[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vr / w / wg] [i / ic] [r9k / s4s / vip / qa] [cm / hm / lgbt / y] [3 / aco / adv / an / asp / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / qst / sci / soc / sp / tg / toy / trv / tv / vp / wsg / wsr / x] [Settings] [Search] [Mobile] [Home]
Settings Mobile Home
/qst/ - Quests

4chan Pass users can bypass this verification. [Learn More] [Login]
Draw Size ×
  • Please read the Rules and FAQ before posting.
  • Additional supported file types are: PDF
  • Roll dice with "dice+numberdfaces" in the options field (without quotes).

05/04/17New trial board added: /bant/ - International/Random
10/04/16New board for 4chan Pass users: /vip/ - Very Important Posts
06/20/16New 4chan Banner Contest with a chance to win a 4chan Pass! See the contest page for details.
[Hide] [Show All]

[Catalog] [Archive]

File: cNvYMbC_d.jpg (11 KB, 550x413)
11 KB
( https://youtu.be/hQZfGa5t4e8 )

You stare out the hospital window at the rolling fog. The gray sky above makes the world beyond the glass an ocean of gray/white confusion. You should be used to the cold of the hospital by now, since you've spent almost a third of your life there, but looking out into that ocean of swirling gray makes you shudder. You slide out from under the sheets and step out onto the floor of the hospital room after your stomach pressures you into action.

"A hot meal might snap me out of this.... funk." You say to no one in particular, avoiding the word that would bring your mind back to the world outside.

125 replies and 7 images omitted. Click here to view.
I keep an eye on the nurse making sure im not wasting any time, reach out to Jacob and touch his arm.

"Good. I feel better having a *man* with me." And I silently back away from the nurse hoping he will take the hint and follow.
>Jacob will remember that
He looks at your hand for a second and nods with a look of disbelief on his face.

"So what are *we* doing?"
"Getting to the lounge gathering our bearings."
If we're gonna fight it should get a table leg first.
"That fake nurse has to be on PCP." You tell Jacob flipping over the table.

You're not sure this can do much but being able to whack her from a foot or so away makes you feel slightly better.
Jacob feeling particularly manly after nurse Rebecca turned into Cleo, wink wink.

I think we aren't in the lounge yet. But if we can achieve it in between updates and the door hopefully opens to the inside, lets block it with the table.

File: OP.png (2.48 MB, 1000x1470)
2.48 MB
2.48 MB PNG
You went to cryosleep with a smile on your face. Enduring years of wageslavery you were finally able to buy an Alcor's lottery ticket and you won.

Or so you thought. As your brain slowly restarts, processing the pain all over your body, the frost on the glass fades to reveal your surrounding. The first thing you notice is the darkness. The clean white sanitized walls of the Cedars-Sinaï's cryo aisle are now replaced by this nightmarish soot stained surface. Everything is oozing with mold or covered by a thick layer of dust falling like snow. Something has gone terribly wrong. The only light source comes from a breach in the wall where two persons, dressed as in some sort of fantasy cosplay, are entering the room.

Before taking any action, you check your cybernetics augmentations provided by your employer.

Where did you work at already?
++Strengh, +Constitution
++Dexterity, +Intelligence
++Wisdom, +Charisma
102 replies and 23 images omitted. Click here to view.
Rolled 59 (1d100)

"How did you first became aware of the drug usage?" you ask
"You should have now realized that it would be difficult to hide things from me..." He jokes with his devious smile "that is... only if I suspect something in the first place. *sigh* There was a lesser disciple, an ex-soldier. His name was Joey."
"In a few day he grew considerably stronger. I knew from his wounds he was fighting for money in some sort of underground arena. He turned during a lesson and I dealt with him."
"After that I 'screened' everyone but Konayashi was already missing. I fear that only two of the monster that attacked the town were Joey and Kobayashi. The others I don't know."
"What about this underground arena you are mentionning?"
"I encourage my disciples to acquire real life experience so I don't condemn such things, but as a result I became unaware of their activities outside the Dojo. I vaguely heard about this arena long time ago and only supposed based on Joey's injuries. Also, I was able to fool you but you bet these people would recognize at the first sight."

He leads you to Joey's and Kobayashi's lockers. The Kobold belongings are all neatly tidy, not even a trace of hair, a lot of medals and trophees but nothing out of the ordinary, the perfect first disciple locker. Joey's locker is more... of what you would expect from someone who idealize martial arts, a lot of drawings and autographs. But with your unique Uber vision, you are able to quickly locate the an empty bottle with still phosphorescent fluid traces inside. The kind of thing to avoid on the street during a delivery. You are about to retrieve it when Eleonore hands stops you. She noticed it too.
"You may be immunized but please use protection, ancestor"
On her side, Maeva was looking at the drawings, noticing some kind of pattern. All of them represents fighters striking a pose on a ring.
"The background, why did he bother drawing it? And why is it always the same?"

