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The /btg/ is dead - long live the /btg/!

“I still function!” edition.

Last thread: >>66800039

==================================
Battletech vidya 2018
http://battletechgame.com/
https://old.reddit.com/r/BattleTechMods/

>BattleTech Introductory Info and PDFs
http://bg.battletech.com/?page_id=400

>Overview of the major factions?

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Which of the core rulebooks do I need to read if I want to play Battlespace?
>>
>>66860109
He's mad about his ass cancer and projecting. Sick and tired of all the culture war posting
>>
>>66855753
And knowing that the Dropship you come down, should be able to carry 6 mechs in a pinch, if the fighter bays are empty and I assume they are empty as it is never mentioned if that Merc company you lead actually has any aerospace assets except the dropships.
>>
I swear the complainers don't read anything past the RATs. The book says the regular Aurigan armed forces have nothing heavier than a Wolverine, but considering the fact that they have 3 or 4 merc companies on payroll you can guess where the heavies are. And to forestall the obvious counter argument, the merc RAT says you can take a corresponding result on the employer's RAT, hence te need for heavy shit on the Aurigan RAT..
>>
>>66860633
Those rules are all over the place.

Total Warfare for general space combat with DropShips and ASF.
Tactical Operations to get the ranges for various capital and sub-capital weapons.
Strategic Operations for the basic and advanced rules for space combat using space stations, JumpShips, and WarShips.

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Welcome to the Old School Renaissance General, the thread dedicated to pre-3e D&D, derived systems, and compatible content.

>Trove, Resources, Blogs etc:
http://pastebin.com/QWyBuJxd

>Previous thread:
>>66806298

Thread topic: Suggest some modern OSR inspiration.
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>>66858042
It's not me.
>>
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>>66860503
Best of luck!
>>
>>66859872
>Why do smelly peasants and freedmen think they have a right to own land and become lords in your setting, /osrg/?
assuming they're adventurers than it's quite simple, if you don't appease their whims for land they'll probably gut you like a fish and set your castle ablaze with some sort of magical fire that freezes things instead of burning them or some other such magical nonsense, while if you give them land they'll often be satisfied with otherwise unproductive frontier land that none of your existing gentry and nobility want to bother with, not to mention it usually means they'll be giving you a big fat pile of treasure in exchange for said land, and you now have said powerful bastards working for you so they can deal with some of your issues for you

sure this often results in some grumbling from your existing nobility, but to be frank at least half of them have an adventurer or two in their family trees anyways so they can deal with it
>>
>>66860586
How would you know? I made it and I’ve never said who it represents.
>>
>>66860048
/pol/tards, everyone
Go be retarded somewhere else

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I have a reasonable degree of familiarity with 4th and 5th edition D and D as a player, never as DM though. What advice would you give me and what resources are recommended. Already have world and story modules set up, similar to shadowrun modules. Not much else than that sorted out.
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>>66852872
>>66856609
>>66858179
>>66859941
Thanks boys
>>
Has anybody got any good character sheets.
>>
Dawnforgedcast's videos are bit dated but were/are very useful for me learning to be a better GM and player.
>>
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First thing's first: if you don't know about The Trove, google that shit. You can find most anything you'd need and much more there. Aside from that I'd just stress the need for communication with your players. Give them as much information as you can and be honest when you can't. You're only human: they'll understand if you need time to plan and might even help you hash out the setting. The game is theirs as much as it is yours, so don't be ashamed of outright taking ideas from your players.

I'd also advise knowing your players before you plan your setting. Make sure you know what kind of game they want and make sure they know what kind of setting you're happy to run, then see if you can meet in the middle. If there's possibility for conflict make sure you address it before it gets out of hand. For example, some groups love a bit of inter-party conflict, but this dynamic can be entirely thrown off if somebody takes it too far.

Be as consistent with rules as you can. It's okay to make things up, and it's also okay to admit you made a bad call, just make sure you reach a point where everyone understands the rules. Again this can depend on your party's dynamics: it's okay to be lenient with easygoing groups, but be clear and adamant around rules lawyers (and also tell them to get their head out of their arse if they kick up a fuss.)

Bottom line is while you may be running the game, it's not YOUR game. There's gonna be more people and the table, and they'll be patient if you make mistakes. Take it easy and don't be afraid to wing it. Getting one rule wrong won't ruin a game half as bad as stopping every five minutes to check the rulebook. Calm down, do your best and enjoy it mate.
>>
If a player is making it worse for everyone warn them. If they don't stop respectfully kick him out.
If you're playing with your lads look forward to having a good time.

