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Previous thread: >> 64016734

Pastebin Link: https://pastebin.com/h8Tz2ze8

> What's the oldest game you have?

> What's your favorite game that's more than 5 to 10 years old (depending on your collection)?

> What's your favorite 'recent' game from the last year or two?

> Anything new coming out that you're really looking forward to?
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Saving my money for Kingdom Munchkin Death Dungeon Legacy.
>What's the last game you bought?
Heaven and Ale (requested for birthday)
Played a few games. I really like the leap ahead as far as you like to get resources conundrum. I like the struggle between money and brewing supplies. I also appreciate my father's eternal strategy of bogarting all of a single resource never seems to work (his game buddies verified that yes he always does that and no it never works). There is a lot to do in a game and you don't get to do it all, but it's one that seems like you can put it out in front of anyone and not have them scared witless of the depth.

It's one of the few really good games I didn't hear about here either.
>I'm jealous, how did the session go?
Hey just got home from it, it's just about 0030 and I'm about to fall asleep standing. I'll write a bit about it tomorrow and/or next thread!

>Ancient Civilizations of the Inner Sea
Hell yeah, I'm not the only one looking forward to it ( >>64123467 ). I'm gonna have to look into the other games you mentioned!
That's actually a normal game of Inis. The only negative reviews of the game are from people who got misprint copies that didn't include the elves.
Mine was Tortuga 1667. Never played it before, it's fun but the deduction is secondary, really just there to create uncertainty early. It's a fun game where there can be some twists and there's enough chance that it's interesting but not enough that it ends in some unpredictable way.

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It's Da PDF Share Thread!
Get ready to stuff your hard drive like a cosplay hooker at a con!

Read the FAQ ( <-- PDF attached) if you haven't already or if it's your first time here.

Please exhibit good manners. Threads start sliding off the board after a certain number of posts. More posts wasted on being rude means fewer posts available for sharing.

Request, Share, Stay Awesome!

Previous thread:

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Anyone have a PDF of Aces & Eights Reloaded? Only thing I can find is the first edition and the new one looks swanky...
Not sure if this got posted.

S&F update 1.1 along with update notes.

The /LoneWolfAdventureGame trove was mentioned in previous threads (in addition to being in Da Curated Archive) ... and that file is in the the trove.....
Both the EPT Trove and Bytee's collection are a bit thin on Empire of the Petal Throne material. Especially things that are now OOP from Tita's. Anybody willing to share or scan & share new(old) stuff? Even official releases from the Foundation on DriveThruRPG are skimpy.
looking for Alas for the Awful Sea.

What system is the best to homebrew? D20 seems way to swing
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I want a system that allows for:

attack of opportunity
the ability to use 1d4 for damage additions
Multiple options per turn instead of just attacking or moving or something, basically I want some optional free actions.
Highly lethal not this HP bloat bullshit. Being hit by a sword should outright kill you 50% of the time, this means if the sword does 1d6 damage, your starting health can't be bigger than 4 HP.

So far, while I liked GURPS as a concept, I didn't like how it was 1 action per turn simulating a single second, while I think that could be done well I'm not sure how to pull it off in a way I want to. Another thing I didn't like was that it was all 3d6, so no 1d4s allowed.

So I think I'm gonna homebrew the naruto RPG combat system into the game I want. In the naruto game whenever you are attacked you can choose to parry, dodge, block or counterattack, if you fail the counterattack you get full damage so you will probably die if you fail unless you're fighting shit tier enemies then its worth it. There is attack of opportunity, and its a highly lethal system.

Now all I have to figure out is how to dice roll. 3d6? 3d20 with advantage and disadvantage? 2d20 like D&D 5e? Fate dice? 3d6 like GURPS? I know for sure I don't want to use the naruto system, which is similar to the gurps one.
That's fair enough, and further evidence for a theory I've been pondering for a while, whether a lack of sensitivity to that sort of mechanical tone is some sort of indicator that someone will enjoy GURPS. Not to say that everyone who enjoys GURPS would have it, but that those who do would almost certainly enjoy GURPS if exposed to it, which might actually help in regards to recommending games to people.
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Fuck off /pol/
I'd avoid using D20s because they are just inconvenient to roll. They keep going off the table more than other dice and the numbers are hard to read.

