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File: dawn_of_war_4_1.jpg (785 KB, 2560x1440)
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How would you do it?
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>>
>>1455719
>story
not really, I've never played Firestorm over Kronus, but every mod for SS turns it into a complete crashfest in campaign. Not that it matters, SS had a completely untouchably bad story anyway. You'll quickly get over the ancient models and maps when you see the still amazing level of detail in the animations and turn on persistent bodies.
>>
>>1426130
Ultramarines main faction

You control Marneus Calgar with direct orders from Girlyman himself

Blood Ravens show up near the end as an allied outpost/base to help you out along with IG, Inquisition and Mechanicus stragglers

You fight Orkz, Tyronenids, Dark Eldar, Eldar, Necrons and CSM
>>
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>>1426130
If it were Dawn of War I'd make it like Company of Heroes 2 with heroes akin to Dawn of War 1 where you build them from a base instead of having one that can respawn, where if they go down you have to start from square one if you recruit another. The campaign would be like Chaos Rising or Retribution, linear with optional side missions for extra goodies and gear for your guys.

Now if it weren't Dawn of War, and if I were making a new 40k strategy game, I'd make it play like Wargame or Steel Division 2. A big meta map to move entire regiments or companies of space marines around, you get to put what's in each company and move them around on a continent or whatever the theater of war would be. The campaign mode in SD2 is fun as fuck. The gameplay would be like SD2. You start with a limited number of points to deploy your initial force to the field. You generate more points every few minutes to spend on reinforcements. You aren't building or recruiting units, you're drawing from the pre-established regiment you're fighting with, so casualties carry over into the campaign meta map, as does experience gained. Only captured cities or manufactorums could generate new regiments or companies or whatever. It would be a pan-Imperium army, Guard making up most of it, supplemented by Mechanicus, Space Marines, and Sister of Battle. Those could potentially be fully deployed and fleshed out regiments or companies in their own right, but for the campaign you're managing all of them together.

Blood Ravens are helping lead a crusade across a planet, those characters have banter and establish objectives to secure. The Imperial Guard are under their purview like when Raptors or Mentors take command. The Sisters of Battle and the Mechanicus have to be wooed into joining the crusade, so you have to do missions to win trust to allow recruiting from their armies into your forces. Main enemies are Orks and Tyranids, from the Octarius war spilling out into Imperial space.
>>
they should make another dow3 just to spite all your warhammer fags
>>
>>1455715
They've been around since the first edition release.

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Let's talk about this forgotten 90's gem.
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>>1440911
I like 1's presentation style. Where the world and characters were getting more technologically advanced the further you got in the story. The first enemies you face are basic RPG guys like goblins and bats and your team is a knight, a mage, and an archer. Then by the end of the game, the common enemy types are robots and mechanically enhanced versions of earlier enemies and your most recent recruits are robots and a guy with a gun. It's a kind of progression that I don't really see any other game do that isn't directly advertised as one like Civilization, where that's the point of the game.
>>
>>1454376
Good point, yeah that is a rather unique point of SF1 that isn't really found in the later SF games. I recall you also get a rocket launcher that you can equip with your centaur archer in SF1. That's cool.
>>
>>1454386
It is kinda in 3. But 1 was a lot more about ancient tech popping up via the laser eye etc.
>>
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>>1459007
Fucking love this game. SitD rocks.

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Pull out your paint or other drawing tools and make your own rts unit. Doesn't matter if it's futuristic, fantasy, historical or whatever else.
We had this thread last year and it was pretty fun. let's do it again.
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>>
>>1454805
I think there are two types of rotation. One involves physical manipulation of pixels, while the other is just metadata parameter or something, and 4channel removes that data from posted pics.
>>
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Schizo guinea pig mage
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>>1454534
i will also take sex in exchange for attention.
>>
>>1452627
>>1453281
>>1453282
>>1453284
>>1453285
>>1453287
>>1453289
>>1453292
>>1453293
>>1453297

how comes nobodies likes my /k/ themed vidyo gayme?

you make me cry..
>>
>>1460097
art pls
this is a MS paint thread, you don’t have to be as good as this guy >>1405225 >>1420847 >>1435779 >>1438997 >>1453807
but you clearly have the passion to make something good enough