You rolled 59+5, Maeva rolled 75+20, Eleonore rolled 60+5 DC60

Comment too long. Click here to view the full text.
>any clue on what we should do with the bottle?
>any clue on what we should do with the drawing?
Best to get opinions before acting.
Quest will resume next Friday at 6PM EST or maybe earlier but I will come here to warn you. Let me know if you have a preferred time.
Good night and thanks for playing
>any clue on what we should do with the bottle? examine fingerprints, dna, chemical composition if possible, find where such bottles are made or sold.

>any clue on what we should do with the drawing?
Ask around or describe the details of the environment with a few trusted people in the picture, and show the picture when necessary, but not to anyone unless they seem trustworthy.

>any clue on what else we could do?
examine the picture more closely and buy proper clothing and gear, plus respirators for everyone.

>anything to ask to Shibukawa (Psychic Magic, drug, cyborg training) [write-in]
ask some general stuff about cyborgs and magic, but then ask him if he is aware of anymore of his students going to fights, ask him to point them out and we either follow them or is them or check their lockers after everyone leaves. If they are in the clear we can approach and ask about the background in the pictures, where is it, do you recognize the background, and how to get there.

File: brig_op.png (190 KB, 360x480)
190 KB
190 KB PNG
You taste blood, slick, hot, and mixed with your sour sweat. Your legs feel like mash. Every breath is like a cold burn, ice through your lungs.

"Get up, Gorgon, get up. Kill you while you're down? Gut you on the ground like a dog and have them think I was unfair? No!" Harald growls, twirling his axe in his hand. "Get up and die on your feet."

The ring of men around you, brothers, outlaws, brigands, are shouting curses and encouragements in the same cacophonous breath. They don't care about who wins or dies, or why you're fighting, only the spectacle. Out here cloistered in the frozen wild, men are wolves.

You catch your breath, remembering why you challenged your illustrious leader in the first place.

>He took a slave girl from a recent pillage which you had called dibs on
>He beat your best friend to an inch of his life in a drunken stupor
>You thought you could beat him and take his place
129 replies and 1 image omitted. Click here to view.
>Attack one of the trade caravans that route supplies from the coastal cities
>>Attack one of the trade caravans that route supplies from the coastal cities
>Attack one of the trade caravans that route supplies from the coastal cities
How many brigands are in our gang?
I'm guessing around 30 to 40.
>Attack one of the trade caravans that route supplies from the coastal cities

Tao is Taokaka. This is all you need to know!
14 replies and 1 image omitted. Click here to view.
“Oh... My name’s Elphelt. That’s about all I know about myself! That and... Something strange is happening. I don’t know how I ended up in this city...” She frowns a little. “Sorry, I know I seem super strange... But it’s the truth! Hey, got any idea what I should do?”

You’ve already forgotten her name at this point. You’re gonna call her loving lady, that’s what she sounds like!

>”You should stick with Tao! Tao will show you around and keep you safe!”

>”You should go get something to eat with Tao, and pay for it too!”

>”Maybe boobie lady can give you your memories back...? I’m looking for her, too!”
>”Maybe boobie lady can give you your memories back...? I’m looking for her, too!”
God timeline is so fucked right now
>”Maybe boobie lady can give you your memories back...? I’m looking for her, too!”
>”Maybe boobie lady can give you your memories back...? I’m looking for her, too!
Double the jiggle
>>”Maybe boobie lady can give you your memories back...? I’m looking for her, too!”

“A Knight is Sworn to Valour. His Heart Knows Only Virtue. His Blade Defends the Helpless. His Might Upholds the Weak. His Word Speaks Only Truth. His Wrath Undoes the Wicked.”

Every child in Cantôn knows of the Knight’s Code. From peasant-born waifs playing with sticks in the mud to keen-eyed noble sons practicing with cold steel in the training yard, all have at the very least dreamed of one day becoming a knight themselves. To ride out on errantry into the Five Duchies Kingdom and beyond for God and Glory, bringing the Law of Adam to the wicked and the Blade of Cain to the beast.

The Knights of Cantôn are sworn to follow the Code, to obey the King, to refuse no call for aid honestly asked for, to seek out and destroy the Foe wherever it may lurk and rid the world of evil.

Were it so easy…


Twitter: https://twitter.com/BlackCompany666
/qst/ Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Sworn%20to%20Valour
Our Knight & Companions Pastebin: https://pastebin.com/iBg32ZQw
Plots & Intrigue: https://pastebin.com/HW6tG7TW
Dramatis Personnae: https://pastebin.com/mydcz8pA

Comment too long. Click here to view the full text.
795 replies and 57 images omitted. Click here to view.
>”Lay down your weapons and walk away, or prepare to defend yourselves!” You have the edge in numbers and quality, if it comes to a fight you should be able to overcome them quickly. [Idealist]
Being a true knight isn't always practical...but Emile is a true knight and the guy put his sword away. That would be killing an unarmed man.
>>”The Queensmen have taken the wall, Urze wants all hands up there. We’re to… ‘take care’ of the prisoners. Move it.” You do your best impression of a murderous villain, eyeing the frightened beast-children like a butcher in the stockyard. [Haughty]
Exactly. Most people on this quest keep voting to powergame instead of RP. I don't think they realize that we're supposed to be a LG knight.
forgot to link my vote (hearty)
Excuse me if some of us want to play an actual person depth and layers and not an D&D alignment devoid of nuance and personally.

