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Maria Louisa Regnia, daughter of the Duke of MaKain. Recently, she has suffered few dreadful injuries when doing a spar with the Marshal’s Son Ford. Such injuries, being a Shoulder Dislocated and several ribs shattered, have given her the prescription of pilgrimage to Saint Hospit’s Shrine to be cured.

Escorted by the Capture Targets of the original game, Ford, Lucien, and Albert, hopefully she can actually be healed.

Standard Skills
Social Skills
>Royal Demeanor [75]
>Conversation [50]
>Expression [15]
Intellectual Skills
>History [30]
>Intrigue [65]
>Medicine [30]
>Economics [35]
>Military [70]

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I see it more as coming back to the roots with being a sneaky little bugger.

Being able to blend in with the commoners can only help us.
Soon enough Maria was on the ride towards the Shrine once again. While she was in the same carriage as Albert, their entertainment was found elsewhere today.

Maria’s eyes lingered over towards the fields filled with men and women toiling their lives about. It did not take her long to notice just how many were still working the fields in this era, as she could have sworn there was a different peasant for every acre of land they passed.

However what quickly struck her was the sight of several different kinds of crops, each of which seemingly near their final growth. Though after a quick thought she noticed something, that back in MaKain this kind of variety was not so easily found.

“Hmm, has something caught your eye Miss Maria?”

“Yeah, why are there so many different crops?”

“That would be because of the need to Rotate Crops.” Albert answered as if it was common knowledge, “You can’t grow the same thing twice, and everyone can’t grow the same thing twice too.”

Maria chewed on his words for a moment, “That’s… quite advance for a peasant.”

“Indeed it is, though most would not have done it if not for the numerous Merchants talking of it.” He claimed with a small laugh.

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>Talk to some of the locals
>Talk to some of the locals
>Talk to some of the locals

Your name is Travis L. Durakov and you have died. To be more specific, you were tortured to death by a psychopathic politician after failing to assassinate him and then thrown into a shallow grave in the middle of nowhere by his men. For most people, this would’ve been the end but this event may as well be a footnote when compared to what you are about to experience. When you died, there was no light or darkness, instead it was as if you had stepped into another room. Despite all that you went through over the course of that night, there is not a single cut, bruise, or crumb of wedding cake on you and you’re now standing on top of a large plateau. The plateau seems to be the only bit of landmass for miles, almost as it had been placed on display in a box made of glass.

TLD: Where in the hell is this, the afterlife? Why is this place so empty?

Suddenly, you feel an indescribable force pulling your body in three separate directions. The strength of this force threatens to tear you apart as you begin to resist out of pure instinct. After a brief struggle, you can resist no longer and in an attempt to avoid another agonizing death, you begin to move towards one of the forces.

>Choose your class

Disclaimer: This quest is an exaggerated parody of the TLD drama as well as the individuals involved and is no no way an elaborate attempt at trolling.
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Rolled 50, 52, 10, 2, 24 = 138 (5d80)

Rolled 8, 55, 45, 58, 79 = 245 (5d80)

Rolled 5, 74, 24, 77, 71 = 251 (5d80)

Rolled 50, 31, 77, 33, 72 = 263 (5d80)


Picking up where left off from thread #3
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So neither the two groups of recently captured pirates, nor the ones we captured a while ago can tell us anything about their base and numbers?

Our only lead is the Astartes, else we have to be perceptive. I think its a good idea to invest in navy and lock some shit down
The pirate officers are quickly brought into interrogation, but even under threat of torture they refuse to talk, apparently they are more afraid of this "Lord Dardenus" than they are of your men.

How do you want to handle this?

