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Bushiroad Cardgames General #76

More gifts edition.

Last thread: >>67314822

Come and discuss Vanguard, Buddyfight, Weiss, or any other games/properties Bushiroad owns.

Pastebin: https://pastebin.com/QxKQRhrQ
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Riviere will 100% be a VR or whatever that set's equivalent is. Even it she was RRR I can't imagine her being anything but a straight upgrade to the original.
>have half a mind to build heroes because it's dirt cheap
>know that Gauntlet Buster is going to be absurdly popular at our locals
Never mind.
I mean both are busted as shit
The sinergy is only a plus
Oracles, DP, and for BF, Astros.
> building
Excuses to convince my friend to not sell some of his g-evo ddt stuff so he's not fucked if Demon Dragons end up being garbage or unfun
> want to see
Either reprints of certain Lost World cards, or for demand on those cards to fall to the point where I don't have to spend a $8973429478 to have a competitive-capable Lost Deck.
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What happens to the hand if Ichikishima is face up and Jamyou was used?

Jamyoucongo's skill is not "Discard until you have 4 cards in hand", but "Choose 4 cards in hand and discard the rest"

Ichikishima's skill is "when you would count the number of cards in your hand, include the face up cards in your G zone."

Ichikishima's skill is only for "count" and not "choose"

The hand has 4 cards remaining!

Lets face it the “Mercer effect” wasn't a big deal and just whiney DMs who didn't want to put in the effort.
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or 3e for that matter, just because the system was clunky as shit doesn't mean it wasn't about making the character with the coolest powers
Listen, the knight of the roundtable were basically the medieval equivalent of justice league, with many having a specific power (Power increase with the sun, becoming giant, witchcraft, never missing a shot.)
And you can go with that analogy even further back in time, at least to the Argonauts and Trojan war
>Caveman justice league.
well I mean

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Storythread. Because why not?

This is a thread for creative writing of /tg/-related fiction, so epic campaign greentexts and other non-fiction go elsewhere. If you have /tg/ related stories to post, post them here, and hopefully some kind anon will give you feedback (or at least acknowledge that someone did actually read it, which let's face it is what writefags really want).

What counts as /tg/-related? Anything someone could plausibly use in a campaign (which means basically anything if you have enough imagination).

If you don't have a story ready then I and other anons will be posting pictures throughout the thread for you to test your writing skills on. This is, more or less, a world-building and character-building exercise: two vital skills for playing roleplaying games. If you don't have any pics to post, you could try posting an idea for a setting or a character, and maybe someone will be willing to write a story using it. It's also an exercise in writing though, where writefags can try out their material and gain inspiration, so if you just want to talk about world-building you may want to head over to the dedicated world-building threads.

Remember that writefags love to have feedback on their work. Writing takes a long time, especially stories that go over several posts, and it can be really depressing when no one even seems to read it (and the writer won't know you read it unless you leave a comment).

And since writing takes a long time remember to keep the thread bumped. Pics are good, feedback is better.

There is a discord for writers:

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Kudos for being smart and putting it on multiple platforms, reading now. Storytime it on /co/ eventually.
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Is there some sort of "AtomicRockets for biology" that I can read? I want to know what is and isn't possible for genetic engineering to accomplish from a hard science fiction perspective. Examples:

-growing artificial appendages? I know it's possible to fix single gene mutations, but are gene therapies capable of inducing growth of complex organs and structures? how? could i get an injection that would let me grow an extra pair of arms? would it require invasive surgery? or would i need to have been gene edited as a fetus?

-is shapeshifting biologically possible? to what degree? i imagine your brain would be incapable of changing shape without destroying the neural connections, which would destroy the contents of your mind. and shapeshifting organisms would probably not be as physically strong as other organisms. to have a rigid body you need bones. how do you change shape like that? some sort of acid secreted to dissolve the bones? how long would that take? days?

-exactly how hard is biological immortality to accomplish? i've read some animals are already essentially immortal, which makes me think it's not terribly hard to do, but i've also heard arguments that stopping aging would essentially be like trying to reverse entropy, which would make it nearly impossible. do we know enough to say at this point?

-how dangerous are bioweapons? how possible is it to defend against them? is it possible for society to survive with the technology for anyone to make super-anthrax in their garage?

I want as much microbiological detail as possible.
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Why use bioweapons at all when chemical weapons can accomplish much of the same, but are significantly easier to control? Yes, they are harder to disperse and spread through the enemy's ranks, but at least you won't have to worry about your super aids weapon coming back to haunt you 30 years later when it evolves to infect through liquids.

