i heard about CGPeers from people, but is it any good? should I buy it? there's this one guy selling it but he couldn't tell me much about the website, he just told me he sells the accounts or invites or whatever..https://cgpeering.mysellix.io/product/63d3dac6543dd this is the website, is it the right one to get CGPeers? and If I get it, do i have to maintain my ratio ? thanks a lot guys
what's the easiest way to get a 3d model of an existing house/apartment if I don't have a floor plan? I can spend up to 3k on equipment.
>>973084polycam and ipad might be the way to go. it's quick to the scans can be exported to skp>>973088this seems more like a 100-150 evro kind of job
A tape measure and the cad program of your choice.
>>973049Tape measure and SketchUp.>>973057>>973084Apple is a joke.>>973088>photogrammetryOverkill and never modifiable. Spend weeks making it look like source. Way too much time involved only for dogshit quality results.>>973106Yep! SketchUp fastest I've used. Simply type in your measurements drawing it out, dragging walls up, etc.
cuckphone and lidar app.
>>973049what the others said, if you can access the place physically take a tape measure and do some construction surveying. don't forget to bring enough paper, a ruler and a pencil to do an exact first draft while you're there to avoid any confusion later on. Once you have all the dimensions you can directly jump to the 3d model once you get home
Why did you guys choose 3D over drawing? Is it because drawing it's too difficult? I've been thinking if I like drawing or 3D more and what to invest more time on, because with 2D you can also animate
>>976326But I'm doing both? Having 2d art skill helps with 3d. Any competent 3d artist has both.
>>976326I chose 3d because I think it's way cooler looking
>>976375They made clay versions before starting on marble versions & used callipers n whatnot
>>976326Because the idea of building an asset and then being able to do whatever you want with that asset forever appeals to me. If you draw a picture, you have a picture, if you make a model then you can do a lot more with it. Also I caught the 'tism from my father and perspective is not something I'm capable of, at least not without a lot of practice. Maybe I'll get better later in life, but I'm not particularly good at 3d and I want to get better at that first.
>>976353exactly like personally i was really talented at drawing and creation instinctually but im not good at using programs efficiently so it was harder to learn for me due to modelling and animation's early learning curve. Not everything has to be a skill comparaison.
if you were tasked with creating a heavily stylized original 2D character in 3D, how exactly would you go about making sense of how the hair should look?
>>975587>>975588Definitely on the right track. I wonder what the best way to make the round head look flat might be?
>>975587>>975588Very interesting. I tried to tackle the lisa hair issue a while back. But I was too inexperienced to make anything work. It's interesting to see what a working hair might look like.
>>975887The coup de gras for this problem is for the deformer geometry to itself have corrective blend shapes which move it through optimal shapes for the most important and problematic angles, and also likely inbetweens for each of them so it doesnt do anything strange. Potentially a lot of fucking work.At the very least I think a more clever deformer shape would make it look a lot better with little effort.
>>974479Nani nani, tell me more?
>>977144About hair tendrils? Or collaborating?Im making a game as a 1 man show. I have managed to do a lot on my own but there's still a lot to go before its presentable. I want to connect other developers maybe we can share solutions.
Let's be real here, guys. Is anatomy actually important?
>>973485It's not if you're making sculpts like that
>>973531>artisticSurely you mean autistic
>>973485Yes, so you can start giving out critique to noobs over on discord.
>>973485Anatomy has some importance but things like gesture and proportion are also important.
>>973485Only to a certain point
I'm trying to rip fortnite models I can put it into blender because I want to make some funny shit. There's this dude that runs a discord where he has a fortnite ripper program but I don't know if I trust that shit. Sorry for the dumb question, it's just everything I tried looking up just sends me to this guy's discord to download his shit. Does anyone happen to know if it's safe?
>>972908>>972924So I used Virustotal and also scanned it with my own anti-virus and it was detected as malicious by one anti-virus, SecureAge. I don't know if that means it's unsafe or not because everything else didn't detect it as malicious.
>>972934>Download file named "Virus...">It's a viruswtf
>>972935No, Virustotal is a website that checks and sees if something is malicious by running it through multiple anti-virus. The file I checked was FortnitePorter
>>972936Sorry, speedread the thread. Pretty sure Deviant Art has Fortnite models if you can get the XPS importer.
>>972894>I want to make some funny shitYou're not foolijg anyone, you mean porn
But I can use Blender somewhat, so I just make models from schematicsI was also thinking of remaking art by actually creative and artistic people in 3D, or replicating video game scenes.Anyone else like this?
>>977096It's true though. It's rare to find a 3D artist that actually designs what they model. I mean you give me the names of just 5 3D artists that design what they model.
>>976924What's wrong with Blender?
>>977096He is right thoughever
>>976928>>976930The best way to be "creative" is to literally not focus on it at all. Go outside, go for a drive, a hike, have some kind of experience, watch a movie or show, play a game. Do literally anything else besides art. Keeping your mind fresh and open to new experiences is how you can get creative juices flowing.Now when I say that, I don't mean procrastinate and consoom media, I really do mean opening up your mind and taking in the sights and sounds, enjoying things in the moment. Shit like that really does wonders.If all else fails, just do drugs and center your entire life around them like all the "dude weed" people.I find drugs to be kinda gay (because of people who base their whole personality on them), but I'd be lying if I said it doesn't work for some people. Kinda makes "being creative" a bit expensive though, I'll bet.
