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halp
asking here because you have better taste than /mu/
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>>87528092
'Neath this Black and Dreary Sky
Dead Men's Band
>>
>>87528092
the wayside scholars
psiclone psircus
pretty percy the invisible ventriloquist and his marvelous musical marionettes
>>
>>87532207
>>87532307
Actually, you can listen to Party Cannon on YouTube, and they sound like pretty much everyone else on the list
>>
Smaug the Magnificent
>>
>>87528092
Buried Beneath Banter

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Foul witch edition

Previous Thread: >>87404051

>All Splats (August 2022)
https://rentry.org/40kRPGLinks

>Homebrew Collection (November 2022)
https://rentry.org/40RPGHB

>Bestiary, armoury, weapon quality and NPC database
http://www.40krpgtools.com/

>Offline Combined Armory (v6.48.161023)
http://www.mediafire.com/folder/i3akv9qx9q05z

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>>87529022
>>87531886
I'll play devil's advocate for this guy and say it could work from the other direction. Instead of a fresh navigator going "fuck you dad!" how about a veteran navigator who has lost their third eye for *reasons?" They have enough pull in their house to do what they want within reason, and they want to stay as an adjutant in the navy. The house doesn't have much use for this guy and he's probably most useful as an ambassador to the navy anyway. Meanwhile the navy (or at least a benefactor in the navy) values his experience in both warp navigation and realspace operations.
>>
>>87532230
Space marine views on psykers vary wildly from chapter to chapter and even marine to marine. Assuming you're playing Deathwatch you could have a Black Templar who can barely stand being in the same room as a witch, let alone letting one aid him and a White Scar who sees psykers as seers to be listened to on an almost spiritual level, both in the same party.

Deathwatch marines in general tend toward pragmatism, so if the party has no other way to interact with warp shit, what choice do you have?
>>
>>87532303
>how about a veteran navigator who has lost their third eye for *reasons?"
Probably faces the same fate as any navigator who crosses the house line on 'too mutated'. ie; they get to come home and hikikomori it up with no alternative.
>>
>>87516537
From the Rogue Trader RPG books, Navigators are typically in control of their third eye, but they keep it covered to not be stabbed by some scummer for seeing a mutant walking around. However, in the cases where the third eye is unpredictable, due to weak genes or something, some Navigators have mechanical shutters grafted over the eye that they can snap open or closed on a whim.

There is heavy implication that bandanas do not stop the third eye from murdering you. It makes sense to me that a strip of cloth can cover the obvious mutation, but it does not actually effect the power from being turned on. Or, perhaps, maybe it is just like Cyclops from X-Men and dollar store sunglasses can totally keep the death beams contained.
>>
>>87532457
>There is heavy implication that bandanas do not stop the third eye from murdering you.
Depends on the power. Some require the target to look into the eye to be affected. Some just blast raw warp power into a cone that affects all living things. A rare few will rend, distort, and damage everything in range.

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MmmMMMmmm!
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>>87528066
Speaking of which, nothing I post on /co/ threads will show up. Only sometimes it'll decide to work then just stop. Don't have the problem here. So now when there even if anything to say there, I can't.
>>
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>>87484874
birds should not have 6 limbs
https://www.youtube.com/watch?v=TGFP5WzuYvk
cool vid on realistic bird people
>>
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>>87522383
>had to move to /tv/
A truly horrible fate.
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>>87530659
Love that guy's vids. Recommend anon's to check it out.

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These are my orcs, and they're naturally evil. They were made by evil gods, and they know only rape, hatred and murder.
...THE SRANC HUNT WITH BOTH BOWS STRUNG
Friendly reminder that the purpose of evil races in the game is so your players can actually kill things without having to play To Kill A Mockingbird.
If you think they're a stand-in for a real-life minority or religious group, you're the racist, and you really should touch grass.
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>>87497148
>genes have no effect on behaviour
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>>87531310
>the individual should be judged and condemned before he has sinned
Get fucked.
>>
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>>87531310
Not in the sense that they affect an entire race's behavior to be morally evil to a man.
>>
>>87528650
and fucking death came swirling down, yadayadayada for the 50th fucking time on just eternal randos
i loved the head scenes tho
>>
>>87528650
I listened to it on audible, so I was too distracted by the voice talent change and the resulting shift in how names were pronounced. Not only between the first and second reader, but also within the performance of the second reader. I'll agree that the ending felt rushed overall. The last minute blitz to tie up loose ends, in particularly how Kelmomas leaves the camp, is picked up by a spiderface, and is suddenly inside Golgotterath with Kellhus felt off. Then Kellhus's grandson and the implications of his survival are completely forgotton.
Prince of Nothing series was great. Second Apocalypse starts strong but feels like it needed another rewrite of what happened after Acha reached Ishuäl.

