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How to roll dice: "dice+2d6" without the quotes in the email field rolls 2d6. "dice+5d42+23" rolls 5d42+23. "noko+dice+2d6" rolls 2d6 without showing the roll in the email field.

In the rules department, you can look at http://www.4chan.org/rules - all global and board specific rules are in full effect. Apart from that, only two rules are important.

1. BE EXCELLENT TO EACH OTHER.
2. PARTY ON, DUDES. (AND DUDETTES)
>>
DO NOT USE SPOILERS TO HIDE PORN OR ANY NWS CONTENT.

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Please post all quest threads on /qst/

>>>/qst/

Quest threads that are posted on /tg/ will be removed.

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so I'm ordering a squad of mechs that are made to be played with Mecha Frame Zero, a free to download ruleset for miniature skirmish/battle
http://mobileframezero.com/mfz/

however, I feel like these guys would be perfect for a Mecha tabletop campaign, and I like the idea of showing progression with more pieces added.

has anyone ever played the game? any advice on homebrewing something for actual tabletop use?

>also, pic related are my dudes, Slash, Bash, Poke, and Crash
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>>64206636
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>>64206636
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>>64206669
>>64206670
hivemind
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Does anyone even play this game?
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>>64195927
Then go back to whatever game you prefer that gives you only padded toys to play with.
>>
>>64167490 here again, I've now got a plan in place with the nearly-headshot character's player to use a 'fake' replacement character and to do a brief time skip to briefly convince the rest of the party that his character bit the dust. It's gonna be GREAT.
>>
>>64201572
Hey there.
How do you handle enemies? My biggest obstacle for open legend at the moment is the lack of monsters to use.
>>
>>64205561
There's a section dedicated to it in the Running The Game portion of the rules. There's also a bestiary on drivethru but it's a little weird. What kind of game are you going to run?
>>
>>64205561
For the most part it's been easy. Just make sure you've got a clear picture of what you want to make before you start, a bit like making a PC in general.
Of course, this is also a superhero game. I don't really need this huge variety of enemies, just a couple sorts of archetypal goons, that you can incidentally tweak very easily on the fly, and the named enemies that stand out.

Though now that I say that, it's hit me that you don't necessarily need a big super-specific creature list for a Fantasy campaign either. With the way attributes work it's easy enough to just reshuffle a couple numbers and decide, "This guy has a fly speed," or, "This monster is venomous, so it does a low-level Persistent Damage for free on a hit."

Bushiroad Cardgames General 36

It has to be this way edition

Last thread: >>64113412

Come and discuss Vanguard, Buddyfight, Weiss, or any other games/properties Bushiroad owns.

Pastebin: https://pastebin.com/QxKQRhrQ
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>>
>>64206130
>>64206144
Yes, and? Beating 1 or 2 Force clans is not impossible if luck is on your side. Topping with an Accel is not impossible if the brackets gods blesses you with a tons of Protect and Accel matchups in your path and barely any Force clans. My point still stands : At large events, Accel is cucked by the sheer number of Force clans in the game and the huge playerbase the marker has. The only way for them to do good is to be in a contained environment like Worlds. Unfortunately, Worlds happens once a year whereas large events happens regularly. If you judge and compare clans by the amount they're able to top and do simple maths, then it's a no brainer that accel is complete shit.
>>
>>64206387
>Beating 1 or 2 Force clans is not impossible if luck is on your side.
The guys topping likely had to beat more than that.
>whereas large events happens regularly. If you judge and compare clans by the amount they're able to top and do simple maths
Numbers which you have yet to provide, so far all you've done is dismiss other people's evidence
>>
>>64206387
How often do large events even occur? local events are small and worlds is small so that only leaves regional tournaments right? How many of those are you competing in? Unless you're willing to travel cross country more than 2 a year seems like a stretch. So accel is bad because of a couple tournaments a year even though its been proven that they're completely viable if not good at small tournaments which are by far the most common?
>>
>>64206466
Large tournaments (100+ players) happens almost every week in Japan the same way it happened every week during BCS season for the english format. That is more than enough data to judge if a deck is bad or not.

