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gib game

>GM or Player
>Time available
>Text or voice
>Method of play
>Contact info
>Additional notes
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Not an ausfag but work graveyard in the real world
i'm aiming for 4 so if needed i can juggle people who inevitably can't make it to a game as in extended care or detention or something. plus i'd like to try and do a 1-on-1 somehow with everyone later down the road to further cement what themes my players want to explore.
sorry, forgot to add that my current players are lazy fucks as well
Explain this setting to me, 1D4chan didn't do a good job.
to be fair, in my particular game i'm aiming for an homage of alt-history/futuristic sci-fi anime moreso than a complete Evangelion rip, but in the core rules it's pretty in-line with the original NGE background (second impact, the world rebuilding after war and strife, uneasy tensions against an otherworldly force, etc).

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Can Dark Sun be successfully sold to this new DnD trigger warning crowd that has taken over?

Or is it too much for them and that's why we haven't gotten 5e support for it yet?
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>Can Dark Sun be successfully sold to this new DnD trigger warning crowd that has taken over?
The reason why dark sun or any other setting recieves little to no support is due to WOTC's policies which have nothing to do with SJWs.

Since 5e there were tons of new blood who had no loyalty or nostalgia for previous settings, so WOTC doesn't give a fuck about them. Why do anything when you can publish critical role or rick and morty book and sell it to far more people.
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holy shit you're obsessed.
They'd rather push things they KNOW will sell than gamble on "old" concepts. Hence Rick and Morty and other shit.
Rent free.
>images you can hear
Thank you, crossposting /v/irgin.

File: Jumpchain OP.pdf (5.9 MB, PDF)
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>Google Drive

>Jumpchain IRC Chat


>How to Jumpchain

>Last Thread
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Sherlock Holmes
PS4 Spider-Man
Avengers EMH
Batman TAS
Imperial Guard
A sandwich made with koopie meat.
Koopies are tiny alligators bred for food.
Hero BBS
Omamori Himari
Demon King Daimao
Re Zero
Rosario + Vampire
Fate Stay Night
Oda Nobuna
Skulduggery Pleasant
Magic the Gathering Iconics
So what I'm gathering from this is that >>71054754 should add a door/lock item which requires seemingly incomprehensible keys if they haven't made the ability to craft such doors a perk. As in, when you set the door/lock up in an area, you can have its key set to anything (key, object, password/information, etc.) that can be found on one side of that door in order to force someone to go scavenger hunting or similar in order to open it. Just make sure it's worded clearly enough that people can't lock the only key for it behind the door/lock itself.

friendly neighbourhood - Edition

Previous thread:

>Official AoS website
>Downloads; Rules Errata and FAQs:
pastebin.com/UVKnsh7d (embed)
>AoS Novels, Battletome PDF and Audiobooks

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Post stomach
Okay, but can you imagine how it might be marginally more convenient for you if you routinely trimmed your nails?
Sorrry, I can't be photographed and I don't show up in mirrors.
No. In fact it's a well known FACT Michelangelo painted the roof of the Sistine Chapel with no supports or scaffolding only his incredibly long paintbrush-clutching nails. The longer the nails the better the painter. Clip your mold lines not your nails.
you can use your grotesqe fingernails to scrape off mould lines too.

Racist Against Rhinos Edition

Previously: >>71032501

>Official Site: Contains deck building rules and the current ban list.

>Deck List Site: You can search for decks that other people have made. Authors often have comments that explain their deck strategy and card choices.

>Statistically see what everyone else puts in their commander decks based on what is posted to the internet.

>Find out what lands you can add to your deck, sorted by category, based on a chosen color identity.

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Scryfall (o:artifact or t:artifact) id:rb

You’re welcome
i feel like the easiest to do that with wold be the 5c slivers, the bulk of the deck is the same top slivers and a 5c goodstuff shell to support them even when the commanders are different(ranging from a near-useless Hivelord to game-winning infinite machine that is the Queen)
but i don't like the new half of slivers (the ones who only affect your board not all sides of it) so i refuse to make or play sliver decks unless my pod houserules the new slivers to also be symmetric
Now that’s what I call autism.
I would try and get over these weird mental blockades if I were you.
>he has been shaped by autism and shitposts
Lol you’re beyond pathetic

"If you answer my questions within the next 60 seconds I can revivify you."

