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I found out about this game some time ago, and it seems really interesting. My friend group is going to finish a DnD 5e mini campaign pretty soon, and we're looking for a new system to use. Any impressions of it?
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>>77029481
I wish my group was that much fun. I loved rolling for discounts and high risk investments
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>>77029400
>>77029481
>>77029539
Maybe I should do a discord Traveller game focused on economic RP. A short campaign might be fun to experiment with.
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>>77026022

T5 as a DM's supplement actually works surprisingly well for what its worth. The detail adds another layer of verisimilitude if your players are curious about anything.
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>>77012555
>>77018838
>>77019530
Pssst... you can get the books here in PDF format: rebrand <dot> ly /Traveller
Even if you're a stickler for paying for your books, you can get a full review of each version before you settle on what you want to buy. It also has out of print materials.
>>
Jump!

Drop that beat Edition

Resources (Rules, lore, and Warhammer Fantasy Roleplay)
WFB: https://pastebin.com/qVGrgwwh
WFRP: https://pastebin.com/inbyBsR6
Novels: https://pastebin.com/6FV6bSNQ

>Warhammer Wikis
https://warhammerfb.wikia.com/wiki/Warhammer_Wiki
https://whfb.lexicanum.com/wiki/Main_Page

>Alternative Models (WiP)
https://pastebin.com/xPeM9szL
https://bit<dot>ly/3iWIJUI


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>>77035429
Sell me on it, I have no idea what it is.
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>>77035489
Shitty WFRP 2E with the serial numbers filed off made by a mentally ill retard.
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>>77027827
Warhammer Armies Project 9th edition, mentioned it in the previous thread when I talked about the battle originally.
>>77029474
Yup, and that's pretty hard to deal with for the dwarfs as they can't get cheap ranged options, the elite factor constraining them at this level of play.
>>77033483
My group uses 6'x4' for battles 1500-3000pts, 4'x4' for less than 1500pts, 8'x4' for more than 3000pts
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>>77035489
It's essentially the Pathfinder of WFRP, with some really good tweaks to the core mech like switching the numbers on a roll to achieve the equivalent of adv or disadv.
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>>77027678
Femdom mommy spank me please

What system(s) would /tg/ recommend for running a Magical Girl game? My players are interested in having a wide variety of powersets, from PreCure brawlers to Nanoha math wizards. I've heard good things about Princess: the Hopeful, and always liked the sound of Magical Burst, but I vaguely recall hearing about other magical girl systems in storytimes a few years back.
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>>77015436
I've played a short one with GURPS
It was fine.
>>
Princess the Hopeful
>>
Im gonna use OVA (Open Versatile Anime system) to run mine. Wish me luck
>>
I use risus for damn near everything for my IRL games because I am a lazy cunt who is surrounded by other lazy cunts and I generally just don't have the time for more complicated systems if I actually want to get any sort of game going.
5-10 minute explanation of the rules, 5 or so minute character creation, 10 or less of beginning explanation/begining "cut scene" to set things up, and bam. Players are good to go and we are playing.
It's simple enough to get a game going in minutes with nothing more then some scraps of paper, writing implement, and a handful of dice, but flexible enough to make it run littrally anything with relatively little set up and no need for conversions or whatever.

For prep if I am feeling inspired the most I will make is a few simple maps, list of NPCs with maybe a sentence or a few to go with them, and some bullet points for story progression. Oh and setting relevant tables which help with improv or to roll on.

Bing bam boom, with a hour or so of work for a session. And if you want to do a longer campaign then you can focus on the fun stuff like world building, story lines, etc. instead of wrestling with how to get it to fit properly with whatever system I am working.

Only place I ever play other RPGs is online. Usually with pretty meh results.
Risus is just a good game.
Sometimes you really should keep things simple for max freedom.
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>>77015436
I once GMed a game set in the Madoka universe and made the overarching bad guy a Warlock based on Gaunter O'Dimm. This guy is old, he was one of the trial runs from back when Kyubey's species created Magical Boys as well as girls before finding that their effort would be better spent focusing only on girls.

