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More like BLUNDERrail
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>>
>>2201709
>because I'm not a pathetic loser.
You are playing an RPG, posting about it on /vrpg/.
>>
>>2203087
What components did you use to make it?
>>
gonna do a hammer run can someone post theirs thanks

also which weps?
>>
>>2203837
>which weps?
i'm not an expert but i would assume sledgehammers
>>
>>2203282
So, posting on this Congolese cobalt mining tips and tricks forum automatically makes one a loser?

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YOU
Give us your WORST gameplay ideas. Here's mine.
>no evasion/accurancy stats
>instead, to simulate you swinging a weapon and never scratching an enemy, they are given absurd defense instead
>in practice, this means the world-ending demonic final boss far more fragile than the bee outside your starting town.
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>>2203667
NIGHTS did it.
>>
>>2203324
>You have 3 core party members, all stats are leveled individually
>Cast a spell 100 times to level any one spell up
>attack 100 times to gain a better attack
>Hit yourself to gain HP
>Random 4th party member comes in and serves to do nothing
>Dungeons should be boring and time consuming
>Multiple difficulty spikes because fuck you

Just add a shit story and I think I have developed a good game
>>
>>2203874
All that shit and it still managed to be the best FF on the Famicom, going to show bad FF1 and FF3 are.
>>
>>2203901
Being a contrarian doesn't make you interesting.
>>
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>>2203324

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What the fuck is her problem?
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>>2203860
Jaethal didn't willingly become undead. She was living a hedonistic lifestyle dedicated to Urgathoa, because Urgathoa allowed her to fully enjoy it (elves have some weird thing where even though they live for a long ass time, they basically start losing senses or some shit like that).

Some dude who followed Pharasma (Urgathoa's main enemy) shanked Jaethal when she was living in exile for the murder of her family, and Jaethal woke up undead because Urgathoa revived her. If you follow her questline to the end, Urgathoa leads her to a way that she can regain a mortal body (that of her daughter) and continue her hedonistic lifestyle for pretty much eternity (just needing to body switch every once in a while).
>>
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Still looking into that Chaotic Evil Pathfinder playthrough.

Jaethal
Evil goat girl
Regongar
Nok-Nok
Harrim (?)

Seems pretty weak on the martial side. Am I going to need to go heavy tank with my MC again?
>>
>>2203885
>>2203800
Thanks.
>>
>>2200975
can't use the good buffs
>>
>>2203903
Best tanks in this game are grease and stinking cloud if something can't be tanked by it it can't be tanked by heavy armor as this shit attack touch AC.
However Harrim and Jaethal with shields, buffs and teamwork feats can tank reasonable well if you aren't insisting on using meme difficulty.

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what does /vrpg/ think about it? I just got it on steam because my friend who goes to rpgcodex wouldn't stop pestering me to get it. so far it's actually good, it's like weeab xcom.
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Im going to try it
>>
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>>2201169
Did they improve the English translation yet? From gameplay I saw last year, the grammar and wording was painfully awkward to read. Still looked fun I guess, though.
>>
>>2203812
the translation never gets better than mediocre, and is bad for about 80% of all story text, unfortunately.
>>
>>2201169
The important part is that the devs are sorry they took 15 seconds longer than they said the would to release the next mission. They are sorry that they are sorry and promise to never do it again so long as you forgive them! They are also sorry that they are sorry and weill endevour to be less sorry the next time they apologise.
>>
>>2203917
Is this your first time dealing with asians

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Labyrinth of the Touhou 2 just got an official English release.

Now you have no excuse for not experiencing the best turn-based combat in a video game
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>Get to 7F
>Jungle biome
>Okuu says she can be useful now
>All the enemies are weak to water instead of fire so she still sucks
>>
>>2202248
Not a torrent but there's a download up on IGG
>>
>>2183338
I played the fan translation some time ago. Didn't get around to beating it but I remember getting to some burning forest or something and having fun with the game at least. Decided to buy it this time around.
>>
What does Mind do? Increase healing?
>>
>>2203922
Magic defence. First JRPG?

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Caligula Effect 2 comes out tomorrow in the west.
I'd heard pretty mixed things about overdose but I'm tempted to give 2 a try
Anyone played the JP ver? What do you think of it?
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>>2203724
>Maybe to avoid spoilers online? Since the whole point is learning their secrets.
That's the obvious intention, but it's not like that will really do much either way.
I just wanted to take a screenshot of Kobato calling himself an NPC.
>>
Finally the LE is shipping, I'll be able to play it tomorrow.
>>
Put 9 hours in two days, are sidequest worth doing? Finishing the second dungeon right now.
>>
>>2203879
It's worth picking them up at least since some will be completed through natural progression
I'm not going to bother going out of my way to complete them though personally
>>
>>2202404
Damn. It’s just so weird and yet intriguing at the same time to watch an old lady talk about JRPGs so passionately.

