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File: Comp 1-1.webm (173 KB, 320x240)
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After a week of Learning After Effects & 1 Week of Procrastinating i finally made my first ad How much more work do i have to do before i start looking for clients
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/thread
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1. how did you convert to webm

2. get it under 40kb and we'll talk
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>>415934
cant get any smaller

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https://youtu.be/-PIP8NxZv4A?t=2372
what's this font and effect called
>>
>>415423
dont know the font but the effect would be super easy to recreate. turn up contrast all the way, make white red
>>
style: grunge/distressed

approach: blend mode over texture

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Thoughts?
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they changed it back
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>>415255
BETA
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>>415255
please make minimalism and stupid shit that looks ripped right out of tame vector art bs die in a fire.

Also true, very BETA

>>415346
Retrowave type fonts would like a word with you, though it makes sense with those.

>>415701
these aren't ugly posters but the BET logo makes NO sense to have BE over T with a star like that. FFS it's fucking disconnected, ugly and stupid.
>>
a thousand times no

New one since the old one got archived
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>>394927
Skeuomorphism was based tho
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>>3958
holy fook this is based
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>>408606
>018.jpg
looks dope, let me know if you find any more
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>>415009
it never stopped being based
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>>397866
that's fucking awesome

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What are you working on ?

Previous thread https://archive.wakarimasen.moe/gd/thread/398765/
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>>415338
there's usually an wdg general at /g/, no one is going to post serious work on here
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>>415343
It is too much focused on back-end, hence the "web-dev" name. We are focused on design here.
>>
the chick who wrote this article or a random simp was shilling her patreon here, but this is interesting / autism tier:
https://css-tricks.com/logical-operations-with-css-variables/
pic - what i think about trying to use css in this manner though
>>
>>415343
nah it's just coders, we're concerned about a e s t h e t i c s - not sure if you've been here before?
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>>415424
what's her patreon?

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>>
ew
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>>415377
I think we might go to the same Dunkin
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>>416224
fairview walmart?
>>
>>415521
>wisconsin
They are becoming the new california. Just with more cheese and human trafficking.
>>
>>399868
powerful

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Rate my GTA 4 inspired artwork.
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>>415221
I know its dogshit, I'll try to improve.
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>>415102
bro could you seriously not spend the 15 minutes watching one of the hundreds of 'GTA STYLE ARTWORK PHOTOSHOP TUTORIAL (100% ACCURACTE!)' on youtube?

apply yourself
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>>415102
Here's my artwork inspired by your artwork.
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>>415294
4% better than terrible
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>>415102
i miss him

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...but then woke up and did something meaningful with their lives. I'll start.
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>>414050
this completely explains why all their music videos and album covers are graphic design masterpieces
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>>414063
this too https://youtu.be/sy1dYFGkPUE
>>
>>414044
>famous
she's a no dimes shitter
>>
>>414211
1. Learn basic grammar.
2. Learn a decent 3D package and compositor.
3. ...
4. This is a dead meme
>>
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>>414044
Freddie Mercury was a graphic designer

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NEED HELP
this log fuckign sucks ?

its for a condom company
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>>415822
what the fuck do you want op
>>
>>415874
i need logo help please?
the one i have, it sucks
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>>415822
MINECRAFTBITES.png got me good
fuck the new captcha
>>
Yes the logo does suck...however it has been the logo for a little while and there is value in that.
BTW did you notice that the Ts are people having nachos over a bowl of salsa?
Let’s see how you would redesign the logo
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>>415878
no its for condoms so the whole "people having nachos over a bowl of salsa" wouldn't make sense

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>> Alegria

This trash does have a name.
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>>415229
Humans of Flat
Eli Schiff did nothing wrong
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>>415233
underappreciated shitpost
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corporate-memphis-bda
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You know it's funny because I found a great game on humble bundle choice called "going under" recently. It's a dungeon crawler set in a silicon valley hellhole and the whole thing is in that weird corporate art style you're talking about. Here's a screenshot.

If you want to see more of that art style and enjoy dungeon crawling games give it a look, the combat is pretty fun.
>>
>>415849
hilarious

>>415229
its a Goya fuck tard

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I'm developing an art review platform in which artists upload their art to receive criticism by other users. The "critics" select specific segments that contains a detailed review of said segment.

I included 2 of my current possible logos for roasting
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>>414891
As a heads up there's a gaming critique community under the name SnipCritic.

Just a heads up
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>>415328
>snir
>>
>>415328
This looks horrible
>>
>>414891
right hand side logo: get rid of the border on the frame of the scissor pic it is unnecessary detail. same with the glasses on the people. get a better person shape. make it 2 color. it will still look pretty shit, but it will look less shit.
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>>415328
>Snin

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>>415679
>the YWNBAW aesthetic

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Post em
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>>415783
that the past is the future
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>>415519
>>415531
>>415625
>>415641
>>415651
>>415675
>>415702
>>415749
>>415766
>>415784

I'm gonna need you to seethe a little harder
>>
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RETVRN !!!!!!!!!!!!!!!!!
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For me it was when I worked on a poster design for a magic show at a resort I worked at.

One of the resort guests liked the magic show poster so much they asked the concierge if they could have it. The concierge told the guest that one was for display, but they'd see if they could get a new one. So the concierge called the desktop publishing department where I worked and asked about the poster. Up came the concierge telling me how the guest loved the poster so much and so I printed a few different sized copies for them. My coworkers were jovial that a guest would do that as well, because sometimes you wonder if people even pay attention to the stuff you do. Anyway that's pretty much the only time I felt like what I did actually had some worth.

There have been other instances of feeling valid, like designing logos that many people see and for huge companies or events, but for some reason it's not the same as the resort guest.
>>
My colleague quit because I was doing a much better job than her
>>
Saw my animation being run on my near favorite TV channel. Then on another. No credit was given as they don't do that obv, but it was enough to make my day then.
>>
Probably when I got offered a job at Ogilvy through word of mouth of a former client.
>>
was able to go on /gd/ at work
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>>415715
when I became a manager, bossing designers around and getting all the credit and money

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>>415692
you're so god damn desperate for this meme to work
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>>415705
>>
>>415705
seethe cope dilate and cum




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