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Archive: http://suptg.thisisnotatrueending.com/qstarchive/3740803/
Twitter: twitter.com/DeeKaptainQM

"Yeah, no problem." You smiled mischievously at Jenny. You reached over to pat her shockingly firm abs and smirked. "After all, you are carrying mermaid babies."

Her cheeks welled up in a pout and she slapped your hand away. She was miffed, but nothing worse. After all, she had started the gag herself. It was only fair she eventually be hoist by her own petard. "Ian!"

"Hey, you started that rumor," you said. "Not my fault for playing along."

She crossed her arms with a huff, but before she could say anything the two of you walked into a conference room where a few other trainers (all wearing swimsuits like you and Jenny) and Captain Ramsay (not wearing a swimsuit) were waiting.

"Oh, Captain!" Jenny froze and tried to adjust her tight one-piece without looking like she was adjusting it. The high-legged cut did a great job of framing her godlike thighs, but it was also clearly more daring than Jenny was used to wearing. You suspected she'd only worn it to get a rise out of Midori.

"Captain," you said, eyeing the other two trainers. One was another man about your age with shaggy hair the color of windblown sand. He was dressed all in khaki and radiated a frantic, excited energy even while standing still. He was the kind of person who'd host a after-school nature series for children and make ever second riveting. The other...
284 replies and 22 images omitted. Click here to view.
op is ded
Eaten by sharks.
Hot mersharks. That want pups.
Have you guys not learned that op only runs on weekdays?
Is there any other kind?

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The night was rainy and thirty men were panting heavily from the exertion of chopping and lifting the log from one of the eternal trees.

"We finally did it! We brought the damn tree down!", says commander Sheppard, grinning from ear to ear.

"Watch out, they're coming from the treeline!", yell one trooper.

A tide of scantily clad beastfolk advance upon the men carrying the log of the eternity tree; the men drop the tree and grab their shields to protect themselves from the barrage.

"We're outnumbered three to one commander! We're going to be slaughtered in here!", says captain Pommel.

With a massacre in the making in his hands the commander issues an order for

> Abandon the eternity tree log and make a run towards the encampment
> Set the eternity tree log on fire
> Fight to the last man

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>Set the eternity tree log on fire
>Set the eternity tree log on fire
>> Set the eternity tree log on fire
If mankind is to be denied then so wI'll the beastmen
Forgot to add:
>mating press one of the more attractive beastwomen specimens when you get the chance
Good idea

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Black Clover: Parallel Story is a QUEST set in the world of Black Clover manga and anime.

Last Thread: http://suptg.thisisnotatrueending.com/qstarchive/3780101/

Achieve: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Black+Clover+Quest

Discord: https://discord.gg/zNbGsp8
Updates are announced in separate channel, there is also space for feedback if critique that, please do give.

Character Sheet: https://pastebin.com/raw/F54P2CzP

You are Cynthia Gualdo, a single daughter of a head tailor and thus, a tailor from birth yourself. Your mother died when you were very young, but not before achieving her and your father’s dream of opening a shop in the High Street. The High Street is the most prestigious, popular and exclusive trade regions in all of Kikka: the city bordering the Noble Region. Your father grows older each year, and he made it clear that he hopes you will succeed him as the next owner. Your mother’s dreams are put on your shoulders. Despite already achieving so much, there are still highs to reach such as joining the White Yul, a group of the most influential traders in the High Street. To achieve such a thing is going to take a lot of hard work, dedication and money – perhaps, it will take you your entire life. You have long agreed to this thread of fate… Yet still, some nights you wish you could forget and leave all those things behind and escape Kikka, escape the Common Region, and explore even further.

In order to repay the heavy fees, the damage repairs as well as rent of your house, you came to the Blue Rose base to take on the offer of one of the Magic Knights to work as a tailor for them. Instead, they offered you a challenge against the current Head Tailor of the Headquarters – a proficient tailor boy named Olyver – for his position. Your first day proved anything but simple, and one of your assistants ended up fired from his job by causing a commotion in the office of the Wardress herself. Thankfully, an eccentric girl Tugela has managed to convince the Wardress to give him a second chance in exchange for the two of you completing an errand for her.

