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Hello and welcome back to Synthetic Gods Quest.

Twitter: https://twitter.com/Hivemind_Chan
Archives: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Synthetic%20Gods%20Quest
Current inventory: https://pastebin.com/gyZLMiNG
Player suggested project tracker: https://pastebin.com/BzmXGRhq
In the last session we discovered a strange underground ecosystem with way too many giant insects and reptiles, met Elpises sister and returned the runaway girl back home. After getting some samples of local products we decided to visit the dwarves who had a fortress of sorts nearby. It turned out that a local giant creature decided to bust its way in. You wanted to try taking it out alone but you ended up in quite a pickle. Luckily you were sufficiently tough to kill it.
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“I’ve been pretty far down the Labyrinth actually. It seems to be separated into at least three layers with inter layer zones that are made from harder psi augmented rock making a barrier with few and far between connecting tunnels. The deeper it goes the more dangerous it gets. Apparently roughly in the middle even average monsters pose a lethal threat to powerful Cups. I didn’t go any further than that though as it becomes increasingly annoying as anomaly frequency increases and they become more powerful. They also seem to get more frequent in the direction of the center of the continent. Same goes for monsters. The deeper you go the more dangerous they are.

About the tips… don’t go below the middle of the first floor with mortals or they’ll most probably die. You’ll know when you are past the middle once you feel a slight psychic hum directed towards the North- East. Mortals would feel a mild headache. You can take a Cup Bearer there though. Also remember that big monster doesn’t equal dangerous monster and the other way around. We are incredibly hard to kill but sometimes you run into something that is quite capable of wrecking you. Things like monsters firing bubbles of slowed down time or pulling you into subspace are a thing as well as those capable of cutting through meter thick steel. Always have a way to retreat fast. Preferably through a hole your opponent can’t fit through.

Also, you should probably know that mimics are a thing in the lower half of the first layer and they can be anything. ANYTHING. From chests to holes in the walls. They are really annoying and probably won’t kill you but you can get splashed with acid capable of dissolving iron in minutes. Same goes with psi powered monsters and self- aware monsters. Not every person you’ll meet is going to be a cute monstergirl or a riopff fantasy creature. However also don’t assume the opposite, since the difference between a smart monster and a local could depend only on intention and some people down there look nothing like a human.

And probably the last thing, prepare to be surprised. You never know what lurks down there and what treasures could be uncovered. Just to peek your interest, I found ruins from the second apocalypse time in the second layer. And I think that’s it on the subject of tips.”
“Maybe later. I will probably have to go in a couple of days after we arrive. After all being a goddess is a job and a position of power. I am often required somewhere across the nation in a pinch for some reason or another from sports festivals to monster invasions or something similar.

Considering that I have never seen any dwarven cities in the area I expect that what you’ve found is either a small town or an outpost. It was probably destroyed by something and dwarves were forced to seal it off. If that is the case, you could clear it out and reestablish contact with the dwarves. Having access to a foreign nation so close to your settlement would probably be a great boon to local merchants. I don’t expect you’d find anything of great value there though.

If you wish to scout it out go ahead. Just check if that was a monster and not some disease or unrest just in case. You know, for obvious reasons.”
So if we wanted to turn some of our friends in our cup bearers, to be able to do more stuff and survive with us in adventures we would have to ask Mort or Elsp. Got it.

The Idea of calling some of our monster hunting friends to explore the Lab or the dwarven ruins seems nice.
And we are finally live. Sorry for the wait, 4chan servers were not allowing anyone to post.
Thread has been archived

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The year is 1865. You are Daniel Stockton, a veteran of the American Civil War and colonel in the Aizu Domain's military. You've come to Japan looking for work, and with the nation on the brink of war, there is an ever-increasing demand for men such as yourself. Last time, you spoke with another prospective arms dealer, then your company got their first taste of combat.



Info Paste:
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>Exceptionally Brave
You are always the first into danger. Whether leading your troops in a bayonet charge, kicking down the door of a hostile building, or galloping ahead with scouts, you feel most natural at the front. As such, you've hardened to the petty dangers of blade and shot. (+1 to close/personal combat rolls)
>>Keen Strategist
>Commanding scores of men has deepened your understanding of military strategy. Though the chaos of actual combat leaves much to be decided in the heat of the moment, you now have the ability to make better decisions on a grand scale. (+1 to strategy rolls)
This is how I picture Daniel in the quest: a leader first and foremost. There has been more than plenty of fighter protagonists.
>Keen Strategist
>Exceptionally Brave
>>Keen Strategist

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In the year of our Lady 1206 the Izmirian Empire was past it's zenith. A hundred years prior Izmir and his descendants had carved a mighty empire in their namesake through the sword, pen and the word of the Almighty Lady, but the foundation upon which their realm was built was ridden with cracks, and as the Emperor's sword grew dull, his pen shabby and his holy words insincere, those cracks were ready to burst and tear the Empire apart.