Clerics are badass
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doesn't seem like a very different proposition from saying "if you answer my questions within the next 60 seconds I *won't* slit your throat", does it?
Stolen from a reddit thread.
That would explain the blatant ignorance.
Then provide the ultimatum BEFORE slitting the prisoner's throat.
Won't it take more than 60 seconds to say your question and give the corpse time to recall the answer?

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Big Damn Heroes Edition

Traveller is a classic science fiction system first released in 1977. In its original release it was a general purpose SF system, but a setting was soon developed called The Third Imperium, based on classic space opera tropes of the 60s, 70s, and 80s, with a slight noir tint.
Though it can support a wide range of game types, the classic campaign involves a group of retired veterans tooling around in a spaceship, taking whatever jobs they can find in a desperate bid to stay in business, a la Firefly or Cowboy Bebop. It is also notorious Zoomer repellant

Library Data: Master Archive:
rebrand <dot> ly /Traveller

Got a PDF to add? /DropOff
(Name it "*-notclean" if you suspect it has watermarks.)

Galactic Maps:

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I tried to explain this, but every single discussion came back to builds, builds, builds. I'm sick of builds, I'm sick of zero-to-superheroes, I just want regular guys exploring and adventuring.
>Traveller is about relatively normal people, not Chosen Ones.

Before and during the "Try Traveller" sessions I run at my FLGS, I repeatedly tell players that Traveller is about ordinary people in extraordinary situations. That's hard for some folks to grasp, especially when most of they consume is full of the "Secret Kings/Actually, I'm special" nonsense.
For me it really helped that i got over theater into the hobby and not by the boardgame route.
having learned how not to play the second fiddle if it is not my time and ham it up when it is, while also immersing into a character while also being ready to delet them at a seconds notice really helps, even more so in traveller.

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What is the ideal demon lord, and by extension, what is the ideal demon-lords lair, and demon-lords army of darkness/minions?
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Hence why Overlords are better.
>Can come in all and every racial flavor
>Are hard workers
>They became who they are through guts, hard work, brutal cunning and recruiting the right people for the right position
>Can be pure fighter, pure mage, a combination of both and even more
>the demon lord is in an abusive relationship with Hitler
wait, fuck, I got him confused with Saddam
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George Sorrow
want to destroid humanity for a small buck because "if i dont do it someone else will" which make him much worst then Hitler who at least wanted life on earth to continue even if he want kill all the minority
fucker even got demon lord name too
a-a-and we join him, coz this dude clearly knows better

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Cute Accesories Edition


>Current meta, complete with deck lists

>Comprehensive Magic search engine

>Build and share decks

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Combos scared everyone away.
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It's not arrived yet. Now don't be a party pooper and dance for us, monkey, your lords command you.
But combos (and instant speed answers and hosers) are the beating heart of magic!
ded thread
ded format
Based and bumppilled

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Infinity is a 28mm scale Sci-Fi Skirmish game by Corvus Belli where the simple version is off to a great start by removing half the fucking armies until later.

Hopefully Tohaa never come back

>All the rules are for free. Buying books is only relevant for fluff:

>Semi-unofficial catalog of fluff, dossiers, and unit models:

>Factions Rundown (now updated!):

>Rules Wiki:

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Does anyone have any experience playing this?

I've never played wfrp but my friend gave me all three books the other day and I was thinking of running it. Do the old wfrp modules translate into it well?

Why is the economy so fucked? Starting cash can be about 10 pennies but a sharp stick is 7silver?

Also where can I find a PDF of the character sheets?
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In retrospect, thank God I backed Song of Swords instead.
I mean, Mike Mearls DID fuck the tabletop RPG scene.
Still no proof. Looks like envy fueled allegations from 4chan simps.
>instead of eating shit, I'll go eat a turd instead
Very stupid title for a game; just saying. Just Incredibly dumb.