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[Update 2/2]

“Have the attacks been occurring in a specific part of town?”

“Yes,” the pub-maid says with her eyebrow a bit irked, “I believe the ghost is haunting our street alone.”

“Any idea why that might be?” you ask her.

She shakes her head, “I can’t say I am a ghost specialist, young miss.”

“Has anyone new or strange been staying in town recently?”

“There are infrequent visitors to Kraal, but almost none of them visits or stops at this street. Most people that live around here are locals, you see. The houses here are on the more expensive side, and a lot of the people who live here are either wealthy people spending their time in their holiday houses because of the Grand Mana Zone located not far from the city or older retirees. Hm… no, nobody I could describe as strange was here in particular.”

“Has anyone actually caught sight of this 'ghost' in the act of stealing?”

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The leaves on the trees all tinkle with magical melody, and the rainbow fruits sparkling and glow with pure mana.

You step on the porch with well decorated railings before you stop in front of a white, wooden door. You knock.

The chain holding the door from opening fully jams as a fat, middle-aged face looks out of it, “Who is there?”

“Hello,” you meekly look at the man. You curse Pero to all hells having to deal with all of this. “I am with the Blue Rose. Me and my… companion are investigating a ghost and we heard that it stole one of your possessions?”

“Ah, yes,” the man gulps down his… sobs? Now that you look closer, he has massive black circles under his visibly red eyes – is he lacking sleep? Perhaps this wedding ring is more sentimental than you anticipated. “But are you really with the Blue Rose Magic Knights?” he asks as he rubs his nose with his sleeve, “You are… a bit young.”

“Yes,” you narrow your eyes before pointing to your emblem, “And they were short on cloaks… Please, can you tell me how this whole ‘robbery’ has happened? When did it happen and where? Can you show me, in details?”

He pauses as he looks inside his ghost only to cringe in discomfort and nod. He locks the door but soon opens it to join you downstairs; he has a rather adorable flat hat on his head now, as well as a walking stick. He shakes his head towards the half-pub, as to say where he was robbed. You take a deep breath as you realize you now have to climb back down! Tugela got the easier of the deals! You lead the move as Murray follows you at his slow pace.

“This ring this… thing stole,” he begins with a grump, “It is an important relic of my wife’s family, when we wed it was trusted to me as the man of the household. This ring belonged to the very founder of her surname, and is as expensive as it is priceless.” He pauses to look at the sky and sigh, “I pray that you get it back from this ghost, else she is going to divorce me.” Divorce him and break their wedding because of some stupid ring? Aristocrats…

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> What did the ring look like?
> Was the ring enchanted in some way? Could it be traced if one knew what to look for?
> Was there anyone else in the shop at the time?
> Offer to use our magic to ease his fatigue.
>> What did the ring look like?
>> Was the ring enchanted in some way? Could it be traced if one knew what to look for?
>> Was there anyone else in the shop at the time?
>> Offer to use our magic to ease his fatigue.
>>3818184 Shit i put it on the wrong number i meant >>3817965

For House & Dominion: Crucible (12)



You are Sonia Reynard, Viscount of Rioja and a member of House Jerik-Dremine!

Threochts planet is under threat. Someone at or near the Dyson sphere has been attempting to establish a wormhole connection to the local gates. They've been fairly aggressive about it too, going so far as to try and tune the wormhole connection to find any gates that are out of phase. This had the unintended effect of putting a great deal of strain on the system that keeps the planet's interior safe and hidden.

Countering this meant making use of the wormhole generator on the builder ship you and your allies have taken control. Establishing a connection during the minutes between the hostile connection attempts ensured that those on the other side would have a harder time figuring out which location it came from.

Once the wormhole opened you found out that the opposite end wasn't one of the massive space gates used by the sphere but a smaller one aboard an old Neeran city ship. Unfortunately it didn't take long for those ont he other side to figure out what was going on. All of the Caretakers with your expedition, and those who have been given enhancements to duplicate some of their abilities, are now out of action due to some sort of telepathic jamming.

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I meant back on the city ship.

