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File: Fallout fan.png (218 KB, 544x306)
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You don't know?
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Like 1 and 3
Don't care for 2,NV,4,76

NV was my first
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>>3461452
Ah, that makes it ok then
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>>3461260
MUTANT RIGHTS!
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>>3461260
This looks like porn
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>>3461260
The not-a-fan one.

The kind than played the original two and enjoyed them, played FO3 and enjoyed it but much less, played FNV and found it ok, played F4 a little bit and found it eh, and didn't play F76 because he doesn't like MMOs.

And that's it, he then moved on and plays other things. He is unbothered by existence or non-existence or further quality of all things Fallout.

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So I just started this, I downgraded to 1.3 or whatever and removed NOTR. It was a hassle to make work on Steam but It'd doable.

I've joined the militia in order to become a Paladin later and after talking to the commander in Khorinis I was sent to the valley of mines, after I tried again and again to run through the Orcs and reach the castle I was immediately told to fuck off to the mines to find the missing scrappers. Is this point in the game just supposed to be >savescum till you run past orcs?
I'm starting to get really bored of this shit, with 35 strength and a "fine sword" there really is no reason to fight anything besides wolved and rats. I remember Risen making you SUCK at the beggining but it wasn't like this, often soon after getting assfucked the game gave you what you needed along the way to be able to kill it shortly afterwards and there was constant sense of progression. In G2 I haven't reached this point yet. Should I stop following the main story and grind fetchquests and shit? Even if I do there doesn't seem to be anything worth spending gold on apart from more sword training which will not save me because orcs can 1shot me anyway. Do I need to grind 2500 gold for the "hardenned militia" armor they sell at the castle in the valley?
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>>3462542
Archolos is way way more relaxed, both because it's just easier but more because they did things like separate permanent stat buffs from lp investment
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>>3464823
There is a mod which does this too with Notr btw. Also comes with Mana/life reggen obtainable at shrines for gold and lp and has some weapon balance fixes. Basically fixing mages being bad melees for 80% of the game.
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>>3465363
Are you gonna tell us which mod or what?
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>>3449908
How should I play the game as a mage? What fighting style should I prioritise as a backup source of damage, considering how much mana is limited?

And above all: when is the right moment to start using bonuses to raise stats? Thanks, have a good one!
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>>3466023
I played years ago NOTR version anyway but you use potions and such to raise stats near the end of the game (as learning stats near max is costly. You also could go OVER max learnable by using perma potions).
As for mana as you should kill everything on the map and teleport runes are a thing you should go to sleep often (it won't respawn anything anyway) and only use potions on large enough encounters (at least i did so in risen). Anyway you only should use mana pots casually near the end of the game as you should have a big ass supply of them by then (buy as much mana potions as you can through the game just in case). If you want to cheese gold is infinite (blacksmith route). Also that should be obvious but kill everything you can on the map in each chapter for max experience.

I've been playing through this game and I've begun to realize, after hearing so much about it for years, it is only "hated" by Final Fantasy fans because it is simply too much of an RPG. Too many secrets, too many dungeons, too many gameplay options, too many ways to build characters, etc. It's just too much for your average mush-brained Final Fantasy player, and I think that is hilarious.
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>>3465075
>Wut. Did you play FFIX?
Barely any in comparison to XII, what did you mean by this?
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>>3464868
Incredibly moronic post
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The ridorana cataracht is the hole left over from when the occuria moved giruvegan to another plane.
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>>3463111
nta but I do think it is hilarious you are basically doing the same thing as him but in reverse and you don't even have half the self awareness needed to realize that
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>>3464868
The first visit to the waterways is still the intro

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So, Beyond Skyrim Morrowind isn't going to have Silt Striders? Vivec city was destroyed too?

TES V not only took away levitation and spear, but also ruined Vvardenfell.
7 replies omitted. Click here to view.
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>>3464612
>Beyond Skyrim Morrowind isn't
It isn't coming out lmao
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>>3465976
Stories can be retroactively ruined. All you do in Vvardenfell is irrelevant because a meteor will wipe half the population anyways and a volcano will make it impossible for the people to settle there, meanwhile the Nerevarine is now lost in Akavir forever.

The imperial capital which was barely saved from invading demons is now sacked by elves out of all things.