File: v478-taus-20-technology_1.jpg (191 KB, 1200x1200)
191 KB
191 KB JPG
The Shepard has made leaps and bounds in terms of advancement in only the last few days. The Capital city has been repaired, the tribes have been forced into a shaky peace, and discovery from the outside galaxy has been postponed to hopefully a point in time of the Shepard's choosing.

However, new issues have arisen. There is a sizable Tau population within the city, forced there by the Shepard when they had taken the enclave ship from them. New discoveries have revealed the cause of the master's fall (a great war against the AI that the Shepard h dno recollection about.), and oddities related to the warp have once more reared their head.

The Shepard now stands within the Industrial sector, faced with what looks to be a battle between the warp entity hunting clan of warrior women known as the Crones, and whatever predator from beyond the material realm lied within.

The last we saw, a drone had sent out an alert to shepard about discovering a target, and they had decided to tap into the feed.

>>Roll 1d100, best of 3
70 replies and 4 images omitted. Click here to view.

That could mean even what i sayed then.

Since everything for do what i have described is there :

Power armours ? There. Incredible powerful weapons for infantry ? There. Mechanical or bio implants for create supersoldiers ? There. And so and so on.

"Sorry abomination this is Confederation land. Return in your hole."

Close the communication with this being immediatly after our answer, and clear or outright eliminate (if is too dangerous destroy it) the touched data on background for the moment.

Comment too long. Click here to view the full text.

Also new protocol with communication with beings based on warp energy :

No communication at all. In fact block all communications. No more opening video/audio feeds. None at all. 0.

Data risks to be compromize when in contact with warp energy.

Until there is a tech research and then apply by us on our craft and ourselves for shield us from warp energy, the protocol remains.
Support, once this is over we will need to go into stasis to fix the corrupted files. We really can't afford to lose the data we carry. Since it's very likely we are the last library that has it.
Supporting this as well.
Need to compartmentalize and even have physical separation of data, we are will be noticeable slower but it won't really matter with how much computing power we have and how little of it is actually needed right now early on in this primitive world.

File: Elements - The Later War.png (1.74 MB, 1190x929)
1.74 MB
1.74 MB PNG
The Elements - A NRP Game

Players and their nations/civilizations RP in a fantasy themed world.

*this game will be going on hiatus until further notice on December 1st (or around that date), join at your own discretion*
38 replies and 13 images omitted. Click here to view.
>The Great Ranging
1. With the Giant's pushed back from Kazval's walls, the God-King Alloheim combines his cavalry, infantry, and golem forces, and leads them on a march through the taken giant land towards Balora, seeking to siege the city. Men are to share tents in groups of 3 for warmth, and the Cleanser from the forays into the Fungal Forest is used to keep the biting cold from taking men, Titza encountered along the march are welcomed to march alongside the Golden Dawn army to be safe from the ice.

>Seaside Safety
2. As the army marches along the small bridge of contested giant land on the coast, the navy is ordered to follow them to provide bombing and shelling support against enemy soldiers, and prevent a naval ambush.

>Melt to Slag
A gold signing bonus is offered to rural peasants if they wish to join in the fight against the Iron Empire, and will be placed under the command of the zealous Flamekeepers. Riding the train from Aestival-Cethom-Nafflec-Larnet, they are to disembark and march along the rail-line towards Haze, protecting it from Iron Empire attacks, and allowing supplies to be sent to Haze. Military doctrine will be group flame attacks against Iron Empire soldiers, attempting to melt them, while sheltering behind shields to protect from their metal throwing. Iron Empire peasants are to be treated well and told of the gracious God-King Alloheim, who treats his subjects with respect and kindness.

>War Action: Support the Ranging

The Sonarii forces driven off by the return of the Ice-storm re-group along the line of the Burned men advance toward Balora, Gurlon T'Ned using the warmth provided by Alloheim's forces' presence to help keep the worst of the chill from his men. The Airships keep pace and support the Golden Navy from above, and Sonarii wind-monks do their best to calm and blow back any calamitous currents or twisters that might be sent toward us. And as the Golden Dawn forces move forward, Grulla Lek and her Tizta fall in with their march to bring their cannons and force-powers up in support of the advance; ready to open up their cannonade against Balora.
The Polity takes into custody the traitorous Vog and his entire army to decide of their fate later. Despite a considerable victory without even a drop of blood, a lot of bolters are very unhappy. They came to fight. We could choose to spin it in the way that our presence was so mighty that the enemy surrendered... But commander Turva doesn't have the heart to lie to his troops. He tells them exactly that Vog wants us to ally with him and replace the Jarl, not out of respect for our strenght or fear of our righteous wrath. In his heart he holds no love for his people, nor cause or duty, and there is only greed. We won't do that, but we'll judge him and his men another day.

