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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
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>huge new update out
>no thread
This is literally what you fags were asking for a few days ago. They even added a deathmatch mode...and a batllepass but you gotta take the good with the bad. It was inevitable.

There's a ton of other stuff too.
Patchnotes: https://go.playspellbreak.com/blog/prologue
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a new gauntlet would because the only draw this game has is the gauntlets

and interactions are only 2 attacks if ur a brainlet
heres a few examples
ice puddle + fire + toxic = toxic cloud
tornado + toxic + lightning = toxic storm
ice puddle + shockwave = freezing mist
adding more gauntlets means more gameplay to work with, especially with a whole new class adding itself into the mix
much more exciting than useless talents that are outclassed by established ones and cosmetics that arent worth the money

fucking look at every hero game, the ONLY time theyre getting hype is when new characters show up from valorant, to apex, to lol, to overwatch, to smash
spellbreak devs think theyre gonna be the only game out there to get away with not putting work into their live service and just pump out cosmetics to rake in profits
thats not gonna fucking happen even if some retards spent hundreds during the alpha/beta
live service models are built on content drip

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I mean if you consider more of "click with right then click with left" new gameplay then sure. I'd agree if the more powerful spells took actual effort to perform but they don't look aside from maybe a dragonnado but it takes so long to set up they're gone immediately if they're not retarded. Plus you have to run spellslinger or just get lucky
but with more gauntlets comes the possibility for more combinations that take more effort to put out
and the way spells work in this game every single new addition is unique since no gauntlet fires the same way as another, same with their sorcery
thats literally ALL they have to do to make this game work and instead theyre dicking around with some pointless story nobody cares about because the gameplay doesnt have enough variety to sustain itself
what fucking BR out there actually works with 6 guns TOTAL?
I dont think theres a single one out there this lazy
I think you're REALLY overhyping it lol. Throwing fire, lightning, or toxic into a tornado feels exactly the same. So does hitting ice with lightning and toxic puddles with fire. Most of the magic feels the same and all that changes are the damage or maybe a status effect that lasts a second. Like I agree that more gauntlets would be a good thing but the game isn't gonna suddenly shoot to #1 on twitch because of more gauntlets, anon. They'll never add spells that take more effort than a dragonado because they'd have to change core systems at that point.

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Honest opinion on creators.tf?
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Who's he mocking?
I don't know
Back when Johnathan was hosting, they had full servers all day long, with 60k unique players:
Today, they max out at two servers with players in them, despite TF2 breaking it's all time peak players just this month, and the release of their own Halloween update.
Fuck Creators and Fuck Tyler.
Bet none of you remember the shitshow that was Tyler’s VNN servers before all the creators shit. If you’re supporting creators you’re supporting bad servers
I thought VNN's servers were a nice way to share community maps and things started to go to shit when he got greedy and pushed agendas to promote creators
Was there anything wrong with those back then?

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Thoughts on this game.
I really like it but it got boring quickly not as much as other games though
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BASED no replies
I bought this game and regretted it. I don't like unfocused games (even open worlds like Skyrim don't interest me) so I don't know why I thought I'd be entertained by a sandbox.
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You're suppose to play the gamemodes you dumbfucks. You probably missed the boat though as all the servers are terrible now.
you're either /egg/ or you're just there for the gamemodes
It was great 10 years ago.
It needs a featured server list that rotates monthly and can’t be used by conglomerate servers

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>in my case it would be the OG dinosaur hoodie

Is it any good?
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Eh, clutch in general felt out of place when i started QC, looked like he belonged in another franchise. He's too sleek in every design except his Lore Skin, where hes just a mining robot.

I wish sci-fi went back to bulbous ww2 before slanted armour was figured out, or /80-90s anime kind of sci-fi. Less F-22 stealth and more Crab-shells for me.
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To add to this, when destiny was announced, in the 'leaks' or whatever they had this conept art posted. And i thought - Finally back to organic looking sci-fi!
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But instead they pulled a switcheroo and you actually play as a generic looking garbage that looks like this.

Not that i played the game. Even for free.
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holy shit those boots. My sides. I miss old bungie design. People are still finding stuff hidden in multiples of 7 in the halo games. You can zoom into random shitty textures and find patterns of 7s.
For me, it's 80s futurism
Yeah, i like aesthetic that still has physical buttons.

Alien Isolation did a fantastic job making a unique looking game ( with some panneling in the corridors being a bit modern feeling) but otherwise keeping it to the source benefited visually.

Meanwhile Alien Colonial marines, completely shit the bed, no longer CRT monitors, but see-through glass LCD displays with floating UI and other generic modern garbage. Why make that switch? I imagine its easier to do what is already been done before, instead of pouring resources into art direction cohesiveness. But was really shitty take.

