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>want a cute maid to tend to our party
>can easily afford it
>don't want to deal with the upkeep of a hireling
>especially the part where she can easily die no matter where we take her
>GM will probably fuck it up for cheap drama anyway
suffering and despair
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The same reason they're obsessed with nazi aesthetics and shouting out the incredibly obvious in an exaggerated manner. Japs think that shit is cool and funny.
Being a maid with a salary is probably a big step up in their lives anyways
The Yuroboo is real.
Please just kill this thread
I'll take the right one, thanks

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>To make cards, download MSE for free from here:
>Mobile users might have an easier time signing up here:

>Stitch cards together with

>Hi-Res MSE Templates

>Mechanics doc (For the making of color pie appropriate cards)

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mmmmh I wonder why such buyback cost was never printed before
>buyback is actually arguably the worst mechanic in all of MTG history
so no.
That's a funny way of spelling "Epic."

Yeah, I didn't think to check gatherer before putting that there, otherwise I'd have noticed Elvish Fury. Would it be better to make it a sorcery and bumping the Buyback up to 3?
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Absolutely, anon
>an armageddon that exiles everything but itself
>on a land
I think this mechanic is way too close to Persist, which is bound to create confusion or mixed feelings among players

There is simply too much going on here, plus a lot of wording errors. Probably "cannot attack" and "must block each turn if able" could be bundled together. Also, no reason to put -1/-1 counters on this guy - just make it remove counters instead:
>If damage would be dealt to ~, remove that many +1/+1 counters from it instead.
That way you don't need to mess with two types of counters, and basically achieves the same thing

Considering it ETB untapped and adds U, it is basically a strictly better Island. WotC has actively tried to avoid printing lands that are strictly better than basic lands since the original dual lands

I feel like two instant/removal cards with flashback on the same set are sort of redundant, especially on the same rarity. I don't see the reason to have two of those

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What is your go-to weapon to give an NPC to make the party recognize him as a capable fighter, but also somewhat of an inexperienced buffoon or a bit blue-eyed?

Doesn't have to be from pic related.
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Some variant of a spear and buckler combo.
Golden armor
A spear. It's easy to learn but difficult to master, a good all around weapon
Short sword. The longer the sword, the more experienced the fighter.

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What kind of stories could you tell in a Solar Punk or Eco-futurist setting?


> Solarpunk is a movement in speculative fiction, art, fashion and activism that seeks to answer and embody the question “what does a sustainable civilization look like, and how can we get there?” The aesthetics of solarpunk merge the practical with the beautiful, the well-designed with the green and wild, the bright and colorful with the earthy and solid. Solarpunk can be utopian, just optimistic, or concerned with the struggles en route to a better world — but never dystopian. As our world roils with calamity, we need solutions, not warnings. Solutions to live comfortably without fossil fuels, to equitably manage scarcity and share abundance, to be kinder to each other and to the planet we share. At once a vision of the future, a thoughtful provocation, and an achievable lifestyle.
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Walkaway is the closest thing to a complete Solarpunk book.

The main characters are trying to break away from a cyberpunk world to make a solar-powered, 3-D printed, everyone-works-together-out-of-kindness, Anarchic society.

Essentially, they're not punks within the Solar society. Solar *is* the punk, with the constant oppression of a more traditional setting trying to stomp it out.

To answer the original question, Solarpunk should be in opposition to another setting, and should emphasize the desire to stay in a quiet, comfortable society that doesn't harm anyone. Maybe the players need to acquire blackmail so the local Mega-Corp leaves their commune alone. Maybe the players need to pick a side when one group is so desperate to go into space they believe they have the right to seize the resources of other communities. Maybe, despite all the high tech manufacturing, there are still goods that are irreplaceable (like art and hand-craftsmanship) and their ownership has to be determined without using money.
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> be me
>Solarpunk "solar panel technician" glorified window washer.
>worst job in the whole city, most die within 5 years of cancer, either from the cleaning and buffing chemicals or the sun.
>lucky ones die sooner. "Blunt Trama" aka fall damage.
>all the powerful people live in the lower levels of the city, everyone else is stuck near the surface
>surface people can either fix panels, work the hydro farms, scavenge, or clean solar panels.
>Too dumb to fix the panels
>Too weak to work the hydro farm
>Tried to go out with one of the "scavenging parties"
>nice way of saying we go out and kill people and take their stuff
>everyone living out there is usually super fucked up, cannibals and rapists and such.
>random weird packs of blind skin cancer mutated cannibal zombies.
>party starts telling me fucked up stories about the zombies
>ngl getting really freaked out

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>horrible sunburned things moaning horribly

no wait.
I don't think all solars should be on the clean "no violence" side. It should be a constant temptation, to go the brutal and quick route in order to get the job done, akin to the difference between jedi and sith, which is something the "good" solars should constantly have to contend with. Should there be a name for them, akin to black hats and white hats?
Would CrossCode count? It's got solar panels everywhere.

