overstay their welcome.
For its reputation as the GOAT, I don't think OoT had any "genius" dungeons to begin with, maybe only the first one truly wowed me and was good in every way. Jabu jabu's belly was very annoying, ice caverns were plain mediocre, gerudo fortress was just wtf. I only really liked deku tree, forest temple and bottom of the well. rest all had various issues.
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This room was a pain in the ass when I was a kid. Didn't have the dexterity to get the timing right and it took me awhile. Then I found out the door was locked and I didn't have any small keys left. Took awhile to find the one at the bottom of the center column.
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It was so hard finding this stupid room. Took me weeks to look behind the longshot (?) chest.

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