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You are Uzumaki Naori, and the war between Obito’s Akatsuki and the Allied Shinobi Forces has reached a new phase. After withstanding the onslaught of reanimations and Zetsu clones for the last day and a half or so, Kabuto has put the depths of his own delusions and arrogance on full display by summoning Uchiha Madara from the realm of the dead.

After briefly meeting with the reanimated Madara, in something vaguely approximating a negotiation, you’ve learned a little bit about your new enemy. The Uchiha Madara you know from history was one of the most talented and prolific killers of the Sengoku era, the greatest shinobi of one of the most respected clans. He was also one of the two shinobi who essentially put an end to the Sengoku, by reaching an agreement with Hashirama of the Senju clan.

In just those few moments where you were face to face with the man, you saw both sides of that.

He’s definitely powerful and confident – you watched him carefully for the entire duration of your conversation, a surprise iai slash readied for the very instant his guard might happen to slip. But your sword remained in her saya the whole time, your enemy having never given you an opportunity to draw. But on the other hand he’s also extremely dedicated to his cause, to the point of fanaticism. You can only think how unfortunate it is that he turned from the cause he once shared with Senju Hashirama all those years ago.

“So?” the Tsuchikage presses you for an account the moment you return to the Allied Forces lines. “What was the point of that if you did not take it as an opportunity to strike first?”

“Yeah no, there was no moment where his guard was dropped,” you admit. “Has anyone else come up with a plan?”

The Tsuchikage nods once. “Hit him with an attack capable of killing him.”

“Oh, well in that case,” you frown.

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>I’m going to put you to work.
>I’m going to put you to work.
>What do YOU intend to do?
“I don’t trust you, Orochimaru,” you frown. “But I’m going to put you to work for two reasons. First, because stunningly enough you’re less evil than what we’re trying to fight right now. Second, because I think Jiraiya would at least give you a chance were our positions reversed.”

“You’re not wrong about that,” Jiraiya admits.

“Idiots are easy to understand,” Orochimaru glances towards him.

“You’re not wrong about that either.”

“I’ve sent a message to Headquarters,” Konan informs you. “The Raikage and his assistant are on their way. If you have anything else to say to Jiraiya-sensei?”

“I have something to say to each of you,” Jiraiya offers quickly. “Orochimaru... you watch yourself. Step out of line again and Tsuna’s really going to kill you this time.”

“Don’t worry about that,” Orochimaru muses casually. “Coming back to life is such a pain, so I’d prefer to avoid dying again if I can.”

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Once A and his secretary arrive on the scene you discuss your strategy – Mabui will send you and A to the battlefield where Madara’s presence has been reported, at which point Konan will escort her back to headquarters where she belongs before rejoining you on the field. Which only leaves...

“Orochimaru,” you frown.

“Yes, Tsuade?” he muses.

>I’ll escort you with a shadow clone. I want you assessing Madara’s fighting abilities.
>I want you to go after Sasuke-kun. Help him deal with your old protegee Kabuto.
>I want you to go to headquarters. Your knowledge will be most valuable there.
>>I’ll escort you with a shadow clone. I want you assessing Madara’s fighting abilities.

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Would be my first time directing one
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Op is kill
Im so sorry everyone, some things came up and couldn't keep up.

Is anyone up for it still?
If you run it, I will check it out and probably vote.
I'm well up for it mate! Life happens, just a quick message to say you will BRB and we are cool
First time on /qst/?

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You are Noel Tiberius, Queen of Hazaran and former number Thirteen among the nameless Organization’s half-yōma hunters. At the moment it’s the affairs of state that concern you, mainly in dealing with the multitude of problems associated with the annexation of fairly large parts of your neighbors.

The south of Sakia isn’t a problem, because the government of Sakia is concentrated on the northern coasts and has always treated its southernmost provinces as a backwater. So to them, the loss of Daria and Acerrae is almost a convenience – two fewer backwater towns to worry about the loyalties of. Tarsus was more of a problem, since the king of Tarsus would probably have preferred to keep inner Tarsus and Merced for the sake of the tax revenue. But the outstanding issues of taxation, trade duties, and military force deployments weren’t difficult to solve once you were able to get the relevant people to sit down across the table from you.

