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This board is for author-driven collaborative storytelling (i.e., "Quests"). In a quest there is a single author who controls the plot of the story and who drives the creative process. They can choose to take suggestions from other posters, or not, at their sole discretion. Quests can be text-based, image-based, or a combination of the two. Drawfaggotry is strongly encouraged!

To facilitate the author-driven nature of quests, /qst/ differs significantly from other boards in that the OP of a thread is considered the quest's author, and has some basic text formatting abilities: [b], [i], and color tags [red], [green], and [blue]. Therefore, only those people willing to put in the effort to be a quest author should post threads. If you do not intend to run a collaborative story, do not post a thread here! This includes meta-threads.

Dice rolling follows /tg/'s format (e.g., "dice+2d6" without the quotes in the options field rolls 2d6).
>>
Current board settings:

Anyone can post images.
Anyone can use painter.
Anyone can use dice & spoilers.
Only OP can use text formatting.
3000 character limit.
750 bump limit.
Decreased post timer to match /tg/ (30 seconds for text, 60 seconds for an image reply).
Automatic permasage after 72 hours.
Thread specific user IDs.
Max threads per IP is 5.
Standard 7 day internal archive.

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You are Raishō Naori, a chūnin of the Village Hidden in the Rain, and things have gotten rather tense after a successful joint raid on one of the criminal Orochimaru’s bases within the recently-formed Land of Sound. While you were unsuccessful in capturing Orochimaru himself, who escaped together with two of his top subordinates, you did wreck his base and seize or destroy much of his research notes.

Two things ultimately came of this: the notes and formulae to the banned Edo Tensei technique, which you told no one that you found, and one of Orochimaru’s dedicated guards, who you did tell your Konoha and Suna counterparts about.

This survivor, Fūma Kagerō, is proving to be a cooperative albeit somewhat limited source of insight into Orochimaru’s operations within the Land of Sound. Your Sunagakure counterpart from their ANBU however has grown increasingly impatient. You judge that it’s only a matter of time before this escalates into actual aggression.

“I’d say total cooperation is more than satisfactory,” you glare sharply at the Suna ANBU. “If you disagree, you can take it up with my village at a later date.”

“No, I think I’m going to take it up with you,” he counters. “Right now.”

Yeah, no. You’re not doing this right now. “You’re not even mad at her.”

“I’m sorry, what are you blabbing about?”

“The Fūma Clan was used as pawns by Orochimaru, with no regard for their lives or respect for them as human beings,” you press, meeting and holding his gaze. “The same as all of Sunagakure was.”

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>>4032459
>>Say nothing just yet, remain on guard.
>>De-escalate by sheathing Umekiri first.
bow slowly, at least to show we are ready to talk
and aren't a threat
>>
>>4032459
>Say nothing just yet, remain on guard.
>De-escalate by sheathing Umekiri first.
>>
>>4032459
>>De-escalate by sheathing Umekiri first.
>>
>>4032459
>Say nothing just yet, remain on guard.
>De-escalate by sheathing Umekiri first.
>>
>>4032459
Instead of speaking, you make your intentions known by your actions. You perform a cursory flick with Umekiri’s blade, then return her most of the way to her sheath. Just in case you stop her with your left thumb, the nail meeting her guard to keep her loose in the sheath’s throat and ready to be drawn at a moment’s notice. Your right hand waits there as well, fingertips resting lightly against the hilt.

“Things with Orochimaru have changed dramatically,” Kagerō muses quietly.

“Did Arashi-san send you here?” Sasame asks anxiously.

After an awkward moment, Kagerō shakes her head. “Sasame-kun… Arashi-san is dead.”

Sasame’s eyes widen. “You’re kidding, right? That’s… that has to be a joke. Right, Kagerō-san?”

“I’m afraid not,” Kagerō insists. “Orochimaru left us to defend his base of operations… and Arashi fought to the death. He killed Jigumo and Kamikiri using a technique Orochimaru taught him. Kotohime didn’t make it either.”

