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My group has never played an RPG, and we've finally decided we're going to run one of three systems.

Given the choice between D&D 5e, Pathfinder 2e, and WFRP 4e, which feels best and why?
If those are your only choices you'd be better of just not playing.
But OP, you already know the answer and you will samefag to shill your system of choice.
Why bother?
What would you recommend?
all those systems are fine, /tg/ is ironically a terrible place to discuss this. It's basically /v/ console wars.

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Noncreature artifacts edition!

>To make cards, download MSE for free from here:
>Mobile users might have an easier time signing up here:

>Stitch cards together with

>Hi-Res MSE Templates

>Mechanics doc (For the making of color pie appropriate cards)

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Oh, I see what you're saying now. It can't tap because it has to attack. Sorry. I was thinking of doing it like Level Up, which has a few creatures with tap abilities. But Level Up creatures don't have to attack to get counters.
I went with attack triggers, because the're the easiest to get and understand and trigger and also promote good gameplay.
But this >>69030408 comment made me doubt the whole idea.
love the flavor
You could probably drop a generic mana from this and let the bolt hit any target. You're paying 3 colors after all.

I think this is some kind of WU effect.

I would just try to focus on one ability or the other. Make unblockable stuff/bonus for hitting or assassinating. Perhaps change it so only him hitting an enemy generates tokens too, because otherwise it gets out of hand quite quickly if your opponent can't block a swarm of 1/1's.

The looking at the top card seems unnecessary since either you're either going to cast it or put it into your hand. There are niche situations were you might not want to, but I would figure most people would rather play or draw than hold off.

+1 seems incredibly harsh. It's basically "your opponents can't play artifacts". Any type of removal is typically a downtick for walkers under 6 CMC.
-2 also seems too good for the card's CMC and downtick. I'm pretty sure there are enough artifacts that only need the turn they drop to be useful.

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Would something like this be possible?

Besides Duel Masters was better, I don't know why they felt they needed to rebrand it as Kaijudo and then drop it out of the blue a second time.
no I don't think it's possible they'll bring it back.

This is why it's important for fans to get HQ scans of all the cards of a game they like so it can exist digitally atleast.
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I doubt it would work. It's a shame, I made a thread recently about the old MeCCG, and I'd love to see people playing that again.
how could an obscure out-of-print CCG like that work though? Realistically it can't because people have to actually -have- the cards and be in the same location...

I think people should strive to collect and scan old TCGs like that so atleast they can be played online and have a small community or discord form around them.

However, I do know some conventions have classic Pokemon TCG meetups that play the old WotC version of the game up to a certain set.

How the fuck did this design get past the radar and become the "iconic" Wizard for 3e? Ridiculous skimpiness aside, there's nothing wizard about it, and in fact Lockwood originally intended the sketch to be a sorcerer. Plus the outfit doesn't even fit with the personality they slapped onto the character. A bookish nerd running around in a stripper outfit.
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No it's not faggot. Read a book.
coowirr bowilly
Probably nice feet, but I can't get a good enough look.
pls no bouilli
Either barefoot, or wearing some latex socks as "footwear" if art is sci-fi.

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'Ardboyz Edition
>this is a general specifically for tabletop games with (tinier) miniatures.

>Why though?
We typically get lumped under /awg/ or /hwg/, occasionally get an Epic thread, and have some overlap with the gens for dropzone/dropfleet and hhg/titanicus. But it feels like enough of a niche interest to justify focused discussion.

>the subject of discussion
The whole range of smaller scale wargames, from about 15mm scale down to the little 2mm/3mm stuff, discussing rulesets, terrain and minis. The unifying feature is the scale is still large enough to represent infantry in-scale, albeit usually multi-based. It does not include fleet-scale games, which are sort of their own thing.

>would you like to know more?

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>this shit would not hurt you even if you snorted all the dust you will ever produce by removing all the moldlines on hundreds of figures
I'm by no means endorsing any of this modeling related health panic, but please don't do this.
Ain't going to persuade anyone otherwise. [/spoiler]But the stuff we use to strip plastic miniatures - that's some real killer there tho.
Yeah, agreed. I think it's just prudent not to exaggerate because a lot of younger hobbyists get mixed messages. It is unreasonable to freak out about the carcinogenic properties of a cured resin product that you're just building and painting, for instance. But on the other hand if you are sanding resin or using it to cast your own models, you absolutely should take appropriate precautions to have adequate ventilation and avoid inhaling fine dust. Even if it doesn't give you cancer that shit isn't good for you. Same for paints, glues, solvents and any number of other chemicals we take for granted. Do use them, by all means, but treat them with due respect. And don't get lazy where your long term health is concerned, you'll regret it later on.
Bumping on the generic fine-scale scifi. If there isn't anything good out there I'm just going to go home tonight and write one.
If it were some years ago I'd have recommended Dirtside II but there's gotta be something better than that out there these days. There was Future War Commander but it wasn't very good, being based off of Blitzkrieg Commander which was a WW2 modified Warmaster.
From /hwg/ favourite Nordic Weasel there's Fivecore Company Commander + expansion "Company Commander in spaaace" for smaller games and LaserStorm for larger ones.
Horizon Wars is sort of generic but very mech focused and I found that it was outright impossible to add a bunch of stuff I own to the game (assault marines, Lemon bus tanks and similar) because the units for regular ground forces are deliberately limited to avoid super mobile or slow heavy tanks as mechs are supposed to be the mobile firepower thing. Otherwise it is a pretty good system.