With the Empire's ascension every grudge, slight and punishment it caused planted a seed. Those seeds of turmoil remained relatively dormant up until the ascension of Emperor Iznik and the unrest, conflicts and incidents that bloomed during his reign would bring the Izmirian Empire to it's knees.

And at the centre of it all stood you: a person named Rowan. Accounts on your life would vary, with portrayals ranging from praise to condemn and yet the poets and historians will surely all agree on one thing: that the main reason your rebellion against the Emperor started was...


>Taxes. Growing up a commoner in a land where your kind had no rights or freedoms and was constantly crushed by the Empire's unreasonable demands you had plenty of reason to arise in defiance. [Peasant]

>Faith. You were a true believer and could no longer suffer to bear the false teachings that the priestesses were constantly forcing on you, be it heretical or foreign in nature.[Religious]

>Pride. Your kin were slaves to the foreign emperor for decades, you sought everything to undo it. [Nationalist]

>Justice. Iznik was a pretender unworthy of the throne, and you sought to see the glorious Empire back in rightful hands. [Pretender]
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Rolled 52 (1d100)

Rolled 20 (1d100)

Hey, I have decided to discontinue the quest.
Mostly it's because of my shit ability to QM. This quest was started as a test more than anything, and it was not well planned out. But that's okay because it's my first quest and it's a learning run more than anything etc etc. The main problem is my inability to run consistently, as you have seen with me posting as little as 1-2 updates per day. Having to wait an hour to gather enough dice rolls impacts it all for the worse. The quest was supposed to be a one-thread one-shot kind of thing but the way things are going I'm skeptical about my ability to make it, and decided to just can it before it becomes worse

Thanks to the anons who participated, maybe I will be back one day with a better quest and better writing because to be honest, I handled this badly
That's a shame, I liked the premise of this. Well questing is a learned experience so I hope you'll come back with another.
Sad. Hopefully you learn from this experience and come back with another quest. Cya op.

You're a black and white Border Collie. And your owner is a 14 year old girl named Jen. Jen loves you with all her heart. She brushes your fur, takes you on walks and loves to pet you and cuddle with you.

But oh no! Jen didn't set her alarm and she's going to be late for school! As her dog what will you do!?
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To its natural conclusion, knotting Jen daily, and tracking down and knotting in the butt the girls who talked shit about our Jen.
Man. Not sure what it is with white people and bestiality. Shed some light?
>African eating out cows asshole.webm
This faggot wants to talk about wypipo beastiality when Africans and Muslims literally gang rape sheep and goats, and taco niggers have donkey shows in every city.
you know it, I know it, everyone knows it!

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You are Myon Uesugi, and you are a Ninja of the Bloody Mist. Years of training culminated yesterday in a fierce Battle Royale between you and your classmates. Using a Kenjutsu technique recently taught to you by your father, you were just barely able to win a fierce duel against your classmate, Zabuza Momochi, while saving your friends, Junko and Kasumi. Now a Genin of Kirigakure, and one of the very few survivors of your graduation exam, a bright future seemingly awaits you… but who can really say what the future holds?

>Character Sheet

>Archived Past Threads

A groan slips through your lips as your eyes slowly open, a dim ray of sunlight forcing its way through the mist guarding your bedroom window. Your bruises from yesterday have yet to heal, and your joints ache from constantly running and swinging your sword about. Sitting up on your futon, you raise a hand to your face and rub your eyes.

“Hm?” your eyes wrench open when your fingertips graze across cool metal.

Tapping your forehead, you realize that you are still wearing your Kirigakure Headband. The realization brings a glistening smile to your lips.

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Go for it bro.
Can't wait!

This thread's been archived, and I've started a new one over here! Come on down muh ninjas.