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Chic Cyborgs edition

Previous Thread: >>66776941

This is a general thread for Dropzone Commander and Dropfleet Commander sci-fi wargames, created by Hawk Wargames and currently published by TTCombat. Dropzone Commander is a 10mm scale sci-fi wargame focusing on highly air-mobile futuristic forces and objective-oriented scenarios. Dropfleet Commander is its fleet-scale companion game, featuring spaceships in close orbit over a planet, battling for control of ground assets and orbital installations.

>Manufacturer's Site
https://ttcombat.com/
https://ttcombat.com/pages/dropfleet-commander-downloads

>Dropzone Commander Resources
>2.0 Beta Rules and miscellaneous
https://ttcombat.com/pages/dropzone-commander-resources

>old edition rulebooks

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>>66858654
It helps they're stupid easy to paint. The worst thing I've had was painting all the little gravity generator things on the PHR ships and that's nothing compared to cranking out a 100 imperial guardsmen. The vast majority of the ships can be hit with two colors and a wash and look great. Hell these are my half finished ships and I'd probably be fine with Fielding them as is. You could knock out a starter box in a weekend easy.
>>
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>>66859015
Fuck forgot to post the photo
>>
What the shit? They seem to have updated the Strikehawk to be slower (16 instead of 24) and lose half of the troop capability (2 bases instead of 4), AND still cost 120 points. No fucking thanks, that's worse than the Lifthawk and APCs for 6 squads.
>>
>>66859036

Nice! Pretty sure I'll throw in for the 2 starter set next payday.
>>
Heads up for whoever does the next OP post, the official DZC army builder link's changed. The trolltrader one just redirects to the dropzonecommander site, the direct link is now:
>https://dropzonecommander.com/builder/
Which is a lot more logical, in fairness.

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>a terrorist leader starts telling the party about a conspiracy against the lower class
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>>66851103
Well, I guess I better get to sticking to the man. What a shame, they were good despots. Dying by man will be a rotten way to go.
>>
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>>66851103
>someone rolls judge intentions, realizes that rebels don't preach with a gun in their face
>the guy was just buying time for the real leaders to escape
>he falls over with foam coming out of his mouth
>the real leaders are buried so deep in the populace you'd need a pair of tweezers to pull them out
>have to spend like the next eight quests just trying to find them
>>
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>>66851332
>the leader of a 'free' nation is the son of a terrorist leader
>>
>>66858164
>red pill takes you to different dreamland where nothing still matters
>>
>>66851103
>Yes, we know, and we're here to silence you for knowing too much

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Great Quest Edition

Previous thread :>>66663636

The OP image contains secrets no man was meant to know, but must still seek out

Thread Quest: What motivates your hero and fellow questers? What do you hope your futures will bring?
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>>
>>66859722
Honestly I think Anima BF was literally made for FF. I know it is frowned upon to speak out against GURPS but why spend all that time and energy in re-making what already exists?
>>
>>66860225
>Anima BF
As setting was written with FF series in mind, actual system is ugly mess of numbers, with levels and point-buy.
Though, GURPS is very slippery at FF-high power levels, so probably there better to use something like Legends of the Wulin
>>
>>66781667
Do we have rules for sanity? I am thinking of making a Dead Space game. Or the very least stat out some necromorphs.
>>
>>66860880
See >>66841929
>>
>>66782237
What issue is AaD in?

...Identity Spoofed
...Encryption Keys Generated
...Connected to Onion Routers
>>>Login: *********
>>>Enter Passcode: *********
...Biometric Scan Confirmed
Connected to SeattleNet...

>Welcome back to /srg/, chummer
>Last Viewed Files: >>66802948
>The_World_of_the_Future.knwsft
>Bullets_Too_Slow_Melee_in_Action.trid
>HMHVV_infected_devil_rat_spotted.nwsft
>Sleeping_at_Six:Sleep_Regulated.knwsft


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>>66860244
from what we learned from the previews it looks bad
>>
>>66860426
>what kind of dope to you shoot into the cock sucker to keep him down
Guy's probably already hopped up on initiative boosters so maybe something to cause a bad interaction with those.
>>
>>66860426
>The question is what kind of dope to you shoot into the cock sucker to keep him down!
Gasoline and sulfuric acid.
>>
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Opinion on drones using gun-ports?

I figure if a rigger is going to stuff his roadmaster full of fragile gun-toting drones anyway, why not just use them like mini turrets?

Maybe put some of the drones/ports under the seats to avoid hindering passengers too much?
>>
Is there some sort of ware option that makes you chemically sealed without wearing a suit?