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How would you fix spellbreak?
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>and 50v50 is back
50v50 hasn't appeared in the game since October 2019. I fucking miss it
Fortnite used to be good at using old content to make the game feel fresh, but it also frequently added new stuff too. Now not only are content updates less frequent and smaller when they do happen, but the loot pool is smaller and we have gone literally entire seasons with ZERO LTMs besides the seasonal-themed ones (Spy LTMs in C2S2, superhero LTMs in C2S4). THe game has gone rapidly downhill with Chapter 2 and I don't know why they refuse to bring back large team modes
>throwing a bunch of items in will make it WORSE not better.
Gonna disagree, when C2S3 brought back Unvaulted the mass consensus was the game was more fun with it. Granted it wasn't literally every item but instead a completely different rotation of items with every item in the current rotation removed and everything in being stuff that doesn't appear in said current rotation, but people do want more variety and enjoy the times when they do get it.
>it was literally fucking nothing
new talents wouldve been great if they didnt ruin fervor AND scavenging because of it
new potions are great too bad theres fucking nothing worthwhile in the "chapter" nor a new gauntlet

games fucking dead no point in checking in on it at this point
This whole patch is extremely underwhelming, Clash is just an old game mode re-enabled, Prologue rewards are mostly low effort reskins and things nobody cares about like titles and badges, even the level 22 "epic card" is using some 6+ month old artwork, this game deserves to fail because proletariat is fucking lazy.
is it really just 3 quests? that's so lame. or are they releasing them every week? 3 fucking quests every week? that's dogshit. I finished them in 10 minutes

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So is this game any good? I'm looking for a good MMO to get into, and this seems like one of the few MMO's besides WOW that isn't completely dead yet
lol they banned me after a year of not playing the game when the last time i played was in beta, full retards they are.

Any of you guys play this? It looks quite fun and looks a lot like Tribes.
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Thanks, that might be it.
Every time I read Tribalwar I think of pic related
sure, for T2 the site is playt2.com
it has the map packs you need, and a collection of common scripts
the server people use is called Discord PUB and starts filling out around 4PM pacific time zone
Oh man. Shattered horizon. That game was so much fun, it had no right to be. Thanks for make me aware to this game. Looks cool and I hope it succeeds
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Haven't played this since February. Is it worth going back to it?
The soul is completely missing due to the fact it's all pozzed up, and the gameplay is fucked because it wants to appease both casuals and e-sport fuckheads so it's unbalanced as fuck
I recently reinstalled it to give it a try again as well. The answer is no.

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Play God Eater 2 with me on Steam please
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Yeah I got disconnected, I'll get back in
Well that....happens quite often.
I just finished, there was a garm after the 2 chi yous.. What's with the sudden difficulty spike or rather aragami hp boost? Diff 4 I was doing 1000 damage a hit, 800 if they resisted it.
Now I do 300, and I can't make better weapons..
Also no more god eater for now, gotta go do stuff, sorry if you were waiting
Also the time for me to drop the meme parrying upper arts in favor of the CC ones has come sooner than expected it seems
As soon as you can, you should upgrade. And ok, see ya

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Neotokyo thread? Neotokyo thread.
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More people have joined, join us!
6 slots open, come! IP is the same
Make a thread on /v/?
/vm/ is pretty dead
would get pushed out by some other thread
Actual game threads on /v/ get pushed off the board and the shitbait remains king. I've made several threads before /vm/'s inception during Friday gamedays on /v/ and it gets 3 replies, hits page 10 and dies. /vm/ is perfect because it's slower and doesn't have *all* of /v/'s shitposting

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Why is nobody playing it?
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Skirimish was the bomb. Literally the best mode for which most maps are balanced for and they deleted it because ''not popular enough''.
Devs are complete shitters
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I picked it back up a month ago after not playing since the game "released" back in 2018 and didn't fix a single thing from the beta. Game is still absolutely loaded with bugs, total lack of QC, but it runs better now than it used to. Still not great but better.

I have to be honest, I simply despise what they did with Sandstorm as I have hundreds of hours in the 2014 Insurgency. The game is fraught with bad and illogical design decisions, balancing issues, the worst map design I have ever seen in a first person shooter, and riddled with weird bugs. I blame it on the fact that the lead designer of 2014 Insurgency left early on in Sandstorm's development.

That being said, I have been playing the shit out of it. It has really great gunplay, which is one of the only positive things I can say about the game, but it's so good that it counterbalances how shit the rest of the game is.
I'm pretty mad with how hard they nerfed LMGs compared to INS2. It's an enormous difference.
And again, why the FUCK did they remove skirmish.
The LMGs are kind of shit, but the MMGs are pretty neat.
Now that the Aug is in, is there ever a reason to take the M16s now? For a single point you get better irons and full auto for the same performance in a shorter package.

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hardcore server whith 100+ mods

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Just downloaded RuneScape on Steam and need friends to play with. Respond plz want a big group to play with.
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I never moved on to OSRS because I didn't want to lose my progress, but I had to quit RS3 around 2016 because it was just so fucking awful. 2011 was the best year the game had, and while I would be happy to restart from that point, going back to 07 was just too much for me. The grinding was not fun and it lacked skills like Summoning and Dungeoneering. Divination I didn't care for, but losing familiars and dungeons sucked. OSRS also doesn't have any of the best quests like Chosen Commander and WGS. Fuck RS3 and also fuck OSRS.
OSRS is not old school, so I don't play it.
RS3 is so far gone that I can actually enjoy some of it.
I can do without familiars, but Dungeoneering and quests were literally the only reason I played the game once the return of the wilderness meant Clan Wars was moved to Falador and promptly died. OS desperately needs some procgen content accessible for all or most players instead of locking raids to bigdick grindmasters.
I would kill for dungeoneering in osrs. One of my favorite things to grind in rs3
join the zezima cc

If anyone here is interested, we're playing an old online boardgame here:


Currently at 3 players, we're waiting for a few more
just started a game
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just finished, here's a new one


Game Mode: Classic
Finish space: 200
Team Mode: No Teams: Free For All
Players: 1/16
Action Timer: 15 seconds
Game Options: Minigames disabled.
Expert Mode activated.
Survival Mode activated.
All Classes activated.
Instant Classes activated.

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