O nice

“Your son was killed. If it helps, I got revenge.”
You dig in your pockets but couldn’t find any antler pieces. Veso looked like he took it well.
“The body? Where is it?”
“We lost it along with the rest of the crew, if they turn up he will too. I have to see the doctor now.”
At that you the shop and found Harry on the street.
“Did he take it well?”
“I suppose.”
“Maybe he’s just used to it, from what I heard the Veso family used to be extensive. The wasteland is a slow but ruthless clipper of family trees.”
You continued to the doctor’s lab. He was waiting for you,
“You brought a friend? Send him away, I have another job-“
Harry stepped forward,
“I’m with the WDI, I have some questions for you.”
“The WDI? I haven’t heard that name in a long time. I don’t answer to anyone, I’m afraid. I’ve made it a policy to not trust anyone but myself.”
“Answer to this then.”
Harry pulled out his sidearm and pointed it at the doctor. He didn’t change expressions, only sighed.

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Rolled 2 (1d2)

C'mon, i know my lucks terrible but don't fail me now!
No! My pride!
Er, i mean money!
The fighters were obviously very skilled. The fight could be divided into intense bouts broken by a few seconds of rest. Throughout the match Winston continually called out for blood, letting everyone know that he bet an extremely large sum on Break. You found yourself deeply invested in the fight, you had not only bet a good bit of money but also your pride.
Break’s movements begin to slow and his hits begin to soften, the same could be said about Ulysses, whose blood added the majority of the fresh stains to the concrete floor. Suddenly his energy began to falter and with one last punch to the stomach he crumpled and fell. Break rose his shaking fists to the ceiling and wiped blood and tears from his eyes so that he could see if Winston was satisfied. Evidently he was not, with a frown and a nod Break turned and reluctantly pummeled Ulysses while he was down.
“Shit. I thought for sure he would win.“
He ripped up his ticket and dropped it to the floor as the other onlookers peeled off to watch other fights.
“I’m gonna get a drink, I have better luck plastered.”
>What do you say/do
Funds: 150
Fetch a drink with your friend and look out for fights with unique individuals.
>>3100500 New bread

"Post-turkey" edition

Archive of previous thread (READ THIS FIRST): http://suptg.thisisnotatrueending.com/qstarchive/3029584/
Cast factbook here (includes individual proficencies, Quirks, and basic personality assessments): https://pastebin.com/XJQtqAc0
Roll-under system, doubles are critical successes and failures.
Write-ins are encouraged, but QM has final say.
> You are Keane Carter, first-year student at Skyrock Academy with a Quirk that lets you calculate out physical interactions with near-perfect accuracy. Most recently, you were drafted into David's team. The rest of your unit has done well so far in your second exercise, having taken out 60% of Joan's villain team and secured the hostages. Now, you've been sent to initiate a site-wide lockdown.

Team 1:
-Henrietta Bonney, AKA "Oakley"
-Walter Clarkson, AKA "Dreammaker"
-Ryan Ferris, AKA "Totenkopf"
-William Kane, AKA "Strigoi"
-Apollo Jones, AKA "Lighthouse"

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doubles are crits, fails or successes.


Sorry, I'll have to resolve this later; I'm right in the path of this super-snowstorm you may have been hearing about. Stay safe, everyone.
you too!
Power FINALLY came back, so we're on again.

You pull your fingers back and curse. The lock's probably shorted out now; no hope for unlocking it with anything but brute force. You take out your frustration on some nearby cardboard.
Looks like Lustrous is the only way through now...

Cont. >>3100401

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It is said everywhere, from trade-chatter in the Unfree Cities in the east to the Hoppalon Archipelagos in the west, that all rivers in the world share the same source. This is demonstrably untrue but nevertheless, if you know the right way, you can follow any river deeper and deeper inland up towards a single point. And rising there higher than any mountain, atop an aquatic plateau whose edges are perpetual waterfalls, is the city. It stands between the bickering central nations but obeys, respects and recognises none of them.
It has a name, Aquitae Cogituum, but this name barely matters as its citizens simply call it the City. For only rarely would they ever see another. And why would they? It is the grandest city in all the world. It sits close to the heart of all things, above the Font and is both above and separate from all the Lesser Realms. To the city, the matters of the world outside...don’t.

Down below, prophets dream of walking its streets and wars are fought and kings slain for their meagrest treasure. For here it is said that all magic is born. This is something only said by those of the Lesser Realms of course, as it is a statement that would only invite scorn above. Magic is a foreign word. The people of the city above have no word for magic in the same sense that fish would have no word for water. Of course you could say that a fish doesn’t have a word for anything but in the city it just might.

