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Welcome to Standard Fantasy Nation Builder. First, start with providing description of your future nation.

>Leader's name:
>General location:(mountains, jungle, plains, ocean, lake, etc.)
>Fluff about nation:
>Fluff about leader:
>General magic practises or other speciality (for a magic-related bonus, can be replaced with tech or situational bonus, too, so it doesn't have to be magic, but make it ONE)
Don't fill this in:
>Population: 10000
>Military: 100 Soldiers
>Power level: 1
>Tech Level: 1

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Rolled 41, 8, 5 = 54 (3d100)

>Name: Kuzatabo
>Leader's name: Shino Lorenzo
>Race(s): Human
>Color(for if/when I get a map): Purple/black
>General location: Plains near a coursing river down south of a lake at the base of a mountain
>Fluff: https://pastebin.com/fe0jdR2d
>General magic practises or other speciality: Time Magic
Population: 10942
Military: 30 soldiers
+10 Time Mages (+0.8)
25 Paladins of the Holy Wings (1)
Power level: 2

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Rolled 52, 42, 59 = 153 (3d100)

>1-10. Paper panels have dried, logs have been cut and measured for gates and columns, planks have been made and all to the rhytm of snappy music and club-hitting (31/60)
Rolled 34, 70, 81, 52, 46 = 283 (5d100)

>not one but TWO memes! One of which is ANCIENT but don't think I don't notice the End of the World when I see it

Name: Felpin Confederation
Leader's name: Shakal Azaribanipal
Race(s): Tigrans
Color(for if/when I get a map): Yellow
General location: Plains
Population: 10346
Military: + 30 Battle Chariots Mk.2 +2.4 [Chariot] [Armoured], 1 Stone Rhino 1.2, [Armored],10 Battle Chariots +1.2 [Chariot] [Armored], 40 Immortals +1.4 [Elite] [Armoured], 20 Highland Warriors +1.2 [Light], 30 Crossbowmen +1.4 [Armoured], + 30 Immortal Crossbowmen [1.2] [Armoured] [Elite], 120 Provincial Soldiers (1) [Militia], 10 Ballista Chariots (2.2) [Chariot] [Armoured] + 6 Ballista Ships (2.2)
Power level: 3
+ Iron Weapons II

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Rolled 69, 94, 99, 3, 75 = 340 (5d100)

>For turn 107
Name: Felpin Confederation
Leader's name: Shakal Azaribanipal
Race(s): Tigrans
Color(for if/when I get a map): Yellow
General location: Plains
Population: 10346
Military: + 30 Battle Chariots Mk.2 +2.4 [Chariot] [Armoured], 1 Stone Rhino 1.2, [Armored],10 Battle Chariots +1.2 [Chariot] [Armored], 40 Immortals +1.4 [Elite] [Armoured], 20 Highland Warriors +1.2 [Light], 30 Crossbowmen +1.4 [Armoured], + 30 Immortal Crossbowmen [1.2] [Armoured] [Elite], 120 Provincial Soldiers (1) [Militia], 10 Ballista Chariots (2.2) [Chariot] [Armoured] + 6 Ballista Ships (2.2)
Power level: 3
+ Iron Weapons II
+Chariotry II

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Rolled 11, 22, 83, 43, 26 = 185 (5d100)

>For missed turn 113
Name: Felpin Confederation
Leader's name: Shakal Azaribanipal
Race(s): Tigrans
Color(for if/when I get a map): Yellow
General location: Plains
Population: 10346
Military: + 30 Battle Chariots Mk.2 +2.4 [Chariot] [Armoured], 1 Stone Rhino 1.2, [Armored],10 Battle Chariots +1.2 [Chariot] [Armored], 40 Immortals +1.4 [Elite] [Armoured], 20 Highland Warriors +1.2 [Light], 30 Crossbowmen +1.4 [Armoured], + 30 Immortal Crossbowmen [1.2] [Armoured] [Elite], 120 Provincial Soldiers (1) [Militia], 10 Ballista Chariots (2.2) [Chariot] [Armoured] + 6 Ballista Ships (2.2)
Power level: 3
+ Iron Weapons II
+Chariotry II

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Spring has come.

Through the soft coat of snow that gently lays over the island, tufts of grass burst out to catch sunlight. The buds on trees begin to open, and birds perch on the branches, chirping away.

Sometimes, it feels like a dream.