>>64206427
Bro, just look at the results since they came out. NN, Angels and OTT were all dominating the meta since then (and still are btw). There's a reason why everyone was so surprised GN won. Because it was doing so fucking bad at every big events prior to Worlds.
>>
>>64206607
>Just look at the results bruh
Burden of proof is on your side, you're saying GN is bad and dismissing other results. Point out to a relevant sample of results post AoT that back you up or fuck off

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Emperors blessing upon you Edition

>VoxCast – Episode 4: Matt Holland
https://youtu.be/PFMVzliUvV8

>Introducing: Better, Beta Bolters
https://www.warhammer-community.com/2019/01/21/21st-jan-introducing-better-beta-boltersgw-homepage-post-4/

>Funko 40k
https://www.warhammer-community.com/2019/01/21/warhammer-40000-funko-pop-figuresgw-homepage-post-2/

>Biophagus Preview
https://www.warhammer-community.com/2019/01/16/16th-jan-genestealer-cults-preview-the-biophagusgw-homepage-post-1/

>Haarken Fixed

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>>64206642
No u
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>>64206642
at least the bases look nice?
>>
Coming back with my Necrons to 8e, I hear they are not in the best spot though.
Are there any units that stand out?
I have about 40 Warriors, 2 Ghost Arks, 5 Immortals, 10 Lychguard, 1 Doomsday Ark, 2 Annihilation Barge, 3 Overlords, 3 Tombblades, 2 Monoliths, 2 Doom/Night Scythes, C'tan Shard of The Nightbringer, Imotekh the Stormlord, Orikan the Diviner, and Vargard Obyron.
Was thinking about grabing a box of Tombblades to have a full unit and then another box or two of immortals or maybe make a box of them into Deathmarks.
>>
>>64206654
The one on the far left looks like it still has a fucking sprue nub on its face.
>>
>>64206579
Depends on the chapter.
But generally GW's paint system for every colour goes:
>base coat
>wash
>highlight
>super-highlight
>super-ultra highlight

If you like subtler highlights and are willing to mix your paints you can cut out the highlight colours and just mix all your colours with white to get lighter colours for the edge highlight. So you'd only need a base coat and a wash colour for each colour, and most dark washes overlap on many colours.
It's only really metalics you can't get away with mixing so simply, but even then you can get away with just painting over the wash.

If you have a chapter/scheme in mind I could give you advice on which paints specifically you'd like. What you consider an unreasonable amount of paints too would be good to know.

File: TheBasics.pdf (5.9 MB, PDF)
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>Google Drive
http://drive.google.com/drive/folders/0B1qb0_OLhDrDSmZpRWdZaGZRcWs?tid=0B20r6rsFLOg_Zk5RdVdya3hJNnc&authuser=0

>Jumpchain IRC Chat
http://client00.chat.mibbit.com/?server=rizon.mibbit.org&channel=%23JumpchainCYOA
http://kiwiirc.com/client/irc.rizon.net/?#JumpchainCYOA

>Rules
http://pastebin.com/Gqj3iKyn

>How to Jumpchain
http://drive.google.com/file/d/0B1qb0_OLhDrDNjZmRG02SDFaRVk/view

>Last Thread
>>64194239
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>>64206618
Don't act like I'm dumb, I'm not trying to recreate Africa here. I know to support large families.
>>
>>64206630
Fair enough. The Kaguya sure were dumb.
>>
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>>64206635
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>>64206656
One wonders how Hamura fucked up so bad with them. We know why his moon kids are retards, how negligent was he with the Kaguya that they started paying homage/worship towards grandma and the idea of wanton slaughter?
>>
>>64206658
Yeah, exactly. They've got a visible lens, but without a pupil they'd be blind. So either the pupil looks like the iris and is huge, or it's indistinguishable from the iris, or something like that.

http://suptg.thisisnotatrueending.com/archive.html?tags=pushmi-pullyu
It's been a while, why don't we have another thread about the bizarre yet endearing pushmi-pullyu?
For those not in the know, it's a magical creature that looks like a centaur conjoined at the middle. Most have the lower "half" of a horse, but some have halves of other quadrupedal animals, such as deers & wolves. They all have a sort of singsongy voice, and their origins are vague & unknown, even to them. This thread is to discuss them and make oc.
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>>64206495
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>>64206516
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>>64206542
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>>64206558

