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How would she fare in 40k?
why are you posting slannesh op? we already know how it fares in 40k
Man, if only Anise was as kinky as Slaanesh.
Admittedly, she DOES corrupt, transform and soul vore people. But it's not for pleasure or the sake of it, like Slaanesh.

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Welcome to /wbg/, the official thread for the discussion of in-progress settings for traditional games.

Here is where you go to present and develop the details of your worlds such as lore, factions, magic and ecosystems. You can also post maps for your settings, as well as any relevant art (either created by you or used as inspiration for your work). Please remember that discussion is what keeps the thread alive, not dumping walls of text.

Official Discord: https://discord.gg/yrp9saR
Resources for Newfags: https://sites.google.com/view/wbgeneral/
Worldbuilding links: https://pastebin.com/JNnj79S5

Do not respond to /wbg/s made by Bumpfag, as they will be deleted by his next rangeban and your posts deserve better than that. Do not respond to Bumpfag's copypasta questions, he's trying to use you as a replacement for, not a supplement to, creativity.

Setting Prompts:
>What services, aside from pointing guns, does the government provide in your setting?
>Are there political disputes over their worth?
>What has been the historical impact of these programs?

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A messy affair.
Hey, question. How do you guys do necromancy?
Imagine going into student debt. But then skeletons.
You carve or draw a pattern in what you want to animate and channel arcane energies into it. It's kinda like enchantment only harder.

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I'm trying to think of ideas for the elemental combination of water and earth. The only thing I can think of is mud, and clay. Wood and plants are out of the question since they require life. Problem is I have enough ideas for all the other combinations,
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I would argue the Water+Air combo should be Storms, not Frost.
What would frost be?
mud, sludge, quicksand, bio/poison, swamp, oils, rust, saltwater,

wood and plants should work if you ignore life, I am not sure why that's relevant. plants dont have souls, in the medieval ttrpg logic sense. magically created or altered things don't require a component of living energy. but it's your lore/reality
Plants can live and die, thyer rnot just inanimate objects.

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Hey /tg/ working on some macguffins as a possible plot hook for my pirate/maritime campaign for D&D 5e and I could use some idea help (and honestly just curious what ideas you might have).

Essentially, I want to make 7 or so artifacts that grant immortality but all at some kind of steep cost. Not exactly cursed, but at the very least major downsides/tradeoffs that would make you seriously consider the decision. Also, no one can be forced into the immortality, as the items/locations will only work on someone who wants to use them.

So far I have two, I like them but they're not all that creative.
1) Basically just the stone mask from JoJo, makes you a vampire so you get the usual upsides/downsides associated with vampirism

2) A fountain of youth that reverts you to the form and mindset of a prepubescent child. Possibly also causes your memories to be erased or fade with time. I might include a lost boys/lord of the flies type small tribal civilization that's developed in the area as result of it as well.
>inb4 loli fuckers try to make this one degenerate fuel
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I think a friend told me a pf1e adventure path had a sloth as a sin themed character that had a chair that would keep them immortal as long as they never stopped sitting in it.
You are immortal but you still age, meaning that you can't die even if you are a withered 130 year old man
People who started reading it when it came out in their late teens have their own teenagers now. Posibbly even 20 year old kids

You find a couch/bed with a bowl of strange but appealing fruit. The second you sit down and eat the fruit you are healed of all your wounds and as long as you sit/lay on the couch you'll never age.

The effect immediately ends if you go more than 30 feet from the couch.
Dhampirism is questionable. Depends a lot on setting - you're the spawn of a Vampire and a human. Nobody really likes you, because you're essentially too pretty and veer hard into the uncanny valley. Oh and the fangs. The constant internal struggle. But at least you're kind of, sort of, alive. Not fully undead, just in it's shadow. Anyway, living on the fringes of society can have benefits - finding a job might be hard, though.

Archliches - Perfected necromantic rituals and rites. Imagine being a Lich, but not having to consoom souls, imagine being an immortal undead creature, independent of the dark pacts of, say, Orcus or some other dark god. The phylactery is still a weakness, but you have demiplanes for that, right? You start off weaker than a standard lich, too, but in time, you regain much of your old power and transcend beyond it. Not to mention, for a Good Guy Wizard with the knowledge of great planar threats that might not happen for a thousand years or so, it gives them prep time to transform and gather power. You'll need the biggest of big brains for this move, though - it's even harder to find than the normal rituals for becoming a lich.

You could always true polymorph yourself to be younger every fifty years or so. Or use clones to carry your consciousness!