Cuilan won’t be an issue, since the entire region is becoming a part of Hazaran all at once with the apparent blessing of all the relevant nobility. But part of the reason why that has not been problematic is because it is almost taken for granted that western Noroit will become a part of Hazaran as well. That would finally give Cuilan a duty-free way of getting its vast mineral wealth to the coast for shipment abroad, and would also open up a greater supply of staple grains from the newly-annexed portions of southern Sakia and eastern Tarsus.

“We at very least need to secure a river route,” you decide, after prompting from your Regent, Noventus. “It would make an ideal border, however the entire point of agreeing to annex any territory in that region is to ease trade routes down to the southern seas.”

“So it makes little sense to allow people to fire on your shipping lanes if you can avoid it,” Noventus muses. “You believe it may come to that?”

You nod. “I have no way to know how likely it is to come to that, because I have no way of knowing whether the king of Noroit is even alive.”

“I recall mention of that,” Noventus nods as he listens to you unwind your own thoughts. “Though I couldn’t tell whether the consensus at the table was that his death would make it easier or harder to annex the part of Noroit in question.”

“Saving his life would seem like a good way to convince him,” you shake your head. “Assuming for a moment that he yet lives.”

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“I think we can come to some sort of arrangement,” you muse. “There must be some combination of trade agreements and tariff reductions with your largest neighbor that can make it worth your while?”

“Perhaps so,” Quinaris agrees.


Quinaris spares Justina a glance. “So... what?”

“Do you intend to do what we want you to do?” Zara clarifies.

“If by that you mean to ask ‘do we have a deal’, I believe the answer is yes. We do, for now.”
>3d10, best of three
Rolled 8, 9, 4 = 21 (3d10)

Rolled 5, 9, 9 = 23 (3d10)

Rolled 1, 10, 9 = 20 (3d10)

You instruct the Hierarch to send word via the civil leadership of western Noroit when he’s ready to negotiate terms, and excuse yourselves. The return trip to Hazaran is uneventful, travelled by safe roads and conducted without incident.

Eventually you arrive in Scaithness, to settle into something of a rhythm. Affairs of state are balanced with regional patrols to seek out and destroy yōma – a duty you find yourselves performing less often than you used to. It’s strange, but in finding yourselves called upon less frequently to do what you were intended to do by design and by training you feel some satisfaction. But also, deep inside, you get the sense that some among your number are now beginning to seriously question what their roles in a world without yōma would be.

Some of the potential answers are rather... disquieting.

>Any further unfinished business before a timeskip?

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The Grail War is on hold, in fact, most everything is on hold, for now is the time for a Carnival Moment, where things like Grail Wars simply don't happen. Well, at least in not any serious capacity.

You are Shinji Makiri, Ten years ago you suddenly found yourself with the memories of a complete past life that saw this world as a fictional story due to some unprecedented form of inter-dimensional transportation. Since that day, your new composite being has been working to change the grim future laid out for you, but... that really isn't of much concern to you right now.


It's starting.

Archive of Paradox Reincarnator: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Fate/Paradox%20Reincarnator
General Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=WhatIsAQM
Status Menu: https://pastebin.com/AcNswEHq
Shinji Status Page: https://pastebin.com/a6fiNxrZ
My Twitter: https://twitter.com/WhatIsAQM

Last Thread: >>4711859
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the twins also need to go find a job.
maybe make then idols after this war ends.
Whiners have shut up or offed themselves so now the non-miserable people can joke and make merry.
Balance of power shifted during Misaki town visit.
Monogamy was at its strongest pre-initial Shuten recruitment.
New thread!
It's Nasu's fault drowning us with potential waifus It's not qm's fault that the majority of characters in the nasuverse is someone's ideal wif it's just by nature that we drown in an oversaturated sea of quality poon

You are Prince Rolant Gordeau of the central kingdom of Galvant. You are twelve years of age,

and you are very bored.

