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File: 01.jpg (2.47 MB, 2500x1669)
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>Work mostly with flat design
>people have taken my designs and changed the color and passed it as their own
>Flat colors make it easy to just paint bucket recolor the designs
>Water marks are just too distracting to use
Is there some way to make it harder for someone to recolor my designs? At least a way so it isn't so easy for anyone with MS Paint to do it?
>>
>>399086
Maybe put a subtle noise over the whole image.
>>
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>>399161
The issue with noise is that if it isn't big and rough the paint bucket tool can get most of it.
>>
you could use a very fine gradient in place of the color. It would need to be very subtle.
>>
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Yeah
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>>399325
Sharing low res versions helps too. Gradients on watermarks help a lot. Most watermarks (like the one I uses) are useless on flatshit because you can just paint over it. The FX example is much better. Noise and low opacity color gradient patterns help a lot. It should be more or less invisible when normally viewed.

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I was looking for a place to ask about software, but I didn't see a board dedicated to software unless I'm mistaken. Anyway here is my question.
I am trying to collage together a conspiracy theory type map for a project. There are apps like illustrator where you can just extend the border but I need more room than that to get my ideas and connections straight before i commit them to drawing IRL for a book

I was wondering if anyone would know of an app that has limitless borders that you can just extend to have as much room as u need? I would really like that. It doesn't even have to be an art app I just need an "infinite whiteboard" kinda setup. If you know of anything please let me know!
>>
GIMP
>>
Just get yEd Graph Editor

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So i've been working on my first vectorized image (on the right) using illustrator on an Ipad pro 2018.
Is there recommended settings or brushes I should be aware of to get a better result as seen on the Left image?
4 replies omitted. Click here to view.
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>>399207
See I wonder about this because I'm trying to decide between a graphic tablet with a tether, or an iPad. I want to create manga-style illustrations, but everything I see people make looks like for lack of better terminology - like it was made on an ipad.
>>
>>399245
I’m the person you replied to on a different device. I’m hanging around hoping somebody can come along and suggest some kind of a tweek or setting, but you are 100% correct - You can take one look at a piece of art and immediately recognize it was drawn on an iPad. The pixilated lines. Thicker lines. I simply cannot get clean line art on my iPad. I have tried everything I know to do.

I like my iPad for many reasons, but for art all I ever use it for is for silly memes or for sketching concept art that I sometimes later import as a reference.... while I use my Wacom. There’s an undeniable learning curve for digital drawing, but this really seems to me to be an iPad inferiority issue, as I’m having NO PROBLEMS on either Wacom I use. Somebody else may come along and BTFO that (please do; I’d like to get more use out of my iPad) but if you’re searching right now for a drawing pad or an iPad, GET THE DRAWING PAD.
>>
>>399167
cute yui
>>
>>399167
unironically drawing children
>>
>>399207
just switch to fresco

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Does anyone know what's the name of the technique of those drawings usually found in books? Drop some nice ones if you have some!
3 replies and 1 image omitted. Click here to view.
>>
This also looks a bit like line halftone filter
>>
The actual techniques to draw are still just:
Hatching
Cross-hatching
Stippling (the ones with dot gradients)

When carved into a plate it's called etching.
>>
>>398117
looks like a super detailed woodcut to me - notice how they have effectively drawn using a thin white line against the dark background
>>
Lithography
>>
linocut/woodcut/brasscuts. rockwell kent illustrated moby dick in this style. there is also dante’s inferno and the bible done by gustav dore that are very cool. and rudolf schaefer but he may be harder to find

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W10
>Program Files\Adobe\Adobe Illustrator 2021\Support Files\Contents
>Right-click 'Windows' folder in the location above and hit 'Properties'
>Security tab
>Click "Edit..." button to the right of "To change permissions, click Edit."
>Click 'Add'
>Add your user account (your W10 account that you are signed in to Windows with), you can use 'search names' to have it find it for you
>Scroll up or down under 'Group or user names:' and find your user account, click it.
>Change permissions to FULL CONTROL
Now you can replace the 3 splash files in the Program Files\Adobe\Adobe Illustrator 2021\Support Files\Contents\Windows directory with anything you damn well want.
>ai_cc_splash.png
>ai_cc_splash@2x.png
>ai_cc_splash@3to2x.png
You can also do this on the other programs, but things will vary slightly -- all you need to do is find the folder where the splash images are (they are all PNGs so you can search your Adobe folder for *splash*.png and find them all) and change the security so that your user account (not just admin accounts) have full control.
>Fix your life.
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>>398176
Can't you just downgrade?
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>>398153
I ain't fucking around.
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>>398191
HOLY FUCKING SHIT
>>
>>398176
Imagine getting triggered at this...
>>
>>398176
mine has the based flowers 8)

