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Thoughts? Yes, it's censored sadly.
Dunno, seems it's one of these "also on mobile" kind of games, so I expect it to have a shitty monetization.
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I'll certainly give it a try, loved UW1 and 2

Hopefully not.
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Here's the Pre Registration bonus on their website
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What does it have over the old UW Online?

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>join official discord
>ask for resources and guides
>get told you're bad and skill issue
>just trying to find a simple guide
>server members keep spouting shitty memes and being bad trolls
>somehow leads to crying to their mods and getting me banned
>why and how.jpg

these retarded faggot westerners never deserved this gook game
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>join official discord
Are you sure you didn't also call them a bunch of niggikes or something? I know for some anons this is as natural as breathing so you might have not even noticed.
That literally never comes out of my breathing, so idk if that's true

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this is a really old game that only has private servers now. they're all dead and that's why i'm making this thread about the newest one.

Gameplay – https://youtu.be/5l3p-_z6SC4

Bots is a simple Robo beat ’em up that offers both cooperative and versus gameplay modes. Players can clear 31 stages with up to 8 other players in Sector Mode. In Base mode, two teams of players must destroy the enemy team’s base while defending their own. Player Battle mode is a simpler PvP experience, the last man standing wins. There are only three starting Bots to chose from but the item shop is full of equipment with which to customize your character! The three Bots are:

Patch – Originally designed as a heavy construction machine, Patch was remodeled for combat purposes.

Surge – Armed with powerful lasers and an anti gravity core, Surge was built for combat.

Ram – Equipped with a large, powerful arm capable of crushed most objects, Ram is a multi purpose Bot with good utility.
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Who's these?
The gameplay looks a bit repetitive, but I'd have sex with this robot >>821096 so I might check it out.
Okay what the hell is this game? It looks like a blend of cosmic break meets getamped but somehow lame

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What are some multiplayer games with largely mature player bases?
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>possibly even more than official servers for whatever game you play.
>pretend they don't exist
no again, that would require some next level autism to filter out 99% of a multiplayers game multiplayer
I swear, I wonder why the fuck people even play mmos anymore with the social scene being so utterly cancerous as tranny faggots
tolerating this shit today means it will be even worse in the future
a big chunk of players are literal grandads and grandmoms
>mature player bases
Pretty wild you are pretending to be mature you frogposting scum.
sim racing

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The MMORPG genre is over. The current state of the genre is the worse its been in history of it. Looking at the biggest games
Would honestly be the best right now, if not for being infested by furries and scalies who have become the target audience
Really hasn't changed much and just weeb bait
Released a pretty good expansion. Took 3 years break re-releasing the same content with a new skin. Released another pretty good expansion. Took another year break re-releasing season 1. Now MAYBE 2023 they might do something interesting
Has been re-releasing the same content with a new skin for the past ~5 years. Game has been put on the back burner and deemed not savable by the developers because of the shitty engine. They're developing another MMORPG while this one gets minimal attention for profit.
>New World
2022 underperformed despite their big "investment" into development that year. Game has been put on the back burner while they focus on supporting more profitable ventures. I.E lost ark and blue protocol.
Only one that is at least trying which is nice. If you're into this type of PvP game you're happy.

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maybe if the average MMO wasnt unfathomably boring or kept the fun hidden behind an extortionate subscription model they'd have more players, and not be the commonly looked-down upon trash they are.
>New World has better combat than the 99% of single player games
this is your brain on mmos
nice argument nigger
go play CSGO
>mock mmofags for consuming goyslop with watered down combat systems of watered down combat systems
>"go play (completely different genre)"
everyday my theory of mmofags being the dumbest audience in video games proves true lol