>>976922If you want to be creative study art that you find creative, look at a lot of artworks, expand your visual library, study history or other subjects close to what you aim to design, draw from various inspirations, creativity is a skill that can be developed, it will take time to go from uninspired works, to inspired, to original>>977143Actual dogshit advice
Whoever said that sora wasn't a toy to make videos but rather the visual cortex of the AI was right. https://www.youtube.com/watch?v=Sq1QZB5baNw
>>977569man i hate thishumans are so done, the future will be so gay
>>976123>>976125>>976131>>976133I accept your concessions. Reminder, the low IQs will be replaced first:>>977569
OpenAI CTO Mira Murati says Sora was trained on publicly available and licensed datahttps://twitter.com/tsarnick/status/1768021821595726254https://www.youtube.com/watch?v=mAUpxN-EIgUIf she gets raped, your defense will be that she was publicly available at the time of the incident.
>>974141these are the gamma boys who are taking your jobssnivelling little bolshevik shitslook at how nervous the poop eating do not redeem bloody fucker bitch bloody ishttps://www.youtube.com/watch?v=eBvvJUYtnEAguillotine is the only answer to the problem that is AI tech bros
Which VR device has the most accurate/precise controller tracking for modeling in VR?
>>939000>>939157>>939349>>939550>>940013>>940229>>940461>>940694>>941132>>942302>>945075>>945321>>945802>>946104>>946475Comment too long. Click here to view the full text.
>>975886It's not his fault. He's mentally ill. The jannies are responsible for not cleaning up this place.
why isnt there more 3d solo/indie/short team/no budget animated series? do they not make money?
>>972923Hey OPRT's finally going to fuck off, it's your chance
I'm making one :)
>>976860Share progress? What's it about?
>>976878Still in preproduction. 14 months in so far. It's a noir.
>>976860same here bro, we're gonna make it for sure :(
Hi anons,So Im getting into using Solidworks partially for fun and partially for a potential future in automotive mechanical design. Ive run through lots of tutorials and exercises and I feel pretty comfortable with the basic principles. In order to challenge myself ive been taking home old parts from work (I work at a high end auto shop) and trying to recreate them perfectly in SW. This is great but I want to challenge myself more. What resources, classes, or exercises can I do to fill out my solidworks skillset?
>>977057>AIslop
Where do you sell your work now that turbosquid and artstation are compromised?
>>974122what are the chances of merchandising from a 3rd world shithole that only allows mastercard?
>>977032any store you list on is going to take your work and use it to train their AI which is (gotcha!) competing against you
>>977033AI is a gimmick
>>977033AI is gonna catch up one way or another anywayone drop of piss in an ocean barely matters
>>977037AI is really really bad at producing things that go against the current narrative but have actually occurred
Just found out this 3d artist I've been following for years and buying thousands of dollars worth of assets from has wildly incorrect anatomy after studying anatomy myself. I can't believe I didn't study anatomy sooner.
>>976137I’m a novice myself but it feels great when you watch a tutorial by someone you admire and find yourself thinking, I’ve made better ears than that or I’ve sculpted a prettier face than that.To be fair I’m sure doing these things on camera makes it more difficult.
>>976737>>976137Congrats, you’ve hit the dreaded plateau. It will take 10x harder to break the barrier and you won’t find any other artists of a higher level than what you see on social media because all the real pros are too busy slaving away at game studios. Fuck, they probably aren’t that good than what you see in artstation, they are just good at making their employer money. That’s it.
>>976743>you’ve hit the dreaded plateau>I’m a novice myself ?????
>>976744congratulations, BLENDER has rotted your brain. cope & seethe!
>>977008uh ok weirdo
I made this donut to celebrate me using blender for 8 years, hurah
>>972203yes, it is, like in everything there's no such thing as a "good way to start" if you really want to learn something just start. And no matter if you fail, the good thing is that you started and you will learn from your mistakes
>>973470blender is the "poor way to start" (aka "bad way to start"). using blender is setting yourself up for failure.
>>973601and I mean "poor" as in "something a poor person does"
>>973601what's the good way to start (aka "rich way to start")?
>>976519Just paying for software which actually works (not Blender). Blender is only "free" if your time is worthless.
What are /3/'s thoughts on this new GLITCH animation?Personally, this is some of the most creative modeling and animation I've seen in years https://www.youtube.com/watch?v=HwAPLk_sQ3w
>>976513How? They cant reproduce lol
>>976520They reproduce by corrupting other people.
>>976510vile demon with a rotting flesh-crafted dilated wound in place of genitalia
It's a bit.....shit really....It first came to my attention when a video for some real ugly slag was boasting she made the costume of the clown girl in 4 days, in time for a convention.Problem is, it's a new thing, it was LESS than a month old and I doubt the greater population of normies had even seen it, let alone care.
>>976492Place I work at just picked up a bunch of their animators, it's joever...