While this meant that he was weak (based on stats alone, he would be outmatched by one of the familiars that a single party member could mow down in droves) his weakness did carry an advantage as he maintained his human intellect which had only gotten sharper from millenia of experience and his human form making him able to walk among and manipulate people.

His power was based around contracts, when he made a contract with someone, he gained special abilities that could only be used to fulfill his end of the contract. He keeps his labyrinth hidden, it could only be entered without his consent in theory, in practice a Magical Girl who entered his labyrinth would have challenged him in some way with their life on the wager. When operating among humans, he uses puppet familiars that are mirror images of his form instead of operating directly.

The players never beat him. One accepted his reward of ending her duty as a magical girl, another one accepted the second magical girl wish he offered and the third who did challenge him failed the challenge and lost her life.

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How could a non-magical mage hunter reastically be effective?
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>>77033206
Conan has plot armor
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>>77032224
>There are people browsing and posting on this board at this very moment who were born after 4chan was founded.
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>>77033552
It fucking hurts man.
>>
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>>77032224
>>77033552
Shut your dirty whore mouths.
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>>77023778
Yup. But at higher levels, if you skimped out on normal tanking mods because you were relying on your abilities to protect you, then the split second it takes to kill the nullifier and recast your abilities is still enough for a small army of the nully's buddies to melt you with an entire imperial guard regiment's worth of las fire.

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A mighty Fightin' Man appears before your party! Wat du?!!!!
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>>77032523
Tactical genius
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>>77034223
He refuses your beer……. but graciously accepts your "meat". He lunges for your pants….
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>>77033011
NUH UH! U were molested!! UR A GAYMO!
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>>77032523
That's nice Gary. but please roll will like the GM told you to.
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>>77035243
Correct.

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>"Humans? Dwarves? Half-Orcs? Tieflings?"
>"Nah, at this table, we only play Elves."
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>>77030358
All of these look like they would be fun to play in if done well although the orc one would run out of steam fast
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>>77030792

Anon, why do you think he looks so indifferent and why do you think the wife looks so sullenly downcast?
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>>77029844
Admittedly, a centuries old gigachad elf party is a great concept.
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>>77031242
What the fuck did this come from, this is comedy gold.
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>>77029844
Holy based

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What is the most kitchen sink-y setting of all?
>>
Probably Golarion.

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Ruby Edition

A thread for people who play single player role playing games.

Discord: https://discord.gg/JKeyHcU
FAQ/Q&A, links, topics, and games: https://rentry.co/srpgg

Previous:>>76869867

Question of the day: What games have you replayed and which have you played only once?
Interpret this oracle in the context of your game: (Mythic GME) Focus: Ambiguous event. Meaning: Waste misfortune.
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>>77033492
same
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>>77033661
It should work for other systems. Look into it. It has some good general pointers, and the immersion idea is nice.
>>
Interesting blog post on the benefit of having a clear focus tied to PC motivations, and knowing how to mentally switch chairs between the GM / Player roles.

Stupid captcha thinks I'm spamming so I capped it, with the power of Opera!
>>
>>
>>77031897
>It's easy to staple Calypso's stuff onto any PbtA game
yeah, this is something that really appeals to me. I also like that it says up front that it's not intended to emulate a GM or players, but is its own thing.

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ITT: Anons will post random images of characters. Other anons will respond with a brief backstory made up on the spot for the character. Starting us off with something simple.
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>>77035184
Which character are we specifying here, one of the background children or butterfly satan?
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>>77034452
>Backstory for OP
Sir Michael "The Light" Oxmaul

Originally a peasant conscript
Survivor of several wars mostly over land disputes
Left for a life of drinking and whoring after a harrowing battle against a foul undead army
Turned to the cloth when a priest paid his bail and trained as a paladin in order to pay the old man back.

Is now one of the most feverent warriors of the church, rather famous in some stories for laughing in the face of a succubus telling her he'd "laid better behind a bar shithouse" when she tried to tempt him

Now gimme a story for this guy
>>
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>>77035184
>>77035222
>Butterfly satan
No one quite knows where this creature comes from.
All they know is that the Narath shows up every ten years.