It is the City of Dreams, the City of Reflections and the City of Revelation. It is also, rather more relevantly, the City of Duels.
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Thanks for running!
Damn, I can't wait for the next thread. I want to try and win.
Maybe we could have a training duel with Lanzo?
I always knew we're gonna get Adriana harem
We're going to end up having a chaste relationship in that case anon. If she so much kisses Sophia, bye-bye Sophia.
She's already kissed Sophia last thread.

It's when real, strong intimate feelings happen is when people start dying.
She kissed Sophia on the cheek. And she kissed Sabino on the cheek.

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Pick race and location
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>Build a shrine to the nature goddess and appoint some shamans.
> Exploration and Colonization, east to the dwarves.

We build a shrine to the nature goddess and appoint some shamans. It doesn't take very long until they begin to manifest supernatural abilities in exchange for the devotion we dedicate to the nature goddess. Our shamans are now able to use healing magic. They've been told in a dream that if their devotion is strong enough they'll be able to use more powerful magic, so they diligently perform the rites to the nature goddess everyday.

Our arcane researchers figure out how to cast a firebolt spell! It's not very powerful but it is combat worthy! We could now train apprentices to hurl firebolts in the battlefield.

We send an exploration party of 20 slingers to the east where it was rumored dwelled the dwarves. After traversing difficult mountainous terrain for several weeks our slingers are able to locate a small settlement of dwarves in the forest near the mountains. The dwarves in this settlement are busily chopping trees and making charcoal. There must be about 500 dwarves in this settlement. When our slingers approach the dwarves seem a bit surprised with seeing anyone around here but they receive us warmly. They take us to their local leader, a dwarf named Kunarv, who tells this place is a small logging colony for the dwarvish mountainhome in the tunnels below. If we have anything we want forwarded to the mountainhome we could just tell them and they'll make sure it reaches the ears of the dwarvish King Thrinarv. They call their logging colony Baramunz, and the capital is called Agzar.

Year 7

Population: 5200 halflings, 1 gnome

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Construct defences.
Anyone going to use the bows? If not might sell/trade them, keep a few for reasons.
>(figs, pears, apples, oranges, mangoes, coconuts, grapes, avocadoes, blueberries and lemons); Hunting (deer, rabbit, foxes, boars, wolves, bears); fishing (perch, trout, salmon)
The diversity here is blowing my mind

Anyway, how about visiting the elves? Also asking them and the humans if they have any magic texts we could trade for.
We could make boats to see what's down the river.
I also like the idea of improving our enchanting, we could start enchanting more sling bullets, and then weapons, armor etc. and have a valuable trade good. And shamanism is always useful.

For now though,
>Research: Leather Armor

Previous Thread: >>3048494

Your name is Shu, and three days ago you woke to find the world you knew, the one forged of steel and technology, was replaced with one of flesh and bone. You found yourself with a swarm of fist-sized insects living in your back that respond to your whims but at the cost of knowing how the world came to be this way. After an several encounters with beings that seem to be amalgams of creatures that once populated Earth, you ran across a relatively normal girl that goes by the name Bunny. The two of you are now hiding just outside a compound run by the curious Doctor Francine West, who currently has a member of your hive captive and is using it to communicate with you.


This is not the day you expected to be having. You have to admit, you had somewhat gotten used to fighting for your life across these flesh-and-vein-covered ruins, growing more accustomed to using your swarm to put down the Amalgams that tried to stop you in your wanderings. The sudden appearance of the first human you'd seen since you had woken up in your dorms seemed something of a relief, though you'd prefer to keep Isabelle (or Bunny, as she prefers) at arm's length until you can get a read on her. However, her excitability and the fact that this Doctor West has captured the swarmling that is in possession of one of your eyes has begun to grate on your nerves...but this may be an opportunity to learn more about what happened to this world.

You connect yourself to your swarmling, focusing on its claws as you begin to carve a simple message to its captor upon its shell.

""We cn speak like this, Dr. Wht is this plc? Why meet?”

You see the Doctor’s lips curve into a smile as her eyes light up with curiosity, her hands working to transcribe a new message upon her notebook before turning it around to show you.

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See >>3093060
(I'm going to have to close this out here, gentlemen. I will try and update at some point tomorrow afternoon, and it looks like that will be the last update until next week due to a full weekend ahead. What would be the most efficient way to let you all know when I resume with a new thread on Monday?)
id say discord server and tell us there
>Help clean up
>Ask how long she's been here, and if she's run into any other daughters

As for notifying us about thread 3, I wouldn't make a discord. It's a slow board, just post the link to thread 3 here. At worst you can make a twitter.
>Help clean but be on your guard. We dont want to impress it so badly they "dont want to lose their friend" and try and add us to the mass.