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The last thread is here >>1939503

What Atelier game are you playing right now? Which one is your favorite? Are you excited for Sophie 2?
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>>2203451
You haven't found the floating continent have you
>>
>>2203451
Floating continent
Underwater Cthulhu temple
Melted snow area
>>
>>2203512
>>2203521
Can't really get excited about the newly unlocked high level areas when you have to make gear with this awful system where each item must be crafted 15 times and you can't even dupe the results, so have fun farming those traits again.
>>
>>2203441
Do you know what one shot means?
It means i die before i can use the bombs you tell me to use.
>>
>>2203451
You'll get more out of Lydie & Suelle if you do all the character event quests.

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Holy fuck this guy is annoying. The first mission he's fine, however afterwards he's the most annoying thing there is. I'm only on the 4th palace. Does he get better? Because his confidant stuff are pretty good, but the moment it goes back to the main story he's the worst. I rather have Yosuke back. I'm definitely not expecting him to grow like Junpei.
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>>2201685
Yeah, the whole Ryuji/Morgana thing in the middle of the game pisses me off because Joker could've nipped it in the bud weeks ago if he had any initiative. Joker does have an option to ask Morgana if he's okay at one point, but gets pushed back immediately and makes no effort to ask further, despite spending so much time with Morgana.
>>
>>2202406
>>2202748
What makes the Makoto/Ann spat silly is that Ann was only mad at Makoto based on rumours about the latter knowing about Kamoshida but doing nothing. Yet Ann is painted as the victim of such rumours herself earlier in the game, but has this sudden lack of self awareness and uncritically believes similar shit herself.
I like that P5 resolves Ann/Makoto faster than Yukari/Mitsuru, but only largely because I don't think the writing in P5 would've carried the former relationship as well as P3 did the latter.
>>
>>2202519
This. When people write stupid characters it's always one of these
>DURRRRRRR I so dumb lmao laugh at me haha
>Fat corrupt villain who destroys himself by being too greedy
>Character isn't supposed to be stupid, but the writer is so the character looks stupid

Ryuji on the other hand is just a kid who is stupid the way you'd expect a stupid kid to be and that's really unique because you almost never see that. I think the only other example I can think of is Chloe from LIS "omg you can turn back time you should use that power and shoot me with a gun and see what happens YOLO".
>>
>>2202775
It's really crazy how the characters personalities and goals just seem to jump around flippantly. There's no real goal or plot. There's barely a looming threat and the characters have really blase reactions to being face to face with mysterious happenings when there's not an immediate threat.
>>
>>2202388
That's true to a certain extent, but as I said in another post, Joker is just there, he has no influence when the other interact between themselves, so there is some level of interaction. But my point is something similar to what >>2202775 pointed out. Ann saw Shiho try commit suicide by jumping from the rooftop and end up in a coma, you'd think having gone through that she would understanding of Ryuji taking 2 minutes to drag his sorry ass to where they were after making the miraculous effort of running and jumping high with his broken leg to save their fucking lives and getting blown away by an explosion in the process, but no, she completely forgot what happened to Shiho and treated Ryuji like trash despite what he just did for them. This has nothing to do with girls having no meaningful interactions with any male that isn't the MC, they ignored a past event that was an important part of Ann's development, essentially doing what >>2203553 said, even in her SL she feels all over the place.
>>2202414
>but the whole talking out loud about the thieves where people can hear them and saying shit that's just stupid
I agree that for the most part they handled Ryuji well, that's why I like him, but I don't like how people only talk about him when they talk about stupidity, ignoring the fact that everyone is an idiot who does the same things.
Ryuji wasn't alone in those moments, why didn't Morgana or Ann think that it was a terrible idea to talk about PT stuff at school (Joker as a self-insert has no opinion)? Yusuke too when they change locations to the station? Because they're just as much idiots or rather, they were made to be because otherwise there would be no way for Makoto to find out their identities. Remember the very first trailer that showed the original 4 preparing for a heist at LeBlanc? That was conveniently changed so that they only start hanging out there after Makoto joins and she's the only one who benefits from this change.

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.
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Ftfy, makes more sense now.
t.didn't play either
>>
I don't care how the game compares to other games. I just play because I enjoy it. Same goes for oblivion.
>>
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>>2203894
>>
>>2203905
Nah, that's Skyrim and Dragonage.
>>
>>2203908
that's like 90% of threads here

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What are the objectively best race/background/sex/personality/romance combinations for:
>The Warden
>Hawke
>The Inquisitor
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>>
Male
Human
Mage
>>
>>2202152
absurdly based
>>
>>2201836
>The Warden
Female Elf Mage
>Hawke
Who gives a shit DAII is horrible
>The Inquisitor
Female Elf Mage.
>>
>>2202038
I was thinking that too on Inquisition just to wife Cassandra but isn't the human inquisitor just some fucking random with a completely irrelevant backstory?
>>
>>2201836
>Warden
Female Dalish Rogue