A. Tell the torturers to get to work on them(dice roll)
B. Visit them yourself and persuade them that they are safe and to trust you with the information(dice roll)
C. Other(Write-in)
The new ones can, the old ones cannot
>B. Visit them yourself and persuade them that they are safe and to trust you with the information(dice roll)
Talk them up first. If they're tortured we're more likely too get negatives because they'll say just about anything to stop the pain.
They're safe now. They're far away from this Lord Dardenus now. We're not the Inquisiton and we don't have to murderlate them. We can set them up in a cozy cell. They'll be treated fairly (by Imperium standards). We don't have to explain every little detail of what we will do to them should they give us incorrect information, so they can either be our friends here, or get turned into Servitors where they will obey every command while being conscious 24/7.

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You are Arthur Bernhard: 20 year old leader of a group of scattered fugitives, killer of both men and monster, wielder of the Power of Destruction and Dark Lord Candidate beholden to Chaos.

It seems that peaceful times have come to an end for you. After a grim foretelling by Chaos regarding your own death, you were prepared for an assault upon leaving the cruise ship, however you weren't prepared for an attack by Alucard himself, culminating in an utter defeat in which you only barely escaped thanks to a teleportation spell cast by Sophia.

Now you are in an unknown location with Anna and the seemingly lifeless body of Alura accompanying you. Alura unfortunately took a horrible wound in the confrontation with the Dorin Organization, cleaving her in two. Despite all this though, it seems that for now at least, you have overcome your prophesized death. Regardless of your loss to the dhampyr, you managed to overcome destiny itself. Though it's little consolation for you right now after having been so soundly and effortlessly defeated.

Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=WhatIsAQM

Character Sheet: https://pastebin.com/zZKZAjgU
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>The circus near the ruined church.
Seems like a decent place to check out for a bit.
We should definitely check out the castle after this though.
When we grow Alura we're gonna need to head into the city to get an adequate amount of blood.
>The ancient castle, in disrepair and overgrown.
Circus arc???
To be honest I have trouble keeping track of all of our allies abilities at this point
Things and Gimmicks TM

Were you to travel the stars, across this vast universe, no doubt tales of a mighty warrior race would reach your ears. Many speak of the Saiyans with awe and wonder, marveling at their power and aspiring to become like them. Others speak in hushed tones, of the fear and despair in facing the warrior race in battle. But one thing all agree on, is that standing against the might of the Saiyan race would spells certain doom. Many have tried, several going as far as to invade the Saiyan’s homeworld of New Salda. Yet every invasion has failed, defeated by the Saiyans and their most powerful warriors: the golden-haired Super Saiyans, and the green-haired legend who leads them. But once more they march, leaving their home behind and advancing into the heart of their enemy’s territory. Which side will triumph, and who will perish?

Welcome to Saiyan Conqueror Quest, the story of an alternate timeline in the greater Dragonball world. Currently it is Age 749 and you the players control Karn: once an ordinary Saiyan warrior with a meager powerlevel of 2,830. Throughout your many adventures, the “Dragon of New Salda” has grown into the radiant symbol of Saiyan might. Now as a PTO general with a powerlevel of 20,166,000 and close friend and confidant of Lord Freeza himself, Karn has become one of the strongest beings in the entire universe.

Character sheets and other info:

Quest rules are as follows:
>20 minute voting windows, pick ONE option when voting(unless otherwise noted)
>Dice rolls are all best of three, only correctly rolled dice pools will count
>Crits are 100 on a d100(a 99 or paired rolls may net you an extra bonus)
>Crit fails count -only- if no roll passes the DC, or if two different 1s are rolled which will OVERRIDE even a critical success, resulting in a catastrophic crit failure
>Write-ins are both allowed and encouraged.

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That meant that of the enemy stand users, at least one could defeat Kimg Crimson
That's impossible. This world only cares about the results, and King Crimson can erase the results, no matter how hard one struggles!
Is this a JoJo reference?
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While Koruza’s Dark Rider could potentially beat King Crimson in some situations, there are at least two Stands among the Covenant’s forces that can defeat KC.
Of course not

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Hello everyone!

