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This board is for the discussion of classic, or "retro" games. Retro gaming means consoles, computer games, arcade games (including pinball) and any other forms of video games on platforms launched in 1999 and earlier. With the release of the 8th generation of consoles, the Sega Dreamcast will now be considered "retro", though the remainder of the sixth generation (Xbox, PS2, GameCube) will not.

Helpful links:
Game Tech Wiki
Emulation General Wiki

ITT: Retro games with the most unexpected and amazing soundtracks.

For me it's the Sega CD version of Eye of the Beholder.
http://www.subspacebc.com/wp-content/uploads/2016/06/Eye-of-the-Beholder-OST-Track-6.mp3
205 replies and 22 images omitted. Click here to view.
>>
>>5315536
Oh, shit.
>>
>>5314518
It honestly still sounds like the same nintendo themed party music that plagues the rest of the soundtrack
>>
>>5316812
I think you just hate it because it's new and new = bad.
https://www.youtube.com/watch?v=B85oExmZbGQ
>>
>>5316891
Or I don't like party music and when 99% of the songs are remixed to be party music I won't like it. The song you just posted was okay but most of it sounds nearly identical. Not as bad as Smash4 but still not as good as Brawl's soundtrack.
>>
>>5316896
What's an example of something you see as "party music"? Besides the Gangplank Galleon remix which admittedly is ska.

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Assuming the signal is RGB, do you prefer the clean, sharp pixels of a modern flat screen, or the slightly fuzzy scanline look of a CRT? No composite, looks best on a CRT by default.
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>>5316764
If I can run something at the native resolution of the display I usually don't care. Just picked up a smallish 480p native LCD EDTV specifically for 6th gen shit.
>>
Honestly, I'm currently using a CRT with my Wii mainly to play Gamecube games and I would like to switch to a LCD screen.
The definition of the CRT is not great and and the convenience of a LCD screen is just a game changer to me.

Anyone know what to look for when buying a LCD screen for this purpose?
>>
>>5317109
I can't tell you exactly what to look for (I'm a CRT junkie and most LCDs look the same to me), but definitely do stay away from those early 480p 4:3 displays. They have terrible ghosting and color problems.

If you're just gonna be playing GC games, the internal scaling on any modern flat screen would suffice, but I'd imagine TVs with lower resolutions would have less input lag.
>>
>>5317109
>>5317156
Or get an OSSC and scale it to 960p to make it sharper looking. I've done it and it looks pretty nice.
>>
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I think both display methods are fine. I use a big JVC for real hardware retro and I use my 4k Samsung monitor for emulation and modern stuff.

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Name a better emulation machine
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>>5316186
I think Retroarch already fixes this limitation
>>
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>>5310854
>better
PC is obviously indisputably better in terms of performance, versatility, even aesthetics, but a Wii is much cheaper. But that's all that it really has going for it.
>>
>>5315995
Input lag is a meme, even if there is, you can get used to it.
>>
>>5316674
Wii is much cheaper and it can do 240p. That's the big difference
>>
>>5314002
Probably not.
But maybe if Nintendo releases an N64 Mini we can inspect their emulation and make a breakthrough.

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The aspect ratio question FINALLY answered. 8:7 is the way Nintendo intended all along.
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>>5315470
Fujoshitbait special needs gundam protagonist *is* supposed to look like an anexoric, that doesn't help the 4:3 camp.
>>
>>5317189
I've calibrated quite a few CRTs, yes. I think we're actually arguing the same thing, but getting hung up on terminology. To clarify, PAR is the ratio of width to height of each pixel, so a 1:1 PAR would mean perfectly square pixels. The SNES does not output square pixels. I think we're in agreement here.

For the SNES, and NES for that matter, there are 341 pixel clocks per line (sort of... it's a bit more complicated than that, but that's the number we need to be concerned with). Of those, 280 fall within the active scanline length defined by Rec. 601, with syncing and blanking intervals making up the rest. Ignoring the bezels for a second, those 280 pixel clocks are what will be "displayed" on the CRT, but the area that actually contains graphics is a bit smaller than that at 256 pixels in width. That's where the slim black bars you're talking about are coming from. Like you said, most if not all of that will be covered by the bezels, so you won't normally see it on a consumer CRT.

The SNES and NES have the same PAR of 8:7 even though NES games typically display all 240 lines, so the width of the picture is the same but the height is not. So yes, if you try to adjust the display such that the graphics fill the 4:3 visible area perfectly, you'll end up with an image that's too wide.

Hopefully that clears up any confusion.
>>
>>5317335
and the end result is a visible image that is not 8:7, but instead something like 64:49?
>>
>>5317503
Depends on what you mean by "visible" since some of the image will likely be hidden by overscan, but yes, that's the aspect ratio of the area of the SNES' output that contains graphics.
>>
>>5317335
>The SNES does not output square pixels.
What the fuck am I reading

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Wii U master race checking in. Who else is using the best system for emulation on LCDs of all time?
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>>
>>5316120
PSP and vita are both totally shit for emulation. As is nintendo ds/3ds.
>>
>>5316192
mame
>>
>>5315123
Is Wii U any good for PS1 games?
>>
>>5317425
Why not just get a PSTV or a Vita?
>>
>>5317425
It's apparently a little better for it than a Wii since it has an over clocked version specifically for the Wii U.

STOLE MY BIKE
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>>
>>5307481
It's "alive" as in a museum archive. The community and soul is long gone no matter how you retarded zoomers try to spin it.
>>
>>5316549
>well informed about a site that's been around since before you're born
>"HURR DURR no YOU'RE the zoomer!"

