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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
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File: 1280x720.jpg (187 KB, 1280x720)
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Why did it fail despite having better games than Playstation?
237 replies and 24 images omitted. Click here to view.
>>
>>8933861
>when the drive was towards longer games (Adventure, rpg, racing)
>I don't know the Saturn's library
>>
>>8933861
There was also Burning Rangers, which is a very impressive looking game.
>>
>>8933897
In screenshots more so than in motion.
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>>8933861
>big 3D games
you forgot to mention quake, hexen, duke nukem 3d and stcc
>>
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>>8933894
I'm saying from a consumer's perspective (kids and parents) rather than a "gamer's" perspective. VF was the better series early on, but PS looked to be a better deal since it looked to have a game as good plus tons more. Simiarily, the PS had games that looked as good on the surface as the N64 (Crash, Spyro, Ape Escape, etc) even if the N64 had more technically impressive platform titles.

>>8933895
If you look up the "Japan only Saturn" lists, it's all really neat 2D games. Very niche for the 90's though.

https://www.youtube.com/watch?v=dPWFbVkKcaM

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Capcom were quite the experts at reskinning the same game and reselling over and over. Glorified sprite hacks.
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>>8933601
According to the internet it's actually a modified version of the Mega Man 5 engine, but the biggest difference is you can only shoot while standing still. Why they did this is unknown, but I think that's the main reason why Darkwing Duck is so much harder than most Mega Man games and also feels different.
>>
>>8930015
>it's a good engine
>they reused it
>it's a good game
>they made a similar game
Not seeing a problem with any of this
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>>8930015
This should have been a SNES title. DW deserved better.
>>
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>>8933909
Yes because 16-bit power equals better game
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>>8933909
It would have been fine on the NES if they just kept the ability to shoot while moving. Graphics were great, music was great.

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So uhh...is it good?
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>>8931174
This game was better.
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>>8933752
>Game was absolute garbage
really? go on....
>just like the PS2 'vanias
oh you're that CV64 contrarian fag, i guess this confirms the game in OP pic if good
>>
>>8933862
Nah, Castlevania hasn't been good since 4th gen. Konami's last good game they developed themselves was Gradius Gaiden.
>>
>>8933867
>why yes i think CV2 is better than SOTN and Rondo combined how did you know?!
kys contrarian schizo
>>
>>8933876
I didn't say CV2 was good lol. But yes, Rondo, Chronicles, Bloodlines all shit on the likes of CV64, SotN, Lament, Curse, and so on.

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This thread is to discuss the Mister project itself and FPGA emulation of classic consoles and computers in general.

Latest updates:

HANDHELD MISTER - Misterbros, we just keep winning

https://www.youtube.com/watch?v=8eAgjgbZyPw
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>>8927514
It's not 2003 anymore. The fact that you can play PS1 games on a PC is not special in any way. If the Mister doesn't suit your needs than leave the thread.
>>
>>8933281
Bump, I know someone has to have tried these setups.
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>>8933483
I will now buy your system. Oh wait, I can't because it's sold out everywhere.
>>
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>>8933483
The time has come and so have I.
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>>8933281
You can also use the ao486 core on a TV by using the VGA scaler and setting it to 320 x 200 or similar. Not ideal but since most of the DOS games it can play are around that resolution you don't lose much.
If you go down the "poor man's PVM" route with the pc monitor, you've got plenty of scanline options and it does a pretty good job. Not to my tastes but YMMV. I haven't tried 120hz myself.

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We are now officially further removed from the 2006 Virtua Console release of Super Mario Bros. then it was from the original NES version.
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>>8931621
She's datable.
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>>8931368
I'm pretty sure he means that it's easier to get ahold of the NES version of the game compared to the Virtua Console release, which is equally silly.
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>>8931656
https://youtube.com/watch?v=Ftde81QNXDY
>>
>>8931034
SS was released to celebrate the series' 25th anniversary. It hasn't been 25 years since its release.
>>
>>8931857
Pure gold!

