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Piece of shit autistic hoarder shitfuck of a game
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>minmaxing bad
Fuck off pipeworker, nobody is forcing you to play on dominating and it is nearly impossible to make a non-tchort-viable build in normal.
Curbing build potential in any direction is straight up anti-fun.
>Curbing build potential in any direction is straight up anti-fun.
I disagree, there are some good ways. One is to design enemies and areas such that certain highly specialized builds will have trouble with them - just like how it already is. Psi beetles, robots and maybe serpents to some extent are the only real issues for some builds though.
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>This way, unnatural min-maxing is less incentivized
I ain't saying I'd 100% do this, but if you came up to me IRL and said this shit I'd prolly stick a knife in your throat... in minecraft.
Can somebody explain to me how the range for the fog of war works?
Looks like my max see range is 14 tiles.
But enemies can hit me waaaay outside this range.
My main gun is a sniper rifle with 20 tiles max range, yet I can't use that much.
So what gives? How can I extend it to something that crossbow or sniper enemies use?

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A little over two months left!
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i personally think you should at least do one of those things (graphics or story) yourself. i can't imagine it'd be that fun to be the slave of an ai and you're just moving stuff around for it
whats the name of your game so I can avoid it.
You may just let the AI participate by itself instead. You seem like you are superfluous here.
I'm doing this and not telling and you will all upvote my game anyway
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you could say it's... self indulgent

Politically speaking, should I join the Stormcloaks or the Legion?

I’m a Breton, sort of a generalist skill set right now. Some magic, archery, one-handed. Decent alchemy.
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>equating the events of a fantasy game 1 to 1 with history and not using the suspension of disbelief at all
kill yourself.
you were going to be executed by the imperials, so no reason to join them
the only options are neutral or stormcloaks, unless you possess Jesus-like forgiveness towards your would-be executors

if you want to get more meta, which do you like more: an empire that doesn't stand up for its values, or a barbaric coalition of meatheads
Just turn off their essential and kill them all bro
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Ah I see. Thank you. Here a fixed one. Also I smoothed out the letters.

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Is there any good reason not to include marriage/dating mechanics in every RPG? Nowadays these simply feel incomplete without.
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hell no
Correct opinion that will invariably generate seethe from every waifufag
Yes, because every sci-fi, fantasy or adventure novel under the sun has it. Not when the story is about someone evil though, it's all about power then.
>"romance victory condition" bad
This is a feminist meme. He's been cucked for ages.
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Why marry or have relationships when you can just rape?

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What's /vrpg/'s opinion on Nu Vegas?
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My point is that I don't need like fifteen different explanations on "roman larpers le bad m'kay" before the game has even gotten to the point of introducing the faction. When I meet a group of raiders, I can tell they're bad from what they do. They kill people, mutilate them, and get hopped up on chems. Hell, even the powder gangers have a better introduction than the Legion. Your first interaction with them is from Joe Cobb threatening a townsfolk. You are shown what the powder gangers are, not told.
Try this, maybe?

Then don't ask people what they think about Legion? Not that hard. You aren't contractually obliged to click on every single dialogue line.
>people being actively terrorized by the Legion shouldn't have anything to say about the Legion
You might have actual autism, anon. If you don't want to hear these characters talk, exit out of their fucking dialogue and walk away mid-sentence like you probably do to people constantly IRL.
I liked it.
base game: 9/10
dlcs overall: 7/10

But I played Fallout 4 before it and Fallout 3 right after, so after the bethesdautism and their inability to write good stories in the fallout universe anything would have looked good.
Similar thing happened to me when I played Skyrim almost right after Dragon Age 2 which is why I like Skyrim way more than it deserves to this day.
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>mfw the courier comes around the corner
but seriously fucking hell Vault 34's a pain in the ass, especially with how Veronica and ED-E seem to wander off and won't stand still and it spawns more glowing ones behind you if you go round a corner fuck offff

Daggerfall requires a lot of effort on the player to enjoy. A lot of suspension of disbelief. But if you allow yourself to be fooled, it is actually a very fun game. Even though every quest and city is procedurally generated, after you've been playing for a while you kind of allow the illusion that every location is unique to grow on you. You get a sense of scale and realism that no other RPG offers.

I remember Zaric saying that every region in Daggerfall felt unique to him. I thought this was nonsense. How could a region feel unique when it uses the exact same generation algorithm as every other generic region in the game? I didn't understand this until I properly played Daggerfall and gave it a chance rather than dismissing it as procedurally generated garbage like I had done before. For example, over time you remember certain town layouts, you find a city with all the right services that your character requires in the one place, or you grow fond of a city that you've done a lot of quests in. And after a while of helping people out you see your reputation in a region has grown, it feels good that your actions in this world actually mean something.

Daggerfall definitely has something that no other RPG I've played has. A sense of immersion that you really are just an itinerant adventurer living in a fantasy world. Even though it's from 1996 it feels surprisingly modern in the amount of freedom it gives you.

