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You aren't evil. You're a farmer.

You lived a honest life tending the fields, you had a good wife, 2 kids (a boy almost becoming a man and a little girl who liked flowers).

You made prayers to the Gods every night before sleeping, you got to the church every weekend to hear the sermons of the cleric.

You had some insight of what was happening in the neightbour kingdoms, you feared magic, but those new "machines" created by that Kingdom sounded promising.

You heard that The Kingdom had a revolution, but was unconcerned, for your village was far in the middle of nowhere, with only a dirt road connecting it to the nearest city and some abandoned mines.

You had hope that everything was going to get better, and leaved your house to hunting in the upper river that cross your village.

It would be a good trip, 3 days going up the mountain, 2 spreading traps and hunting and only 1 going down with the river. You would catch some wild boar, maybe deer and go back in at most a week far from your home.

Your wife kisses you a goodbye, your son asked to go with you and your daughter asked if you could bring a "Violet Queen" from the top of the mountain. it's a rare flower, but you promissed to try find it out there. To your wife you promissed a fat boar and to your son you said that next time you would take him to go with you and with that you left.

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Your story is good, and I like what you were going for, you just need to work on your English more.
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You can do the same in Hong Kong, except it is an entirely selfish deal (14 years of unerring luck), and two of your party members are perfectly okay with it and help you kill the others.
I like how if you go through with it, it turns out you ended the world and it was all your fault. Feels like a pretty realistic spiteful GM getting back at the player with the broken build who TPKd the party.
I like it. Even the broken english made it feel like fairy tale. Thanks, OP.

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our queen edition

>Biggest sites for free online playing

>Free tactics trainers online

>run out of free match analysis on chess.com
>download or ctrl+c the pgn for the match
>make a free account on

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The percentile is completely irrelevant. Yes, your average Joe who knows how the pieces move and just decided to play a few games of chess online likely has a rating bellow 1000. However, this guy is not a casual chess player. I think I have a good idea of how hockey is played and I have done a bit of ice skating for fun when I was in my teens, but that doesn't make me a casual hockey player.
I've noticed the exact same thing. You're playing people from all over the world, so it's not like everyone you're playing is tired. It could be that you're less distracted by the things you have to do that day.
My point is that if your goal is to get good enough to play with friends and family, it's not terribly hard to get to a level in which you can hold your own within that setting. I understand and agree with your point, though. That all said, treating the game as something that is inherently very difficult to get into is probably detrimental to its success. A person who is curious about learning might be dismayed at the prospect of having to study to play a board game. What's probably more accurate to say is that it's easy to get decent at but very difficult to become great at.
The issue I see with this is that it's easy to get good enough to stomp your friends and family to the point that they won't play with you anymore, but at the same time you will still be a complete pushover to even a very weak hobbyist.
If you want to play over the board chess, you most likely either have to completely ignore studying and play only with friends and family, or spend months or years working your ass off so that you can play a decent game against other chess enthusiasts.
yeah it's very werid
during the day i play like shit comparatively

has me worried i'll choke super hard when i play OTB one day

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Storythread: A Storythread Production

This is a thread for creative writing of /tg/-related fiction (so epic campaign greentexts and other non-fiction go elsewhere). If you have /tg/ related stories to post, post them here, and hopefully some kind anon will give you feedback. Or at least acknowledge that someone did actually read it, which let's face it is what writefags really want.

What counts as /tg/-related? Anything someone could plausibly use in a campaign (which means basically anything if you have enough imagination).

If you don't have a story ready then I and other anons will be posting pictures throughout the thread for you to test your writing skills on. This is, more or less, a world-building and character-building exercise: two vital skills for playing roleplaying games. If you don't have any pics to post, you could try posting an idea for a setting or a character, and maybe someone will be willing to write a story using it.

Remember that writefags love to have feedback on their work. Writing takes a long time, especially stories that go over several posts, and it can be really depressing when no one even seems to read it (and the writer won't know you read it unless you leave a comment).