> Action 1: Strider Boots Mk I
Volters aren't much for cavalry. Instead, they've always used the ability of enhancing their own movements and stamina through electric power. Since we've gone back to what we personally call the 'dark ages' it was entirely a matter of physical and spiritual strenght, but now that we've got back some of our technological ability and rare materials we're looking to recreate our powered uniforms, and we're starting with perhaps the most important part, which are the boots boots. Strider boots are reactively powered boots with their own capacitors that allow to efficiently redirect energy towards the lower limbs, allowing for much more efficient power dashes, more powerful charges and jumps, they allow to powerskid a lot more easily and are a godsend in rough terrain, as if being a goat wasn't making it easy enough. It's a great upgrade to tactical mobility, but strategically speaking, it makes standard marching a lot more efficient and the men a lot less tired, allowing to cover more in a day and at a faster speed. There are several variants, from cheap standard issue for regular troopers to expensive, state of the art units for special forces that practically allow to stick to walls and superjump. It's too bad we're stuck with a rather primitive design at the moment, but at least it works, as long as it's kept away from too much heat, too much cold, too much stress, too much water, and too much blood.

Volter uniforms, civilian or otherwise, have a peculiar fashion that is in fact a carryover of a time when all these uniforms were powered. There usually were capacitors on the shoulders and the knees, everyone had 'striders', and though we were no longer able to manufacture them we kept the style.
> Action 2: The Stormtroopers
Since we're to go on the attack, we want to recreate a class of soldiers for the job. Stormtroopers are specialized assault infantry meant to spearhead all offensives with unique shock tactics and equipment. They've been picked from amongst the most aggressive and brave bolters, to not say bloodthirsty and reckless, and given serious extended training into close-range combat and they carry with them a disproportionnate amount of flashbang grenades which they unleash seconds before storming their objective. Stormtroopers are an infantry requirement of the volter doctrines of war which are based on movement warfare, shock tactics and combined arms: we don't have the manpower nor resources to lose dilly-dallying in big battles. We end the fights in a matter of minutes and then we move on, all ga-pa like, as we say in our language. Combined with our relative speed and psychological impact from our other warfare tactics, our stormtroopers are supposed to break the morale of the enemy and pierce their formations while the regulars behind mops up.
>War: Larnet-Haze Bolter Express
There's no brakes on this pain train

The army thundersteps ahead in cadence while a forward wagon with a jacked up Thunderpriest blasts some marching metal. Airships are to target enemy defensive positions to soften them up and land some backline flankers in the Hazian fields. The Volter army objective is to make a straight towards Haze following the railway at speed and on orders not to stop for anything. Our slower allies like the Golden Dawn infantry must follow behind in regular lines to secure our advances and punish any would-be counterattack; we plant some 'zap trees' along the way to welcome those guests. Commander Karal hopes that this battleplan will be unexpected from us and take the Iron Empire forces by surprise, thus disorganizing their troops and supply networks. If it works, we would retake the initiative and there might even be a chance to cut the western armies off from the eastern forces, thus jeopardizing their supply situation and means of escape. For this war, we intent to make it as clean and bloodless as we can.

The forces include the Second Army as well as the parts of the First Army that were freed to get them. Some First Army thunderbirds were pulled back here, and all the stormships that Sonarian command deemed uneeded for its attacks.

>Northern Troops
Commander Turva assures the defenders of Kazval that he, and the rest of command, and even the big horn guys on the Polity were itching for a nasty fight against the giants as much as they were, and sadly, it seems we'll have to make do with entirely free armies of prisoners we won't even be allowed to beat up, making this situation very, very ironic. With this out of the way though the priorities of the government have shifted towards the Northern war and the First Army is to be cut into half (or one quarter depending of what we end up findinging up and down there), with one part staying here and the other taking the Haze Express. Turva asks for volunteers to go fight in the South rather than in the North before he'd start to designate some, and promises them that this conflict is still worth fighting for a better world, even if it's hard to see from down there. Or would they rather leave our allies at the constant threat of a neighboring warmonger? These allies that are right here by us, dying in droves in the cold FOR us, our people and our honour?

We merely give back what we owe. Fighting the iron men is like fighting the giants, by proxy, and so we expect them to give it their all.

So the volunteers will give their polar survival kits to those comrades of us that don't have one so they can keep pushing efficiently and go fight in Haze. Those that remain will reconquer our territory and under Turva's command will join with Alloheim's command for land invasion, just like the old times but without a giant ball of fire at the end hopefully.

File: 912830912.jpg (179 KB, 1156x691)
179 KB
179 KB JPG
The world of Zambor had been long plagued by demons summoned by evil cultists until powerful magicians throghout the whole world got together and performed a powerful enchantment that sealed the whole plane of Zambor from all other planes from a thousand years. This had the expected effect of stopping the demons from pouring into Zambor, but had the unforeseen effect of making the flow of magic in the whole plane to stop. The wizards once powerful lost their status and prestige and the world was plunged into a dark age where the various isolated city states dominated by the local churches fended off the hordes of savage beastmen.