The villagers prepare by first planting every bit of seed they have in the fields

The villagers put out all their animals, and kill every single weed they can find

Some villagers hide their daughters, others put them near their wanted suitors

Every time the Narath shows up, the plants grow at incredible rates, fully grown fruit trees sprouting to maturity overnight.

The animals mate and without fail produce offspring, even if previously barren

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The /btg/ is dead! Long live the /btg/!

The Rock that Crumbled edition

Last thread: >>76979542
==================================
>BattleTech Introductory Info and PDFs
http://bg.battletech.com/?page_id=400

>Overview of the major factions?
http://bg.battletech.com/universe/great-houses/
http://bg.battletech.com/universe/the-clans/
http://bg.battletech.com/universe/other-powers/

>Sarna.net - BattleTech Wiki

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>>77035540

But did you actually read the *article*?
>>
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>>77035487
I'm really looking forward to the Civil War scenarios my group has planned. I'm realy to roll in with a Devastator, Sagittaire, Penetrator, and [something with missiles] squad to pound some hefty Steiner steel.
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>>77035540

No shit, but that doesn't have anything to do with arguments here.
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>>77035632

He's pretty wrong, but it's more that he's shitposting with wiki autism.
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>>77035545
purp bird and suns get best girls, i approve of this image.

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Pert & Morty edition

Previous Pickle:
>>76937387

>Thread FAQ(very old, remembers Age of Terra)
http://pastebin.com/iUqNrrA8
>Thread FAQ(suggestion)
https://pastebin.com/8riDmnhS
>Erratas and extra downloads
https://www.warhammer-community.com/faqs/
https://www.warhammer-community.com/downloads/
>30k TACTICA & TIPS
http://pastebin.com/Tm2P4QLp
>Rules and stuff for HH and Titanicus

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>>77032388
>I have an armoured breakthrough list I plan to do eventually, but I think it will be unreasonably brutal against a lot of lists, so I wouldn't use it unless my opponent has loads of AT.
Hot take, hyper-competitive games are often more fun than non-competitive games.
>Ordo Reductor Armoured list
>Solar Auxilia Armoured list
>Court of the Crimson King
>Ironfire
>Iron Hands Onslaught FoC
>Daemon psychic god MCs and unkillable hordes of troops
Generally very vehicle heavy, but trying to counter broken shit with your own broken shit can be fun as hell.
>>
>>77033389
your opinion is wrong
>>
>>77033389
the basis of most hyper competitive lists is making sure your opponent isn’t actually playing the game
>>
>>77033389
My my concern is will it be a fun game for both everyone involved.
If 2 player have a great game with broken ass lists, thats just as great as 2 fluffy 'weaker' lists.
The armoured breakthrough I want to do is fluffy, just armoured breakthrough tends to be pretty bullshit over all.
>>
>>77034186
Well yes, competitive is fun with the caveat that both sides are being competitive. If someone is bringing world eater assault blobs I am going to bring mostly thallax, some allied militia (grenadiers and power armour and axe ogryn), and maybe two tanks or a thanatar and some myrmidons. If someone wants to take an Iron Hands armoured spearhead list then I will pull out the stops and spam tanks and turn the battlefield into a blasted wasteland.

Tabling an opponent turn 3 is boring for me and frustrating and boring for them, but trying to counter a highly specialized and broken list with my own highly specialized and broken list is fun.

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After a particularly infuriating experience playing 5e, I managed to convince my group to finally switch to another system for the next campaign I'd be DMing. I tried researching some similar system and 4e stood out to me, since I like running a tactical, combat-oriented game and it appears to match exactly that.

But, looking at much of the feedback and watching some videos about the edition, it seems that most of those who played claim that it's a really bad system, filled with bloat and poorly designed class choices. I don't know if it's just people hating on it for the sake of hating it, or that it was too much of a departure from 3.5e for the legacy players to enjoy, so I'd like some input from you, /tg/. Which honestly might be the worst feedback I can get but I digress.

