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A while back some dude on Lemon64 was working on a port of Metroid to the C64 and...yeah, he didn't have the coding skills or the time along with his day job+family so he gave up.

Lesson learned: Don't take on retro projects that are over your head, especially considering back in the day that games of this scale were usually coded by a couple of people instead of just one guy.

Failing that, try doing a smaller, less complex NES conversion like Hydlide or some other NROM game first.
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A couple hours ago some aspie posted about another aspie who posted about a fantasy somwhere

He then reddit spaced and gave same sage wise advice

Everyone laughed at him

>using autistic phrasing
You know some people did a remastered Super Pitfall for the NES a while back. They weren't quitters though.
Designing a game engine is the most fun part though.
>some people
One guy did most of the work, the other just did music. And you can tell that guy enjoys it, due to his numerous posts in his blog about small technical details he discovered in the rom.
Did you really need to make a thread about this? Maybe hmmmm nah you're not worth it.
*looks at katana*
Sorry father I promise to find a worthy opponent someday...

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In my 1st grade classroom there was a Packard Bell PC running Windows 95 that had the arcade game Major Havoc installed on it. I was fascinated with that computer as it was the first I ever used, and I'm pretty sure I clicked every single file I could find on that thing. Eventually I stumbled upon an executable file called Major Havoc under the programs listed in the start menu. From what I remember and having played it on mame now, it was a 1:1 port of the arcade game, with all the controls being mapped to the mouse.
Does anyone else have similar experiences with different games? Were these likely running on mame or was that not a thing back then? I haven't been able to find any information on a PC port of Major Havoc.
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mame existed then
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it was a couple years before Scorched Earth came out.
>How is this possible that someone doesn't remember exactly what happened when they were a child
Same way they don't understand what a 1:1 port is. Peoples brains aren't perfect. In this case highly imperfect.
great contribution to the thread dumbass. Who cares if it was a 1:1 port or not, it was the same game and there's no information online about it ever being playable on PC.
The question of the thread is not "how is it possible" that an 80s arcade game was running on WIndows 95, but how come such an obscure port that no one knows about was on his school computer.
In highschool in the 90's virtually every computer in the school had games hidden on it. Almost all the Doom I've played was in drafting class.

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>ominous and haunting music softly plays foreshadowing the unbearable sadness of human

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>tfw pressing z of all four controllers
I just woke up from a dream where I was physically trapped in the Sega CD Boot Screen, and each additional copy of the Sega logo that appeared caused a loud Sega chant to be emitted.
It was a deafening cacophony of Segas everywhere. I eventually begun to give in to the madness and started screaming "SE-GAAAAAA" from the top of my lungs myself.
what the fuck

All he did was a a snare drum and a text to speech sample.

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Repair and mod thread. Consider contributing to http://www.gametechwiki.com/w/index.php/Main_Page .
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Just bought an RGB SCART for my N64/gamecube, quick question, why does it keep forcing my tv's aspect ratio back from 4:3 to 16:9? It happens when i choose 60hz from the menu too, i have to force my TV to display 4:3 every time i turn the gamecube off. Is it the fucking cable? Does this always happen? Any other PALfags got scart?

It has been pointed out that its likely a pin that is forcing the aspect ratio to 16:9 how do i identify it and is it safe to pull out/remove?
It's pin 8. 5-8V on that pin signals 16:9, 10-12V signals 4:3. You can disconnect pin 8 entirely if you want, but it will disable automatic input switching with some displays.
Sorry which one? And how do i remove it without fucking up the entire scart?
>can't even be bothered to google SCART pinout
I feel sorry for the guy trying to spoonfeed you.
Just googled. Fuck that, i will just press one button on my remote.

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It's Lara Croft's birthday today! Say something nice about her and her games.
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The original Tomb Raider was an awesome game with a real feel of isolation throughout.
Anni is great if you've never played the originals, or if it was your first introduction to the Tomb Raider series, other-wise it pales in comparison to the original game. Even the controls are wonky, where you have Lara teleporting around ledges and zipping on and off of things you can hold. The platforming is bad, but the combat is just awful. Every single enemy constantly knocks you flat on your ass for several seconds as they wait for her to get back up, killing the momentum of fights and giving you a bad impression of the AI (watch what the AI actually does in fights if you repeatedly miss the dodge crit shot, or get knocked down, it's just baffling how it slipped past playtesting).

The T-Rex was turned into a crude arena boss-fight, when they could've done so much more with it.

