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Vaguely Lupine Edition


>New Errata


The T̶r̶o̶v̶e̶ Vault (seed, please!):

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It might take some more searching, but there are groups out there that will fit you. In my case, I only found my current group after college, but we fit really well together and it's been fun for years.
>DM calls something OP because they didn't read your rules, and plan around your immunities
>DM isn't the one making the rules
>players having immunity to anything
Interesting, I will keep that in mind, thank you

I was thinking that combat will probably be the easiest provided I can keep track, it was the most intimidating thing as a player but now that I got a hang of it I believe that it will be doable even as a first time DM. Great advice, thank you

Damn... I'm excited, but scared at the prospect of the future. With that said, thank you for your advice and I hope you will be able to capture the spirit of your first session soon

Yeah, that seems to fit in with what I've heard, and probably is true, so thanks for the warning. I don't have much of a choice though since I'm running it tomorrow, the whole thing came about on a whim so there's no chance I can homebrew something on the spot as a novice. But I'll see where the story goes and get familiarized with DMing while the players grasp the rules and roleplaying, so maybe I'll just completely take the campaign off the rails after the first few sessions, since I'm ultimately interested in providing a fun experience for both me and the boys which doesn't have to happen within the confines of an officially sourced campaign
Awesome. You definitely have the right attitude for dming. Godspeed anon, and keep us posted.

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>try making an edgy loner character
>forgot my entire party are aimless wallflowers and I'm playing the Face and the Leader yet again
I just want to be a chuuni...
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>My character took the hit instead
Did you sacrifice anything other then losing 12 HP then getting it healed up within the day?
>12 HP
It was like 30. I ate a fighter crit in Pathfinder 2e and it nearly failed because the difference was one on an initiative roll
>playing kingmaker
>human fighter (me), ratfolk alchemist (only useful during campaign), 12 yo human witch (stable 3 dmg per turn, otherwise silent all the time), doll thing ranger
(classic murder hobo, at least she is good at murder part but really hard to play with), paladin dwarf (doesn't show up pretty much at all, when he does doesn't say a word) and a human sorcerer (was killed by our ranger and now is undead on top of being under some cthulu influence)
>no one has motivation to play nation building shit
>no one has any motivation to progre6the plot
>i have to play face, and almost physically push them towards progress
I don't have any desire to play party dad yet again
You have to be the party protagonist, not party dad. Though having 3 players who are just murderhobos is rough in a political campaign.
yup. did that with my fighter in our longest running campaign. i just decided to say fuck it and just started acting differently, worked well. went from the silent type to the odd uncle type and i love it.

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Welcome to the Old School Renaissance General, the thread dedicated to TSR-era D&D, derived systems, and compatible content.

Broadly, OSR games encourage a tonal and mechanical fidelity to Dungeons & Dragons as played in the game's first decade—less emphasis on linear adventures and overarching meta-plots and a greater emphasis on player agency.

If you are new to the OSR, welcome! Ask us whatever you're curious about: we'll be happy to help you get started.

>Troves, Resources, Blogs, etc:

>Need a starter dungeon? Here's a curated collection:

>Previous thread:

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Pir8 it. Or GIMP works.
Reallylike the slight dropshadow
What would you say are your favorite books for an old school gamma world style game?
So far I am going with LotFP as a base with:
Gamma World 1e (wardco version)
Mutant Future
Metamorphosis Alpha 1e
Anomalous Subsurface Environment 1-3

Honestly, I like MCC. It's got its flaws, but when I think Gamma World I think GONZO and MCC delivers that in spades.