“That isn’t funny!” Sasame counters, slowly raising her voice. “Hey, Rain girl… tell me she’s lying...”


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In the year 1987, crime and corruption in America is an epidemic. Drugs and guns flow into the country from everywhere in the world, and the gateway to it all is the coastal paradise, Heat City. This is a place of shining high-rises and shadowed alleys, sunsets and smog, neon and blood, ruled by ambition and greed and power. Here in Heat City, you can get whatever you want -- if you can pay the price.
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>>4034437
Ramirez has to roll his eyes at the newcomer's words. Not again...
>>
>>4034437
Caphound whirls on the new voice, tone back to open anger. "Who the fuck are you?!?" She advances on Jenny, bat raised off her shoulder. "Why are you talking about my sister?!" She halts and her voice trades brashness for confusion. "You were in love with my sister?" She didn't know this bitch, and anyone Terry—well, nobody else called her that, but in private they weren't Jacketwolf and Caphound but Terry and Tracy—knew, she knew. That didn't make sense to her at all. "No way, you're full of shit!" Caphound advances threateningly, raising her bat off her shoulder and above her head. A tiny voice questioned this. Was she allowed to beat this woman? She wasn't part of the team, but she couldn't always just hit whoever, right? Only who the Boss told her and Terry to. But the Boss was dead. Yeah, this was good.
>>
>>4034437
>>4034495

Looks over from across the room where he was busy cleaning his two pistol, loads his guns and says "The newcomer smells of cop"
>>
>>4034253

Name: Castle
Type: Enforcer
Stats:
HP 8/8
Edge 6/6
Move 5
Defence 5
Crit on 10

Factors: Hard 3, Sharp 2, Cool 0, Weird 0, Move 2

Weapons:
- Pistol (Range 10, Damage 2, Ammo 4/12)

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>>4034253
Name: Doctor Ben
Type: Assassin
Stats: HP 5/5, Edge 5/5, Move 4, Defence 4, Crit on 7+ (6+ w/ SMG)
Factors: Weird 3, Cool 2, Sharp 1
Weapons: Pistol (Range 10, Damage 2, Ammo 4/12), Fists (Melee, Damage 2, Crit on 9), SMG (Range 10, Damage 3, Ammo 3/12, Auto, +1 Crit
Special Talent: Visions of Death
Gear: Frag Grenades x3 (AoE 2, dmg 4)

File: SCP Foundation Logo.jpg (37 KB, 1080x1080)
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WARNING
THE FOLLOWING DOCUMENT IS CLASSIFIED 4/R-0001, ENTER CREDENTIALS WITHIN 60 SECONDS OR A LOCAL SECURITY TEAM WILL BE DISPATCHED TO YOUR CURRENT POSITION
>*******
>*****************
VERIFYING... ACCESS GRANTED. WELCOME SITE DIRECTOR. RETRIEVING DATA...

For a moment, the screen turns black. You can see the bloodshot and bagged eyes of your own face staring into you from the reflection in the ancient CRT monitor. They've seen a lot. Roll 2d10 to determine how many SCP's you have been assigned up until this point.

....

SCP-R-0001

Object Class: Euclid-provisi

Special Containment Procedures: SCP-R-0001 is to be contained at Temporary Site-7. As the object cannot be moved from it's current position, the established 10km exclusion zone must be rigidly enforced by MTF-[WRITE-IN], a.k.a. [WRITE-IN], requiring that any adjacent highways be shutdown under the cover operation that there is ongoing construction in the area. At no point are any on-site personnel to approach within 50 meters the object without direct approval from 05-. Further containment measures are pending.

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>>4034503

You sat back down at your terminal, and began typing up your report. You check the time, and realize that it's already 1930. The sun had long since set. Your morning coffee sat on the side of your keyboard, only half-finished. The O5 Council will be demanding a report of the day's events before the clock strikes midnight . You feel that only losing four D-Class in return for the intelligence and sample's you've gathered from R-0002 is an outstandingly good trade off, all things considered, and are sure to add...