Controlabilty is a major portion of weaponizing a pathogen, but I'll leave that one be.

Chemical weapons have to be deployed and redeployed constantly. Bio weapons can be designed to deny area, or literally chain through enemy personnel long after a chemical weapon is busy poisoning grass and fish.

The idea of a bio-weapon spontaneously evolving to bite you in the ass is appealing, but not particularly realistic: That's one of those things you'd be very careful about when selecting a strain to play with.
>exactly how hard is biological immortality to accomplish?
Of all the things you're asking about this is going to be the easiest. We already posses genes for senescence reversal but they're broken by a few billion years of evolution (we happen to be descended from the right kind of nematodes). A mix of therapies will be used to fill in some gaps and supplement pathways that can't be restored or created in vivo. You would be kind of shocked to learn how close we are to this.

As for growing extra limbs? Think of bioprinting or cloning the limbs you alredy have then surgically attaching them. Then your brain has to learn how to use the new limb.

Shapeshifting is god-tier far-futurist shit that I wouldn't include in any setting that wasn't so high-future it rubs elbows with fantasy. Think Numinera.
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I think your real question is not "Is it possible?" but "In what order?".
If you can rewrite every single part of the DNA, making a transition-patch is only a matter of time.
Of course I get that what you want is "HOW" in minute details. Even biological scientist deserve to be entertained.

>growing artificial appendages?
On that one I think the problem is that natural growth isn't fast enough and the body isn't built to add extra vertebra while outside a mother's manufacturing womb.
You'd have more credible result programming a body to accept the surgery of an organs that was grown in vats.

>is shapeshifting biologically possible?
If you created the living being from the ground I don't see why. You have octopus who mimic color extremely well, but the complexity of the task will make it the hardest one depending of what you want to achieve: Simulacrum? or actually changing the metabolism? Consider all the insect who create a cocoon to rebuild themselves.
Nothing more to add over that anon >>67395104

>exactly how hard is biological immortality to accomplish?
I believe it would be the easiest.

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GURPS Bio-Tech/Transhuman Space has some good stuff

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How do you feel about 25 dollar collectors boosterpacks? Do you think it's good or bad for the game?
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You might as well play 40k then it's cheaper.
Getting there, yeah.
Would the existence of these lower the price of normal boxes since they will get bought out less by investors?
No. These suck. They're already at the top level of what people will pay for a modern magic box. No - very small chance of growth with these.
Also doesn't help most people won't want them.

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It's being produced by the guy who did Man in the High Castle and will be based on the Eisenhorn trilogy. The madmen actually went and did it.
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>everyone I dont like is a r*ddit border-hopper circa 2016
Why are all you lefties so soft? Do you really think people with strong right-leanings havent been here since the start?
He is just a left wing cringe tard.
It would be awesome, if they would make a mix between CGI like this and RL.
>Robert Webb
>David Mitchell

Fuck off, Eisenhorn isn't a comedy and they don't fit those character profiles at all.
>implying r/T_D isn't vacationing on 4chan since 2016

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For all your questions on Dark Heresy (1st and 2nd Editions), Rogue Trader, Deathwatch, Black Crusade, Only War, and Wrath & Glory.

Book Repositories

40K RPG tools, a site that contains stats or references for almost all weapons, armor and NPCs/adversaries in the FFG games.

40k RPG Combined Armory (v6.48.161023), containing every piece of gear in all five FFG lines.

Grimdark music for your games:

W&G Errata:

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Did anyone ever convert Deathwatch or Black Crusade to DH2?
Not that much of a point since they use almost the same advancement system.
If you're trying to chase down enemy ships, you're using them wrong.

Bombers are best used as an additional threat to help keep opponents far enough away to prevent boarding attempts and/or herd them into your broadsides. Ideally, you should launch them at targets that are either closing with you, forcing them to manouver (causing penalties to firing, etc), or are already within attack range.

I don't get the reference.

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/5ehg/ Tweaking the game and general balance fixes edition.
Also, bonus points for how to make your players feel like Chads.
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Ho, brother, where do I even start figuring out that?! You know what AD&D was like for giving specialist wizards interesting class features beyond "you have a bonus spell slot per level!"