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Big flying creatures
Previously: >>64187205

RESOURCES
>Official Site: Contains deck building rules and the current ban list.
http://www.mtgcommander.net

>Deck List Site: You can search for decks that other people have made. Authors often have comments that explain their decks strategy and card choices.
http://www.tappedout.net

>Statistically see what everyone else puts in their commander decks based on what is posted to the the internet.
http://www.edhrec.com/

>Find out what lands you can add to your deck, sorted by category, based on a chosen color identity.
http://mtglands.com/

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>>64206525
Oops, didn't mean to reply to >>64205922
>>
>>64206525
>Bant
cringe
>>
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I don't play EDH that much, but when I do I consistently get into games with 4+ players where someone inevitably try hards. In the most recent prerelease, not only did I get one, but I got two promo Rakdos. As a result, I have taken it as a sign to stir up as much shit as possible in my EDH games. My intent isn't to win, but to cause as much shenanigans while also holding someone hostage before being murdered. Does this look like a fun deck to play against from just the surface cards?
>>
I like taxes
>>
What are some hardcore memes I can get out of this?

Tiny Titties Edition.

What is /awg/?
A thread to talk about minis and games which fall between the cracks, or peoples' homebrew wargames. The Historical Wargames General doesn't entertain fantasy (for good reason) and the other threads are locked to very specific games, so this thread isn't tied to a game, or a genre, let's talk about fun wargames.

Any scale, any genre, any company, any minis. Skirmishers welcome. Rules designers welcome.

>Examples of games that qualify
https://en.wikipedia.org/wiki/List_of_miniature_wargames
Grimdark Future, Age of Fantasy, Mighty Armies, Dragon Rampant, Of Gods and Mortals, Frostgrave, Ghost Archipelago, Hordes of the Things, Songs of Blades and Heroes, Freebooter's Fate, Dark Age, Beyond the Gates of Antares, LotR and anything that doesn't necessarily have a dedicated thread (gorkamundheim).

>Places to get minis
https://docs.google.com/document/d/1D2DbNJ2mYAUxh5P9Pq9NZqS5tXHGn0i2JhZchEwbA2I/edit?usp=sharing

>The Novice Troves

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>>
>>64203338
I finished mine up over a couple weeks ago. I'm working on another project. I might have a second project done by the deadline.
>>
>>64203892

Nice! What the second project shaping up to be?
>>
>>64204368
GOBWINS!
Lots of poorly painted gobwins.
>>
>>64203338
I've got everyone built and a test model base-coated and washed, I'm actually happy with it, which means of course my highlighting is going to ruin it.
>>
Has anyone here played Warlords of Erehwon yet?

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Why are people so triggered by skimpy armor?
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>>64206545
>>64206550
Cool, thanks.
>>
>>64203694
>Something a man would never complain about
Come on my dude, I hate women too but this is just false
>>
>>64206543

i was about to say the same thing, but it has definitely taken on a political guise.
>>
>>64203891
Because he has been triggered since r/incel got blown up.
>>
>>64204275

DO IT FAGGOT KYS

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>Requesters:
• Provide good, detailed references (pictures are better than verbal descriptions), so the artists know what you're looking for.
• Reminder that nobody is entitled to a delivery under any circumstances within these threads.
• Ignore the bait and stay on topic.

>Artists and Artists-to-Be:
• Feel free to drop your tumblrs/websites/commission/etc information, but if you're dropping your commission info, please consider filing a request beforehand instead of just advertising.

Drawfags open for comissions:
>https://docs.google.com/spreadsheets/d/16o7wGFpqs1EyQnxc1GZFOjywuXzspchXOJpCJXFMRO4/edit?usp=drivesdk

Figure Drawing:
https://www.quickposes.com/en/gestures/random

Beginners Guide to Drawing:

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hey /tg/ I'm trying to design a tacticool operator witch but I'm not sure on what to give her as a weapon, any ideas?
>>
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>>64206479
Use a broomstick-shotgun.
>>
>>64206479
a rune revolver.
>>
>>64205555
Neat, what sort of game is this for?
>>
>>64206464
Not that guy, but mention in the request that you're planning on using it for a paid module, if they don't want to do it for free, they won't.