>[ ] Other suggestions?
Put all manufacturing pads and control stations into lockdown and see if we can set them to notify us if somebody tries to access them. Station a small garrison at the central control room. Did the Krath manage to establish communications with the more advanced scales?
>[ ] Switch to high power scans (Unknown how defenses will react)
[x] Get the ship out of there
>"50 drones, roughly the size of heavy starfighters are attacking Krath outside. The Krath have only tried attacking one and as soon as it was disabled a replacement unit was built."
Have we had any luck interfacing or communicating with the automated systems responsible? The ability to Give our Krath something like guest status would already be immensely useful.
>I meant back on the city ship.
Sorry. Not operating on a lot of sleep.

I can';t even into words right now.
fuck I'm tired, resuming tomorrow.

>Put all manufacturing pads and control stations into lockdown
Worth a shot

Any support for this or hold as a backup option?

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Archives: http://suptg.thisisnotatrueending.com/archive.html?tags=beastman+quest

You wake up, or well, you think you do. Everything is black. You feel your eyes opening and shutting, blinking. It feels like you're floating on water, feeling nothing and everything. You remember your fight, you are beat up pretty badly, but you feel none of it. Another one of those weird dreams...

"AWAKEN, my child." A familiar voice, your mouth tastes like dirt. "Why have you called me?" You fruitlessly try to look for who is calling you.

You reach out with your hands to your eyes and it's just... nothing there. What is happeni-- "Do not worry, I am speaking directly to you, through you." You feel like you're deep in a forest, surrounded by plants, blocking your view. Green. The voice is always just behind the foliage. You feel a sense of confusion and curiousity. "It seems you managed to contact me subconsciously, few of my children know of how to do it." It finally dawns on you. You're talking, or well, listening to Twinkle-Toes. A sigh echoes through your mind "Why do all of you call me that... Nevermind that. I can see you have drawn new blood on humans. Bring their heads intact and I'll extract the skull and ears for you. Your dead brothers haven't fallen in vain."

Long Nose never told you that, he always took the heads and went deep into the forest with new bounty of your hunts. That explains the ears not expiring... or tasting that bad. 3 dead humans for 3 dead kin. It never bothered you before, a beastmans life is to kill humans. Thats what you have been doing since you can remember.

" Judging from your thoughts, my wolfchild has fallen. Unceremoniously, as well. The Goatchildren you have with you have bright futures ahead. I also see great potential in you. Come to the depths of the forest. I'll grant you a blessing for your work done. Tell me, what do you wish for, my child?"

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>Gained: Simple Double Bit Axe.
>Gained: Healing Amulet. (Gain 1 HP at the start of the round)
Feeling the weight of your Double Bit Axe and Stone Amulet gives you some weird hope. Trekking to the Core is trecherous. Some mad beastmen were on the outskirts of the start of the Core. Judging from their appearance, they were either horribly deformed, with limbs bending in wrong ways, sizes not proportional or just too many or not enough bodyparts.

Their way of action was bizzare as well. Those that you weren't close enough looked like dead, with the occasional slight twitch or adjustment. Those that were in your way looked feral. You had to employ your new axe to the head if you didn't want some pieces of you bitten off for their sustenance.

Passing past the Deformed, you notice the treeline getting thicker and thicker, until the trees formed a natural impassible wall. Only option being walking around the wall, you notice some sort of tunnel formed from more trees. The only problem is that it's being guarded by rooted alive-trees. Long Nose told you of these. Treants, he called them. You ready your axe and step forward.

"Halt, beast of goat. What business do you have with the Mother." Thats the first time you hear Twinkle-Toes not being named, well, Twinkle-Toes. Not even her "real" name.

"I am here for my blessing, promised by Twinkle-Toes." The tree starts to move and you see trunk legs unburry themselves from the ground. The wooden creature stands two times higher than you, your head at its waist.

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Rolled 30 (1d100)


Didn't see the second post, will use the rolls to determine the weapon.
Odd: Double Bit Axe
Even: Splitting Maul
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You ready your axe. Time to cut the tree down, just like a Human would.

Axe vs Wood: +10DC Armament and +1 Damage bonus when fighting a wood based creature.