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A master and an apprentice.


Is this an effective way of consolidating power?
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The Rule of Two works in theory, provided that
>The Master teaches his apprentice everything
>The Apprentice fairly defeats his master by being stronger and more powerful in the force than his Master

Given the conditions above, it would basically allow the Sith to continue growing exponentially in power as each Sith Master has to be stronger than the Master that came before him, and limiting the Sith to only two prevents sabotage, subterfuge and general in-fighting that would prevent the Sith from becoming stronger. The only issue is that when applied in practice, the Master will end up either withholding his knowledge from his Apprentice in order to prolong his life, or the Apprentice will prematurely kill his Master to sieze power for himself.

As did Dooku by having Ventress under his wing, and Vader with his various apprentices, and also Sidious for training Maul before killing Plageius, and Maul for training his brother without killing Sidious first, and also Sidious again for killing his master in his sleep.

None of the Sith from the trilogy trilogy ever really treated the Rule of Two as anything more than a Rough Guideline of Two.
Selfishness and distrust are inherent drawbacks of the Dark Side, it seems.

The greatest strength of the Sith is their greatest weakness: they are so singularly ambitious in consolidating power that they will take any opportunity to have it for themselves at any cost due to the incredible amount of paranoia that only builds up among 2 of them with every new discovery made. Many secrets are forever lost to future generations because even in death these are incredible spiteful, hateful beings.

The bottom line is that if you ever truly wish to be recognized as a Sith Lord among your own kind then you and you alone must be responsible for having done or created something that grants you a legacy transcending death itself. Anything less and you are nobody.
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This I never understood about the old and the new sith.
Nowhere in the sith code does it say that you must kill your friends and allies to become stronger. The point of the code is to achieve freedom through power, but you don't really need to destroy your close ones to get that, as it's your choice to be with them or fight for them.
In case of the Force, the strength is a choice. You can backstab and kill your way to power, but in the end it will be nothing but useless shit. A force user with a strong heart will still overcome any jedi or sith that trade their soul and heart for power of knowledge.
I guess what I'm trying to say is that the real Force is the loved ones we found along the way.
A lot of you are missing the point of the Rule of Two. It's not designed to empower or protect any sith, it's designed to select for better and better sith. Could a Sith Lord accomplish more with many followers? Of course. But the point is not to allow a sith to prosper, but rather, slowly improve the quity of Sith over time so that eventually they wouldn't even need followers at all. This did eventually manifest in the closest thing to a "perfect sith"

Hey /tg/,
I'm running a campaign soon and sent out a consent sheet. Turns out more than one of my players are not okay with basically anything. Self-harm? No, Miscarriage? No, Too much gore? No. I can understand some of them but no gore? How am I supposed to kill creatures? "He is now dead, collapsed in a pile of flowers and chai"? Luckily it's only 2 of 6 players so I could kick them. Idk though. What normally happens with you guys?
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You don’t know what censorship means, do you?
Ow the edge.
the maybe it's worth considering a different group then
Isn’t the form serving it’s purpose then? Letting you know that it’s not for you before you sink time into it?

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Going Goblin Edition

Discussion of the Towergirls CYOA, RPG, Setting, or Video Games welcome here!

Everyone is welcome.

Main Gens: https://imgur.com/a/9hzpx
Legacy Charts: https://imgur.com/a/IRtoHXh
Side Quests: https://imgur.com/a/7euVXRT

Alternate Costumes: https://imgur.com/a/xyF47FP
Fusions: https://imgur.com/a/ZlBCQbY

Fan V4 Gen:

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I believe your test has worked.
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I feel like Metatron is about to descend from the heavens and deliver some righteous providence on my ass.
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..Identity Spoofed
...Encryption Keys Generated
...Connected to Onion Routers
>>>Login: *********
>>>Enter Passcode: *********
...Biometric Scan Confirmed
Connected to AuschwitzNet...

>Welcome back to /srg/, chummer
>Last Viewed Files: >>71002509

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First for loli infiltrators.
Your garbage hasn't gotten any better. End yourself.

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