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What went wrong
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>>230934
is a very good game, only lacks on content becouse devs forget it for years (until now i asume)
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>>230934
No historical campaigns, just some bullshit about the fountain of youth and Russians in the Rockies. Even if we concede that they didn't want to talk about mainland Europe- I have no idea why, 18th and 19th century European history isn't taught enough, but fine- they couldn't find anything in the Americas?

Fights tend to snowball. Because disengaging is virtually impossible who ever wins tends to win in a slaughter.

Units handle poorly in groups. None of that crisp, clean movement from 2.

The home city grind- which you had to do for every country!- meant that a newbie was at a massive disadvantage against someone who had leveled.

Arbitrary build limits you can't turn off and don't exist for faction flavor. I can understand build limits for factories- free resources, after all- but tell me about a single colonial power that didn't build forts and fortifications all over the Americas.

More generally, a lack of game options. Maybe what I actually want is a game in age 5, maybe I want the game to not go past age 3.

Some unit counters are poorly communicated- despite being labeled as 'anti-cavalry' if you try to build muskets to fight French heavy cavalry you're going to get your shit pushed in.


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>>231372
DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU DESU
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>>232579
This is now a Gaston thread
>>
>>230934
game is good, BUT

if anything, it's the ultra hard-counter system that really destroys suspension of disbelief....

like, you often have situations where have a whole regiment of 50 arquebusiers shooting at a SINGLE naked pajeet with a shield and a whip, or a mameluke and barely doing any damage as it slaughters soldiers left and right.

As explained by SoTL, some counters and hard counters are not intuitive in the game.

If you are able to bear with early game frustrations, it's a game that is very easy to love and get lost in.

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>play CoH, set AI to expert.
>your own machine guns barely able to suppress enemy infantry.
>enemy bazookas/AT guns instantly hits/snipes one of your infantry bringing both the squads health and their effectiveness even before the engagement happens
>enemy infantry easily soft kills your infantry if you have no medic bunker, bringing them down easily while your infantry whrites on the floor.
>enemy infantry 90% hard kills your own infantry if a medic bunker is nearby, preventing you from getting back a squad.

And worst of all
>All your mortar and artillery will and always will hit the sides of enemy blobs before one or two stray rounds/shells hit the middle of said blob. One must always throw two or even three concentrated artillery/mortar fire in an area so the AI will have zero excuses to not let their units get hit.
>60% of AT rounds or tank rounds bounces against enemy tanks.
>low health enemy tanks will and always will go through the process of having dead gunner, blown engine, blown tracks and blown maingun before they eventually die.
>enemy mortar will and ALWAYS WILL FUCKING HIT MIDDLE OF YOUR SQUAD, KILLING AN 75% OF INFANTRY SQUAD AND KILLING A WHOLE WEAPON SQUAD IN ONE FUCKING HIT!

I am totally fine with AI's cheating with money or cheating with fast unit production but damn, this is on a whole other level. Yes. I almost always win against AI since I usually mortar or artillery spam their bullshit but god fucking damn is it so obvious that CoH expert AI is bullshitting you all the damn time.
Anyway, whats your experience with blatant bullshit cheating AI's?
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In RA2 the hard AI has tons of cash and can build units without tech restrictions, i.e. enemies who play Allies train spies as soon as they built barracks.
To be fair it's nearly impossible to properly balance AI in strategy games.
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>>233268
Stellaris, advanced starts. i know its a mechanic and you can deactivate it, but it's still bullshit.

Any total war early game, since the AI bonus to fighting stats are flat.

I think the hard ai cheats violently in R.U.S.E. even tho the game remains easy, you just have to play a bit defensive.

Fuck me the fairest dificulty i have ever experience was in Kenshi, of all things. That game is seriously fair.
>>
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>>233327
Thats just lazy, shitty game design. Fuck bullet sponges!
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>>233268
Any paradox game. Especially in HOI1 and HOI2
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>>233423
Yeah, one bullshit thing in Kenshi is selling "you're just like everyone!". No, you start out as the most incompetent fucker in the world, losing even to starving people.
But, if you grind it out and really develop your skills, you can defeat anyone

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What's your opinion on Battletech?
I think it looks great and has some interesting mechanics ideas, but the fun is severely undermined by two things:

>Limit of 4 for your mechs. Four is too few. Completely kills any reason to have light or medium mechs in squad.
>Annoying story where you fight for le resistance again, led by disgusting roastie vs muh evil torturer dictators

As far as I understand, you can't change sides.
>>
extremley shit optimization ruined the game
initiative system is also trash
>>
>>233146
Optimization is really garbage. I don't understand why it takes so long to load in these tiny-map missions
>>
I remember there was barely known autistic mech-commander or battletech game where you had to manage your mechs and pilots and that management was an autistic 4x in itself
Also awful amateur graphics on missions but I think the game was pretty deep. Can't remember the name though
>>
>>233098
Play career mode. It's far superior to campaign mode.

