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>>>GUIDELINES<<<

>Everybody:
• Reminder that nobody is entitled to a delivery under any circumstances within these threads. Don't critique others' requests. If you don't like it, don't draw it.
• Ignore the bait, you're better than this
• Stay on topic

>Requesters:
• Provide good, detailed references (pictures are better than verbal descriptions), so the artists know what you're looking for.
• Do not reply to other deliveries with a request that the artist fill your request next, this is called 'piggybacking'.
• Do not make multiple requests in the same thread and do not serially request multiple characters after a delivery. Suggesting several concepts for artists to choose from counts as making multiple requests.
• If you're unsatisfied with your completed request, please wait at least one week before you re-request. If someone follows this rule, don't waste posts by complaining.

>Artists and Artists-to-Be:
• Feel free to drop your blog/websites/commission/etc information, but if you're dropping your commission info, please consider filling a request beforehand instead of just advertising.

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>>67390543
This is absolutely amazing!

Thank you so much for your time!

Would it be too much to ask to have the pictures separated?
>>
>>67360921
I'm requesting a portrait of a Lizardfolk who's dressed as a noble. He's wearing fine clothes.
They can be any color really.

His scales are green, eyes are yellow and his frills are orange.

Can't wait anons!
>>
>>67394262
Oh yea, he's a buff, tall creature too, if you want to emphasize that.
>>
>>67394163
>>67374615
Now?
>>
>>67394290
Perfect. Thanks!

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Raid into realspace edition

Previous thread: >>67289955

>News
https://www.warhammer-community.com/2019/07/04/white-dwarf-preview-julygw-homepage-post-3fw-homepage-post-3/

>Downloads; Rules Errata and FAQs:
https://www.warhammer-community.com/downloads/
https://www.warhammer-community.com/faqs/

>Rules & Files
https://mega.nz/#F!QGZWyKIR!tdB0Xi0bry5c1mdKZsgxGw

>Regularly updated faction tactics pdf

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>>67383532
>>67384983
>>67376556
Jesus Christ. No. The only pdf that's available just uses the images everyone already has. Someone asking every few hours isn't going to change that.
>>67382967
>drone or SP
As discussed last thread, if you have a weapon with multidamage and at least AP-1, and the drone isnt a shield drone, a single attack is better used to target the drone.
If you have multiple attacks and the above conditions are true, split at least the first one to the drone.
Also make sure you're using SP properly.
It happens after the wound roll, and you CAN generate multiple SPs from multi attack weapons.
Lastly always roll your attacks individually when SP is in play. Don't give them advantage of knowing how many SPs they'll need to use to save a unit.
>>
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>>67390314
You pretty much never want just Necron Warriors by themselves, but they're not totally useless like many people seem to believe. There's a dude who's put up a few solid tournament finishes with Necrons and in his last report I remember him saying he gave them a shot and they performed admirably.
>>
>>67359490
stop whining about our complaining, you slut
>>
>>67390314
>>67391527

The main problems are they are not as survivable as immortals for the same points (even with more bodies), and they don't put out as much damage as immortals for the same points.

The only real advantage is that there are (slightly) more models, so they can grab an extra point, or it takes more shooters to kill them. (but again, on average, immortals will actually take more shots, despite having less targets, thanks to their armour)


And then, it's typically only one extra body anyway.
>>
KT worth getting into right now?
I play AoS but im allured to kill team because of the concept.

Siege Edition

>Unearthed Arcana: Artificer v2
https://media.wizards.com/2019/dnd/downloads/UA-Artificer2-2019.pdf

>5e Trove
https://thetrove.net/Books/Dungeons%20and%20Dragons/D&D%205th%20Edition/

>5etools
https://5e.tools/

>Stable releases
https://get.5e.tools/

>Resources

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>>67394394
Actually this sounds cool as heck, I think I want to play it.
>>
>>67393849
I had an idea similar to this to add to my world solely as an obscure reference to a band that used more human-like werewolves as cover-art.
>>
>>67394426
donjon.bin.sh can help--veteran, druid, priest, orog, hobgoblin captain, various flavors of orc, knight, werewolf, etc
>>
>>67394471
Thanks!
>>
>>67394132
>>67394295
Sauce of images?