“Should I get an eyepatch?” you ask. You stare out the massive window beside your bed, watching the people below move around like ants.

“Like a pirate?” Ember asks. Her voice deepens as she makes a hook with her hand. “Arrrg! Could be cool.”

Rye stares at her in awe before snorting. To Ember, she says, “You should be a little more considerate.”

With her hands together, Lilac tells you, “Eyepatches are in fashion!” and then stops for a second. “...I think.”

Ember exclaims, “Pirate fashion!” She swings her legs around and over while sitting in her chair so she can place her arms on the backrest. Her expression is tinged with uncertainty as she imagines something and then comes to a conclusion. “Nah, that’s kinda lame. A little too vintage, you know?”

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That's a shame, I do enjoyed the story but I just don't have the time to play.
Man, that's sad to hear.

I really hope I didn't make things worse for you, by asking for more pictures. Really, I would've been fine with occasional text updates every once and a while, far preferable to burning you out.

I know, as a bunch of anons on an image board, we can't ultimately sway you one way or another. But I just thought I'd say that you never truly disappointed me. I only got to enjoy this quest and Occult Quest, as I have yet to go back and read your old ones, but I've had a great and cozy time in these threads. Between your writing, storytelling, art, and music, these have been some of my favorite quests on /qst/. Even if you don't think they've been up to standard, I'll say that you've impressed me with your desire to improve, give writing tips, and receive feedback. I enjoyed our discussions at the end of Occult immensely.

I won't give up hope for you, Confetto. If you just need some time to unwind and refresh, take it. If you are just stressing out about real life obligations, then please focus on that, as real life always comes first. We can wait. Then, when you come back and want to continue where you left off, or tell us some other fun tales, we'll all still be here eager as ever.

I'll gladly take whatever continuation you want to give us, in whatever form you choose. And I'll gladly read whatever else you want to write after that.
Thanks again for the thread, and hope you have a good night.
This is highly upsetting. What happened?
I've always enjoyed reading your stuff even if I rarely contribute. Waiting warmly for the rest.

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Life was good. Life was simple. Belly rubs from your 12-year old master, Beth. The occasional scrap of food that her baby brother threw down during dinner time. That golden-haired bitch that lived across the street with that sweet, sour scent coming from her...

Well anyway, a Honda Activity ("Acty" to those in the know) put an end to all of that. To be fair, you had a hand in your own demise. You wanted play hero--really it was instinct. And it wasn't even Beth that you rescued, it was some random little girl that ran into the street after her balloon. You saved her life and now she's crying over your mangled corpse. And that's the last thing you see, not Beth's braces when she smiles and her red hair falling over your snout, but this little girl's pure blue eyes filling with tears.

Blood flows out of you into the street and unconsciousness follows.

"Good boy. Just a little more now." Says a great old voice, kind of like Beth's father, in the way that it makes you feel safe and reassured, but older, deeper, denoting him as a master of more than dogs. It's dark here and there's nothing but the voice, but even that fades.

"Wake up!"

You open your eyes and bark. "What the hell?" That wasn't a bark. Your eyes adjust to the sudden light in the room. A young woman in a maid costume is fiddling with the curtains.

"Don't you go back to sleep. Lady Bluebell is going to scold me again. And you too. Get up." She says.

You look down. You're not a dog anymore, you're a man. Like Beth's father, only not so old. Many things go through your mind. Hunger, thirst, the weirdness of fingers, the absolute beauty of colors, the feeling of nakedness from having hair only on your head and face, the pounding headache and smell of alcohol on your breath, the strange burden of language and higher thinking.

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>Call out for Roxy, she can't have gone far

>Call out for Roxy, she can't have gone far
>>Follow the aroma of food, you're starving
Fido needs eats
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Why? It's obvious that the quest is dead.
I hadnt realized until after i posted ;_;

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A little girl...
Your... little girl.

It's still weird to hear that. Especially when she calls you dad.
But... this is apparently your life now. And hers.

You stretch your arms out and entwine your fingers before cracking them.
"It's not like I wasn't doing this already."

"What's that daddy?"

You stand up and proceed to walk into the kitchen.
"Hold on, I just need to get in character."

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>Expecting girls from a universe that’s up to it’s ears in criminals and degenerates to be off by furries

Zim Zam was from U10 tho
Then obviously fem zamasu comes from whichever universe mirrors u10
Universe 3?
The NERD universe?
It sorta makes sense actually, what with all the pics of fem zmasu having office suits with panty hose and class board pointers. She's the cool beauty office lady.

