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New board: /vmg/ - Video Games/Mobile

New board: /vrpg/ - Video Games/RPG


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Flawless game, 10/10.

Pillars of Eternity thread, get in here faggots.
24 replies and 5 images omitted. Click here to view.
>>
>>262437
It is. Unfortunately, the ONE challenge - Vela's challenge - vastly narrows the number of builds that are capable of doing it. You basically NEED to multiclass priest to be able to constantly spam withdraw on Vela. And it's usually priest of Skaen. Of the people that beat it, I think two were Bloodmage/Priest of Skaen and one was tactician/priest of Skaen.
>>
>>262453
Actually, I take that back. Seems more people have beaten it since I last checked. Of the 10 people who have, 8/10 were multiclassed with priest of Skaen. Of those 8, 3 were blood mage/priest of skaen, and two were tactician/priest of skaen. Then two monks, one Helwalker one Forbidden fist, and a cipher, paired up with priest of Skaen. And of the two who beat it who were not multiclassed with Priest of Skaen, they were both pure blood mages.
>>
>>262453
I think there's an item that lets you use that spell for Vela too. Getting there is gonna be tricky though. One trick I've tried is having the Watcher be a Sharpshooter Ranger with an Arguebus and try to be as far away as possible.
>>
>>262394
Anon they did. Josh said it himself that the Ship combat was by far the most expensive thing.
>https://www.youtube.com/watch?v=xChOXFJ83-g
He says it in this talk.
>>
>>262394
>you can go to Ukaizo on your own
You already can do this. Blackwood hull and dragonwing scales and you can handle the storm, or you can jack the ghost ship but never turn it in to furrante and just fuck off over to Ukaizo on your own, either works.

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ITT: Bad games you can't bring yourself to hate

Pic related for me. It has a fair bit of criticism levied at it that it definitely deserves and I wouldn't say it is good. I feel the single biggest issue with it is how uninspired it is which leads to it being a forgettable game.

What bad games do you either like or at least not hate?
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>>261166
y u so mad
>>
>>261143
Yeah, the cliffhanger left me wanting more.
Iirc Ziggurat Interactive owns the IP and recently they've implied they might expand on the setting, though I'm not syre if it will be just a remake/remaster with extra bits or proper sequel(s).
>>
>>260897
>>261143
>>262613

I think if Advent was released during this age of the internet it would have had a colossal flop the size of No Mans Sky, in terms of sheer disappointment, adjusted for inflation.

The amount of hype for this was so fucking big. I got the game day one and was so disappointed by the gameplay that I didn't play it for a whole month after stopping the first day lol. It's not as bad as my first impressions, but it didn't live up to the hype and Molydew/Todd Howard style marketing the developers were doing at the time.
>>
>>260373
I know how awful it is, but I can’t bring myself to hate New Vegas
>>
>>260885
Its actually pretty enjoyable on switch

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About to start this. I have only played JRPGs in my lifetime. What am I in for?
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>>
If you get a mod or two that makes it so your eyes dont bleed when you look at the screen and add shortcuts so you dont have to remember the key binding for literally every action you take. You will probably master the Fortress mode in a few goes. People have already made posts all over the internet pretty much showing the "Best" ways to set your fort up so it just grows exponentially and without trouble.

Adventure mode is AI dungeon tiers of broken and fucked up
>>
>>261542
Dwarf Fortress is a great game,don't feel scared,just keep the wiki open during your first hours also losing is part of the game.
>>
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>>261542
If you can get your head around the menus, and learn how to make stuff like lye for soap for when fun inevitably comes to your fortress, you'll probably have a good time. Most of the enjoyment comes from the insane stories players tell each other from their playthroughs.

If you're looking to keep the retro style but not the ASCII graphic may I recommend using the Kruggsmash texture pack? It's the one I use and I'm incredibly fond of it.
>>
>>261542
Play in another games.
DF is overrated.
DF described in the indi-game media is not a DF, that people played.
>>
>>261675
>another one filtered
>>262632
>illiterate
>>261542
if you like sandbox style games where you can kind of just fuck around and stumble into some cool things, then you should like adventurer mode, the learning curve can be rough though

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Post your opinions that often get hate on this board, do not pass judgement on to others for we all seeth and should not act better than others because of it. I shall give mine first.

