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"We're losing him!" edition

Flames of War SCANS database:
---Includes our Late War Leviathan rules!
Official Flames of War Free Briefings:

Current /tg/ fan projects - Noob Guide &FAQ

Quick Guide on all present FOW Books:

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Surprised I was able to find the Estonian PDF still.

Hadn't heard of them and assumed they were like the typical SS assholes, but apparently they were conscripted and put under the SS instead of being indoctrinated nuts. Still had some of them help guard while germans did a concentration camp purge, but one war crime with few people involved is the best I've seen of any unit with SS in the name. Unit wise kinda interesting, and some fun defensive options with dug in Panthers (which seem a bit cheap for FV Panthers as well). Their special rules certainly make them want to defend.
I feel like one plus one of each of the new army sets is about what you will ever need.
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YES! noice!

while i am at it, have another banner: trying to be fresh.
please, save!
>The SS
hell, half the 5th Wiking was just Danes and Poles and Ukranians who got to serve with hitler's party boys.
i doubt they cared for indoctrination, even if they got any
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mostly assembled. getting 30 cals on 6 of the halftracks took some work, and i decided to use battlefront 50cals instead of the ones with the kit since they're bigger. gun rings aren't glued so I can put the driver figures in after painting. more bits to go on the halftracks before painting tho

Is Khorne a virgin?
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Well slaanesg is his opposite so khorne not being a virgin would imply slasnesh was being chaste in some regard...
It's always been clear that khorne is a chaos godlet
>Slaanesh keeps trying to hook him up with this girl (sometimes guy, sometimes other) that they know who would be PERFECT for him.
>implying it isn't Slaanesh herself
>Khorne embodies the fury of every MGTOW and incel to have ever lived
You joke, but that's always been the vibe I've gotten from him. I mean, none of the other Chaos gods' followers feel a need to lobotomize themselves to be closer to their idol.

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Chic Cyborgs edition

Previous Thread: >>66776941

This is a general thread for Dropzone Commander and Dropfleet Commander sci-fi wargames, created by Hawk Wargames and currently published by TTCombat. Dropzone Commander is a 10mm scale sci-fi wargame focusing on highly air-mobile futuristic forces and objective-oriented scenarios. Dropfleet Commander is its fleet-scale companion game, featuring spaceships in close orbit over a planet, battling for control of ground assets and orbital installations.

>Manufacturer's Site

>Dropzone Commander Resources
>2.0 Beta Rules and miscellaneous

>old edition rulebooks

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The thing that gives me hope is, I just showed the minis from Dropfleet around to my boardgaming crowd (mostly euros), none of them have ever showed any interest in miniature gaming beyond stuff like Bloodrage, and they went fucking nuts for the dropfleet range. They thought the Shaltari a bit silly, but fucking loved the UCM, PHR and even the scourge range got a few appreciative comments. Not much, but its the first ever positive reponse I've had with a wargame from that crowd.
Nothing compared to the entire Resistance Hovercraft rules section in Phase 1 being literally a copy-paste of Shaltari gate rules......
It helps they're stupid easy to paint. The worst thing I've had was painting all the little gravity generator things on the PHR ships and that's nothing compared to cranking out a 100 imperial guardsmen. The vast majority of the ships can be hit with two colors and a wash and look great. Hell these are my half finished ships and I'd probably be fine with Fielding them as is. You could knock out a starter box in a weekend easy.
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Fuck forgot to post the photo
What the shit? They seem to have updated the Strikehawk to be slower (16 instead of 24) and lose half of the troop capability (2 bases instead of 4), AND still cost 120 points. No fucking thanks, that's worse than the Lifthawk and APCs for 6 squads.

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Dogs of War were Awesome Edition

> Resources (Rules, Lore and Warhammer Fantasy Role-play)
WFB: https://pastebin.com/qVGrgwwh
WFRP: https://pastebin.com/inbyBsR6
Novels: https://pastebin.com/6FV6bSNQ

> Alternative Warhammer Miniatures and Manufacturers

> Warhammer Wikis

> Warhammer Video Games

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What the most uncommon battle matchup to happen in the warhammer world? Right now I’m thinking Dwarfs vs Lizardmen or Dark elves vs Skaven
Wood Elves and Lizardmen, Ogre Kingdoms and Dark Elves. Maybe Tomb Kings and Wood Elves too, can't recall any of that.
if a vampire bit a chaos spawn would you get a vampiric chaos spawn?
so do beastmen canonically breed with humans or are they entirely made of mutants and bred from other beastmen
Post pics plox

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Reactionary Redcap Edition

Discussion of the Towergirls CYOA, RPG, Setting, or Video Games welcome here!