This is a quest based in the ASOIAF universe which follows a captain of a free company that has recently been given dominion over Stormgrave, an island near Dragonstone. Ser Aurion Shryke is a common-born man with a natural affinity for leading men and making friends. We are continuing where we left off in the opening month of the year 284 at the start of the new Baratheon Dynasty.

Quest resources including character sheets can be found here:

I try to update twitter on run times/important votes here: https://twitter.com/CormaicB

Previous Threads: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=House%20Shryke

Now, let's get started!
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So since one of them is coming with us as a healer, is it worth strengthening the relationship between us and this region by facilitating a marriage for Lady Maeve? Is the only eligible bachelor we know our wife’s sworn sword cousin?

Maybe our wife has a suggestion for a match? Same for Lady Constance, should try and do some match making that is advantageous for us since we don’t have many allies in our area, and it could help us to have some strong allies against the houses we are looking to wreck (and it might stop her peeping on us and the wifey).

If we go to trial, we should probably try to keep Lord Guncer’s name out of the mud while we trash the others to keep him at neutral (Or are we looking to get restitution from him as well, even though we know he is innocent, simply because he didn’t take our advice to call off the trial?).
All this is meta-gaming. She doesn't know us that well to spell out her troubles to us. Besides, let's leave that for the other quest. A cameo is fine when well done, but this is getting involved too much. The sister wasn't too important to the plot in the previous quest, so let's just take her home and leave it at that. We have plenty of other troubles to get into.
Is Ciara still married to Anders? Is he going to become one of the cadre?
Wtf are you saying?
This where she found anders. But even then, why would be pay a healer and knight unless they came as a pair. But even then that seems difficult.
And we haven’t ever really spoken to the Lady Bar Emmon one on one to use our charm to Stockholm her yet have we? Do we know her disposition yet, is she holding a grudge because we killed her brother, or does she know her brother killed her other brother etc, and we’ve ultimately done her a favor.

Does she still want to go through with her marriage, or is she hoping we’ll get the betrothal cancelled (and dowry returned). If we trash Massey reputation enough that could be grounds for the betrothal to be cancelled without backlash, and Lady Bat Emmon could be our ally (considering Massey troops pillaged her town right?) Getting the dowry back might further hamper Massy if they’ve gone and used it to pay assassins. Hopefully we can match make a suitor for her to our advantage. I think we can help her get what she really wants (marriage for love rather than duty?) and help rebuild her own lands?

I don’t care about the quest thread cross over really, just saying that we need to get some more marriage alliances which isn’t meta gaming really, it is literally what these nobles do to strengthen their positions. If we’re getting a personal guard and a healer from the region then it kind of makes sense, dunno if her family has anything to offer us so might not be worth it.

We should use our time in KL to foster some more allies. It’ll give us opportunities to squire or marry our own kids in the future (maybe).

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You are Richter Von Tracht, and you had marched with your enemy in tow- in a confluence of fortune for him, and a methodically scouted and risky operation for you, Andrej Gerovic had been taken alive. It wasn’t without cost. In your absence, Gerovic had taken his troops and attacked your company’s base camp, and drove out what he didn’t destroy. You could have given an advance warning…but such would have betrayed your presence behind Twaryian lines.

So you took a brief respite in the smoldering ruins of the camp, a light sprinkling of snow beginning to fall in the now afternoon. You didn’t know if you could walk to the UGZ-09 like you planned- as soon as you sat down, the screaming of your overworked wounded leg settled into numbness, and became about as useful and flexible as a wooden pole. You’d have called a utility car, or a truck, but the radios were all smashed. The first contact you’d have with your people would likely be encountering them face to face. Which was what you planned to do by going to the UGZ. That place was a second strong point for your company, and had other units assigned there, as well. It was a natural fallback point, besides Kamienisty. You could have gone to New Jorgenstohn, yet…you didn’t trust the new mayor there. He had caused unrest with a hoard of Twaryian sourced equipment, and you had no doubt that bringing Gerovic to the town now could very well result in him slipping out of your fingers right after so much work had been done to take him.

