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do any other Gamemasters get the overwhelmingly sense of dread, fear and anxiety for the 3 or so hours leading up to the start of the session?

5 minutes into the session everything has disappeared and I'm having a ton of fun, but without a doubt, every session I've run of VTM so far I've been nervous as fuck all day until it starts
>>
>>86201490
Just prep hard enough during that window that you don't get anxiety
>>
>>86201490
No, i'm too old and experienced at this to get stage fright.

>Starting a new campaign with some friends and some randos
>DM is clearly autistic or something, but I'm just very perceptive to social cues so idc
>Straight off the bat, some NPC at the bar tricks the barbarian into drinking piss
>Uh, sure I guess, half the table laughs so lets keep going
>Right out of the bar, some drunken goblin starts pissing on my friend's leg
>She's clearly grossed out, DM says it's just a drunk goblin and says we can fight him
>She shrugs it off so we continue
>Fast forward into the first dungeon
>Prisoners chained to the walls and floor
>DM keeps asking if anyone wants to inspect the prisoners, we all refuse
>He then proceeds to have the NPC that travels with the party at the time CHECK for us
>"They're all naked, bite marks all over their bodies, covered in a sticky substance, the smell of urine inundates the-"
>I get up and leave
Has this shit happened to any of you? How was it? How did you deal with it?
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>>86201333
Same here. Muscle girls. Not one of my pleyers has ever mentioner or complained on why most NPC's or notable female characters are defined, bulky, muscular or straight up ripped.
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>>86201220
>extremely judgmental from the outset
>refuses to engage in any in-game fun and banter, takes everything too seriously
>misses obvious plot-hook
>misses obvious plot-hook again so DM has to force NPC to clearly spell it out
>leaves early for no reason
Have you considered that you might just be a bad player?
>>
>>86201327
>"hey guys I know some of the urine related content last session made you uncomfortable, so I've decided to introduce some safety tools so everyone can feel confident making it clear when something needs to be dropped."
>slaps a sopping, piss soaked X card down on the table in front of each player, splashing piss on their character sheets and dice
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>>86201389
That's exactly the fetish I was talking about.
My nigga.
>>
>>86201445
Piss is not a plot hook

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How do elves get around wearing headgear with their XXL ears?
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>>86196171
Fpbp
Baalbuddy is cringe as fuck.
>>
>>86196076
Most fantasy artists never think this through.
Besides traditionally it is humans and dwarfs the ones using fully enclosed helmets.
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>>86201417
You mean based
>>
>>86196171
What a coincidence, so are you.
>>
>>86196076
Also, I want to comment people should draw anime more like Baalbuddy, I like how he can actually draw nostrils and lips instead of resorting to moeshit oversimplification.

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For discussion of D&D 3.5e

>SRD
https://www.d20srd.org/index.htm

>3e Trove
the trove is now torrent. SEED PLEASE bit<dot>ly/2Y1w4Md

>D&D Tools
https://dndtools.net/
https://srd.dndtools.org

Last Thread: >>86098021

Nine Is Too Many Swords edition

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>>86181999
My main issue with feat chains and prestige class prerequisites wasn't the planning, it was the fact that both of those things were used to force players to pay feat taxes and/or spend limited character resources on absolute garbage that nobody would ever consider picking up if it wasn't a mandatory step on the way towards the thing they actually wanted to do. Feat chains in particular have a problem of being mostly filler aside whatever's at the end of it. ("Chain" here being at least 3 feats, because it's generally not as much of an issue for feats that just have an improved version.)

>>86197551
>it was all incredibly fiddly for essentially no reason
Phoenix Command. I think only the first edition went to the trouble of dividing actions into hundredths of a second; the third edition (pic related) is slightly less complex.
>>
>>86198209
>feat taxes
>absolute garbage that nobody would ever consider picking up if it wasn't a mandatory step on the way towards the thing they actually wanted to do
Yeah.
Having feats that in effect only exist as padding really is such a shitty design.
Sure, that might not have been the designers intent, they might have thought that dodge and weapon focus were good feats that at low levels or something, but still, in practice, there are feats that are just bad.
>>
Do you guys use flaws in your table?
There's a couple of characters in my group that took at least one, but I elected not to, since those didn't really fit my character, even if mechanically they'd be pretty much free feats.
>>
>>86199973
I have only ever seen flaws used to min-max free feats. I think they're pretty poor game design and just lead to even more hyperspecialized glass cannons than 3.5 already incentivizes.
>>
>>86200232
Yeah, that's what they looked like to me.
They could have had more generalized, less easily ignored drawbacks.
Anyhow, another completely unrelated question.
What are the most interesting spells for a Bard 8/ Sublime Chord 2/Lyric Thaumaturge 2/ War Weaver 2 to add to to their Eldritch Tapestry?