As the millenia was coming to a close however, the priests noticed weird things started to happen. Their holy men started to be able to perform miraculous healing once again like the priests of old, strange crystals began to grow specially in and around deserts which resembled the crystals which the ancient wizards of old used to power their enchantments and reports of mythical creatures appearing near ruined towers and places whose nature has mysteriously shifted over the course of a few months - oasis which sprung forth, volcanos which suddenly appeared, and trees that grew abnormally fast. It was clear that the magic was returning to this world!

The brave few men who have slain beasts near some of those ruined towers reported finding treasures which most certainly were not there before the mystical beasts appeared - perhaps these were treasure caches hidden by the wizards with magic. Vast sums of gold, gems, loads of those weird crystals, and perhaps the greatest treasure of all ancient grimoires in the long lost language of the ancients!

Through your special abilities you've came into possession of at least one ancient grimoire, a small amount of the weird crystal, some gold and command over at least one group of humanoids. You're in a privileged position to relearn the magical principles of old and perhaps even create some new magic of your own.
21 replies and 1 image omitted. Click here to view.
I suggest the following:
>Spend 280 crystals to improve personal skill at magic
>Continue with casting Summoning Circle
>Send out a detatchment of swordsmen to engage with diplomacy with the human settlement at (17,12)
>Continue building the sawmill
>Keep tax rates and research priorities as is, for now
Hope I'm understanding this right
I agree but move a few pops over to research, longbows and sustainable tree harvesting is important as well as a burgeoning understanding of how important pieces of an eco system are so they aren't under maintained or over maintained
File: k come on.jpg (86 KB, 433x427)
86 KB
>Believing OP will return
11/15/19(Fri)16:40:18 No.3924501
He was here yesterday he might come back
If someone is gone for 48 hours, they are considered dead by the search party.

File: waifu.png (1.24 MB, 1024x1325)
1.24 MB
1.24 MB PNG
>In a post-apocalyptic wasteland of scavengers, mutants, and fallout...

Not yet winter, for a time, but you still bundle up. Against the wind, and the yelling crowd at the gates of the settlement.

"We don't want to see you again. Not here, not anywhere near here." the guard captain speaks firmly ahead of the rest of the shouting, while the mayor tries to quell the unrest.

"We'll die out there, same as you killing us. It's shit anyway, we didn't cause no trouble."

"You take your... monster, and clear off. Else we will kill you, next time."

Really you're lucky the gathered mob didn't lynch you out of fear or something, the guards struggling to keep the peace as they shove you out of town and order you away. At least they didn't totally screw you over, since they toss your weapons over the scrap metal wall once you're shut out... and wish you the best.

Been better if they had just shot you probably, how the hell are you going to make it anywhere able to survive the winter in time, when it comes? Hefting your bag then and checking your stuff, you mutter in annoyance over stolen ammo and meds before you hit the road, the guards yelling taunts from the walls as you depart.

>Put some distance behind you, before gathering your bearings.

Comment too long. Click here to view the full text.
411 replies and 62 images omitted. Click here to view.
There are health points, you just haven't taken damage yet. Lifegiver would accordingly increase your health.
Can we also tell the moutaineers about the map we found and the possible raider base? There might be a reward for that.
>Social Dynamics - From her time spent with you, Nowe has become better and better at interacting with you, and perhaps is even improving in abnormal ways such as more refined communication or sociability
>Self-Control - Deathclaws aren't stupid and from Nowe watching you, she's learning how a measured response to a situation can be for the best. No longer will you have to worry about her losing control to emotions, such as rage
Should make teaching her things easier and I'd rather get Self-Control before we have a reason to
If we’re gonna settle, it will probably be in the Midwest, the nuclear winter won’t get us there and the people are (probably) friendly

File: 1562473886897.jpg (118 KB, 1280x595)
118 KB
118 KB JPG
Standing just outside the entrance of the facility, the team has just been dropped off by the transport team. In front of them is a low concrete wall, and behind that the jungle rises up.

Birds can be seen fleeing from the trees as random beams spray out. The cultists are coming.

>Sign in and post builds
>Max of 6
75 replies and 19 images omitted. Click here to view.
Rolled 65, 5, 20, 66, 16, 95 = 267 (6d100)

<Gore, get the hell out of there!>
Hoplite said as she loaded up the proxy mine shell, and reloaded the rest of her guns and fired at the remaining enemy.
>6 Scorpions
Rolled 63 (1d100)

"Nice!" Gavin mutters, feeling accomplished as the cultist sails through the air to regions unknown.

With a moment of respite earned, now he decides to go looking for his other greatsword.

>rolling to find missing UGS
Rolled 99 (1d100)

With the only noticeable enemy too far for him to get to Damien just sits down and begins whistling to the tune of a song.
>1AA whistle
File: 1562052822024.png (94 KB, 1000x1000)
94 KB
[Fail, Fail, Pass, Fail, Fail, Fail, Fail, Fail]
You manage to make one Prox Mine into a shell.

[Fail, Pass]
You hack Hoplite's guns to hit even more accurately. Not that that it needs more killing potential.