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What's the best way to do HFY? Freakshits need not apply.
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>>
HFY is the equivalent of putting a Punisher logo on a military uniform. You're only cool if you don't try to draw attention to it, making a big deal about how badass humanity is just turns you into a cringy tryhard. For that matter, stop trying to turn everything into a dick measuring contest. If you put a group of the top special forces from every species in a room, they'd probably all respect each other and get along fairly well. The aliens aren't going to be pissing their pants because they can't believe that they're standing in the presence of a human soldier.
>>
>>67394118
This is a good way of looking at it. The Halo series is an example of HFY, but no-one ever talks about it, because it doesn’t attention whore about it. That’s the problem with HFY, attention whoredom.
>>
>>67387473
Basically any level of social interaction and cultural development is impossible if what you're saying is actually the case.
>>
>>67387059
>t. Heresy of Niceness
>>
>>67394494
Heresy of niceness is about not upsetting people by taking stances on controversial issues, not about being humble or subservient.

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Big Flappy Edition

Previously: >>67390402

RESOURCES
>Official Site: Contains deck building rules and the current ban list.
http://www.mtgcommander.net

>Deck List Site: You can search for decks that other people have made. Authors often have comments that explain their dick strategy and card choices.
http://www.tappedout.net

>Statistically see what everyone else puts in their commander decks based on what is posted to the the internet.
http://www.edhrec.com/

>Find out what lands you can add to your deck, sorted by category, based on a chosen color identity.

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>>67393926
Do you have a decklist for it?
>>
>>67394182
huh
>>
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Why is group slug the best deck archetype? I think it's because it forces people to play the game and not durdle around forever.
>>
>>67394378
I play him in my Teysa Deatharmonicon, I've been pretty happy with him.
>>
>playing green
>playing mana rocks above 2 CMC
Stop doing that.

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Who Dares Wins Edition

Previous thread: >>67230296

Get in here, post games, miniatures, questions, whatever you like.

List of Historical Tactical, Strategic, and Military Drill treatises:
http://pastebin.com/BfMeGd6R
ZunTsu Gameboxes:
https://www.mediafire.com/folder/yaokao3h1o4og/ZunTsu_GameBoxes
/hwg/ Steam Group:
http://steamcommunity.com/groups/tghwg/
Naval wargaming stuff:
https://pastebin.com/LcD16k7s


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>>
>>67393336
>>67393344
>>67393375
Appreciate all the advice. I'm doing a deal of research based on the suggestions.
>>
>>67393399
Glad I could help get you started. I'm usually lurking at all hours of the night so if you have any more questions I'll be around.
>>
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>>67393280
I don't think he is outside of the section, but I'll link and post the best sources I have for my information so you can look yourself instead of me trying to compose all this myself.
https://www.ibiblio.org/hyperwar/Japan/IJA/HB/fig/hb-23.jpg
The screenshot is from the Osprey on Japanese soldiers, which says that there's a two-man command attached to the platoon, but in the link and even the other parts of the Osprey, I'm not seeing the lieutenant and sergeant accounted for in the numbers.

As far as BA goes, I'll definitely keep that in mind. My interest for now is in sticking to two sections (what you get in a box), and maybe in the future grabbing another box to make a platoon. Some snipers and AT guns sound fun, though. Need to look into how they were incorporated.
>>
>>67392899
"We" do.
>>
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>>67392659
For me, 6 and 10mm Napoleonics are where it shines.
You've been given some good advice already, but I'd encourage you to look a bit further than Black Powder, which is just bland. Not bad, but you can do better.

Pic related is my 10mm French.

Tabletop/P&P RPGs
[UESRPG - P&P RPG] https://docs.google.com/document/d/1pTgTN2aJUoY95JtquowagfUJLL7tCQYhzJKcCAcbvio/edit?usp=sharing
[Scrollhammer - Tabletop Wargame] http://1d4chan.org/wiki/Scrollhammer_2nd_Edition
[TES 5E Conversion] https://uestrpg.wixsite.com/home
Discussion in #Scrollhammer (irc.thisisnotatrueending.com (port 6667))