Of course, the Unity version and shit ton of mods help a lot too. There are a lot of quest and world overhaul mods so the game doesn't feel so samey all the time.
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I didn't have a pc until 1996 so I don't really know. The unity version fixes everything and I cant imagine playing the original at all unless I was really desperate and ran out of other games. All these buildings and NPCs were computer generated, and you'll eventually notice that all towns are the same, but they're rotated to a different angle sometimes. There's only a handful of NPCs that don't have randomly generated names.
I'm gonna assume this means that 90% of these npcs don't say anything of worth then?
They can mark buildings on your map or feed your vampirism/werewolf hunger and get you entry into the dark brotherhood and thieves guild.
I said more, not most.
so is the gog cut of daggerfall unity good?

Post your pawns fellow arisen
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I guess you have more luck on /v/.
first for warriors
first for using the Greatsword Max mod
Greatsword Max mod is kinda overpowered.
Could never finish this game. Tries like 6 times, always ends up fucking boring me to tears. Like, some parts are good but it is just underwhelming. I liked the pawn system though. Weird but interesting
You mean our lolis, right?

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Full trilogy playthrough of the entire saga. What is the actual most fun class or multiclass?

Most fun for me being, immersive (not doing stupid metagame shit), not being disgustingly overpowered that the game is on autopilot, and thematically appropriate.
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I think its because the barrier to entry now is way lower, so any number of talentless hacks can churn out souless drivel with relative ease.
>Edwin and Viconia are also easier to recruit than Xan and Branwen
Edwin, yes, but none of the other three are directly on the path of the main quest. Xan is closest, then Branwen, and Viconia is easily missable.
Branwen isn't on the path of the main quest, at no point do you need to go to Nashkel Carnival. And then you need to talk to the halfling, and get his scroll (or have one on you), then use it. It makes sense with game logic but its not the easiest thing in the world to stumble on. And for Xan, I KNOW there are people who go fight Mulahey and never see him in his cave because they don't bother looking.

Viconia is harder to find than Edwin sure but she's also easy to just stumble across since shes on the side of the map you arrive on, and she initiates dialogue with the party when seen.
She is also evil drow slut and nobody should want that in their party.
>Kivan (the "good" ranger) when Viconia dies
"May Viconia's soul rot in Hell"
>Viconia (the "evil" drow) when Kivan dies
"It's a shame that Kivan and I never got to understand each other"

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Now that Pentiment released to critical acclaim and hit well above expectations was the average CRPG audience just too stupid for Deadfire?
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In terms of design there really isn't much of a difference between them. The shading and outlines are pretty much identical.

The image you've posted is very much characteristic of the late 15th century. Whether this already counts as Early Modern depends on where you draw the line. I would rather classify this as late medieval or Renaissance. And while you could still find art in the early 16th century resembling earlier styles it was not characteristic to the period.
I'm not even saying the game is bad, I'm merely saying that when it comes to historical accuracy the game is lacking - especially when that particular aspect was so hyped by marketing. I could name multiple things, from the architecture, to the representation of saints, the problematic intermixture of facts with fiction, equipment of the soldiers represented in the game, etc.

I don't see anything of substance backing your post.
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I feel really bad for the Huana because understanding the lore shows that they got absolutely screwed over by Thaos and the other Engwithans back in the day. While it does suck that supporting them does make you complicit in their caste system, I think returning Ukaizo to them is the most moral faction choice you can make.
The poster who forced the gay fish meme is very strange. He shows up on /lgbt/ to hit on all the trannies and shill his Sonic the Hedgehog forced feminization porn.
NTA but honestly I felt that the world building in PoE 1 and 2 was just lazy and distinctly americanized.
>pentiment fan posts on /lgbt/
well imagine my shock
>They were black before they were Italian
They were always black Italians. One could argue that their culture is a mixture of Italy and America.
The world-building in PoE is anything but lazy. If anything, it's quite rich and detailed compared to most fantasy rpgs. I would agree that it's "amercanized" in a sense that a lot of the cultures and history takes heavy inspiration from America, like the Eastern Reach.

What are you currently reading?
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>When you finish Fallen Hero: Retribution and the realization hits you
haha, only 5 more years guys
How many games are planned? 4 or 5?
The author mentioned the next two games will be shorter than Retribution so probably not that long.
Ending it with a cliffhanger(s) while the next part is still years away was a dick move though.
4. Revelations and Revolution, I think.
>Tier S
-Sabres of Infinity (War Crimes Kino)
-Guns of Infinity
-Highlands Deep Water
-Lost Heir trilogy
-Wayhaven Chronicles Book One
-Wayhaven Chronicles Book Two
>Tier A
-Choice of Rebels Uprising
-The Golden Rose (Uchronia kino)
-Keeper of Day and Night
-The Sword of Rhivenia
-The Great Tournament
-Fallen Hero Rebirth

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I'd say A Mage Reborn is at least A tier. The ending is 10/10.