Post link here and in the /qtg/
If that plus it showing up in the catalog isnt enough, then the person was probably not going to notice anyways.

For House & Dominion: Building Better Worlds (12)



You are Sonia Reynard, Viscount of Rioja and a member of House Jerik-Dremine!

It is mid 4042 and Shallan space has finally been liberated. Defeating two massive enemy offensives in 4040 served to finally turn the tide of the war. Refusing to lose momentum the Factions have just launched a full blown invasion of the Neeran Empire. Late last year you attended meetings in the Dominion's capital where all the Houses of the Dominion pledged support to various invasion waves.

Your House has contributed more than a third of its total fleet assets and millions of ground troops. Lack of sufficient cargo transport craft caused a temporary downturn in the economy throughout J-D space and in other Houses. The homeworlds in particular were impacted by this. While that situation would only be temporary others decided to take advantage of the situation.

Protests among merchants and elements of the populace on Dremine suffering from the recession were put down just as normal. Protest leaders were arrested and the mobs dispersed. A few weeks later the bombing of a prison released many of the arrested. At the same time someone in Planetary Governor's office leaked files on Lord Veos to the media. A media that very suddenly wasn't censoring their broadcasts.

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“We could experiment a bit with a number of options.” you suggest. “Though I think we should focus on having units prepared to rotate out if they're reluctant to fight. Then if there are shortages we could rotate in more drones.”

Alex thinks it might be possible to get additional officers and NCO’s to assist in sorting through units that have been forced to rotate off the line. They wouldn’t be executing soldiers but they’d be tasked with quickly determining who gets sent back to the front lines for another go.

Would this be good enough or do you want to authorize officers with more or less authority?

Rotating units/ soldiers out so we don't have to worry about them defecting in the middle of a critical operation should be enough to work with for now.
Sounds good
Try to keep it to rotation but if officers feel the need to deploy commissars then so be it.
Yeah, that's good.

If we start shooting our own soldiers, they'll just defect anyways. So let's not do that.

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“Did you know? Every face you see in your dreams, you’ve seen in real life. It’s true. Every single one. Every stranger. Why? Your brain lacks the power to come up with faces. It isn’t capable of coming up with new ones by itself. It doesn’t possess that type of power.

So, do you remember all those monsters you see in your nightmares? The ones with sharp teeth, elongated limbs, deformed faces? Your brain didn’t make that up. You’ve seen them somewhere.

You just don’t want to remember.”

The young lady takes sits on her chair at the end of a long dining table. She’s alone. No one else seems to be coming for dinner, but she can’t cook for herself. Her house is entirely silent.

Except for a very, very... exquisite noise. Like something knocking... in a rhythmic fashion, on wood.

She wants to go look, but she knows she shouldn’t. Oh, but she wants to. The hallways are so dark, but her curiosity is stronger. She wants to know what’s that noise. It ticks like a clock. She wants to.

It’s important to mention the young lady has never had to be alone. It’s her first time alone in the house, all by herself, in fact. Which for most might be a little bit shocking; but for her, is normal.

Although that in itself brings up a new issue. They’d never leave her alone. Not willingly. By herself. In that big house. They would never. The more she thinks about it, the less likely the thought of them being back anytime soon seems. She’s on her own.

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>Cut off the puppeteer.
>> Cut off the puppet’s strings.
> Cut off the puppet’s strings.

can’t risk him using her against us
Become the puppeteer? I’d like to see how she manages that.
Another free day, starting another thread soon. Thanks a lot for everyone who participated!

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Welcome to Yakuza Therapist Quest, a quest I plan to run for a long time if anyone gives a

The MC is Five, a self-taught female psycho-analyst who just dropped out of college. After
stopping a sad man from trying to fly, you've been recruited into the ranks of the local nice
fellows to repeat the experience. You wear glasses, been forced to wear a suit, are kinda
short, and make up with patterns what you lack in empathy.

And this is your first day.

Furthermore, just listen to this:

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5: "Don't worry. You never did."

(As you draw and lit a cigarette, you dedicate the man a meaningles grin. He just glances at
both sides, maybe looking for a trap.)

5: "So, Bowser; tell me about the kids. Seven kids, huh. Seems I'm in for a show."

Bowser: "What do you want to know about?"

5: "I'm happy with whatever comes to mind."

(Bowser seems to hesitate and the idea, but he obliges.)

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5: "Where does your wife work? How's the whole deal with the credits company?"

