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Unknown STC Edition

>Warcom Update
None today don't bother looking.

>Downloads; Rules Errata and FAQs:

>WarhammerTV Tip of the Day:
https://www.youtube.com/watch?v=ajZhDsrGa-A [Open] [Embed] [Embed]

>Tools to Improve Battlescribe Readability:

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My mistake, I conflated Emperor and Primarch.
They aren't referred to as the Emperor's sons, but as the Primarch's. The sons of Russ, for example.

Then you have chapter names, Thousand Sons, Sons of Medusa, Sons of Orar etc.
As you wish.

Clean thread.
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>Thousand Daughters
Did GW soft squat these guys already lel
Bdsm Space Elves also beg the question of why anyone cares about space marines in the first place when more interesting factions exist.

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How do you write/play a strong female character, /tg/?
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>How do you write/play a strong female character, /tg/?

I guess I'd just copy Nausicaa or otherwise do what Hayao Miyazaki did/does?
Kind, empathetic, and motivated by a strong sense of empathy for the ones they care about and hold dear. Powerful, while usually not 'physically', but at least in the sense of their convictions and integrity. If they cannot be strong then they can be smart, clever, charming, industrious, stubborn, or a mixture of all.
Sometimes they save the day just by sustaining the humanity of others.
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Blessed post
Were you having a stroke while writing that or are you just an ESL?
You write a strong female character by writing a good character. They have ambitions, they have flaws, they have their own understanding of the world, they have personality etc. You know, they feel like an actual proper person and character.

On top of that I think is that agency is important, they get enough spotlight and everything they do is something they chose and decided in some manner. No one is going to say a random content peasant who does his work is a strong character similarly to how some random obedient housewife is a strong character.
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See long post, expect bait, actually get a good advice. You`re too good for this board anon.

> Violent, brutish gila monsters the size of rhinoceroses. Inside their mouths are the upper halves of devious lizardmen who control the gila monster parts of their bodies, and use weapons like bows and polearms to help secure their prey.
> Inflatable humanoids connected to the ground by extremely long tubes. The tubes all lead to a massive, multi valved gasbag creature that resembles a cross between a heart and lungs crossed with a jellyfish, blobfish and and toad.
> Giant hyena goat boar thing with a knobby, bone crested head and an unnaturally wide mouth. It has multiple holes in the roof of its mouth housing harpoons made from sinew and bone.
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For creating (at least aesthetically) unique monsters, I tend to use either the demon tables from FL or any number of the custom monster creators (which funnily enough also includes demons) from SotDL. A randomly created one from each would be
>FL Demon Tables: A heavily armoured, burning goat that attacks with horns and teeth (the horns are exceptionally powerful, go figure) that is immune to the effects of cold and is immensely weak to music
>Forgeborn and Magic Made (SotDL Constructs): A tiny hawk simulacrum that moves by hovering. Its only weapon is a crossbow, though it can also breathe fire and is vulnerable to water
>Of monstrous Mien (SotDL Monster tables): A huge amoeba with wings created by conjuration magic gone wrong.
>Hunger in the void Demon Tables: A medium (human) sized quadrapedal demon. It appears to have no skin and its head is a perfect sphere. Each of its legs are bifurcated and far too long. It bleeds mayonnaise and is covered in bone spikes. Despite having no arms, it has a fully automatic rifle.
You could probably work to figure out the environments such creatures would work in. Except the mayonnaise gun dog.
Wait where's this from
SotDL is Shadow of the Demon Lord and FL is Forbidden Lands. There's a link to a 7z containing all of the files of SotDL in the general (Hunger in the Void is in the source books folder, all the others are in the Monstrous Pages folder). The forbidden lands GM book you can find here https://drive.google.com/file/d/1s8yw-2M75clv_WLQk0Vvj35_EsH0feMG/view?usp=sharing
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Bros we took it for granted when you could do this on Adult Swim and everyone laughed. No sjw faggots.

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Cupanon has died. Say something for his funeral.
Long live cupanon
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Last update was almost 3 months ago.