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Red is best dwarf Edition

>Votann rebalanced before you could even buy most of them
https://www.warhammer-community.com/2022/09/29/leagues-of-votann-balance-update-a-word-from-james-workshop/

>Rules for more Kill-Team units in 40k
https://www.warhammer-community.com/2022/09/28/special-forces-enter-open-warfare-with-free-warhammer-40000-rules-for-five-kill-teams/

>FAQs
https://www.warhammer-community.com/2022/07/04/your-questions-are-answered-in-the-latest-faqs-and-errata-for-warhammer-40000/

>Downloads; Rules Errata and FAQs:
https://www.warhammer-community.com/downloads/
https://www.warhammer-community.com/faqs


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>>86201568
FFG is not canon anymore either they destroyed the sector that it all took place in too.
>>
>>86201586
Malcador created a human-Aeldari hybrid clone in the Buried Dagger.
>>
>>86201608
A clone created in a lab is not interbreeding, brainlet.
>>
>>86201585
>zoats
I firmly believe those should be the 3rd part of the nid multi-faction: militant, overse, with a strong visual identity (instead of GSC trying to fit in), but still "diplomatic" to a degree
>>
>>86201621
No. Just make the OG Zoats represented by xenos GSC. They're genestealer infected/hybridized zoats.

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Previous thread: >>86157367

>What is /awg/?
A thread to talk about minis and games which fall between the cracks, or peoples' homebrew wargames. The >>>/tg/hwg thread doesn't entertain fantasy (for good reason) and the other threads are locked to more specific games.
This thread isn't tied to a game, a publisher, or a genre, let's just talk about fun wargames. Any scale, any genre, any company, any miniatures. Skirmishers welcome. Rules designers welcome.

>Examples of games that qualify
https://en.wikipedia.org/wiki/List_of_miniature_wargames
OnePageRules, Warzone, Mighty Armies, Warmachine & Hordes, Dragon Rampant, Oathmark, Mortal Gods, Kings of War, Firefight, Deadzone, Warpath, Frost/Stargrave, Hordes of the Things, Gaslands, Conquest, Songs of Blades and Heroes, Dark Age, Beyond the Gates of Antares, Malifaux, and anything else that doesn't necessarily have a dedicated thread.

>Places to get minis
https://docs.google.com/document/d/1D2DbNJ2mYAUxh5P9Pq9NZqS5tXHGn0i2JhZchEwbA2I/edit
https://www.dakkadakka.com/dakkaforum/posts/list/373197.page
Updates to the minis trove welcome.


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>>86199748
Cool, what about the frigates? Toulons?
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>>86200176
Probably but its less clear. You absolutely need the 2 NOrleans to play the game but you can't do much with the remaining 2 hulls. Both Taipei and Toulon want to be run in squads of 3+ and the others are redundant in small games.
Frankly, UCM Frigates are not great and tend to be replaced by Destroyers in serious lists. 3 Toulon are worth building for the Command Card but otherwise I wouldn't expect to keep them. Max out your NO builds, take a couple Lima, and dump the rest into Taipei. You'll be leaning on Kyiv and Havana in bigger games.
>>
>>86200655
Awesome, thanks. I'm thinking about picking up the new 2p set, and maybe a battleship/battlecruiser and the UCM starter fleet.
>>
>>86188502
this is so cool
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>>86198361
Thanks for the heads up. I may do that for the wheels, is nothing else. They seem like a pain to model..