Also, Lucia’s destination would be the UGZ, as well. UGZ-09 was unlike the other UGZs after your work there. Kryz hadn’t accompanied you, but it couldn’t be too hard to retrieve him later.

Lucia had been unwrapped before Gerovic, but she was still asleep. She’d have to continue being carried. Gerovic, however, had just woken up.

“Mmahh. Hello? Whoever’s decided to kidnap me, I’d like to request parley, about now. Or at least a returning to a bed. You rather interrupted my plans for the day.”

His voice had been a surprise to hear, but you weren’t interested in fulfilling any of his requests. “…No deal.” You said gruffly as you could, “There’s only one thing I want out of you. You attacked here last night. What direction did you see my people retreat..?”
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Didn't these guys orchestrate Maddy's kidnapping or something to start the whole Sosaldt misadventure? I'm not sure we want to be in bed with them more.
I don't think anyone isn't aware that the IO is shady as hell but as >>4279873 points out if they're not letting us out of their grasp any time soon we must as well get better treatment for ourselves.
Ask for a direct line to Maddalyn.
I'm fucking sick of having to deal with these local mayors to talk to her and the time between letters is far to long for my taste anyway.
I don't care about the details of how such a thing would work, a means of quick and efficient access to her will do wonders for Richter's moral. He deserves the ability to talk to his wife damn it!
Tempting as it is to tell them to go fuck themselves, we have to at least pretend we're not going to be a future problem.
>Request a further in, to the Intelligence Office. If they wouldn’t leave you alone, maybe they could at least treat you less like a dog. Maybe you’d like to call yourself by your rank and no other name.

Probably just call him piggy or monkey instead. It's a start at least.

Plus more visibility into their whole operation, less likelihood of getting quietly disposed of, and gathering more info for Richter's dad to investigate.

I was initially thinking to have the IO let Von Metzeler and his crew go, but I think even they will realize that sending a one armed man on stealth missions is counterproductive.

>an eye wide open, the other agent preparing an injection needle.
Oh shit are they gonna hypnotize him into a double agent eventually?

i normally use /k/ and /v/ but i found DnD and this board. could someone give me a rundown on how it all works?
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>Check the job board
Drag Victor forcefully with a sten cold steel gauntlet
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>Check the job board
>Drag Victor forcefully with a stern cold steel gauntlet

"Again, I'm telling you, it's not a vegetable. I've went over this in class."

"By Dordin's Beard, you can't be serious..."

"It's impossible, I've never heard anyone say such a thing."

"I'm serious guys, a tomato is NOT a vegetable. It's a fruit. It-"

"A FRUIT! A FRUIT HE SAYS!" The barkeeper says as she throws his hands in the air in exasperation.

"As I was saying, fruits are defined by having seeds, and as we-"

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Welcome to The Cthulian Files, a multiplayer RPG with horror, paranormal and conspiracy themes.

You will be playing as yourself, the person behind the screen. You are working as an investigator who has been recruited by the mysterious Kek Foundation. It's likely that you will die a horrible death, very quickly.

Your first mission is to explore Pelzer, SC, a town of 89 inhabitants thas caught the attention of 4chan's /x/ board. It has a Masonic Lodge, Illuminati homes, an abandoned mill, incoherent crime statistics, and a livestreamer who went there and disappeared three years ago.

I accept three individual players for this game. Everyone else can play as the shared character. If one of the individual character dies, then the first player of the shared character can join as an individual player. Please play as the shared character if you are not sure that you can be active (due to studies, etc.)