>Goatkind Grey Tooth [15/15 HP] vs Treant Treason [20/20 HP]
>DC 50
>Strength equal 0DC
>Endurance equal 0DC
>Dexterity advantage +10DC
>Size disadvantage -5DC
>Armamanet advantage (Axe vs Wood) +20DC
>Healthy 0DC
>Enemy Healthy 0DC

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Rolled 27 (1d100)

Hack and slash!
Rolled 1 (1d5)


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Lets do this baby!
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Yes he wants to lease our land, although it’s not us land, it’s imperial land granted under our personal demesne
>A. Take the leasing deal and the food deal and see what he has to trade

this is probably going to bit us later.
B. Take the food deal and see what he has to trade
Letting be set up a independant faction after we just wiped out all the others when we made it to the planet.

50k isn't worth it, let alone for 500 years.
B. Politely refuse the lease deal, make it clear this can be reopened with a better offer.
>B. Take the food deal and see what he has to trade

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You are Sakura Haruno, a twelve year old Kunoichi from Konohagakure. As the village of one of the Five Great Shinobi Countries, it is notoriously the largest collection of ninja and documented as the most powerful since its foundation. That is until Twelve years ago, just moments after the end of the Third Great Ninja War came the rise of the Nine-Tails’s attack. Reason for the attack remained unknown but to the public strongly believed that the tailed beast was drawn to the settlement due to negativity.

Although the damage was catastrophic, the ninjas of Konoha were triumphant in stopping the tailed beast’s rampage. Unfortunately the cost was far too great as many ninjas lost their lives to protect the people. One of which was the recently appointed Fourth Hokage Minato Namikaze. In addition, Kushina Uzumaki was among one of the victims lost in the war. Their only legacy was put into protective care by the village leaders both a testament to these great ninjas and as the next jinchuuriki.

To make matters worse was the spontaneous actions during the Hyūga Affair and Uchiha Clan massacre. Two simultaneous events that took place during the recovering period since the Nine Tails’s attack. Only separated by a couple of years, both events led to the further deterioration of Konohagakure’s military power. Despite this Konoha managed to continue to usher a time of peace and stability through the leadership of Hiruzen Sarutobi, otherwise known as the third Hokage.

In order to combat the looming crisis between Konoha, Iwagakure and Kumogakure, Konoha alisted help from their remaining allies to transfer some of their own to help strengthen the village. While some saw this as a weakness, it bore fruit as no major incident took place since the Uchiha massacre. Unknowing to the populous there was another force lurking in the shadows ensuring the peaceful time no matter what the cost.

Only child to Mebuki and Kizashi Haruno, you have lived most of your childhood within the Land of fire and Konohagakure. On the surface you are as plain as they come. With the only exceptions being your broad forehead, pinkish hair and green eyes.
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Rolled 1, 4, 1, 5, 1, 3, 1, 6, 1, 2 = 25 (10d6)

Well since this is dead gonna do a test here for something else
Just fyi the replies you were reading are arguably concern-trolling. None of those things are real issues. You should declare non-smut up front, trying to steal users who are into smut is dumb.
How is what I said trolling? Anons and namefags over there will go for smut and anything with a pussy nearly all the time unless the QM says no.
Rolled 99 (1d100)

Just testing something, ignore my faggotry.
Need to be the OP retard.

The year is 2156

The human race has been colonizing the solar system since 2025

Recently, transmitions have been received from a far off corner of the galaxy. Once translated, detailed instructions for an FTL drive were found and quickly engineered into the first of its kind space ship.

They call it the HUS Sunrise.

You work aboard this ship as

> The captain
Increased leadership abilities
You know how to drive most space ships
You get a gun
Level 5/5 security card

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Rolled 2 (1d5)

Because why not
Rolled 1 (1d5)

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It might be good
we might get an extra prize for having three 1s in a row.

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Hello and welcome back to Synthetic Gods Quest.