>I believe Fallout 3 & 4 are good RPGS
>I consider Borderlands as an RPG
>New Vegas isn't the holy grail everyone makes it out to be - its flawed as any other Fallout game
>I think most JRPGs are too similar and that Final Fantasy being too popular caused that
>Most JRPGS are too anime instead of being actual fantasy
>Magic has sucked for a very long time
>European-like settings for fantasy are boring and overdone
>Random Encounters suck (Most objective, some may actually agree with me here)
>First person RPGs are an underrated genre, along with ones with Survival elements
>Melee is usually boring
>Turn based is boring unless they actually add in interesting mechanics like Chrono Trigger did
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>>259160
magic sucks, fallout 2 sucks, baldur's gate sucks
>>
People should shut the fuck up about cyberpunk and wait until it releases before passing judgement on it.
>>
Opinions I've heard a few people say
>Tolkien is played out
>MMOs shouldn't have end-game

Opinions I've heard no one say
>equipment should almost never be stat boosters, they should all have their own unique effects, like Zelda, Sekiro or - get this - Dungeons & Dragons
>third-person is more immersive than first-person
>turn-based combat and an over reliance on stats is a feature of tabletop games, not roleplaying games

>>259160
>>Most JRPGS are too anime instead of being actual fantasy
>>European-like settings for fantasy are boring and overdone
This is ironic. None of the "good" WRPGs are medieval European fantasy. Despite being the quintessential setting for RPGs, Westerners avoid it like the plague. Most JRPGs are actual fantasy adventures, with parties of outcasts, knights, wizards, etc. Most WRPGs are actually FPS/RTS/stealth games set in a futuristic society where the most memorable part of the game is having sex.
>>
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>>259160
Nocturne is the weakest megami tensei game and people only suck its dick because they played it when they were 14.
>>
>I believe Fallout 3 & 4 are good RPGS

This is not an unpopular opinion. Stop spending your whole life on 4chan and internet comments dude, it’s skewing your view on reality.

Get off /vrpg/ and work on your RPG Maker game, Anon. It's not gonna make itself.
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>>261721
Upcoming new version of RPG Maker.
>>
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I've just about finished with my asset hunting, I'd make them myself but I have no problem using free assets and Japanese websites + deviantart -for tilesets- are a treasure trove of them.
I've got 80% of the plot down, just writing out dialogue and side quest/interactions.
Have my battle system planned out. Still need to iron out more locations but I've been making steady daily progress.
Try to spend an hour a day on your project and you'll make it anon.
>>
If anyone knows of a custom script for MV that is more or less properly commented, please forward me to it. Thank you.
>>
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>>258021
Fair, I real do need to find a neat battle system for picrelated. Pretty niche to see an actual battle tank in a RPGMaker game, right?
>>
>>261383
That’s nice, anon. But how is it complex at all? A few games already have similar systems.

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So, are we all in agreement that NieR: Automata was the best JRPG of the last decade?
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>>262697
played lots. I didn't say it was the best, that goes to sekiro without competition. but it's very good, it takes the platinum character action model and slims it down enough so that you don't spend half an hour beating on an enemy and making it look cool and can instead actually move on in the plot in an interesting way
>>
>>262651
>2B ass was never good
gay
>>
>>262715
Problem is that Platinum's action model was already horribly anorexic before Automata, so "slimming it down" resulted in this surprisingly empty combat that gets old immediately and a destitute enemy roster. Even though enemies aren't fun to fight in Automata, they still make you fight tons and tons of enemies simply because they need the filler. You're fighting the same enemies with the same weightless combos and chances are the environment looks familiar too since they reuse assets like it's a student game.
>>
>>262796
so what's the model of action game you like then, just to be clear because right now I don't understand where exactly your opinion's coming from. I fundamentally agree with you with regards to the reused assets thing incidentally although I don't really think of that as an issue with combat
>>
>>262557
not an rpg
gb2/v/

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Does this game qualify as an rpg? I think it does.

