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File: flat,550x550,075,f.u4.jpg (77 KB, 550x550)
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What are some good games to play with my girlfriend?
We already finished pic related. It was great, but kinda too hard with its bullet hell, so I'm thinking some beat'em up like Streets of Rage or Golden Axe (not sure about GA though). Contra is there too.
What did I miss?
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>>5512071
It's pretty good.
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>>5512193
Are they all arcade games?
Btw it was a mistake to google "1943 saga".

>>5512194
>Gunstar Heroes
>Zombies Ate My Neighbors
Almost forgot about them.
What are the preferred platforms though?
>>
>>5512212
All of them are arcade games.
https://www.youtube.com/watch?v=NxbL7-KYAkY

Cadillacs and Dinosaurs, Captain Commando, Dragon Ninja, P.O.W Prisioners of War and Michael Jackson's Moonwalker are other good games to play.
All arcade games.
>>
>>5512223
That's a lot of games, thanks.
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>>5512212
Mega Drive for both. But you can play the snes ZAMN instead, the differences aren't big.

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Post a franchise that you consider ruined.
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>>5507823
>& being forced to play sonic's shitty friends
>Sonic's "shitty" friends
>not the FORCED DIFFERENT PLAYSTYLES themselves

>also considers boost, a total shady and terrible representation of 2D Sonic in 3D, a step in the right direction
You're one of theses people, aren't you?
>>
>>5510794
>"Sonic's "shitty" friends and not the FORCED DIFFERENT PLAYSTYLES themselves"
>implying that these are mutually exclusive.
aside from the "core cast" everyone else is largely unnecessary and turns sonic into a guest character in his own franchise.

>"LE EPIC BOOST 2 WIN MEME"
so you're one of those people.
>>
>>5507423
This.
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>>5510076
Imagine if they used today's resources and technology to unironically make a new "3D" game
>>
>>5510076
>MK
>ruined
MK 9, 10 & 11 are the only modern MK games people care about.

nobody cares about deadly alliance, deception or armageddon (let alone anyone but the fans remember that they existed). and injustice exists because of how much MK vs DC flopped.

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Do you play retro PC games with a retro mouse?
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>>5512061
Back then i had exactly this same piece of shit. At least it's better than the other one I had, the one posted by OP
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>>5511276
I'd seriously question the sanity of any kid who doesn't know the difference between optical and laser
>>
No. Some old games can have clunky controls as it is, why add to the misery with an old mouse, you'll only have a negative gaming experience that will put you off.

Oh and it's a ball mouse/mechanical mouse but can technically be called a trackball mouse as that's how it works so trackball can apply to both types of mouse with the ball on top or bottom.
>>
I use an IBM mouse from I think the 80s on a stack of old albums....it just has the best sounding click I have ever heard.
>>
>>5508850
I remember my cousin calling his younger brother a faggot for playing doom with a mouse

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What are some good co-op retro games? A friend and I have been playing Secret of Mana on netplay which has been pretty good. More SNES or SMD games like it? All else that comes to mind is Goof Troop or Tales of Phantasia. Games don't have to necessarily be rpgs, but those games take longer to beat than others which is always a plus.
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Jackal is the best. Tengen co-op Tetris is also a blast. NES though.
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>>5509614
Why did you delete?
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>>5509518
sorry op, what are you using for netplay?

for Genesis I used Fusion + Hamachi to find each other, but never tried with SNES
>>
Don't forget to get a power wrist in potatos.
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>>5512027
potos is legitimately the best place to grind weapons. you can phase through the guard after being bannished by swapping party members using select. the rabbites behind the villiage level your skill real quick

Artificial Difficulty: The Game
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>>5509935
I had to look up what map that was again, and the moment I saw the opening shot, memories fucking flooded back to me. That ending is such a ballbuster and it just comes out of fucking nowhere. I remember falling into the pit after I already killed everything and was just going to the exit. I said fuck it and just noclipped out.
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>>5491968
I actually liked TNT, save for a couple of levels.
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>>5509935
>>5510556
Abbattoire is such a, well, abbatoire (Plutonia had some great level names).
Seeing someone speedrun that level on Nightmare! is something else, Nightmare! speedrunning is so different, because the fast monsters basically force you to stay and fight, frequently, and you can't just run past them all like normal speedruns (and they keep coming back to life too). It's some of the most high speed fighting I've seen in a first person shooter, outside of maybe Quake Deathmatch with the most elite of players.