For the next game High Hrothgar will get burned down by a dragon or something and Whiterun will be sacked by khajiit because uhhhh trade or something, only Emil knows.
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>>3466133
>All you do in Vvardenfell is irrelevant
It's irrelevant in any case. I'll never understand how you guys get so fucking autistic about these things.
>>
>>3466133
According to who, a completely different writer part of a completely different dev team that only has a small fraction of the people who were responsible for the game you enjoy? May as well be a completely different canon altogether. And if it isn't, then why does it matter? This isn't a gimmick series like Mass Effect that is built on a story told across multiple releases, they're all pretty much just contained games.
>>
>>3466133
Morrowind could have been way way more ruined by bethesda, being nuked kept it safe from retcons and ocs
I'm sure everyone that cared about it had a sigh of relief when they went that way. Also I thought it was clever that it ended up fulfilling the ashlander part of the prophecy to drive away the outlanders

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PSP FFT has an OBJECTIVELY bad localization
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>>3465756
Gaymer, thank you
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>>3464258
lmao are you seriously trusting chatgpt to tell you if a translation is good or not, you fucking hylic
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>>3464279
>WotL wasn't Smith, it was a cheap knock-off.
It's worth mentioning that it had two of the dudes who worked with Smith on Matsuno's other games and I believe either used to work or still currently work at Smith's TL house. Not that it means Smith did it, it is just worth noting it isn't like it is totally divorced from the TL work on the other Matsuno titles that Smith did. The primary difference was, notably, the inclusion of Koji Fox on the staff. Which is probably where most of the poorly written stuff comes from.
>>
What are the poorly written parts supposed to be? I only remember thinking it was overwrought a handful of times and none of them were bad enough to remember specifically
The couple of times the old tl was really funny like blame yourself or god would have been kept if wotl were from the time when everyone is on social media and memeing and maybe that would have been fine, but being consistent is nice too
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>>3466218
*Unicorn overlord really is bad though, based on the demo anyway

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How important is setting for an rpg? Are there any games that have settings you can't stand? Pic related genuinely filtered me because the world and the npcs are so unlikable that I don't care about saving the world.
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>>3465753
Not so much elves, but if it's got dwarves, giants and beastmen in it I kinda get the feeling I'm gonna drop it sooner or later.
>>
>warpiggie nonsense thread
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>>3465775
See I hate generic, but I like boring and dry (litfag) so FF12 really appeals to me. I love the writing.
>>
>>3465701
Larian OG setting, Forgotten realms from DnD, Tales of Abyss for JRPG
>>
>>3465701
Settings are much more important than plot of story or whatever.
Settings allow for imersion. And make you want to keep playing the game.

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It's here.... and it sucks
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>>3459206
I just downloaded the game again and all the features are still there? wtf are you crying about?
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>>3460529
Well said.
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>>3458805
Time to wait 5 years until the steam version is at a palatable state.
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>>3465930
It would help if we could play with THE FUCKING KEYBOARD again. Fuck mouse controls.
>>
>>3458805
The beta is shit.
Only half the content that was present in version 0.47 is there.

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Can we have a Dragon Age Thread to remain optimistic about the future of the series

I've replayed Origins, and metagaming aside, what is the correct choice for the Wardens: Destroy or keep the Anvil?
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>>3465391
Deep Roads was goddamn exhausting, but turned out to be very memorable. The choice at the end was the toughest one for me. I got the impression that dwarves actually needed the golems to survive, so for once the good guy option wasn't a given.
>>
>>3465391
>optimistic
>future
lol, lmao
>>
>>3465391
For me it's protecting the anvil initially and then subsequently convincing Branka to destroy it.
>>
>>3465391
>and metagaming aside, what is the correct choice for the Wardens: Destroy or keep the Anvil?
Depends on the personality of your warden

File: jrpg vs wrpg.png (513 KB, 1084x762)
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Why are there never multiple (actual, non-cosmetic) choice dialogues in JRPGs?
Why are there never any social skills in JRPGs?
Why are there (almost) no non-fetch quests, with investigations or multiple endings, involving skill-checks?
Why is there never any emerging gameplay in JRPGs?
Why are we always on rails filled to the brim with exposition in JRPGs?
Why are Japanese developers such bad writers, and why do they write their dialogues/stories/stagings so badly?
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>>3463134
I don't know why it's rare to find JRPG with VN routing.
>>
By social skills he clearly meant stuff like persuasion.
Do you faggots even play games?
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>>3466018
You mean [save state 1] --> [reload state 1] until it works? Wow what a great mechanic that works in video games and isn't just a hangover from real RPG games!
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>>3463623
Playing romancing saga 3 rn and I find it challenging.
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>>3466015
Visual novels are boring garbage, all you do is pressing Space and nothing else, no actual gameplay?

File: 162389217248119.jpg (76 KB, 474x645)
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what RPG has the most build variety ever?
number of classes =/= build variety
3 replies omitted. Click here to view.
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>>3465737
Yeah it's PF for sure.
Wrath has exponentially more than KM because of the mythic layer on top of the previous permutations and the mythics play a lot different from each other as well as change up the reactivity and story a lot.

I bought RT but haven't gotten into it yet so can't comment there but I doubt it's more than Wrath.
D&D is going in the other direction due to things like removing racial differences and streamlining classes.