>Lore Resources
[The Imperial Library] http://www.imperial-library.info/
[/r/teslore] http://www.reddit.com/r/teslore/
[UESP/Lore] http://www.uesp.net/wiki/Lore:Main_Page
[Pocket Guide to the Lore] https://docs.google.com/document/d/1AtsWXZKVqB4Q825_SwINY6z4_9NaGknXgeOknOCDuCU/edit
[Elder Lore Podcast] http://www.elderlore.wordpress.com/
[How to Become a Lore Buff] http://forums.bethsoft.com/topic/1112211-how-to-become-a-lore-buff/

>General Rules

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>>
>>67392979
>god is unknowable
>him cursing his followers after they pissed him off was merely a coincedence :^)
>>
So relative to the lore is it weird for the Last Dragonborn or Neravarine to not be a Nord or a Dunmer respectively?

Should you play as a Nord in Skyrim or a Dark Elf in Morrowind to keep it canon?
>>
>>67393327
No.
>>
>>67393327
The last dragonborn is not a nord obviously. He is an Breton to be like Talos
>>
>>67393327
>not playing beastfolk/orc to make Azura's revenge plot a even larger slap to the Dunmer collective pride
All the failed Nerevarine Incarnate ghosts are Dunmer, but none of them are outlanders like you so anything can fly. Especially since the prophecy is possibly bullshit and just there so you can mantle Nerevar while Azura gets her revenge on the Tribunal.

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How do you keep sorcerers and other innate spellcasters imprisoned for long periods of time?

Hardmode: No access to Antimagic
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>>67394192
The blood of magic users is an incredibly potent source of energy. Sorcerers are rare enough that it makes more economic sense to continually and renewable harvest them instead of just taking it all in one go.
>>
>>67394054
Have them in a closed room and have in one wall written "Overthinking is the key"
>>
>>67394054
bind their hands and gag them so they can't perform somatic components. Not a perfect solution because some spells don't require them, and Subtle Spell exists for sorcerers, but it's better than nothing.
>>
>>67394054
Take their spellcasting focus, cut off or break their fingers and toes, cut out their tongues.
If for some reason they're allowed freedom later that's what we have Regenerate for.
>>
>>67394395
>control flames
expands a fire to a 5-foot cube that contains fuel, or extinguishes fire already present in a cube. can alter the appearance/color/shape of fire to some degree. doesn't actually produce fire. as long as your dungeon isn't constructed out of paraffin-soaked cotton balls and loose torches, this one is pretty easy to work around, even if it is a cantrip.
>mold earth
affects a 5-foot cube of loose dirt or stone. it can excavate a cube of dirt over the course of 6 seconds, cause an image to appear on dirt or stone, or cause dirt or stone to become difficult terrain (half speed). this cantrip doesn't do anything exciting to stone, and it has a line-of-sight restriction, but it would obviously make tunneling very easy. you should make sure that your prison's walls and flooring are reinforced so as to prevent the mage from reaching moveable earth. if you're building a mage-cage i assume you have a lot of money; metal coating over everything would be a good investment.
>primal savagery
gives you long claws with acidic damage, 1d10 at first level, 2d10 at fifth &c. druid exclusive. while not obviously useful for escapism it's more reason to make sure your floors are extremely sturdy. a druid melting through a floor and a wizard shifting dirt could escape a normal jail in a lazy afternoon.
>shape water
basically shape earth but drastically less useful. can freeze a 5-foot cube of water. if you were depending on a water barrier (a la Alcatraz) to keep in the FUCKING wizards, you deserve to be magically annihilated.
>thunderclap
produces a peal of thunder centered at the mage. everyone within slapping distance makes a Con save or takes 1d6 at first, 2d6 at fifth &c thunder damage. obviously completely useless. if your prison guards are threatened by a few d6 on a failed Con save you aren't taking this "magical prison" thing seriously.
>true strike
the gods made this spell as a joke. hopefully, the wizard knows this cantrip instead of something useful.

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Previous Thread: >>67374156
/cyoag/'s CYOA archives and related resources: https://pastebin.com/vrqYhnpu
Includes - but is not limited to - personal archives of a number of authors, and an extensive Mega archive that has both SFW and NSFW CYOAs.
If you're looking for a specific CYOA, it's suggested that you check those first.

