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So I know it started with d&d, but I feel multiple types of magic have become a staple in a lot of table top.

How do you make arcane style magic feel different than theurgy versus stuff like psionics?
I know they're all words for fancy powers and there's no objective answer but I'm curious how others have done it. I'd like to make the choices matter a bit more.
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Based. Magic should be the be all end all
I've been working on a setting where everything has a spirit representing its true essence, a bit like a mix between Shintoism and Platonic ideals, with the smaller the thing that the spirit represents, the weaker it is, with most weaker spirits being non sapient (for instance, only the largest and oldest, or at least otherwise significant, trees would have a sapient spirit, just for starters).

I was thinking that magic would involve manipulating this spiritual underlayer of reality to achieve a supernatural effect. It would have started out as just trying to do things to get the attention of powerful spirits in certain ways, which would eventually evolve into directly making deals of mutual benefit with spirits, like offering something to the spirit of some fields to help ensure a plentiful harvest. Then someone would eventually find a way to directly manipulate spiritual energies through arcane means and rituals, getting an effect without a middleman (it probably helps if one has some spirit ancestry, since more powerful spirits can take on truly physical forms separate from their source, and I'm certain that the first to use magic this way had a spirit as a parent). The third method I was thinking of would have someone either merge with and/or consume a spirit via either a particular deal or a ritual, effectively making them part spirit and giving them some of their powers. What do you think? Can you think of any other ways to use magic that are distinct from what I already said, or any pros/cons to the three methods I listed above, please? My best ideas for limitations ATM are that deals can be exact-worded, rituals can take a lot of time and special components for big things, and spirits shunning those who consume them instead of just eating their connected objects like what happens in nature (along with having trouble lying, since spirits inherently have little ability to directly lie in most cases).
But muh realism. We live in a world where every tool can be used for every job, if you have enough stats.
Anyway, you can just limit what types of energy a mage can control. They could be unlockable through mutation and deals like divine magic. But since every type of energy can be used for countless things, arcane mages would have more flexibility.
>find a way to directly manipulate spiritual energies
Real world shamans can ask spirits to rebuild their nervous system. If the spirit is powerful, you can get some abilities. The famous initiation ritual where spirits consume your flesh and you get reborn. Also being unnatural makes seeing spirits easier. Spirits of complex things, like a land or a planet, are harder to perceive.
Again, nothing about magic needs to function in that way.
But also, the fact that arcane mages wouldn't have access to certain abilities associated with psychic powers doesn't mean arcane mages wouldn't still be flexible spellcasters. There are plenty of abilities you can give a wizard that don't require them to be able to bend spoons or levitate.

What's a good alternative to Orcs for an enemy that you can kill without having to put any thought into whether they're good or evil? A numerous, humanoid monster that's always evil which you can cut down in waves.
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French, British, Nazis, French-British Nazis.
>French-British Nazis.
>a setting where the European powers united in fascism and didn't invite italy
We're so fucked.
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>• Gay Frogs
Wild pigs. Say they're possessed or whatever, who gives a shit. Just real wild hogs. I hate them so much

What are some cool ideas for religions besides not!Christianity, not!Greek feuding asshole gods, not!druidism, and not!Aztec murder gods?
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What happened to Hestia?
not!shinto, not!zoroastrian
That's what Aztec religion was like? That's brutal. I'm gonna go read up on them to see how close I hit.
The triumvirate of gods set is just perfect
You see, they run a moon sized mass driver. In this mass driver, they are speeding up the blessed projectile.
This projectile has been speeding up for thousands of years, and will continue as long as the order operates.
One day, they claim, they will have cause to press the "fire" button, and save us all.

