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Cozy Jew-simulation TMORPG.
Post your trade routes, characters, brews, hidden quests, etc.
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Does anybody know the materials needed for the bag & robe artifacts in Crossings? I got to Bat Saha but forgot what kind of jewelry I needed.
Has to be expensive. I used a glass figurine from the glass trader which is ~450 value.
Thanks, I made a lot of money off a glass vendor once by selling items for their default price & buying them back for lower. Maybe they should add transaction limits?
It's only a little bit exploitable since the glass trader doesn't value glass very highly and other sellers eventually run out of stuff for you to buy. I think it's fine by itself; fishing and trade multipliers are a much worse "problem".

Also, two events today: Market in the Crossings; and Little Slip (you need Haggler's Knot) at night.
Is there an event every day? Which days have events and what kind?

Just finished the "Lore" event and decided to make a thread.
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Trickster is a strong class.
its the strongest class in the universe
Just picked up the game again. The new dungeons look pretty fun, how hard is it to get exaltations?
Also what's a simple way to login on two accounts at the same time? I wanna xfer stuff from mules to my main.
Depends on the Exaltation.
Nest (Dex) for example, is insanely easy to Exalt. The Dungeon is very manageable in a small group or swarm and can be done solo if you know what you're doing.
After that, it's just the tedium of doing 75 of it... per class you want Exalts on.
And of course the fact they have to be 8/8. If you're used to endgame dungeons though, 8/8 isn't too hard, just a matter of grinding up Life and Mana from Cults or O3, other pots from various endgame as random drops, and then chaining a bunch of Cursed Libraries to max Vit and Wis.
The 2nd easiest is going to be Cults, since it's the easiest part of the Lost Halls.
Then we get into ones that require at least some mechanical knowledge enough to move well.
Fungal Cavern boss is a pain in the ass to learn, but once you get it down, it's not too bad. and Crystal Caverns, which it drops, is easier. Two birds one stone as far as Exalts go.
Then you have Lost Halls itself, Marble Colossus, which is a similar learning experience to Crystal Worm Mother.
And then there's Void Entity, whose difficulty is comparable to Marble Colossus, but with limited time and the fact you can't just fight him, you gotta spend a Vial. Pain in the ass to access and pain in the ass in general.
And then there's the 2 hardest ones:
O3 and Shatters.
Shatters used to be the 2nd easiest. Then they reworked the dungeon to be as difficult (if not even harder) than O3. It is comparable in difficulty, but significantly longer. Even very skilled groups still take forever because of things like:
>Part 1 map is massive
>Part 2 map is really tedious and requires you to slowly lead shit back to the center

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>Shatters used to be the 2nd easiest. Then they reworked the dungeon to be as difficult (if not even harder) than O3. It is comparable in difficulty, but significantly longer.
Totally forgot they were reworking the shatters, now I'll never get my atk exaltations...

>decide on a whim to install Gmod for the first time in ~8 years
>excited for the nostalgia trip of returning to my favourite gamemodes and enjoying that late 2000s/early 2010s source engine ambience
>load into a darkrp server with a good playercount
>all the playermodels and guns are gaudy as shit, clearly imported from other games and clash with the source engine aesthetic
>there's like 50 different useless jobs, half of which cost money to play as and another third of which are just variations of "robber"
>walk into a secluded area and get mugged by a 14-year-old "VIP Donator" with a double-barreled shotgun using a playermodel that looks like it was ported over from the last Call of Duty game
>ragequit and try zombie survival instead
>gamemode has been completely overhauled to have a bunch of needlessly complex bullshit since I last played
>every weapon now has an upgrade tree that you have to collect "scrap metal" to advance and there's some kind of retarded teleportation mechanic that forces you to barricade around glowing crystal sigils planted throughout the map
>okay, maybe that's just one custom server
>join a different zs server I remember from when I used to play the game
>it's the same