You kids are absolutely intolerable.
>>
>>5316553
It's not alive no matter how you spin it. Nobody is making new ytmnds anymore, no new memes are leaking out to other communities and the site's power of influence and relevance on the internet has completely disappeared. Imagine being the only sad boomer using ytmnd while the generation Z doesn't even understand the necessity of looping gifs and audio when they have Tik Tok which whether you like it or not is the ytmnd of this generation.
>>
>>5307430
If you click the logo in the top left corner, then click on "Title", the page should reload with sound. I think it does this because browsers (or at least Chrome) are waging a war on autoplaying audio for some reason, even though YouTube does it just fine...
>>
You belong in a museum!

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Which ally was your favorite?

Watt for me.
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>>
Goombario
>>
>>5317171
First playthrough as a kid I basically used Parakarry for everything so he'll always be the one I associate with this game most. Last time I played it I used Bombette and Watt a lot. Lackalester is really the only one I don't love.
>>
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post yfw https://youtu.be/fU-Nm9ZfN8Q starts playing
>>
>>5317171
Watt is my favorite too, just looking at the image of Mario Holding him makes me happy
>>
>>5317171
Goombario and Kooper

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I'll start.
Are the rumours true about there being an updated 240p mod that doesn't need a switch cuz it just works?
>>
Expensive trash.
>>
Who was in the right here?
>>
>>5317061
I had one of those when I was a kid and I will never own one again because they are shit.

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Why aren't you playing Tempest X?
>>
It's the best.
>>
Because it gave me a seizure last time.

why did Demitri turned his male opponents into girls?
Was there any explanation for the midnight bliss in Darkstalkers?
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>>
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>>5316976
but canonically, Demitri would choose Bishamon first.
>>
>>5316985
He sure doesn't think highly of himself.
>>
>>5316985
Hold up, is the comment for Morrigan "Loligan"?
>>
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>>5316985
>FemVictor
Holy shit i want her to snu-snu me hard
>>
>>5317494
Yes

Post your unpopular opinions that you have
>Donkey Kong Country's pre-rendered graphics make it look like a tacky crappy mess, it shows all the actual problems with pre-rendered sprites and why devs shouldnt be lazy and should actually make sprites themselves, not just screenshot 3D models.
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>>
>>5312342
I agree. LA has a terrible, annoying to traverse overworld that bogs down the entire game by a huge amount.
>>
Gonna post a rare positive unpopular opinion: Yoshi's Story is fucking fantastic despite being piss easy and super gay. Don't care for Yoshi's Island though
>>
>>5317450
I tried most of them but WW and Link's Awakening were the only Zeldas I liked enough to play all the way through. Funny that
>>
>>5317463
Funny, LA and Oracle of Ages were probably the only two I played and didn't finish. And Oracle was less because I didn't like it and more fatigue from playing both Oracles back to back.
>>
>>5317504
I think tge series just never did a ton for me in the first place. LA was the first I played and I had little else and time to burn. Wind Waker was just such a beautiful world I kept pushing through to see everything. Though to be fair I dropped it at the final dungeon when I realized it was all rehashes of previous dungeons stuck together. Allthe others I tried, LttP, both oracles, OoT, MM, MC and LBW I got bored after just a couple dungeons and never went back.

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Holy motherFUCK! Bishoujo Senshi Sailor Moon S has been translated!

https://www.romhacking.net/translations/4175/
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>>5316856
>except for Chibi Usa.
Mostly because of her grating voice, American boglinos can't understand cuteness.
>>
>>5316864
Nah, I think it's because she's designed to be annoying, like a little sister that's constantly calling for attention.
Her evil adult self from S or SuperS was pretty hot, though.
>>
>>5316860
Maybe he thinks people watching cat videos on youtube want to fuck little animals.
>>
>>5316874
Wouldn't put it past him, considering how neurotypical he is and how much he's projecting.
>>
Thank you.

I plan on buying a n64, I heard that there was some good games for the system and unlike CD based systems that there were no loud times. So I am wondering if any n64 owners can tell me some good games to get for the n64 and if there were any exclusive games for the n64 as well especially any good Japanese games. Thanks
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>>
oh fuck, can't believe I forgot about hybrid heaven! what other game allows you to fight an alien conspiracy via cheesy wrestling moves?
>>
>>5317154
Oh yeah, that is the SMG font now I think about it. Huh.
>>
>>5317413
Best jarpig ever.
>>
>>5317271
>MF and Spirits are different games.
Yes, and? MF is the best installment in the series, with proper twin stick controls and the hardest challenge.
>>
>>5317154
They just got into the bootleg spirit of stealing art assets for anything even tangentially related to what's actually inside.

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Best romhacks to play?
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>>5308250
I’ve heard good things about it. Is it really good?
>>
>>5308250
>Self insert cringe shit
>>
>>5314428

Yea, it is pretty good.

You are free to choose character sprite, and starting location. You have something like 20+ starters to choose from. The usual, plus some that make it harder or easier. After that you are free to roam the whole map, other trainers and gym leaders scale to your number of badges, but wild pokémon don’t.

Maintains trade/battle compatibility with gen 1/2 games, and can even use pokebank if loaded onto 3DS VC (even has an box to fix Mew so it can be banked). All 251 can be caught in game, and all 251 can be shiny. It also gives you a save point before receiving many gift pokémon so you can SR for a shiny.

It does have some cringe self inserts/post game trainers. But they aren’t all that worse than some of the stuff in the real games (X/Y, I am looking at you!). and the other awesome stuff more than makes up for it.
>>
>>5308079
I hope this faggot gets recognised and beaten up in the streets. he probably lives in California though so he'll probably just get a round of applause
>>
>>5308079
Christ, I want Sneaky dead. Fuck traps, fuck trannies and fuck filterfags.


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