I'd suggest keeping it to one dice, because that way you can roll for a bunch of NPCs at once or do easy multi-actions. D10 is probably the best choice in my opinion; easy to understand probabilities, enough variation to be interesting, most gamers have a load of them.
I'm not a fan of the "d20" system but come on grandpa, seriously? you can't read it? do you even know what the first d10s looked like

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So heres the jist. The old DM got sick and wasn't able to keep up with it. And so we had to get a new DM. And we came to the decision to elect a girl in our group as the DM. We'll call her "Jill" for the sake of anonymity. Now I made the mistake at the time of thinking, 'it'd be interesting to see a girl DM for once, what could possibly go wrong?'

The short answer? EVERYTHING. Before this point Jill had kind of blended into the background. She played her character well. I think she had like a half elf archer or something. Anyways, what I didn't pick up on was that Jill was an absolute psychopath. The kind that gets into your head. It's scary as hell. I swear to God there are times where she'll say something as if she were reading my mind word for word.

I should for the storys sake mention the other people in our group. Which can summarily be described as two nu-males and a weeb. All of which like myself are ok with having her as the DM. We'll talk more about them in a minute.

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Anon, godspeed. I hope that despite her apparent craziness you can find a way to make this work; you definitly need some one to loosen you up if you catch my drift.

Absolute finest trolling that I have ever borne witness to on /tg/. Top tier, a genuinely magnificent effort. Relevant and sexy concept, a character at just the right balance of being unlikeable yet oblivious and just enough detail to titillate. I take off my fucking hat to you and wish I could write like you.
"Hey, I'm just coming here to chill and play some fantasy games. Being made the gofers of a powerful NPC and the sexuality aspect isn't really my jam in a RPG. It doesn't feel like fun and I'm not really comfortable with this (insert humiliating shit here"
>she probably teases you about strong female figures or whatever
>you reply you're just not into stocking-sniffing or whatever
Basically let her know you aren't into this shit. At this point there are three options.
- she gives in and makes the power fantasies a little more consensual
- you give in and you deal with it, because you don't want to leave the group/can't be bothered/ don't hate it all that much/whatever.
- you leave the group to their thing and find your own thing.
You need to learn to set some boundaries, but hey, try riding the wave for tonight at least.

And remember that it's totally okay to say no to a finger up your butt.

I mean, if he was trolling he'd be trying harder to piss us off, and this is fairly benign. Even if he is lying, I'll take an entertaining yarn over a hundred angry generals. This thread feels like old times.
Nice blog, friend. Subscribed and followed. Please keep up updated as the story develops. Eagerly awaiting the continuation of your tale! I hope the protagonist finally catches on, it looks like the turning point is almost here.

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Welcome to the Old School Renaissance General, the thread dedicated to TSR D&D, derived systems, and all content compatible with them.


>Tools & Resources:

>Old School Blogs:

>Previous thread:

What is your favourite lesser-known retroclone?
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Oh, anon can do whatever they want to do, but it just seems like a disproportionate amount of time to spend here. They're probably losing a raisin-sized cluster of brain cells every hour.
Got proof of that?
G+ is literally dead anon, it's like telling her to go back to Myspace, get with the times
>any opinions on Castles and Crusaders
An absolutely crucial vanguard of the OSR; when it came out in 2004 there was no real, public notion of old-school play (OSRIC '06, remember; Labyrinth Lord '07) and C&C was critical in creating the movement, building up a head of steam for those future works. They also got Gygax aboard and as tragically abortive as the creation of that product line was it still gave us more than we might have reasonably hoped for.