[Fail, CFail, Pass, Fail, UCPass, Fail, Pass]
Hit by lightning eminating from the cultist, your suits systems start shutting down unexpectantly. With your last bits of energy the flamethrowers trigger and with a stronger blast then you've ever seen the flaming wreck is sent flying.

[Pass, CFail, Fail, Pass, Fail, Pass]
You load and fire off the scorpions but something happens. The barrel that was repaired fails, knocking all the rounds off course.

Comment too long. Click here to view the full text.
File: 1568120222341.jpg (66 KB, 450x346)
66 KB
Congratulations! Mission Success

File: pkmn_sav.jpg (22 KB, 480x360)
22 KB
You're chilling out south of Violet City one day when you discover a unique ability. One second you're getting your butt handed to you by some picnicker and the next you're back two weeks ago before you caught your first pokemon.

It might have something to do with your watch, an artifact from the Ruins of Alph. It doesn't keep time, instead it counts up from the moment you press the white button on the side. Pressing the black button resets the timer and sends you back to when first pressed it.

Before all this you were just a...

18 replies and 1 image omitted. Click here to view.
Just your average birdkeeper. It's kind of a family business, your older brother Falkner is the gym leader of Violet City, a superb trainer and basically the perfect son. You? You're what scientists would call a loser. Capital L.

You barely passed your training certification exam. In fact, you did fail it. Your brother had to bail you out on the practical portion by stepping into help you catch your first pokemon. Probably the most embarrassing moment of your young life, made doubly worse because your oh-so-great brother was there to see it. You don't hate him of course--if anything you admire him. You want to take over the gym after he retires but it seems no matter how hard you try you just can't seem to be like him.

Well now you get a second chance. You're sitting in your bedroom sent back to the day of the exam, freaking out about the artifact you found in the Ruins of Alph. You've already tested it out a few times and figured out how it works. Everything is about to change.

"Fowler! Breakfast is ready, eat it before it gets cold!" Your mom calls you from the kitchen. You hastily strap the watch to your wrist and join her and your brother at the table. Your brother is cooly sipping some coffee while scrolling through messages on his phone.

"Oatmeal. Ugh, I hate oatmeal."

"Eat it," says your mother. "You'll need the energy for your big test."

"Did you decide on a specialty?" says your brother, without looking up from his phone.

"Bird pokemon, duh."

Comment too long. Click here to view the full text.
>>Head next door, you usually walk to school with your best friend

it's not about the journey but the friends you do along the way!

>Head next door, you usually walk to school with your best friend
>>Head next door, you usually walk to school with your best friend
>>Head next door, you usually walk to school with your best friend

File: val_01_cs1w1_400x.jpg (85 KB, 400x210)
85 KB
The year is 1943 EC. While the continent of Europa has enjoyed a relative peace after the Second Europan War, a similar hellscape coated and ravaged the nations of the Far East.

You are Subaru Kurokawa, son of Vice-Admiral Kagetora Kurokawa of the Zipang Combined Fleet, and the current acting captain of the exiled super battleship Yamato. With your country under the subjugation of an ascendent Tengar Khaganate, the remnants of Zipang’s military establishment, along with powerful allies from the East Europan Imperial Alliance, came up with a daring plan to restore your country’s independence: Operation Ten-Go.

Despite hunted down relentless by both Beiyang and Nanyang Fleets, your crew was ultimately successful at escaping farther down south, into the Gallian East Indies. However, this success came at a lofty cost of people you held dear.

But grieving could come later, not until you've secured some valuable allies in the bizarre Gallian Colonies.

Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Pacific%20Theatre
Twatter: https://twitter.com/Turkroachistan
Character Sheet (Updates as the story progresses): https://pastebin.com/FtzLDyHr
Mechanics and Stats (Updates as the story progresses): https://pastebin.com/ZCzrjrcL
2 replies and 1 image omitted. Click here to view.
>I cannot believe a nation would readily abandon its dominion as easily as that.
>I cannot believe a nation would readily abandon its dominion as easily as that.
Here we see the Gallian tradition of putting moronic and incompetent people in positions of power in full swing
>I cannot believe a nation would readily abandon its dominion as easily as that.
File: 1486276952751.jpg (31 KB, 424x572)
31 KB
They're kind of like Australia where all their best guys all came from militia/reserves. Welkin is probably like a Monash type figure for Gallia at this point.
Gallia really needs a military coup and a ruling junta made from the MCs of the games.

>I cannot believe a nation would readily abandon its dominion as easily as that.

Welcome back to Kamen Rider Chronicles! You play as Reiko Yukihara, Genius Pro Gamer, bearer of the Gamer Driver and now recently discovered Bugster?! You once protected the streets of Seito City but after discovering that your equipment was slowly driving you mad you set it aside to help rebuild Cyber Rescue.

In the last episode you began you recruit people to Cyber Rescue, revived the deceased Dan Kuroto, and suffered psychological breakdown. Once released from the hospital, you once again began your work on CR now dubbed Neo Cyber Rescue. During one of your outings to recover the missing Gashats from the hands of untrained players, Parado arrived and after a talk you managed to convince him to try and see things from your side only for him to reveal a secret unknown to even you!