Being the youngest of two sons by a wide margin, and your father still relatively far from his death bed, it’s no secret that your princely abilities pretty much extend to free food and an honorary title, that and being essentially babysat for all hours of the day.

It’s oh so boring. You are endlessly intelligent, you’ve been able to read since you were five years of age, you know the ins and the outs of all the court politics and control functions. Yet, even when you do have something to add to any conversation, nobody will even listen to a child like you.

And then you read a particularly old text, dug up from a sealed archive within the palace. Detailing previously little-known history of Galvan’s previous royal lineage. A particular section on rights of royalty caught your attention:

“Regardless of age, the lords of Galvant are always obligated to ride to the aid of the less fortunate. To lead and you govern, in no matter how small a measure.”

In short, you could just control one of the smaller fiefs. That would be a true use of your intellect.

That certainly wouldn’t be boring.

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I figured it would be that.

>”Has he ever helped you like he did me?”
>”I feel as if I recognize you...”
>A two sided coin!
Called it!

>”I feel as if I recognize you...”
>”Let’s talk business, you sound as if you have connections at Ozryn Pass, elaborate.”
DropoutQM where did you go, bro?
He's prolly busy or something

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When death left, and life returned the world had somehow gotten colder.

You were outside, the endless night lacking the confined comfort of your tomb, while the tall trees heavy with white powder made poor replacements for your beloved cult. Taking to your feet and knocking the snow from your back, the world fails to become sane as rolling mountains of forests, streams, and fields stand where rivers, deserts and floodplains occupy your memory.

A memory that cracks at its mention, like brittle glass. You must remember; you are Anat-kek, Arisen Mummy of the guild of builders; bound in eternal servitude to the judge Neheb-Ka, The One Who Unifies, who judges those whose arrogance brings strife.

Neheb-Ka has returned you to life, but why now? Why here? Where is here and what sounds like footsteps in the snow?


Welcome to Mummy in the Ice Quest!

For this quest, you are the subtle influences and voices guiding our POV character with your posts, it isn’t mind control but they know what you are posting and it will influence what they are going to do. They wont start tap dancing in the middle of a brawl unless you are very convincing as to why they should do it, and they won’t invent gunpowder without everything already being in place for such a feat.

We use the Mummy: The Curse Second Edition roleplaying system for setting/mechanical stuff, but you don’t need to own the system to post. Ideally I should be able to explain game concepts as they come up to a satisfactory level as they come up(it is the reason we are starting slow, introducing things one at a time.)

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We are outside Anat-kek’s head right now, so we can’t hear her thoughts. Still you can influence her actions.

EDIT: Minor correction: after the Physical ability boost Anat-kek has health 12 when it is on. You are very tanky.

Balance: Courageous
Burden: Forgetful
Sekhem: 10
Memory: 3
Willpower: 5/5
Physical Ability Boost(Strength, Dexterity, Stamina)
You look human.

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be respectful, but we don't know we were seen, so pretend to be human. we're affected by the cold and want to get in to warm up and eat.

lie suggestions if it comes up. feel free to use others if you have more in-character and/or entertaining ideas.
>we escaped from bandits attacking our cart maybe an hour ago. we escaped with only our sleepwear and some bandages.
>we're bloody because yes, we are badass and killed one wolf with our rock, and used the heat of its corpse to warm ourself up.
>we're politely interested in magic, like who put up the poppets and why.
>we're from (where we're from - they won't recognize the name), where we knew a sorcerer personally.
don't insist too much if they're obviously not buying our lies.
It is important to know when to hold them and when to fold them.

I came into this quest, lacking preparation, knowledge and with far too much confidence in my ability to adlib that I ended up creating a rather unremarkable quest that not only didn’t do its system justice, but was for the most part a waste of time.

This is a loss, I failed to meet anyone's expectations, especially my own.

However, I have not given up. I plan to lurk more, read more, make handouts and do some prewriting. This is not the end of the mummy, and I thank all of you who have given me your time and feedback. I will return, expect to see more mummies invading this board in the near future.

Thank you for your time.
good luck. it's pretty impressive accepting failure on something difficult like this without getting discouraged. I sketched like two complicated quests before deciding on one where "little and weird information because the player character is a lizard" is part of the concept. and I'm still going to do that one at a time when I have literally nothing else going on.