Twitter: https://twitter.com/Hivemind_Chan
Archives: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Synthetic%20Gods%20Quest
Rules and gameplay mechanics: https://pastebin.com/jcac0p9D
Current inventory: https://pastebin.com/gyZLMiNG
Current infrastructure: https://pastebin.com/i42ACWMs
Previously mentioned individuals: https://pastebin.com/LUJ5fyqA
Player suggested project tracker: https://pastebin.com/BzmXGRhq
In the last session we decided to participate in Hall of Huntsmen’s emergency subjugation assignment. One of the farmsteads situated close to Platania was demolished by an unknown object. This thing turned out to be some kind of an egg that housed a five-story tall monster. With the help of Nike’ you managed to relatively easily defeat it, but Nika was forced to leave since her cover was blown. You now have to deal with the aftermath of this event.
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Yeah, good idea, I'll probably do that. This is just a large city so there would be a lot of stuff to buy and like 8 points of funds so yeah.
In any case, writing the temple then and I'll leave shopping for the end
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You think that it might be a good idea to take a look at Elspeth’s temple. During the meeting she didn’t strike you as a bad person. If you ignore her clothing choice and terrible naming schemes, she seemed like a pretty qualified for what she does. However, you would still like to take a look at her temples so you can get a bigger picture about her personality. With this in mind, you head back to the Pantheon District.

As you’ve probably expected, Elspeth’s temple is the biggest one around and it is placed in the most central location by the giant obelisk. The entrance to the temple is decorated with blue banners that depict Elspeth’s symbol: the great horned owl. There is also a large plaza in front of the main temple that has surprisingly many people for it to just be a religious center. The plaza has an arrangement of large statues with small altars in their bases. Central statue is the statue of Elspeth which is almost 12 meters tall where she is depicted with her shield and a spear pointing forward towards the north. This seems to somewhat mimic Athena Promachos, colossal bronze statue of Athena which was 11,5 meters tall that stood between the Pantheon and its monumental gateway. The statue itself is made out of marble and it is painted in various colors to make it look more lifelike, which was a common practice in ancient Greece. The white statues that are usually associated with antiquity are due to the paint being washed out with time.

To the sides of Elspeth’s statue are the statues of Yawgmoth and Verdandi and everyone else is placed around on the sides of the plaza so that all statues are facing towards the center of it. To note, there is no statue of Ignis, instead there is a small shrine with a large burning flame in its center somewhere at the back, which is to be expected. He is not well liked by the people. You think that Vera, Yaw and Elspeth form the core of the pantheon and in the mythos, they are its founders. While Nike’ mentioned that she woke up around the same time as Elspeth, it seems that she didn’t join up at the moment when the pantheon was officially established. She did say that it didn’t sit well with her at the time.

The plaza seems to be used as a general place of gatherings for the citizens of the polis. There are a few small kiosks that sell small sculptures, snacks and so on. In the very middle of the plaza there is a large fountain with crystal clear drinkable water. There are a few buildings to the sides of this area and they appear to be apartments of local priests and service buildings like kitchens, but the surrounding area is a tidy park with small walkways and nice smelling flower arrangements.
The temple building itself, like the outside area, is not only a place of worship, but also a political center of the polis. The core of the facility is a large circular tribune that surrounds the stage area where citizens can present their cases for everyone else to vote. It is somewhat similar to your idea for the lecture hall, however it is much larger and deeper. The ceiling is open to the sky but you do notice a mechanism that would extend a canvas cover over the entire thing in case of the rain.

To the right side of the tribune is Elspeth’s library. It is a large four stories tall building dedicated to study and storage of a variety of different books. Unlike most of the books that you’ve seen in Ceno before, these were printed on white paper of comparable quality to your time instead of hand written on scrolls or grey flat pieces of cellulose that your own paper production makes. It is manned by specific type of Elspeth’s priests whom you decided to call “librarians”.

To the left of the tribunes is a building dedicated specifically for lectures, meetings and studies. It is common for politically active platanian citizens to book one of the rooms there to arrange some of more private discussions or even sometimes to celebrate. The facility also houses regular courses for the people that wish to learn basics of mathematics and writing. One of the motivations appears to be decent food that is free for the participants.

At the very back is a much more secluded area of the temple. It houses Elspeth’s oracle as well as numerous rooms access to which is allowed only to the priests. You were not allowed there. Judging by outside and inside dimensions, you suspect that there is a central circular domed room that houses the oracle with numerous other rooms surrounding their shrine. You suspect that it might be the quarters of the oracle since they rarely leave their shrine in general, but it might also house things like cup bearer facilities.