Everyone is welcome.

Main Gens: https://imgur.com/a/9hzpx
Legacy Charts: https://imgur.com/a/IRtoHXh
Side Quests: https://imgur.com/a/7euVXRT

Alternate Costumes: https://imgur.com/a/xyF47FP
Fusions: https://imgur.com/a/ZlBCQbY

Fan V4 Gen:

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Jesus Christ.
Here’s the current list for my princess redesigns: https://sta.sh/01ebei67oadx
I'm same anon working on the V4 cards in V3
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How do you defeat a Librarian deadnought?
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> ++ activate external vox ++
> ++ achieving intimidating posture; frontward leg hydraulics depress 54% ++
> ++ query: load file 'pithy_responses.astd' to neural cogitator A ++
Untouchable with a melta.
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a boy that doesn't know how mines work
What about 60 multi-meltas?

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How does your setting handle anti-magic? An individual and opposite force to magic that exists independently and renders magic inert, passively or actively? An attribute of living or sapient beings to resist direct magical effects to a degree? A subset of magic and thus only usable by casters, making them invaluable in any party, army or court? A case-by-case matter of counter-rituals and neutralizing agents? Absent entirely?
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There are two major kinds. The first belongs to those who maintain a skepticism of magic's ability to influence them. These people tip their fedora's so hard that they produce a psychic aura around them that negates all* magical and outside psychic abilities that would have an impact on them.

*They have a supply of points, the stronger the magical effect the more points it drains, should they run out it represents their incredible willpower/stubbornness being worn down and them becoming vulnerable.
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The second kind is actually an extremely rare mutation that occurs within an already mutant strain of humanity. People who have this mutation are effectively batteries of "negative energy", naturally disrupting supernatural abilities called near him. At a young age this usually just negates minor effects, but as they get older and through repeat exposure to the supernatural, eventually the nullifier can just be a dead magic zone who's not even aware he's a dead magic zone.
It’s a sub category of magic that requires ONLY learning anti magic.
Very specialized field, that offers a a comfortable life in any nation.
Theres only three things that could be seen as anti-magic. One is imposing your will over the effect of a magical working to deny it which is extremely difficult to do. Another is through pacts, curses and the like that forbid certain things from happening or be completed. The last one is by manipulating the flow of leylines to reduce ambient strangeness which may make completing complex rituals harder to impossible.

In all cases it's not really anti-magic but rather magic smothering magic in a way that appears uneventful to the untrained eye.
Antimagic, dispel magic and counterspell are 3 things that break magic in D&D and should be banned.

Need to optimize sun soul monk a little to not fall behind my munchkin party. Taking 2 fighter atm, any other ideas?
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Clearly you two just hate fun. How long have people complained about monks not getting ranged ki attacks? Since 3.0 dropped. Yet when it happens people still complain. Personally I love getting ranged cantrips I can use as an attack action, it means I can apply more damage to one target or split it up as needed, and I can do it without expending ki unless I want it to be much more powerful. Because I kind of like the idea of getting an 8d6 damage fireball that replenishes on a short rest, not to mention a 10 damage counter attack (Wisdom will be 20 by level 17, don't kid yourself) that's free to use and affects literally everything that hits me in melee.
i dont plan around getting level 17 often. i like the pre 16 abilities usually, they see more play. and i like specializing not shooting out 30ft punches. the saving grace is that you can take 1 warlock and get +Cha mod to damage
woah, once per day you make 6 attacks. Amazing
>maybe more to get charisma damage from undying warlock synergy
You get 0 to charisma, you aren't casting spells

Rage only works with STR weapon attacks, your unarmed aren't str weapon attacks

Please, spend levels in warlock and barb and hit yourself in the face when you realize they don't work
Fucking wish it was adding 30ft to martial arts, is a ranged spell attack (but not Casting a spell), which means that if you use that with an enemy adyacent you get disadvantage. You don't benefit from melee attack bonuses, monk weapon damage, etc

Welcome to the Radon and Raiders thread!
Setting-building thread for a post-apocalypse British Isles where things went to shit in the 1950s. The land is littered with Zones of strange, reality-warping energy, and society has reverted to near-medieval levels as people fight off radioactive mutants and strange creatures.