What console has the best local multiplayer, particularly for 3 and 4 players? I always believer it to be the N64 but lately I’ve been thinking that it’s actually pic rel. It aged better than the 64, has an even better library of first party multiplayer games plus most of the best 3rd party 4 player games of its generation.
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>>8933536
This post was meant to be a reply to this post >>8933394
>>
>>8933536
The Wii basically is a GameCube so it's kind of a pointless argument. And if you have four GameCube controllers for multiplayer then you can just use them for Mario Kart Wii or any Wii game that supports them
>>
>>8933536
Wii does everything gamecube does and better. Gamecube as its own console is almost completely pointless.
>>
>>8933358
Phantasy Star Online
Also, you can play 4P GC on the Wii and it emulates everything else better so just do that.
>>
>>8933358
Collect arcade ROMs and emulate them on RetroPi.

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Holy shit I found this in a box in my basement, can i cash in my thousands?
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>>
if by cash in you mean drive a power drill through it yeah sure
>>
People love to shit on these LCD games nowadays but honestly they were a lot of fun. Konami made the best ones, but the Tiger ones weren't so bad.
>>
>>8933332
nah, they were dogshit
>>
>>8933337
Nah you were dogshit.
>>
>>8933363
>Were

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DOOM THREAD / RETRO FPS THREAD - Last thread: >>8919280

DOOM/II/ULTIMATE/FINAL/64/CHEX/QUAKE/DUKE/HERETIC/HEXEN/ETC
Gameplay, WADs/Maps/Mods, Source Ports
All other 90s FPS welcome
~ Let's post like gentlemen ~

FAQ/PASTEBIN
http://pastebin.com/hzDnLpct

SO YOU WANT TO PLAY SOME FUCKING DOOM
(or Quake, Duke, Marathon, Thief, Deus Ex)
https://imgur.com/a/wWS8zXz

Same thing, in video format:

Comment too long. Click here to view the full text.
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>>8934738
Oh nice. Damn that's a beefy demo. Forgot how based shareware stuff was like quake.
>>
>>8934820
Some stuff like RoTT and HL1 had an entirely unique level experience just for the demo.
>>
>>8934827
Yes I remember. Homeworld as well had a unique demo level. Thief as well had a different ramirez mansion level.
>>
NEW THREAD
>>8934830
>>8934830
>>8934830
>>
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>>8934254
You Dropped This: https://www.doomworld.com/idgames/levels/heretic/Ports/elfgp

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Hey SEGA, my man, this game is kind hard don't you think?

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How do I shed the need for physical games?
The fact is that they're too expensive now and I know I'd be silly to buy any anymore. But a big part of playing /vr/ is for the nostalgia and a part of my nostalgia is for getting a game, popping it in and playing it.
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>>
Get a girlfriend (and spend more money on her).
>>
>>8933321
I disagree entirely. My PC has the entire library of every retro console I am interested in, I plug my crt in, any one of my controllers, and bam.
>>
>>8933340
Bad advice
>>
>>8933321
>But a big part of playing /vr/ is for the nostalgia and a part of my nostalgia is for getting a game, popping it in and playing it.

If you enjoy this more than you enjoy the game itself, I'm glad the cost is driving away people like you. Maybe we'll be able to talk about games in here instead of nostalgiafagging over the smell and touch of 30 years old plastic and cardboard.
>>
>a big part of playing /vr/ is for the nostalgia
A big part of playing /vr/ for me is playing all the games I always wanted to but couldn't afford or find back then. I can read old videogame magazines and then go download and play the games instead of just wondering if they would be fun based on a paragraph or two. With my flashcarts and ODE's, I can play every game on all my old consoles instead of being limited to a new game whenever I go buy one. Romhacks and translations too. Thanks to PCem/86box and DOSbox, I can play all the DOS games I always wanted to, and not have to worry about my machine not meeting the game specs or having a specific incompatibility with my motherboard or VGA card, or some weird IRQ fuckery keeping the game from recognizing the SoundBlaster.
I'm not looking to bring back good memories, I'm looking to play fucking /vr/. All the /vr/. Every one I missed, didn't see, didn't hear about, couldn't buy, or wasn't alive for yet. I don't need to buy objects, I just need more time to play them all. If you are more interested in playing the games, then buying a bunch of plastic shouldn't be something you are tied to. If you care more about a nostalgia trip or trying to relive your childhood, then you should expect to pay out the nose to get old stuff.

