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File: 20231126_195153.jpg (198 KB, 1080x504)
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Hey does anyone know where to get these fucking games ? The developers took down every possibility to get them legally, and I cant find shit on pirating sites, plus I cant torrent because I live in a ultra cucked country. I only found them on sketchy sites and I wont use those downloads.
Would love to try out either the civil war or waterloo one, they idea of using couriers to subordinate or higher ranked officers is pretty cool.
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>>1613778
Are you using the unmarked map?
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>>1613771
Nice. Thanks for the recommendations, I didnt check this thread since I started it.
Does that look like they combined both scourge of war games plus dlcs in one game or am I reading wrong ?
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>>1614286
>Does that look like they combined both scourge of war games plus dlcs in one game or am I reading wrong ?
I also get the impression from the text that the releases combines Gettysburg and Waterloo, but the preview images only show napoleonic stuff.
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>>1614290
Yeah I wasnt so sure on the first few pics, phonefagging right now so hard to see.
>>
https://www.norbsoftdev.net/phpBB3/
Here are the dev forums, you may get better answers here

>Hearts of Iron IV: Arms Against T'ranny
Latest patch: Stella Polaris | Patch 1.13.5 Changelog - Checksum f730

Discuss the game, personal experience, bugs, suggestions, or any other stuff you want from the vanilla game.

Previous thread: >>1574880
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>>1604890
>>1605733
Alright, went for a second go
Rushed baltics again for some reason, but was better prepared. That narrow front held very well. Romanians were the bane of me again, they broke through Odessa nearly unooposed and started advancing
Fortunately around taht tiem I managed a pretty big encirclement in the baltics, and german defense there basically collapsed. I just snaked to Berlin and won ww2 in the cheesiest way possible
Also some random notes
>There was an option to send volunteers to Ethiopia. I didn't take it, but it doesn't matter since there was an Italian civil war around late 37 (I think?)
>Despite ww2 already starting I managed to deal with finland. however, due to German naval supremacy i couldn't naval invade
>As in previous game, I am stuck with Yezhov. How do i get rid of him? Do I use inspections in administrations, let paranoia run longer? I want Beria, at least for larp purposes
Also is early ww2 with Memel a legit strat? You need to only hold a very narrow front,, which you can easily fortify, if you invest in navy you can naval invade or simply breakthrough with tanks since you don't need to invest much in line holding
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>>1614041
As soviet I usually invade poland first then turkey if the allies let me do it
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>>1613860
All of the Swiss achievements are snooze inducing. Only reason nobody has them is because nobody wants to spend an entire game jerking off in the mountains
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>>1614497
I got this one by doing nothing and joining the war after germany had already lost berlin, I cheesed it by accident
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>>1613860
I'm trying to do it against italy, I can't push at all with those 8 width divisons

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RTR: Imperium Surrectum 0.6.0
new updated map wit over 1800 cities
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>>1614467
Yeah, this is a windows bug. Solution is using Linux.
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>>1614468
Will linux also cure hardcore circle moshing?
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>>1614467
report it to the devs
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>>1614488
do you have the mod that lets you keep the spartan hoplites after the reform? do you know if its save game compatible?
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>>1614504
I have that mod but don't know if its save game compatible, probably not

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>want to get into total war
>buy rome 2
>its boring
i dont get the point of it, you just click on other groups and wait until your group kills them and do this like 15 times until you win

am i just retarded? am i missing something? does it get better later on?
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>>1614028
I suppose you think call of duty is a wargame too?
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>>1614032
I suppose you get molested daily and this is your way of coping?

you know damn well what I meant, not wargame as in the genre
actually what am I even saying? total war battles ARE a wargame-esque minigame in itself
fuck off
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>>1614235
>total war battles are this
>total war battles are that
Not all total war games are the same, the original few were built to be simulators. Normalfags like you complained about sluggishness, a lack of responsiveness and units getting caught in combat, hence why every game from Shogun 2 onwards has RTS style movement and combat. They are not wargames anymore than Starcraft is.
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>>1614470
>They are not wargames anymore than Starcraft is
when we're able to build shit, gather resources, and train troops in-battle, I'll agree with you, until then accept that your definition of a wargame is far more specific than mine you fucking autist
now stop screaming at the strawman you made up and give it a blowjob already
>>
Friendly reminder for everyone that history total war lost, and fantasy is the future. Seethe over whether or not it was a wargame - just remember that it's over now.