This is it for this week’s SGQ thread. Since the other choice was about shopping, I will post the list of the goods tomorrow or on Monday so pay attention to it. The vote for what to buy would technically last until the start of the next thread using the same rules as usual.

I hope you’ve enjoyed and I’ll see you whenever I wake up and get the free time to respond. Feel free to ask questions, give suggestions and discuss.
Thanks for running

Some interesting ideas on the temple that could be used at our little town too

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The Elements - A NRP Game

Create a nation/civilization and RP in the fantasy themed world.


Each player starts with one tile and the tiles around it. This is where the capitol of a nation is placed. (Exceptions exist). Choose a location to start and your colors. (pick two) You may post once your nation has been approved, any aspects of your nation which I find unfair or meta that I have not already established are banned as initial traits may be denied, but not denied after you have already been approved post approving.

You don't need to read the rules just be sure to follow the example set by other players, if you break the rules I will inform you of what you have done wrong and give you the chance to retroactively fix your mistakes.

I am the OP, my job is to keep this game running smoothly, I will mediate inter-personal conflicts between players that relate to the game and will deny meta gamers their unfluffy modifications and advancements.
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Totu Resurgance:
Did I just lose my Totu enclave :C
>Unfortunately, given the current xenophobicity of the Tarns and the fact that soldiers been fighting Totu soldiers for the past several months, this diplo is going to be pretty cold. Good to have you back though!

The Tarns seem wary of the Totu, even combative. So long as they stay close to the shore however, the Tarns seem content simply to leave the Totu be.

Action 1:

A new town, Vinconro, is set up in the far north in the new lands, by the coast. it is hoped that eventually it will serve Sonaria as a port and trade-hub to the Volt, Golden Dawn and lands beyond; though for now it has more immediate use as a base...

Action 2:

The band of faceless that border Sonaria come under immediate offensive. Harassing from the air by Sky-bows, the Sonarii keep up pressure on the shambling horde in the hope they can stop it from regrouping, whilst fast moving warriors stand ready to descend upon any vulnerable flanks and tear the faceless apart with their many blades. Heavier warriors are readied, to be committed when the time is right and to take those hills, whilst Canon are readied to support them, and to be moved up onto those hills once they are taken for bombardment of the 'settlement' site. Even 'clean' Totu, Volter and Oni Mercenaries are prepared, ready to lend their own abilities to communications or barriers or simply driving aside the faceless with spiritual prowess. But it is the Wind-Monks who are given the most unusual task, to build upon generations of Sonarii cloud-herding practice and prepare to bring clouds inland from the coast to rain out the faceless and quench the fires of the tainted flames.
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The Treaty of Fair Skies demands that the Polity be able to have its own weight in military matters, much to the displeasure of many councillors. But Thunna said that Thunder should be feared. A minority demographic is pleased with it: the bolters.

Action 1: Oficialize the Bolters
Usually volters grow out of the turbulence of youth. They grow larger, more balanced horns, that are well adapted to control their voltage. But not all of them; some volters grow to be short-horned and short-tempered. They are called 'bolters', for dedication to this path makes their horns grow jagged in aggressive patterns that are much more suited to throwing energy bolts than sustaining a power plow or holding a reserve for powermancy. They are part of Thunna's people, and the Polity must a place for them in its society so that they do not become delinquents or worse. The decision was finally made to make the Bolters a national organization, like all the other great clans, and so have a representative sitting at the grand polity, sharing and influencing its Current.

Action 2: Expand Sout-East and war deployment
The Polity expands South-East and immediately pulls its newly officialized military defense force to form a defensive cordon against the Faceless, using support from the sonari expeditionary force; they sit here, entrench, and amass supplies for the future operation. In the meantime special service staff and their attached communications team are sent on reconnaissance at the target settlement, setting up stealthed communications arrays and observation posts. Special service embassy staff and Powermancers from the Sonarii embassies are pulled from their usual duties to go support their action.

Diplomacy: Sonarii
The Sonarii commanders receive the visit of volt embassy staff workers that quickly put themselves to work drawing maps, gathering information, setting up communication arrays and probing the enemy lines. They don't seem to appreciate questions but they apparently know what they're doing. 'Someone' that's in charge promises 'a thorough report on enemy location, number and ability'.
Minor quick change due to various discussion in the discord. Keeping it quick to make it in before the update.