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Mercs and Friends Edition

Welcome to /wbg/, the official thread for the discussion of in-progress settings for traditional games.

Here is where you go to flesh out the details of your worlds such as lore, factions, magic and ecosystems. You can also post maps for your settings, as well as any relevant art (either created by you or used as inspiration for your work).

Official Discord: https://discord.gg/yrp9saR

Resources for Newfags: https://sites.google.com/view/wbgeneral/

Previous Thread: >>66714246

Thread questions:
>how prominent are mercenaries and PMCs in your setting?
>who employs them most extensively? Are there more mercs than state-employed soldiers?

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>>
>>66858930
Yeah, I'm not gonna worry too much. Just gotta come up with a decent name for a race of planetouched who are descended from Mechanus.
>>
>>66858957
Formian based is a solid option.
>>
>>66858978
>Formian
Yeah, odd, but neat. I was also going to have a small Modron race as well.
>>
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>>66848473
well, map will cover only part of the world inhabited by people, plus some more

my bigger concern is logistics of immortal humanity

>>66855456
not really. Eden is very tall mountain, Sun is kinda "up" even in darker reaches

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>Google Drive
http://drive.google.com/drive/folders/0B1qb0_OLhDrDSmZpRWdZaGZRcWs?tid=0B20r6rsFLOg_Zk5RdVdya3hJNnc&authuser=0

>Jumpchain IRC Chat
http://client00.chat.mibbit.com/?server=rizon.mibbit.org&channel=%23JumpchainCYOA
http://kiwiirc.com/client/irc.rizon.net/?#JumpchainCYOA

>Rules
http://pastebin.com/Gqj3iKyn

>How to Jumpchain
http://drive.google.com/file/d/0B1qb0_OLhDrDNjZmRG02SDFaRVk/view

>Last Thread
>>66849611
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>>
>>66858954
So once you get eleven you'll call him Elf?
>>
Is there anywhere i can get an infinite backpack?
>>
>>66860094
Fuck off L Elf, no one wants you here you shitty wizard.
>>
>>66860360
Valvrave jump when?
>>
FYI, Blood is considered connective tissue.

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Once your character's revenge is done,what motivation do you usually choose to keep him/her adventuring?
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>>
>>66858553
FPBP
>>
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>>66858538
>>
>>66861004
Hated these comics.
>>
>>66861024
Really? Why?
>>
>>66861004
So basically your character saw himself become a monster and felt he didn’t fitted anywhere anymore save for his party ?

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Dogs of War were Awesome Edition

> Resources (Rules, Lore and Warhammer Fantasy Role-play)
WFB: https://pastebin.com/qVGrgwwh
WFRP: https://pastebin.com/inbyBsR6
Novels: https://pastebin.com/6FV6bSNQ

> Alternative Warhammer Miniatures and Manufacturers
https://pastebin.com/2aqCz6fh

> Warhammer Wikis
warhammerfb.wikia.com/wiki/Warhammer_Wiki
whfb.lexicanum.com/wiki/Main_Page

> Warhammer Video Games

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>>
>>66859122
Beautiful. Funnily enough ive gotten my hands on some Voland Venators, they shall fight alongside the Marksmen of Miragliano and Vesperos Vendetta
>>
>>66858239
>Are the Druchii universally edge elves?

Yes.

>Are there any redeeming qualities to them or are they just all sadistic assholes?

Druchii are capable of positive emotions (love, friendship, pride in others, etc.) but they parcel out these bits like they were the rarest treasure ever. Some druchii will never feel any real affection for anyone else. Tough luck if you're not a dark elf though, because they'll never care about you. Only counter-example I can think to that is Malus clearly cared about Spite.
>>
>>66859693
Beastmen reproduce in multiple ways. Yes, they rape women. Yes, they have beastwomen. They also spontaneously come into existence from a rare herdstone-linked spell (happened on at least one occasion) or more frequently from humans being 'changelings.'

Beastmen are still in some quintessential way still human, which seems to account for why their reproduction is inextricably linked to humans.
>>
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>>66859277
Chaos dwarves VS woodelves, hands down.

Dark elves are raiders who travel every where, skaven spread out like the plague.
>>
How would the dwarfs react if they found out the lizardmemes were responsible for fucking up their mountains because they misread a mustard stain as an instruction?