SELECT UP TO (3)

>Full report of Transcript Log R-0003A, along with meta-anaylsis and commentary
---
>Analysis of glowing residue and crystalline substance found and recommendations regarding further study
---
>Request for additional Personnel or Equipment (roll 1d100, results will vary depending on what you request)
---
>Preliminary recommendations to change SCP-R-0001 file and to categorize subsequent filings [WRITE-IN]
>>
>>4032415
>>4032994
Op, you could use spoiler tags for censoring, just put something like underscores like this if I am remembering correctly __________
>>
>>4034507
[[It probably won't work, but I'll see if it works in the namefield too for shits and giggles. Thank you!]]
>>
Rolled 54 (1d100)

>>4034504
>full report
>request some possible heavy weapons like .50 cal bmgs and anti air guns in case the more avian variants of R-0004 pass trough R-0001
>recomend for the site military personel to establish a deffensive perimiter around R-0001 and set up several mg nests (if we have any), just in case a R-0004 gets trough
>>
Rolled 97 (1d100)

>>4034520
>>4034504
Agreed, I was thinking maybe get some flak guns or other non missile AA and some 50 cal mgs. Maybe a Humvee as well for ground escort inside the anomaly.

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For those of you unfamiliar with Heavenly Jewel Change. It is a Chinese Wuxia web-novel.
You can read it here, it is completed: https://www.wuxiaworld.com/novel/heavenly-jewel-change, Wuixiaworld have recently changed their style of letting people read completed books, you are able to buy it, but you can just as easily gain and spend something called Karma to read chapters.

The Wiki (May lack information with certain characters but has all the mechanical information we need): https://heavenly-jewel-change.fandom.com/wiki/Heavenly_Jewel_Change_Wiki

Lots of things like place names and people will be OC. so I can run with interesting character ideas.

First Thread: http://suptg.thisisnotatrueending.com/qstarchive/3638342
Last Thread: http://suptg.thisisnotatrueending.com/qstarchive/4004165
MC Pastebin: https://pastebin.com/eUJQC3YB

Last time you visited Fei, trying to warn her about the many problems awaiting your future, you were turned away, being that a Queen is always busy, and instead visited Shao-Bao, who informed you that Heaven cannot act as they please, and need puppets to work on Earth, she also warned you of assassins who would try to kill your daughters, in the simplest way to solve the problem. You unlocked and trained a new technique: Web of Sin! You went to attempt a Feat of Strength, continuing along the path of Godhood, but ended up injured by a massive metal golem. You killed it, but you had to stop for the day, as your children were afraid you would leave them too early. Achieving Divine Heavenly Energy Control, you tested you limits, and are in the process of doing so now. Awaiting the monster army now getting closer and closer, possibly on a path of peace, but also of war.

>Attempt to try a group buff


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The Year is 2025. You are dissatisfied with the state of affairs in your country and only see the total replacement of the state and prevailing social order.
You have grumbled for years but now it is time to act.
Roll 1d195
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>>
Rolled 16 (1d20)

>>4033544
I was gonna roll for the gun range and forgot
>>
>>4034039
>Also if were gonna go the siege way I think we should focus on reactionary killings. Rapists, murderers, drug dealers, killing these people will not only better our nation but will also force the news to talk about them. Showing the average person that minorities are violent and degenerate and will and have been destroying our nation. This will massively increase recruitment and resources and then we can start forming paramilitary groups and get the civil war started.

Good idea, support.
>>
>>4034039
>>4034140

Diddo. We should still start with this attack that James planned, but that move onto being racially-motivated vigilantes once we identify some sympathizers
>>
Why not buy a Ghost Gunner?
>>
>>4032314
That seems very close to the standard Canadian Army sigil

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The goal for every dog is survive, but will you have the chance to truly live?
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>>4034477
>Keep a careful eye on the raccoon.
>>
>>4034477
>Keep a careful eye on the raccoon.
>>
>>4034477
>Keep a careful eye on the raccoon.
>>
>>4034477
>Keep a careful eye on the raccoon.
>>
>Keep a careful eye on the raccoon.