As other anons pointed out, though, it was an imperfect effort at best and was soon superseded by merely just playing AD&D and making new shit for it, via the fig-leaf of OSRIC. Ultimately it was abandoned and nobody seems to play it anymore, for good reason; it was ironically outrun by the past. But as the first stage of the rocket it was invaluable.

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Happy hug-box Edition

>Secret Santa 2018 album:

>Citadel Painting Guides:

>Figure painter magazine issues 1-36

>Weathering hobby magazines

>Paint range compatibility chart across manufacturers

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>For the skin under wet clothes
Game Color Sombre Grey and Model Color Basic Skin Tone. Then I'm going to highlight with probably Pale Grey Blue
Has anyone got any tips on improving my edge highlights? I'm very happy with the layers and shading on my models, even managing some nice blends, but the minute it comes to edging (e.g. marine armour panels) it all shits the bed. It all seems smeary and uneven. Is it just brush control? I've tried the usual angling the model and running along the edge tips and it's still uneven.
Get a decent computer and upgrade from dialup poor fag
Use very tiny brush and load up only the tip of it. That way you don't risk fat lines. Also always have a cleanup color ready.
I'm not using my company's wifi to look at phat KD asses on 4chan, my friend. The IT dept might not look eye to eye with me on this.

>It's an average, ordinary day in the big city for your PCs. They go about their lives as normal, until things suddenly aren't very normal at all anymore.

>Maybe they got on the wrong train on their way home from work, or they got off their elevator on the wrong floor, or they ducked into the wrong shop to buy a coffee.

>They now find themselves in a surreal and dreamlike mirror world, of dangers and wonders, one in which a great many others have gotten themselves lost in over the years.

>What sorts of set scenes, set pieces, and situations might they find?
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>Alternatively, this can also be a thread for sharing surreal and dreamlike images.

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Mono-hybrid edition! (Costs that can be payed for with either 2 generic mana or one mana of a certain color.)

>To make cards, download MSE for free from here:
>Mobile users might have an easier time signing up here:

>Stitch cards together with

>Hi-Res MSE Templates

>Mechanics doc (For the making of color pie appropriate cards)

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And, finally, mythics
And that's that! Let me know what you think. It's been a fun and challenging project (designing a fully multicolor set is rough, especially tricolor). Honestly, though, it isn't my favorite set that I've made and I'm not too fussed to see the back of it. I'll be able to call it all the way done after tweaking and finalizing cards based on your feedback. After that, I have absolutely no idea what I should do next, though. I'll have to dream on a new concept.
Art in use: Timberwatch Elf.
Bummer. I'll change that out. Thanks!

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Welcome to /wbg/, the Worldbuilding General. /wbg/ is a place for discussing settings made for stories, games, or just for fun. We do a lot of map-making here, as well as discussion of published worlds.

If you have any map questions or want a critique, post your map and try to specify what areas you're having trouble with. There are a lot of map fanatics around who would be happy to give you feedback and advice.

A trove of links, resources, communities, and guides:

If you have anything you'd like to contribute, be it a link to some resource or a guide of your own creation, please reply to this post. If there's anything you feel is missing, let us know and we'll try to improve it.

Previous Thread: >>64079156

Thread Questions:
>What sort of diseases exist in your setting?

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>ice from comets evaporates
>this excess water causes the storm
You're still taking a people and forcible moving them to a new homeland. The trauma alone, even if the relocation was relatively painless, would still become a a new leading feature within the culture.
>How much would a group like the swedes be different if they colonized a planet with a very similar climate and biodiversity as sweden?
A whole lot since you would totally remove their interaction with Russia, France and Denmark aswell as all other important nations and cultures which influenced the people. In fact the whole notion of a swede would be different since it might include the finns but not the scanians and definitely not the sami.
Would the various "sub-ethnicities" all survive the relocation or would the smaller ones assimilate or even syncretize with others?

