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File: OSR General 07.png (13 KB, 335x308)
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Welcome to Old School Renaissance General, the thread dedicated to TSR-era D&D, derived systems, and compatible content.

>Troves, Resources, Blogs, etc:
http://pastebin.com/9fzM6128

>Previous thread:
>>68998935

Page 10 edition: someone post a question.
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>>69032601
>PLAY BY RULES = BAD (except when I am playing because other DMs cannot be trusted)
>MOTHER MAY I = BAD (except when I do it, my superior intellect will ensure I am unbiased)
>t. /osr/ DMs
>>
>>69032640
yeah, at first i figured he was just new and didn't understand that Turn means something different from 5e. so it goes
>>
>>69032600
With d8 weapons, it means you'll inflict 157% as much damage as you take, which is pretty impressive.
>>
>>69032601
>Sounds like something a GM would say.
Now we know you're trolling.
>>
>>69032554
It's a catchphrase from The Gaming Den, a forum of 3rd ed diehards who believe that unless it's written in stone down to the nth degree it might as well be improvisational dance and the DM can and will destroy you at any moment. Third edition really does cause brain damage.

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Infinity is a 28mm scale Sci-Fi Skirmish game by Corvus Belli where sometimes simple missions are fun too!

>All the rules are for free. Buying the books is only relevant for fluff:
http://www.infinitythegame.com

>Semi-unofficial catalog of fluff, dossiers, and unit models:
https://human-sphere.com/index.php?title=Main_Page

>Rules Wiki:
http://www.infinitythewiki.com/en/Main_Page

>Official Army Builder:
https://army.infinitythegame.com/

>Dice Calculator:

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>>69031759
>>
>>69031759
no one stopped the guy sculpting bakunin from making mistakes.
>>
>>69028840
>>69028831

We all know that actually making the MO as shitty as they're supposed to be in fluff would have PanO/Euro-Catholic neckbeards screeching in anger.
>>
>>69031805
I think I just watch too few superhero movies because I am not seeing it.
>>69031827
Like what?
>>
>>69031759
Look at the Morlocks, the Moderators, Senor Massacre and Raoul Spector for a start.

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I think in a good Foil to him.
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>>68996730
Universes and systems where it isn't evil are shit though, because then there's literally no downside to using a bunch of skeletons for free labor.

Animating the dead should be an unethical shortcut to power
>>
>>69002600
>The only good necromancer is one that never raises a single thing corpse.
An arbitrary limit that reduces what can be learned from Necromancy. You've gotta study all the arcane phenomena, son.
>>
>>68996333
you don't explain anything about general mechanics of raising the dead in your setting/game
also you mention a good cleric summoning them not a good necromancer
or do you mean necromancy while using the term necromancer
>>
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>>69030936
If you are a cleric using nercromancy, you are a necromancer cleric. Never said divine magic and arcane magic were that different, my setting is not made for D&D, I play Savage Worlds and make no distinction between casters in that case. Anyway, you could still use the same pacts if you are not part of the church to summon dead warriors, but as the Ossuaries are in the hands of the Church, you would need a good reason for them to give you permission.
>>
>>69031108
Why no distinction?

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GMs of /tg/, stop basing your empires on rome
there are other, cooler empires
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>>69029035
>Still waiting on a cooler empire because none of these fit the bill
What's your definition of a "cooler" empire, then? Because you're starting to sound like a child getting grumpy that their food doesn't taste like chicken nuggets.
>>
friendly reminder that small governments like city-states are much more adventure-friendly than empires
>no single powerful army
>mercenaries are more common
>no immense mapped area
>>
>>69022953
All empires fall. Embrace the anarchy.
>>
>>69022994
>can't even remember the name of his irrelevant pretender
Yeah, no.
>>
>>69023336
Gilglamesh is pretty /tg/ kosher. Even has an autistic meme character who just won't die.

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No WIP thread on /tg/?!? Emperor's Teeth! That's HERESY!!!

>Citadel Contrast Paints Comparison
https://mega.nz/#!Knh13Y6Z!aSnZnSo9sgZij00IT2WX6KCA-4MUmeJlNdwvVnrG3cI

>Citadel Painting Guides:
https://www.mediafire.com/folder/drb4mezm6792i/not_citadel_nothing_to_see_here

>Figure painter magazine issues 1-36
https://mega.nz/#F!0AIGDAxL!xOT6MK3oiGpBB1pQaNy5lg

>Weathering hobby magazines
https://www.mediafire.com/folder/971c66wpst1pe/Weather

>Paint range compatibility chart across manufacturers

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>>69032277
You don't get the sender's info at all unless the sender uses his real info, but with your name I can see who was your match and add it to a whitelist.
>>69032340
I know, but how else can you create a whitelist? I want to encourage people to post their gift, If you have time to fill the SS form and send a gift you have the time to at least post a pic in the thread.
>>
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sniper chads
>>
>>69032583
Looking great my dude.
>>
>>69032583

I see they are draped in some funky 70's wallpaper. How much acid have yourdudes dropped?

