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Which PSX belt scroller aged the most poorly?
I’m sorry what? I’ve never heard someone say belt scroller. Even thinking about the terminology wouldn’t that refer to a game where the background is a continuous loop rather than a fixed space?
>implying tomba's a belt scroller
>implying games age
Bad bait.

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>you can just easily resurrect dead characters for a few peanuts
and here I thought these games actually could be fun and challenging when playing without savescumming
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You just need anything that can do even 1 point of fire or acid damage to kill them once they're on the ground. The fire oils you find in areas with trolls are one way, elemental arrows another, and there are several weapons that deal fire or acid damage on hit. Spells are pretty desperate, you should have enough of the other options that you don't need to waste them.
i see, of course, they are trolls, so they need fire dmg to not regenerate
i was confused i think because they don't really look like trolls to me, rather like hunters from resident evil or something
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>rather little manlets
You take that back!
I wonder why BioWare didn't use Black Isle's fire giants, iron golems and so on for BG2/ToB. They did use some assets, like the orcs and goblins, but stuck with their hideous Play Dough golem sprites.
bros i dont have a gaming pc rn shud i cop icewing dales for my ipad? or is that wack?

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How the fuck do I remove a cursed item equipped on the Hero in DQ3? I managed to remove the Stone Wig from my Priest by making him a Sage but how do I do it on the little faggot?
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That's comical. It ended up convincing me to give DQ3 a whirl some time. I'm not usually into rpgs but liked the gameboy port of 1 way back when but then hated what I tried of 4, 5 and 6. What you describe sounds alright though.
You're talking some other guy friend
Read my post again. I'm saying I love the series and defend it to death
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>the game actually opens up when you get the boat vs. FF1's boat just being a means to travel from point A to point B
That's an unfair comparison. Why not compare it to FF6 for example?

>how every dungeon is memorable because of ingenious layout tricks and not because they rely on facile gimmicks
I don't think they are that memorable. They are simply corridors filled of random encounters with occasional treasures.

>how the way you're sent back to church when you die pushes you to go the extra mile in hostile territory whereas every other game that makes you start over from your last save file will just make you go "i'll make sure to stock up on 99 potions so I don't lose any progress"
On the other hand you retain your levels. If you lose in FF, you don't retain your experience. But it is not something I'll point out as an example of good design, having to play again a large chunk of unenjoyable section of a game that you are already familiarized with.

>how you never hit a wall with character progression because it's always viable to change classes and try out something new,
Jobs in 3 are not that especial. The best job system is found in 6-7.

>you're still going to tell me the game is bullshit because of some surface level judgement like "none of the characters in your party have a personality"
Surprising how the most remembered games are not those with good mechanics, but good characters. What does it say about videogames?
>What does it say about videogames?
I think it says more about the people who play them

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PAL SNES controller and NA console is peak aesthetic.
Man, when are they gonna make an snes 2?
In 1994. Except for some reason they decided to call it "PlayStation" instead.

Is Klonoa making a resurgence? I oddly often see him brought up these days.
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Sadly, as with most cartoon mascots from the 90's, he was turned into diaperfur bait .
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Why do furries ruin everything?
I would be okay with this so long as it is good.

Just ignore them.
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alright sir, i'll try my best
What was that mayor?

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t. actual zoomer trying to fit in
It is by will alone I set my mind in motion. It is by the juice of Sapho that thoughts acquire speed, the lips acquire stains, stains become a warning. It is by will alone I set my mind in motion.
Where can I meet a good looking guy to have sex with
I'd say LGBTQ but this is 4chan so I'm sure they are hideous
Sex, drugs, and a gun

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What did she mean by this
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the game doesn't even have any bojanglin buck dancin negros though
Until they added the sole black character in the second game and literally named her Choco
Shame the dub is horrendous.
Guess i'll have to wait to play it until I know enough moonrunes.
The dub is pretty good
Literally made me quit playing 5 minutes into the game.
>he beat me on the spot

you're insane if you're in favor of your dad smacking you and thinking it proves anything other than him being a douche.