Whether it are reaction pics, funny pics, cursed pics, filename pics, random pics and whatever you have. The point is to make an interesting setting based on them. You can also take a pic that has been previously posted and edit it if its OK with everyone. Just post something and add a bit of fluff to it, then let the magic do the rest!
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This unique culture would not be lost following the arrival of the Soukan gods and rather than let the divine spirits shape their society they merely added it to their own. This act of defiance was performed with such steadiness, that the gods took note of it and as is their fickle nature instead rewarded it by naming their Wanax or as Autians call it, king, their messenger and he was uplifted to demigod status becoming the first ruler of an individual city-state to unite the whole republic. During this period and even after the death of their Wanax in battle, Mycinia never once forgot their martial lifestyle and it currently is tied with Sparathus for the city-state producing the most warriors with Sparathus only being slightly ahead at the moment. Its most famous regiment are the Kataphraktoi, warriors fully bedecked in blessed plate who wield great tower shields with both a spear and sword in battle. They form both an elite armored form of infantry or in some cases cavalry, as some of them choose instead to mount the massive Cerberi that lurk within the caves near their city and appear as bloodthirsty three-headed dogs and ride these beasts into battle. One final note about their military is that unlike the hoplites of other city-states, the warriors provided by Mycinia are frenzied skirmishers who wear boar tusk helmets and wield figure-of-eight shields alongside battleaxes and swords, often both at the same time. These warriors are noted to have a seemingly unshakeable resolve in battle and while they may appear primitive compared to their hoplite counterparts, subtle enchantments are present all across their wargear which when in action makes them more than a match for those soldiers.
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please improve
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The only known photograph of a megapode ape and a Cynoanthras

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>The Adventurers' Guild has decided to enforce its uniform policy.
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That's actually pretty interesting and explains a lot more than the "Nips are uncreative office drones" meme. Got some more information on those worker houses? Just googling "worker houses" and "worker houses Japan" gives me very little relevant information (mostly about housing for people who want to work in Japan). Maybe the Japanese term for these worker houses will yield more results?
Mournful. They are mournful tits. I wanna put them in two tiny coffins and give them a tasteful yet dignified burial.

then a de facto king is probably arisen. Most probable bet is the Adventurers Guild leader
One of our characters got made into a baron and headmaster of a town, wizard tower and connected magical academy, Of course, wizard had ridiculously complicated dungeon. He created an adventurer guild to tax and control groups going down there for loot and glory.

There is also a meadhall in the middle of nowhere, where warriors from clans that are currently at peace with everyone go to seek glory. It is pretty much a bunch of mercenaries clans can pay for to eradicate magical beasts, giants and what have you. No war allowed though.
>The guild takes away a share of your earnings

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>a man with crazy and nostalgic ambitions sends you an invitation to visit his new, groundbreaking theme park
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dude just enjoy things unironicly for once
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>Welcome... to Draconic Park.
i thought it was charlie and the chocolate factory
that one was not a themepark though
Whats a good game for mystery and detective work? I got a tip that an employee of his is planning to sabotaging this man innocent crazy love of dinosaur.

>*casually drops better writing than BL*
Psst. Nothing personal GW....
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I have not gotten that impression at all. The only thing I remember him shaming the Imperium for is destroying the records he wants to research, which makes sense, because it is his job to investigate records.
That night lords arc was fucking kino and he played the whole crazy vs intelligence of a superhuman very well
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For me its norman's da emparah
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Not gonna lie, Baldemort's Word Bearers lore video was a joy to listen to. Baldy really knows he's got a gifted voice, and uses it to maximum potential.

Although he is a Warhammer 40k youtuber, I hope he would branch out into AOS/WFB/basically whatever storytelling medias he would narrate while clearly enjoying what he does.

The lad's voice potential is clearly utilized. He could narrate a grocery list and still make it sound like an epic story of trial and triumph.
Sad thing is that AOS and WFB are simply smaller markets

>super popular MMO, has books and a movie based on it
>the pen and paper RPG is dead
Why? With it's popularity you'd expect there to be some interest in old school gaming.
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>withheld his winnings
How to antagonize the crowd holy shit are they retarded
Remember who we're dealing with
"Don't bugger fire"
Because playing the actual game is way better than sitting around a table and spending ten minutes rolling dice for every round of combat?
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Good, Warcraft started to go to shit when the RPG book series was abandoned.

There is some good stuff in the whitewolf books, and the old warcraft setting was actaully really good, but the MMOs started to shit on the lore because it was less about having a consistant world and more about having a saturday morning cartoon bad guy of the week to kill for world first circle jerks.

They also kept hiring bad writers like Christy Golden who kept ruining the lore and characters moving forward, like trying to make Arthas a redeemable character.
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almost anything is preferable to blowing up most of the world

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Blasted Lands Edition

>What is Genesys?
Released in November 2017, Genesys is a pen-and-paper generic RPG system and toolkit by Fantasy Flight Games and EDGE Studio, using a refined version of the system presented by their Star Wars RPGs (Edge of the Empire, Age of Rebellion, Force and Destiny). Its central mechanic is the Narrative Dice System, using pools made of specialized dice to create narrative results. The intention is for the system to be a highly flexible narrative system, adaptable to most any conceivable setting and premise.

>Twilight Imerpium: Embers of the Imperium, a new space opera splat based on Twilight Imperium, is set for launch this summer
>Sam Stewart goes into detail on EDGE Studio plans

>Where can I find the books?