Mythic RPG archives: http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=Mythic+RPG

Thread song: Imperial Age - The Legacy of Atlantis

Art: "Cthulhu" by Sanskaran, Creative Commons license.
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I didn't know what short trip or TLD was so I was really confused, but after reading the thread I get what you we're saying.
Rolled 33, 53, 93, 88, 24, 57, 30, 30, 48, 59, 67, 55, 13, 53, 21, 4, 85, 48, 57, 33 = 951 (20d100)

>Texts Maat

-But i'm bad at talking to people :*(

-Everybody's gotten embroiled in vigilante fighting and the new guy sounds like a Larper faggot who's gonna go on a shooting spree

-I want to investigate the forest full of probably eyes wide shut cultists or the creepy tunnels under the church so I can lewd Valak but I don't wanna die and I definitely will if I go alone.

-Can't you give me some mythical or amazing advice on how to be an investigator or to protect myself?

-You've been doing this longer than me Senpai! Plleeeeaaaaasssseeeeee. I'll even promise never to call you senpai again

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don't worry about not doing cool shit.
Making your own opportunities is part of the fun.
Ye but I'm bored.
I'll probably go investigate one of those leads after this turn whether I die or not.
Rolled 82, 49, 31, 26, 62, 88, 47, 16, 83, 31, 72, 9, 47, 58, 69, 81, 100, 65, 75, 66 = 1157 (20d100)

>"Yes, hello! I've heard about Freemasonry and I'm really interested in joining!"

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I was wondering what would be involved in a cold war/modern era civ and how I would go about creating a fake small-medium sized nation in this setting. So I decided to try it out with you guys' support. Let's see if some folks feel like helping out.

First off, let's get geography going:

In which continent is our nation?
>North America
>Central-South America

Is it connected to a big body of water?

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>The nation has a background as the colony of a nation from the old world (Europe)
>Natives from the peninsula formed a confederation of tribes which, through foreign advisors, eventually developed into a fully fledged nation.
>The nation has a background as the colony of a nation from the old world (Europe)
We should totally go with the economic state-sponsored capatailism/Dirigisme like postwar France or japan
OP, where are you ?

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You play as Delilah, an unfortunate young girl going through tough times.

=Links and Information=


Thanks to an anon, here is the pastebin of just the text. With threads purposely being misarchived, this should be available and accessible instead:
Melancholic Quest Collection 1 (1-4): http://pastebin.com/hTK0fQmd
Melancholic Quest Collection 2: http://pastebin.com/cX4HC6Q9
Melancholic Quest Collection 3: http://pastebin.com/sTuR8xJv
Melancholic Quest Collection 4: http://pastebin.com/RPwa7nEt
Melancholic Quest Collection 5: http://pastebin.com/DJ71TtFc
Melancholic Quest Collection 6: http://pastebin.com/xxCdZfx6
Melancholic Quest Collection 7: http://pastebin.com/7skcyeX0

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Last time on MQ-

>You're playing as Lawrence
>You have a man, Wyatt, held hostage
>Wyatt has a video showing Bower's hideout, but refuses to hand it over
> Cammy has called in help to get the information out of him
> You've met Cammy's weird friend, Mr. Jones and his froufrou dog
>You and Officer Palmer went back to his electronics store to check it out
>Two of his buddies were at the store and after a struggle, you've subdued them both
>Now it's time to go back to the warehouse and get what you need
If you could rip the safe open then you would have already. But for now you have to leave it, and you grab Palmer’s shoulder.

“Need to...leave.”

“Didn’t find anything else?” she looks up, her boot still planted against the man’s head, “There’s a lot of shit here, leaving it all behind doesn’t feel right.”

“Need this...opened.” You go over to the safe once more, tyring the handle just in case. It still doesn’t budge, no matter how hard you pull. With a sigh, you go over to yank Derrick up from under her foot. “Everything...else. You can...keep.”

“I sure as hell can’t just leave all this behind,” she steps back to go grab Paul off the floor, “Watching everything on these tapes will make me want to claw my eyes out, but someone has to do it. Some of the names I’m seeing here, I just can’t believe it.”