Incantatrix, I agree is a Sorcerer; its whole identity in AD&D was that it was a very rare magical discipline based on unique talent more than study, but what the hell suggestions DRUID as the base-class for the Dimensionalist?!
>But how
Reading the Flavour I guess? AD&D didn't lack for that thankfully.
>Bonus spell slot per level
Oh yeah, it also prevented you from casting the opposite school.
has the problem that what it would provide other traditions/classes already do. I reckon the focus should be more like: "Here's a couple of prescribed spells. Pick one and only one. For you, this spell is amazing."
Sorcerer metamagic basically reads as 'add rider to spell'. Could take a different tack to spell manipulation for that one.
That's a little easier. Teleport shenanigans. You know the Conjurer's Benign Transposition? Give these guys one that can target enemies.
Open Hand for Monks as well?
The casters might be tricky to work something like this out for though.
Incantatrix and Metamage are two different in-universe names for the same kit. I gotta crash for the evening; here's some reference material that might help us figure out what to do with the Incantatrix and Dimensionalist.

Alright, I'll have a look

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How do you keep sorcerers and other innate spellcasters imprisoned for long periods of time?

Hardmode: No access to Antimagic
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Gag and bind them.
Gag is only removed once a day. If they speak, the jailer will punch them in the jaw before they can finish.

At a certain point the high level wizards are going to be preparing metamagic bullshit that lets them escape any situation bar antimagic, so you have to have a DM who's willing to work with you and not pull some niggling dumbass shenanigans like "hohoho you didn't prepare for the no-somatic-component no-verbal-component metamagic dimension door escape, time to eat fireballs in your sleep fools"

Personally I put a rule on that you cannot make a spell silent AND no somatic at the same time. You can only have one or the other. In that case, binding the hands and gagging the mouth works wonders. Sleep deprivation works great too, if you're willing to be cruel
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disjunct them judiciously, breaking all magic items, active spells, and contingent spells about their person. Apply multiple layers of mental attribute drain- allips for wisdom, callers in the darkness for charisma, then infect him with memory rot to reduce his int and cause brain tumors to continue reducing his int score via drain. The damage recovers but the drain does not. Destroy his spellbook and clothes- be certain he has not inscribed any spellbook-equivalent-pages on his person as tattoos, ritualistic scarings, etc via stripsearch. If such items are found, cut them out and cast restoration to grow back regular skin. If the mental drain applications are applied, the subject should be nonverbal at this point.

To ensure, even if his stats get restored, readied spells or available spells slots are nullified through necromancy. Apply negative levels liberally from such effects as enervation, undead hugs, and souldrinker weaponry. Even if he shrugs off the negative levels tomorrow and keeps his hitdice and exp total, negative levels unslot spells that are mentally readied at the time of activation (or remove spontaneous slots from the highest level spells in the case of a sorcerer).

Slap a necklace of adaptation and a ring of sustenance on him to remove said wizard's need to breathe, eat, and drink, apply adamant manacles, chains, and locks to force a spell-less wizard into a DC 28 strength check that he should reasonably never be able to make- this is not a permanent solution however, and should only suffice to keep his still until the immersion in a 30x30x30 ft cube of concrete solidifies.

Store said concrete cube beneath a castle or something such that it's out of sight and out of mind. You can even permanency invisibility on it and line the exteriors with lead such that it's undetectable with naked eyes and scrying fails to locate it. Perhaps even apply move earth to it and insure that it's deep within the earth's crust afterwards.

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>I bid thee welcome to this distant setting...
The Eclipse begins and your party is stuck right in the middle of it. Can they stop the Godhand?
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I dislike Exalted and Nobilis fags because they insist on flexing on everyone in powerlevel threads.
I'm a Nobilisfag, but I'll hardly ever bring it up mostly because I know it makes debates unpleasant for most folk, and it tends to prompt really stupid people to post their stupid overpowered OCs ala Suggs to try and etch out a "victory."

Whilst the Godhand kinda remind me of your average Powers or Excrucians, I'm not going to bring up Nobilis stuff until we get some more info.
>the Godhand

>GMing a group of GMs with no players
So, it's just people sitting around a table telling each other stories then?
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Absolutely comfy

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What was the biggest dumbass moment you ever had in your game?
One time I played D and D
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>DMing VtM
>Sniper shoots and heavily wounds an important NPC
>Everyone goes behind cover also trying to save the NPC
>Except one guy that drops his weapon and lies on the ground in the open to "show he's not a threat"
>Everyone at the table looks at him with visible confusion beacuse why the fuck would anyone do that
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>Dudes standing in a doorway with crossbows trying to kill us
>Set fire to them
>House is made of wood

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Are there any discord servers for "mature" roleplay? And I don't mean sexual/ERP. I don't want that, or I want it to be incidental/not the focus.