I'll start.
>All planets are actually eggs laid by giant spacefish that just take EXTREMELY long to hatch
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>>87532233
Double dubs of truth
>captcha: 4shan
>>
>>87532233
>life advanced enough to envision a pantheon arising within 5000 years
Get it together anon
>>
>>87532369
>former
He is an old god. No longer worshipped, thus losing his astral power forcing him to lie dormant on the surface of a nearby star.

Also he is right this is science fantasy
>>
>>87532404
Where's the science part?
>>
>>87532474
Stars are real I think. There's some science to them I'm sure.

What is the appeal of West Marches?
One of my friends has been pestering me a lot about doing one, but I absolutely despise them. Convince me of the advantages and disadvantages of a West Marches campaign
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>>87481234
It's not even just sandboxes. I'll have players running a set adventure and they'll frequently just be stitting there not doing anything, and eventually ask "Are we waiting on you?"
"No, I've been waiting on you."
"Oh...."
so I'll have to ask "What do you do?" then they finally get off their butts and ask me for some details so they can make a choice

Most people want to be led around by the noise. That's why most games (vidja or otherwise) railroad and drag you along.
>>
>>87523297
Basically, they managed to treat their ERP buddies so bad that they all corralled to a side space just to do things that were non-canon without said head GM making it forced-canon to punish them for it. There had been multiple times when characters had been outed with sex scandals and it turned out to be cases of "I don't like that I wasn't invited, so fuck you in particular" moments.

And then more and more players got invited. And people vented, and vented, and vented, and shared information that got people riled up, until the flames of revolution got searing hot. Then the original organizers got cold feet as soon as everyone started but the keys to everything was still handed to a trusted member of the community, so the actual ousting was not actually that dramatic.

It wasn't just things like weird sex stuff mind you, it was also automatic character killings, untouchable GM characters being used frequently like main characters ("Automatically wins in combat" tier), dragging people into plots to take down said untouchable characters and then punishing them for it (in character).
>>
>>87490825
>or are my players just NPCs?
most people are, unfortunately
mine are also tactically retarded, to the point where I find myself asking "why aren't I just playing video games by myself?"
>>
>>87526218
SIMPLY
>>
>>87526404
loot is power, there's a reason you gain experience points, and in turn skills and abilities for gaining loot. that shouldn't be boring to you. a game is a game is a game.

>my character's going to go become a farmer
and you call dungeons boring?! holy fucking shit.

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Swift Imperial Justice edition

Previous Thread
>>87469431

>/gwsg/ is working on a mega archive with the rulebooks for the boxed and specialist games (don't share).
rebrand<dot>ly/gwsg-repo1
rebrand<dot>ly/gwsg-repo2
rebrand<dot>ly/gwsg-repo3
>Drop any missing files you might have here:
rebrand<dot>ly/gwsg-drop
>Rules and Teams
https://wahapedia.ru/kill-team2/the-rules/introduction/
>Homebrew teams by a kind Anon:
https://mega.nz/folder/RedyyTTZ#hNv1fp2Yocqg536MozmbyA

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>>87531228
it depends on the mission and the enemy team. both bomb squig and grot have their uses, but i would rank burna boy as generally the lowest in priority to bring unless you're up against some really low wound counts like vet guard.
>>
>>87531228
>>87531515
I wouldn't take a bomb squig on ITD, you're unlikely to be able to keep it far enough away from your own models and still headed towards the enemy
>>
>>87531526
i have had success and failure with it. it really depends on the map layout, and you cannot make any mistakes in deployment and movement to actually get use out of it. just having more boys is the safer play, though the squig is cool. Kommandos should always be able to take it.
>>
>>87531586
>though the squig is cool
Finally, someone who understands
>>
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>we will never get a kill team box that tops the GOAT
suffering

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Is D&D and 5e dead?