Do you know who is this?
This man created Neural network that able to create Logos without Designers helping.
And he said that Designers will not be needed in future more.
66 replies and 14 images omitted. Click here to view.
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>>391662
based тёмa лeбeдeв, of course!
>>
>>391662
Let me guess; barbers aren't needed in the future either according to this meme?
>>
>>391675
that was aided by a designer, it was not 100% made by a neural network. just like with 'AI Music', it just makes midi, it still needs to be curated to what instrument with an audio professional.
>>
>>391662
unpopular opinion but neural network people are really weird and unpleasant and probably should be unemployed in a just society
>>
>>391665
This reminds me of the clipart libraries of the 90s, that we would get on CD-ROMs, except more shitty

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1 reply omitted. Click here to view.
>>
>>397584
you don't even English
>>
>>397586
no u
>>
Fuck with noise & blurr than
Decrese color palette to >256 and see how few colours will give desired effect. 4-5 should do.
>>397583
than
>>
i also try something like this when i was young, so far i tried to scan white canvas paper -> Place above layer -> multiply still not look so good.

the only way to get this kind of texture is print it on canvas paper then scan it again, works for me.
>>
it looks like base texture + radial blur + image displacement + tons of tweking

No photoshop
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>>
>>397624
I would recommend medibang or Clip Studio Paint,CSP has its flaws like lack of flip,rotate which you have to set up manually.
No "center object" but it's pretty good overall,I haven't came across with god awful lag like I used to had in Medibang.

(Made in Medibang)
>>
>>398572
Paying subscription kys
>>
Clip studio paint. The text tool is dogshit, like, the shittiest text tool in any program I've used, but everything else is really good
>>
>>399089
Which programs have best text tool?
>>
>>398683
>Azdrawing2
what the fuck are you talking about, csp has all those... Less nonsense talk, go work on your drawing skills. Your drawing is gay and amateur shite.

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>>398586
It really is the return of the 90's, huh? I don't mind it, makes me think of an ad in an old Wizards mag.
>>
>>398586
imagine what you can do after you have more than a months experience
>>
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>>398586
i like these kinds of cool graphics i think They are pretty cool but i think you should post in working on thread but its is a cool graphic
>>
>>398586
how

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/g/runt here. I want to make wallpapers that are cool like pic related. I have searched and saw a singular video in existence that didn't absolutely suck balls, and not much comes up on my search engine.

Anyone have any leads or resources as to how to start? The only program I really know and have made any real shit with regarding /gd/ is GIMP, to put into context.
2 replies omitted. Click here to view.
>>
>>398953
>names program " chaotica " literally in first minute of the video

time to check your eyes and ears
>>
>>398981
I'm talking about OP dipshit
>>
graphics like these involve a fair amount of coding if you wanna dive deeper than Chaotica. look into TouchDesigner, Processing. and other environments built for creative programming. many of the techniques you learn will be specific to the language you choose to work in, but beyond that it's just learning different mathematical expressions to plug into your code.
>>
>>398985
Calm down, fag emperor.
>>
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like this yes? you need to reach a lvl of super goodness.
And go on trying. I dont wanna make videos about this sorry.

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wine/beer/spirit labels design thread.
My latest for plum wine homebrew. Post yours.

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I've noticed looking back that the early 2000s, while focused on new age/grunge had a soft spot in 2004. While the 3rd gen ipod may be a poor example, if you look at other products around that year they seemed to have a minimalistic sort of approach. Not like we have now but much more 70s influenced. White backgrounds, light color patterns, etc. Maybe I'm delusional but Its quite different compared to other years.
>>
>>399194
there has been 70s influenced minimalism since the early 90s
>>
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>>399195
yes, but it seemed there was an overabundance of minimalism that year and a lack of grunge.
>>
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Ikea really seemed to go full gear at that time. I guess many brands were influenced by them then
>>
>>399194
Another pic as an example. Athens 2004 olympics