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What made them so good? Is this nostalgia or it was peak sovl era for japanese rpgs? Wild arms, thousand arms, Lunar 1 and 2, xenogears, Grandia, FFs and so much more.
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Some of it is nostalgia. If you go back and play some of those RPGs they have clunky animations, horrible random encounter issues and generally slower responses from the game where I need to use an emulator to fast forward through a bunch of it. That said, it was an era of experimentation and it wasn't totally trying to be a huge spectacle like some series have become. Its too bad FF stopped being a fun series as well as looking good which forces me to look for other games to enjoy.
Cringe consoomer gaijinslop.
pretty much these. i still like modern jrpgs but this era was just different and better.
>pic unrelated
you stupid fucking nigger

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How do you feel about the adventurer Faria Hym Lacrime?
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Jesus christ I had no idea onaholes were this complicated
Oops. Sorry! Muses Arkhe in soft or very soft probably?
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Kuruha is too powerful bros, she keeps making my dick submit!
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I always liked her scenes a lot, she's got a bit more feisty-ness than Rabi, and she's kinda tsundere.

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Post favorite mods, builds, stories, pedo fantasies of Bumble, or just come here to tell people to uninstall.
Not RPG. Kill yourself or someone else will, pedo scum.
As much as I love Mothership Zeta, I never ran out of VATS points using literally any of the weapons. Are there any good rebalance mods, either for TTW or not?

Also based Elder Lyons

>AAAIIIIIEEEEEE not the textured wireframe

best final fantasy?
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You do fight the four fiends tho
yup. It's the literal definition of SOULFUL
>A further step in tge wrong direction.
You can't just say that and not explain yourself further. This is a pretty unexpected take.
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The oracle has spoken!
Henry Ford once said, "If I had given the people what they had asked for, they only would have gotten faster horses" and that pretty much sums up my opinion of Final Fantasy 9. They tried too hard to please their new FF7 fanbase of emo tards with the polarizing FF8 and in response to the backlash tried too hard to please their older fans by retreading older Final Fantasy tropes instead of forging new ones. As someone who had been playing FF since he was a kid and eagerly devoured each new one as it came out, all the while never needing to be pandered too, I ended up putting the game down because it didn't really give me anything that I hadn't already seen, and I lost interest. I felt 10 was a return to form in terms of striking a good balance between putting a fresh spin on tried and true Final Fantasy tropes while still managing to have surprises and unexpected twists.

Weirdly I could see how younger FF fans could enjoy experiencing these tropes for the first time with a more modern presentation and developing the same nostalgia that I have for, say, Final Fantasy 4, which is why I don't think it's a bad game, just too conservative and predictable for my tastes

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Let's talk about Kingmaker companions. Tell me what you think about them, call me a faggot if you disagree with me or whatever

>Insultingly bad
These characters have a generic personality archetype attached to them and don't develop further than that at all trough out the game. Amiri is one of the most generic RPG characters I've ever seen. She's literally NOTHING but le strong womyn. That's her character. Tristian is just a cartoonishly good goodie goodie and Ekundayo is the blandest most boring character maybe ever. Wanna be lone wolf edge lord. His design is also so bland it hurts me to look at him.

These characters suffer from the same exact problems as characters in the previous tier, they are just less generic. Valerie and Harrim could've been amazing characters if Owlcat could've actually SOMEWHAT enriched their personality. Harrim is a black pilled r9k faggot and Valerie is a spoiled brat. They never evolve past that, that's it. Regongar is a cuckold, a faggot and a half orc... What? At least he's not as generic I guess...

>Okay / Decent / Tolerable
I don't have much to say about these.Octavia is your average goofy college girl slut, at least her personality is believable. *shrugs*
I never played with the DLC twins, NokNok is a comical relief.

>Good ones
These characters are unique, they have engaging personalities that somewhat develop through out the game. Jubilost is a prick who starts to appreciate you over time, and his attitude grows on you too. His puns are funny and again, his personality is not exaggerated, which is something I value. A lot of people hate Linzi, and I don't know why. I like everything about her, plus her ending is a good twist of things. Explains her ring too.
Jaethal is my favorite character not because of what she is, but because she could've been so much more. It wouldn't have been too hard to write either, her design is already very unique and well thought out. She's not cartoonishly evil, either.
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I overlook all of Amiri's flaws because I want to drag my tongue across her stomach
>Jubilost is a prick
>laughs smugly
I love that cunt.
Him and Linzi are pretty much the only good companions from a writing perspective.
Did they get better in WotR?
I am detecting some bias in placing Regongar and Octavia on different tiers. Also, you are overrating Nok-Nok and the twins, while underrating Harrim, Valerie, Ekun and Tristian.
>Nig-Nig not bottom-tier
Stop posting here Avellone, don't you have PMs begging for pussy to write?
Spanking is lame. Punching is where it's at.

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