And since writing takes a long time remember to keep the thread bumped. Pics are good, feedback is better.

There is a discord for writers:

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>I mean, there are now, but what about back then?
The Worst Witch (1974) and Sabriel (1996) are the other two big ones I remember, both predate HP. In general though, there's a lot of overlap between HP and stuff like Narnia - even if it's not a wizard school specifically, British schoolkids getting caught up in magical adventures are a genre unto themselves. And HP did it very, very well.

>how can you defend the technique of Stephanie Meyer? Or E.L. James?
I would never, they're fucking trash. But they are the exception, and the fact remains that if you pick a random published popular book and find some random unpopular writing elsewhere (4chan or a blog or a fanfic site or whatever), 999 times out of 1000 the popular published writing will be better. Hence: popularity is an INDICATOR of quality (and a damn good one), but not a GUARANTEE.

That reminds me. Sabrina The Teenage Witch goes all the way back to 1971...!
On the basis of smut, y'all need to stop recommending Kushiel's Dart because it's (I assume) the only fantasy book on the subject that you know. I read it because I've seen it mentioned here a couple of times, and it's just a travesty. I actually laughed out loud when she explained how everything was fine because she wasn't technically a sex slave.
>(I've never met a woman who didn't utterly demolish E.L. James, and then proceed to tell me what smut they vastly prefer over 50 Shades
>women don't admit to liking 50 shades
What a shock. Maybe your friends really do have more sophisticated tastes, but if any of them were really into 50 Shades its not like they would tell you.

That's your opinion. I thought it was okay, and it's a popular, well-selling series for its rather niche genre.
Post more art instead of all this dumbposting.

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How do I become a GM and get nerd babes?
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Those are the eyes of Master (((Chess Players)))
Hide the pain harriet
Don't move the f pawn.
get a variation named after you
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Have you tried playing knife f5?

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/kdg/ - Kingdom Death: Monster

I don't have the standard layout for the general and will delete this if someone comes along and gets their shit together.

This is a general so everyone can talk about black Friday expectations that will happen in under 1 hour now from New York standard 12AM.

>What are you wanting from the sale/announcement?

>What do you think about the legendary card pack finally coming out? What are the chances there will still be a typo somewhere in it?

>Are you ready to be disappointed you couldn't buy any resin tiddy miniatures?
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>Are the card sleeves in the shop with a fuck?
I'm sorry to break it to you but that's not what "Amazon delivery service" is about.
Why buying both card pack and book?
There have been a lot of times when im going through the book looking for something and someone else in my group wants to check for something else. Especially when I'm playing with someone who hasn't played before. So I figure a second book could help expedite things.
>Yearly update pack to balance things out

I actually really like that. I haven't gotten around to using the v bow, and I hate how people keep bragging about how easily they farmed ant l2. Kind of hope stuff like this can get patched. I dont want it to be harder, but having to make hard choices about what to do because there's multiple strategies that work is better than having very clear optimal choices.
The mechanics are simple and would be piss easy to steal/tweek.
It's not like poots is a rocket scientist.

>rpg game has playable orcs but not elves
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That's a step up, in my opinion.

Now if we could also get rid of the dwarves and hobbits....
The long-running setting of my long-time GM is kinda like this.
Orcs are a thing. Kinda. Sorta. They aren't exactly orcs, but it's a stand-in so close, you wouldn't even notice the differences between the generic "big muscled tribals with green-gray skins that are war-like" orcs
Elves never were a thing. Not as extinct, not as something that went away. They simply aren't a thing and there is no stand-in, either.
Neither are hobbits.
Dorfs are a thing solely because some jokes in early days of his setting, but they weren't intended as part of it at first. And the main difference between them and humans is that they are shorter and stockier.
Still has a fuckload of races, some of them aren't even humanoid.

But the whole thing started as a mental exercise around a BBQ some 12 years ago, when we as a drinking game were piling up ideas for a setting that on one hand is easily digestable as generic fantasy and in the same time isn't just "Tolkien, but different flavour" nor falls inot the "human-only" trap.
Man, I miss those days. You just reminded me some of the most fun and creative times of my long-running group.
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>playable orcs but not elves
They should be the big manly race that fucks men, women, and futas, showing extreme sexual dominance.
Trip down a flight of stairs with an umbrella.