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>I just want to play WC3 campaign for the first time. What version do I download?
Without widescreen? 1.26b
With widescreen? 1.30.1
>What are the differences in versions?
1.26b is the most bug-free single-player. This version does not have official widescreen support. Unofficial widescreen mods exist but stretch the UI: https://www.hiveworkshop.com/threads/renderedge-graphic-modification-for-warcraft-iii.288375/
1.27b is the latest offline version (only requires the patch file, no need to connect to Battle.net). However, 1.27a introduced the missing ambient sounds bug that didn't get resolved until 1.30.1
1.29.2 is a relatively bug-free single-player with widescreen support. 1.29.1 is also passable but has more bugs. Check the patch notes to see if you mind.
1.30.1 and on fix the ambient sounds issue. This is also the version supported by WC3Connect if you ever want to play online multiplayer including custom maps in a Battle.net-like environment, but outside Blizzard's official Battle.net
1.31.1 is the latest pre-Reforged version. This version added a lot of modding/world editor updates like LUA support.
PTR builds do not support LAN play

Version 1.31.1

Version 1.30.1 (for wc3connect)

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God I wish Northrend Bound wasn't stuck in Reforged forever, it's a ton of fun but without being able to save in multiplayer on the non reforged version a single disconnect fucks my whole group.
What should I be putting in for the CD-keys? Do I need to have a legitimate copy of the egame?
Which game version are you playing ?
Do you think most of the wc3 community is interested in the base game or customs? i really only played custom games myself but i might be an outlier.
D-Day Armageddon... my beloved...

Does anyone play the aforementioned game. I bought it after trying it in the free week. The games has its bugs and problems but I liked the atmosphere and probably i also fell for the Age Of Conan nostalgia. This is my first experience in the survival genre i think, except for playing Haven & Hearth back in 2009-10 lol. I actually also own Rust but never played it so i wonder how much similar they are. Ah, I've already played more than 30h in less than a week so I'm into it now (i've been sit on chair so much both my ass and balls hurt).
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>Swedish company
>Funcom can still sue you
Tencent* I guess. Even though Conan IP is under Funcom's name, they are owned by Tencent. So yeah, they care even less about lawyer fees or ultimately losing a case so long as it means strangling competition for up to 20 years with court shuffling.
>Conan is owned by the Chinese
Weird fucking feel.
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Picked this game up last night, cant believe how much fun it is. Had never seen or heard of it before
Anon, if someone tries to take you to court over public domain stuff you can just ignore it.
that's squatting too. Nobody has tested it in court yet.

If you want to make a movie of conan fucking winnie the pooh you can do that and just give the finger to anyone who tries to take you to court over it. They have literally zero power over you. Just don't live in a shithole country where corporations rule you.

"Medieval" "fighting" "game"
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>do you think a poor kit (Nuxia/Jorm) can be salvaged in 4’s with busted perks?
Sure, that was my favorite character's identity back in the day, could pressure multiple zones without ever going there, break up fights and the secondary set of perks was really cool for just letting you do dumb shit and not get punished for it.
>what do you miss most about the old game before CCU?
I miss reaction parrying lights and deleting half of someone's health bar. I miss occasionally letting a raw top heavy fly. I miss all characters having understandable and logical animations to the point I was able to play without markers when not sweating too much. I miss minion clearing animations. I know the gameplay was shit and I was clearly part of the problem (being a Rep 70 Lawbringer), but it just felt different. I sort of miss the old Highlander-Lawbringer /fhg/ rivalry retardation.
All in all I miss playing For Honor. I sometimes want to install it again but I know it isn't the game I fell in love with and I'm afraid of ruining the memories I had.
Also I miss the "soon" poster. Shame he never got what he wanted.
Afeera is a trash ganker. Which is to say, she's trash.
Fucking hitokiri having the highest winrates being the most braindead hero.
Some characters have mismatched animations on some attacks, how is this even allowed?

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AoCsisters... it wasn't supposed to end like this...