Why? Why add all this dumb shit to something that was already simple and fun? Haven't these people heard the maxim, "if it ain't broke, don't fix it"?
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I know that feel there's no good custom TTT server anymore
Nothing good can last forever, be glad it happened.
I hate that map so fucking much. Not because it is bad, it isnt. But fucking kiddies dont wanna play anything else. Last I tried to play all fucking servers were minecraft. It was a mistake
hey now, deathrun was a thing too
To be fair a lot of the maps require that you have CS:S installed, and most people who play GMod either don't know how to fix missing textures or they don't want to "bUy AnOtHeR GaMe" just to play Gmod. Most grown ass adults don't even want to bother going through the effort of spending $10 and installing another game to play better maps.
Before minecraft it was losttemple, rooftops, and others that were genuinely bad maps. The overplayed map shit is nothing new. It's just minecraft became the end-all be-all.

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Am i retarded?
>pic related

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Major edition

previous thread >>>>419841

Who you got bros?
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I’m eastern euro I don’t know what it mens))
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>play against trannys
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the state of game csgo is quite terrible

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Why do some people not like CS:GO?
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probably because I intentionally don't want to so that I can keep you in suspense for the day your question can finally be answered.
Are y-you spying on me as we s-speak?
*look behind me and near the window behind me*
csgo is just ass and takes forever to get good at. it's a sweaty tryhard game and it's the same thing over and over again.
>The bullet does go where the crosshair is
>unless it doesn't
Oh wow great advice
It fucking sucks, dude. There's a reason why every competent FPS made later than Half Life 2 doesn't do that shit.
Why the fuck did I laugh to this out of all posts

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Hey /v/, it's Friday night! Come hop on and play some TF2!
address: party-van.moe:27015
Password: the usual

>What are we playing on Sunday?
We're passing the whiskey on Fistful of Frags this Sunday.

>I've never played on the /v/an. Do I need to download custom content for TF2?
The fastDL redirect server will send you missing files, but archives of optional custom content can be found at the links below.
Saysounds (~50MB, extract to 'Team Fortress 2/tf/sound/')
Maps (~15GB, extract to 'Team Fortress 2/tf/maps/'):

>I'm interested in hosting a server.

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nah there was eventually a proper thread on /v/ tonight. Its just with all the issues tonight the servers already dead for the night.
gmod is up, get in here
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I'm not gonna get on your shitty gmod server faggot
What issues? Couldn't join tonight but I saw sporadic complaints.

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I'm just here to shill an old MMO I've gotten into recently (few months ago) and which I fell in love with : Dungeons and Dragons : Online. I think it is a really cool game with lots of very interesting features that is worth looking into even though it has its flaws.

Pros :

>Lots of customizations, classic D&D features like Ability scores, feats, multiclassing, etc. Also adds Enhancements which are skill trees that allow further customization of your character.
>Quests are fun, every single one is narrated and acts as a dungeon of various size (some can be one room big and others can be sprawling mazes that take hours to get through). Almost all quests have optional objectives and secrets that reward the player with XP and loot. The whole game is very immersive overall
>Loot and Gear is very cool, many low level items stay relevant forever. Items are not merely +atk or +def, different items are better at different times. Enemies have immunities and weaknesses and you can capitalize on that with your gear and spells.
>Community is very mature and friendly
>A ludicrous amount of content and more content comes out regularly
>A lot of paid content can be earned by playing, you earn DDO points regularly and that can be used for permanent character or account upgrades
>Infinite replayability, the game encourages you to play as every classes and races through the Resurrection system

Cons in next post
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Also slayer zones aren't really worth doing besides a handful of epic level ones (20-30) and only when you have a big enough party + slayer potions running.
>should it not scale with you?
No. A level 2 quest is a quest that is level 2 not a quest that is your level.
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Are these gatekeeper quests for high level players? I got one quest that says level 32. Why can I see them? I'm in the keep on the borderlands doing quests now that say CR1/CR21. Do you reset level when you go past 20 or something?
There are epic versions of quests that scale them to level 20+. It doesn't affect the pre 20 versions of them at all and you can still run those. Epic versions of quests are mostly so 80% of the game's content doesn't become worthless past level 20
I have done it before, I think. But it's annoying.

