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Anyone up for it? This was started a while ago, but I don't think it was ever finished.

If you wanna add a character, post the position they should be at. Or otherwise feel free to edit the chart yourself.
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To add to this in proper format
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Double fuckup
Didn't Claus suffer more than Lucas though?
He was brainwashed by Porky for most of his life, and by the end he was in so much pain that he killed himself with his own lightning
Kain and Raziel should be high up, don't know if Kain should be in deserved or not.
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From now on post the changes you want to make before editing the chart. That way everyone else can discuss them.

We can replace Lucas with Claus if you want.

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It's a first person adventure/space battle/RPG hybrid, what's not to like?

General Space Sim / 1st person space shooter thread
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Yay! I'm glad she's happy with who she is.
Here's the full OST, the uploader posted a link to FLAC downloads in the comments too
Fuck, forgot the link

Nothing short of revorutionary. Play X68000 for besto result.

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When SEGA releases its virtual reality glasses they were light, inexpensive, and easy to use.
Since then, the apparatuses have gotten bigger and uglier.
Nintendo's VR boy was a seizure inducing joke, and don't get me started on Sony's scuba gear.
The SEGA Power Base System was decades ahead of its time.
2 replies omitted. Click here to view.
back you go:
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3d glasses =/= virtual reality glasses
But then, you knew that.
I'm strong enough to rip that apart with my bare hands!
The SMS was a great system with good games. However, it's peripherals were bad. The light gun wasn't as good as the NES and this thing was just terrible. If you had epilepsy, you were guaranteed a fit because of the flickering.

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Is it normal for Genesis co trollers to be so hard to plug in? never haf one before, and i just got my flashcart and ive played a few games but im scared break the co troller port everytime i plug a controller in, i have to push hard, more than on an Nes or Snes, controllers are original and they are not deformed or anything.
13 replies and 2 images omitted. Click here to view.

haha dude thats pretty fukken EPIC

Yes, but only the original ones by SEGA, there are tons of 3rd party six button pads that will fall apart if you look at them wrong.
It's meant to be like that, and the cables are supposed to be bulky, so you dont bend them too hard and break them. They're really strong.
You could hang yourself with those cables, they are made to last. Ports/connectors are also super sturdy.

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Holy fuck! Bike Daisuki! Hashiriya Tamashii - Rider's Spirits just got translated.

12 replies omitted. Click here to view.
I dislike the tome thing. Having to look hints up on a book would have been a fine gimmick for a computer release but on a portable it kinda defeats the point doesn't it?
Gameplay-wise it's a completely different game, same reason why people would want the 3DS DQXI despite the PS4 one being translated. (I think that one actually will get officially localized because Nintendo is insane.)

You make a fair point but books are portable too. They probably wanted the player to feel like a wizard carrying around a magic tome. And besides there are plenty of people who like to play portable games at home anyway, myself included.
HOW?! It's fucking turn based.
Have you played it?
Holy fuck!

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Why does it feel so much better to play with the fps unlocked? Playing at 144fps or 120 feels clunky, like input lag is introduced or something. Everything is very snappy at the unlocked frame rate.
I assume so, since he’s working on getting software mode in.
Where does the title Blood One Unit Whole come from?
The source code was lost, don't believe anything different. Most people say otherwise are fanboys and shitheads.
Nick Newhard stated years ago that the source is gone for good, so Night Dive Studios will have to reverse engineer their way through this project.

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>write one melody for a game
>remix it in 200 different ways to suit different events in that game

wooooowwww genius composer such theming
33 replies and 4 images omitted. Click here to view.
of course, Uematsu does use leitmotif sometimes too. Probably most obviously you have Locke's and Celes's themes in Final Fantasy VI. Both associated with the characters. Both appear in several variations, including simultaneously during the End Credits as Locke's theme is written as counterpoint to Celes.
Keep the salt coming
FF7 overworld's theme is just Tifa's theme.
many of those are clearly quotes or even merely inspirations, not ripoffs. The only one that really bothered me was those opening chords in FF6.