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Another bites the dust
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>>1453887
I lost faith in the project when they failed to secure funding from publishers but had I come across this, I wouldn't have any faith to begin with. If the lead dev is irresponsible with his money then that clearly demonstrates his inaptitude in decision making.
Yeah, financial trading is indeed more difficult than leading a software development team but he wasn't even financial trading because I know what's like. He was just gambling so unless the team replaces him with someone more competent, you should assume that this game is cancelled.
>>
>>1459802
>globe
it's over
>>
>>1459880
stfu globes are kino
>>
>>1459904
globes are graphics nigger garbage
>>
Johan wins again

Which game is better at the moment?
CK2 with all DLC or 3 with all current DLC?
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>>
>>1459182
>>1459177
>>1459176
>>1459168
Both are insanely easy if you play like a meta gaming sperg.
>>
>>1457839
>CK2 better, because better, ok?
You were saying something about idiotic posts?
>>
>>1459196
>Both are easy family management RPGs
ftfy
I honestly can't understand why CK is marketed as strategy game. It's ike with retards pushing that Turkish visual novel as a fucking strategy, because rather than romancing boys, your goa is to get highest GDP in the end.
>>
Bros what causes the HRE to inherit Hungary in like 90% of fucking 1066 starts. I want to mod something to stop it
>>
>>1458998
>removed holy wars for republics and their vassals, and the HRE and their vassals, so that they don’t blob and enact total Muslim and pagan death by 1200 like vanilla
I like this

It sucks that the HRE just eats up all of eastern europe every game and never collapses

Is it too late to get into Brood War or should I stick with comfy SC2?
>INB4 Blizztard
There's literally no other even half decent RTS games and AoE3 is dead
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>>
>>1455737
>Age of Empires 2
No lol
>>
>>1455734
its never too late to get into Brood War because the meta is shifting constantly, but you will be matched mostly against sweatlords who played the game for the past 20 years
SC2 is stale dogshit but theres more players and more autistic sweatlords
>>
>>1455734
>Is it too late to get into Brood War?
No, the foreign scene is always looking to help new players learn the game. The biggest hurdle people will find with the game is the mechanics. BW rewards players who spend time learning the mechanics.

Learn a basic build and play against the ai until you feel comfortable building and moving units. Focus on hotkeys to move your army around. The nice thing about BW is if you do decide to try out other games the mechanics of BW carries over to every game.
>>
Check out Beyond All Reason. Pretty nice.
>>
>>1455734
damn i still miss aoe3

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I guess I got an extra one for my mantle piece.
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>>
>>1456642
Run from them.
>>
>>1456670
Might aswell reload the run if you need to run from a fight in sector 1.
infact, there's plenty of seeds I just won't do in FTL.
if my first jump
>can lead to a store
>lands in an asteroid field
>lands in a 'fiery sun'
>leads to a fight where I take 5 pts of damage
>is an event where a crewmember dies.
I just immediately restart the run, ain't no good in playing a scuffed game.
>>
>>1456747
Christ. And I thought I was autistic about restarting.
>>
>>1456747
Sounds excessive, I mainly restarted if I earned less than 90 scrap (including free items) in sector 1.
>>
>>1443992
Everything in life is a gamble.
>But muh mathematics
isn't real
get real

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Fuck greenskins. But I kinda wish you could play as Orcs.
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>>
>>1385081
Which backgrounds added by the Legend mod have related interesting events? Just picked up an inventor and a shieldmaiden and am hoping some events have been added for all the new backgrounds
>>
>>1411374
https://docs.google.com/spreadsheets/d/1tjn1r5tq9tCEf_Ix18dryr8_1bVAmSGnx28NC-yM8IQ/edit#gid=860300435
>>
Any tips to get filthy rich?
>>
>>1458188
Play Merchant Caravan, keep traveling between southern city states and western port city, hire the Trader to your retinue as well as Scout and Cook (she allows you to reliably make money from buying and selling food), ally the western port city, but never fix their brigand problem (they always should have "raided caravans" status) and dump your loot there. Obviously fix and sell weapons (anything above first tier work tools), always buy cheap tools.
>>
>>1454034
Dragon Fuckers

We haven't seen one yet but when we do...

I'm getting filtered by the third mission. Why are my soldiers destroyed in one volley while enemies can matrix dodge away bullets with 81% chance of hitting?