And remember: Postnumbers aren't for rolling. If the CYOA calls for rolling of any sort (or you just feel like leaving something up to fate), use https://dicelog.com/dice, or physical dice, or something else that isn't your postnumber) to generate the number, and write it in the post with the rest of your build.
In short: Do the rolling before you post, instead of observing the postnumber you get.

We are making a booru now https://choose.booru.org
We have a new alternative to the Mega: https://cloud.allsync.com/s/gttjyAydCe8bLb5

* * *

OP is OC created by Peil.
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>>67394230
>>
>>67394257
Time to go cry myself to sleep. See you next time though folks!
>>
>>67394230
I'm sure designing individual characters is harder than writing up traits but I think you're pretty good at this. I'm looking forward to your next one!
>>
>>67394257
>camelia’s tits get bigger the happier you are
Seems like vicious cycle
>>
>>67394230
>>67394257
>>67394280
I'll pick Cynthia. Not a romantic and am too lazy for domestic shit after work.

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Andorian edition

A thread for discussing the 'Star Trek' franchise and its various tabletop adaptations.

Game Resources

Star Trek Adventures
-Official Modiphius Page (Rules, FAQ and Player Resources)
>http://www.modiphius.com/star-trek.html
-PDF Collection
>https://www.mediafire.com/folder/0w33ywljd1pdt/Star_Trek_Adventures
-Homebrew Collection
>https://continuingmissionsta.com/

Older Licensed RPGs (FASA, Last Unicorn Games and Decipher)

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>>67393724
I don't care what anyone says, the German dub is comfy. The DS9 dub was bizarre though.
>>
>>67387245
how many warcrimes did she commit again
>>
>>67394297
None.
Those are all noncanon.
Tuvix? Is that a candybar?
Faster than warp 10? You mean the transwarp gateways?
>>
>>67394465
unofficially then
>>
A point of rage i just remembered again btw.

I GOD FUCKING DAMNIT HATE HATE HATE THE ICONIANS HAVING STARTED STOS DECLINE INTO "STANDARD N+1 TH CHINESE MMO" TERRITORY.

FUCKING HELL

This sort of shit
https://static3.srcdn.com/wordpress/wp-content/uploads/2018/05/Guardians-of-the-Galaxy-Thanos.jpg
is the fucking epitome of "why any of that? fuck if i know it just looks cool lmao" science fantasy bullshittery.
This is one step removed from a fucking abstract painting that makes no sense in 3D space.

And the goddamn Iconians were exactly this sort of shit.

Lemme just fucking float in on my jumbled together mass of assorted floating bits of spacecraft and lights held together by nothing separated for no reason and invite people onto my open air starship bridge after the 4d beings visit my literal non spacially orientable subspace base and steal one of the ships which is also like mine - held together by sheer force of will.


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If The Emperor of Mankind Never Died During the Horus Heresy, How would the Emperor of Mankind React to the Tau Empire?
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>>67392431
>the Imperium abandoned the land war as unwinnable
I'm pretty sure they got wrecked off screen according to a casual off hand remark by Loken. I mean when we did see them fight the Luna Wolves they put up a decent fight but still got pretty badly savaged.
>>
>>67386878
>Considering how much of what we 'knew' about the emperor turned out to be made up or outright false, the fact that we have confirmed examples of aliens being bros but no confirmed examples of what supposedly triggered the emperor so hard is conspicuous.

>accepting nulore
>>
>>67386170
>"Oops, we accidentally wiped out these spear-chucking retards on our conquest. Add another tally to the scoreboard."
>>
>>67392701
Lorgar fucked up on multiple levels, so it takes more than two sentences to fully explain why he was in the wrong. I'm not saying that Lorgar is not interesting, I'm saying that what happened was his own fault and he is in no way in the right. Maybe if you bothered to read my post, you'd know that.
>>
>>67387762
ADB is a kike.

>Live for thousands of years
>Humans can become just as good, or better at magic or any subject in a far shorter time frame (50 years)
>The other races in general can catch up to elves and surpass them in any subject
So are elves just bad at magic, and like, everything in general?
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>>67391552
I like that, i will use in my campaign
>>
>>67391485
Depends on the setting.

