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Welcome to /3/ - 3DCG, 4chan's board dedicated to 3D imagery and modeling.

If you're reading this, you probably got this linked to you because you posted a question that has already been asked many many times. Read ahead, and find your answer.

Scroll down for a useful FAQ and resource links
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Click here to open this thread.

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Hello, /3/.
This is my second time posting here. I've been lurking around /3/ for almost a year now, and people here generally hate when someone makes a new thread, just to ask a question. Yet, almost no one answers any questions there. In recent times, at least. Why encourage asking questions in the questions thread, when it's dead?

Anyways, my question is;
Is there a way to port SFM models to Blender?
I've been watching this thread, and someone mentioned something about a script that "Redeye" made, but I haven't come across anything like it while searching for it.
I am using Linux, but can switch to Windows if there are Windows specific programs only.


Again, sorry for making this thread and killing another, but the questions thread is dead.
Look up "Cats plugin", it's a Blender addon made for exporting models to VRChat, but it includes importers for many different formats, Source Engine included.
that image guide you posted should work just fine
but for step 3, just use Crowbar to decompile .mdl files then import the .smd files into blender with Blender Source Tools.

from there, delete the valve biped rig. use a rigify armature and apply weights

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Ok faggots, i need some money to upgrade to a 2080ti gpu and the only monetizable skills i have are 3d modeling, texturing and rendering.
i need some strategies to make some passive income in the internets, lets discuss methods, websites, strategies and secrets about making some passive income with our skillz.
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>you have to sell your soul to furries for shekels
are you brain dead use turbosquid and sell your models at 40 a pop, now imagine 20 people download that, now you're thinkin with portals
Do you do this? Or indeed anyone else itt?
What kind of sales figures do you see from it?
Neither does anyone in this thread apparently.

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>be me
>wake up
>sit down at computer
>open email
>open zbrush or maya or substance painter
>get up to take a shit
>sit down at computer
>get up
>make lunch
>sit down
>open photoshop or after effects or nuke
>work more
>get up to walk dog
>take shower
>watch youtube

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thats literally me
that looks like something I'd put in my butt. Where can I find one
You genuinely deserve to be shot if you unironically shower twice a fucking day
>get up
>fap to my work
>work some more now that I can concentrate
>watch a film or two while having dinner
>go sleep
have you used one of those
they are awful for anything requiring precision
if you just want to browse the internet then it's fine

Previous thread: >>690744
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All the functionality of Blender fits into a single poster. Sad.
c-could you show me..?
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How to rename bones in pose in poselibrary (not armature) via python?
The bones are the same no matter what pose they're in.
What a mess

Do you see the treatment of the VFX industry improving anytime soon?
Did the demand increase and the supply decrease for new labor? No? You have your answer.

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Summerposting Edition

Last Thread: >>684613

Character Creator 3 Help: (https://forum.reallusion.com/Character-Creator/General) (https://www.youtube.com/user/Reallusion)

Vroid Anime Tool: https://studio.vroid.com/download.html (now with obj export)

https://github.com/iCyP/edge_to_bone_for_blender_2_8/archive/master.zip (vrm importer for blender)


Hair Creation: https://mega.nz/#F!uywlSQqS!GzZTEOGcRhiEr8Ve5hwsfQ

Pose tools for reference: https://play.google.com/store/apps/details?id=com.agascreative.elposer3dhttps://play.google.com/store/apps/details?id=com.madcat.easyposer

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imagine spending time on making something like this
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3d delight with linerender9008 or pwtoon
And depending on the figure your using, get the stylized assets. (star or The girl)

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What's the best way to level up your animating skills? I realize now that character animation is hugely important to getting a job so for the past week I've been finding anims from vidya / movies / youtube and recreating them in maya on a custom rig. This works pretty well and I get the timing down well so it looks decent but I wonder if there is a better way. I have the book The Animators Survival Kit, but its more 2D than 3D and doesnt go into animating things like space battles or robots or what not.

Should I try to polish up a small amount of recreated scenes or should I do more, unpolished scenes with the 80/20 rule?
also, i have difficulty matching the sprite sheet particle effects they have constantly playing in vidya. You know, the laser beams and what not

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did this last year
Post wireframe
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don't have the full file anymore unfortunately, i do have the wf of the bed though and the individual objects
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not even a render...its a screenshot..kys

>burnt out

Fuuck... what now? How do I regain the passion?
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You dont. Giving up is the only option
Think what you want. The fact is more and more companies are using and developing for it.
Even if you think it's shit and prefer something else, you still better off at least knowing how to use it.
>more and more companies are using and developing for it
Oh yes !! like, uh.......uhhhhhhhhhhh.....uuuuuuuuhhhhhhhhhhhhhhhhhhh
I took on 3d as a hobby after getting burnt out on programming.

Those bugmen who abuse games/media to inject their shitty ideology are a special kind of scum.
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Lazy Mustache Edition

Last thread: >>687477

THIS IS NOT THE THREAD TO ASK FOR HELP. If you need any assistance in your work, visit: >>>/3/questions/

List of free resources (textures, assets, etc.): https://pastebin.com/vU7P8Vmi

If you’d like to add more links, post them here: >>637415
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Attempting to do a trim sheet
>no repeats
You done fucked up anon.
If a bow was large enough, say wielded by a gigantic orc, would there be a sonic boom if the string was released with enough force?
Why fucking not? That sounds cool as shit.
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Outlines are fun

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Have you ever designed a weapon or an armor?
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This would be really col with ankle guards
yeah its kinda the tennis shoots that throw the whole thing off with this one
Here's my design, ended up lingerie warlock bikini armor, who cares. But it's 2d, feel free to 3D model her if you like
... What am I doing here again, was looking for /ic/, but thread was interesting..

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I've got an ancient iPad and the only software I can use on it to generate a custom three dimensional shape is an app called 3dc.io. I'm trying to get a decent quality two dimensional image of shape I made in the app, but other than a screenshot, which is too low resolution, I can only export this as .dae, .obj, or .stl. This old iPad is all the hardware I have. Is there any way to get this shape as a good sized image or am I out of luck?
Export as any of those, import into desktop 3D modelling software (Blender will be fine), render.
Alright, thanks, that might be the best option!

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How the fuck i can animate 3d PORN (SFM/Blender/Maya/etc) without fucking horny godfucking dammit.
Everytime i animate porn, i always get fucking horny, faps, cums, and lost motivation and will to animate. Repeat that at every fucking single day.

Someone help.
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He's still creating porn, are you guys dumb?
Is here what you want https://smutba.se/
Only Overwatch/Witcher stuff only. Smutbase only share 10% nude models out there. The other 90% are locked in each modelers paywall. This is major reason why 3d porn is dead compared to the golden days (2012 - 2016)
How about you make your own models then?
You a slacker?

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some people should really just stop what they're doing since they obviously have no fucking idea what they're doing.
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Do the bog's own Daz too?
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I made this for you
not cringe, just looks like those tiny polished stone decoration animals you can buy on christmas markets and stuff

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