With the damn broken and the majority of the tarn forces spotted along the river, theoni-lead Minotaur forces March from the fort to engage the tarn forces directly.

Meanwhile, as fast as banshee horns and drums can signal down to Tonglo's forces, the news is delivered. Tonglo makes her own push to fight the 1/4 of the fishmen at her front, in order to fight the main army out in the open. Both forces try to do as much damage to the fidhmen before they can retreat back to the city.

Meanwhile, the syndicate sends its own members throughout the battlefield and region, to get as many not!ninja into possition as possible for Intel and sabatoge as per original post.

In this quest you play as Wade Wakeman, a 16 year old boy with a heart of gold and the wielder of the Omnitrix. This story is being told in an alternate universe, in which there are no longer any remaining Tennysons. Characters from earlier seasons will appear, but not always in a way that you’d expect.


Last time: Wade was critically injured by mysterious mystical archers!

Most dice rolls will be 1d100. Modifiers will be added depending on the situation or on the alien being used. Crit successes and crit fails apply.

To roll dice, type “dice+1d100” in the options field without the quotations.

Multiple options can be chosen in combat and most social situations.

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>Try out the healing spell that Kirby taught you.
Roll 1d100+10, bo3!
Rolled 1 + 10 (1d100 + 10)

Rolled 56 + 10 (1d100 + 10)


Are you sure we’re not cursed when I comes to magic?
Rolled 13 + 10 (1d100 + 10)


To be expected with magic

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Albion is a burning ruin, and it is said openly in the streets, farmsteads and ruins of the Kingdom that the Maker and all his saints must be asleep in their heaven to let it go on. All across the land run famine, pestilence and war in their droves, as harvests fail in months of driving rain or are looted by passing bandits and plagues reduce towns into half-deserted ruins.

At first the civil war between the Lady of Albion (daughter of the long dead Good King Adalmund) and her cousin the Duke of Clarent was much as any other war, with nobemen and loyalists fighting one another and leaving the peasants alone. As years passed and the war continued, following failed sieges and stalemates, the lords of either side grew frustrated and impoverished, and so began the Burning Time, as their armies descended on the smallfolk to feed themselves.

It has been a long decade since then, and the Kingdom has all but collapsed into anarchy. You have had, as all have, a cruelly hard lot. Only a lad at the start of the war, your boyhood and the first years of manhood have been spent in the shadow of the war. You have watched as the lords have become little more than bandits, as castles and manors have been burnt and villages left to defend themselves from bandits and beasts, and as the great wood has been left to its malignant growth unabated.

Like many of the lads your age, you have had to rely on your wits and your arms. Your home village, as so many others, was sacked and burned. You narrowly escaped being pressed into service in the army that burnt it. With only what food you could carry and a weapon, you took to the road, a vagabond wanderer like the thousands of others.

>How have you survived?
>There is only one way to wealth in these times, and it is banditry. You have joined a small band of footpads, cutthroats and thieves lurking on the roads.
>Your mother made you swear you'd never turn bandit, and you have abided her, though in these times it is hardly different to have turned mercenary. You and a band of other lads have set about earning your bread by defending towns, merchants and those who can pay.
>With a longbow and the skill to use it you fled into the woods, pursued by the recruiters. Now you eke out a living in the relative quiet of the woods as a poacher and huntsman, tracking deer, fowl and the occasional beastman.
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>Have the lad try to make the shot while you rush the farmer.
>Allow the farmer's son to get out of sight and attempt to trick the farmer into coming around the back of the house in the hopes of killing him and sneaking in.
>Have the lad try to make the shot while you rush the farmer.
>Have the lad try to make the shot while you rush the farmer.
>Have the lad try to make the shot while you rush the farmer.

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>be big
>be popular
>fuck cheerleaders

It's football hero quest, this is your dream, and you're going to make it happen.

It's summer, but training camp will start soon.

What will you do?

>stay home
>bike around the neighborhood
>go to local gym
>go to church
>summer job at gas station

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You went to the beach. Your friends are happy to be noticed by beach goers, and maybe they can be picked up later. No one here can help you because they need their football team to be better than you.