Tbf they look pretty fucking crispy m8.
>>
Painting agressors tonight, i was a bit excited and didn't add some greenstuff bits on them, should i sculpt something on them or should i wait a bit ? since i'm buying another squad when the conquest mag come out

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Bloody Peleliu edition.

Flames of War SCANS database:
>Late War V4
https://workupload.com/archive/ZRGyDCR
>Mid War V4
https://workupload.com/archive/GLa4AkS

---Includes our Late War Leviathan rules!
Official Flames of War Free Briefings:
http://www.flamesofwar.com/Default.aspx?tabid=108

Current /tg/ fan projects - Noob Guide &FAQ
https://drive.google.com/open?id=1eD3nkA51ddl3nmltKg0zsnfrOUhlWgcc4h5aqz-RFqw


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>>69028376
>the one in the foreground uses a captured russian gun
Actually it's a one-off conversion of a Panzer II into a 5cm Pak 38 carrier, next to the properly designed (for a given value of "properly") Marder IIs. Don't blame you for not catching that with it being a one-off instead of the similar production Marder IIs.
>>
>>69028195
>RAW bad, interpret like I expect you to
This completely ignores that people point this stuff out to get it fixed, or to make it clear for new players NOT bringing in several years of institutional assumptions.
>>
So I decided to look back into the game after not playing for a few years. Why do the Brits have so few options in late war? We're missing a load of our units (can't even take Cromwells?)
>>
>>69032644
the british book is releasing in februrary which should hopefully (finally) flesh out the sturdy bongs. what gets my goat is that the americans had such a useful array of lists when their D-day book released the next month.
>>
>>69032644
Because they get their proper release in February and the tide-over book is focused hard on letting people use mid-war armies in LW. They figure there's more MW players looking to start LW than LW players unable to use their armies. And that means the brits got really half-assed in Fortress Europe.

War band of Orcs is agressively approaching the adventurers town.
Divination witch that lives in the outskirts of the town has prophetized the devastation of the town in one month.
Scout npc delivers the news of the incoming orcs in two days, before fainting of fatigue and wounds.

Players want to befirend the orcs and avoid battle.

Orcs are running away from a bronze dragon's army.
Dragon is actually lawful evil and is planning to conquer the mortal races he deems good, while exterminating the rest, specially illithids

How would you make this work, /tg/?
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>>69027778
Bronze Dragon seems to have his priorities straight, fight the orks tooth and nail while the peasants that haven't been drafted into an ad hoc militia prep a tribute.
>>
>>69027778
>party wants to befriend orcs
They are aware that orcs barely have any free will and will murder and backstab them ?
>>
>>69027778
man, Warcraft really made a trick on orcs skin color
>>
>>69027778
let them be backstabed by the orcs
>>
Butt Ugly Martials

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What is the most unheard of, underused or just obscure 40k army you've encountered and or played/painted?
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>>
Are Space Slann still a thing?
>>
>>69022534
>>69021915
The FAQ for the Imperial Armour xenos index mentions that rules for the FW kroot units will be released later as PDF on the warhammer-community website, hence why they're not in the index, despite other OOP models (like the Orca) having rules in the index.
>>
>>69031840
They've appeared a bit in art, one appeared in a Horus Heresy novel (but was far more modern fantasy Slann)

But yeah, they're not used much. You could probably use Eldar rules for 'em.
>>
>>69032485
Slann had rules in RT. They were shit.

>>69027928
I played one of those! what an asshole list it was too, always twoccing stuff from defeated enemies

>>69026459
>storm shield and power sword

that sounds like a pretty OP tarpit

>>69019087
an all-Gretchin 2E army

it was about 3000 points, only a couple of battle wagons and a warboss and these huge fuckoff blobs of runts with some snotling bases as fire screens

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>>
>Encountered
Sisters of Battle
>Played
Necrons

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Share your homebrew, look at other peoples', give your thoughts.
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>>
Made some balance changes to a new homebrew class I have been working on, it’s something between a druid and a warlock.
If warlock is considered a 3/4 caster this would be a 2/3 caster.
Is it still underpowered?

https://docs.google.com/document/d/1-BeWGL6JrWdK7JSZKdVf_-ci-nk4nX8RDR_cY2QGte0
>>
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>>68982237
>>
>>69027776
>>69028379
>>69028380
We can make this work, we just have to think
>>
File: Pugilist V 3.5.pdf (7.57 MB, PDF)
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>>68982237
>>
>>69031825
I actually drafted my own homebrew subclass for that homebrew...so a homebrew homebrew?
I just love that class so much.

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>What is Exalted?
An epic high-flying role-playing game about reborn god-heroes in a world that turned on them.
Start here: http://theonyxpath.com/category/worlds/exalted/

>That sounds cool, how can I get into it?
Read the 3e core book (link below). For mechanics of the old edition, play this tutorial: http://mengtzu.github.io/exalted/sakuya.html

It’ll get you familiar with most of the mechanics.