>Hawke
Angry Male Warrior

>Inquisitor
Uninstall Wizard

Romance, none they're all shit.

post your favorites

Final battle with SCS + Ascension was downright insane and took me 5 hours to beat
I played a neutral char and couldn't recruit neither Balthazar nor Bodhi, Imoen got turned into Slayer and Sarevok betrayed me, so worst case scenario, but I did it eventually
never again though

all in all Throne of Bhaal is by far the worst Infinity Engine game, I'd rank it 4/10 as its basically just one terrible dungeon crawl with terrible story and gameplay (DnD goes to shit at epic levels)
even Watcher's Keep sucked, it's just 5 disjointed mini dungeons with no real overarching plot or theme, every level must have been designed by different people, its really meh on its own and downright terrible compared to Durlag's Tower or any Icewind Dale 1 or 2's dungeon
I really forgot how bad ToB really is

my feelings about SCS are mixed, at first I liked it but eventually fighting mages became tedious and annoying, if I ever use it again I'll probably not use the Smarter Mages component because its honestly kinda cheesy that every single enemy mage in the game has the perfect Anti-Party set of spells and buffs remembered, 90% of the combat becomes dealing with enemy mage buffs
not to mention it ruins classes like Assassin

thanks for reading my blogpost
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>>2202320
Absolute gypsy hag aggravating you at every turn, yet somehow still gets no character development to speak of. Literal nobody and least interesting final boss imaginsble, fucking Cespenar would've been better.

But yes, at least her true form is attractive.
>>
>>2198786
>install difficulty mods that make the game a tedious chore
>reeee why is this game a tedious chore??
>>
Autopause on spell cast is just bad turn based.

It's not true RTWP without most autopauses off, but especially that specific one.
>>
>>2202374
Thing is, that's not *really* what SCS is. You're complaining about tactics components where specific boss fights get spell shields and get turned into puzzles to challenge veterans.

SCS at its core is the AI. Enemy mages and clerics utilizing the right buffs and making decisions logical to contesting your party and exploiting its weaknesses.

You *can* just skip the spell shield component, and still enjoy everything else about SCS. In fact I have no idea how this escaped you when the installation queries for whether you want to install each and every component. It's like you're begging to be called dumb given that you've ignored this obvious fact.
>>
>>2200779
You can't even explain why rtwp is worse than turn-based.

SRPGs usually only choose to use squares or hexagons because of simple design. What if we combined the use of hexagons and squares together on maps? Or even crazier, we also add in triangles?

And no, a strictly triangle grid map for SRPGs would only lead to the most predictable strategies. 3 vs 4 or 6.


My craziest idea, a hexagonal based rogue dungeon crawler.
>>
>>2203728
Hmm, sounds like I would not want to look at the eye-rape map, sorry.
>>
>>2203733
There’d have to be some definite math involved for enemy scaling relative to the player, but it is possible. I’d just expect things to look crazy visually as opposed to actual rape being involved. Everything in game design can be balanced, especially rogues.
>>
>>2203728
I always thought a hexagon with three triangles in it would be an interesting implementation. I wouldn't say that the bias towards squares etc is done as a result of being simple design. Especially considering that it all comes down to implementation (via programming and design, combined). Square grids don't mean the same thing for an analog board game compared to a digital one. Hell, the added complexity of free form movement (ala, Phantom Brave and Makai Kingdom) ends up simplifying the depth somewhat.
>>
>>2203728
There's no logical reason for it to randomly change.

However a hexagonal roguelike would at least shake up the formula of one of the most creatively bankruptil genres.
>>
What if we had the grid change shape based on the player's perception of time?

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Have you heard any news from the other provinces?
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>>2170778
Ha! You'll be dead in a week. I'd bet 3 semptims on that!
>>
I've fought shitposters more fearsome than you
>>
>>2203765
It's a nice store, atleast for alchemists.
>>
>>2200787
Morning.
>>
>>2166515
https://www.theguardian.com/uk/2000/sep/03/race.world

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>new patch
>takes five seconds to check it breaks new things
how do they do it bros
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You have done an excellent job shitposting this game. Morale is an all time low among casualfags who can't play on Normal, the armies of Emberfags continue their attack, but I cannot overlook the blasphemous talk of this "piracy" which is why I am stripping you of your post of Lord Shitposter.
>>
So I heard Kitsune has the most unique interactions. What's the most thematic class for them? I hardly see anything on them. No iconics, nothing.
>>
>>2203792
It's ok just pretend Tristian is a girl (male)
>>
>>2203892
Nine-Tailed Heir under Sorcerer. It’s a little wheal but you’re still a Sorcerer soo.. personally i went with Crossblooded fey/arcane bloodline.
>>
>>2202818
>are you doing this just to shitpost about anon's waifu fucking dogs?
Maybe?




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