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Which is more cool:
>A splinter faction of the elves rejected their peaceful religion and left elven lands to become the orcs.
>A splinter faction of the orcs rejected their warlike religion and left orcish lands to become the elves.
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>It sets a narrative theme that peacefulness is the correct, default state of existence and that war is a perversion that can be rightfully fought against.
Bullshit! War is just part of who we are.
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>Bullshit! War is just part of who we are.
Orc posters are getting more brazen every day. Don't you have a pit of mud you should be wallowing in?
> Bullshit! War is just part of who we are.
Well, yes mostly. If you’ll indulge a bit of pedantry from me, I’d say it’s in our nature to be aggressively territorial. It still admittedly leads to the same outcome “we’ll stay on our side and you stay on your side or we’ll flip the fuck the fuck out and start murdering everybody”, an attitude we also share with chimpanzees; but this clarification also gives the wiggle room for diplomatic resolutions which we also like to pursue whenever we can, because we’re not stupid (it’s one of humanity’s defining traits) and realize that war is a costly endeavor and really shouldn’t be Bandied about so nonchalantly.

Again I realize how pedantic it sounds and apologize for that.
So is being a complete fucking retard, but that’s not a good thing either
I was just making a Metal Gear reference. I wasn't expecting a serious response.

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Oldhammer General, "Chapter Approved Insignia" Edition

Oldhammer thread for 40k, Fantasy or any of the side games stuff of that era. Middlehammer also fairly welcome.

Oldhammer forum: http://forum.oldhammer.org.uk/
40k 2E subforum, sees some activity:http://www.wargamerau.com/forum/index.php?s=c924609f306deccaaf00d947c986528a&showforum=403

Oldhammer blogs (share any good ones you know of!):

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ebay is your friend anon, some times easier/cheaper to buy big lots like armies take what you need, strip n sell the rest
Deep lore.
David Gallgher has painted so many "Marines getting dressed" pieces. Decades worth.
I just think Mentors is the most underrated chapter with the most original lore. Like, that new Rogue Trader game - what better chapter would've fit such a setting than Mentors? But nooo, we've got generic Space Wolf.
New videos are almost without exception just as soulless as new TTs. Zero creativity, as if it would kill them.
Is it me or do they have the same face? Like he deliberately did a referencing his older work there.

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How would the Na'vi fare in the 40k universe?
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Why would they waste an exterminatus on the planet you meme-addled cuck? The planet could easily be conquered and turned into Catachan 2 by nothing more than a contingent of Guard.
Now that you mention it, what I wrote was pretty retarded.
they didn't, Eywa did
>For one people are actually talking about for more than a week after it's release.

Chinnys aren’t people
>With whatever nonsense tech the Imperium has, tho. Not with near future tech.
Nigga they were mining unobtainium, Cameron don't give a shit about realism.

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Reminder that AoS is GW's true passion project. 40k is just their cash cow. That's why AoS models have been given so much love and attention compared to 40k.
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wut? did you mean to reply to someone else?
Alarielle fused with Ariel and the Ariel side definitely feels more dominant in AoS
He is so ideologically possessed he talks to the imaginary socialmedia driven narrative in his own mind, overcoming truth and sense
Twitter isnt rl, nor is pol, but hey,gotta spout them keywords
>wut? did you mean to reply to someone else?
Don’t mind him. He’s off his meds and the voices confuse him.

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Last Thread: >>87359677

Space Vassalage Edition

FAQ/Q&A, links, topics, and games: https://rentry.org/srpgg

TQ: What is some of the most interesting NPCs you've meet during your games?
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> thinking "this is what the character would do" and withold from metagaming
Generally they’re designed so that you don’t have to do the above. They allow for a more explorative type of play, where you genuinely don’t know what’s going to happen next (because it’s improvised and/or guided by the system).

The indeterminism style isn’t for everyone, and there’s nothing wrong with playing a more objective style, but those systems generally cater to both (see: milestone planning in Ironsworn)

Typically, i do one character. But once in a Marvel solo, i had beak (the hairless bird mutant) as a sidekick.

So guys i haven't had the best of luck with my solos. They were fun but short lived half the time. I'm thinking that i want something more long running.

I have like 2 different ideas for a more long running solo.