Another thing to ask yourself is how the resettling on the colony would maintain or change the economical situation of the people, classes,, "sub-ethnicities", cities and aristocracy? Who's to say that the nobility wouldn't start to clamour for the reintroduction of an elective monarchy if they suddenly found themselves in a position of power in comparison to the king, as a result of the change of territory and thus wealth?
For that matter what if some of the new kings would actually realise Karl XII and Gustav III dream of an absolute monarchy?
What would the common person think about having to restart their whole life from scratch?
How would this new world experience shape the kingdom's protestant faith?
How would the society reorganise itself knowing that it could no longer import and export goods? How would anyone ever be fancy without the latest trends from France?

You can't change the ingredients and the cooking method and still end up with the same meal.
What are some ways to do the item of legend/Power/Deed theme? Like why does Yohjan the lesser and his messer seem to obliterate goblins, and give him an aura of impending doom but is otherwise unremarkable in any other situation?

Is it the mass belief of him as the destroyer of the dwellers below that Grant's its properties? Is it an outside force bound to the blade that grows in power?

Which is /wbg/'s favorite way to do this sort of thing? From cheese cutter to orc slayer
>humans live on ships, boats, and giant mangrove forests.
No geodesic aerostats?

>also, what type o clothing would people wear? I was thinking of having a species of giant otter that they could skin for food and clothing

I think plastic would also be used for this.
maybe they'd exist but not a big part in my setting, main reason im doing the ocean is because I'm already going into the maritime industry and I'll get a lot of insight into the type of story I'm trying to tell

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Are there any settings where you play sentient war vehicles?
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>sentient war vehicles
Have you SEEN some of the street sams you can make in Shadowrun?
There was a thread a couple weeks ago about Engine Heart where someone linked a homebrew exactly for sentient tanks. Sorry I didn't save link but what you want is specifically out there.
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Doesn't need to be just tanks now does it?
Exalted lets you turn yourself into a literal city, so no, it doesn't.
Getting Big-O vibes from this thread like piloting old war machines that people barely know or even remember, then finding out slowly that there is an advance form of A.I or a higher consciousness in the machine.

*Ruins all female characters forever*
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Granny Weatherwax got where she was by seventy years of working hard, learning from her mistakes, living a hard life that no one should envy and marching on past the point when common sense says you should stop. Other than Gytha Ogg, Magrat Garlic and Agnus Nitt she has no friends and Magrat and Agnus aren't "close" to her like Nanny Ogg.

Shes a cantankerous old bitch who lives alone in a spooky cottage in the middle of a forest looking after people she looks down on because she feels the need to atone for what her sister did and never managed to get past it.

For all that she is powerful she is deeply flawed as a person and suffers for it, and so do others. She isn't unbeatable and almost got enslaved to vampires and killed or worse by elves.
There're actually was 2 movies about a noir detective lovecraft. The titles were cast a deadly spell starring fred ward, and witch hunt starring dennis hopper.
dont bring best clay into this
idk Nanoha seems wholesome enough

Bushiroad Cardgames General 36

It has to be this way edition

Last thread: >>64113412

Come and discuss Vanguard, Buddyfight, Weiss, or any other games/properties Bushiroad owns.

Pastebin: https://pastebin.com/QxKQRhrQ
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>inb4 "if you have 2 or more gifts" type cards
Banlist hype?
Asura kaiser to 7?
>Going that path, every deck has tools to steal wins, no matter what gift.
That's simply not true. What's Nova's, Pale Moon's or Gold's way to steal away games from Force clans? What's Shadow's way to bypass Protect's defense? Not every clan has tools.

>Or does Maelstrom's restanding ability no longer count because he's accel?
Maelstrom's ability to restand would've counted if it wasn't for the fact that the rearguards have to hit. Too bad Accel's main problem is hitting the 13k or 23k Vanguards. It's a tool hindered by the harsh conditions Bushi puts on Accel clans for them to achieve it.