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incoming smartass king telling me I had no excuse for this to happen even though he's not the one out here being hacked up by multiple overpowered enemies
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>>8931851
I had an epic moment with her during the final castle

>reach the 2nd miniboss
>it obliterates my entire team except for Gwem somehow but one more hit and she's dead
>decide to try "Chance", nothing to lose
>enemy boss is scared into fleeing
>oh cool
>Gwen manages to backtrack to the healing/saving place safely by fleeing from every fight
>one time the fleeing failed but she managed to dodge the enemy attack
>go back to the 2nd boss thinking, okay this time I'm ready
>turns out he got so scared he's not coming back

This is the kind of epic moments I love old jRPGs for
>>
>>8933391
There were tons of strong female protags in Japanese games in the 80's. It's only the west that didn't want them or if they got the game, changed it to a male or changed the cover to make the girl look badass.
>>
>>8928105
The Western release of the game is better than the Famicom one anyway.

>added intro sequence
>battery save instead of loooong passwords
>MMC1 instead of UNROM allows the mirroring direction to be changed so you don't get ugly scroll artifacts when walking around the map
>>
>>8933417
they also changed the audio loop to run off the NMI instead of the APU interrupt. the only games to ever use the APU interrupt were Door Door and Famicom DQ1 and DQ2 (both changed to NMI for the North American localization).
>>
>>8930142
They have a 1/4 resistance to all status spells, but go for a stopspell, and then have another character go for confusion and illusion spells while the rest of the team pummels them. You should land one eventually

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As a kid, I was a huge fan of Dark Cloud 2 and Rogue Galaxy. They're obviously siblings (and might even use the same engine), but something about those worlds - especially Rogue Galaxy's - felt so creative and endless. There was just a gigantic sense of adventure that even open world games of the following generation didn't quite get. Did anybody else feel similarly?

It's this weird feeling of a gigantic universe and the endless possibilities of a big RPG in front of you even though you're actually in a pretty structured and limited plot. I remember when I first played Rogue Galaxy, I made the comment that "this is the Final Fantasy I was looking for," because at the time 10 felt way too cramped and linear, 11 was an MMORPG, and 12 just seemed weird.

Am I just smoking crack or is this a vibe that other people can relate to? Xenosaga hit me the same way. The closest thing I've gotten to it in modern games is Ys VIII.
>>
What's Selphie doing hanging out with Seifer?
>>
>>8933407
Probably fucking while Squall sits in the living room saying "..." to himself.
>>
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>>8933416
>>
i thought rogue galaxy was total shit and dropped it immediately after being a dc2 fan for years.

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Memes aside, Is it actually fun? Should I play it?
>>
>>8933254
It's fine. You'd have more fun playing something like Nobody Can Stop Mr. Domino, though. It's effectively the same game
>>
Isn't this the same as all those mobile Runner games
>>
>>8933303
This came out before them.

You DO have these on your PC, right?
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>>8932024
not him but how offended do you have to be to make this post dude
>>
>>8931818
raspi-foundation is prioritizing business-customers now, read their blog
>>
stand asside little babies
the ultimate software to get old windows games running coming through
>>
>>8931734
>dosbox staging
huh, I've been using ECE for the longest time. guess I'll check that one again.
>>
>>8932024
>sideloading
lmao what

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>>8932790
Yeah I just really didn't want to spam those at the time. I wanted to use Aika and Enrique for something else other than that. Thankfully in my recent playthrough I did use the characters a bit more than shield spamming, Aika's lambda burst is pretty good for killing a lot of weaker enemies off the screen so used that a lot. As for Enrique ehhh royal blade is alright.
>>
>>8932790
Aura of Denial works against instant death too since the game counts it as a status condition for some reason
>>
>>8930404
I use to hope for a remaster... then we started getting half ass remasters that changed shit or got things wrong. Just leave it be
>>
>>8932829
Too bad you barely get to have Gilder in your party.
>>
>>8930089
He at the very least got a finger in Aika before Vyse arrived.
I 100% cleared the game last year after buying a line modem and snagging the DLC from an archive site, worth it for that final fucking Cham holy shit why was it on a secret island?




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