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Did anyone try playing in the Fallen London/Sunless Sea/Sunless Skies setting?
What system did you use or what system do you think would fit well?
Genesys? FATE? Maybe just go all in with the Sanity angle and use Call of Cthulhu?
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>>86200973
All the bohemians are depraved bisexuals and there's several implied lesbians (Sinning Jenny and The Efficient Commissioner come to mind) but yes anon is overreacting.
>>
>>86201101
And all the enbies
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>>86193973
Here's some options
>Skyfarer
+Official
+Hyper-ruleslite
-Too simple
-No additional support

>Blades In The Dark
+Literally originally a FL-based PBTA tie-in game (http://web.archive.org/web/20150116085456/http://www.onesevendesign.com/knifeandcandle/)
+Stress system solidly mimics the feel of Menaces slowly rising
+Punchy and fast, good for hunting and heists
+Easy to set up, easy to improvise with
+Clocks!
-Gameplay loop is terrible for not hunting and heists

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>>86200793
Iirc the problem was that you could only play so much in a stretch and then you had to wait so it became like a scheduled chore.
>>
>>86196317
Just grind harder dumbass
>T. Almost Paramount Prescence Goat-Owner

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>I gag the wizard as a grapple with my gauntleted fist to stop them from casting verbal spells
>you, the GM, look down at the wizard you had prepared and realize he's boned if this goes through, no useful non-verbal spells and the player has two 7/8 chances of success to grapple
As the GM, how would you rule this situation?

No, this isn't a caster vs martial thread.

No, I don't want to hear how you, a wizard player, have prepared for this. I know more counters than you do anyway.

I'm asking how you, as a GM, would play this out.
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>>86198298
>I have prepared NPCs that die immediately before doing anything cool all the time.
Is THAT what OP is getting at? Yeah, christ, you can't get attached to NPCs. Drive them like stolen cars, and design locations that look better on fire too.
>>
>>86193832
Lie and give the wizard some non-verbal spells?
>>
>>86193832

The dice speak. It goes how it goes, for good or bad.
>>
>>86195178
>get to level 6
>concentration modifier is (if you're not retarded) so high that you literally can't fail unless they deal enough damage to kill you anyway
yeah real good rule there
>>
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>>86193832
The wizard can have a wand up his sleeve for precisely such an occasion. The wand has 2 or 3 spells, could be a nice reward after as well. Now the fighter has to either shut the wizards trap or get the want in place.

Who else loves the psychic class in games? Not in DnD of course, magic and psionics do not mix. But in space, cyberpunk or modern settings they are a nice substitution to wizards.
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Yeah I like them in modern-ish or futuristic settings. We should be pals.
>>
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Magic and Psionics can very easily differentiated. Usually with magic you need to do extra shit like chant, a focus like staff or wand, preparation if it's vancian etc. And/or a spell can only do a specific thing. But with psionics usually it doesn't require any of that. You just think or move your hand and you can do whatever your specific psychic power is.
>>
>>86184272
A wizard is a natural philosopher in a world where magic exists. It is a specialty, a thing you work towards being and being better at.
Psionic powers are a symptom of exposure to the Far Realm. Nobody deliberately sets about becoming a psychic and even the most nihilistic maniacs rarely willingly try to hone their abilities.
>>
>>86188154
Thank you anon. Shadowrun takes a cool cyberpunk setting and shits all over it with knife-ears and scalefuckers
>>
>>86184272
>>Never understood the reasoning behind separating a wizard and an artificer, cleric, druid, sorcerer, warlock, etc when the differences between them are minimal and functionally they serve the same purpose.

The only reason DND has psionics that are essentially the same, is that later versions blurred the lines to make them more acceptable. No one ever complains about the division between arcane and divine magic, when the only functional difference is source, but toss in psionics and people bitch.

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Why aren't you running Dungeon Crawl Classics?
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>>86162337
I'm playing with a girl and she enjoys true crime drama with light romance more than dungeon crawling.
>>
>>86187400
>baby 3.5 shit
Well, you're right on one thing at least.
>>
>>86196599
You are all ass
>>
>>86199242
Is she fat?
Have you fucked her?
>>
>>86201008
>Is she fat?
Not by today's standards
>Have you fucked her?
No, she's into scat and I'm not.

And why?
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>>86198625
Cast spells, do thief shit, halflings can dual wield, dwarves get a shield bash, and at some point magic items come into the play. Also, everyone can make a basic attack.