The race histrionics are typical lefty cancer ideas, which remove a layer of permutation from builds and cheapen the setting, but streamlining classes down to the actual opportunity cost choices of 5e is a valid direction since a lot of things in PF are duplicated bloat for example. A fighter doesn't play exactly the same as a barbarian for but in the end both tend to wind up just swinging a big 2h every round in terms of actual gameplay. Wizard doesn't play exactly like Sorc but they duplicate a lot of features. They barely have reactivity at all and change the story none. Long term the streamlining should be better for real game design.
>>
>>3465737
Timebreak Chronicles would be my current guess. There are something like 96 of the 100 eventual characters now, each has about 6 or so abilities which are a mix of active and passive, each of them also unlocks 2 different bits of gear that can change how other characters play, and all of them have 4 gear slots each.
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>>3465737
Path of Exile
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>>3466043
And you generally make a party of 6 of them.

Fuck! Submitted without the last sentence.
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>>3466012
3y after release half the classes/choices are still not functional or invalid.

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I can't wait for COVID 2 electric boogaloo to inevitably start so I can NEETmax with the fallout series.

Just thinking about it makes my pecker hard....pure kino
>>
Do you ever wonder why all the enclave members had ewish last names. Whats up with that. What did Chris mean by this.

Why is everyone in-story in love with Lulua? She's the biggest heartbreaker in Atelier history.

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Tell them that WoW is dead and the MMORPG die with it.
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I wish the Scarlet Crusade had won. Warcraft died the moment they became a bad joke.

https://youtu.be/4ORL6hml_MQ?si=LpWXCPSI_3QDWMsJ

Is this one of the most mediocre JRPGs of all time?
12 replies and 4 images omitted. Click here to view.
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>>3464048
Worse than that. It's all bullshit effects you're to stack like 5% damage to dragons or some dumb shit
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>>3463996
These niggas looking Zestria, these niggas looking Moistasia.

Girl on the left looks bland yet somehow destinctive though...I guess she is not designated waifu?
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>>3463751
Mediocre would be 4-6. 7 is above average
>>
This game and FFXV felt similar as fuck, >Boring open world
>Boring side quest
>good Party
>shitty combat Inspired by KH2/Graces combat
>Gimmick ruin the combat
> the main female showed in the trailer is sideline hard
>Sad ending
>>3464048
Vesperia has the FF9 one
>>3464027
Is insane that we went from
>Innocence pseudo job system
>Vesperia decent FF9lite abilities
>Graces kino title system
>Heart R soma

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>>3464027
>>3466063
I don't really have an issue with the equipment system itself per-say (it's a lot fucking better than berseria's). When you know what you're doing it makes a lot of sense and you can tailor some pretty crazy effects out of it, which is pretty much essential for higher difficulties.
That said - I think the game does an absolutely terrible job explaining the system, and if you're just playing on normal difficulty I wouldn't be surprised if most people just make the first vertical bonus for the health boost and leave it like that.

The hate the combat gets is also overblown imo? Armitization is hit or miss, and there's certainly camera issues depending on the dungeon, but I honestly really enjoy how sidestepping/backdashing leads to further steps in the combo chain as well as faster casting for spells, and using the Blast Gurage to extend combos is a lot of fun.

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Is DOS2 an improvement over DOS1? Why does the dialogue make me feel like I'm on Gaia Online? Do summons trivialize the game as bad as they did in the original? Let's find out.
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Can't get any more source points, so all that's left is to mop up whats left of this act I guess.
>>
You're free to decide that all of the Source Masters in act 2 are evil and wish for you to do evil acts in the pursuit of power, and reject all of them and their teachings. You can still progress and finish the game just fine, though doing so does have plot repercussions in act 4.
>>
File: 2000% WOW.png (407 KB, 540x540)
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I'm in the middle of a playthrough with some friends, but we keep running into a recurring issue;
whenever we're in a fight and there's one enemy left with low HP, one of us (let's call him shaggy) refuses to just auto attack him twice and finish the fight, instead taking forever trying to brainstorm his next move, buffs 6 times, uses skin graft, summons something so he gets another turn, barely tickles the guy with his remaining AP, then repeats the process with his summon, turning the whole 5 second interaction into a 5 minute ordeal where we can't leave the fight and go do something else

if we start a fight without him to try and avoid this, eventually he finds out and begs us not to do our turns until he gets there (he's sneaking the whole way over and takes 2 minutes positioning himself)
he's not a new player and creates the most annoyingly busted builds that he uses to waste everyone's time, seemingly not maliciously or on purpose
when asked why he does this, he denies that it actually takes that long and that we're exaggerating (we aren't, and even went so far as to record gameplay to show him, which he denies as "one time")

normally he's pretty cool, but is there realistically any way to avoid falling into this trap? we're toying around with just respeccing to have escapist so we can tp out when its our turn so he has to fight the encounters solo (which he is capable of doing; quickly, even), or casting cryotherapy on him to skip his turn
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>magister uses ricochet on an oil barrel, bouncing the shot into me and paladin cork
>oil spills all over the place
>2nd magister throws an oil flask in between the oil slick and a lit torch nearby to bridge the gap
>whole thing explodes and sets me and cork on fire
unironically kino
>>
bump b4 bed


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