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Everyone get along

>nostalgia guides
>gear/stat/combat & skill calculators

>/vm/ Servers:

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Has anyone played battlegrounds in ro before?
I've only ever played one server that had it enabled, and never bothered.
What's meme about battlegrounds? From reading about them, they just sound like a nice structured pvp alternative.
The rewards are overpowered.

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How are your adventures, captains?
Did you visit New Romulus yet?
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Are science ships still meh, or did they fix it?
>can't remember why I quit playing
>read >>433851
>remember the art offended me so much it made me quit playing and I don't want to play it again
Hey, LD is actually DECENT unlike STD or PIC.
How much money did you drop on keys? $300?
no it's not, it's equally shit unless you're a tumblr-tier retard

Anyone like getting spooked? Recent update added some really cool shit. If you have a guilty pleasure for those dumb ghost hunting shows, you should try the game out.
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Somni as well, though the reviews seem to be universally
>this has potential but it's not ready even for early access at this point
Weren't they marketing this update as horror 2.0 though? I'm pretty sure I've heard them or someone who knows them talk about changes to professional in the coming update. Plus I doubt the big horror 2.0 Halloween update will just consist of 2 new ghosts and some quality of life changes. But then again, the devs are constantly surprising me with how buttfucking retarded they are. Honestly I'm just a simple man who only wants thermal cameras in the game.
The "Horror 2.0" update points are incredibly vague and are planned to occur over the course of several updates, meaning it's literally just design goals. I can't think of another game which teased "____ 2.0" which was nothing but general improvements they planned to make to a game. The only actual new feature teased for it is hallucinations, and who knows how the fuck those will actually be implemented (if they ever are).
But at least the Halloween update is in testing. It might actually make it to Halloween!
I played this game in January and had tons of fun, but felt like the ghosts took ages to do anything on bigger maps and the small maps could be completed too quickly. Is it still like that?
Looks like we are getting that update in time for Halloween after all. No details available yet though.
Ghosts are more active but it's not great as each ghost has a randomly generated personality. So you can have a contradictory combination like "phantom (a ghost that is most active with 1 player) that is most active with more people around," so it won't do anything until everyone starts screaming in its room at 50% sanity. Other times you can get a equivalent of a camwhore who will start throwing doodads, turning on faucets, collect calling, and pissing ectoplasm the moment you step through the door.
In my experience, the best way to handle ghosts on large maps is 1. turn on the breaker and 2. place sound sensors around the area and then 3. leave. Once you get a few readings you can more or less pinpoint where it is with the thermometer, since even shy ghosts will tiptoe around and create some basal level of sound from time to time.

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In case you didn't know, there is a free to play Vampire the Masquerade battle royale. It's currently in alpha, but that is only content wise. It suffers from no major bugs or glitches, and runs very smoothly. Currently only one map (Prague) during the convention of Prague. 3 Clans, Brujah, Nosferatu and Toreador, and 2 classes for each clan. Developed by Sharkmob, this is their first game.
It got shit on a lot at release, but that's only because it was around when Bloodlines 2 was announced so nobody cared. Yes its a Battle Royale so it's automatically a shit game, BUT it gets rid of a lot of the shittier aspects of BRs that make them not fun.

>Movement is very fast. Not Tribes or Titanfall fast, but fast. Default movement is sprinting. Powers and slide/wall jumping allow you to go even faster.
>Looting is quick and easy - only like 10 weapons. You can be completely loaded in the first 30 seconds and every single weapon is viable.
>Game runs smoothly, no glitches, no major bugs, no bullshit
>Matches last ~15 minutes solo, maybe ~20 minutes in groups
>Matchmaking is very quick
Yes there are microtransactions (all cosmetic), yes there is a battlepass (all cosmetic), yes there isn't a whole lot of content currently (only one map and 3 clans) - but the map is very, very well done. Yes, its in Alpha but as mentioned the game is already finished in terms of mechanics and gameplay. More content is all that will come with full release.