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You ran a Magic the Gathering setting?
Congratulations anon. I'm happy for you. Now if only I could stop being a piece of crap and finish work on the game my group wants to play.
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Neato. How'd you handle magic? The Divine/Primal/Arcane system doesn't seem like a good fit for the color wheel
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Yes its one of my favs to run
Thanks im sure whatever game you put together your party will love and enjoy.
While still in the planning phase i asked around the discord and gengen and i ended up sticking with arcana, primal, divine, and verse with skills and talents that dip magic more towards specific color.

Catharsis is fun.
Share your exploits with us in funny image and text form.
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He ended up becoming the friend on the other side and gained the power to make faustian deals and control souls. Any time his followers died, he'd put them in a new body so they couldn't escape service. Any time he slayed an enemy, he recycled their body or tried to capture their soul. He didn't fall victim to Mr. Bones. He WAS Mr. Bones.
>Was this shadowrun?
Warp Lords. Uses pools of exploding d12s and XP-based character building.
>snoop dawgen-ra

Please explain.
I think that's what happens when you add notes to something in Chummer, turns red so you know it's got notes.

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>he buys rulebooks instead of just looking online
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Oh shit, anon might have quarrel with me, what am I going to do? A book's either worth my time or it isn't. If it is, it's worth buying, assuming the price is reasonable. If it's not, it's not worth pirating either. Also if people make material I like, I havr obvious reason to incentivize them to make more. If they make material I don't like, it's, again, not even worth pirating.
> "Books stopped working..."
Welcome to Nightvale, episode 1
A lot of people underestimate the value of having something at full readable resolution without having a separate monitor. Physical rulebooks are nice.
>pdf rules
No thanks.
>I buy physical copies, and if the physical copy doesn't have a code included for a digital download, then I pirate it.
If you reach out to the company, outside of WotC and Paizo, they'll usually send you a PDF copy via drive thru or itch.io if you have proof of purchase from an LGS. Otherwise, at least in Leafland, pirating a digital copy of a physical good you possess is actually legal since you're allowed to make/procure "backups" of whatever you own.

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I'm running a digimon game and I want to do something where the players are hackers trying to take over parts of the city like a gang turf war. My idea was to find a map, divide into sections and have there be like capture points in the area. Sadly I have no idea what else to do, because I'm able to come up with ideas but I never have any idea how to put them into practice. I was thinking each capture point would be like a dungeon where the hackers have to get around traps, find passwords, defeat other hackers before defeating an admin of a rival team.

But I also wanted there to be like a revenge attempt at recapturing the lost zones by the other team members. How would you roll behind the scenes to decide if your players lost a capture point? Does the idea sound like shit? I'm not really sure how I as a player would feel if my team lost zones due to random dice rolls.

How would you run something like I described above?
Make it based on their actions in some way with a hint of randomness
> How would you roll behind the scenes to decide if your players lost a capture point? Does the idea sound like shit?
If you're capturing areas, you're getting stuff for that, right? Let the players choose how much they want to reinforce a location.
Let's say that a site gives 10 resources. The players can channel that output back into defense, but you get less of a payout. Defenses can be walls, alarms, turrets, small virus monsters, and so on. The more you spend on defense, the less payout you get.

For a more complex system, maybe you can spend points from multiple sites for bigger stuff. 100 points gets you a tank, but it needs 3 points of output to function. Slap it down on a 10-point site, and now the site only gives 7 points of output, but now you have a tank.
Similarly, other players spend their resources on devices that make it easier to attack and capture nodes too. Now you got yourself a faction wars minigame.

Hey /tg/ I’m going to be DMing my first DND 5e game in two and I was wondering what tips y’all could give me? Also what do you think about using some of the adventure books is it ok to take aspects of those books into my game cause I was thinking about using the Secret of Saltmarsh quest line to get them started.
(Pic unrelated)
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Don't do this shit OP. This poster is an idiot.
>Make combat encounters interesting, but not overwhelming
>Don’t make it obvious that you are railroading
>Assume the players will fuck something up
>Don’t try to counter any PC traits/abilities
I recognize onion and giant, but who is the skeleton?
High Lord Wolnir. Final boss of the catacombs
>>Don’t try to counter any PC traits/abilities
True, as it can feel frustrating, but showing strengths and weaknesses of different characters through the clever use of enemies and obstacles can prove for some interesting scenarios. I'd also think of it as satisfying for players, seeing their character creation choices have an actual impact, good or bad, on things they do.

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>killing a large monster with an unarmed strike when you're NOT playing a monk
Just sheath your sword and POW, punch that dumbass dragon right in the throat.

There's no better feeling in the RPG world and if you haven't done it yet I recommend you do it in your very next game if you can. You'll thank me.

(and if you fuck up and end up getting killed, that's on you)
Work on your art.

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