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I've heard of wings of fire here and there, from the impression I got, it's just "fantasy teenager's book but instead of humans it's dragons", like, there's nothing special about the dragons, it's just magic casting flying not-humans.
I also got the impression it focuses a lot on personal drama, and the version/artstyle of the dragons are pretty low level, like you said, scaile non-artist stuff.
If I'm reading a dragon focused setting, I really want my dragons to feel like they're dragons, pic related.
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Why do they insist on still calling them "races" and not species.
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They're both in the Panthera genus you addled simpleton. That's important.
the same logic applies to human races when we're literally the same species
I'm okay with calling not-humans "races" but for gods sake give actual differences not just height, skin colour or pointy ears.
I want to look at something and say that they're completely different from me, not notice the laziness of the writer.
Yes, yes, we get it, you want racial lineups that look like this:
>Jumping cactus
>Fire elemental
>Giant intelligent friendly talking spider
There are strawmen and then there is being simply retarded

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It was fun.
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It's the same autist. This board isn't THAT fast. You can spot similar users across threads if you pay attention.
I still dont like 4e, but i think it might be better than 5e even though ive nevever actually played 4e. Everything all the faggot 5e lovers claim to love about 5e started in 4e. Yet those same faggots ditched 4e for path finder.
You just proved his point.
Most of the things 5e takes from 4e feel like they were arbitrarily thrown in with little effort to make them fit and no understanding of why they were in 4e to begin with. Take 5e's hit dice for example which are very loosely based on 4e's healing surges. In 5e they're essentially free healing during short rests. In 4e they're a limit on how much healing you can receive per day. They were created to address 3e's near infinite out of combat healing with wands, but this was totally lost on the 5e designers.

We had knight thread and landsknecht thread but what about the paesant?
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this is all I have, please post in this thread my next batch of models is fireforge peasant conversions
brughel the great painter of peasantry

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"sorry but i won't allow your female goblin character to look all cute and anime and MY goblins aren't green. il pass you a drawing I made of my game world goblins so you can fit in better"
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What is the best wargame to get into in 2022?
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/thread kys bot op
SPI's revolt in the east.
If you like sci-fi rather than fantasy, Battletech has had a massive resurgence over the last year with people leaving 40k to pick it up instead. Game just started a new era in the lore, new high-quality plastics are getting released, and the low model count means building an army is cheap as hell. That and there's a bunch of different rulesets that let you tailor the game's scale and complexity to your liking.

It's getting popular, but the community still feels niche and not too "corporate" like anything GW does these days. I'd highly recommend it if you can find peeps to play with.
Yeah there are Battletech players in my area. How is it? Is it just mecha's, or are there also biological armies/monsters? How is gameplay compared to WH40k?

yeah, but there is a little of everything.
Maybe you can hint me with what skirmish should I start? There is this ''infinity'' something something I know nothing about. And kill-team looks cool. Wonder if I can get any kill team demo games.
the mechs are the main unit of the game, there's also more conventional vehicles, jet fighters, infantry, etc
there's no monsters or aliens, it's just humans vs. humans vs. modified humans

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Why do dnd players try to shove everything into dnd, even other RPGs?
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Because everything wrong with D&D is based on misconceptions
>D&D can play anything, you just need to homebrew it!
>If you have certain issues with D&D or D&D culture just ignore it
>D&D 5E is the easiest system to learn and play
>D&D heavily supports roleplay
>The D20 is the best resolution dice system
>Other systems are too difficult to learn
>Other systems are too lethal
>Other systems limit your characters too much
>I only need to play D&D because its the best system available!
a fitting macro for your post

how do i win (i’m white)
lmao, imagine having problems winning despite white privilege
Call the police
You ride your horse in the open field.
Your drive your foe away.
And then you take his woman.
Also Nf7+ wins the queen

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previous thread >>85995619

GURPS is a modular, adaptable system, capable of running a wide range of characters, settings, and play styles with level of detail varying from lightweight to completely autistic.
Optional rules allow you to emulate different genres with a single system, even switching genres within a single game.

A nearly complete archive of GURPS books can be found by those who pay attention to file extensions.
Never post direct links to the archive anywhere.

If you're wondering where to start:
The Basic Set covers everything, including a lot of optional rules you probably won't use.
A genre guide can be found in the archive, under Unofficial > GURPSgen. It tells you what extra books and articles you may find useful for many common genres.
How To be a GURPS GM is a good read even for players.
GCS (gurpscharactersheet.com) is an excellent character builder software with page references to all the books and the option to export to both Foundry and Fantasy Grounds.

TQ: Who is your favorite writer for GURPS?
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Treat a tennis game like a combat, with ranged attacks, parries, feints and deceptive attacks
Deceptive attacks are bigger in exhibition tennis matches than real competition play, but they exist
Good idea, but remove damage?
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page 10 bump
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There's a lot of good art in volume 4 of Pyramid. I guess they're willing to pay for good artists when they've got that kickstarter money flowing in.

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So I'm always a big fan of the Resident Evil-style 'Pick up stuff and use it as you go along' kind of game, or like a roguelike where you simply wield whatever you run into.
But I appreciate that it's not always ideal because RPGs have the players tend to specialized in a specific weapon. I'm all for tailoring loot to make things easier on people, but it feels very artificial when:
> Player is a spiked chain specialist
> Pretty much no-one else uses this exotic weapon
> Treasure horde JUST HAPPENS to have a level-appropriate spiked chain with icy burst
It just really takes me out of it, and feels very artificial. But I know that if I don't, the player will naturally just buy a spiked chain with a magical enchantment instead.
Is there any way to do it other than:
> Buy your own shit
> There JUST HAPPENS to be a level-appropriate treasure that's perfect for your character
Force the player to find sages and research such weaponry and heroes or villains who have wielded them. It probably won't ever show up in a random horde, and buying magic items is lame, so they should be questing if they want anything special.