(They still seem shocked, but at least Bowser puts some effort as Two leaves quick.)

Bowser: "She works as an outdoors salesman, advertising her company's credit
cards and plans. They pay for commisions, but my wife hardly makes anything. She spends the
day going here and there, spending my money."

5: "I see. Not very fond of earning her own living. At least your kids got your back, I

Bowser: "No. Not exactly."

5: "Huh, how so?"

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"All of your hardwork will be wasted if it isn't fufilling for you. What do you want? What do you hope to achieve and do several years from now, personallly."
(You dedicate the man a gentle, dead smile.)

5: "Bowser; I /hate/ being yelled at. I know how angry you are... but, please."

(The man looks straight at you, gasping- but he finally sits again.)

5: "All your hard work will be wasted if you aren't satisfied. What do you want? What's your

Bowser: "My target? What do you mean by my target?"

5: "Your end-game, your dream, whatever- the target, what you sweat for everyday. What
you hope to archieve several years from now."

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Prod it out.

Old thread >>3051293

Continuing the tale of Granak and the Visceral Claws as we make bold moves in our war against the humans.

Next post will be the result of our rolls from the previous thread.
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Thanks. Also a quick step by step.
1. Go to the "Add Thread: Click here for request interface"
2. Enter the thread number, just that. For this it would be 3076888 as you can see at the top. Nothing with it just the numbers.
3. Enter tile and description.
4. Enter your tags, example look like this. Civ, nameQM, rando, stuff, other.
5. Go!
If you're doing all that I don't know what the problem is.
"Vertax!" You bellowed at the beleaguered shaman. "Dispel the barrier after the next volley. Boars at the ready!" You trusted in the boar's ferocity and constitution, even if they could not break the enemies ranks entirely, they would cause enough havoc to improve your position. The next volley erupted forward and slammed into the shimmering wall, you heard the spell shatter like glass and a few of the stones made their way through, though not with enough force to do any damage. "Charge!" You gave the order and the snorting line stampeded forward, thick claws digging rifts into the stone floor as the hulking beasts rushed forward. Your cavalry crashed through the enemy line like a tsunami of flesh and steel. The guns were battered aside as countless soldiers were trampled beneath the savage creatures. Screams filled the corridor as the boars pushed further into the human army, the charge had gone far better than you had hoped and you could hear the yelling of human commanders as they desperately tried to regain control of their troops. The enemy force was in disarray, though you had no way of knowing for how long, the sounds of combat were all around you, the situation at the front remained a mystery.

A) Cycle charge the boars and continue our fighting retreat
B) Send infantry forward and break the enemy
C) Have the arquebusiers fire into the enemy ranks
D) Other
C) Have the arquebusiers fire into the enemy ranks
>C) Have the arquebusiers fire into the enemy ranks

File: finalMapNames.png (13 KB, 628x641)
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Hail Normaundia!

We are the true sons of the Normaundian state, the heirs of the old consuls. We are the Patriotic Front, those who will truly and well defend the pride and strength of the Normaundian peoples. The vile forces of the Republic and the Communists will be crushed underfoot by both our and the Folkists of Hzier's mighty armies. It is the last time that we lose to vile profit-seeking economic interests and to our Anglois enemies, Normaundia shall rise as one strong state led by Consul Alaster!


=== Game ===

===Meeting with the Holmerdi Empire===
The meeting slowly grinds down to a halt as a whole week goes by. The Duke is vaunted and constantly requests more and more of Alaster, who can barely hide his irritation at every scandalous claim that this 'duke' makes. Alaster and his people did not know just how much the Holmerdi were stuck in ancient ideals, the Duke and his men seem irate that the fascists had not invited members of the Normaundian nobility, exiled 200 years ago for their incompetence during the rise of the First Consul. The Duke and his people seem willing to return in a while to negotiate again, but right now, it seems neither side is willing concede to each other's claims and requests.

>The Holmerdi savages can only think of their 'higher status'. Abandon them and seek other allies.
>Maybe they can still be made to see reason. Negotiate again with them in the next weeks.

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Hey everyone, work caught up with me. Will archive this thread and hopefully continue next week for a full fledged session.

I realized that going for one or two updates a day is not viable, as you've seen up til now, so I'll go for the usual planned sessions.

Sorry for the inconvenience lads, see you next week.
Don't worry too much about it mate, go at your own pace. Quests are a hobby after all not a life.
This >>3083758
why is this france but upside down?

because OP touches you at night

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