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Whenever I show my Ideas to my Teachers they always find them bad. But why? They are to afraid to give me honest feedback so I hope someone here can give me a clue on what's shit and what's not.
7 replies and 3 images omitted. Click here to view.
>>
>>397973
>>397974

these resemble more confident work already.

only thing i could suggest you to try doing a satisfying-enough piece purely as a black-on-white and inverse - white-on-black shape avoiding ANY gradients, colors, photographic patterns etc graphical effects, since b&w is the base sort of use case where logo must work well at all costs. imagine if you had to engrave or cast this logo somewhere. any intended spatiality (perspective) should be first and foremost carried by the flat shape alone and not by digital effects. once the shape works by itself, you can add anything else, if it's even needed at that point...

when making this sort of stuff imagine if primary medium for this was a very low quality purely black on white damaged xerox copy... or as if it's intended as an engraving on a small coin.

that various-bees-composition which is your sketch workspace itself could be vectorized and re-used as sort of faded out vector pattern art on your packaging, just an idea.
>>
>>397914
When looking at logos, remember all good art is theft. The best example of this is Apple Computer.
But their logo is recognizable anywhere.
And as 397982 points out, your logo has to work on black and white first.
Shading comes last, if ever.
Always work in shape. Not color.
Read that here, in fact.
>>
Thx for all the help.
I have another question, what's the difference between a symbol and a logo?
>>
>>399171
that's a question for google
>>
>>399171
Symbol represents an idea or a thing
Logo represents the brand in a symbolic form

Think of it like: An envelope can be the representation of e-mail in a generic sense, or the logo of Gmail. They both are envelopes, but one has value added and identity suficient enough so you can look at the gmail envelope and say "it is gmail" and not "it is another envelope representing e-mail"

You can find better answers with citations and a better explanation on google. But this is the basis

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Hey anyone have advice on how to make digital art more 3 dimensional?? Here's a pic I've done. And a link to my art instagram account.
Also digital art thread post your stuff!!
Instagram.com/artseyeopen/
3 replies omitted. Click here to view.
>>
>>396885
this. Also try drawing with boxes for practice, like stacking it over one another in different perspective with shading.
>>
>>396820
I'd say put the computer down and pick up a pencil and get a book on drawing.

The digital shit are only tools you use, but if your base skills are fucked you're fucked and will be doomed to a life of deviantart-tier shit.
>>
>>396820
Find your light source, bruh
>>
>>396820


>>396900
One of the basic goals of learning how to draw is basically learning how to show and represent space and volume on a flat surface. There is no sense in not getting this knowledge. And this is not academic: from picasso to lascaux, to oriental art, to japanese art back to pompei, raphael and giotto. Learning to see and do this opens a world of possibilities to the artist and he can go in any direction. Dont ever believe anyone telling you otherwise, its just misguided rhetoric.
>>
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>>396900
This is patently false. OP specifically asked how to make his art look more 3D, and to achieve that you have to have at least a basic understanding of perspective. No matter your "style" the basics are the same. "It's my style" is often code for "I don't want to learn the basics."

>What is proper shading and perspective?
Being able to represent three dimensional forms by projecting them on a two dimensional plane without distorting them. Proper shading is properly applying values to that projected image to make it look like it has actual depth.

> Not everything needs "proper shading" and "perspective", you know? Sometimes it's equally important to discard those academic "knowledge and rules" to not become too fixated with a petrified mind.
Even if you're going for something unrealistic and extremely stylized like pic related you need to understand form and perspective. The reason why the characters look like they're leaping out of the page is because of the perspective used. There's also simple but effective shading in the image used to distinguish the different parts of the character's bodies and show which parts overlap.

Don't disregard the basics.

Also you talk like a fag and your shit's all retarded.

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this sounds kind of too much but here it goes, we are making a big school project and im doing a brand for rocket engines, i cant finish it since im very busy cuz im also training for my musical exam (its very very VERY important).
All i ask is if someone could make me a 6+ page brand identity with the logos and info im providing bellow
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>>397929
hope you fail your course you stupid faggot
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>>398129
this
>>
>>397911
>6+ page
>brand identity
>for free
>probably won't use it in the future, just needed for a school project
Bitch just throw some shit together you think looks okay-ish. You don't need a corporate-level fucking powerpoint presentation with watermarks and whatnot.
>>
>>397911
ask your mom, she's been doing your shit all your life. you are pathetic.
>>
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>>397911




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