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Last Thread: >>3415206

You and the strange Old Man that looks like Orson Welles have just finished destroying a bar full of ghoulish shape shifters that feed on men's dreams and assume their forms after finally devouring their bodies in their sleep. After the successful mission you asked the Old Man for some hard answers as he quickly lead you away from the dreamlike Victorian city back into the equally strange train you had arrived on. Promising to answer all your questions the moment you were both back in your private car sharing a well earned drink. As you board the train you see the town slowly start to disintegrate as if it had never existed and quickly find the train traveling in the strange limbo like countryside it had been moving through earlier. The Old Man takes out a five hundred year old wine from a cabinet in 'your' private car and sits down pouring both of you a glass. You sit down and join him for a drink and he says, "Well, what do you want to know?"

>Ask him what the hell is going on

>Ask him to be more specific as to what the nature of the train and 'place' you're were just at and will be heading into

>Ask him you'll ever return home

>Ask him how you got here

>Ask him how he created the fire in the bar. Is it some kind of "magic?"

>Ask him why some of those shadowy creatures like the servant on your train are safe and others are dangerous

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> Ask him how he created the fire in the bar. Is it some kind of "magic?"
> Can he teach you how to do the same or similar?
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The Old Man downs his wine with little effort and then moves his hand in front of the glass. When his fingers withdraw the wine glass is full again, but there's something wrong with it. The wine seems to be semi transparent and you notice electrical static above it like a miniature version of a storm above the ocean. He quickly sticks the glass underneath your nose filling your nostrils with the stench of ozone and then he tosses the glass behind him where it erupts into a fiery explosion before colliding with the wall. The flame puffs out almost as soon as it began and there's no trace left of the glass or the wine. He stares at you fixedly and then speaks. "There's no such thing as magic or the supernatural. There is only the natural. What we don't know or understand is dismissed causally as the unexplainable or magical to give our limited experience a placeholder for what we currently know to be 'real' and therefore a set of standards by which to live by in a continuously evolving standard. However, such a standard can at times lead to assumptions or tangibles being erroneously connected when they are anything but! It is by an assumption the bulk of your confusion comes and it is from that assumption you'll have to free yourself in order to find the answers you are seeking. Understand the world has biases it must adhere to and to violate those biases puts a strain on the world it can bear as a whole but not in part. The part being things and people like ourselves. We can't bear much of that strain for not even planets and stars can. We can however make unliving things bear that burden for these things do not suffer or have spirits that will resist. Likewise we can inflict that strain upon our enemies because we care not at all for their well being. Now, in order to create that strain you'll need to practice and learn to move parts of yourself you never knew existed, but we'll take it one step at a time until you're read for every. I will for the time spell out a few simple things you must always be aware of. Things permissible to change such as matter and energy are easy and produce little strain. Things resistant to change such as forces of nature are more difficult and produce a great deal of strain. Things that are immutable or can be described as change itself such as the fundamental rules of causality are almost impossible and produce a volatility like you saw when I made it to where I had never drank the glass of wine despite having drank it mere seconds before. While subverting causality is possible the results are so disastrous as to be almost purposeless in their use. Finally, elements pertaining to what lies beyond and the spirit are simply impossible to stress for they are what cause the stress in the first place. Perception altering existential constants as it were."

>Ask him something else from before or to continue to elaborate on "magic" and give you first lesson!
how did we get here, will we meet other humans?
> So the mind is a lever to use as a fulcrum? Please teach me more.

You are Yumigawa Rushorou, and you're taking a break from the Holy Grail War.
You've changed a great deal since waking up in an abandoned parking garage in the middle of a burning city. A week ago, you were a 5'9" tall student, 100% human, and had a fairly different face. You'd also never been in a fight. Since then, you've been dragged into a free-for-all death game known as the Holy Grail War, learned of the existence of magic, contracted a semi-divine witch to fight by your side, and been reforged into a "conceptual being," an inhuman imitation of ancient heroes. That was all on the first day.