Rudimentary Character Sheet: https://pastebin.com/KRad5LH3
Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=NovaQM
196 replies and 7 images omitted. Click here to view.
File: images.jpg (15 KB, 188x268)
15 KB
You quickly look over the list of weapons and circle your choices. Kuroto snatches the page out of your hands and goes back to his mess. “Good! Now leave me! I must work!” He announces.
You wander back where Parado is sitting and he hands you a box of food. “I don’t think I’ve ever seen him work that frantically before.” He says taking a bite of his food. “What’d you choose?”

“Brass Knuckles and a grappling hook? Seemed pretty cool to me. There some utility there too I think.” You say. Parado nods. “I think it’ll be able to do some cool things with it. Like maybe go for a grapple fighting style.” Parado is about to respond when the elevator dings and you hear footsteps coming up the stairs. Poppy makes her way towards the two of you holding a pie in both hands. The two of you eye the pie hungrily as the smell of peaches fills the air.

“Parado, you can’t just keep buying fast food all the time.” Poppy pouts. “You need to learn how to cook too. It’ll be healthier too.” She says setting the pie on the table. Parado shrugs sheepishly.

“I can’t cook. I blame Reiko for that. It runs in the family.” He says. You shoot Parado an indignant look.

“You’re older! If anything I should be blaming you.” You protest. “I burned water once! You should have taught me how to do things properly.” Poppy looks thoroughly confused.

“You can’t burn water.” She points out.

“Yes you can!” You and Parado shout in unison speaking from experience. Poppy looks dumbfounded but doesn’t push the point.

Comment too long. Click here to view the full text.
“We...Genm Corp has a new ad. Akihito sent me the link. I think you guys need to see it.” He pants sitting down with your group and pulls out a tablet. On it was a youtube video from the official Genm Corp channel.

The video starts up showing Amagaski Ren smelling a flower. “Ladies and Gentlemen. I’m so happy to be making this announcement for you! Ever since our last announcement, our player numbers have increased drastically! I was so proud of our staff and our player base that I have decided to make a new update to everyone’s favorite game!” He flourishes behind him and a curtain is pulled away revealing 5 new riders!

“Introducing our next wave of Kamen Riders! More loot for you players! But be wary these aren’t your ordinary players! These are the next level super bosses!” He says as he walks up to a group of the new riders. They all wore matching armor and weapons that you think were modeled after some kind of dinosaur. “Meet the first half of your new crew! The Dragon Hunter Squad! Based on the hit game Drago Hunter Knight Z! These players are trained to work in a team to hunt down large prey. You’ll need to be careful if you’re going to go toe to toe with these guys!”

Amagasaki Ren moves on to another player who seemed to be mimicking Hiiro’s knight motif. “And this is their fearless leader. Don’t be fooled by his medieval attire. He wields not one but the power of two Gashats at once! Show them!” He says. The player untransforms revealing...King himself. He smirks and twists the knob on his level 50 gashat before activating it again.

Bang Bang Simulations!

King emerges wearing what looks to be an entire battleship complete with cannons and artillery attached to his armor.

“Wonderful!” Amagasaki shouts in glee. “Players will have to plan ahead if they plan on trying to dethrone our strongest rider!” He takes a few steps towards the camera and smiles. “And for those who are having trouble navigating through the game.”

“Hi~!” The second Poppy shouts jumping on screen.

Comment too long. Click here to view the full text.
The room is silent save for the screeching from Kuroto. You all look at each other in confusion. “Level 50 Gashat…” Emu says quietly.

“The players won’t stand a chance.” Parado confirms. “The Drago Hunter squad will be at least level 5 as well.”

“We need to work fast then. We have to take back those gashats.” Poppy says. “Maybe we can figure out what’s going on with the second me.” She says.

You think for a bit trying to formulate a plan.

>What does Reiko want to do.
>Tackle the Dragon Hunter Squad. Their Gashats are supposedly lower level.
>Figure out what’s going on with the second Poppy. She’ll interrupt any attempt to fight other Riders.
>Take out King. Again. He has the strongest Gashat and will give you the most issues.
>Ask Parado if he can ask Amagasaki to stop doing this. He’s a bugster so maybe he can be reasoned with.
>Write in.
>Ask Parado if he can ask Amagasaki to stop doing this. He’s a bugster so maybe he can be reasoned with.
We can't really chat big about reconciling humans and bugsters if we never actually negotiate with the bugsters.

If that falls flat then we need to take out King. He'll literally murder anyone he comes across until we put a stop to him.
>Figure out what’s going on with the second Poppy. She’ll interrupt any attempt to fight other Riders.