>>4729618 tried to be a bit too poetic and ended up amateurish. that goes for the whole post.

>>4731472 and onwards have far better prose, but unlike the former they're also scenes focusing on character actions actions and thoughts with less need to include immediately useful information about the environment.

you seemed to misunderstand some of the requests? it's important that you read those properly and at least try to get clarification if you're confused.
says I want to get the stone if at least half of people want it (in an admittedly convoluted way)

I also wonder how you got "immediately get on the roof of the bridge" from >>4729691

quest concept is pretty interesting, and I think you can do it well. I'll be here for the next one.

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To those who know: Let it ride, let's see were we end up.

Where did I go wrong?
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>First of all, a simple hallway and barracks for comfort and expansion. (1)
>A storage and stockpile
+1 to this
A second proposal would be a trapped hallway leading directly outside. (2) This would give the warriors more to do, and allow for larger objects to be carried in - currently you cannot procure lumber unless it's processed outside.

Finally, a forge (4) would allow for various avenues of improvement for your forces.
Did this quest already die?
It's just resting it's eyes is all.

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Your name is MAKOTO GUMMO. You are 23, and you live in an apartment in Toyohashi. You can hardly pay rent, but you're getting by.

You are an introvert. You get extremely nervous when people approach you, and you tend to panic when engaging in conversation. So, to calm your nerves at home, you browse Futaba and 4chan all day, sipping your cold brew coffee.

Your neighbors are strange, to say the least. They're always up at the dead of night, doing god knows what.

One day, you grow sick of the constant noise. Despite your social anxiety, you step out of your apartment room and see what all the ruckus is about.
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>Inform police of loud neighbors, strange note, and horse head. Surely it must be relevant somehow.
This is Base64.

Just realized I forgot the spoiler, I'm sorry.
Would love to get the discord for this soon. This is pretty interesting.

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You have been chosen to participate in the 15th annual nationally broadcasted Tournament of Dissidence! Congratulations would be in order if eligibility for the tournament did not require the committing of treasonous crimes against the Prusso-Austrian Commonwealth and its people. Looking now at the list of what you've done, well, I can see why you've been chosen: when millions of citizens watch you either die or kill your fellow insurgents, I'm sure they'll get a glimpse into the self-serving reality of you so-called freedom fighters!

Son of a bitch. Of all the times to be captured by the fucking secret police, of course you're locked up just in time to be sent to fight to the death in a cliche free-for-all bloodbath with other dissidents. Ugh, and your head still hurts from that baton brandishing rookie who knocked you out for kicks. It's slowly coming back to you, though, the memory of what you did, how you wound up in this metal-clad room, and hell, who you even are.

>Markus "Mephistopheles" Werner, insurgent leader and combatant, arrested for multiple counts of murder, high treason, resisting arrest, and incitement of violence, incapacitated four arresting officers with a rolling pin

>Helen Siedrich, assassin, arrested for the murder of the governor-general of Saxony, further charges may be levied as further evidence emerges in similar murders of up to 22 other high ranking political figures

>Waldemar "Geist" Kuhn, insurgent leader and former CGIF Special Operative, arrested for multiple counts of murder, suspected of training multiple insurgent cells in guerilla warfare and arming them with stolen Commonwealth munitions

>Wilhelm Marx, dissident propagandist and arsonist, arrested for incitement of violence, vandalism, destruction of Commonwealth property, and arson, linked to an explosive attack of a Commonwealth constabulary that resulted in 12 deaths and 44 injuries
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"Ernst, I'm gonna need you to do me a favor." you say, shouldering off your backpack in preparation for lifting Ernst. Emilia's in no condition to run off with it, and you're going to have your eyes on Ernst start to finish, a luxury you wouldn't have were you the one surveying the labyrinth.

"Well, um, what can I do? Don't tell me you want me to head down those winding corridors..."

You shake your head.

"Much simpler and quicker than that. You're just going to be analyzing whether it's even worth it in the first place to head down them. If you stand on my shoulders, you should be just able to see over the edge of the wall, and at least tell us a little bit about what's ahead."