1st is a chronicles of darkness blood bather game where i play a blood bather from world of darkness immortals encountering the other supernaturals.

2ed is call of cthulhu. Just play a character until they die, then move on to the next one in the same world.

Which would you guys recommend
I have a long-ish campaign in the style you describe and started treating it more like a writing exercise than a game to relax with. Rolling introduces more distractions from the ever-growing pile of plot threads. For the record, I really enjoy that campaign, but it barely feels like a game now.
I almost forgot to mention that outside of 1 or 2 mechanics, I'd probably use the settings with either a simple d100 system or some other micro rpg.
I mean, you could drop the vow system entirely and use the bones of Ironsworn for whatever setting.

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Are dragon riders the coolest archetype in fantasy?
I think so.
To me they are very slightly above warriors empowered by otherworldly entities such as a deity.
Potentially, though I think the coolness gets vastly diminished if the dragon itself isn't an actual character and just an animal.

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Would you ever play in a campaign centred around a sports tournament?
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We're up next, hoping the autopilot has what it takes.
With this narrow loss, we're in a lot of jeopardy. A /vp/ win against /int/ by more than one (or a 4-3 win) causes a 6-6-6-0 tragedy, so it's all on the line next game.
It came down to the last few minutes, with /vp/ securing its promotion at the 87th minute, but we're out.
Getting relegated on 6 points hurts, but there was nothing that could be done. We'll see all of you in Spring.
>win twice
>get relegated
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I can't believe I've been cheering for /tg/ in every cup since I started watching and I had to be shown my way to the thread for discussing the cup on the board itself just today because we have to hide it from fuckhead jannies.
Sorry about rolling that 1 for making it to knockouts guys. I guess I didn't hope hard enough for you.

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Liono edition
Previous >>87549157

>Basics Pastebin

>Anon's Locals Survival Guide

>Xros Encounter questionnaire

>EX-03 Draconic Roar questionnaire

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It *should* since end of the turns should proc one after another where it trashes the top and then deletes itself.
>play Jesmon in lgs casual night
>Pretty good overall, no hard brick where I pay 7 mems to hardcast a lvl5 or shit like that
>Play it in the local tournament
>Bricks like shit and I lose every game
Huckbros why?
Thats everyone vs me who uses jes. They go smooth as fuck into gx for a free win and then brick against everyone else.
Rosemon not getting Burst mode????
Imagine if the card effect ignores Yoshino in favour of Mimi

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Cup of Coffee Redux Edition

Discussion of the Towergirls CYOA, RPG, Setting, or Video Games welcome here!

Everyone is welcome.


Main Gens: https://imgur.com/a/9hzpx
Legacy Charts: https://imgur.com/a/IRtoHXh
Side Quests: https://imgur.com/a/7euVXRT
Exiled Lands: https://imgur.com/a/p7AbcXJ

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I dont think any princess version 2 need more art. The original is enough.
Nice too! Is there boob sweat involved?
God bless you!
Amelia: …
???: What are you doing?
Amelia: I am looking for proof of the fabled Yeti!
???: Wow! Sounds important!
Amelia: Yeah.
???: Did you find anything?
Amelia: No… but I am so close! I can feel it!
Thank you

All princesses need more art
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Golden Throne Edition
Previous Thread: >>87491838

>All Splats (August 2022)

>Homebrew Collection (January 2023)

>Bestiary, armoury, weapon quality and NPC database

>Offline Combined Armory (v6.48.161023)

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>Also, my gm wants to port the system to DH2. What's so bad about DW that it's worth switching to another system?
It's not bad, but basically, the various FFG systems had changes across the years, with the biggest ones being the psychic power system from Dark Heresy being ditched in the following games (going from the WHFRPG magic system to a WP test-based one) and Swift Attack/Lightning Attack/Semi-Auto/Full auto.