The general here is pretty slow and also a lot slower on other social mediums. It feels like the OGL put a major damper on things.
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>>87522335
not him but I AM a chaser and a higher concetration of transgirls means a slightly higher concentration of not-super-unstable ones.
My harem awaits.
>>
Lmao OGL is back and so are the normies
>>
>>87526144
When this bizarre cultural moment finally ends is everyone just gonna pretend it didn't happen?
>>
>>87531085
Yes but it's not going to end the way you think
>>
>>87515430
>Is D&D and 5e dead?
Pretty much. It's going to get harder to find games, especially once the second wave games get released.

>>87516031
WotC fucked with the people who run the games. We don't forget, and we don't forgive.

To wit, the sole D&D game left on my schedule is one where I am a player. And it's going to move to something else soon enough.

Hi /tg/. Old lurker here. Since Modiphius put out their 2d20 World Builders program and the 2d20 SRD, I've been able to revisit my old post-apoc, cyborg mermaids TTRPG I made back in 2019 and retool it so it plays better. Say what you will about 2d20 in general but its made a night and day difference in how easy it is to teach and run playtests for this.

This is technically a pay what you want title on DriveThru, but I know you all would just pirate it/get it for free anyways. So here ya go. Core rules free of charge. And yes, I fully expect you all to give me shit about the art. I might not be up much longer tonight but I'll answer questions in the morning if this thread is still up.
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>>87494318
Good catch. Saved me from wasting time looking at this.
>>
>>87520881
I don't know man Digimon is kinda fucking chad.
My girlfriend got me a copy of a new game because she said it was cool and I had a kid get fucking eaten.
>>
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>>87529153
You shouldn't bother saving people until your second playthrough of Survive.
Also go Wrath.
>>
>>87507235

How dare you assume I even *use* pronouns, anon!

Yeah, I was about to give this a look, but I have better things to do with my time.
>>
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>>87494124
fixed the character sheet

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D&D has a million settings that aren't all that popular. And so they receive almost no new quality content and even worse mechanics support from the system.
Some settings may get better in a certain edition of D&D or even a completely different system. So, what systems do you think would work better for what D&D settings?
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>>87525654
Nice
>Birthright: Hack L5R 4E to be Western.
How's 4E with realm management and mass combat?
>Dark Sun: Conan 2D20
But wouldn't psionics be a challenge?

>>87526354
Well, you could make a PbtA hack for everything, but I don't think they are great for classic settings because they are static except for a very dramatic happenings. PbtA is good for emulating a story in the vein of something, but not at travelling in the pre-written worlds.
>>
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>>87524125
>Birthright
Literally Seeds of War. Not only are they similar, but the creators even explicitly mentioned Birthright as the inspiration. Of course, you'll need a proper RPG system too, since Seeds of War is just kingdom management, but still.
>>
>>87524247
GURPS is best. Die mad about it.
>>
>>87528981
I mean, it's no Hero System...
>>
>>87528906
That cover art
> 4th place at Otakon historical cosplay
> The black pope, not in the sense of an antipope, but like he's a pope and he's black
> We wuz Kwaanz
> English teacher with a headlamp
>The wizard from Diablo 1

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What is a good rules light system for a heroic adventure (preferably with an anime theme/illustration)? Something that characters will be challenged but not die on the first attack they get.
If you have no interest in this thread, just hide it and go do something you enjoy.
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>>87524608
You wanted anime themed, so there you go. OVA is also a pretty nice little system with a very low bar for homebrew.
>>
>>87524867
I'm not complaining at all. I just didn't expect something like this in the first pages.
I liked the arts, they have their charm. I just need time to read the system itself, there are a lot on the list.
>>
>>87515732
OVA does everything you've listed just fine. I always highly recommend it for anime-adjacent games and light-heart stuff in general.
BESM 1e is like a good idea at first, but then goes way too into number crunching, and any further edition was just trying to be DnD, but anime.
If the plan is to run shonen anime, there is always the golden triangle of Fate-Savage Worlds-Hollow Earth Expedition, as all of those games can do this stuff right in their own way, and with their own flaws.
>>
>>87520869
My colleague, there is a full 2.5 translation with one (1) supplement.
>>
>>87530449
Sorry I meant 2.5e. not 2e. My mistake comrade.