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>psx has no good platf-

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What does /vr/ think of Shadow Dancer: Secret of the Shinobi?
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A health bar or lack thereof has little connection to game difficulty, even within this series you see examples like Shadow Dancer genesis being easier than Revenge of Shinobi despite lacking a health bar. Thats why your preference comes off as so arbitrary. And it wasn't "quarter sucking", not any more than any other mechanic, it's just a type of punishment system. If anything a health bar lets developers get away with more sloppy unfair game design that a one hit death system wouldn't allow.
That makes sense. Thanks.
> character takes 0 hits to die
> die immediately when character spawns

> character takes 100,000 hits to die
> no challenge, game becomes boring
>character takes 100,000 hits to die
>no challenge
How do you know? Maybe the game throws a thousand bullets at you constantly
That game has my favorite bonus level and bonus level song, even if they're easy to exploit by just going to the left corner.

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Are there any irredeemable genres in retrospect?
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nintendo and anything jarpig
t. Trashurefag Sega widow
Yamauchi-era Nintendo was based and named the (((jarpig))).
sabre wulf and underwurlde are great though.

the by far worst speccy games were all the generic isometric adventure games.

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Why does the sensitivity on this feel like fucking garbage?
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>"We" can't manufacture a controller but me and plenty of other people make controllers all the time.
internet tough guy combined with unhelpful know it all shitposter

These controllers are passable. The best thing about them is that them not being 100% absolute dogshit is that it also caused Hori N64 pads to go down by half, presumably due to people picking up these and selling off their Hori pads.
>These controllers are passable.
I'd rather pass a kidney stone.
Why not just use hall effect joysticks like the saturn.
WTF are you smoking?
By design has several synonyms. One of them is 'by the specifications', others are 'by natural usage'.
Mechanically also has a few, but they lean together when you want to talk about HOW a device works, by the mechanics it operates on. Which means its operating by its design. Which could be gears and a feather vs the feather alone, to gain more stability and torque.

If you are hung up because a word has meanings, you are a poor lost Peter Parker.

Hey /vr/, my local game store has a turbo express for $125 CAD (~94 Freedom bucks), but the speaker doesn't work.
It's probably just a capacitor that needs replacing, but I'm probably too stupid do fix it.
Should I buy? Seems like a good price.
>I'm probably too stupid do fix it.

No, you'll only fuck it up worse.

Got around to picking up a copy of Pokemon Crystal. I've never played the original Johto games, only HeartGold and SoulSilver so I'm really looking forward to trying out the original. But since I have already experienced it in a way I'm looking to do something a bit different.

What should my team be?
What sort of extra challenge should I undertake?
Any other ideas?


What's your favorite memory of retro Pokemon games?
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Yeah, but Water- and Grass-types are everywhere. Fire is always a pain to get in the early game outside of the starter.
This man is correct. Stadium and Stadium 2 are seriously amazing.
I think you absolutely need to have a Snorlax and Skarmory, they really are tough units

The music in this game transports me back to age 6-7, before my life was riddled with responsibility
I started up my own crystal for the first time not too long ago. It's pretty nice. I boxed my starter from the beginning. My mom are geoduck, ghastly, bellsprout, nidoran, kadabra, and growlithe. I have a couple extras like machop and another I can't remember. ALl of them are underleveled for where they are but it makes things fun at least

Don't plan on catching them all, strictly the ones I want
It's impossible for me to play a pokemon game without a fast forward function

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Picrel doesn't come from actual game. Background was treated with Gigapixel AI software. 3D models were taken from in-game, that is rendered with 8x internal resolution thanks to the Retroarch Beetle PSX HW core.
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If you open up their texture file, you can see that the naked zombies at the end of the game had dongs, too.
Outstanding. We don't need that upscaled and enhanced tho.
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>things that never happened
he's pointing at us

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How the fuck are you supposed to beat this stupid level? This is supposed to be a Disney kid's game right? Why is this so hard?
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I beat it in like two minutes. You people are just fucking dumb.
because that was made by Capcom, this is made by a group of British twats.
I still have no idea what I'm supposed to be avoiding. Everything is such a similar colour and it looks like it is all apart of the background. This game is trash, it should have been more like Aladdin.
hoo let this dookie out the b-hole
Which part are you having trouble with? The timing on the ostrich part is a bit weird, you need to do it a bit later than you'd expect as I recall for the double jumps. The hippo part is tougher because the collision detection for swinging on their tails is weird. But if you just jump immediately from one to another it usually works.

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