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He's not protected in there
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vgh...
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>>229103
>demo Kell.
Based Explosives bro.
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>>233305
imagine the feet
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>>233441
>Being a foot fetishist
>>
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>>233441
based c&c chad
>>233472
cringe faggot

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>Athens blue
>Sparta red
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>>225371
Purple
>>
>>232454
>Russia(1991-Present) Green again
I prefer light blue desu
>>
>>211496
>Athens red and white
>Sparta red
If we're going for accuracy
>>
>>233231
The guy in the top right looks like he wants to close the pool
>>
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>>233546
what did anon mean by this?

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Let's open a new Thread to celebrate the release of the new dlc "Land of Lions"
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Sir Archie's music in Enbesa is a banger
>>
armies and artillery when bros?
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>>232877
It's worth the money.
>>
Story or sandbox?
>>
>>233318
Sanbox

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Apocalypse was insane for how good it was in the mid 90s.
>Random maps better that most 'random' shit in games today
>Good pausable realtime tactics better than most today
>easy to control huge squads
>Felt like you were part of the city
>Cool music
>Cool moments like grenade-ing yourself to get the brainsucker off

Also reading some of the devs talk later, like 50% of the game had to be cut, they wanted more alien dimensions etc. If they had an apoc 2, I'd buy it in a heart beat.
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>>231869
what weapons do you generally use? the progression is much less straightforward than ufo defense
>>
>>231871

Depends if you play realtime or turn-based.

I prefer turn-based, in which case its teams of three or four, each team has one or two HE autocannons, two M4000, one specialized soldier with psy/launcher/stunner/demolition.
Forget sniper rifle, plasma or light disruptors, focus on getting toxigun and alien explosives. Toxiguns replace all M4000s and half of autocannons. Heavy disruptors are good for demolition and hurting enemy bases, but not much beyond that.

But really all that is not so important. What's important is to use a lot of gas.
>>
>>231861
>>ultra-right
I don't remember corp descriptions all that well, but I'm fairly sure there were no mentions of the cancer that is modern day politics.
>>
>>231911

It's a low key satire - there are only two legal parties, and its almost impossible to tell them apart because both are free market anti-social laissez-faire corporate lobbying devices. The other two "parties" are both rights movements and are basically outlawed - mutant alliance and S.E.L.F.

I think it hits closer to home than it looks.
>>
>decide to do an Ironman run through all the reboot games
>2 hours into the EW run the game glitches and breaks itself
FUCK

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Play HoI3
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>>229020
R A R E DIRLEWANGER
A
R
E
>>
>>231731
In HOI3 you can only place 1 level of pre-built port/airport.
>>
>>233050
Play Darkest Hour then
>>
>>232386
it means, your micro was bad. You should micro your infantry more
>>
Was there a mod that implemented the EvW map? Or a mod that changed the map in general?

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Anyone has experience with 7,62 Hard Life? I am trying to figure how far I can go doing mission for both sides and what is affecting the store stock.
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>>232447
yeah the sight lines were a bitch but i have been fucked up the butt enough times in graviteam tactics to autistically check them in every game
>>
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>>232435
Turns out I'm now hostile with the Guerillas after this battle so I have to do it from the beginning.
>>
I'm sorry bros but 7.62 is just too janky and weird to control, I literally can not even figure out the absolute basics let alone how to progress.
>>
>>232720
It's okay anon, last time i played that happened to me too but after taking a while off and coming back to it i finally nailed down how to play this janky mess.
Also, the moment i discovered how to do a burst in a designated area was amazing, no other game will match being able to spray a wall and kill the 3 motherfuckers on the other side.
>>
Just started 7.62 Hard life with some mods, the most important probably tons of guns. Had fun taking out the escaped soldiers with a mauser in a nice night ambush. The main rebel dude told me to pick up some volunteers now, I got the deserter and he defaulted to being named "Fighter". It triggers my autism, can I rename him?

I love the aesthetics of the ancient/bronze to classical era. Are there any strategy games set in this time period worth checking out?
Something like the Pharaoh/Cleopatra series would be cool
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>>231787
>surrounding sphynx with gardens
ISHYGDDT
>>
>>230944
YMIR, kind off.
>>
>>230944
https://youtu.be/qD_GPOljd0Q
they're going to remake it. i'm not sure whether i'll love it or hate it. if they changed the OST, likely i'll hate it.
>>
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>>232957
>Lethis devs
>>
>>231892
that was it for >>231787

>>232067
the game itself was pretty good, did they finally add some proper models?