“I-it’s true!” Paul cries out from her grasp, “Wyatt has dirt on a-anyone! I swear, let me go and I could help you find anything--”

His body goes rigid as Palmer pulls his arms at a painful angle. The dried blood on Palmer’s face as she glares down is enough to make Paul bite his tongue. Somehow, you’re still amazed that she’s able to walk around as if her face didn’t get smashed in moments ago.

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You take the passenger side without a response. All you do is look in the rear view mirror, looking at the seething glare reflected. As the car starts up, you’re forced to realize where your life is.

Kidnapping people with the help of a police officer. Bad, greasy people. But what does that matter if you were to get caught? It doesn’t matter that you’re risking life and limb for a worthy cause. One wrong step and your life is all over. Again. You’ll have ruined your life again.

Whether that be behind bars again or thrown under the bridge tied to concrete blocks. So much can go wrong. So much that isn’t in your control. Getting out of prison meant you would stay out of trouble again, yet you’re somewhere worse--

“Whoa pal, you feeling alright?” Palmer waves a hand to catch your attention, “I’m sure there’s a bag in the glove box if you need to puke. Try not to get it on the seats. I don’t really want to pull over until we’re where we need to be.”

You nod with a hand over your mouth. Carrides didn’t usually make you feel so fucking sick, but your stomach keeps turning over and over now.

That’s not all though. Despite Palmer remaining calm and cool, you have trouble breathing. Chest and throat tightening with panic. The motion of the car makes you nauseous yet it feels like it’s going too slow. You want to be there already. Not the warehouse, you want to be back already.

You know better, yet your hand inches towards the door handle.

“Oh, oh! I know why your face is so fucking familiar now,” Derrick’s glare lit up from the backseat, “That name and bitch attitude, you’re that cop that got her brother killed. Aren’t you?”

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It sure as hell didn’t work, but you arrived back to the warehouse sooner than expected. The moment the cruiser stops in the lot, Palmer steps out and gets to the backseat. As you open the door to let the cold air hit you, she’s already thrown Derrick to the concrete.

You sit from the passenger seat, trying to clear your head as she begins beating the man again. Derrick spits insults every chance he gets, his hands remaining bound behind him. Palmer doesn’t let up, striking him repeatedly in the face as her other hand holds him up by the collar.

Paul watches in horror from the backseat, trying to push himself away from the ensuring violence.

You barely manage to pull yourself from the car when she brings his bloodied face to look at her.

“I have to do what I do because of people like you,” she forces words through gritting teeth, “Pieces of shit like you and your buddies get to walk free all the time. Enough bribing and blackmailing and you think you can walk around doing whatever you want. Fuck that. I’m going to do whatever it takes to get rid of scum like you.”

“Yeah?” Derrick’s body shakes as he gives a strained laugh, “I’m sure your brother appreciates that.”

His head bounces off the cement as Palmer throws him down. His body curls up in pain, stunned from the shock. Panting from anger, she starts reaching around her belt.

“How dare you run your fucking mouth like that,” her words shake with as much anger as her hands as she unfolds a nightstick.

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>Make Palmer stop and take the men inside already
We get it. Fucking Christ do we get it, but this resolves nothing. This ape is loving that he can provoke a reaction like this.

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NRP Classic™

Create a nation/civilization and RP in the fantasy themed world.
Each player starts with 1 "tile" and a capital (Exceptions exist). Choose a location to start and your color. You may post immediately.

Rules and Information:
Read the OP before you ask dumb questions.

Standard RP rules apply.