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Welcome to the Old School Renaissance General, the thread dedicated to TSR D&D, derived systems, and all content compatible with them.

>Trove:
http://pastebin.com/QWyBuJxd

>Tools & Resources:
http://pastebin.com/KKeE3etp

>Old School Blogs:
http://pastebin.com/ZwUBVq8L

>Previous thread:
>>64172353

What dungeon themes are your absolute favorite?
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>>64201041
I've been running Ruinations in like, I guess what you'd call a "darker" Fallout type world.

Every Sullied PC that has obvious mutations is generally hated by most humans, non-human enemies are usually unique and horrific ala LotFP, and they're exploring the ruins of the Pacific Northwest to find the root of a mysterious telNet message that appeared on a crime-boss' battered, functioning computer.
>>
>>64201041
Open table RC game at work. Players welcome to join during play but they will assume the role of a hireling but generate stats on the 3x5 card and get to 1st level if they survive the session.

Set in a weird mashup of Tekumel & pre-Islamic (fantasy Zoroastrian) Perisa.

I made a leader board that I've displayed in the breakroom corkboard with players, their character name and wealth brought back to a settlement.
>>
>>64204043
It just means whatever their "Surprised AC" is (typically raw armor, no DEX or shield adjustments) with a +1 tacked on. So, if they have Leather Armor and a dexterity +2, they would have a 16 AC normally, and a 15 AC surprised, instead of 14 like others would have.

In simpler terms, it's their Armor's rating +1.
>>
>>64206524
That's actually a perfectly reasonable explanation. Thank you.
>>
>>64206211
>>64206212
>>64206228
So having PCs get explicitly raped and sold into slavery is most likely a very bad idea (unless maybe the slavery thing was the starting premise of the campaign but I digress), alright now I feel dumb.

How do you feel about the following hypothetical scenarios:
>PCs reach a ravaged village. It has been burned to the ground and there are dead bodies everywhere. It is clear that passing forces plundered it. Passing through, they spot an injured young woman with very tattered clothing, crying intensely in a fetal position. She never speaks of what happened to her, even if the PCs save her and she recovers.
>A PC is captured. If the captured PC is saved by the party, the captured PC's player is informed that their character experienced horrible things. It is left at that, with no further elaboration.

Would you consider these fine?

By some miracle the last Palladium General hit the bump limit, so let's see if we can repeat that record.

Palladium Fantasy, Rifts, Nightbane, Heroes Unlimited, Ninjas and Superspies, TMNT, After the Bomb... What are you playing? What books have you collected? What are you looking forward to?
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>>64206517
Probably a filthy phoneposter mistyping MA.
>>
>>64204596
My anti-virus, avast hates that link. It didn't an hour ago, something is different.
>>
>>64206459
Because Charisma isn't Perception?
Because Wisdom isn't Perception?
Hawks and Bloodhounds and Bats don't have high Charisma or Wisdom.
You really can't repurpose any of the existing attributes (or skills) as Perception, which is an innate quality (attribute) that all sapient things have.
>>
>>64206335
Ctually nevermind on me agreeing with this. People roll for things like prowl, making there no need for shit like perception checks. Unless you take one of the skills (intelligence maybe?) And make it a skill instead of a stat.
>>
>>64206646
Why is beauty a stat?

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How do yall feel about goblins
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>>
How do you handle hobgoblins, if at all?
>>
>>64194819
Is she from something? I've seen a lineup of like 30 goblins side by side with her as a reference for size.
>>
Goblins are a good mook race, but I think Kobolds have a bit more character to them. Goblins are in all fantasy, Kobolds are D&D.
>>
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>>64206331
What about Suikoden, anon?
>>
>>64206175
Very gangly - like WC trolls, but with bat faces


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