It just seems like all the RP servers I find are for younger people who want to be in an anime. I want some more traditional, serious RP.
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Warhammer fantasy RPG sounds like it's up your alley
What systems do you play where this is a common issue?
you might enjoy WoD mushes.

Sounds like someone's been playing DnD with the festering shitknuckles scraped from the bottom of the barrel.

Note - DnD is not the issue, the anal warts OP has been playing with are.
Man, that anime was weird. Anyone got any idea what it was all about?

High fantasy character gets ported into low fantasy setting.
>Shows up to battlefield
>Long flowing hair no helmet and huge pauldrons
>Rushes ahead of battle lines much to the confusion of his fellow soldiers
>Immediately gets stabbed in the face with a spear from a guy off to the side he couldn't see due to vision blocking shoulder pads
>Loses half his jaw to infection
>Everyone wondering why he keeps screaming for a cleric

Low fantasy character gets ported into high fantasy setting
>Gathers tactical information from surroundings because not doing that in his own setting means death
>Confuses and bewilders enemies with armor that actually covers face and joints
>Becomes unprecedented tactical genius due to suggesting different battle strategies aside from "running at enemy while screaming"
>Eventually owns his own kingdom due to having a greater understanding of politics than "Good VS Evil"
>Finds creative uses for magic such as using mages for communication and surgical spec ops during times of war
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>answering to a shitpost made an entire thread ago unironically

Bless your simple mind, anon.
Still got about 158 posts to look through but >>67390928 brings up a good point I would like to add to. This is all honestly depending on what type of character gets ported. Your high fantasy character sounds like your standard low to mid level human male fighter while the low fantasy character is a noble or at least a merc with a good bit of learning. This doesn't lead to a decent debate of the merits of each
No, Goblin slayer just belives that if he goes off to learn magic for 5 years hundrets of villages will be destroyed in that time, because he's not there to protect them.
>If you deliberately stack the deck against someone ahead of time without them knowing, they’ll probably lose!

So...is this supposed to be you stating the obvious, or is this thing that has been known by humanity at large for millennia genuinely a huge revelation to you?
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OP is gay because I like theoretical discussions on this topic ala what
Was referring to.

I even have a random table for it. When you open portals to other dimensions, some of them are on a "higher" realm of existence then you are. Weaker beings going to a higher dimension are at an extreme disadvantage; a high level character would be equivelent to an average soldier, and a god to a hero there. Likewise the opposite is true. Higher dimensional beings going to a lower state of existence would become supremely powerful; high level dudes would be the strongest people in the setting for sure, and even low level guys would be pretty heroic by the lesser world's standards.

Of course, the issue with going to or "conquering" dimensions like this is everything there is pretty shitty. Maybe the best precious metal they have is silver, and their food is equivalent to goblin cusine from your world. Everything there is just shitty and is worse then in your world, but hey you can be powerful.

>Live for thousands of years
>Humans can become just as good, or better at magic or any subject in a far shorter time frame (50 years)
>The other races in general can catch up to elves and surpass them in any subject
So are elves just bad at magic, and like, everything in general?
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No sense of urgency.
How does that even translate into game terms, o bearer of four fours
I like the depiction of how a young adult elf is depicted in Christophet Paolini's book Eldest through the character Vanir. He's an expert in most disciplines due to the extensive training he's received but he's incredibly cocky and has a superiority complex. While he's got a lot of skill, his immaturity compared to the older elves is glaringly obvious. Most elves presumably go through a phase like his but once they mature they settle into becoming a master in one thing, living the rest of their long lives not being a jack of all trades anymore as the skills they no longer have time to maintain atrophy.
It's not the best response to the age old problem with long-lived races but it certainly is a neat mold for what such a being's developmental trajectory could be.
>Why yes I play only d&D!
>What tipped you off!?
In game, humans can only learn one magical Lore. Elves can learn as many as their willpower bonus, but they must take at least eight spells and 20 advances in Channelling for that particular Lore before they can learn another. This means that an elf that wants to learn every human Lore so they can start studying High Magic needs to have spent 160 advances on just channelling, 64 spells, and 80 Willpower. At that point an elven wizard is the equivalent of a wizard lord in every single type of magic and is so powerful that they can't even suffer miscast anymore.

This is balanced out by the fact that even getting enough XP to finish a single Lore of magic is going to take an entire campaign, maybe longer.

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Anyone has a direct download link or can share the .stl files?
> buy it yourself you cheap fuck
Model it yourself, you no talent hack!
Blackstone Fortress is my first tabletop experience.
ask in the share thread instead of clogging the board

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