Last thread: >>66739109
Archives: http://suptg.thisisnotatrueending.com/archive.html

Thread prompt: Let’s take a closer look at some of the mercenary groups roaming the isles, who they are and what they do in and out of jobs
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well, as written, no one who's gone deep enough into the fog to confirm its existence has ever come back, so...
But, yes, ooc, it exists, is terrifyingly vast and lies in the ruins of westminster on a hoard of pillaged treasure generally being ominous and black.
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It has been seen enough for the tale to get out.
However, what is unknown is what exactly it is. It’s large, reptilian, and seems to hate people taking the Zone metals in the area.
It isn’t known what it mutated from, why it’s after the metals, or how smart it is.
Well, people have confirmed there is something there, but those people are usually doing so in a panic while screaming about the “giant F**king lizard tried to eat me!!”
Of course this is a similar reaction to Ireland’s Paranoia and the Fomorians, so some people (wrongly) think that the London Swamp has a similar effect, and whatever’s there just seems worse.
And that is where most of the dragons victims come from!
The isles weren’t nuked much, though one or two were detonated, generally they were very hesitant to nuke their own people, especially after what was seen if Paris after it was bombed
Most of the zones came naturally, with some more unconventional ones

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> Like clockwork, tribes of bestial elk-men loot and plunder frontier settlements when the winter snows are thick enough that the human response is hindered, and while they are few in number and haven't advanced beyond neolithic technology, their frenzied rage, rapid mobility, and frequent use of mastiffs in concert with weighted nets and throwing spears prevent humans from gaining a significant advantage.
> Unbeknownst to the humans, each and every one of the elk-men suffers from crippling autism and anxiety, and while they are barely able to cooperate with others among their kind through intricate sign language, their nervousness prevents them from attempting to peaceably trade for the metal tools and booze they need to improve their primitive quality of life.
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>The albino penguins are perhaps the most feared of penguin-kind, because they are among the few to hold the knowledge of binding the weakest star-spawn, and the only ones to do it on a widespread scale. Rumor has it their forbidden magics give them unseen eyes and ears in every settlement, and it has been many generations indeed since a petty warlord was brazen enough to launch an assault on one of their ice vaults. Perhaps the other race's sole consolation is that each is far too insular and frail to venture too far from their isolated library-fortresses, and their lore-keepers would rather die than part with their hard-won knowledge of the dark arts.
Okay, let's try this.
Interspecies breeding is possible with all races, but only through an exertion of will by connecting souls and overwhelming the other. If not done willingly, it can be potentially lethal if failed.
Ah, I see. You too wish for more "how would X fare in 40k" threads. I shall be right back, going to go make a new one.
Because of this, half-breeds are rare and pitied and hated in equal measure by their more pure counterparts. However, the more successful an attempt at cross-breeding is, the more of both race’s strengths and less of each one’s weaknesses the result will have, resulting in what some deem to be the best of both worlds. Sadly, the inverse is also possible and barring some carefully managed lineages, far more common in pairings.

The more different two species are, the more challenging hybrid production is, but the greater the discrepancy between each race’s power, the easier it becomes. Legend has it that in the distant past, the various penguin bloodlines were spawned from the Star Gods in this way, and rather than reject the myth for its unsavory implications, the flightless birdfolk take great pride in it.
> Humans aren’t native to the world, but were stranded there when a spaceship belonging to a hyper-advanced civilization in another dimension was caught in a rift and crashed into the temperate southlands. Unable to return home, the thousands-strong crew of the vessel repurposed their technology to kickstart an Industrial Age civilization that lasted almost three centuries before the unobtanium generators malfunctioned beyond repair, and their once magnificent empire fractured into several nation-states warring over the world’s tragically scant mineral deposits and what little scraps of functional god-tech remained.
> Initially, these nation-states separated based around their disparate priorities of enabling free-capitalism, preserving past relics, and ensuring mankind endures, but time has seen them decline into a corporate-plutocracy built on wage slavery, a cargo cultist theocracy backed by a trove of impossibly powerful and irreplaceable weapons, and a dozen loosely-aligned oft-skirmishing feudal kingdoms. Centuries of atrocities have caused the aforementioned factions to hate one another more than any non-humans, and an endless cold war is their norm.
> Aside from bits and pieces of half-functioning future-tech, humanity has by and large regressed to the late Iron Age. Rudimentary bolt-action rifles and revolvers are deployed by the minority of plate armored land-owning men able to supply the requisite black-powder, and the overwhelming majority of the remainder make do with crossbows, pike formations, and padded gambesons. Humans are notable for their utter lack of magic potential and a cleverness that many magic users deem wasted, but are otherwise unremarkable compared to the native races, and each of their societies is slowly losing territory in concert with their technological decline.