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You're a normal warrior type, but you need to get up there. Your magic friend can carry you, but you're both dudes. What's the least gay way to fly?
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>oh jeez
I get it.
>not being so good at casting flying magic you can take someone with you who's carrying you instead of the other way around
It's like you don't WANT to be a qt twink caster being carried around by the big hunky martial who tenderly destroys your boypussy every night.
Friendly reminder that being obsessed about not looking gay to other people is in the top 3 list of the gayest things you can do, and anal bareback is actually number 4.
Actually the best solution is clearly caster shapeshifting into a werewolf, knotting inside martial and then taking flight. This way all 2 members have their 4 limbs free to fight, cast spells or use items as needed. All they have to do is both say 'no homo' when they land.
Over the shoulder, i fucking love that shit

>dm puts no effort in roleplaying with the rest of the party, instead opting to make every citizen a generic stuttering timid faggot, bar owners literally knowing everything about anything the party asks, enemies+guards generic gruff guys who still stutter because he's an autistic uncreative loser, and the bbeg is just a smug dickhead

As a total fag who likes to roleplay this frustrates me to no fucking end, it's soul crushingly boring listening to this hack not give any town it's own flavor or culture, every city and town is just a "city" or "town", and every NPC sounds like one of four caricatures I mentioned above, it's like I'm roleplaying in fucking skyrim. Any tips on how to kill my own character without raising suspicion, the mother fucker is almost as suicidal as me right now. I can't waste 5 hours of my one day of a week on this bullshit, I need out.

also general vent thread
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And this is the story of how I became a GM.
If you think you can DM better then go for it.
you have four options:
i) talk to your GM like a rational human being
ii) suck it up, buttercup
iii) leave the game if it bothers you so much
iv) GM yourself, faggot
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FUCK yeah. OP, if you want to see better GMing, then put on your big girl panties, nut the fuck up, and do it yourself. No crying, no complaining, no bitching. You can do better
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I have and I'm gonna, that's why I'm dropping the fucking online/roll20 group meme and getting my 3 man party group from high school back together so we can drink and dine on little ceasars like the good ol days. I'm not a fucking god tier DM or anything but I at least want some effort put into the roleplaying and encounters, my current group has been running circles for the past year and I'm so sick of it. Go to town, do shitty roleplay, buy shit, engage in boring and slow combat because we have 6 fucking people in our party, go back to town or to a different town, wash, rinse, fucking repeat. I like to at least spice things up a little, for example, my old group had a typical paladin good goy who loved to cook, so when the time came instead of combat I had him face off with a different way more skilled cook in a top chef style battle for some macguffin type item while the rogue and wizard played shenanagins on the opposing chef to help the paladin win. Fucking something other than the shitty cycle of combat, story, buy your shit, repeat.

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What bonuses to sapient weapons give?

I'm not talking about animate where they can wield themselves and attack independently.
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That's Grimoire Weiss. It is not to be abbreviated
The Wind flow Dress/ The whore dress/ Strangling dress.

A dress made of the soul of a legendary Courtesan who specialized in the various forms of dance of the kingdom, as well as those from foreign lands to entertain her guests. Living surrounded by rumors of promiscuity and whorish demeanor, She was eventually beheaded on the orders of a lord's jealous wife.

However, it turned out those were nothing but rumors, and this has left the dancer very bitter in her new shell of fine silks and satin. An easily offended spirit, many warriors have found themselves brought low and dishonored seeking her aid in granting them some measure of her inhuman flexibility and Dexterity.

Some merely forced to dance, dressed and smothered in the make up of a whore, down the streets and in centers of towns. Others who have insulted the spiteful dress have been strangled to death by its flowing clothes.

But still, she features in some stories and myths in aiding a clumsy footed soldier save his beloved or help a weakened, elderly priest fend off a band of bandits.