>Golds got 2 into top 4 of premium and their entire fucking deck revolves around getting to Beaumains on T2
Comparing Premium Golds to anything from standard is silly. Golds are good in Premium because of the huge reward it gets when it achieves what it wants to do. It's fine to rely on RNG if it nets you the win. In Standard, not only does Accel clans relies on RNG to do their main strategy, they also rely on the RNG of the dice roll at the beginning of the game and pray that the defensive trigger RNG doesn't fuck them up while they're applying offense. Too many things has to go the right way for them to be able to win consistently.

Have you even played Golds? Again, you're comparing two things that shouldn't be compared. Deletors have to use resources, yes, but comparing that to Gold's resources management is silly. Golds can barely plus more than 3 times per game due to the fact that all the cards ask for soul and the clan having literally no Soul charging options other than reriding. You're really comparing that to Deletors who has counter charging options as well as multiple ways to use resources to plus? Lol.
>Not really, since they're already fucking running them and tuck for security anyways, this is literally no different.
These kinds of statement tells me you probably never played the clan...

>murakumo doesn't count because I say so!
As I said in one of my posts here, Murakumo is unique because it's an accel clan done right so yes, I'm excluding it from the rest of the shitty accel clans Bushi gave us. It unconditionally pluses with Zanbaku, Rat and Mandala Lord, has great offense capabilities with Musashi and Accel circles and on top of that, has the ability to lock the opponent's Vanguard which is a tool that can hinder tons of Force clans. That's way different than the other 95% of "muh unga bunga multiple attacks" Accel clans Bushi gave us.

>Aqua Force and fucking Tachis have more placement in tops than them.
>Shadow Paladin : 9 BCS tops
>Tachikaze : 6 BCS tops
>Aqua Force : 5 BCS tops
Gets your facts right before spewing bullshit, please. Oh, and guess why Shadows were actually good during BCS days. Because they shit all over Murakumo the same way the majority of Force clans that retires shits over the majority of Accel clans in the game.

I don't get why you're arguing, it has been proven multiple times that majority of the Accel clans are shit because of how they were designed, just look at the results. Yes, an Accel clan can win an event from times to times but that doesn't mean they're viable, it just means that the Accel player got really lucky that day. Majority of the events has been won by either a Force or a Protect clan. You have to be delusional to not be able to see how Accel has been getting the short end of the stick since the beginning of Standard and how it loses really badly to Force clans and loses even worst when it's a Force clan that has removal capabilities.
If Accels weren't able to steal games, than JP golds wouldn't be putting up the numbers that they have been with Raven. Yes, sentinel restrict is designed for protect, but it affect all clans. Meanwhile, Narukami, another accel clan, has been doing very well over there as well. If accel decks can't steal games, then how do you explain the various tops of games of those clans?
The only one who's really screwed are Novas..
And 23k vanguards is the result of triggers, which are a random element to the game. It does hurt accels more than most, but think about it this way, that means the main defense that most clans have against accel is hoping to get a damage trigger. Just like the accel player is hoping the opponent misses the trigger, the opponent is hoping they land it.
>Accel clans relies on RNG to do their main strategy
Different decks work differently, anon. Tachis and Narukami aren't even remotely as heavily dependent on random aspects as other clans even outside of their gift circle, and don't rely on RNG at all other than trigger checks, which every deck relies on, accel, force, or protect.
And I do play PM, the major things that you care about in danger are midnight bunnies, and if you're that scared of it getting popped then you suck it back in with Comicality Chimera or Amaranth, replace it for a Starting Presenter with Jill, assuming you don't hit a bunny during one of your soulcharges through the game.

Note, this is not using the JP results, only what I have found through the eng site, because I can't find the JP results, and there are 2 Shadow, 2 AQF, 5 Tachi, if you want, I'll link them in another post, this is getting too long.

I'm not saying saying Deletors are going to be bad, I'm just saying I think it's silly how hard you're overreacting a lot by saying they're going to dominate everything and be AIDS on the game, which turned into some argument about accel, because all you can do is whine that your clan has counters.