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>new player to the group, nice guy, but quiet
>plays a young but stoic barbarian, heavily scarred and muscular
>helps the party kill things, but never says much

>cleric decides to pry
>barbarian explains that his tribe would gather together all the infants, and raised them separately from the rest of the tribe under brutal conditions within a deep silver mine
>when the child had their tenth birthday, their parents would be given the choice to claim them and raise them, or to effectively abandon them
>he had been very sickly as a young child, but worked and trained hard in hopes that his parents would claim him when he turned ten
>despite all his efforts, he remained thin and weak, and his tenth birthday came and went without his parents claiming him
>he was forced to join the other rejected children, where their role was raising the younger children within the mine, and like the other rejected children he vented his frustrations out by bullying the younger children
>as years passed he became quite brutal, and one night took a beating too far and ended up killing a young girl
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Good lad. Sounds like you've got a fun group, anon
>But that basis of his character is that he deals with his problems with getting more angry.

I thought the basis of his character is that anger was the cause of his problems, not the solution.
Ribbonfag doesn't know when he has a blessed player
Probably because the whole story is fake
Polytheist Barbarian, a neurotic mess of a man terrified of gods. He collects religious symbols from as many gods as he can find to keep them obliged so they won't bother him. Only praises good gods since he figured the good gods would be mad at him if he started to praise the evil gods and the good gods are hopefully strong enough to protect him. His morning rituals take ages because he has to pray to every single god of his
Are we getting rustled there?

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Malifaux hookers are why got I into /awg/ edition

>What is /awg/?
A thread to talk about minis and games which fall between the cracks, or peoples' homebrew wargames. The >>>/tg/hwg doesn't entertain fantasy (for good reason) and the other threads are locked to very specific games, so this thread isn't tied to a game, or a genre, let's talk about fun wargames.
Any scale, any genre, any company, any minis. Skirmishers welcome. Rules designers welcome.

>Examples of games that qualify
OnePageRules, Mighty Armies, Dragon Rampant, Oathamrk, Mortal Gods, Kings of War, Deadzone, Warpath, Frostgrave, Hordes of the Things, Songs of Blades and Heroes, Freebooter's Fate, Dark Age, Beyond the Gates of Antares and anything else that doesn't necessarily have a dedicated thread.

>Places to get minis

>The Novice Troves

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Have fun chasing your order for a year because someone is always sick.
Never had that problem with them. The guy who's doing the sales seems like he could use some help though.
Sadly they're all sold out now anon but I appreciate the answer, thank you.
anyone got a pdf of the escelation expansion for deadzone?
True. I knew there was a reason they grab samurai instead usually.
I'm not much up on TT

>What is Exalted?
An epic high-flying role-playing game about reborn god-heroes in a world that turned on them.
Start here: http://theonyxpath.com/category/worlds/exalted/

>That sounds cool, how can I get into it?
Read the 3e core book (link below). For mechanics of the old edition, play this tutorial: http://mengtzu.github.io/exalted/sakuya.html
It’ll get you familiar with most of the mechanics.

>Gosh that was fun. How do I find a group?
Roll20 and the Game Finder General here on /tg/.

>Resources for Older Editions

>Resources for Third Edition

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Sids already have their mirror
Terrestrial would be missing the middle direction aspect
Idk what Lunars mirrored would be like
Rather "a" mirror than an Abyssal mirror
I like how the lunarposter doesn’t even consider for a split second Sidereals should be allowed to learn how to turn into animals or spawn beastmen because something something Exalts surpassing their inherent limitations because for all they want to wank Lunars even they realise that’s punching down
I like how somehow this line of thought does not matter when it comes to Solars learning SMAs and otherwise wouldn't work in that scenario.
What happened to Scroll of Ivy?