Crafting system where you smelt down piles of found weapons to get one in the type you want.
>it's not always ideal because RPGs have the players tend to specialized in a specific weapon.
>uses a pathfinder example
the catchphrase is writing itself bros
seriously just let him buy the icy burst spiked chain or use that optional rule set where the magic weapon scales with your level
Incidentally, this sort of thing is exactly why I don't like specializations, either as a player or as a GM. They tie the hands of both way too much. Specializing in a weapon should only give a +1 bonus at most IMO.
I like the idea of a Fighter being able to wield basically everything, but honestly it makes sense he'll specialize in one weapon. The problem is, in practice, it becomes "Stick with one weapon because I'm behind the curve with everything else."
I've had players who don't even bother to bring missile weapons.

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I'm playing an Underdark (Forgotten Realms) game soon as a drow bard. I'm trying to think of what sort of instruments would be most common there, and what songs or musical styles would be most drow-like?
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just because it's called a mushroom forest doesn't mean it's wood, fungi are a seperate thing damnit
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Chitin is fairly analogous to cellulose. Even small mushrooms can be woody, this wouldn't be that different
Mushroom pipes.

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>post any thread about D&D
>half the replies are "Don't play D&D." or "D&D is retarded kill yourself."
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>Do you want every non-general thread to just be low effort coombait?
I'd take it over thirty "How fix problem hyperspecific to D&D?" threads a day.
And in all honesty, if I see a D&D thread that actually has s substantial OP talking about playing the game, or discussing mechanical solutions in depth, I just leave 'em alone.
But if your thread is nothing but "Hurr, why martial bad?" "Durr, X feat broke wat do?" "Lol, reddit tier class behavior meme, amirite?" you're getting shit on and deserve it.
>You could say the same thing for cyberpunk or lotr or pretty much anything else
LOTR shouldn't even be on this board, it belongs on /lit/ or /tv/, but cyberpunk should be relegated to its general yes.
>Do you want every non-general thread to just be low effort coombait?
As opposed to low-effort ragebait? Abso fucking loutely.
It's just to balance out the legions of morons who literally can't conceive of an RPG that's substantially different from D&D.
In reality everyone here either plays D&D right now or has played it at some point, and knows there's nothing terribly wrong with it. We just play other games too.
D&D is retarded kill yourself
>Wants to put his dick into an electric socket
>Gets fussy when told not to
Then I guess suit yourself, retard

So this is a weird complaint, but in our campaign, every time an attractive woman shows up, the GM always says they're 'taken' as soon as I talk to them. I just want to chat with the NPCs, but as soon as I express any interest:
> "I'm married."
> "Oh look my boyfriend is here."
> "My husband will be showing up soon."
> "I've got a husband AND kids, here they are"

It's to the point I can't help but feel it's a weirdly passive-aggressive kind of thing. I can't help but feel he's deliberately shutting me down every time, it gets ridiculous.
Like the one time we saved this noblewoman and as soon as I got a chance to speak with her, her attractive and rich fiancee showed up to take her away. It's like the GM is deliberately shutting me down every time, and I'm wondering if I'm being too sensitive about it.
Like, should I even bring this up?
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Honestly, as a GM I just don't want to deal with that shit. A player flirting with NPCs is cringey, really awkward, and takes everyone out of the god damn game. It's best to simply stop it from being a thing. The rest of the group would be immensely relieved.
The whole point of session zero is to weed out people you don't want to play with.
At least have a fucking decency and play as a bard
If anything that would make it even more obnoxious
No, it would make it "I'm playing a walking stereotype" and those eventually go fun from the fact itself.

what are some game tropes you hate? hell maybe go as far as to shit on some rules you hate!
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All i'm saying is give me games with magenta forests and species that wear stone armor and communicate by vibrating
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Why make the options available in a game if they're worthless? Retards shouldn't praise the quality of game design when it has parts that literally don't work.
Why sacrifice narrative consistency for pop culture references that don't fit in? Retards shouldn't spout praise about being story-focused if the implied setting internally inconsistent.
>balance is video games
Man, I didn't realize the guys who invented chess and shogi were such avid video gamers. Wowzers, what sorts of hardware were they packing, CENTURIES BEFORE VIDEO GAMES WERE INVENTED?
What if he's using their correctly and is referring to a group?
Fate points. I know why they’re there as a concept but in practice it’s a get-out-of-jail-free card that breeds reckless habits. I think you could tweak it so you start the game with 3 of them and that’s all you got forever it might hold more meaningful impact, but if you can replenish them readily it’s just too much.
Actually curious here. What other orientation do you have in mind?

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glow edition

>Free online playing:

>Free online chess variants:

>Tactics trainers:

>Guess the entire opening sequence:

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Is there actually some cheeky tax loophole with twitch donations?
>less taxes
Okay, I'll consider cheating = real magic, then.
I think it's safe to say, that all streamers audience is made up of bots.
Nta but do you think streamers don't pay taxes on their crypto shilling payments? Seems like something that would get busted quickly given how large the platform is and how many take the crypto dough.

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