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You find yourself crouching before a large stone monolith, within a realm of steam and cloud. Before you lead massive stone stairs which can be followed to what looks to be an over-sized throne adorning the structure.

On the throne sits a perfectly average women in ...pajamas. A onesie. Her exact features appear a blur, almost as though her physical shape is itself indecisive. The only clear and easily understandable thing about the figure before you is the worry that shows within her eyes.

“I apologize for the inconvenience. You have been ripped away from your rightful afterlife by my own selfish request. And as if that hasn’t done enough damage to you, I further push my luck by having a personal request.” She appears to annotate to you as well as herself. Her voice is soft, yet filling and suffocating.

The figures eyes are locked onto your own, and you feel a sense of fuzzy anxiety wash over you.

“ Would you serve as my champion?”
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>>4032887
>Don’t you get bored playing the same character every single time?

For me? Honestly? No. Or rather, what you might consider 'the same character' isn't the same to me. I'm not actually one for harems or mindless badassery, but generally my preferred MC type is 'good-natured, generally nice, intelligent/logical, and pragmatic'. I'm not much for super evil or stupid or assholes. Reason being that despite the fact that I like to hit those three personality traits, I feel like there's a lot more you can add to those traits to individualize an MC, which affects personality to a degree where you can get a lot out of the character regardless. At any rate, any character I roll up will be, on principle, a good person or someone strongly trying to be a good person.

So maybe it's something like that?
>>
>>4033572
>>Wait for the oni to awaken and try to follow her back to her village.
>Practice forms, no reason to slack on training. maybe try to come up with a rhyme or something to help you remember how to position yourself...
>>
>>4033572
>Wait for the oni to awaken and try to follow her back to her village. (Perhaps do something in the meantime?)

We should probably gather food from the surrounding area. Aside from having extra supplies, we might want to get the oni something to eat for breakfast as repayment for the monster repellent she gave us. It never hurts to be thoughtful, especially when it might help us out later on down the line with the village chief (or in other matters).
>>
>>4034376
In that case, it doesn’t sound like you play the same tired character often. The blueprint might be derivative, but you tailor it to the experience and try to avoid the same sort of characterization every time which is good.
>>
>>Wait for the oni to awaken and try to follow her back to her village.
>Practice forms, no reason to slack on training. maybe try to come up with a rhyme or something to help you remember how to position yourself...

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You are Gunlance Vance, or 'Freelancer' as you've come to be known as of recent. You came to the New World seeking new frontiers and monsters to brave, joined by your loyal Palico companion Vivi.

Numerous adventures await you here you feel, and you want to overcome them all.

Currently, you were stationed in the Research Commission's formal headquarters in the New World, Astera. You had 10492 Zenny total as of today.

Right now, you were out to instruct Tabitabi, a Tobi-Kadachi you believe you've tamed to a degree.

Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=monster%2C+hunter%2C+drawquest

Previous Thread: >>4005673
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>>
>>4034425
>Gather the pod and take it back to Astera. The researchers are going to have a field day with this...
I've got a good feeling about this.
>>
>>4034425
>Gather the pod and take it back somewhere where we can place 200 large barrel bomb plusses
I mean, don't do it(YET), it could be the thing with the blood the elders are seeking, but let's at least bring it somewhere easy to fight in.
>>
>>4034434
This
We're gonna raise a fucking elder dragon from birth
>>
>>4034425
>>Gather the pod and take it back to Astera. The researchers are going to have a field day with this...
What Could Possibly Go Wrong™
>>
Wait, what elder dragon is it though?