How do you keep the plot consistent? How do you eliminate all the worst randomness that it throws at you? Why does it stay in focus when doing erp but combat or especially exploration turns so easily into a complete aimless shitfest?
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>>
I tried playing this early this year. Is it better now or what because I remember the engine would have a terrible time of keeping track of stuff and everything felt sporadic, shallow, and short.
>>
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It's sometimes scary how well the AI works when it works. Abridged part 1 of my latest adventures:

>be a knight tasked to hunt a dragon
>meet it early on by a bunch of human corpses, it's a red female
>super fucking aggressive even if I just try to talk with it
>couple pages later I'm half-burned and hanging from her neck, screaming "Yield!" repeatedly
>she falls over and almost knocks herself unconscious
>finally she agrees to "just talk" and I give her a small healing potion
>ask her name, she responds "I'm hungry."
>drag one of the earlier corpses to her and we talk
>eventually she tells me her name and about her origin
>she's here mainly for the sustenance of flesh and blood
>try to reason with her that she's gonna attract trouble if she keeps attacking humans
>she's aware of this but doesn't care, normal food doesn't satisfy her
>when asked why: "I dunno... I just get a kick out of killing them." She says with a smirk.

Comment too long. Click here to view the full text.
>>
>>261943
>he doesn't play local with saves off
lol
>>
>>261980
It's still behaving like schizophrenic chatbot's fever dream.
>>
>>261980
It can be pretty good when you find a good balance between being assertive without choking the generator and the RNG gods are on good mood. The AI needs ideas from you to build upon and you will have to rewrite bunch of stuff to keep it on track.

It's honestly as much the ultimate story editing simulator as it is a randomly generated fantasy rpg.

>>262406
Deleted because... ?

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How would you fix Fallout 4?
>>
>>262034
cancel production
>>
>>262034
Make the protag silent again
>>
>>262090
>This
>I am in agreement
>Sounds good
>Yeah! pew pew!
>>
Actual choices that matter

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Just finished Persona 5 (vanilla.) Really enjoyed the game, but only managed to max out a few social links.

The soundtrack stayed killer throughout, and the gameplay was top notch for a Persona game. The last boss was far less difficult than I was expecting, though.

I find it really interesting how similar this game's theme is to SMTIV: Apocalypse's. The whole "true freedom" deal is down the same alley, and you kill God in both. (Yaldabaoth is often equated to YHVH, so that's a neat connection.)

I'm honestly in the mood to play through it again, but the question is, should I play NG+ with Persona 5, or drop money on P5 Royal? I have the money to waste, so that's not really an issue.

Thoughts? Persona thread I guess. SMT welcome as well.
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>>
>>262072
They inserted a bunch of the evening LeBlanc stuff in Royal when you originally could only go to sleep. They could've at least done it again to break things up.
>>
PERSONA 4 SPOILERS AHEAD:

Honestly it makes no sense for the gang to figure out it's Adachi.
There are hundreds of police officers on the case and they go after Adachi? Also "we always ran into him everywhere" yeah no shit you'd run into your uncle's friend / colleague who's also 2nd in command ( after Dojima ) for a serial murder case. And lastly, the "that settles it" thing Adachi said could've been related to anything, Naoto was extremely autistic for that.
I got spoiled the reveal anyway but the way they did it left me disappointed, I thought there would actually be good evidence against Adachi.

Dojima fits the bill more than Adachi, he could've even sent the letter to Yu just so he can see it and then bring Yu in so the gang doesn't interfere with his killings anymore. That would also explain how no one saw who left the mail the second time, it's because Dojima literally walked in with the letter in hand.

Anyone else felt disappointed with how they handled the reveal?
>>
>>260624
royal is good, but if you found the last bosses difficutly anticlimactic, you'll be disappointed, since P5R is even easier, to the point where there is literally no difficulty whatsoever
>>
>>260661
have you played soul hackers?
>>
New player here I just got through the infamous pancakes scene and there's something bugging me
Did Sae actually have a partial change of heart? She says that you failed to steal her treasure, however you do beat up her shadow and Makoto seems to get through to her in the end...could that be why she had the willpower to hear Joker out and accept his story?