Currently it is thought the dress has "taken" the place of a minor lord's harpyish wife, though these are probably mere rumors, despite the strangled corpses of servants that have been found outside of the lord's estate.
The Lonely tea set.

A teamaster (Uncle Iroh) who grew old and passed without any family or friends to surrounded his death bed, though said death bed was made when he had been forced to poison himself by a king who had made him give him an (incomplete) elixr of immortality . he remains still, bound to his ruined estate nestled in the hills and valleys, offering his company, wisdom and self grown tea to any who would visit him. He also has much knowledge in medicine and poison.

Though it is said the spirit has become grouchy of late, only being seen by old men and rugged warriors seeking his knowledge or magically imbued medicine, and receiving no actual company/ companionship . it now lies dormant besides spring nights where he can be heard singing love songs and poetry to the night sky
My sapient weapons all have a particular part of their creator/owner implanted. That part is often a core part of the owner, like their goals or MOTIVATION. It could also just be a particular obsession of theirs, like dressing finely or being polite.
The weapons then transfer that trait onto the new owner, along with scaling with their user(unless the player doesn't really want that part I guess)
Increased spacial awareness
Legend lore for passed down users
juicy historical secrets

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My party recently got ambushed by bandits. They managed to get the Key form their small party leader and just finished investigating the thieves' house.
They uncovered a trap door that leads into a hidden cellar.
This cellar has three rooms. One main one that is going to contain an entrance to the sewer system (and trough that to the "illegal" part of the city).

But what could be in the other two rooms? What cool ideas do you have?
The bandits were low-level (2-4).

Thank you for the input.

>pic not related

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Paizo Games General /pgg/

Local Lord Edition
How arrogant is your PC? What are some examples of how this arrogance has shown up in-session?

/pfg/ (pathfinder 1e) link repository: https://pastebin.com/VgiyFXFc
/p2g/ (pathfinder 2e) books: https://pastebin.com/7zeuvqwR
/sfg/ (starfinder) link repository: https://pastebin.com/eBECS6av

Old thread: >>68215925
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What's your favorite monster
fuck you, you only care about feats because you dont play this game. you only sit alone and build your character that you'll never play cuz you have no friends.
What feats do you like to take on archer rangers after the core stuff, anon?
How do you feel that Paizo now releases "trailers" of their APs, and has just released one for their new Starfinder AP, "Attack of the Swarm?"
It's got a very strong Starship Troopers bent; the person handling Paizo's YouTube channel has apparently "liked" all of the comments alluding to it, too.

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Previous Thread javascript:quote('68095390');


1. Download the latest version of the map.

2. Open it up in whatever image editing program you have handy

3. Pick a cell and fill it in with whatever the hell you want as long as it connects to at least some adjacent cells.

4. Upload your version of the map back here, and write a couple words about what's in the rooms you added.

>The Story so Far:

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>We have literally one room to go

Put the pirate cave that was removed from the previous floors in if it isn't already. This floor has natural water so it's fine.
Lol, it might work almost!

Lets go with this if nothing else we came up with!
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Made 3-A2 into a bay and added a slope to B2

fixed some minor things, water colours, Reaktor walls.

This has been a joyride. Instigator Anon, would you do the honour of filling A1?

>Als there is not that much MINES in lvl3.
Probs some of the B3-C4 stuff is actual mines, bu prhaps dworfs were mostly just prospecting this lvl? Adamantium was upstairs.
the DM may extend the mines from dl2 northwards and then downwards (so squares C0,D0,C-1,D-1 etc.) but we can simply say that these parts did cave-in or were filled with the unused debris from the mining operations --- there is no need to expand the map, just alter a little the dungeon level 2 map.
Thanks for linking the first thread
Second thread is here

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I initially got into Warhammer because of Chaos, which seemed to me to combine the best of heavy metal covers with being the "grimdark freedom" faction, fighting against the brutal tyranny & oppression of the Imperium and the Empire - I loved the way that, to me, Chaos Champions in Fantasy came off as Dark Fantasy D&D PCs fighting against a corrupt and repressive Low Fantasy setting. But, in recent years, Chaos seems to have just turned into the one-dimensional villain faction, and so I dropped out of the Warhammer multiverse entirely. Was I nuts to see Chaos in that light to start with, or was it legitimately more sympathetic/nuanced in earlier editions?
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Chaos has never been sympathetic. It's just so over the top with how evil it is that you can't help but chuckle and want to play it.
Decent theology
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>wait, you telling me the emotional vampires in the immaterial dark dimension, driving people into murder, excess, decay and stabbing each other in the back, are not the good guys?