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Previous part: >>4013488
Character sheet: https://docs.google.com/spreadsheets/d/1-mYGF412Wpzo2WYxr7-qh1Cvk-lSMPvNy8-wzHzttvs/edit?usp=sharing

In a world where humans live on floating islands arable land is a commodity. Any large cities that develop under such circumstances require constant food imports to keep its population fed. The mighty city of Gavan was no different and one bad harvest was enough to bring the city to its knees. In the midst of the chaos an eleven year old orphan called Jean-Baptiste tries his best to survive. Soon he and his caretaker Svetlana find themselves cooperating with a mysterious man called Bolo Petrovich who clearly hides something under his friendly demeanor...
------------------------------------------------------------

It's been almost a week since your last encounter with Petrovich and the situation in the slums became even more desperate. With the destruction of various gang hideouts as well as food storages the last force that had any authority was gone. Remaining bandits formed smaller gangs, but with food becoming almost impossible to obtain they often ended up fighting each other. The streets were filled with sick and starving people who were kicked out of their houses by their families. There was almost nothing left to scavenge so most people simply focused on defending their remaining supplies however miniscule they may had been. Day and night the sounds of dying and mourning people filled the air and were slowly chipping away at everyone's sanity. It was awful, but you had other things to worry about.
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>>4033750
>"Maybe we should ask this girl? It's hers after all..."

Where did this De Vries find her?

I doubt she goes around looking for her if she lives on the street.
>>
>>4033750
>>"Maybe we should ask this girl? It's hers after all..."
I'll go with this, but I also think we should hang it outside.
>I like how...enthusiastic you lads are about the new female companion.
I am only too happy to oblige, my dear QM.
>>
>>4033750
>"Maybe we should ask this girl? It's hers after all..."
So how old does the girl looks like?
>>
>>4033750
>"Maybe we should ask this girl? It's hers after all..."
>>4033750
>I like how...enthusiastic you lads are about the new female companion.
She's become a member of our family unit
>Cool Big Sis Svetlana
>Little(?) Sis (or maybe Cousin that lives with us) blonde girl
>Rich Aunt Roza and Uncle Albrecht
>Weird Uncle Petrovich
>>
>>"Maybe we should ask this girl? It's hers after all..."

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Previous Thread: /thread/4006388

Previously, Pants Dan had united with Moon King Megadad to produce Super Pants capable of self-wiping technology. Years later he would sell this to Microsoft for big dollars.

We know him to be an absolute master of undergarments, but how did he get to this point? Let's find out.

You're Dan, 21, a young adult living on Drill 96, the mining planet. You were raised by your father who adopted you from infancy from travelling merchants. Dan Senior was a caring parent and manager of a local refinery. You've finally come of legal age, and are able to take posession of his earnings.

You've been wearing pants for 16 years and feel a strong connection to them, though there's no further power there yet.

On to more pressing matters: Dan Sr. died under particularly mysterious circumstances - a bizzare toaster-press-conveyor-rubber duck incident that is too gruesome to even begin to describe. You don't feel safe on Drill 96 anymore.

You quickly buy a small transport ship in order to get away from this shithole.

Only a few skills are useful in open space, luckily your are well-prepared.

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>>4033070
>>Dan studied technology. He's good with inventions, weapons and hacking.
>Head for a local space station and seek job opportunities.
Take over the space station. Kill everyone inside and replace them with robots
>>
>>4033094
Sounds good to me.
>>
>>4033094
This, but make sure rs the space station that you traced the conveyor belt’s hacked system back to.

Saiyans. Were one to travel the stars, they would undoubtedly hear tales of the mighty warrior race. Some speak of them with awe and wonder, marveling at their power and aspiring to become like the mighty warriors. Others speak in hushed tones, of the fear and despair you’d feel facing them in battle. But one thing all agree on, is that standing against the might of the warrior race spells certain doom. Many have tried, several going as far as to invade the Saiyan’s homeworld of New Salda. Yet every invasion has failed, defeated by the Saiyans and their most powerful warriors: the golden Super Saiyans.

Welcome to Saiyan Conqueror Quest. Currently we are in Age 748, decades before the ‘canon’ events of Dragonball began. Yet this universe is vastly different, as you the players have control of Karn. Once an ordinary Saiyan with a powerlevel of only 2,830, the “Dragon of New Salda” has grown into the symbol of not only the might of the Saiyan race, but of the PTO itself known across the universe. Now, as a general of the PTO with a powerlevel of 18,915,500 before transforming, Karn has become the undisputed second in command, only Lord Freeza himself ranks higher.