>Gosh that was fun. How do I find a group? Roll20 and the Game Finder General here on /tg/.

>Resources for Older Editions
https://pastebin.com/BXSGuFdQ

Resources for Third Edition

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>tfw no Abyssal jester gf
>>
>>69032231
And thank Sol for that.

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Was it autism?

Seriously though, why don't more casters in tabletop resort to martial tactics?
>>
pure casters past level 3 in most d&d clones might as well be floating brains
>>
>>69032636

They did, back in original D&D where a wizard would cast his one spell for the day and then spend the remaining 20 fights just whacking people with his walking stick or throwing darts at them.
Then at some point that faggot Monte Cook got the idea that wizards should be allowed to cast their spells all day, eliminating their literal only weakness. The rest is history.

Theros 2.0 is going to be great and you are fat if you disagree
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im Looking forward to it. But what i really am interested in is this Lairs of Ikora? Deepwater abyss set please. Or Is it waterworld?
>>
>>69032372
Well the one thing I can give them props for is letting Lee Shi Tan show his support for HK.

Other than that...
>>
>>69032487
It's Kaijuworld. There's some sort of giant monster mechanic.
>>
>>69029391
What if I'm fat and agreeing with you?
>>
>>69032550
You should lose weight either way.

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>Previous Heresy
>>68937692 (let's pretend the real previous thread had no place)

>Thread FAQ(quite old)
http://pastebin.com/iUqNrrA8
>Official HH 7th Edition Errata
https://www.warhammer-community.com/faqs/
>30k TACTICA & TIPS
What to include in a HH list, how to format it, what makes each legion special (crunch), tactics, Tutorials for Heresy-era minis and more
http://pastebin.com/Tm2P4QLp

>Legions poll
https://www.strawpoll.me/18825656

>Things and stuff

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>>69029107
>DTs are still obnoxiously expensive, especially the plastic versions that paid off their molds a decade or so ago.
I believe the Rhino is still the worst unit by points:$ ratio, with the possible exception of a couple blister packs.
>>
>>69032531
The Admech cavalry in 7th were over a dollar a point IIRC. The Rhino is right around the same ratio. I quit 40k when 8th dropped so I'm not sure how far they changed.
>>
>>69031144
Under what circumstances would you actually take Chargers since Combi-Chargers are the same price and strictly superior?
>>
>>69032574
Probably modeling reasons, since I'm not aware of any combi-charger models and some people hate sawing and filing cancer dust (including myself). Gameplay wise, not everything with access to Chargers gets access to combis.
>>
>>69032574
Fluff or modeling preferences. I model my vets with regular chargers to represent veterans from back when the legions primarily used volkite weapons i stead of bolt weapons, technically they are combi-volkites but I didn’t model the combi part and never use it in game.

Any news on pokemon tabletops?
PTU, PTA, Pokerole, pbta customs, homebrew?
I'm mainly looking for new, small/lite games with focus both on trainers and battles.
>>
>>69029458
I have homebrewed PTA to be quite balanced and fun, having separated and enforced "trainer classes" from other character classes, and enforcing another stat distribut...

> I'm mainly looking for new, small/lite games with focus both on trainers and battles.
nvm
>>
>>69032594
huh, Google Translate significantly improved...

Pokémon Champions:
Each PC can have up to 2 Champions + 2 pokémons per Badge they have acquired (max 18). When a Pokémon is chosen to be a champion, the choice can not be revoked. The player's coaching class determines how champions can be selected. A champion can reach 5 levels above the normally applicable Level Cape and has 3 stat points that he can place where he wants (and can move if the pkmn moves) in order to change the priority of his stats. Only champions can Mega Evolve (if the other prerequisites are met). Finally, when a pkmn is determined to be a Champion, his owner may change his nature and his / her abilities. These choices must remain valid.

The /btg/ is dead - long live the /btg/

Inbound and sound, edition

Last thread: >>68968277

==================================
>BattleTech Introductory Info and PDFs
http://bg.battletech.com/?page_id=400

>Overview of the major factions?
http://bg.battletech.com/universe/great-houses/
http://bg.battletech.com/universe/the-clans/
http://bg.battletech.com/universe/other-powers/


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>>69023564
Literally the Bane and nearly all it variants 10 ua/c 2 is crit spam from across the map quad ua/c 10s while not necessarily the classic crit Hunter is still a possible 8 10pt hits, something will crit eventually and last fucking 8 lrm15s is fucking 24 5pt clusters (and a ton of ammo every shot)
>>
die clanner.
>>
>>69032489

...I'd complain, but I don't this this makes anybody canonically unhappy.
>>
>>69032588
turns out megamek luck goes both ways.
>>
>>69032118
How big is one hex in square meters again?


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