Now that it's clearly dead on arrival, what other immersive sandbox games are on the horizon?
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Being old? I just want one single game to live an alternate life in, like you could back in the day, not random bullshit to play for 2 months and then either spend years being sad as I watch it die slowly, or hop on the next bandwagon.
its called being an mmofan
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another case where devs dont build up most important aspect of video game first
Which one?
>watch my rat looking subhuman casual tranny reacting to a reaction of a reaction within a reaction and give him money for it

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Of the THREE biggest upcoming mmorpgs.

Chronno Odyssey.

Throne and Liberty.


Which one has potential?
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If you want a seriously successful MMO, it has to actually be a good game. If you want a "successful" MMO that's a different story. It seems like companies that make MMOs these days have a business model where they price in the cost it will be to make and market the MMO to get at least a couple months of "success" out of it, but ultimately the game is designed for failure because they don't want the ongoing development costs. If it costs $50,000,000 and you hype it up properly (to the extent that hyping the game is more valuable than actually making it good) and you net like $100,000,000, you still actually did well for yourselves with the bonus that you can toss the thing in the trash disband the studio, and everyone goes their own way to work on other projects with all that new cash in their pocket. The "successful' MMO is ultimately less risky than trying to design a truly successful one.
WoW was not banned in China. And they're already making their own WoW clone.
>Choice is what killed mmo's ability to have enormous player bases
There were tons and tons of shitty literal who MMOs releasing that were seemingly packed to the brim. Even some shitty game like Wonderking or Ghost Online appeared to have had more players than any current modern MMO does now. I'm sure it was all just the illusion of population since people back then used MMOs for more social reasons than they do now so of course you'd see more people since they weren't all stuck in their own instances.

I'm starting to agree with that one anon that insists that things like discord and social media killed MMOs. Back then people didn't really get on to shut everyone else out and grind, a lot of it was just for the sake of hanging out with friends and strangers in a virtual world. I'm sure modern MMOs do have larger numbers than the niche releases from the 2000s but the illusion is gone.

I blame the culture shift more than anything else.
The thing about old MMOs vs New MMOs is that old MMOs you'd have 1000-2000 players sharing a single uninstanced server

Now you have 'popular' MMOs, but the reality you're just playing a shitty laggy 10+ years behind the rest of the industry single player game with your own private instanced, and 'multiplayer' is joining a 4-10 man dungeon speedrun to do some weekly chore you need to do so you can do 50mil damage per second instead of 49.5mil
TL will be the next big game for at least 6 months
Lots of copium ITT, your shit mmo will most likely die this year, unless you play furrycraft or finaltroon there's no way it'll survive TL, very sad!

>No pay to win
>Higher Skill
>Great graphics
>Fun for casuals
>The Customization / Livery / Decal system

>Cross platform with cross play
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what mode?
They added it because the game is SHIT haha
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I want to learn German, and I thought playing an online game with Germans would be a good way to help my skills.
What MMOs have large. active, German language player communities that I can play in America without a VPN?
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Find a german language MUD, I am sure there is at least one out there.
>XD you don't understand ^^ german humor xD ^^^ add me friend xD @deydey_daisuke_79 xD
>^^^ xD nice complaining btw ^^^
Almost every MMO used to have German only servers. I think now only WoW has them. I wouldn't wish WoW upon my worst enemy though. If you don't mind you can still find German guilds in may games, I think especially prevalent in GW2. Try https://gw2community.de/
>most toxic MMO full of shitskins, griefers, hackers and cartel/mafia like guilds is German
color me surprised
OP might as well ask to play with niggers, there is little difference between them really.
WoW private servers tend to have at least one obligatory Euro guild (usually full of some combination of Germans and Polish) to corral that high level of genuine autism. I'd recommend Wrath servers as they are heavy there.