"Dark Lord! You are brought before this Court of the Alliance of Free peoples, on charges of war crimes, crimes against livingkind, genocide, thousands of counts of murder, sexual violence against men, women and children, wanton destruction of property and enviornment, of high treason, of dealing in the black arts (without sanction), theft, fraud, and of conspiring to commit further atrocities of these nature.

How do you plead?"

What would your villain do if instead of killed outright they were brought in by the party in magical binds before the court of his enemies?
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This. Any supervillain worth his rap sheet is going to have "an angle".
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>How do you plead?
Based Dajjal
>"I know as well as some of you that the so-called "alliance of free-peoples" will not last. You are a conglomerate of races and people who hate each others guys, but who came together for the purpose of putting me down. In ten years time you will be back at each other's throats. Soon after that, another like me will arise and they will fail like I did. The cycle continues, that's what the world is like. Hang me, behead me, do whatever you like. Spare me your speech of justice and virtue, freedom and love. Justice is helping those who refuse it, and punishing those who desert it. You know nothing of Justice. Virtue is doing what's right, no matter what must be done. You know nothing of virtue. Freedom is what happens when a man can live whiteout the possibility of death from a war older than his grandfather. You know nothing of freedom. Love is the feeling one has for his family, his fiends, his people, his country, his world. You know nothing of Love. End this now, but do not speak anymore hypocrisies in my presence, they tire me.
>life sentens in the dungeons under the impirial palace
>pic very related

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>Most cities lack an Inverse.
>They are, as most places are, dead. Perhaps they are stillborn- part of the new breed of cities, steel-and-glass half-births born overnight out of industry and technology. These places are quiet, empty, sterile but for the buzz that sees nothing but their surface.
>Some, however, still hold out.
>Though they bear many of the scars technology has wrought, they hide beneath other worlds- shifting places, terrible and beautiful things, like the collective unconscious of a whole people made manifest.
>Venice remains an interstice-place, of high stone towers above an endless black sea, ruled by a hidden council whose faces change every night.
>St. Petersburg is a city of bone, where the dead can be made to speak, and where blood magic is waxing.
>London is a place of measures and weights, where time moves according to the tick of a great clock and where a soul can be measured, quantified, and traded as easily as anything else.
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That doesn't really make any sense. The spatial inverse of a large city is a small city. If the Inverses are conceptual then the logical inverse of real world Detroit's decaying, rundown metropolis would be constantly renewing, pristine order. If you want to add a little danger to it, Inverse Detroit could be seen as a malignant cancer made in steel, brick, and perfect right angles.
That’s not how I see it. If the “inverse” is everything’s they are not then OP’s London would be a quaint peaceful prairie. I just took it to mean a dark & supernatural reflection of the spirit of the city
Well the literal inverse of any city is unbuilt upon nature because as we all know the urban is dialectally opposed by the natural.

The "shadow" of a city might be another wya of looking at it, and "upside" or "downside" might also work; it's like when a starfish turns itself inside out so that it's stomach can digest a creature before it engulfs it.

Except the stomach of the starfish is the "normal" cities we're familiar with and the rightside out starfish is the Other Side of the city normally unseen.
I went with a more dark reflection of the underlying imagery of Detroit. Inverse Detroit is the Factory-City, a self-expanding exaltation of the assembly line and the machine over man.
Did you lift that from a Ben Aaronovitch novel?


Nice article about GW in The Guardian.

I fell out with GW a decade or so ago, nuGW are better but still haven't tempted me back into being a good boy and dropping £300 on an army.
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Look into kill team, might find it a bit more palatable
>Adeptus Titanicus in the thumbnail
Yeah this is stealth marketing.
It's gone from champagne socialist (read: the moneyied suffering from guilt) to the "middle class" (those who refuse to see themselves as working class but have the same social concerns).
The GW piece for example can easily be seen as an attack on those with expensive hobbies (see the inflated army buy in cost, so on)
The Guardian is the only large newspaper giving climate change the coverage it warrants with the urgency its due, so its good in my book.

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