>>5510853
TNT isn't bad at all, just a bit uneven. Most of the levels are decent or good, and there's some maybe not as fun ones, with only two outright rotten ones.
It's almost like it was in a glass jar and the good stuff settled on the bottom (except then you'd reach it last, so maybe the pickled .wad jar was stored upside down).
It gets a lot of points for style alone, but I think it overall is a little better and more consistent than Doom 2 (which I don't think is bad).
>>
>>5491968
the only criticism i had about plutoina was that it could've been shorter. alot of those levels feel like the just drag on longer than that need to be.
>>
>>5511036
maybe you'd like Plutynia

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Post games and characters that you consider forgotten.
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>>5499336
Darkstalkers died because the market was moving to 3D and it was already crazy demanding to make all the animation for all the sprites; there's no way anyone was going to redraw all that then put it into 3D.
>>
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A sad truth.
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>>5497815
Are you retarded or just new to /vr/ ?
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>>5498293
Agree but it's not retro
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>>5498806
>Alice Carrol
thanks anon
i was looking for this pic for years now

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Name a more BTFO company.

>Release Hydlide, which was better than Dragon Slayer and the best ARPG at the time
>Falcom releases Xanadu, which sells 400,000 copies and blows every previous ARF out of the water
>Uses a beautiful FM synth theme while Hydlide 2 which uses fucking Indiana Jones beep music https://www.youtube.com/watch?v=77eEr9qk2bg
>Xanadu Scenario II gets music from Yuzo Koshiro
>Hydlide 3 is released in 1987 and is very polarizing opinion wise
>Falcom releases the holy trinity in 1987 (Drasle Family, Sorcerian, Ys). Much better received games with beautiful opna music
>Hydlide 3 only supports opn
>Virtual Hydlide is shit
>Hydlide is dead and is laughed at in the West
>T&E Soft is dead
>Ys is one of the longest staying JRPG franchises and even sells well in the West. Dragon Slayer is only dead because Kiya left Falcom.
>Falcom is still strong to this day with new series like Trails
>Shigeru Tomita quit making game music

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>>5508717
Wow, Nintendo is so derivative.
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>>5510594
I always found the focus on fairies oddly familiar. But fairies are common in fantasy and Hydlide goes a sci-fi route for the third game.
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>>5507896
Why did Tomita stop? The soundtrack to Hydlide was actually pretty good.
>>
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>>5507896
>>Release Hydlide, which was better than Dragon Slayer and the best ARPG at the time
>Hydlidefags still thinks this
even Spiritual Warfare is better that Hydildo
>>
>>5512062
He means the best of 1984. It was quickly dethroned with Xanadu and Zelda

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Does anyone have any interesting footage, or documentaries/interview/special events from back in the day that give insight into how the game was being developed? I recently came across these videos of Sonic 2 launch and the world premiere of Sonic 3 in some small town and I thought they were pretty neat. I would love to see even more things like this.

www.youtube.com/watch?v=oACljLSn4SY
www.youtube.com/watch?v=5mn-yHCU1EY

There is also this interview with Shigeru Miyamoto, which gave us a peak of 1994 Nintendo HQ.

https://www.youtube.com/watch?v=V52Fto40syM
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>>5506063
The eurodance scene was pretty cool.
>>
Sega put money into advertising and events.
Nintendo put money into quality games.
>>
>>5509869
And yet Sega still ended up with the better games.
>>
The making of Die Hard Trilogy for the PS1:

https://www.youtube.com/watch?v=HVgokAf416Q&list=PLGdwUudtIDWn5GkdMT4lYW7LIPxrw3Fh6&index=1

(it's in 7 parts, so click on the video for the playlist)

Sega of America recruitment video part 1:
https://www.youtube.com/watch?v=lCnaw07LaS0

Part 2:
https://www.youtube.com/watch?v=-M8RIc6Ek0Q

The video says 1993, but this is probably more like 1994 or 1995, since they show Saturn development an Comix Zone development.

Making of Aladdin for the Sega Genesis:

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Super Famicom launch
https://www.youtube.com/watch?v=oErR6NourdA

I know, >reddit, but
https://www.reddit.com/r/emulation/comments/bdltmo/hd_mode_7_mod_for_bsnes_v1071_beta_1/

This is crazy.
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>>5506169
dude, you are an idiot.
>>
where are your fpga gods now?
>>
>>5505972
>soulvssoulless.gif
>>
wtf is this?
>>
>>5506302
>Call me when I can play Star Fox in a higher resolution and frame rate.
>playing Star Fox 2 Final in HD
PLEASEPLEASEPLEASEPLEASE