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Last thread died, this is the new one

>/vm/ + /vg/ server, post-moonlord (might restart?)
Password: 4chan
Large Expert
Seed: get fixed boi
>/v/ thread server, post-plantera
port: 7777
password: rage

OP >>654440
Last post >>721230
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ah ok, my mistake
>corruption music plays non-stop in ddu
dunno, never played it
make a don't dig up fast server
i had fun melee maining last time I played DDU with /v/
not having to use an accessory slot on wings was kino
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Okay, I'll reset the "fast" server to Don't Dig Up, Large Map, Master Mode, at 13:00h UTC (just over nine hours from this post).
No TShock, map backed up every hour, so rollbacks will need to be manually requested.
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** SERVER RESET ** port 7777
password: rage

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Every once in a while I get the itch to play Space Station 13, but then I remember why I stopped playing. I used to play mainly Terry on TG on and off in the time between sometime after the ssethtide and a while after combat mode.

The coders are basically merging changes which are detrimental to the game all the time. Last time I tried to get back into it, nobody was playing atmos because they replaced the old atmos pipes with minecraft-redstone-connecting atmos pipes and chemistry was fucked because plumbing was straight up broken for a while (probably because of the chemistry rework) and nobody had any idea how to use the new pH autism system.

The admin side, while apparently better than some other servers, also has its own problems. The host circumvented headmin approval and directly added an anti-bigotry rule while claiming it's not going to be about blanket-banning slurs. And surprise, surprise, later headmin terms made it into a blanket-ban of slurs. Recently they also added an anti-powergaming rule into the LRP rules and added words like "shizo" to the list of things you can't call people according to the anti-bigotry rule (I've heard "retard" is still fine, though?).

I haven't tried playing on other servers, but I've heard the admin situation is much worse than TG. And the code situation probably isn't that good either, since nobody wants to untangle the TG coder's mess.
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>across multiple lives
>The host circumvented headmin approval and directly added an anti-bigotry rule while claiming it's not going to be about blanket-banning slurs. And surprise, surprise, later headmin terms made it into a blanket-ban of slurs.
it really sucks that we can't have anything good for the forseeable future until people like this are made to fear for their physical safety until they learn to stop ruining things on purpose
It's literally a video game dude LOL
>Isn't space station 13 all about embracing the chaos and fighting within the confines of the game itself?
SS13 in its most common formulation does not work without admin enforcement. Features like ghosts, AI laws, hypnoflashes, etc. are all based on players intentionally handicapping their behavior in order to follow some rules. In a more abstract sense, the whole crew vs antags concept is also based on such outside-of-game-code rules.
>workplace simulator
>you can't play without troon jannies bwoinking you for picking up floor tiles
reddit bs12 moment

Whiny redditors just want to play 2d minecraft with their discord clique.
>can't pick head roles or security to enforce peace on the station

However there are two extremes, braindead point-and-click chaos and furry chatroom.
True ss13 is right in the middle.
The most crucial thing is semi-active coding outside of adding troon socks and ugly graphical overhauls.

Goonstation circa 2013 is kinda like that, too bad they didn't open sourced it.

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new space-themed season is out. thoughts?
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checked but how d'you got that much money? you played since 2020?
played since launch day, when it went F2P they gave us 2000 Kudos per crown that we had banked (crowns used to be a currency)
I didn't decide to become good until I started chatting in a twitch stream convinced me that I could do it because the streamer thought I was pretty good even though I was only like rank 25. I'm not gonna link him here because he would probably get butthurt and go on a rant about nazis or something
Agreed. Being forced to find a party is a pain in the ass if you don't know any players IRL. I had to beg my room mate for a week solid to get him to join in. And of course, he hated it as he's a newb being forced into race rounds where one mistake = you don't get to finish. I had to carry him for three days solid, which wasn't fun for me, either.

At least we both got the coin belts. Not a great compensation but still...
It's the pathetic mobile tier attempt to try you to rope in new players.
Doesn't help that Epic's friend system is primitive as fuck with no community features.

If they really want to bribe us to do it, they need to offer a real bribe, they need to give showbucks.
Chinese players are flexing on us, bros...

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