How do you play a fantasy version of a police officer? What would be the best D&D class to use to get that sort of feeling?
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Like Bright but better.
>How do you play a fantasy version of a police officer?
Just be a broke-ass class-traitor and kill poor people for fun.
>What would be the best D&D class to use to get that sort of feeling?
Oathbreaker Paladin.
Orcs I think.
But they're also likely to be the ones who committed the crime.
Man-at-arms in full harness.
Most town guards (and they were not especially common ever) lived in the towns they guarded, and were therefor accountable to the people of those towns. They were usually not part of any kind of bureaucratic institution or empowered by an authority to kill people.

No-games arguing about theoretical gameplay edition

>Previous thread

>A link to mega with scans made by /gwsg/. Please do not share and make sure to drop a 'thank you' in their general. Replace <dot> with a .

>New Expansion

>Overview of Fire Teams

Comment too long. Click here to view the full text.
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Would a couple of the old metal harlies be able to round out a killteam? If I read right you're only short 2 models with a single box, so if there's no severe size difference or other model issues that may be a nice way to get some older models and save on buying two boxes
Veteran Guard are pretty dece, and they're basically all shooting. Other than that, yeah, the best teams are the ones where every model can both shoot and melee (Custodes, Grey Knights, Harlequins) or ones that are primarily shooty with a smaller number of durable melee threats (Deathwatch, Admech, Death Guard). Kommandos are the exception among the stronger teams, being both numerous and choppy, but this is probably due to the list being a bit overtuned compared to factions that are still Compendium-only for now.
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Yes, Harlies roll in squads of 8 in KT21. If you already have some old metal ones they should complete the team just fine. If you don't, a second box of harlies might just be cheaper though.
Correction: Saying that "every model" in Harlequins is a hybrid is overselling it, but 3/8 being able to take a Fusion Pistol or Neuro Disruptor, without sacrificing melee power, still puts them among the hybrids IMO.
You only need 8 for a full team. Usually people want alternates to be in their roster, but no one I've played cares too much about proxying loadouts. Would also be interesting for the visual variety it would give your team.

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Inscryption seems pretty good as /tg/ material. Would you play if it was a physical card game?
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hell yeah, i was chatting with my players about this last night.
i think it could work if you set it up as GM vs a party who rotates the role of "player" between deaths while the rest of the party play sentient cards, who have their own abilities.
you'd have to redesign the rules for an actual group experience, but its got potential.
It is pretty simplistic as a card game. It being a deck-building rogue-like is the main selling point. The ability to stitch cards together in weird ways or upgrade them along the path was part of what helped make in interesting.
Bones and Blood work as a resource system, though I think if it were to be made into a typical TCG it would need a lot more work.

You could hypothetically make it into an RPG or Board game, depending on if you wanted a GM or simply event cards to play it solitaire, although I don't know how well it would expand into having multiple players. Maybe >>81847924 's idea of having sentient cards, possibly with their abilities influencing other aspects, like being able to swap out the party's totem, or choose to use items, or more tactical stuff like swapping card positions. Basically the main player draws and chooses what to play, but the other players meddle with everything else.
>with a GM that cheats forcing you to get outside help
removing him spamming beasts if you go too fast, he is pretty chill
Other stuff the op has not heard about. Are you having trouble keeping up?
I wish we got a whole big section with all four of them instead of just two

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When will we get AI waifus to DM our tabletop games?
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fyi I know this is off topic, but if you are interested in AI, "ethical AI" is going to be a VERY, VERY ludicrous position to hold. Also, it will give you a lot of power to fix the silicon valley nerds and pussies fucking our world up right now. Just some food for thought
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>touring test
you mean on a touring bike?
Silence Brand.
wow you must be a real badass, would you like to fuck my sister
AI dungeon is not a replacement for an actual game. There's so many limitations to GPT-3 that prevent it from offering a real sort of RPG experience beyond just making up random shit with no connection to anything.

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How many people here have actually played Maiesta?
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Got any stories to share?
I found the wiki, but it's pretty incomplete.
What are your ideas for abilities from different classes that work well together? I like the idea of giving a Gravimancer Overchannel, so she can just Rebirth them right away, especially if she has Vicious Kicks to go along with it.
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What's your favorite Maiesta class and why, and what are your opinions on the others? What have some of your PCs, and what's some of the stuff they've done on campaigns?
God damn there's a game for everything.