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My town's last arcade closed over 15 years ago.
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My arcade was replaced with a lounge with 8 TVs and consoles. Feels bad. At least I live in California so I'm only an hour or two away from good arcades.
>that legitimately stupid
Says the tard who doesn't know what a window is
>bar opens up a few months ago
>hear they have all sorts of games
>holy fuck
>go there on a friday night
>not an arcade cab in sight
>30 neckbeards huddled around tables playing magic or some other retarded card game
Never been so disappointed.
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My country never allowed minors in Arcades, also they aren't a thing anymore since 2000 or so.

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How does difficulty rank system work in Jikkyou Oshaberi Parodius PSX/Saturn versions?
Happen to know the memory addresses so I can check it during gameplay and try to understand myself?

Also Gradius/Parodius/Otomedius/Salamander thread
4 replies omitted. Click here to view.
You can find a Parodius Da! version if you google "Parodius da rank system".

Here's a MAME cheat for Gokujou Parodius:
As for how to read this:
Total Rank = the actual game difficulty rank
Survival = starts from 14 and grows every time the "Time" reaches FF, this is the rank without power ups or other modifiers, only based on the survival time
Time = keeps scrolling every frame, once at FF it will add +1 to the Survival rank
And a little sidenote about this game: if you take the Shield, you will not only receive a +3 to total rank, but also the timer will scroll faster.

Sexy Paro has the same system but I have yet to find the addresses.
>nu-Snoy would censor the cleavages
What about the 3rd stage boss?
Does /vr/ even play those games anymore?
I struggle to find modern games similar to Gradius, Parodius or Otomedius.
Max rank is the only valid way to play, everything below is just wanking off

What does /vr/ think of silent hill 1?
25 replies and 2 images omitted. Click here to view.
I really liked the Indian Runner subquest.
>The Eddie fight is without a doubt one of the worst I've seen.
Ahh, yes, I remember the Eddie fight. I was playing it with my girlfriend (now wife) for the first time for me, not for her. I wondered why getting close to him and having him punch you did as much damage as when he shot you with his gun. Her response?

>He has a lot of weight behind it.
I don't believe you have a girlfriend (now wife). Enjoy your shitty boss fight, alone.

I agree he doesn't have a girlfriend, but I can taste the bitterness and frustration you have on your life in every word. Consider offing yourself.
stay furious, shitter

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Fuck this level.
Git gud
I'm not just gud, I'm godly gud, and I beat that level with all 5 dragon coins plus two extra lives from stomping on the flying koopas.

But still fuck that level.
Yoshi's Island 3 is one of the best levels not just in SMW but in Mario games in general. Prove me wrong.
git gudder

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For what purpose would Capcom release a game in the US based on a manga that wasn't even printed in the US at the time?
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Most don’t even know this was based on the Area 88 manga.
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Are there any behind the scenes or interviews about Red Earth? Its a really odd game, so it'd be interesting to hear why the devs made the decisions they did.
Area 88 is my favorite arcade game and anime. I want to build a replica cabinet of it.

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>one of the most historically significant video games ever made
>not virtua racer
im kidding around theyre both inventive and amazing in their own right
I literally can't beat the first race in RRV. Why do I suck so badly?
What did you guys paint on your billboards?
So it's not just me. I couldn't get into RRV's handling at all, and I only played it AFTER beating Max Tours on RR2.

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>The game uses various visual effects in both the top down and side scrolling stages. In the top down stages, enemies and objects are warped as they come into view to produce a pseudo-3D effect.[3] The game also uses parallax scrolling effects.[4]


Wait, i thought axelay used Mode 7?
42 replies and 3 images omitted. Click here to view.
Vertical scaling, that's it. Oops. But that's what Axelay is doing, not horizontal.
this game has terrible draw distance, I dunno how you boomers played this without getting headaches. I sure can't.
upon closer inspection, yeah, I think you're right. I didn't have the rom, so I just looked up a youtube video instead, and i think the paralax when the ship moves back and forth made me think it was scaling horizontally. It probably isn't mode 7. I probably should have just downloaded the rom and checked it out first hand
better off not downloading the rom, the game's a goofy looking waste of time
Lol, sure champ, sure.

>game is called A Link to the Past
>Link doesn't actually time travel into the past

The fuck?
214 replies and 35 images omitted. Click here to view.
Based on the genuine confusion thus far, I don't think so.
Interesting observations.
yeah technically it is majora
white mario is just fire flower mario
If the mask is Majora then it still belongs to Majora and thus can be called Majora's mask because one's own body belongs to them.

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