The Holy Grail War is a battle between seven magi, contracted to the spirits of seven heroes of the past, classified as Saber, Lancer, Archer, Rider, Caster, Assassin, and Berserker. Each duo is known as a Master and Servant, and when only one pair remains the two are promised one wish from the omnipotent Holy Grail each. So far, Saber, Lancer, and Assassin have been eliminated; you've successfully managed to sustain a contract with Berserker and Caster at the same time; and only two of the seven Masters remain alive. It's the afternoon of the eighth day of the war, and you're having a chat with your Servants.

Previous thread:

Suptg Archive:

Status Information:
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Then I'm switching to Duty.
Changing to support >>3445356
Prepare defensively and receive the attack the day after tomorrow.

Talk with Adelheid and Caster, then go on the offensive

Go on the offensive tomorrow.

Would the cloak be ready if we night raid the third option?
Since we're tied and this thread has sunk to page 8, I've decided to move to a new thread.

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Welcome back to DB scientist quest ladies and gents, sorry for the long delay. Glad to be back and writing though, let me tell you.

In this quest you play the role of frieza soldier 2764, a warrior turned into a scientist due to a recently open spot. Our protagonist joined with high expectations before undergoing a case of insanity and a movie night. We pick up a week after you bribed the saiyan Raditz with a promise of the most delicious food you could scrape up.

>Very slow updates wil definitely be a thing
>I can veto some shit but for the most part go wild{except for smut. Keep it in your pants a little while longer yeah?}
>This is less of a fighting quest and more of a monster making quest... unless you just enhance yourself or make your selves the perfect body, but that'll come later.
>Waifus... yeaaah... im just gonna step back and let the war decide
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>kallalalachnichnipneckinnyor to ur flarfenjegen
>hellapellashellanutellafinnawinnachickendinna to ur dinner plate
>> Try to improve the zarbon-saibaman (can only be picked at certain times, note risk for lost of Dna sample)
> banishatotemispockettomonsutajokerubakuhatsudan to ur nostalgia
>Try to improve the zarbon-saibaman (can only be picked at certain times, note risk for lost of Dna sample)

Previous threads: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=One%20Piece%20Bounty%20Photographer%20Quest
MC Pastebin: https://pastebin.com/XGUgpV79

Cover-art kindly provided by our noble artiste, Draw-anon, who kindly took time off repainting the Sistine Chapel for us. Look upon our prettyboy protagonist. Look upon his devilish smile and despair.

In last thread’s episode of HOLD THE FUCK UP

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To be fair, about 99% of the posts are silly dice rolls...

Archived, writing for new thread now!
Adell worst protagonist and Rozalin deserved better, fite me nerd.
He has Adell Abs.

I win.

Step it up sempai

Also they're adorable together reeeee
In hindsight I probably should have wrote Adell Bod instead as it's more accurate but whatever


Apologies for lack of Stefan. One day, anons. One day, he shall appear in main canon-Quest.

Your name is Shu, and the apocalypse is keeping you busier than you expected. Between routinely fighting for your life against Amalgams and Hunger-mad Daughters, you’re slowly getting used to the aftermath of your world being swallowed by a virus from beyond the stars. It helps that you’ve been able to surround yourself with a group of similarly-minded individuals, other Daughters like yourself that are willing to fight against the Crucible’s endless cycle, bringing to bear a bizarre assortment of powers that warp what it means to be human.

Together you stand united against the bitter, vindictive administrator of the battle royale that has been thrust upon what remains of humanity; Mother, the winner of the previous Crucible that has traveled long and far to continue the cycle of slaughter that is an interplanetary virus.

Now, in the aftermath of a brutal fight for your life that ended in a city getting blown apart followed by a discovery that chilled you to your core, you stand before a mysterious soldier, stoic and mechanical to all but one of your allies…

Previous Vein: >>3397754

Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Body%20Horror%20Quest

Character Abilities: https://docs.google.com/spreadsheets/d/15ctgm_liaNO0e0B6zAcIUrmfDN0tWiXds3L4FvogI2M/edit#gid=0

Relic Listing: https://pastebin.com/8qNSREwW

Twitter: https://twitter.com/bodyhorrorquest?lang=en
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I mean, you're kind of limited to the length of your forearm.