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>No civ 6 thread

News on update coming Tuesday

no cuckfanatics allowed
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>pingala capital is about to hit 10 pop for the inspiration
>finally have most all of the worked tiles improved and can start sending builders to my border cities
>a massive blizzard demolishes my capital to shit and reduces its population by half
>lose a ton of improvements including my only source of iron
>a random barb camp spawns nearby right after and starts sending crossbows at me in the classical era despite me killing off the scout the turn after it spawned not having seen a city
Fuck the redditor that suggested I play inland sea the tundra bordering the map is absolute aids.
>>
>>232683
>>232760
the problem with most base game civs and rise and fall are that they just lack a lot of synergy between either the bonuses they have and the unique infrastructure they have. Rome, Scythia and Germany are the only ones imo whose bonuses actually gel together. Scythia invites to spam horsemen and pick on weakened units, Rome gives you incentives to go very wide very fast with a great unique unit to go along with it. And Germany has arguably the best unique district in the game, which goes well with the ability to build more than the cap allows. The rest though, they lack those things that can get you going and motivate you to go for a certain playstyle.
Compare that to the most recent civs, Gran Colombia is all about speed, Ethiopia on creating faith, Byzantium on religious warfare and Gaul is all about production and pumping out a horde of units.
Byzantium is a better version of Spain because the bonus for them is for converting holy cities traditional way or via war, Spain is just about fighting other religions, that +4 combat strength Philip has against civs following other religions looks stupid compared to the +3 combat strength Basil has just for having a religion and it can snowball to the point where he can have +18 combat strength for capturing holy cities and converting them to his religion, it entices players to actually bother on converting holy cities, nothing the devs can do will fix the fact that Spain just has bad bonuses that do not click with each other.
>>
>>231786
>>232117
can't you just replace other players with AI?
>>
>favorite civ 3 track was modern era
>favorite civ 4 track was medieval era
>favorite civ 5 track was the g&k main theme
>have yet to get past the renaissance era in civ 6
Help, my attention span! It's melting away!
>>
>>233108
Play at a higher difficulty level, the AI will force you tech faster if you want to win.

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WE

https://www.youtube.com/watch?v=NNP8ItAeXCQ
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>>231345
You might be getting the wrong idea, not every faction is Promethians.

Synthesis is not about their special units, Synthesis is about EFFICIENCY. Their strength is lies in enhancing the faction's economy and they do it well. Look at pic related these are just Tier 3 doctrines and these are super good.

Syntesis is at its best when doing cover OPs, stealing research and energy, I mean duh they are the hacker themed secret tech after all they are not supposed to be the brute force faction. A well played Synthesis faction will be leading the research game and will constantly steal moniez and crash science progress, this can be a nightmare in the long term.

This forces other players to invest into OP defense thus weakening their progress in other fronts. Which will take precious extra research time away but the Synthesis player is already disrupting research causing their enemies to stale their progress even more.

Plus their mods are great generalist mods fitting almost any composition, yeah they are not special. But wait until they get their mods that can give a unit self-rez making high tier units have literally two lives in battle.

So no Synthesis are far from being the worst, they are just not as obvious as some other secret techs.
>>
>>230846

It's worse than AoW3
>>
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>>231345
>>232800
>>
>>231810
vanguard hackers aren't too bad since they can calibrate friendlies and have an innate bleed-causing ability, though that may just be a case of being the least shit rather than actually being good
>>
>>231810
>Xenoplague is the worst
Why?

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OpenRCT2 thread?
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>>206884
>>207002
>>206888
>>206880
>>206879

Parkitect is suck a souless game. Even RCT 3 have more SOUL.

RCT 2 still the best.
>>
>>231491

>Le soulless meme.

Parkitect is fucking fantstic.
>>
>>231866
faggot
>>
>>232043

cool
>>
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What should I do next? I got my asian part, my research facility and castle. Any other department I should work on?

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Here is some insider info for all of you

>TNO
Internally it has been a shit show for years, only about 10 of the “200” devs actually work on the mod, it will never be fully complete most likely will fade away in a year or so, panzer (the lead dev) expected the mod to get over 150,000 subs on the workshop by the first month, and just in general the mod was way too hyped up, he practically had a panic attack when 95% of the community shitted on his beloved UI

>EONB, CWIC
Like TNO both will never fully realise its vision and will most likely fade way in the future more likely EONB than CWIC

>OWB, KR, EAW, R56, MD
All of these mods are doing alright internally, Though EAW is nearing its end, in the sense that the devs will hit a wall in which there really won't be anything else that could or would be added to the mod. Incase some of you weren't aware basically every single MD4 dev has quit modding, that whole merge was basically for nothing, Kaisereich will try to go mainstream in the future

>All of these mods are fucking dead, Dying or will never come out so dont even bother
Hearts of Dursteel, Chaos in Diversity, Legionary Dream, Fallen Eagle, Faded Neon, Franernite en rebellion, Krasnacht and too many other ones to name just ask and ill tell you if i know the answer

>Although its a small list these mods will actually come out soon or show a lot of progress

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>>201373
>Babylonian/Estonian
what the fuck?
>>
>>232292
Please die. You will never be a real woman.
>>
>>232892
lol i'm not even trans, you all just seem obsessed by them
>>
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>>232895
I just assumed from your
>this but unironically
Sorry.
You're still a fag tho.
>>
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>>232887
You are like a little baby.
Behold! Finnish Egyptians!

How do I git gud at heroes 3?
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>>232693
Evil was already dead. The only logical progression was Good vs Neutral and then Good vs Good.
Then HoMM4 came out and it's all mirror matches.
>>
Blind is fucking bullshit
>>
>>232744
Just counter blind with blind then mass cure.
>he plays without expert fire and water magic
What are you, a slow/haste spam loser?
>>
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>>206060
me. until today!
>>
>>196846
what a babe. busted so many loads to her bimbo-esque cheeky thighs and boobs




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