>stay home
>bike around the neighborhood
>go to local gym
>go to church
>summer job at gas station
>hang out at beach
>train by getting in fights
>bike around the neighborhood
>stay home, play some vidya
>go to local gym
Gains time

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Your mission whether you choose to accept it... You're just getting out of work you've called your girlfriend and told her you're not coming home on time. She responds it's all right she'll be coming home late as well. The relationship has been rather Rocky lately. And you've been known to frequent service sites. Your mission is to find an alternative babes for the evening.

Your name is Shu, and the skeletal, alien warrior that stands before you is one you thought you'd meet on the battlefield, on some far-flung corner of the pulsing, oozing Fleshscape. You expected them to ambush you near one of the cyclopean Waystations, emerging from the dark as their glittering, empty sockets shine out from the void.

What you did not expect was for the Hexane to teleport directly into your living room after dinner.

The warrior known to you as Charon and their kin as Reyva approaches you slowly, spreading their arms in a universal gesture of peace, their ashen cloak somehow fluttering in the absence of a breeze.

"Gina, are they...?" You begin, opening the Crimson Cord only to be met with the brunette's intensely analytical mind.

"Not tethers, no traps, nothing to bite us in the ass at first or fifth glance." She rattles off, her eyes flickering with Neuromantic amethyst. "Seems clear, but I still don't like this."

That makes two of you, even as you gently urge November and Francine to either side of you, parting them as you stride across the Dragon's Roost to speak with Charon, face-to-face. The being looms two heads over you, the gap closing as Charon ceases to levitate, content to place their feet on the Roost’s warm, obsidian floor.

“…How?” You ask, voicing the first question among hundreds that you have for the Waystations’ attendant and enforcer of this baroque game.

“Mother…Ozmas, she released all those that were under her contract.” Charon explains, hands still spread wide, more for your companion’s sake than yours. “When I realized what had happened, I tried to find you by traveling the waystations. When I couldn’t, I found one of the kinder Tindalos to attempt to earn their help. It appears that I am not the only unusual friend you’ve made, as Ringo led me to your side.”

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...who else is she going to ask though? none of our family is honestly a good choice for a teen girl to ask about teen girl relationship troubles. Gina's the only one i can think, but shes a tease and her type of courtship wouldn't work very well on most. though on a more serious note, by the time shes that age id think Shu would still have gained enough experience to help her, minus maybe any reference for the hormonal side of things.

i guess theres always Kosi though.
I was thinking November, actually. She was a teenage girl at one point. Though it would be funny if Amara went to Ringo instead. I want to see Amara try to translate acausal dog courtship rituals to humans. "Well, your first step should be to resolve to be there when he dies, laying down a thick cloud of pheromones. This means that his awareness of his death will cause him to actually have known your scent his entire life, making this next step much easier."

But yeah, in seriousness Shu does her best to be a good mom, I don't think she'd have too much trouble. Never having known the emotional intensity of being a teenager will probably be as much asset as detriment.
isnt November like, 30? and was unmarried? even if by choice that still implies not the best amount of experience perhaps.

>"Well, your first step should be to resolve to be there when he dies, laying down a thick cloud of pheromones. This means that his awareness of his death will cause him to actually have known your scent his entire life, making this next step much easier."
pfff haha

>Amara shanks her crush onto deaths door, so in deaths clarity he shall see her.
>Ringo in the background giving her a paws up.
>isnt November like, 30? and was unmarried? even if by choice that still implies not the best amount of experience perhaps.
Well yeah, she's single now. Or at least, if she had a partner she hasn't mentioned them. But she was a teenager once, so we'll draw on her experience of that age for dealing with future teenager Amara.

>Ringo in the background giving her a paws up.
I'm not sure why, but I love this image. I'm imagining it juxtaposed against a stereotypical high school, Ringo just peeking out from behind a row of lockers and giving Amara a thumbs up while all the other students run from this terrifying hyperdimensional monster that popped up out of nowhere.
id think at that point they would be running from the girl that just stabbed her crush nearly to death to try and get him to fall in love with her, but i mean, why not both i suppose?

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