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The situation was extremely dire and the players were in a pickle, they defeated the giant in the flying castle but the giant succeeded in his plans of taking down the magic that holds the place, and in doing so the castle came crashing down.

The players were rambling on what they can do but it all seemed desperate untill the wizard decided that he would do a trade off, he would over channel a spell that will make it act in a way it's not supposed to to protect himself and friends.

The tradeoff? the PC would lose his connection to magic. a Wizard will cease to be a Wizard, and he would lose his entire connection to the weave.

The dice rolled and he managed to save his friends, but went into comatose and was completely blind and as mentioned before is no longer a wizard. the problem this tradeoff was initiated by the player and he was pretty bummed out and i can see that he enjoys playing the character so i thought of them going on a quest to make him bring his connection to magic.

So far I reached two paths and maybe their not best which is why bringing them here;

1- They met exiled arch fey coven, the party's warlock (the wizard's lover may I add) contacted them and they offered to bring him back and restore his connection, of course arch fey being arch fey would ask for something in return of the sentimental value, they appreciate beauty above all as they draw their magic from it, I thought of making them do a small quest from them and then offering a sentimental offering (the sorcerer giving away her love for example)

2- the Wizard was always close to Mystra, the goddess of magic, him using her magic in that way would certainly draw her attention, a giant they met on their travels claimed that they were chosen by their deities, perhaps she would revive him only by asking the scroll of an ancient wizard or an artifact of a ancient magical empire

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which hasn't been a thing for a long time.
Also, wizard, not paladin, so it really isn't applicable even if such a system. Closest thing would be spellbook destruction.
>Declassing is a subset of death, that's the point.
need citation on that rules then. Because if it's not written anywhere then it's back to the unagreed situation problem.
Crag Hack is a hero from HoMM3 that was one of the best might hero's
Player chosen sacrifice cannot be undone cheaply or without consequences or it utterly invalidates the sacrifice.
That said, there's always a way.

>the PC would lose his connection to magic. a Wizard will cease to be a Wizard, and he would lose his entire connection to the weave
This sounds very permanent and not "fixable". Like severing the nerves to your arm. Magically crafting a workaround to indirectly connect to the weave might work, but not just "undoing" it.

>exiled arch fey coven
You know there's a known cost and an unknown cost whenever working with the Fey. It could work but it's a more entangled and problematic option.
The mechanism of how the Fey get around it is important but flexible because the Fey cheat.
This seems like a fine "Bad Option". The upfront cost and size of the quest should be the smallest.

>he was briefly introduced to them so I might make a the benefactor be from there.
Mysterious benefactors could have mysterious means. And mysterious goals. The mechanism of how is also mysterious.

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How soon you restore the player's powers should be relative with the option. Fey might give a limited taste first, that he must ration, then demand payment. 25th hour gents would be transactional. Mystra would be invested in keeping the wizard PC alive and functional and likely grant powers immediately, scaling up as he succeeds in faithfulness.

>the wizard lost his connection to magic but still wants to be a wizard, what do?
Any of the options work and could be presented as a choice to the player. That's what I would do.

The mechanics issue is separate. Perhaps the character could become a sorcerer of Fey magic, a warlock bound to the 25th hour, or a cleric of Mystra. If the player is excited about that, great. But what if the player wants to play a wizard, mechanically?
Fluff wise, he can't. But I can come up with a dozen fluffy workarounds for that. The best is that the solution involves a permanent binding with a familiar. He is bound to the familiar on a profound level and familiar connects to the weave in his place. It would be a singularly unique familiar but not necessarily a powerful one. Like an albino crow or a leech as durable as vulcanized rubber that must be attached to him for him to cast.

The question is: Does the player want to "keep playing that character" or "keep playing that character as a wizard"?
He chose to sacrifice to save the group. Honor that choice by giving him another.

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that's my lucky pubic hair tho
flgs is doing a deal where you get the starter set and a team box for $155. should I?
And send the free team to me k thx
use them as skilled up skeletons. i'm just kidding of course nobody uses those.
That'll teach em.