In DW/DH/RT, full auto and semi-auto give bonuses to hit, while in DH2/OW/BC they get penalties compared to single shot. Likewise, the previous systems had Swift Attack and Lightning Attack allow you to make 2/3 separate attacks, whereas in more recent ones make them behave like semi/full auto, but in melee.

>I've played and gm'd only war before. What should I be aware of going into death watch?
Squad mode is busted and use the errata for weapon damage
Where's the blade on that conversion from?
Everyone should use a sniper rifle at the beginning of the game, and the best defence is a good cameleoline cloak.
Single shot weapons are generally awful (except for meltaguns), and staying mobile is your best shot at staying alive. Don't try to build into a jack of all trades, focus on doing one thing really well. Autocannons are the best man-portable heavy in the game since they're cheap and plentiful. Meltaguns work great for fighting both vehicles and heavily armored bosses, while bolters and volkite let you punch well above your weight. Ignore plasma, it's bad.
How is playing a Ministorum Priest in OW? Fun? Are they useful?

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Previous thread: >>87493659

"Harold" Edition.

A thread for discussing the "Fallout" franchise, its setting/lore, and its various /tg/ adaptations.

---Game Resources---

Fallout 2d20
-Official Modiphius Page:
-Homebrew Collection
-Download Links:
Check the Share Thread. And before you act like a retard, putting PDF links in an OP is the easiest way for them to get canned. Begging here won't get you a link.

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>Former domestic parrots still retain the words and phrases of human speech.
Tekeli-li! Tekeli-li!
Icy what you did there.
Why isn't there a good Fallout system?
>Forcibly annexes independent territories.
>Evicts "squatters" in these territories forcibly if they don't pay protection m...taxes.
>Response to a foreign leader refusing to kneel is to contract his assassination.

>Forcibly annexes your mother and rapes her until she dies from child birth.
>Doesn't give a shit about where you live unless they need you for slave labor or soldiering, in which case this is your life forever.
>Response to any foreign anything is to either chimp out and enslave it or make a fake treaty then backstab them

>Lifts you up from a chimp-tier tribal and puts you in charge of a casino that attracts fabulous wealth leading to an unheard-of lifestyle for your tribe.
>Defers authority over your casino entirely to you unless you violate the terms of the contract you made with him.
>Considers murder distasteful, it's only done to those who are an unconscionable threat or directly fighting against him.
>Rather than punish the NCR for attempting to murder him and violate the non-aggression and economic treaty he had with them - something he could easily do with his warbot army - simply kicks them out of their bases and gives them a fair contract for power provision

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>Omertas or the White Glove Society could plausibly have been replaced with the Kings as punishment for their treachery and contract breaking if only the King wasn't so autistic about being an anarchist

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How do you feel about TRPGs where humanity is better off when ruled by non-humans? I know that Exalted and Warhammer 40k both do this, but is it a fun idea for challenging the players perceptions, or is it needlessly misanthropic?
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>humanity is better off when ruled by non-humans
I think your misanthropy is better addressed by a therapist than an imageboard.
They also don't have nonhumans in charge of humans.
I wouldn't say 40k really has that theme. Yeah the Emperor and his primarchs are technically non human, but the planetary governors who actually rule most of the human population very much are, as evident but their propensity for corruption and vice. And that's to say nothing of the Inquisition.
>What is the Tau Empire
>What is the Dragon-Kings
>What are the gods
>or is it needlessly misanthropic?

It isn't needlessly misanthropic as long as you show the overclass being imperfect as well.

I read a book series where humans used to be enslaved by dragons to the point that dragons bred humans like dogs into different breeds.

Dragons have long been extinct, and we learn that when they ruled, there was peace and prosperity and a network of Roman roads crossing the world.

Then a dragon comes back, and we learn that they warred upon each other for stupid shit, with vast armies of humans dying, and they they really did think of us like dogs and though some were affectionate to some humans, they really thought nothing of sending vast numbers to die, or neutering some, or in one case deafening entire armies.

So while life was maybe better when ruled by non-humans, it was far from perfect.

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