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Tech so advance, it could be magic. Basically any robots, devices, vehicles, etc. that looks like it could belong to some advanced civilization. Kind of magic-y constructs also welcome so long as they don't too obviously fantasy
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i hate when artists try to come off as mysterious and the end result just looks autistic.
Why would we make ourselves look like *that*, anyway?

How do you like your golems /tg/?
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I did adore the free golems in discworld. Feet of clay is easily my second favourite of the series.

Yes, the story gets more and more rewashed every time, and Gen VIII in particular is just soulless. It feels like one of those fanmade pokemon games from the early 2000, and a bad one at that.

Half the legendaries are either wolves or dragons, the plot is so generic it might as well not exists, they removed half of the moves and old mons just to jew you into rebuying them in a dlc...

Also they removed megas and did my boi Beedrill dirty.
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Made from it's own element.
>Earth elemental is just some big rocks stacked on top of each other to form a humanoid figure
Just how I like it.
Would you count other elementals as golems if they followed the same kind of idea?
>Would you count other elementals as golems if they followed the same kind of idea?
I think that the distinction with golems are that they're artificial, and that elementals are "natural".
>Also they removed megas and did my boi Beedrill dirty.
I miss Megas too.

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>He doesn't play a character with an overdevelopped sense.
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>You're no different from piss sniffing giraffes
>25 feet tall
>3 foot penis
>2 foot long tongue
>can kill a lion with a single kick

Fuck yeah I'm like a giraffe.
Imagine being so completely disconnected from your own biological needs that you reject your species sexual characteristics.
I can smell your pussy from here you know.
OK coomer
Being attracted to a vagina makes you a normal human male, not a coomer.

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>you niggers use Hero Forge at all?
>How is the prepainted shit?
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Shit they come colored now or are they just previews?
Isn't that the bitch from the Akabur games?
No silly, she lacks the scar.
for science!
damn, image limit reached

Has anyone played the rpg? What were your thoughts?
Yes, I played a couple of sessions before the GM got busy and cancelled the game. It was very fun. I especially like the fact that you need to both succeed and fail with a skill in order to increase your ability in the skill.
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It's Burning WHeel, meaning it can be really fun if the whole group is on board and aware of what thy're getting into.

Not my cup of tea, but adapting it to pretty much any other system is rather easy. Ran a one-shot a while ago using 3.5.
Pic relates.
Played Torchbearer, which is closely related. Turns out my players weren't as into the whole "gritty low-powered dungeoncrawl" thing as they initially indicated.

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Is your group like this, /tg/?
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Bruce best boy
looks really nice.
Take your meds.
>He thinks /pol/ would actually say jews are middle-eastern
Anon I...
What's the best way to find a good artist for commission work?

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Has anyone read the Prince of Nothing novels by R. Scott Bakker? They're awesome and insane, and I think they would make a great campaign setting. Has anyone ever done this?
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The rape is a lie!
we should make another thread, this shit was amazing
b-ok.cc is my go to for piracy, has the whole series in multiple formats.
The religion and the god are distinct things. See the Inrithi belief in attainable salvation vs its actual rarity.

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Reptile people should always be savage primitives, change my mind. Any deviations from this tried and true depiction have failed to stand the test of time.
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Would you accept reptile people that are robots programmed to act like savage primitives as part of an amusement park attraction?
But they did die out first.
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Theres something to be said for an advanced master race of reptilians from the deep past, but lizardmen should be savages, yes.

I have "saurians" which are lizardfolk-lite, and are a playable race. They're basically argonians, but +con instead of +dex, and are typically CE and will only rarely be found in civilization. Then I have "lizardmen" which are a bigger, stronger/tougher/scalier race that live only in the big swamp of the setting. I also have troglodytes, which are a combination of D&D trogs and grimlocks, and look a lot like homm3 trogs. They live in the lowest part of the underworld and come up to hunt. They are the most evil/savage humanoid race.
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I like the ones from the Cthulhu/Conan Mythos. Smart and erudite magic users with the ability to appears as humans (except for their shadow).
What are they called, I'm planning a lovecraft inspired game

You are hired by GW to group the 40k factions into 4 sides like AoS.