If you've played 4e, is it actually bad as people say it? Or is it all just a big meme?
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>>77031655
Yep. Seriously, 5e dropped so many balls that 4e put into play it makes me wonder if the design team was literally punch-drunk when they wrote the final print version.
>>
>>77031900
>I mean that matches my experience of 3.5.
If you played it like a braindead 4rry maybe.
>>
>>77033223
Is this coping or seething?
I'm not up on the jargon.
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>>77015992
4e is the worst possible choice for what you want - apart from having exceptionally slow and horribly balanced combat there's really no tactics to speak of.
>>
>>77035287
Okay.
So my party has recently run afoul of a cult of Moradin, and have a prisoner they are trying to deliver to the proper authorities to expose them.
Everything from hordes of cultists, to repurposed warforged, to the fallen dead, to all manner of constructs are being thrown at them.
They don't know the avenger assassin that killed one of their comrades is waiting in the literal wings for them, tho.
If they get past the clockwork grizzly bear and it's attendant chromatic wyrmlings.

Give me one good reason as to why anyone, even an evil scientist, would create something ugly even if prettiness is not the focus.
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>>77028018
You break a lot of eggs making an omelette, op.
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>>77028018
Iys mostly just functionality or causality. "Oh it turned out like this" its just something that happens on the first try most things are ugly. Have you ever seen the first cars?

>>77028107
Anon i would like to get the sauce of this, i cant find it on reverse img search.
>>
>>77030772
>obsessed
>>
>>77028018
because usually making sure the damn thing works comes before making sure it looks good?
>>
>>77028018
Price-to-functionality ratio is the key ingredient of literally everything. If something can be "ugly", but still cheap and functional and the only thing solved by increasing budget is looking pretty, guess what? Nobody's gonna waste their money. Sleak design only works if you're trying to sell the new iThing, because you are literally selling aethetics, not functionality

Honorable Courtesan Edition

>USEFUL RESOURCES & LINKS FOR THE RPG (OLD AND NEW)
Rulebooks:https://drive.google.com/drive/folders/0B_YUlI4RPylqTkloeWlIeWY5aVE?usp=sharing

USEFUL RESOURCES & LINKS FOR THE FF LCG
>Tabletop Simulator Mod - https://steamcommunity.com/sharedfiles/filedetails/?id=1099785017
>Ringteki (Browser based game client) - http://jigoku.online/
>Card Database / Deck Builder - https://fiveringsdb.com/
>TTS Deck Converter - http://infamous-irc.com/dengeki/l5r-deck-generator/

>/tg/ L5R Discord
https://discord.gg/CJfVQ7B
>Clan Allegiances
www.strawpoll.me/14339259

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>>77033764
And going wildly outside of your curriculum slows your progression way down. To get to rank 2, you need to get 20xp value, which is 20 hours of gameplay by default, if you are hyper efficient and don't buy a single thing outside of your curriculum. In my experience, most characters actually get there in about 24 to 26 ish xp, with a ring purchase or two and maybe a technique off their list. Going completely off the reservation could literally double the amount of time it takes to rank up in the most extreme case.
>>
I'm considering running this game to give my players something new to try. I don't care much for the setting however, but would love to run a game of this set during the irl Sengoku Jidai. How easy is it to convert this game to an alternative or historical setting? The answer to that question is going to make or break the purchase for me.
>>
>>77035150
>How easy is it to convert
Somewhere between "not very" and "don't even try" depending on edition. It's built for its own setting, character options and game mechanics don't make a lot of sense outside of that context.
>>
>>77035150
The game's designed for the setting. Using it for anything but the setting is a mistake. Use Genesys or GURPS or even D&D 5e instead.
>>
>>77035150
>How easy is it to convert this game
You're basically fucked as soon as you think of doing it, and only digging yourself in deeper the further you go from there.

what is your favorite pantheon and which pantheons inspired your setting the most? what kind of pantheon exists in your world? also post pantheons
>>
>>77034714
There really wasn't any explanation for Loki taking horse cock, was there?
>>
>>77034789
He needed to stop a giant from finishing to build the walls of Asgard or the othee gods would kill him. I guess distracting his workhorse seemed the easiest plan, so he turned himself in a mare in heat so the horse would pursue him.
Things went to natural places from there.
>>
>>77035128
I mean, he could have just knocked him out, realized he was a giant, and killed him.




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