-The purpose of this is to create an enjoyable story through gameplay and RP, remember that there is no winning or losing, good RP and loremaking is the goal. Do not play to win.-

Be reasonable. (Most important rule)

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1. Our souls can begin to move on their own outside of our bodies, but they're not capable of going further than a few feet from the body without weakening. We will take inspiration from the stars. We will search deep into our bodies to become better beacons for our souls allowing them to become stronger, go further, and open new possibles in the future.
2. The river town of Bomdia will be built as a fresh water fishery.
"That will be agreeable place to meet. I shall take this message to our king. Farewell." Miguel leaves and quickly runs to Escuo to send a message. The Sun Elves are a bit worried about these new talking creatures, but meeting new people always lead to new interesting things. With his strongest warriors and concubine mages, King Cador d'mel Fesida Forte goes to the meeting spot along with large amount of Sun Elf goods (wine, medicinal powders, jewellery made of turtle shells, and a group of harem women).
>The successful founding of Cattas hope should that the Cathi spirit can conquer even the most inhospitable of conditions and places. In that same vein of spirit the Toms and Mollys of Cattas Hope set about using a Combination of Devine and nature magic to make the land around the town more hospitable to farming. With the rallying call "The Goddess will's it, so it will be done!"

>On the southern plans a Government packed resource survey is commissioned and out with Nature mages to sus out any undiscovered resources or potentially useful animals to be used as livestock.

lore post-
Prosperity is at an all-time high for the Cathi people and with The Goddesses Devine magic and the universities Fertility magic Birth and Litter rates are higher than ever before and if tends hold they are only expected to keep rising.

The Ambassador with a graceful smile replies "Thank you Peterar, I must say it is an honor that our first contact with another sentient people has gone so well. For now, I would like to propose a Trade agreement for metalworking technics between nations. both parties would share what they know on the topic with the other. We are willing to negotiate the terms of this deal. My nation would also like to request an exchange of sorts our Ach mage has expressed great interest about learning more of the Shavii and the government feels that he should be allowed to pursue this line of research. With your permission, we would like to allow the Ach mage to stay with your people for a year as a cultural exchange of sorts. If you would like the Cathi people would be willing to host a member of the shavii as well so that your people might learn more about ours as well. "

> Now that the path is constructed, we shall begin trade! copper tools and idols of Mor shall be exchanged for wood and idols of Rut!
> speaking of copper; we need more. Lot's more in fact. More people means more mouths means more hunting which means we need more copper. So lets construct that copper mine.

> Diplo >>4277680
Yis nervously awaits the arrival of a foreign king. The meeting grounds have been set up in preparation of their arrival. He has a dozen of his fiercest warriors with him, all of which would gladly give their life before his.

He has brought a few gifts of his own; large slabs of meat harvested from monstrous beasts. Clay idols of Mor, Nyu, Rut and Lun, greatest of the gods. His finest copper knives, and many finely carved arrowheads, harvested from the teeth of great predators.

He watches as they enter the harbour; It is how the wise translator-shaman described; small pink creatures with fur upon their heads and pointy extensions on the sides. Although he has learnt some phrases from said shaman, his full understanding is still rudimentary, so the shaman will perform the translations.

He watches as their watercraft smoothly comes to a full stop upon the beach, and sees the one called their king

He swallows his fear and speaks in their language the best he can;

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whoops wrong name
It's true what they say. The new comers are giant reptiles! But it seems their minds have evolved beyond basic instincts so mostly we can be friends. King Cador puts out his right hand and keeping his left behind him.
"Thank you for meeting with us, king of Totem. My name is King Cador d'mel Fesida Forte and I'm the leader of the Sun Elves in the north. We wish for peaceful relationships and trading of goods and stories. We hope with our gifts show this." Cador claps his hands. "Girls, show our new friends Sun Elven entertainment and hospitality." The Sun Elf dancer begin to perform a elaborate dance while the rest serve the sweet wine. "Come. Sit down and join me while we enjoy the show and the sun."

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OH SHIT NIGGRA, you are SHOTASNIFFER. Eldest daughter of the skeleton villain LOLISNIFFER. After a long and arduous succesion war against your siblings, you now claim ownership of your family's island, as the leader of the UNITED SHOTA SNIFFING REPULIC. From here, you shall spread your skeletal power accross the globe and dominate the world!