Alaska edition
>where to get it
>how to play

Lore discussion is also welcomed
Previous thread: >>68902446
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Have you seen the Terrance Maleck film Badlands?
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Never heard of it. Worth a look?
The Midwest Brotherhood is probably the only ones who could unite with the East Coast Brotherhood. Not to mention that the Northern Brotherhood operates out of Montana and North Dakota
Yes. Absolutely. It has imagery exactly like that gif in it.
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But how do you incorporate them into rules?

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Tell me about the fairies in your setting, how do you portray/treat them?

Do people fear them? Worship them?
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When the demons finally scratched through the wall (those extra newborn demons were of help), but when they breached into the mortal realm, they found a world that was massively different. Different in many ways. Multiple layers, multiple biomes. Completely different from the old world. Still they would ravage it because it still had the smell of the old world (they didn't know said old world was used as a generator for the multi-layered one). Yet instead of meeting little resistance, they met their match as large armies with advanced technologies clashed with them. The demons, seeing immense resistance, assaulted them harder. This time the fiend-lords joined the fray and challenged the gods themselves thinking they were like back in the days of the creator god. But they were not the old gods. The mecha gods proved both much more powerful and versatile in a fight. Their mechanical bodies both immune and resistant to a number of things that could've killed or weakened them, they proved a match for the ancient evils. It was all-out total war on earths and the heavens.

Seeing that they were loosing ground when most of the fiend-lords were grievously wounded (they were immediately teleported back to the demon realm), the arch-fiend destabilized the ecosystems allowing the rest of the lords to escape. Cataclysmic weather anomalies were happening on all layers and the gods had to intervene ASAP. Meanwhile the arch-fiend, knowing the gods would be busy, snuck into their divine laboratory and smashed the honeycombs of divine cryopods. 2/5th of them were destroyed and the rest would've been too if it weren't for the mecha gods of righteous retribution and war mastery who wounded the bastard so hard he nearly died. Instead of finishing him off, the two tried to instead save the surviving pods. However, the damage was too big and the machine initiated a forced ejection of the pods into the world.
>No, but I'd like to see it too. Can you remember anything else that can help us track it down?
I don't know whether its a 2 or 4 panel comic. Theres a male character whos wondering how a female fairy could take a humanoid schlong and how she could give birth and the fairy mentions how stretchy it is. She may or may not have said to try her.
The overall results were as follows:
-The Dwarfs and Elven Empires were divided. HARD. The mecha god of elements literally tried to hold the ancestral homeland of the former together, but even his might over the elements that helped him to shape the world couldn't calm the seas, winds and volcanoes so easily. Most of the place was held together, but some parts drifted far away. Some even drifting to lower and upper layers of the world. The Elves on the other hand suffered a different problem. Not only most of their colonies were cut off, the ever-growing debauchery and decadence caused them to act like total douches. This also resulted in them turning their Dark Elf elites into cheap labor and worse after they beat enough . This resulted in the latter torching the whole Elven Empire after being freed from their arcane chaining, taking everything that was or wasn't bolted and flying away to the cold, harsh northern parts of the uppest layer. Those that survived the ordeal they reformed the old Empire into something more republican with a mixture of city states. The colonists who lived in the more tropical parts of the world became Wood Elves with organic magitek, while the ones in the mountain settlements turned themselves into Metal Elves after a alchemical freak accident.
-The Draconians were decimated. When the gods were busy making sure the world wasn't torn apart, the demons threw literally everything at them. It ended with a race-wide Phyrric Victory, were slowly dying out and resulted in them in uplifting the Lizardmen to save what little of their civilization was left.
-The cryopods were scattered over the world layers. The beings, Humans, were made incomplete. They were average in every regard, short life-spans and more. In other words they were kind of a failure...IT LOOKED LIKE IT.
Why can’t the fae reincarnate?>>68739266
Why would you want to slay an angel?
>Why not with more than three types (at once or in total, BTW)? What are some common combinations?
At once. This is mostly due to mortal limitations on multitasking - spellcasting is very mentally taxing, as mentioned, due to needing to maintain focus on the spell to complete it. It's possible to put a spell on hold, but that drains your mana constantly.
The most common combinations are blood magic with horror magic (usually exclusive to some monsters like vampires and werewolves), tri-elemental Traditional focus, Metal, Mind and Fight used as a knockoff Duel magic (Esoteric), as well as Traditional Contract with some genealogical Esoterica and low-end emergency Holy Magic.

cont, this is a long one.