I know there is a good game after this mission, but I just can't beat it.
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I love to take punchy SPARK despite +2 damage and AoE on heavy weapons being usually better overall.
>>
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And no game would be complete without visual glitches.
>>
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Here's some EU/EW shit I saved a while ago.
>>
>>1449589
>EW is getting a heavy rework to make it as moddable as XCOM 2

W H A T

MORE INFO

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Your guys thought on wroms.
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>>
>>1458042
Great game, lot's of fun.
It's a bit of an issue that there are so many Worms Titles with everyone in the friend group owning a different one usually.
So that usually stands in the way of playing it these days with friends and instead opting for other games.
>>
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>>1458042
I will now download the new Worms game for android (cracked). And let you know if it's any good.
>>
>>1459272
kek
>>
>>1459379
Wouldn't recommend. Deleted.
>>
>>1459379
>playing anything other than armageddon
There's your mistake

Welcome to the starcraft brood war thread. Pick your race and enjoy the ultimate sci-fi RTS of the 90s

SC2 cucks need not apply.

Topic discussion: Favorite unit? For me it's the zergling. Fast movement, fast attack, plentiful numbers and little bug arms allow them to be the top tier unit and a staple of the zerg army.
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>>
anyone interested to create a permanent small chat lobby, for low level plays?
>>
>>1399038
How did Kerrigan grow her head back?
>>
>>1451779
Dawn of war was exactly the game I was playing before making that post. I love it to death, don't get me wrong, but holy fucking shit trying to move an army anywhere is impossible. Even without vehicles trying to path through things, the minute you've got more than a few squads out at a time get ready for the trip to take an extra 4 hours. Especially as a man who appreciates swarm tactics, playing ork/imperial guard is pure suffering.
>>
>>1451810
Dawn of war, impossible creatures, rising kingdoms to name a few
>>
When's the next GSL?

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Dev Diary #41 ~ Intelligence Programs

Discuss
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>>
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Kek wtf is this thread and this game
>>
>>1458963
This is a thread dedicated to expose furry-groomer scams posing as games development
>>
>>1458507
that guy is the most retarded npc discord user imaginable. I really never thought hylics of his calibre actually existed. I genuinely lose braincells and hope for humanity the more he spouts his piss-cold bargin-bin takes on practically everything.
>>
>>1458832
> though?
you are retard
>>
>>1458963
>wtf is this thread
it's random, since we can't talk about a game that we can't even know what it looks like, nor a video so we basically talk about everything exept the actual game
>and this game
It's a scam

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even the unifications mod added new factions and planets how are you madders not catching up
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>>
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GET ME A FUCKIN SKIFF
>>
Modders make stuff both for single and especially multiplayer but full-blown campaigns are a rarity - I guess it's a whole different amount of workload.
Probably for the best too, because that way you won't be tortured by all these donut steel storylines.
>>
>>1456921
what's the point of making a custom "campaign" which is just a series of skirmish matches anyway?
>>
>>1456921
I think Dark Crusade has a custom campaign, doesn't it?
It's set in one giant city
>>
>>1457043
>She doesn’t know about stalker modding scene.

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Y'all cowards don't even turn 1 expand
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>>
>>1451721
Have you played the Touhou mod?
>>
>>1453388
No.
I have not.
Enlighten me.
>>
>>1453389
http://dominionsmods.com/index.php?showtopic=3860
The strongest nations are Moriya and Hakurei amusingly.
They play the most like Ulm and Ind respectively.
>>
>>1452339
Yeah it's kinda a shame how the game can literally execute these massive battles and have mechanics like squad commands but in the end the meta boils down to "who can press the nuke button first"?
>>
>>1414409
no

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>DLC based on characters
They CK3'd stellaris
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>>
>Add something nice
>Give it a very low artificial limit
Why are they like this
>>
Did they add paragons for the legacy human portraits or just the nu-ones
>>
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WHOMST?
>>
>>1458533
Just the new ones.

IMO, the new ones just noticeably better than the legacy ones, it's just that difference between phenotypes between are less noticeable in the new ones, but mods fix that.
The real issue is that all the new Humanoid portraits should also have an overhaul to fit with the new portraits, but don't.
>>
Can I move all my robot pops to a planet and release them as a vassal?


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