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>>Enter and take the path to the large room
>>Enter and go left
>>Enter and take the path to the large room
>Enter and go left

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A m I
T r a n s m i t t i n g
C o r r e c t l y?

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shame it was a curious concept
lmao same
No! get the fuck off the line you absolute bint!
No jogging in the thread
Damn, I was excited when I saw it.

Your enemies are everywhere. They lurk behind the eyes of your teachers. Your friends. Your family. Their only goal is the complete subjugation of your world. They have the power to control anyone, and they are utterly ruthless. The only thing standing in between them and global domination is you, your friends, and a strange power. The power to become any animal you can touch. The power to morph.


Welcome to Animorphs Quest. This is my take on the greatest sci-fi series of the late 90s and early 2000s. You will play as Jen, a 16-year-old girl in suburban America, who is placed with the burden of defending Earth from the Yeerks. You, along with your friends, are the only ones who know of this threat, and the only ones capable of stopping it. Good luck.

Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=animorphs+quest
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“Yeah, I think so. I’ve had a really good time here. It’s nice to get away from home for a while.”

That much is the truth at least. As stressful as it’s been trying to keep up your cover while finding out whatever information you can, you really have enjoyed your time here. You didn’t realise how badly you needed a break until now. You don’t really like Curt nearly as much as he seems to like you, but you have to admit he’s not so bad. It’s a shame he’ll end up a Controller some day. The thought of trying to warn him or convince him somehow is tempting but pointless. Your mission is more important than trying to save one boy. Everything will end up alright anyway if you and the rest of the Animorphs can succeed in stopping the Yeerks.

“So,” you say, “since I’m probably joining, I have some questions about the Sharing. When did it start? What’s it about?”

“It was founded, I don’t know, maybe ten years ago?” Curt answers. “Our founder was a man named Lore David Altman. He was a genius, and he had all these great ideas about friendship, cooperation, all that. And he wasn’t one of those ‘world peace’ idealists without any actual plans. He really knew what he was talking about. It’s a shame what happened to him.”

“What do you mean?”

“He died just a year or two after the Sharing was founded. Some rare form of blood clots that nobody knew about until it was too late. He just passed one night.”

“That’s awful.”

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<You need to get out of here,> he says.

“Why? I’m getting close to answering all my questions.”

<I found out why the Yeerks are recruiting young people. More Yeerks are arriving from their homeworld, and they want the perfect hosts for them. They’re planning to get a bunch of young hosts to put through college and start inserting into important positions. That’s why Fisher wanted to recruit you so badly. You must have been picked for whatever reason.>

“Shit. Do you think they’re planning to do that tonight?”

<I… don’t know. We should get you out of here anyway. I don’t want to take any unnecessary risks.>

“Where are the others?”

<Anna was with me. She’s making sure nobody comes out here right now. Tony’s the one who let us know about this, and he’s back watching the important Controllers. I thought Fred was with you, but I didn’t see him.>

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>“I’m not blowing my cover. It’ll be too suspicious if I leave now. I’ll stay the night and leave first thing in the morning.”
Jen can handle herself
>>“I’m not blowing my cover. It’ll be too suspicious if I leave now. I’ll stay the night and leave first thing in the morning.”
>>“I’m not blowing my cover. It’ll be too suspicious if I leave now. I’ll stay the night and leave first thing in the morning.”

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You are Anon, a wizard living in the kingdom of Larion. You have a staff and a spellbook. You finish your long journey and finally arrive at the ruin you've been looking for. You have come here searching for a mystical spellbook of great power called the book of essence. You look around and see several skeletons, which makes you glad you brought your sword. You also see snakes, spiders, and scorpions... which make you less glad you brought your sword. You enter a large room and find two doors.
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Combine these two: access the forbidden magics known only to undead spidermen and command them to unleash their spells in tandem
Literally using AI dungeon to write your quest??? What a fucking moron.
Lmao is this a fucking ai dungeon quest?
mfw QMs have been automated
My Quest Is Augmented

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An illustrated civilization quest.
Neolithic to bronze age technology.
Some magic/fantasy elements.
Updates once every 1-2 days.