In D&D the few times it has been touched upon, it's generally said they can learn at the same rate, but elves take things slow, because if they were to actively pursue subjects at the same rate humans do, the majority would be insane by their second or third century after running out of things to do.
That said, old D&D also had caps on classes that made humans the best at everything if they actually reached that point, but few games got to those levels, and some settings said caps are bullshit anyway.

In Pathfinder elves are literally children for several score years.

Outside of those two I don't know other games (that aren't specifically trying to ape off of O/AD&D) that treats elves like that.
>>
>>67391485
A couple decades ago people used to continue studying well into their 30's. Now you're expected to have three titles and 20 years of experience at 21 or are unemployable.

Not all people live at the same rythm or subject themselves to the same standards. Why spend 6 hours a day practicing a single thing when you have thousands of years to learn everything you want?
>>
I kind of like the way Warhammer does it. A human mage can reach the absolute pinnacle of magical power in their lifetime, but they're stuck using one kind of magic. Humans are molded by the magic they wield, so a magister that wields the Red Wind will have a tendency to be hot-blooded, passionate, and physically warm.

It creates a sort of feedback loop, where a student starts with the personality traits that allow them to manipulate a certain kind of magic well, and those traits get amplified the more they use that kind of magic, allowing them to use that kind of magic more effectively, and so on.

Elves on the other hand are able to learn all eight Winds of magic, and are able to blend them into High Magic, which can basically do anything. It's possible that humans can learn to manipulate High Magic, but they don't live nearly long enough and the fact that learning magic outside of your chosen school is witchcraft means that nobody will be trying that anytime soon. Most human mages that want to manipulate more than one wind end up using dark magic either intentionally or not when they just grab whatever ambient magic is around and push it together in uneven amounts.
>>
>>67391485
No sense of urgency.

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Alcoholism Edition
Welcome to /wbg/, the official thread for the discussion of in-progress settings for traditional games.

Here is where you go to flesh out the details of your worlds such as lore, factions, magic and ecosystems. You can also post maps for your settings, as well as any relevant art (either created by you or used as inspiration for your work).

Official Discord: https://discord.gg/yrp9saR

Resources for Newfags: https://sites.google.com/view/wbgeneral/

Previous Thread:>>67240597

Thread questions:
>What types of alcohol exist in your setting? Are they like earth-alcohol or do you have something unique?
>Do different races/cultures have different or preferred alcohols? What are they?
>Are the effects of alcohol in your setting the same as in real life, or are there some with unique qualities besides?

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Elf tiers:

God tier:
>No elves
>Long gone ancient race of elves
>Exotic culture elves (Dunmer)

Pretty Good:
>Wild hunter (wood) elves
>Celtic barbarian elves
>Capricious fey elves

Meh:
>Tolkien elves
>Edgy cruel elves

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>>
>>67392687
nonexistent
>>
>>67392687
>So what are your elves like, /wbg/?
Well I've got three so far. Not sure if I want to have drow in my setting as that's pretty much an FR thing.
>exotic culture elves
In the east behind a massive mountain range & dry steppeland, I have my romaboo/byzaboo elve desperately trying to breath life into their dusty empire. Senators use their positions to buy land, cities, favours, titles, commands of the army (no generals to betray Rome here, Julius). They are also a caste society with the near immortal brahmin-tier being the royal family. Next tier are other nobility and the senators. Next tier are merchants, local town government, marcher lords. Next are the farmers and craftsmen.
>celtic barbarians
After the Humans move northward and eastward, the elves west of that big mountain wall found themselves outmatched by the humans technological advantage. Improved medicine, farming tech, weapons tech like firearms ended up deciding the outcome when inevitable conflict broke out. The last elven queen, long crazy and corrupt by the end of her reign, cursed her fellow elves in the northern lands that they will be slaves to the humans. And that's the way events seem to be turning out - with the humans living in kingdoms and free cities enjoying the fruits of civilisation while the elves stagnant in shitty areas near the corners of the map up there. When one human kingdom got uppity and felt the need for lebensraum, the elves were quick to get genocided. The ones that remain have formed defensive confederacies for mutual protection. They periodically engage in piracy and raids for extra resources against weaker human and dwarven neighbours. Hell even the halflings sometimes get caught up in an elf raid.
1/2
>>
>>67392872
>edgy cruel elves
That byzantine elven empire had a civil war, say a couple hundred years ago when the royal house died without an heir. Haven't thought of the details so far but I'm thinking something like the Hundred Years War where one side has the closer claim but it's through the female line and the other side is playing outer space 4D backwards backgammon just to find a non-retard male heir. Either way, one side loses and they are butthurt and still have a lot of support from many nobels. The winning side decides to call up every damn wizard they can get their hands on and cast a banishing spell sending all of the losers into the Shadowfell. Given enough centuries, they're back and pissed off and edgy because they had to eat shadow magic to survive for quite some time.
2/2
>>