Get your clicks per minute up, if you want to keep up :~)

Any dorf fort anons here? What mods would you recommend for fort mode? I could go for something besides vanilla df for a while.
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>>1613964
What's the matter, scared you're gonna fall for it? Give it a spin. The others only get hooked because they're weak-minded.
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>>1614130
I play Limbus for the Story, I swear!
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>>1613413
>two generals for the same thing
You know that's when things have gotten bad
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>>1614187
Minecraft has two generals - one for vanilla, and one for modded.
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>>1595247
You can build upstairs without down stairs, you just go up and cancel the downstairs order

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What do we think about Valkyria Chronicles?
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>>1611358
Goofy-looking planes, but they're kinda cool
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>>1591761
Someone on the Valkyria Chronicles Wikia translated the script, but doesn't know how to implement them into the game: https://valkyria.fandom.com/wiki/Message_Wall:Kaina135?threadId=4400000000000162669
>>
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>>1560508
>>1560667
>Locslization was shit so I dropped it pretty quick

The ideal of a O-1 2nd Lieutenant being in command of a SQUAD instead of a PLATOON just fucking pisses me off!!! Squads are supposed headed by a NCO, a Sergeant or Staff Sergeant.

https://en.wikipedia.org/wiki/Squad_leader
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>>1611938
I believe they're Nausicaa inspired, originally VC was going to go in a similar direction, with tanks and swords mixed together in a fantasy world, hence why VC2 ended up with a sword class unit as a repurposed design.
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>>1614476
I prefer Honneamaise vehicles.

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Why do they keep running from themselves? Kek
>changes lore cause too silly or offensive

Cuck Mod Kek
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>>1610623
>esls do weird thing
>point it out
>GET BETTER MATERIAL YOU BROKEN FUCKING RECORD LEAVE MUH BASED ESLS ALONE
uh, maybe esls should stop being hilariously retarded and we would stop? lol
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>>1609135
What did they change now?
>>
>>1610918
>we
Sure thing autistic samefag. No one else uses the same prose and wording as you.
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>>1610996
They're removing KKK and that schizo Pelley which was already a shit path to take gameplay-wise. Unfortunately in true nu-Kaiserreich fashion it's being replaced with something incredibly lame that nobody is ever going to pick. Remind me of when they removed Ungern Khan and told people to play the dogmeat general instead where the entire content was sit on your ass and do focuses because back then you couldn't even unify China as him.
>>
>>1609135
same story as TNO
thats why you get peoples making redux mod cause devs are fucking retarded and dont understand that the reason peoples play their mod is to do shit like Play urgen and make grand mongolia

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Time for a new bread. Watcha buildan anons? Post your downtown gains here
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>>1611945
I don't think its perfect, but way better than skylines.
>>
How do i break out of the simcity 4 grid? Just stop doing it I know, but it's somehow hard for me. Anyway what are some sc4 tips? I tried separating I-d, garbage and power to a neighbor region, and then have a nice suburb. It works OK but demand isn't 1-1 and now that my suburb is educated I-d is done. I'm not sure what to do with the industrial town now? Just make it a power and garbage town?
>>
What NewGRFS go well with FIRS/Iron Horse/Road Hog?
>>
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>>1614440
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>>1604929
Urbek City Builder for an easy, comfy game

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You there!
Rank the 6 starcraft episodes.
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Personally enjoyed the UED chapter because they're humans, from EARTH.
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>>1613446
i really wish there were UED commander in coop, especially since bw established UED doctrine of infantry battalions supported by armor and air dominance (marines + medics + tanks, valkyries & battlecruisers)
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>>1606254
>>1606292
>>1611976
Raynor/Kerrigan/Artanis are proxies of campaign gameplay, and they are OK if you go play with them understanding this, and while they feel very basic compared to other commanders, all 3 have great ways of staying in fight and bringing in reinforcements fast. imo they are well balanced as they are now and are great approximations of campaign gameplay
>>
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>Yes, cerebrate?
>Hmm...
>A bold move
>On my way...
>grrrh...
>>
>>1614368
Most of the commanders have heavy influence from the campaigns, that's not a reason or an excuse. Kerrigan is considered the best f2p commander and is pretty good overall where she can do very well against mutators and weekly mutations, no problems there. Artanis is both noob friendly (unlike Raynor despite him being advertised that) and robust, he's typically on the lower end of commander rankings but he has his niches and is fun to play especially with the arkship commandant prestige dropping super archons everywhere.

It's just Raynor. He sucks, he's hard to play, he's very punishing, he's slow to ramp up, his detection is frustrating, he's a trap for most people new to co-op. You could still keep his core playstyle if you just tweaked a few things to speed up his early game and made his macro easier. Just having to look at your base for 2 seconds to drop mules can lose your entire army on mutators like going nuclear.

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Is it better than Stellaris?
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>>1609668
two different games but this one is great and stellaris is the worst space 4x ever sold
>>
>>1612315
so stellaris is worse, got it
>>
>>1612315
This
Played both, and after a few runs ES2 was exhausting. But it got the new patch, heard it was good
>>
>>1609668
The planet system it has infuriates me, sometimes the RNG will just fuck you into the dirt and refuse to give you any decent systems.
>>
It is very good i have played both stellaris and endless space and like both.Maybe not stellaris anylonger since they keep changing how the game works every year.