You are Burnaburiash, shaman and leader of the village. Your people have been fled to the northern desert from the terrible army the Djenak Balai. Your population is small now but in time more survivors should reach these lands.
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I have a feeling the slingers can't shoot over the allies' heads.
I reached out to dolomite and he said that slings can be fired over peoples heads.
What software is being used to make this?
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I'm using Tiled | Flexible Level Editor to make the maps, the tilesets/sprites are made in Paint Tool sai. I use GIMP to do some editing stuff.
Thanks, may join this qst later

The world is savage and untamed. Demons to the South, Dragons to the North, and Gods above who care little for the affairs of mortals. But you don’t spend much of your time worrying about that, for your job is simple. You hunt the Monsters that stalk the land, keeping humanity safe in the process.

> Welcome to a Monster Hunter (Non trademarked) one shot quest! It probably won’t last too long.

In this quest, you play as an amateur monster hunter, picking up a contract to hunt a dangerous creature of the wilds. Replies will come often, and you’re always welcome to submit write-in options.

> Since youth, you’ve been a hunter. As were your parents, and their parents before them. Your bloodline is strong, and filled with knowledge of how to bring down great beasts. You’ve been trained to the peak of human performance, and your survival skills are second to none. If you wanted to, you could live a life as one of the many adventurers seeking to change the world’s fate. But you’re content to hunt.

You are:

> Male
> Female

> Insert Name

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>The temple
>The Temple
boys, are we finna attempt to make that fiery moss butterfly angel our mount? I gotta know if we finna

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You are Charlotte Fawkins, noted heiress, detective, adventuress, and heroine, cruelly trapped underwater (in the sticks!) after the completion of your quest to find your long-lost family heirloom. Tragically, nobody here l̶i̶k̶e̶s̶ ̶y̶o̶u appreciates your talents, even Richard- the snake who lives in your head. Right now, you and your acquaintance Branwen are on your way back to camp after a successful partitioning of your hard-earned, dubiously obtained lucre.

Branwen is sedate on the ride home, though admittedly that isn't saying much with her. Once or twice she starts to say something, then stops herself.

Richard has tired of clamping your ponytail in place and has slithered down to your shoulders. «It's worn off, looks like.»

What's worn— oh, your amazing unprecedented reality-altering magyckal power? That arose spontaneously within you, entirely without Richard's involvement? Much how you'd always expected something would? That's worn off?

«What is the use of all that extraneous description. Yes, the reality-altering… I would not deem it a 'power.' It is certainly not 'magyckal.' Your obsession with that term is incomprehensible.»
«It is also not 'unprecedented.' There is clear precedent for it.»

Oh? Like, for example, your powerful bloodline, steeped in the rituals of… snake… worshippers? Cool, royal snake worshippers. (Of all the terrible facts Richard informed you of, this was the only one you liked. Well, that and the time-traveling clone thing.)

«No. I told you that was meaningless.»
«The precedent is your exposure to… ill forces.»

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(Please officially revote if possible!)

>[1] Use the Crown.
>>[A] _______ (MAY NOT) {HERE} [Please specify between {SMUGGLER} (harder roll but more specific) or WOMAN (easier roll but might apply to you)]
>>[B] _______ (CAN NOT) {SELF} [Please specify per above.]
>>[C] _______ (CAN) {BEETLE} [Please specify, etc.]
>>[D] Write-in.

>[2] Condemn Madrigal to snakehood and ensure she doesn't know about the Crown.

>[3] Write-in.
RIP Mads
We're underwater, you'll find a way to get better. Or force us to find one, most likely.
>What about [SMUGGLER] [CAN] [BEETLE]? Nobody will recognize Madrigal as a beetle.
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No further/real update tonight, if that wasn't obvious... we're tied and this is fairly important for my planning, so I'm going to keep it open to get a proper headcount. Actual plot advancement tomorrow.

That's just [C], unless you intend that as dialogue for Charlotte.

make her a category.

This was tempting though.

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