The fighter gets to do fighter shit, because he's fucking good at fighting. That's the point.
>>
>>86169957
All 3 of us had MMA experience so we would just fight in real life
>>
>>86199922
So everyone has limited options and only the fighter can do freeform shit?

Sounds gay
>>
>>86200165
Anyone can do freeform shit, they just aren't as effective at it as fighters.
>>
>>86169957
without a single shred of irony Tenra Bansho Zero has the most interesting combat I've ever played across a dozen or more systems

Polypheme piscivore edition

>Previously in the Mortal Realms:
>>86186583

>Points update
https://www.warhammer-community.com/2022/06/22/a-big-balance-update-hits-the-mortal-realms-as-war-comes-to-gallet/

>Official AoS website:
https://www.ageofsigmar.com

>Downloads, Rules Errata and FAQs:
https://www.warhammer-community.com/downloads/
https://www.warhammer-community.com/faqs/


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>>86199930
Soon
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>>86201031
I always liked this artwork of the forbidden Guardian of Souls.
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>>86201031
I still can't believe how fucking ugly these guys are, all of the 3rd ed stormcast I've loved besides these things
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>>86201031

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>Rifts Miniatures
https://voiceofhopepodcast.podbean.com/p/rifts-miniatures-suggestions/

>Let's Play Rifts: Promise of Power video game
https://www.youtube.com/watch?v=G9V9Uj8hh6U&list=PLT0Vf_mchC9N4RGTEH9fkC26d58HJafGt&index=1 [Embed] [Open] [Open] [Embed]

>Radio Free Merctown
https://anchor.fm/lloyd-ritchey/episodes/Radio-Free-Merctown-69-The-Nice-Episode-e18smcg

>The Rifter complete index
https://rifterindex.netlify.app/?fbclid=IwAR3bJZspSnNWrHG6tnhc1cmDF2_OAuXtC6WxtREYhgjnwXZHxrAkSAvveMw

>The Rogue Scholar Rifts Youtuber
https://www.youtube.com/c/RogueScholarMDC/videos


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>>86196554
If it's any security bubble, anything within 1800 feet is getting boomgun'd
>>
>>86200751
Town's defensive radars trigger. All the glitterbros set aside their differences for a moment, saddle up, and stroll into town square. Thunderous boomgunning from 25 boomguns at any threat entering in range. Townspeople applaud with bleeding ears from their shattered windows. I like it!
>>
>>86201000
>>86200751
This is how I kinda picture it. It's a city with a lot of corn/crops, but not much else, & a bunch of Glitterboys which makes it hard to take. I imagine it's on everyone's list to take over, but has had the fortune to be just enough of a hard nut to crack that no one has committed the resources yet & focuses on politicking the Houses instead. I also picture the Houses ranging pretty far for work too. Like. The House who gained a GB7 got it while doing merc work in South America.
>>86197787
No I get it. Im just trying to have my cake & eat it too. What if I moved the city to Sandusky, right on the lake, & made them loyal to Lazlo? Would that be enough to make it plausible?

Give me a bit to get my notes & I will share my guys. You guys can vote you needs to be saved & who should be cut. I may not cut anyone though, cause to me they are all cool & serve a purpose.
>>
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>>86201257
>made them loyal to Lazlo?
>made them loyal to Lazlo?
Stay indy, don't give loyalty easily especially to Lazlo of all places.
>>
>>86201257
>You guys can vote you needs to be saved & who should be cut
Think about combining some of the houses together, rather than just trashing them. There could be just as much political machinations within a house as their is between the houses. After all, everyone wants to inherit the patriarch’s Glitter Boy, but only one person can.

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Moral quandaries do not belong into interactive games because the only thing they exist for is for the GM to prove himself right at the expense of the player's enjoyment.
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>>86197751
>>
>>86198100
Nimbys? Probably wouldn't, ye.
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>>86197567
Depends on the game
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>>86198100
Very nice, now let's see Paul Allen's G key.
>>
>>86197729
Naturally.

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nuff said
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I have to say some of those age of sigmar stuff are pretty neat, they nailed some of my prefered orc look with those animalistic, not retarded muscly chaps.
>>
>>
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>>86198710
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>>86198710
That's a really neat paint job.
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old school orcs from otherworld miniatures


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