Any new rpgs, or content for existing systems you're excited for? I'm excited about the new RuneQuest Cult Books
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>>87496970
I'm curious about 13th Age 2e.
>>
>>87496970
Terracore.
>>
>>87521929
One of the requested items is the detailed heroquesting system.
>>
>>87521929
They reference the GM book constantly throughout the various books they've released, so they clearly have a lot in mind and explicit details about how to run specific things.

>here is a shit ton of advice on how to GM
You have described the purpose of a GM guide.
>>
>>87530131
That could be cool

>>87530203
>the purpose of a GM guide
I guess you are right. I just want a book with a chuck of pages on stuff I don't already know. How the hell does it take all these years to release a GM guide book? Should have been the 3rd or 4th book released.

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FINALLY
Male sisters of battles. This is what i have been waiting for.
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>>87530572
janitorpost to quell the hate.
>>
>>87530651
how fucking dare you call me a janny
>>
>>87530213
They can still look distinct from Skitarii. Monstrous Encounters did both the "modern" FFG style and the Goodwin concept style, I like the bodies of the former with the helmets of the latter.
>>
>>87530304
Why not both?
>>
>>87527266
inb4 they're releasing these to soften the blow of releasing actual fem space marines.
>A few months ago we released male version of the Sisters
>It's only fair that we release female Marines
>Now shut up and buy the mini, bigots!

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Flumph thread
>>
Reminder that just ONE flumph could solo chaos and chaosfags can only cry about it.
>>
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>>87524822
Here, have a magic item.
>>
>>87524949
The Warp would fill with flumphs, and it would explode with kittens and puppies and rainbows
>>
My only published fiction is about two adventurers sent on a snipe hunt involving a flumph. It was published in Pathfinder Chronicler Vol. III, which was only available as a free gift in your goodies bag at one of the PaizoCons.
>>
Great cushions!

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What are some human-only settings?
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>>87523303
>>
most low fantasy ones
>>
>>87523635
>in the last few years
>he doesn't know

>>87517344
>setting is pitched as "human only"
>99% geologyshit
I hate being lied to
>>
>>87522043
This may be one of those conversations doomed from the start, I mean it almost certainly is, but I've heard that the percentage of non-human DNA is found even in Africa. Basically that while humanity left Africa and found brave new climes with such people to pork (HFY if I ever heard it) the humans who left Africa didn't STAY out of Africa and Europeans sexo-ed the genes they'd picked up back "home". But I don't know any hard percentages, which DNA is present, how the percentages compare.

Honestly the whole debate is stupid, though it was fun witnessing people calling out white supremacists for their ancestors being neanderthal fuckers and therefore tainted blood. Now we know everyone does, and I think that shouldn't be a big surprise beyond how compatible humanity was to the others. It's been years so I don't recall the sources, sadly, but there were some interesting articles (might have been Smithsonian mag) raising questions on what we think of as different species since they were able to produce fertile offspring. As I recall one expert suggested we might draw the line at the theory that we actually weren't fully compatible. If I remember correctly the notion was that human females could produce a child with neanderthal men, but not vice versa because human brains required larger skulls than could safely pass through a neanderthal woman's pelvic structure. That would move the goalpost from a genetic compatibility to one of structural compatibility. I believe part of this theory is hinged on the notion that the resulting hybrid children, some of them anyway, would be raised in human groups and allow their genes to persist, whereas if it were the other way around neanderthals would benefit from human-hybrids and could become a more serious competition risk.

It's honestly really fascinating when you divest it of the /pol/ qualities.
>>
>>87524778
I know the artist is famous for some webcomic or other, but I always found the art offputting. Probably just me.

>>87528310
>he doesn't have his setting mythologized so that the big bang gave birth to giant humans, many of whom were crushed under their own weight into stars, while the planets are built off their bones, worlds spawning tinier versions of stellar humanity


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