The Atlanteans are no longer skinless (I assume to make the T-Rating) although they still have a pretty fearsome appearance, they suffer from the same AI problems as all the rest.

No offense if you like it, but TRA is not a good game, especially if it's trying to recapture the first game in the series which is arguably among the best in the series.
>nitpicking this much
Holy shit, man. How do you find joy in life? It's a fine game, better than Legend.
I played original right after anniversary and didn't see that world of difference that old timers imagine based on their childhood experience.
I played 1 first but I love Anniversary and I think it's a fantastic remake. I didn't expect it to be a 1:1 remake though.

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post "that" boss
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Cool webm.
Thought it was gonna be for the true final boss though.
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that game and me; we're both in a love/hate relationship

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>been hearing this stage is the hardest stage in any game ever since there's been a gaming community on the internet
>finally got a chance to play the game recently (i don't own an nes)
>made it to the turbo tunnel
>expected it to be just as hard as people said it was
>beat it on second try

This isn't even bait. It's been like 15 years of hearing this is the pinnacle of difficulty in classic gaming and I beat it on my second try. Are people bad at this game or just plain retarded? Holy shit.
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It's not even a particularly hard level once you understand it's basically all up and down. Just follow the pattern. There are a few seconds that are deliberately out of pattern though but after a few tries you'll know when it happens. The only thing that really fucks you over is the island jumps because the perspective in this game is really fucked up.
A good test is to boot up SMB. When Mario gets hit by an enemy, he flickers. On many HDTVs, you don't get any flicker because they can't update the screen fast enough. If you set game mode and he flickers properly, it's doing what it's supposed to.
>few seconds
It's a bitch on 2-player.
>been hearing this stage is the hardest
Yeah? Which subreddit?

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Before I buy this I'd like to ask your opinion. Is it better for fighting games than the Dualshock 4?
Yeah not necessarily retro games but a retro controller
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seething sonydrone detected
lmao stay butthurt sega widow
Apparently there's an official USB version, but I can't find it
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Never heard of that but 8bitdo is releasing a replica in a couple of weeks
Wireless shit is optional like their other controllers
It's better for any genre that uses a dpad. So basically everything.

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Redpill me on this game

The Matrix was directed by two closeted trans women.
it's OK, doesn't really hold attention for that long. As far as 1st party nes games go it's down there
The American version has changed/censorship (in the original, regular seals were enemies, they were changed in US for topies or whatever they were called, presumably to avoid animal cruelty issues).
It's a pretty fun but challenging game. People who like strict platformers where you have to comit to your jumps should love Ice Climber. It takes a while to get used to the jump arcs, but once you do it's pretty fun.
GOAT co-op too, that can be both cooperative and competitive at the same time.
Also, the bonus stage music is great chiptune jazz.
It's like Kid Icarus but good
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But Ice Climber is awful

Let's take all of the great design aspects of Rondo of Blood and throw that shit out and instead spam 4-5 Knight Spear guys in each room, let's also make the game shorter but harder, and we can't let players play as a little girl so no Maria. Oh you know how pussy the Dracula fight is? Let's cover half of the arena with pits so the player will fall off and die after getting hit xD oh and make sure to spawn the player at the start of the entire stage if they get a game over!

What a shitload of fuck
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For me, it's both.
>superior remake
It's also the only Rondo remake.
Dracula X Chronicles would be a 10/10 compilation if it included XX as well.
Why does every Castlevania thread on /vr/ gets reduced to thinly-veiled consolewar autism? It's been almost 20 years since the 90's ended. Here! Have a picture of Castlevania creator Hitoshi Akamatsu.
I meant superior as in improved over the original. If only it had an option to swap the graphics back to the original's, like the Dragon's Trap remake lets you do.
Because Castlevania is a great series with virtually no bad entries. Having a Castlevania title in your console is a pride.
Console warriors use their own Castlevania entry as one of their main weapons in console warfare.
Rondo served as a kind of "war deterrent", since it was Japan-only and neither on Sega or Nintendo, but now that NECbeard hipsters exist (and since Sony fanboys "adopted" Rondo as their own, since it's a prequel to their beloved SOTN, and it was included on PSP remake and released on PS4 recently), Rondo is also used as regular ammo.
In short, console war never changes.