>My character wouldn't be interested in this quest.
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>DM explicitly tells you what the campaign is going to be about and to make a character that would reasonably fit within the purview of the implied tone, themes and story of the aforementioned campaign
>The Player not only has the gall to ignore all of this, but to make a character directly adversarial to the campaign's hook
You know what this is called, OP? A power play. They're testing you, like a woman will test her man. They're egging you on to see if you'll slap them down and tell them how things "are going to be" and if they don't accept it, they'll get the boot. You're a bitch if you acquiesce, a hen-pecked DM. Is that what you want to be? Meek and submissive with conviction as loose as a convict's asshole? No, if a PC does this you give them >>72871955 and then >>72872108 . Everyone trying to convince you otherwise are trying to treat this Player like he's something special, like he "needs" to be in your group. He doesn't.
This. If a player wants a perfectly improvised endless sandbox then he can be the DM
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> Well, if the money is good and you let me cast a simple spell on you..
For science, of course.
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>not just pulling shit out of your ass

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Fleet Captains Edition

Previous Thread: >>72621417

A thread for discussing the 'Star Trek' franchise and its various tabletop adaptations.

Game Resources

Star Trek Adventures
-Official Modiphius Page (Rules, FAQ and Player Resources)
-PDF Collection
-Homebrew Collection

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You should see the one where he turned orange!
Why do you hate me, anon?
I'll admit it's much funnier in the original Klingonese.
H'cha! Sega Genesis oHktnk!

What are some ideas for mixing cyberpunk and horror besides the typical soulless inhumanity of megacorps and gang violence and stuff. I mean real fucked up shit that makes even hardened punks want to never speak of it again. Maybe its supernatural, maybe its not. Its not part of "the system" or the gangs or anything like that. The stuff that lurks in the sewers and the back alleys and hidden rooms in office buildings almost no one knows exists.
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Body horror is still horror

Not an idea, but a method: use more contrast to make horror or despair even stronger.

Your players are used to see all kinds of shit all the time. So bring them hope or joy in the form of something that could really change everything in the end, and then destroy.

That's exactly why I remember 1984 this much. What happens to the characters is bad, but I've seen it already. How the reader is made to believe something good could happen at some point is what really makes it different from the rest.

Horror works also very nicely when you have brutal realizations from a falsely harmless context.
werewolves attacks that are just furries rape gangs attacking people and grooming animals and children un their subterranean lairs
Why waste money on getting a ripperdoc to do the lobotomy when they won’t be running away in any case without their limbs?
>furry Pakis
Too real.

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The best space fleet game no one is playing edition
>Manufacturer's Site

>Game Resources

>Old edition rulebooks
DZC core book: https://www.mediafire.com/folder/3e69ovwksc27r/DZC#3e69ovwksc27r
Phase 2 Rules and Scenarios: http://www.mediafire.com/file/9o0mghzvf3gsnzg/Phase2-rulesScenarios.pdf
Phase 2 Units: http://www.mediafire.com/download/hjxrk1f2i0fv283/Phase2_units.pdf
Phase 2 Fluff: http://www.mediafire.com/download/novaydro2mxo074/Phase2-fluff.pdf

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Trick question.
Marketing ain't cheap.
Just make a good movie, la
Makes you question why'd you put people in warships in space
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I just got started with Scourge for DZC, enjoying painting them.

I've got clubmates who play so that's what drew me in. Seems very quiet otherwise which is a shame.

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shit that just makes you give up on games
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Sounds clingy and weird, no independence. You sure you're not the incel bub?
You're not owed friendship from the people that come over and play pretend games with you anon. Just accept that the extent of your social interaction will be that, and move on.

So you admit you're in mtg for the artificial inflated value of cardboard, not the actual game.


I sold all my mtg cards and just buy proxies for everything. I only keep cards that are cheaper than a (great quality) proxy
Are there special webstores for proxies or do you print them yourself?
If there are stores for that a link would be very nicu

I don't want damnation that a succubi would give me but am a sucker for chicks with antlers and scottish accents
Would a fey/fairy queen be a step better?
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Your options really boil down to:
A: Trapped as a sex slave for eternity (This is if you're really lucky, really attractive, and encounter the right fey)
B: Killed on the spot and harvested for whatever they need
C: Turned into something horrible, painful, or nonsensical
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I think having nature shit like dryads, fairies and nymphs actually be nice and friendly is underrated. I hesitate to even say fey because that brings up such connotations of dickery if not near-evil.

I'm not saying don't include neutral or evil shit, just having a nice ent that wants to chatter at you like an old man sounds comfy, or naiads that plead with passing adventurers to drive away a camp of bandits that are throwing their trash in their river and afterwards leap out of the water like mermaids to give you a quick kiss before diving back in with a giggle.
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>Would a fey/fairy queen be a step better?
Not by much, but at least your doom will be a little more creative and interesting

>they also usually only take extremely charismatic or attractive people as a rule, so you're probably out of luck already desu
Also this. Most of us aren't cute or fun enough for fairy love

Fey are meant to be fickle and whimsical, meaning sometimes they should be doing something they think might be beneficial, sometimes just trying to squeeze entertainment out of people, and sometimes they should be dicks. The norm should be that you don't know what to expect.
But not everything nature related has to be fey.
Give source you absolute faggot

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I'm Freddy Francesco. I'm rich enough to buy four (4) VIP Collector Boosters of Double Masters.