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Sir,with all due respect.If USMC is so great why aren't there any good tabletop games about US marines?
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You could always play All Outta Bubblegum and replace the bubblegum with crayons.
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Goddamnit Anon. We do NOT give marines crayons after what happened the last time!

What is Druchii Agriculture like?
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Big ass slave plantations most likely, with plenty of whipping.
Between them being Slaaneshi and having a low population, i imagine they love their kids brains out and inbreed like fuck.
>Between them being Slaaneshi
Not all of them or almost none of them, depending on edition.
>and having a low population
Sort of, but they don't suffer as low fertility rates as asur.
It's suggested and happens in some fluff material but that's about it.
>Between them being Slaaneshi and having a low population
Both of these arent really true

Slaneesh isnt nearly all that prominent in dark elven society, being worshipped by fringe cults that like that chaos magic. The proper dark elven pantheon is Khaine and the rest of the "evil" elven gods.

As for low population? The dark elves are expanding and growing in number despite waging constant raids on everyone and anyone, murdering each other skaven style and engaging in eastern front style wars against the high elves every couple hundred years. Theres certainly no population shortage to go around

What is the strangest race that exists in your setting?
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Does it turn them into a golden egg?
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Is pic related?

They did it better edition

Previous: >69009396

Fantasy Flight Games’ X-Wing, Armada, and Legion


Star Wars Roleplaying Games (d6/d20/FFG)

Other FFG Star Wars tabletop (Imperial Assault, Destiny and the LCG)

Old links

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Pretty sure he's just talking MMOs
Don't you have a Tianenmen Square Massacre of 1989 to deny Chang?
Hell, these days most games have many elements that you used to only find in a pure MMO.
Nope. I’m American as apple fucking pie, I can just recognize when you goalpost-moved from “MMOs are a dead genre” to “MMOs are morally repugnant because the chinks love them.”
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Sorry to interrupt this discourse on the merits of MMOs, I'm just swinging by to post leaked screenshots from TRoS.

Clan Battle Royale Edition


The FF Beta:

5E Mantis stuff:

5E Character Generator:

FFG Fiction:

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Also cards
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looks busted
In FFG version it is mentioned that they fight Gaijin invasions as well.

Halloween Approaching Edition

>What is /awg/?
A thread to talk about minis and games which fall between the cracks, or peoples' homebrew wargames. The Historical Wargames General doesn't entertain fantasy (for good reason) and the other threads are locked to very specific games, so this thread isn't tied to a game, or a genre, let's talk about fun wargames.
Any scale, any genre, any company, any minis. Skirmishers welcome. Rules designers welcome.
>Examples of games that qualify
OnePage Rules, Mighty Armies, Dragon Rampant, Of Gods and Mortals, Frostgrave, Ghost Archipelago, Hordes of the Things, Songs of Blades and Heroes, Freebooter's Fate, Dark Age, Beyond the Gates of Antares, LotR, Warmachine, Epic and anything else that doesn't necessarily have a dedicated thread.
>Places to get minis
>The Novice Troves

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I feel a bit weirded out that you sculpted a model of me senpai
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Did this ever get finished?
Are the battle boards for AoM more significant than for the historicals?
In general I would say yes
In historical atleast in Age of Crusade I felt each Board was kinda unique but magic push ut a bit more just because there are less

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Dare you enter the Dwarfy Realm that /tg/ made?

1. Read it and weep
2. Donate Original or Public Domain art.
3. Please bump the thread, the dev team is down to 2 guys.

Special Thanks go out to the 20 or more contributors who helped make this Chimeric Frankenstein of Awesomeness.
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I think it was mentioned somewhere that the lvl1 bullywogs are outcasts and heretics, given they worship the Hungru. Therefore they do not that much communicate with the Lake Bulluwogs.

In fact they would probable be rather hostile even. A nice twist to surprise the PC!
If they are isolated then having 10 of them a week getting eaten doesn't make sense.
Where do the new recruits come from?

The only other way from Deep Lake to level 2 is through Ghostkiller's shooting gallery. It was designed to be very effective against swarms of lake critters and other invaders. PC's are supposed to hate it but learn they can survive if they run the gauntlet. If totally defeated, Ghost killer will reform soon and start rebuilding his undead defense post.
We could make the spider less hungry and only eat 3 a week.
Up to 3 a day seemed like too much anyway. Most of them are captives, so few Bullys get offed.
They ran the gauntlet to get in from the lake and don't want to go through it again.
That would work. Hunger and fear makes them prowl the dungeon more.
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