Bubbles of Madness Edition

Here is a thread to discuss trading card games other than the big three.
>Force of Will
>Final Fantasy TCG
>Legend of the 5 Rings (L5R)
>Flesh and Blood
>The other DBZ game

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Total Cards has them, but they won't ship until the New Year.

Check the Europe list on here: https://world.digimoncard.com/news/004.php
the lists are different from jpn and eng release? I thought they were the same?
The English release is most of Japanese set 1, about half of set 2, and a handful of cards from set 3, plus some promos as box toppers. When set 1.5 comes out in February it'll fill in the gaps from those sets.
so they plan on catching us up to the jpn releases? have they shown whats in 1.5 yet? is it worth it to buy 1 or just wait then for 1.5?
It's the other cards from BT01-03.

>Your party is surrounded and hopelessly outnumbered by monsters
>"Hand over the females and we'll let you live."

What do you do, /tg/?
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How would you know
he is one
>grab witch piggy back style
>start running and jumping over enemies
Dave, we already been over this, I move 300 kmph and jump 50 meters long easily. While I do this she casts lightining arcs, just like we dealt with the colossal centipede
Thanks!!, it's morning and these cunts wanted to stay for breakfast, what kind of one-night stand is this?
You think this was the first time somebody pulled that stunt?

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-~* Tunnel Snakes Rule! edition *~-

This is a general thread for Dropzone Commander and Dropfleet Commander sci-fi wargames, created by Hawk Wargames and currently published by TTCombat.
Dropzone Commander is a 10mm scale sci-fi wargame focusing on highly air-mobile futuristic forces and objective-oriented scenarios.
Dropfleet Commander is its fleet-scale companion game, featuring spaceships in close orbit over a planet, battling for control of ground assets and orbital installations.

> Latest news

> Manufacturer's Site

> Battle for Earth Rules PDF

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Well, Centurion lead to Resistance eventually, so there's hope.
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We've been discussing an interesting Faction X so that means they'll just do pungaries instead; you're in luck anon
pungari lore pretty much says they're a bunch of idiots with a submission fetish, but then how did they build something as complex as spaceships with fold drives

did the shaltari give them the core tech? why not give them nothing and let them hitch along your ride to control them better then

is it a race with heavy dimorphism and there's a leadership and science caste/sex/whatever

are they all hyper intelligent enough to know they don't need to give a fuck

is interstellar travel actually really easy to do but humans are the idiots who took forever to figure it out
Pungari as a mini-faction like how Kroot are to the Tau would be neat. Seeing some of their home-made vehicles would be great. I imagine them as an infantry-heavy horde army.
>why not give them nothing and let them hitch along your ride to control them better then
Because Shaltari ship have fuck-all transport capacity, while the whole point of pungari is them being numerous expendable meat shields.

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How would you handle olympic style gods be like in a space fantasy.

Would they be bound to planets?
Do their tennants change in space?
Where do they come from, are they an alien species or something else?
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>And if you fuck with their toys, they will send you to their personal playpen galaxy, filled with the castoffs of all the stuff they find amusing to mess around with.
Seems disproportionate. After all, he was just trying to save his son. And why did him, said son, and that alien girl retain normal function?
I used alignment because most people are generally aware of it and there is a large number of choices within it, at least when talking about /tg/. I know it’s not the most useful tool out there, but it seemed good enough for a starter question.

As for why it showed up, what would be a good way to start the whole question? Something like it sensed Life (or even more specific, Intelligent Life) in our generally empty part of the galaxy/universe? Maybe like Hylax from Starfinder, it had been rejected by its people and decided to let it happen and then came to someone who would be needing it?
>I used alignment because most people are generally aware of it and there is a large number of choices within it, at least when talking about /tg/. I know it’s not the most useful tool out there, but it seemed good enough for a starter question.
I'll grant you that it's familiar, but I wish there were more good alternatives.
and people say reddit-spacing isn't real lol. another newfag grabbed by the wordfilter
What the heck is that?

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