tl;dr - Vampire the Masquerade battle royale designed by people who actually know what a fun videogame is like.
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There's no armor swapping or a quick way to equip armor sadly, I feel that could be useful to have since third partying is rampant as fuck.
Overall, the game is free to play, you don't have to spend any money if you don't want to, the cosmetics and customization are cool but that's just me.
There are some elements in the game that I think are great but holy fuck BR bullshit will tilt you.
Also, there's this "Bloodhunted" mechanic where if you accidentally kill a mortal, use your powers in front of a mortal, or a mortal witness you feeding, the whole lobby will have wallhacks on you for about a minute.
Yes, the entire lobby. I'm on the fence about it, I think it's a great way to attract fights and keep the server active, but it attracts 3rd 4th, and 5th parties, and the time you're "bloodhunted" should be less, like 30 seconds, maybe even 20. Or start out at 10, then every time you break the masquerade it goes up by 10 seconds.

Don't let OP fool you about how it runs, there are some optimization issues, but the devs have a patch coming out next week to help with that.
He's right about you being loaded with weapons in 30 or so seconds, but there are rarity tiers that have bigger mags.
The tiers go Gold > Purple >Blue >Green and a lot of places have green, which means you'll reload sooner.
There's no bullshit "drop from the sky", you pick a place where you want to spawn, and players have a set distance between each other, but you can get some early fights right out of the gate. At least you don't have to worry about people landing on top of you trying to punch you.
The queues are fast since there's no matchmaking right now, so you'll run into sweats, ttvfags and noobs all in the same lobby.
There are times where you just nuked in the first fight you come across because of RNG as expected in BRs.
I'm still learning when to hipfire and when to ads there isn't any info on accuracy numbers when ads vs hipfire
Cool game, it's in my rotation.
>clientside anticheat
>actually good for preventing cheating and not just a stopgap by shitty devs too cheap to pay for proper serverside detection
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>tranny propganda
nigga what the fuck are you talking about? There's not tranny bullshit in it.
Bloody Cunt
This game is depressing, it's obvious that Bloodlines 2 got diablerized by it's own devs after they let the team get flooded with LGBTiversity and we get this trash instead as a way to salvage some of the assets that were made for Bloodlines 2. It's so sad.

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>Get killed by obv hacker
>Tell team where he is
>Commander verifies it and tells others he's seen the same person do it
>Dumbshit teammate bitches and whines about how there's no possible way theres hackers on an FPS multiplayer game
>Talks about how he loves sucking cock on shiddit, wasn't paying attention
>Aids Master SL (not mine) starts team killing me because he's a man-child
>TK him twice
>He gets butthurt and reports me to the server admin
Why are you faggots so immensely addicted to dick?
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I've had this game for ages since early access and never actually played it. Is it worth getting into over rising storm?
git gud faggot
Laughs because PS Plus free games
Salty Allied player detected
Love watching you circumcised faggots drop after ripping you up with the MG42

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Does /vm/ play board games?

What are your favorites? What do you recommend to play with other anons? Maybe we can get some games going via Tabletop Simulator or BoardGameArena.
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because the only people interested in playing board games are old farts like us
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It's a pity. There's good ass fucking games we can play in the platform.
What games are you guys usually playing? I'm not really into traditional board games like Mahjong but I'd be down for deckbuilders or more RPG type stuff, card games, etc.
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I'm pretty much up for anything. I usually play Euros though, like Puerto Rico, Hansa Teutonica, Power Grid, etc. But I also enjoy lighter games like Carcassonne or Sagrada.

Also less popular CCGs like Raw Deal and Myths and Legends.
Spirit Island is pretty good, although benefits massively from someone teaching you

Seriouly whats the hype , I tried it out and it was boring as hell.

Playing that game is like toture , thats how boring it is. Its just boring as shit , id rather play roblox

and no im not joking , the game is literal shit
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its literally boring

Most overrated game of all time , no joke
when it was still a browser game in 2009 someone linked it to me and i tried it. my first impression was it looked like shit and ran like shit. 12 yrs later it sold 200+ million copies.
Again, what's it like having no drive to want to create or do anything? Go play some boring movie game that holds your hand if you want linearity.
>In the year of our Lord Two-thousand and twenty-one

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