Character Sheet, powerlevels, and other pastebins can be found at:
https://pastebin.com/u/GrandDragonQM
Quest archive link:
http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=Saiyan+Conqueror+Quest

Quest rules:
>20 minute voting windows, unless otherwise stated
>3 vote minimum to proceed
>Dice rolls are best of three, first 3 correctly rolled die count
>Crits are nat 100, unless otherwise noted(a 99 or matching rolls may net you an extra bonus, depending)
>Crit fails count -only- if no roll passes DC, but two different 1s will OVERRIDE a 100, resulting in a catastrophic crit failure

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>>4034333
But he is a mutant...and technically an immigrant to New Salda. So close enough?
>>
>>4034333
No he's a first generation immigrant and legendary SSJ is a legit hyper rare mutation among saiyans, so yes, he is in fact saiyan cap.
>>
>>4034044
>Our kids are already ten times the heroes those schmucks will ever be.
Not really
Dragon ball characters in general have personalities of cardboard boxes
>>
>>4034492
>Implying boku no hero characters have personalities
>>
>>4034492
>Implying our kids aren't beyond the Dragonball characters

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During Christmas and new years I was spending my time with my family, so I had no time to continue this quest, but I'm back now.

You currently have 3000 dollars (2000 from the goods sold, and 1000 from the bounty job [another 50 or 100 for Lider])

You and Fletcher decided to head to the markets for better equipment. It was noon, so the place was bustling, with barters being heard left and right. You found a sizeable gun and ammo store, which was dealing the sort of guns you were interested in.
The man behind the counter was cleaning the barrel of a disassembled rifle when you walked in, and only looked up when you were right in front of him. "What do you want, waster?" The man looked down the rifle barrel, and after deciding that it was clean, put it to the side of the counter, to give you his full attention. You looked at the various guns and long-range weapons behind him, all hung up like smoked meats. Some were small, and some only had the firepower to kill a rabbit, and then there were the ones that had hefty price tags on them, that you knew packed enough power to go through even the most armored opponent.

The dealer noticed you were eyeing the expensive goods, and stood to the side of them, saying "these guns were imported from Kurrlon, straight from the old capitals rich upper markets. Not many people are willing to buy 'em, but the ones who do mean business, and that's exactly what these guns are made for. Here we've got a bolt-action sniper rifle with a maintained glass scope (6000 dollars [the only sniper rifle for many miles]), a long-barreled silver magnum (3000 dollars), and a sawn-off shotgun (2500 dollars)."
You saw a fine-looking ammo belt perfect for your rifle. There was a waist one and a chest one, only for 600 dollars each, though they didn't come with their own cartridges. They fit 25 bullets each. You currently have six bullets left (each bullet costs fifty dollars, but you can currently only fit twelve on your person).
You looked at the melee weapons selection, and saw sabers and swords, axes and spears. One particular two-handed saber caught your attention, and you saw that it was only three hundred dollars, though its craftsmanship was far superior to your current sword.
>Buy a gun (say which one)
>Refill your ammo
>Sell some equipment
>Buy an ammo belt (say whether you want ammo bought for it)
>Buy the sword

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>>4032364
>>Go to the bounties (choose from Boarfelchers, Twelve angry men, or Vorvin Qan [look to one of the earlier posts for details])

Vorvin Qan. Easy money for someone's who already dead, and we need to finish our revenge.
>>
>>4032364
>Go to the bounties (choose from Boarfelchers, Twelve angry men, or Vorvin Qan [look to one of the earlier posts for details])
Vorvin Qan. And his whole gang too if we can do it, a handful of men at a time.
>>
>>4032364
>Go to the bounties (choose from Boarfelchers, Twelve angry men, or Vorvin Qan [look to one of the earlier posts for details])
Vorvin Quan, we've dilly-dallied long enough
>>
>>4032556
>>4032577
>>4032909
You soon departed from the town, taking the bounty of Vorvin with you. This ride was going to belong, so you and Fletcher stocked up on food and drink. The first day was quick and uneventful, and the night was just as calm. Once you reached further than the patrols and protection of Black-Hands-Deal on the second day though, the tracks and old camps of wasters and bandits started to become more and more visible. On the second night, you spotted a red waste raider in the distance on horseback, which you guessed was a scout. During the third day, a constant line of riders was visible on the dunes to the right and left of you, though they dared not come closer. The third night was long, and the riders were on every dune in all directions. You knew the clans of this place, and that they liked to extort a toll from travelers, though their word was not always held.