How do you do this?
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>Army has received new models frequently and recently
>Army is mostly comprised of models from 10 years ago
>Core units still have sculpts from the 90s
They're not a monolith. They're lots of seperate tribes that are constantly in-fighting. The only situation in which an allegiance between the orks galaxy-wide and any other faction could occur is if they were ruled under one really big warboss but that's essentially another Beast scenario.
You're not wrong that games workshop probably wouldn't have Chaos and the Imperium put aside their differences to fight the greater enemies but that's because games workshop are retarded and don't know what they're doing not because the idea doesn't make sense.

Bad Aliens

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What would happened if Farsight killed himself with Dawn Blade?
He would be dead
It become the Twilight Blade.

He would get a new model you can buy for 80$

Rubik edition

>Big Box Preview:

>Battleforces Revealed

>WarhammerTV Tip of the Day:

>Downloads; Rules Errata and FAQs:

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Started on 40k again during the lockdown. Haven't painted or played since I was 15, so I'm pretty happy with the results. Not stellar, obviously, but slowly getting there.
Yeah and people were also saying Cult Legion codexes were NEVER EVER tier of not happening until they did happen, so get fucked
Hey man I want a World Eaters codex and new berzerkers as much as anyone, I'm just not gonna hold my breath for it.
>Primarchs will never get released in 40k!
>Nooooo Magnus was just a one-off I swear, it's just a fluke!
>Haha now Guilliman is out there's a loyalist and a traitor. GW won't ever release any more primarchs.
>Mortarion doesn't count! Of COURSE he was was gonna get released alongside Death Guard. Fulgrim isn't going to happen! GW are finished making money, dude! Trust me!
Jump packs are overrated when the board is so small. I’d take resiliency over movement any day.

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Bushiroad Card Games General #227


Beginner guide, decklists and other info:https://pastebin.com/QxKQRhrQ
Vanguard ZERO Important Links and Info:
Up to date fanmade PC online games, 3DS/Switch emulation and Mobile games:
Cardfight and Buddyfight matchmaking server:


Release schedule (Vanguard):

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Man my luck really went downhill after Spikes part 2. Haven't been able to pull well on any clan events since.
Imagine thinking they won't reboot the game after this
So I guess they do the last 9 cards this week or could we potentially see Clan Selection stuff earlier than next Friday?
I feel like a dumdum by rolling the Q4 gacha for those Gancelot/DOTE but I'm getting so many RRR and those medals that I can't help myself.

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Just asking if anyone has played or played with a Monster Hunter type character, and how it went? I've been thinking for a while on making a Slayer type character and was hoping to get some inspiration. So please tell me stories of epics where players dedicated their lives to the dangerous pursuits of hunting down the creatures of the Night; be it a Witcher-esque scenario where every move has to be careful and one slip up could cost you you're life or a Monster Hunter Series style adventure through vase and diverse ecosystems and beating the shit out giant animals.

Thinking about interesting god concepts to use, and came up on a vague idea

>God is incredibly strict, to the point of severity. Adherents are expected to conform to an extremely rigorous and exhaustive set of rules and guidelines. These aren't crazy or anything, and they're cohesive, but they're very clear and very strict. Stuff like not working on specific days, only eating at specific times, prayers at very defined times and with very specific methods.
>Failures and lapses are punished directly and quickly. Nothing overdone, but a man who failed to pray correctly or skipped work early might have a magical symbol born upon his forehead, a sign of the gods displeasure. The symbol would vary based on the severity of the infraction, from color and design, to indicate exactly what they had done wrong. Taking steps to repent causes the symbol to be removed, but there's no hiding any lapses in faith or dogma
>On death, those faithful are greeted by the god, and welcomed into his heaven, which is a paradise. He very specifically rewards them for their obedience and faith, and furthermore, they are free of many of their responsibilities they bore in life. Pleasured denied in life can be indulged in death, though with expected moderation in both depth and length.
>The god goes out of it's way to make sure none of his faithful are aware of this fact. None of it's living worshipers are aware or expecting paradise. The dogma instead promises them a fulfilling existence after death, but is vague on what that means.
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>Thinking about interesting god concepts to use
What were some of your other ideas, BTW?
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It sounds like he's a horrific demiurge who should be destroyed for his pointlessly cruel and arbitrary obsession with order.
The Silent God.

God of humans who for now unknown reasons cursed his worshipers to always wander. All humans must live nomadic lifestyles lest they begin to weaken, and they can't spend more than a single day in one place. This means humans essentially lack any sort of government or kingdom, and almost all of them have no society larger than their tribe. Most humans are merchants by trade, with a good majority of them serving on ships, and they are famous throughout the world for their nautical skills. That many of them often end up working as pirates or roving bandit gangs means few people truly trust them. Most are simply opportunistic, however, and simply presenting a strong enough front will keep them honest and respectable.