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My buildings have no workers, half of the political parties are taking turns to start a civil war, this makes no fucking sense, fuck this shit game man
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>>1614305
I'm playing as Germany, it's 1906 and i have 60 million people, i really doubt it's that
>>
You have to build farms to take away land from the peasants so they are forced to find work in the factories and cities
>>
>>1614313
If a factory doesn't have workers then it's one of two problems.
1) The good being produced is not profitable enough and it cannot afford to fill out workers.
2) The state in which the factory is located does not have enough workers to go around.

Again, check how many unemployed you have in that state (not jobseekers). If profitability isn't the problem I guarantee you the state the factory is built in does not have enough workers to staff everything. Factories don't magically pull available workers from other states within your country, they have to actually migrate and chances are they're probably migrating to the new world rather than your other old world states.
>>
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>>1614372
Fuck you are right, i thought the jobseekers were just unemployed pops
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>>1614383
It's both. It covers pops that are employed and looking for another job with better conditions as well as unemployed. If you hover over the jobseekers number it should give you a breakdown of those two numbers. If jobseekers are high and unemployed are very low, then factories will have to poach workers off each other, and from my experience they rarely succeed because wages don't seem to vary all that much between factories unless one has suddenly become unprofitable. Your migration and pop growth is quite high though, the problem should fix itself fairly quickly in theory, the AI's supposed to stop building new factories in states that don't have the workers or infrastructure to support them, but then this is nu-Paradox we're talking about.

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>>1615046
Looking at my mod list, it seems that a lot of mods add remnant ships. I guess there's so few in the base game that every modder feels the need to add more so that you don't fight the same 3 fleets over and over, and I'm grateful for it. For derelict domain drones it's not as many, but larger quantities of ships in the few existing mods.
Personally I added a lot of remnant / derelict domain ships in my current playthrough and I'm having much more fun than last time fighting them.

Derelict domain drones:
>HMI
>Vayra's ship pack (bootleg in the thread)
>All the Domain Drones+ New Drones (it's 0.96a) and the submods for HMI and Vayra's (at the bottom of the post)

Remnant:
>Amazigh's Ship Foundry (although I feel like this mod is bugged, I swear I haven't seen a single one of its ships yet)
>Emergent Threats
>HMI (again)
>Seeker (bootleg in the thread)
>Ship/Weapon Pack

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>>1615168
Really? This is my first time seeing it. Maybe I haven't done faction/comission runs in so long. I just Kite and build up myself to my personal colony. I've been doing Iron Shell in my current playthrough cause I wanted to try out those XIV ships from the get go.
Really great Nex feature then. Should be base game.
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>>1615103
>phase ships
Doesnt AI rather kill itself instead of going into p-space?
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>>1615177
Doesn't stop them from using phase skimmers. But Thogshit definitely goes too far with shit like derelict phase fighters with energy weapons.

The one from DEX feels more appropriate, it's basically a glorified training dummy for countering phase ships, and has lore about it actively avoiding using its' coil every chance it gets.
>>
Most of the shieldless bricks should be too dumb to care anyway. Things are mostly mining pod tier trash.

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Do fighting games counter as strategy games? there's a lot of quick thinking going on in them, counters and combos, ect.
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>>1613749
>Do fighting games
>fighting
>games
you've answered your own question. Every game is a strategy game
>well I planned to swing my heckin spiderman character to the left I'm basically rommel
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>>1614322
you are being redundant to the point of aburdity
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>>1614345
if fighting games are strategy games, then any genre of games count as strategy games.
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>>1614316
That's because RTS isn't much of a strategy genre, just like action RPGs contain next to no roleplaying. Spectacle over substance.
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>>1613885
https://www.youtube.com/watch?v=3_H63tOU6r8
checkmate showdown

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Pull out your paint or other drawing tools and make your own rts unit. Doesn't matter if it's futuristic, fantasy, historical or whatever else.
We had this thread last year and it was pretty fun. let's do it again.
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let’s say someone put every single unit posted in this thread and the last thread (excluding obvious hyper-OP instant win units that would cause the world to end) into one giant battle royale located in just about any major city
which one would win
what would the top 20 be
and how many lives will be lost as collateral damage
and how much property damage would occur
>>
>>1608839
>>1608840
Weren't these Circumsoldier's autistic drawings, from years back?
I remember one that was a Chinese robot that played the sounds of Turkish women and children crying because in that world the turks and chinks were at war with each other.
>>
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>>1609470
Thank you. Looks like he posts under the name of DTstat now and still posting kino.
https://twitter.com/DTstat_/status/1483537400768966656/photo/1
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>>1609466
still waiting for anyone’s input
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>>1613844
Mine would win.

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Battle Brothers devs showing off gameplay footage finally.

https://youtu.be/G5diY13HVK8?si=2hB2jnYbXiuM318w
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>>1611764
>legs
Into the trash it goes
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>>1613117
I'm really hoping the gameplay is amazing because nothing about the art style is appealing to me. Just looks like a phone game in a bad way
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>>1611764
not impressed
>>
Looks cool
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>>1613209
battle brothers looked rough in the early iterations too desu


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