During the fourth day, a single messenger from their warband came forwards, but did not say anything, simply giving the gesture for money:
>Pay the toll (200 dollars)
>Try to get the warband to aid you against the other clan that holds Vorvin Qan's body (roll 1d100)
>Shoot him in the head, and try to take down or scare away the others (roll 1d100)
>Write in
>>
Rolled 60 (1d100)

>>4034476
>Shoot him in the head, and try to take down or scare away the others (roll 1d100)

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The Lighthouse War is over, but conflict still continues.

With Erusea's defeat at the hands of the Osean Federation and the International United Nations, the imperial nation has splintered into a confusing mess of separatists, freedom fighters, warlords, rogue military factions, and those seeking to profit from the chaos. Worse, Erusea's many automated drone factories still remain intact, waiting for new masters to come to claim them.

The Usean continent remains in crisis, and it's up to a new generation of pilots to face this next generation threat...

---
Twitter: https://twitter.com/MercCommand

Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Unknown%20Sky%20Ace%20Combat%20Quest

Other Quests: https://pastebin.com/KYvGiNas

Rules and Stats: https://pastebin.com/9XGwuWZx
---

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>>4034427
>>Must be nice.
>>
>>4034427
>>Must be nice.
>>
>>4034427
>>How weak.
>>
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>>4034427
Heh, it must be nice to live in a country with so few problems that you didn't even need an army to protect yourself. You wonder, if things had turned out differently, would Belka be in a similar position?

You guess you'll never know for sure.

With not much else to see, you head back to the infirmary to see to Vicky. You feel a bit at fault making her pass out like that. At this rate, both of you were going to be late to meeting up with Bandit and the others at Fort Grays.

Well, as you sit next to a peacefully sleeping Vicky, in this quiet land of snow and seclusion, maybe that wasn't such a bad thing after all.

>And that's it for tonight! As always, next thread is on Friday, so don't miss it!
>>
>>4034465
Thanks for running Merc!

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Our Journey Has Begun

From the comforts and crowds of your racial capital, you and several others have set out to found a new colony on the frontiers. The path will be perilous and filled with struggles, yet your group of pioneers plan to see through all of it til the end and create a new home where all your people can live in happiness.

To begin, choose a character:
>The Lord, part of the nobility of the human city-states.
>The Magistrate, from the far-flung island nation of the elves
>The Thane, master of a dwarven clan
>The Seeker, lizardman lord of a reptile nation
>The Chieftain, commander of an orc migration
>Write in
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>>4032751
>>Forest

For something different, what about ‘forest’ somewhere in an almost arctic/antarctic area. We could have Soviet dwarves, or even just Nordic dwarves.
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>>4032863
Support. Nothing is more chad than Urists coming together to reclaim a lost fortress.
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>>4032863
Support, time to loot
>>
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>"Do you remember our venerable hold? Opulent and imperial; standing proudly beneath the cliff before the forest...?"

I'll have to think up of a few more things here before we get started. Like how to draw underground portions. If it comes down to it, I'll just break my hands and post two pics every update.
>>
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I'll confess here friends, that I'm quite the newbie in DMing things like these. Thus, before we start this in earnest, I'd like to ask: how would you like your combat done? You'll be controlling squads of units for the next run (and you'll need em, truly), so how do I run things smoothly and simply, without too many rolls (yet have room to give bonuses like flanking attacks)

Suggestions are welcome and will be heard.


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