Are you?
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>>72873439 #
>implying people that got an engineer's degree handed by jews with poor impulse-buying control and whales with rich parents won't buy it all out
Oh and the scalpers, you forget about the scalpers.
>21 premium cards
I love how for some reason WotC thinks driving the foil multiplier down from 50x, to 8x, to 4x, to 2x, to 1,4x, to the 1.1x it is going to be after this shit is a good idea.
Someone post the screenshot of myrfors where he addresses "mentally ill people".
As a pride goer who loves his ass rammed it offends me on a very deep level.

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>Alright kid, we made a bargain and the time has come to make good on your end
>Kill your party and give me their souls or I'll be taking yours as collateral
Your answer?
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>This soul's grown a lot in the last few years, my guy. You can try and take it if you want, but this one's gonna be a little too much for you to handle.
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Sometimes I wish I had a Dagda option because when one of the guys in your group separates himself from the party and nearly dies to a crab and another gets stuck in the same room for almost an hour you really start wanting to kill your friends
You need to find their souls and kill them again.
Spam Hamaon you dip. He is weak to light,

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Are there any other serious scifi settings like Warhammer 40000?
I really like the tone and grim outlook of 40k.
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Are you sure, sir, that you do not mean “grim” or “bleak”, rather than “serious”?

Because wh40k isn’t serious, never has been.
It's one of the least serious, most tongue-in-cheek scifi settings there is.
Too arab for me.

You can always try Abyss series by Marcin Podlewski or if we are seriously proposing Dune then Prince of Nothing by Scott Bakker.

If you want to have something actually serious you should go for Ideal imperfection by Jacek Dukaj or Other Songs by same author.
I assume you mean dark and grim because 40k is not serious even if it takes itself seriously
>all these posters saying 40k isn't serious
Whats going on here?

"Crooked Dice is trolling us again" edition.
>What is /awg/?
A thread to talk about minis and games which fall between the cracks, or peoples' homebrew wargames. The Historical Wargames General doesn't entertain fantasy (for good reason) and the other threads are locked to very specific games, so this thread isn't tied to a game, or a genre, let's talk about fun wargames.
Any scale, any genre, any company, any minis. Skirmishers welcome. Rules designers welcome.

>Examples of games that qualify
OnePage Rules, Mighty Armies, Dragon Rampant, Mortal Gods, Kings of War, Frostgrave, Ghost Archipelago, Hordes of the Things, Songs of Blades and Heroes, Freebooter's Fate, Dark Age, Beyond the Gates of Antares, Conquest, MESBG, Warmachine, Epic and anything else that doesn't necessarily have a dedicated thread.

>Places to get minis

>The Novice Troves

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>Recommendations on where I could get small devil-like imps for frostgrave? Reasonable price if possible.
Reaper, hit up the "familiar" tag. Note that the Bones Familiar packs are numbered the same but have wildly different contents as the metal packs. You should also check out their "Briarlings" and "hordelings" (and the Stitch Golems because they're fucking awesome and you'll want constructs too). Nolzur's has a four-pack of Quasits and imps for five bucks, which would be a decent deal if they weren't doubles of the same pose. You should also check 10mm and 15mm Fantasy lines in the OP minis listing - a lot of them have demon hordes that work as Imps and Minor Demons in 28mm.
>You should also check 10mm and 15mm Fantasy lines in the OP minis listing - a lot of them have demon hordes that work as Imps and Minor Demons in 28mm.
fucking genius

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About a month ago I asked for a recommendation here for a clothed shield maiden minature that I could use as a gift for a friend. One anon has recommended Bad Squiddo which was a perfect suggestion. Here is the finished minature. Thanks anon if you're in this thread.
>assuming dominance with t-pose
So much so she has two swords

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>Your party comes across an abandoned town seemingly infested with bizarre and horrific spiral shapes
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God this takes me back.
Of course it's also bittersweet because Earth is dead, and unless a literal miracle happens and they land on a planet with an atmosphere, they literally only have enough food for a year and will probably starve to death in short order.
>haha mountain hole goes drrrr
The Tomb, by H.P. Lovecraft
GW should fire all the writers for 40k and hire ito instead. The warp is just the itoverse now. Maybe he'd even be able to have "massive fights" with more than 1 thousand soldiers on each side.

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