What if she just had a big backwards pointing blade, you could make it longer than a physically able to draw blade that way.

and she could just have a "handle" extend out her wrist into her other hand
maybe. with how the crucible powers work, she could probably just have only part of the blade formed, and simply form the rest as she pulled it out, a sorta middle ground between the limited size to store the weapon and saving time forming the blade, aswell as in emergencies having half or so a length of blade already ready is better then nothing, like with most calcite weaponry.

that being said, from what we have seen, calcite armorers can form their weapons pretty damn fast, so would even having the blade pre-formed be necessary/save enough time to be worth it?
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>Finally got around to reading this thread after over a week
>"We will have control."

also, if gemma ends up becoming a real party member and not just a support/background character, i'm totally gonna use I'll Face Myself from persona 4 for the battle theme for her clones
Id not be surprised if that wasn't the last time we see her face wandering around.
(Gentlemen, I have just completed the class, and I shall finally have a bit of time to devote to writing up what I've been planning to. The date of the next Vein remains unchanged, so check on the Quest board that day for it or follow the link that I shall post in on Twitter. Thank you all for your patience and for hanging in there with me.)

"Hear my voice now, for you will have important work to do...."

Hovering in the darkness, that voice is all you know, the only thing to make you aware that you even exist in the first place. It's gentle, female, but that's all you know, for you can't see who it is that's actually speaking to you. Even when you feel your eyes open, all you're greeted with is an all-consuming darkness.

No, there's another sensation. For as you attempt to move, you feel something strong pressing against your limbs, keeping you locked in place (wherever that even is). At first, you worry that, in the darkness, some terrible creature has set upon you and caught you in its vice-like grip. But no, the cold feeling accompanying the unmoving thing keeping you in place tells you that you're dealing with metal restraints.

Of course, this new knowledge brings with it a host of questions that race through your mind at a dizzying pace. Where are you? Why are you here? Whose voice was that? All of these questions race through your mind, only to fade away as your only company in this seemingly-endless void returns to you.

"Listen closely, my friend," the woman's voice tells you gently. "You are trapped, but you must free yourself."

>A. How?

>B. "Who are you?"

>C. "Where am I?"

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>C. Try to use Strange as a human shield
>>C. Try to use Strange as a human shield
SOM, if this is you fucking around, please go die in a fire.
>>C. Try to use Strange as a human shield
This lol
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Not even one complete thread

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You play as Delilah, an unfortunate young girl going through tough times.

=Links and Information=


Thanks to an anon, here is the pastebin of just the text. With threads purposely being misarchived, this should be available and accessible instead:
Melancholic Quest Collection 1 (1-4): http://pastebin.com/hTK0fQmd
Melancholic Quest Collection 2: http://pastebin.com/cX4HC6Q9
Melancholic Quest Collection 3: http://pastebin.com/sTuR8xJv
Melancholic Quest Collection 4: http://pastebin.com/RPwa7nEt
Melancholic Quest Collection 5: http://pastebin.com/DJ71TtFc
Melancholic Quest Collection 6: http://pastebin.com/xxCdZfx6
Melancholic Quest Collection 7: http://pastebin.com/7skcyeX0

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Stay with him, not like we have anything better to do
While you return to Crockett there’s a few feet of distance between you. He doesn’t look a threat at all but being alone with a man like this makes you uneasy anyways.

“It’s okay, you’ll be better tomorrow,” you look at his guitar while he talks. The wood no longer shines like it should ane the scuffs and marks make you think this is much older than you thought. Black marker catches your eye on the side but you can’t quite read it without picking it up. “Just try to get through the night for me, okay?”
“I never used to drink like this,” he shudders beneath the blankets. “Always had t’carry it around but I also had to drive everywhere, funny huh?”

Crockett holds the blanket closer around himself and the lines in his face deepen and scrunch. “Me ‘n your mom used to sip on that stuff all day. Was buzzed plenty the time but she was usually finishin’ it herself. Ahah...never got like this though, don’t know how she did it.”

With nothing else to say you ask, “She never got drunk?”

“She did,” he gives a weak chuckle. “I knew she’d been doing it for a long time but Denise knew how to hold her liquor- Sorry Del. Shouldn’t be talkin’ like that to you.”

“It’s fine. I’ve never really heard much about mom from before… well um, I guess any time before me really.” Unlike your father, there's not much you know about your mother unless you’ve seen it for yourself or it involved your father. Hardly anything about her parents, barely anything about your aunt, and very little about your mother growing up. It feels a little strange thinking about it now, but you wonder if she would have even told you anything had you asked.
“Don’t go tellin’ on me now, but we used to go drinkin’ and driving all over the place when we were kids. Piece a shit car broke down on us couple times we needed it not to, but it usually ran and sure as hell could blast the music loud for us.”