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every other wario game evolves and switches up for formula except this turd, which just does wl2 except worse. Talk about a stale sequel. Every other wario game reinvented the wheel, this was lazy if not a safe and filler sequel.
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>>5509540
Probably not, WL3 is the slowest and most puzzly Wario Land game. Lots of shit to collect, too.
>>
>>5509552
Damn.
>>
Also I hope you intend on playing the Virtual Boy Wario, it's the best in the series imo.
>>
I enjoy Wario games where you cant die in part because it makes you feel like youre playing as the boss for a change. Instead of being the weak, challenged hero who redeems himself by overcoming the difficulties on his way, you are the boss; nothing can stop you, your enemies can only hope to merely delay your progress and you relentlessly crush everything in your path. I think this fits the image I have of Wario very well and the games still manage to pull off a good degree of difficulty regardless of his invincibility resulting in a great gaming experience
>>
SML3 best Wario game

As a board who can appreciate old things for their own sake, should I get a Model 1 Saturn pad? I used one a long time ago but never owned one.
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>>5507626
it's not that great, although it's also not that bad
it looks satisfyingly chunky

the second model/JP-style controllers are just flat out better though
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>>5507972
The second model US pad was the original pad in Japan and came first. The Duke was a redesign by SoA because SoA does everything right despite those stupid SoJ Japzz!!!!
>>
I always used the model 2 but when I recently got a model 1, I started to enjoy it more. The dpad is not as good, but the controller is more comfortable overall and the buttons feel better.
>>
>>5509673
It's definitely larger.

I just want the experience, at least.
>>
I remember as a kid I was used to see the Model 1 in magazines, so when I finally got my Saturn, I was weirded out by the controller. Wondered if I got scammed and got some bootleg or 3rd party shit.
I ended up loving it though, but I always kept wondering why I didn't got that other controller.
Many years later I find out about model 1 and 2 differences, and that model 2 controller is considered vastly superior.
I already got another controller (got a japanese white one), but I wouldn't mind having a model 1 controller just for the sake of it, even though I doubt I'd use it, maybe for RPG or menu-based games.
I heard the L and R buttons suck though.

So does anyone actually know what the history behind this game is?
Was it meant to be a surrealist joke?
>>
Bump
>>
>>5507835
there isn't really a story. I'd like to think it was just another case of an artist seeing how CD-ROMs could hold so much data and seeing how computers could present so many different types of audio and imagery, and then just messing around.
going off of credits available on multiple websites, the game is using a program meant for educational applications by Asymetrix Corporation called ToolBook, which handles scripting and presents the game like a book.
the content in the game is a mixture of stock footage, images, and audio with art and writing by the games unknown author, Audrey Csendes. theres no history online explaining how this was even distributed, let alone explaining how it got a big box release.
>>
>>5510760
It almost certainly feels like some strange art project
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>>5510760
>Audrey Csendes
Who is she?

are there any good deep action slasher games from the 1990s on par with Devil May Cry, Ninja Gaiden, Sekiro/Bloodborne/Souls?
>>
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>>5512013
Rune is pretty good.
There is a remake in the works too;
https://www.runeragnarok.com/
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>>5512013
No, but Rising Zan Samurai Gunman is pretty fucking good.
>>
>>5512013
Severence: Blade of Darkness is top tier.
https://www.youtube.com/watch?v=DdLX6Ibdnyc

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So I downloaded every PC-98 game for archiving. I know it's short but can I get a list of the games that are in english?
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>>5508187
>for archiving
lol. Why do muh llennials have so much trouble using words correctly.
>>
Just play Revival Xanadu.
>>
Most of the Western ports. Play DOOM on something that isn't Neko Project running win95
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>>5510092
hey babbage's gramps, why do I keep seeing your posts get deleted?
>>
>>5510125
It's from Japan, sometimes you need a name to identify an important poster, but it wasn't ever meant to be done constantly for no reason.

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Anyone ever find anything cool from back then?
I found this page http://web.archive.org/web/19961222150158/http://www.nintendo.com/newsroom/show_frame.html
Got any other ideas?
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>>5511898
Gainax circa 1997 is glorious: https://web.archive.org/web/19970215124830/http://www.gainax.co.jp/akiba-e.html
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>>5511918
>these CD ROM art collections
I wonder how hard it is to find most of these nowadays, and I bet they aren't dumped on the internet either.
I remember buying from their online shop in 2001/2002, but right around that time, or 2003, they changed their whole website structure and stopped shipping overseas, I think they also kinda stopped doing software outside of a few ones, but I feel old Gainax was more devoted to PC software or CD-ROM releases.
>>
I remember that before they bought the ign64 domain ign was just a really obsessive personal webpage with a huge url that had every prerelease piece of mario64 media that existed at the time. Fuck I wish I could find it again, there's zero info about it online anymore.
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>>5512015
unfortunately there's no archives before 98 but I definitely remember when it looked like this
https://web.archive.org/web/19981212025812/http://www.ign.com/
>>
blessed thread


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