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.>Menu autocloses after I enter a name, making me unable to pick a class and create a character
>Find out its because I only have the first disk and the user disk

Thanks Neo-Kobe!
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Turn off allow resize and stick to multiples of 640x400.
Thanks for sating my retardation guys. It just through me off a bit because the cutscenes played fine and unlike with pc88 emulation, the music speed doesn't sound too off if it plays too fast. I was playing at 15Mhz
All good anon. I like seeing that people are giving more attention to Japanese and Korean PC gaming in the last few years since they went ignored for so long. Lots of neat shit out there to dive in to.
Absolute lol at EOPs. Especially this salt mine >>5373968 operator who pops out in every thread like this.
Wrong "threw"


last thread here: >>5348341
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>jumps right into the center of a 3 car battle without throwing up a shield
>doesn't even try to freeze anyone
He deserved it. That's a dumb move for anyone who isn't Axel or Minion. At least he was smart enough to have the rear view mirror on.
i can hear the sounds in my head
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>found the faggot
Set Phasers to Buttplug
Love the style

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Jarpigs, warpigs or carpigs? Twll ne tour preferences.
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Probably by playing jarpigs.
c/w, although I can enjoy something from every genre.
I request a drawing of a warpig driving a carpig while drinking from a jarpig
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Previous Thread >>5351271

>Try to keep things /vr/ related: Focus should be on 5th Gen (+Dreamcast) games on back. Slight off topic is fine so long as it's related to CRTs, such as later 16:9 models, HD models, etc. Systems with backwards compatibility are also safe territory, as are re-releases on newer hardware. PC CRTs are also welcome and appreciated.
>Produce OC! Bust out your camera and take photos of your CRTs displaying all sorts of games, featuring all sorts of tubes, using all sorts of signals. Getting good shots can be hard, but if you take enough, at least a few will turn out alright. Tips'n'Tricks™ coming soon.
>Try and give as much information as possible when asking for info on a specific set, or troubleshooting an issue to expedite and help you may receive. As always, Google is your friend and we are your friends with benefits. Older archived threads aren't a bad place to look either; Seriously, there's literally 6 years of backlog at this point.
>Share appreciation for other's choice of technology and personal philosophy of gaming. Always remember to show courtesy in your discussion and moderate yourselves first.

Limited discussion of video processing and scaling devices is alright, but remember to keep the focus on CRTs and CRT accessories.

CRT Pastebin (Never Ever) : http://pastebin.com/1Ri5TS3x
Guide to CRT Hunting : http://pastebin.com/H9H9L2LQ
Guide to Video Monitors : http://pastebin.com/pQX4N6gZ
General Purpose CRT Adjustment Guide : http://www.arcaderepairtips.com/wp-content/uploads/2016/01/guide_setup_adjust_arcade_monitors_v1.2.0.pdf
S-Video Pasta : http://pastebin.com/rH2h6C7W
BKM-10R Protocol Info : http://pastebin.com/aTUWf33J

Comment too long. Click here to view the full text.
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This one is actually a decent bit better than the Samsung: it's got 3" more viewable screen and the boost in refresh rate will be noticable, and even though it seems like the Samsung has the better dot pitch, it's slightly incomparable because they are different sizes and different screens. I'd wager that the Trinitron tube can actually resolve a higher resolution.
According to each manual the Samsung has a max resolution of 1920x1440 but only at 64 Hz, and 1600x1200 will display at 76 Hz, meanwhile the Not-Sony specifies 1600x1200 maximum but displays it at 85 Hz. And honestly, who would wanna use 1920x1440 on an effectively 18 inch monitor anyway?
Actually the more I look at the Not-Sony manual the more it sounds like it can ONLY display 1600x1200 or 1280x2014 at 85 Hz. Can you guys make sense of this?

Get that Trinitron instead. The Samsung Dynaflat is a terrible tube, even if the specs make it seem decent.
It's possible those are the only two resolutions with presets. It's also strange seeing the specs listed for it, since there's another model using 5403 (which in turn is an alt of the 5402) which is spec'd higher and is definitely not limited to just resolutions around 105khz.

The fact that it's built on a the G1 chassis also makes me think it should be fine taking whatever resolution. I'd say it's definitely worth grabbing either way, given that it's free.

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>play d2 as usual
>latest patch, no mods, no hacks
>3.8ghz quad, 8gb ram, 1tb drive
>suddenly pic related happens
So this is the power of Blizzard's best-selling game of early 2000s
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>tfw no win machine
I'll delete all the files and try again. It was downloaded right from Blizzard.
Does anyone play Battlenet anymore?
>Does anyone play Battlenet anymore?
I don't, I'm tired of bots and hacks
Clean your screen you filthy animal
Ahmed, stop sneezing at your monitor, that's absolutely haram.
Its hash infidel

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