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Why can't I include a nation of magitekno-barbarian catfolk descended from the survivors of a wrecked spelljammer in my setting who are desperately trying to cling to their "tech-level supremacy"?
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Nonsense it was made by the mind goblin
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Now that is one cool customer
Do they have to be catfolk specifically? What about foxfolk?
Your own lack of self confidence
Based. BTW, are cats or foxes smarter?

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How the fuck did one company go from this to this?
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are you retarded?
you can stick your dick inside the plushie but you can only hotglue the miniatures
>How the fuck did one company go from this to this?
It's called "diversification."
Yeah, it actually worked much better on paper/realm of mind.
The most commercially successful wargame in history is making merch? That's fucked
Me too.

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big chomper edition
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Would they use the bodies to make stuff like this?
>graves when the trees in it uproot themselves
Since when are trees planted over graves?
Cool idea. That could pad them out and make them look more alive at a distance.
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Cool. Where’s this from?

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Infernal Edition

Let's have a thread where we help each other finding names for characters, creatures, places, etc. we thought up.
So describe the thing you need a name for, and help out other Anons by suggesting names.

For this thread, let’s focus more on demons and other creatures of the Inferno, instead of the angels and other divine servants that they oppose. Unless demons have a dark deity or being that they worship like a god, of course.
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Thanks. What about magic scrolls, what else can we call those?
That one is pretty fucking obvious dude.
>For this thread, let’s focus more on demons and other creatures of the Inferno
Sure, here's 72 ready made ones:
What are some good names for Amazon-like races/groups that could work in a setting where the term "amazon" never existed?
I can only approve of this name if the weapons platform ends up being used against, or at least is threatened to be used against, the government that created it as part of the story's plot.

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Thoughts on transformations in TTRPGs? Would any of your characters go for becoming a Playbeing?
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If there were sexy female players at the table then sure
neo tribes
I fucking *love* transformations. Curses of Lycanthropy, a demon sword that slowly turns you into a demon from using it, girdle of the opposite gender, fetishy stuff, pretty much anything really.

Funny transformations are also great.
Based coomer
also princesses are too.

...I think this might be my magical realm, at least it's wholesome.

Hey, unless I somehow missed it, it's been too long since we've had one of those threads by Sluggon where we talked about what systems would work best for games set in various settings from film, TV, comics, and other media that don't have official RPGs, is anyone else up for one please?
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I would recommend making a new thread for your question, this one is dead and mostly the OP making useless chitchat with anyone he can find.
Damn, you're right. I'll probably do that later.
No, please don't leave! But seriously, why kill a new thread?
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What would be a good system for a Dominic Deegan: Oracle for Hire game?
>dominic deegan

Jesus christ, early-stage internet AIDS. I'd forgotten that existed. Guy I went to higschool with gave his illegitimate child like five names and one of them was deegan. Uh, try Alpha Omega.

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MtG is an amazing game with great lore, and thanks to its Multiverse setting there’s always room for cool new planes. Let’s try and see if we can translate some other settings into something that would work as a MtG plane, and attribute colors to the major magical forces and characters. Remember, none of the colors are entirely good or evil, there have been White villains and Black heroes. If you need more information on the colors not in the OP image, be it White, Blue, Black, Red, or Green, just look on the wiki page linked below.

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>except for maybe red but that would be a hell of a stretch IMO.
I’m surprised, why Red?
I can see the raiders bit, but radiation wouldn't be Black even at levels of "kill you almost instantly"?
What about other factions and/or important individuals from the setting? What would they be?
Red/Black, maybe pure red.
Ysengrin and Coyote both put far more thought into their actions that Loup does
Got really into FGO lately, what colors would some of the Servants and other characters be? What about the Fairy Knights from Lostbelt 6 in particular?

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