Who could have thunk it?

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>DMed the odd thing for old school-friends and friends of friends for the past few years between time spent at uni
>currently running Starfinder game with the guy who first got me into TTRPGs, the guy who first got me into 40k, and two others
>last session was a bit of a disaster, lots of off-topic talk, lots of dicking about mugging junkies and shit, one player had a panic attack for nonspecific reasons and we ended up finishing in the middle of a gunfight at 1am
>all players tell me they enjoy the game, but two are constantly off-topic, one is doodling half the time, and the other often on their phone
>rarely get specific feedback either
>one player going back to uni now, so game is slowing down to a monthly schedule at the very least, one player has asked for help co-opting PF1e for his WoW-"inspired" homebrew world so he can run something next month
>happy to play in a game again for the first time in years but very worried for my own game

I'm probably just working myself up into a depressive tizzy over some mild burnout but this shit is multifactorial. I've got a lot left planned for this campaign that will take years to get through at the rate it's going to go from here on out, not even including cancellations. On top of that, DMing Starfinder is getting boring as hell by the current standard, to the point where I've been contemplating just shoving a massive difficulty spike up their asses for my own entertainment. Also the setting is a shitshow built from a clusterfuck of Paizo material and cringy teenage nerd memes, so I've been wanting to make a new one anyway.

Anyone got any advice? Right now I'm rewriting the campaign to shorten it by cutting out most of the intrigue while leaving in or redirecting existing plot threads, but if anyone else can see a simpler solution I'm all ears
>Right now I'm rewriting the campaign to shorten it by cutting out most of the intrigue while leaving in or redirecting existing plot threads,
Honestly a good idea.
Also, tell players you will run even if only half the players are there, and play whenever you can get more than half the players around.

Pull out some cliffhangers and get a bit more action in to keep folks on their toes.
That's it, get it up and going!
Thanks anon, it helps

We already had one player who showed up for session zero and nothing else, so the party wants to keep it together as much as possible afaik. If people are really flakey I might try and push for continuing regardless of absences based on keeping the momentum, though.

Cliffhangers are a great idea, I'll try and work in some more drama

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Discussion of the Towergirls CYOA, RPG, Setting, or Video Games welcome here!

Everyone is welcome.

Main Gens: https://imgur.com/a/9hzpx
Legacy Charts: https://imgur.com/a/IRtoHXh
Side Quests: https://imgur.com/a/7euVXRT

Alternate Costumes: https://imgur.com/a/xyF47FP
Fusions: https://imgur.com/a/ZlBCQbY

Fan V4 Gen:

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Somebody on the discord said only a madman would make races for all the beastfolk.
So I'm doing that now too.
Oh baby.
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I might be one of the weird ones, but I always found that naming things like that was lazy. Am I just crazy?

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No I've seriously never heard of him. A pixiv search didn't bring up anything either.
Big enough to be giant, small enough to have their own society and interact with foreigners. Whenever I use giants they are only so tall that the average human comes up to their waists.
Giants are anywhere from 20-25 feet tall, nomadic family units, dig caves to hibernate in for the spring.
Unashamedly like them giant and sexy
I like stealing ideas from Giantcraft from AD&D where they have distinct cultures that are based around different religious interpretations of the Ordning and their own places in the universe as compared to other giants.
Though I also think D&D giants are the perfect size of ranging from 10ft to 40ft at the extreme end with most in the 15-25 range.

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• Reminder that nobody is entitled to a delivery under any circumstances within these threads. Don't critique others' requests. If you don't like it, don't draw it.
• Ignore the bait, you're better than this
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• Provide good, detailed references (pictures are better than verbal descriptions), so the artists know what you're looking for.
• Do not reply to other deliveries with a request that the artist fill your request next, this is called 'piggybacking'.
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• Feel free to drop your blog/websites/commission/etc information, but if you're dropping your commission info, please consider filling a request beforehand instead of just advertising.

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Thanks a ton, anon. I appreciate the work even if you're not 100% pleased with the result.
Real nice your drawings HAS!
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Have this Vigilante character on the way and I wouldn't mind seeing if anyone is interested in giving me his "Late-stage" costume.

He is basically a duelist type with a rapier and dagger.

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