Real Life NPCs
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HA YOU SEE THAT! A conservative think tank says liberals are the badguys and I'm awesome! Take that libtards!
>Being this fucking stupid
Isn't every other person outside that isn't you a real life NPC
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>t. The people who literally decided that anyone who dislikes Trump literally doesn’t have thoughts and spent months forcing a meme to reinforce this notion

What are the essential parts of a successful dwarf only campaign?
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Dwarf druids would be similar to Pech. they have an innate understanding of the stone around them, much like a forest druid would

Dwarven monks are clearly old timey bare knuckle brawlers

rogues, eh, that'd be the weakest explanation
i always find this very strange and its disturbingly popular.

girls bragging about teehee look how smol i am will never stop being creepy as fuck.
>Non dwarves to provide context that makes the dwarves special.
>Dwarves which are so alien that they cannot be played exactly like a human.
Aside from that, live fast and adventurous.
source please.
The artist has (had?) a tumblr page. Found it via reverse image search. No other art of this character, except for one by some other artist. Give up your search, anon, it's not worth the effort.

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>write your own RPG system that suits your own needs as a GM and the needs of your group as players
>run games with it for years with a tight group of core players and others that come and go, improving it a bit by bit as you need to
>decide whether to polish it up and release it or just keep it to yourself once you feel happy with it

this could be you, but you must first prove to me that you've been working on your game
what are your experiences with homebrew games?
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I've also played a board game with that premise, I think it's called stuffed fable. If it's cutesy and fun enough there's probably room for a few of these types of games
Yeah, Stuffed Fable is good, and has really good minis that are probably made so that you don't need to worry about your 5-year-old damaging them. I have no idea how the made some of these spindly minis so damned tough.
Page 9 (Social) looks empty to me.
Everything else works fine.
My first rpg started out when i was at home with fever and after a week i found the notes i wrote during that weird momentum and i thought it was actually good. It took me 4 years to finish it with a 3 years campaign with my testers which had a lot of fun.
The second was made for give rules to a ruleless thing, but i later discovered that the interest of others was quite low even if i polish it from time to time.
The third is a variaton from the first and is post apocaliptic.
I plan to rework the first for a different setting and maybe publish it for free.
Writing rpg stuff is mostly a hobby to me and with 21 years of rpg experience i have some knowledges on what could work and what not
I saw this picture and was hoping a sweet young woman would tell me more of her uncle Oswald

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What are the definitive "tg-approved" games and systems?
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Hello ratos
Those fucking bug eyes
4e has seen a large comeback of players migrating from 5e or just openly admitting that they never stopped playing it in the first place, even beyond /tg/
4e was only largely unpopular among the 3.5 crowd which was the established playerbase at the time, but now that its popularity has been greatly overshadowed by 5e and 3.5 has died down it's no longer the cool thing to do to hate on 4e, specially since the lack of content and limited flexibility of 5e has left a lot of the longer time 5e DMs and players wanting more, which 4e can easily provide since it's much more similar to 5e than 3.5 is. It's a complicated and backwards thing, but it's what I've observed. The only people actively hating on 4th edition right now are 3.5 grogs, which have been overrun by the new blood brought on by 5e.
You would, but you still somehow find yourself unable to. That says plenty about MaOCT right there.
Seriously though, the only bad thing about MaOCT is learning combat in the O.R.E.

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Don't make Amaterasu Cry


The FF Beta:

5E Mantis stuff:

5E Character Generator:

FFG Fiction:

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I notice that the 5e Shadowlands book describes the Festering Pit and what impact being close to it will have on players. Is this new? I could've sworn that previously it was a point of no return to head to the Pit, with no one ever returning alive to describe it.
>marriage came up in my game
>time is running short on one offer from a pissed off nakodo, PC in love with a different PC who accidentally made him swoon, last one is still baking in nakodo oven
Why do I feel like this, its just a marriage
So the Oni Lords gained their strength by stealing the names and souls of their summoners, but they're not the only Oni to have successfully stolen names right?
It is new, previously you couldn't get within miles of the pit, and there's a river that was considered the point of no return because the river itself is so tainted that it invariably causes Jade to melt instantly and anyone trying to cross it to go insane and drown themselves. Touching it at all is instant death, and even if you did somehow get past it, the taint ramps up exponentially.

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