File: HouseReynoldHeraldry.png (44 KB, 401x406)
44 KB
Howdy all, and welcome to “A Song of Duty and Spite; House Reynold Quest”. Here we play as Ser Mervyn Reynold, a lowborn son of a bastard hedge knight who, through his skill at arms and a bit of luck, has married into the noble House Reynold of Ember Peak. He currently serves as Lady Elleanor Reynold’s sword shield, and in the murky depths of in-house politics he will attempt to rise high despite coming from such humble origins. These waters are treacherous however. Lady Elleanor has not forgotten her once betrothed, the late Reynard Reyne, and while she attempts to keep control of her house, her husband Lord Titus has the backing of Lord Tywin himself, and has a strong influence over the Reynold Military. The Mad King grows more and more erratic, and there are rumours that the relationship between Lord Tywin and King Aerys grow strained. Will you remain Lady Elleanors right hand, or will you strike out on your own in your pursuit of position and power? Let get stuck in and find out!!

Character Sheets: Character Sheets List.docx

House History: https://drive.google.com/file/d/1Iv-MYkYmv9CTm9tgAPIGziluZvO3wl0x/view?usp=sharing

Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Reynold

If you guys want to stay updated on run times and other stuff, you can follow me on twitter @Joebree28428728
257 replies and 5 images omitted. Click here to view.
Reputation seems nice but let our actions speak for ourselves

Strength and bluff is good enough
Shame we couldn't get that sweet fighting 6 before the tourney. Ah well, at least we've got that destiny point.
>1. In previous tournaments I haven't tracked damage during jousts in order to keep things just a little more streamlined. I'm thinking I might try and use the full rules during Harrenhal if I can get enough prep work done for it though.

>2. Same rule applies. I use passive agility to determine who goes first, adding in bonus dice for quickness as well as subtracting bulk, and rolling behind the scenes if it's a tie. I figure my fight scenes have enough crunch behind them normally that it's not another roll you guys want to do, but again seeing as this is going to be the big leagues I might put it all out on the table.

Reputation is a tricky one. You guys could use reputation to try and gain audience with more powerful lords, could use it to intimidate people if people have heard of your exploits etc. It will also affect the type and quality of any personages ifwhen? Mervyn gets landed and is looking to staff his holdings.

Athletics/Strength - 5

Comment too long. Click here to view the full text.
Every time XP/DP vote is won by plain old fighty stats it feels increasingly pointless to participate in such. Despite making an insignificant difference, the crowd still picks it, making every character look and play the same.

I liked what Boggs, the other QM, did with specialties, awarding them narratively for things achieved. That way they don't get in the way of the competition with bludgeons and whatnot.


File: Mistral.jpg (106 KB, 900x507)
106 KB
106 KB JPG
Welcome! ITT, I'm going to run freeform, solo RPGs. I will use the Mythic GM Emulator to determine the success and consequences of your actions. My role is that of an oracle; there will be no long-winded descriptions. Expect random and deadly games.

Mythic RPG: https://www.rpg.net/reviews/archive/12/12904.phtml

You are going to play as yourself, the person behind the screen. The question is: how long would you survive in an RPG setting?

First thread: https://yuki.la/qst/3825477
Second thread: https://yuki.la/qst/3888990
Multiplayer thread, by another QM: >>3908721

Art: Mistral by 甄立堅, CC-BY-ND
318 replies and 24 images omitted. Click here to view.
Rolled 39, 19, 63, 88, 26, 29, 19, 90, 97, 15, 16, 88, 73, 2, 53, 95, 70, 27, 2, 50 = 961 (20d100)

With a curious expression I say.
"Now when you mean proper container, do you want the person to be alive and if you do would you prefer them with limbs or without? As for the soul contract, I do not necessarily know how to perform one. Though I am interested in your history, you yourself said many wish to learn from you so you surely have quite a respected reputation."

>I look for a book that I can read on herbology, demonology, and about the area surrounding the city.

Q: Does he come?
Odds: ?
Roll: 7
A: Critical Yes, he comes early
Q: Does he come alone?
Odds: ?
Roll: 4
A: Critical Yes
Q: Describe him
Rolls: 37, 92
A: Struggle of Animals
A predator
Q: Are they even allowed to camp in the forest?

Comment too long. Click here to view the full text.

Q: In this swamp, is the Void element corrupted by Tsathoggua?
Odds: 50/50 (Rule of Horror)
Roll: 27
A: Yes

You are removed from our reality. The spell projects you in the astral realm. You see an entirely different reality, a space in between universes. You are back in the endless void of your dream, where the amorphous frog god Tsathoggua resides. Tentacles are wrapping around you in a vise-like grip, and a chill runs through your body. Tsathoggua’s voice sounds like the scream of a hundred tortured souls speaking at once, yet strangely clear and crisp.

"I've killed you twice already, and now you dare present yourself before me in your astral form?"

Q: Now when you mean proper container, do you want the person to be alive?
Odds: ?
Roll: 39
A: Yes
Q: I am interested in your history
Rolls: 19, 63
A: Waste of Power
He was a powerful demon lord who wasted his powers
Rolls: 88, 26
A: Control of The physical
With great control over matter
Rolls: 29, 19
A: Take of New Ideas

Comment too long. Click here to view the full text.
Chinese + Korean duet.


Delete Post: [File Only] Style:
[1] [2] [3] [4] [5] [6] [7] [8] [9] [10]
[1] [2] [3] [4] [5] [6] [7] [8] [9] [10]
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.