But uh that's gonna be put on hold right now. Since you're island is currently experiencing the Mechapocalypse - one of your dumbass younger brothers have activated a terrible AI that took over all of your mechs and are now laying waste to all your shit

What do
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Yes, we move onto the Red and Yellow group. heading for the USSR training temple.

The time is a bit before the Bone Kingdom has completed their mission.

You now controls Boy
Rolled 33 (1d100)

Rasputin leads the way while we pull Quattro along, still a bit depressed from the loss of his wine and Betty's words.
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The temple is under siege! You follow your adopted papa Rasputin while dragging along your uncle Quattro! Soon you'll meet these rogue bots in battle, then you can show them why they shouldn't mess with you and your family!

Next time. In about 20 hours. It's time to give my liver a rest. See ya.

updateS: https://twitter.com/notapaladin
yey, everyone left anyway
also quattro's going to get in more trouble isn't he
Sorry, I had work whomp whomp.

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Fighting has always been an integral part of your life. Some people fight for money but you fight for other reasons. Only when you have a blade in your hand, facing a worthy opponent capable of killing you, do you really feel alive.

The Free Cities of Essos have always been a paradise for duellists like you looking for warriors to challenge. Here, it is easy to rise in society thanks to one's sword and skills, and a man's worth comes from his own merit, not from the nobility of his blood.
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>Go round the taverns to get an idea of what's been happening in Braavos lately.
Maybe something interesting will happen.
51 AC. Jahaerys First of his Name is the current king of Westeros.
>> Go round the taverns to get an idea of what's been happening in Braavos lately.
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You decide to take a tour of the taverns in the surrounding area and keep your ears open. Apart from stories from Westerosis sailors about the new king Jahaerys, there are a few rumours that tell you a little bit more about the situation in Braavos at the moment.

Firstly, three rival schools seem to have dominated all the others in your absence: The School of the Sleeping Wolf, whose style is based almost entirely on feints and counter-attacks, and whose philosophy is to never strike first; The School of the Floating Blade, with a very swift and aerial style, founded very recently by a former First Blade of Braavos and whose number of students is increasing every day ; Finally, the school of the Fang, one of the oldest schools in the city whose style had fallen into obsolescence but which is back in the spotlight since one of the students, Nyessos Nahelion, killed in successive single fights a dozen duellists from other schools, all in a single night.

Another rumour you have heard is that a group of Ibbenese mercenaries have arrived in town and are claiming loud and clear that they can defeat any water dancer with ease. Within a week, four hotheaded bravos responded to the provocation and two of them died.

Finally, even more interesting, it seems that a wealthy local merchant has decided to organize a private tournament in a few weeks and is looking for fighters to participate.

>Go visit one of the three big schools that everybody is talking about. It might be interesting to see their style with your own eyes, and why not challenge them? (Specify the school)

> Pay a little visit to the Ibbenese mercenaries and accept their challenges. Despite all your travels, you've never yet set foot in Ibben, but "the men of Ib" are famous for their bestial strength and their mastery of the axe.

>Go visit the merchant organizing the tournament and volunteer as a participant.
>Go visit the merchant organizing the tournament and volunteer as a participant.
What’s our style like by the by

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Eons ago, an eldritch being whose true name was lost to time, now only whispered of as The Devourer was chained in Earth's core by a nameless hero. The world lived on, unaware of the horror trapped under their feet. It was only once in countless years that the chain's strength waned and the creature could remind the mortals of its power. It did so by granting a fraction of its power to a living being.
A time like this has come now. Truly, the decisions of the Eternals are impenetrable by the feeble mortal minds, because The Devourer did not choose a monster of great strength, intelligence or cunning to endow with its power. Instead, it has chosen a lowly:
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Rolled 56 (1d100)

Well fudge.
Rolled 66 (1d100)

Rolled 43 (1d100)

I figure I suggested it so I'll give it a go but I'm pretty sure the first one counts.
Do you guys think vocalitation can be used to mimic the screams of the girl getting kidnap

Also, very interesting plothook Qm

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