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I've been looking to get into Vampires for some time now but I was wondering - is there any class (or whatever they're called in the game) where my playstyle an effectively mimic that of DX? Stealthy approach to enemies - headshotting them from a distance, hacking my way through everything and talking to every single NPC out there?
Are there any class choices that aren't suitable for first timers?
5 replies omitted. Click here to view.
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>>262137
Magic cant kill that boss, you know that one, with tentacles.
>>
>>262096
>>262114
What better vampire-centric game is there?
>>
>>262092
Stealth mechanics are supposedly broken if you put a few points into the skill, though I've never tried it.

If you want to talk to NPCs, go with anything other than Nosferatu. Toreador/Ventrue with a gun build and points in lockpicking and computers works well.
>>
>>262308
None. There's Vampyr and Blood Omen but they're not going to scratch the itch the same way VtmB does.
>>
>>262308
there aren't any. vtmb is an overrated, unfinished piece of shit...but it's also better than the majority of rpgs out there. anyone telling you otherwise is being intentionally contrarian

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Talk about digimon vidya
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*autistic screeching*
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>>262491
Thick autistic thighs.
>>
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>>262542
actually dummy thicc
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>>262491
I love my autistic squid wife

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Is ESO really the best Elder Scrolls game?
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It's a better game than Skyrim or Oblivion.
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>>262618
That doesn't say much.
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>>262611
Do I get to doom the entire city to ruin while the game pretends I'm the good guy like in Orsinium?
>>
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>>262645
It says a lot to me in this sense. One of the biggest fears before this game came out was that they would fuck up the lore and not get the spirit of TES games right, but most of the actual lore has been handled and better elaborated on with TESO and Zenimax than it has in Bethesdas own recent games.

>>262242
There are dumb gameplay elements like this that they got wrong. Mostly centered around the fact that they won't make classes a more dedicated thing like other MMO's but the story, atmosphere, and world are much better than I would have thought they would be before playing it.
>>
>>262158
probably dead and unable to play it in 10 years.

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>>261740
Not as good.
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>>256199
The only good chapters in PM64 are 2, 3, and 7. Everything else is mediocre to bad
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>>258126
Swap Pit with Paper Jam

>>258418
Its not bad just kinda underwhelming. Its incredibly linear, bros attacks are drawn out and the humor doesn't land as often.
Also people give the story way too much credit, it has occasional dark moments and thats kinda it
>>
>>258146
M&L have low replay value while TTYD (and PM64) have pretty high replay value
>>
>>258293
Fair enough, anon.

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Hey anons. I'm thinking of getting into Final Fantasy but I'm not sure where to start. Can anyone help me with this? Also FF generals thread.
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>>249177
I don't know about the English translation besides it having honest mistakes that made some of the characters a bit ooc at times but other translations like French or Spanish are so shit that you have English lines mixed in and when you get an item, it's described with the wrong word sometimes which fucks up gameplay.
>>
>>259242
It's goty
>>
>>262720
what a terrible year
>>
>>262743
For you
>>
>>262716
It's hard to imagine translations worse than 90s jrpg translations or fan anime/manga translations, but that sounds like it might do it.

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Why did noone make rpgs for the Nintendo 64?
There are only like 3 rpgs on it
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>>261472
He's banned from /pol/ the jannies just wiped us out
>>
>>261376
Because no one made games for the 64, it is one of the consoles with the least amount of games released on it, around 300, when even failures like the Dreamcast and WiiU are around 800-1000
>>
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>>261376
Yeah, but why is Quest 64 so fucking based?
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>>261376
Because the PS1 exists and why would you force yourselves to make games on a console it won't sell on?

N64 is for Mario, Zelda and multiplayer party games.
Might as well ask why there is no jrpgs on Xbox.
>>
>>262080
>Might as well ask why there is no jrpgs on Xbox.
There actually are, some of them are even exclusive to the system. For a while Microsoft really tried to make Xbox a thing in Japan.


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