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Alien Edition

>What is Genesys?
Released in November 2017, Genesys is a pen-and-paper generic RPG system and toolkit by Fantasy Flight Games, using a refined version of the system presented by their Star Wars RPGs (Edge of the Empire, Age of Rebellion, Force and Destiny). Its central mechanic is the Narrative Dice System, using pools made of specialized dice to create narrative results. The intention is for the system to be a highly flexible narrative system, adaptable to most any conceivable setting and premise.
https://www.fantasyflightgames.com/en/products/genesys/

((LATEST NEWS))
>The second official splatbook - Android: Shadow of the Beanstalk - is now available
https://www.fantasyflightgames.com/en/news/2019/2/7/available-now-february-7/
https://www.fantasyflightgames.com/en/news/2018/10/2/shadow-of-the-beanstalk/
>A new premade adventure for Shadow of the Beanstalk is available
https://www.fantasyflightgames.com/en/news/2019/3/22/night-on-the-town/

>Player-made Genesys settings
https://pastebin.com/7knE7KSv

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>>
>>66858818
Well, yeah, in that case, vampirism and lycanthropy ought to be treated as something similar to talents.
>>
man this thread gets slow
>>
>>66860166
Eh, it comes and goes.
>>
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Bit of an update on where I'm at with the big layout overhaul for Dark Heresy.

I've finished the character creation and skills chapters, and the allies and adversaries chapters. Here's links to what I've put online so far.

Chapter I - Creating an Acolyte
https://drive.google.com/file/d/11g4JkDgiuixpiUggagv5EEu5zboV8_df/view

Chapter II - Skills
https://drive.google.com/file/d/15a0vFdBRJqqv-JAXZyEKL0rfgoNTnk_y/view?usp=sharing

Chapter X - Allies and Adversaries
https://drive.google.com/file/d/1OhQFVKmfa6lUcrSDMUIr83ccjNLlcLK-/view

All have commenting enabled so feel free to comment any typos or errors you spot. Probably turn on historic comments though, because otherwise all the suggestions people have already made that I've addressed in my working copy won't show up.


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>>
>>66860166
Ebbs and flows unfortunately. If there's an interesting hack or question asked it flies by.

Imperial Society edition

For all your questions on Dark Heresy (1st and 2nd Editions), Rogue Trader, Deathwatch, Black Crusade, Only War, and Wrath & Glory.

Book Repositories
https://thetrove.net/Books/Games%20Workshop/Warhammer/40000/index.html

40K RPG tools, a site that contains stats or references for almost all weapons, armor and NPCs/adversaries in the FFG games.
http://www.40krpgtools.com/

40k RPG Combined Armory (v6.48.161023), containing every piece of gear in all five FFG lines.
http://www.mediafire.com/folder/i3akv9qx9q05z

Grimdark music for your games:
https://www.youtube.com/channel/UCm9WFeqTgvRvyRoGD8jVFVA?

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>>66844159
Depends on the other players. If they feel like their achievements are being made light of by introducing a new guy that's on their level, you could have the new guy start at a lower exp level, but increase his xp gain until they are all somewhat in line after a couple of sessions.
>>
>>66843341
Has /40krpg/ ever run a 40k game in a system other than FFG's or WanG? I know an anon posted his OSR-inspired only war here earlier, but is there anything else?
>>
>>66860843
There's a Blades in the Dark hack for Dark Heresy and a Genesys homebrew for Genesys.
>>
>>66860899
*I meant Genesys homebrew for Dark Heresy.
>>
>>66860899
*I meant Genesys homebrew for Dark Heresy.

Need to optimize sun soul monk a little to not fall behind my munchkin party. Taking 2 fighter atm, any other ideas?
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>>
>>66860821
Ranged spell attack =/= Casting a spell

Read the fucking manual
>>
>>66860821
https://mobile.twitter.com/jeremyecrawford/status/931737526275997696

Now shut up
>>
>>66854723
He's clearly baiting, this is a bait thread
>>
>>66860640
>Stun lock
Wizard has Tasha's Hideous Laughter and five billion more options, he also doesn't need to be near the enemy. Monk battlefield control sucks and his frame is super weak
>>
>>66860969
Being weak doesn't change the role. Also the difference is that wizard gets a one off chance at it per turn. Monk can spend it equal to the number of attacks he gets.
Martial is about consistency, casters are about spike offense and flexibility

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Based on your real-world life, what would your role in the 40k universe likely be?
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>>
>>66842373
I'd like biomagos (I'm a md) but more realistically I'd be a random imperial citizen on some emperor-forgotten planet
>>
>slots software dev
Best case? Low level AdMech.
Worst case? Flashlight servitor.
Most likely? >>66843033
>>
Earlier in life: Catachan Spec Ops
Now: Heretek
>>
>Paintball referee.

umm training PDF maybe. I dunno.
>>
>bartender
There must be bartenders in the 40k universe I guess. Hopefully not as a servitor though.


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