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I'm not talking about futuristic shit like Shadowrun. I mean fantasy settings that take place in our current era.

Goblins in Detroit, dungeons made out of abandoned subway tunnels, bards using DJ equipment, Wizards turning their phones into spell books.

Is it because everyone hates their real life so much that they want to dissociate from it completely?
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>>67311034

Because it's shit.

Look, fantasy has always the milieu thing going on: you're there to see how the world is, right? You want to see what bizzarre beast and sorcery is there for Conan this time. What Bilbo has to get through now. The next bizzarre room in Gormenghast.

Now you're saying that it is "fantasy" but
a) it's our boring world
b) it has magic and shit, but it's the most cliché shit you can imagine, just slapping DND tropes on.

Harry Potter isn't exactly the epitome of good worldbuilding, but while it's archetypical it NEVER falls into this trap. You see the unexepected and want to see more because it's, well, unexpected.
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>>67391973
also, unless magic literally appeared overnight there is no way the events of history would have developed the same as they did, stuff like "Nazis, but they were elves and gased the gnomes" or "The South, but orcs were slaves and blacks don't exist" is Bright tier lazy writing
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>>67311034
So you think Harry Potter, Marvel Comics, and Buffy the Vampire slayer are unpopular?
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>>67387082
thanks to the inexorable march of time neon genesis and transformers are science fantasy alternate history
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>>67316929
>Liches from WW2
Instantly came, thanks friend

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Estalia edition.

> Resources (Rules, Lore and Warhammer Fantasy Role-play)
WFB: https://pastebin.com/qVGrgwwh
WFRP: https://pastebin.com/inbyBsR6
Novels: https://pastebin.com/6FV6bSNQ

> Alternative Warhammer Miniatures and Manufacturers
https://pastebin.com/2aqCz6fh

> Warhammer Wikis
warhammerfb.wikia.com/wiki/Warhammer_Wiki
whfb.lexicanum.com/wiki/Main_Page

> Warhammer Video Games

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>>67392685
I was better then that. But my friend used greenstuff and modelling Plasticine to glue his stuff. My first was a dwarf painted with the old citadel range.
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>>67392685
WAGG
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>>67392685
I didn't even want to paint my first models. I liked how shiny they were, like pewter figurines my dad had.
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Is it weird that WF's system of magic fascinates me more than any other setting? In terms of its actual in-game effects I can take or leave it, perfectly serviceable but nothing too special, I mean more in terms of its lore.

I guess it might be because it was never given much attention in the fluff (that I know of, anyway) and so that leaves a lot of room for weirdos like me to wonder at.

A while ago for a project that ended up stillborn I tried to figure out what each of the winds would feel like, not just having them acting directly on you, but the whole kind of philosophical idea behind each one. It was really hard and I only managed a couple.

Chamon, for instance I couldn't really figure out, and instead rendered it as the character having a vision of how all metal comes to be, going from supernova, to stellar remnant, the thrown out matter clumping together, and then it all slowly coalescing into a planet. Would've preferred to do better but I couldn't think of anything else.

Ghyran was the one I struggled the longest on, and probably the one I did the best on, but I still wasn't happy with it. Described it in the terms of having someone having a super-powerful healing spell cast on them to bring them back from the brink of death, how torn muscles twist back together, pulling taut and supple, smashed bones crunching back together and regrowing their denuded coatings of flesh and cartilage. That sort of thing. A friend of mine who I showed it to described it as being like 'death in reverse' which pleased me, but I still felt like there was more I could have done with it.

What do you guys think? How would you describe the winds of magic?
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Was in /aosg/ earlier, got the idea to make an elf satyr.
Not going back to post it.


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