Why this curse has been laid on them is a giant mystery, however, as the god has never spoken again, indeed, no one alive now even knows his name. He answers the prayers of his worshippers(so long as they don't allow the curse to affect them), but offers no edicts, sends no commands, and is entirely silent. Humans largely give the matter no thought, it has been the state of the world for thousands of years, and they simply accept it as the way of the world.
>Why this curse has been laid on them is a giant mystery, however, as the god has never spoken again, indeed, no one alive now even knows his name. He answers the prayers of his worshippers(so long as they don't allow the curse to affect them), but offers no edicts, sends no commands, and is entirely silent. Humans largely give the matter no thought, it has been the state of the world for thousands of years, and they simply accept it as the way of the world.
Is there any way to break the curse? How do the other races feel about humanity?
>It sounds like he's a horrific demiurge who should be destroyed for his pointlessly cruel and arbitrary obsession with order.
How would you even do that?

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Right know I have:

>Aspect of the bull and bear, optimists and pessimists.
>Sacred markings based on your studies of making money, like an inversed wedge, head and shoulders or gravestonde doji.
>Religious debates are ritualized by holding your argument on a slip of paper and yelling it out on the floor.
>When a member dies, they bring them to a high place ceremonially break some glass and throw both down, representing the member willingly breaking the veil.

What are more trappings of it that can only be completely misinterpreted after our cultural context dissapear?
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>The cults believes history is cyclical. Each cycle is called a Fiscalyear and divided into four eras called quarters
>At the end of every Fiscalyear, their diety the Invisible Hand will judge the sins and virtues of the world to determine its Balance. If the Invisible Hand is pleased then all of its faithful will be allowed to enter the Walled Street where they will live eternally in bliss reaping the Returns they have earned in life. If the Invisible Hand is displeased then it will destroy the world and begin again in an apocalyptic Crash.
>To the cult, the end of the world represented the old world’s failure to achieve a positive Balance when judged by the Invisible Hand.
>The First Quarter of the current Fiscalyear is also called the Quarter of Depression, named for the great sorrow and misery that all who survived the end of the old world were forced to endure. The cult was founded during the First Quarter when the first Profit Adam Smith discovered a book written in a past life and began to gather followers whom he would teach the ancient art of Economics to.
>The Second Quarter consists of most of the cult's recorded history and is also referred to as the Quarter of Growth, in reference to how the cult’s children grew taller and stronger as more and more food became available, their settlements grew are larger and larger, and their influence in on neighboring tribes grew stronger.
>The Third Quarter represents the present and, although many in the cult’s leadership have tried to suppress it, there is a growing sentiment that this will be the Quarter of Recession. In recent times, the children grow smaller and more sickly, the cult has been forced to abandon their outlying settlements as rival tribes encroach upon their lands, and the cult’s leadership feels that their control over their people are slipping.
>The priestly Analysts and their interpretations of the sacred Tapes are true then the Fourth Quarter is rapidly approaching. The Invisible Hand will soon return to determine the world’s Balance. Whether the Invisible Hand will find the cult worthy of entered the Walled Street or be cast down into another Crash is another matter entirely.
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I could see brokers also being judges/lawyers for the common folk to settle disputes of exchange. Alternatively they provide what most clergy have historically provided: information amd communication, but in a modern sense. Need to sell your last grain fast? ask a broker. That one nephew that can't find a partner? Ask the broker. For a fee ofcourse.

I can see the traders acting like auctions do in public sale of frequencies and oil fields, where limited monthly credits are spend bidding on cult resources with a VCG auction to optimize distribution between settlements(branches?).

Special role for quants? (Quantitive traders).

Clear heresies deserving financial jihad are neighbours who: refuse to use money, refuse to trade(!) Or make too little money based on assets and liquidities. Like in life bad business is more haram than no business at all.
I'd request another caste below investors,
'Ponzis', for members of the church who were led astray into a scam, but not a bad investment.

There is no shame in scamming someone: afterall a fool and his money are easily parted, but there is plenty of shame in wasting's someone's money needlessly. This very subtle distinction is the reason alot of highrisk brokers (nicknamed RichQuicks) claim to have been scamming their clients rather than wasting their money.
>A lie incurs a debt to the truth

Also major keks at:
>Profit Adam Smith

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