It’s weird talking about this but far better than him having a breakdown, you just have to keep it up for a while longer. “Did you guys do that a lot?”

“Spent a whole lotta our money on fuel,” he confesses. “Denise was the only girl who’d give me a second look and we’d end up spendin’ our weekends driving around. Checking out the different places inside ‘n outside of town, trying not to get caught trespassin’. Managed to find some great places for picnics, those days we were really great we would…”

He falls silent, most likely for the best, and you try to smile at him anyways. A little while longer and he’s bound to just nod off right then and there, then you can be free.


You left Crockett dozing on the couch and you were free to add the papers to the rest of your evidence. Or whatever you should call it, but you’ve got a handful of information at least. With plans to read what you grabbed tomorrow, you returned to Lawrence’s room and waited.

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You tell him about the hospital and your mother, your hands holding on to his shirt as you do. And you tell him about Mariano, though you leave out many of the details about the offer he made you.

“It’ll be nice when I can go out like normal” you try to smile. “I wanna see more movies with you and visit photo booths and all that.” Lawrence nods, on the edge of falling asleep but still listening.

“I hope your day was easier,” you tell him and he nods. He turns to his back and takes your hand, gently holding you as his finger slowly writes each letter in your palm.


“Like boxes?” you ask and he nods. As he starts to write out the next message you remember what Camilla had brought up in the car earlier, about how she was worried about Lawrence.


It’s hard to imagine someone like him being mean, at least to someone like Camilla. You always figured he was pretty good around people he could relax around but now you have to wonder if that’s true. “Oh yeah, I bet that’s exhausting though. Where are you doing that?”

Lawrence just shakes his head at that question and writes out, CANT-SAY-YET

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Tell him. There shouldn't be any harm in doing so.

You glance at the tablet again, making sure that you hadn’t misread the details. Your arm must have followed the same pattern for at least the last hour. Every time you raise the dim glow of the screen to your face, you pray for it to be a trick of the light or a typo that the spelling correction software had overlooked. There were thousands of dialects and tongues out there, after all. Thousands of worlds, hundreds of colonies and settlements that existed on those worlds; surely this was just a misspelling?

R. POINT: Kerensky Theta, E-0020

It doesn’t change.

You fall back onto your bed, letting out a great grumble of dissatisfaction as your eyes rest on a point in a once-familiar ceiling. Your quarters were barren. The bulk of your belongings had found a new, albeit temporary, home in a storage unit in the southern outskirts of Rhysode Alpha. There was no sense leaving your things here. By tonight, these premises would be off-limits to you. You’d be a fully-activated serviceman of The Imperial Aegis by tomorrow morning … and these premises belonged to the Cadets. The fourth-years—or the ones that still held reason to hope for a sparkling military career—were eager to take their rooms early. The bulk of them had already positioned their belongings out in the hallway, warming their key cards and ID for activation. The dormitories were in the middle of what could be called a reset of sorts, allocating the “new” arrivals … and kicking the old ones out. Your ID would be invalid by the evening’s arrival, but you expected to be out long before then. Most of your fellow graduates had left early in the morning to check into hotels, blow whatever change they could scrounge for a day on the town or prepare themselves for tonight’s unofficial graduation party.

You give your room’s bare cupboards, shelves and lockers one last glance before turning your gaze to your rucksack, filled to the brim with everything—

No, not quite. Your wallet was still there in your desk drawer. You don’t know why you’d tossed it in there last night instead of putting it in one of your bag’s compartments. One glance at the damned thing told you that there was more than enough space for it, bulky as it looked.

Your doorbell sounds, the indicator on the side turning green as you find yourself graced with expected company.

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>‘Do you think I can make it as a Mech Warrior, sir?’

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You are Roludo Gostoso the gogoboy, you have a 12 inches dick and you used to work on stripclubs until you were selected to join the crew of 40k colonists of the spaceship that will leave to settle Alpha Centauri due to your superior genetics.

The spaceship, the ISS Triumph, is projected to travel at about 17% of the speed of light so the trip will take roughly 25 years.

What are you going to do while aboard the ship?
> Become an engineer, you always wanted to be one but was too dumb to learn calculus back in high school, maybe with 25 years to spare you'll learn it
> Become a doctor, even if you fail all the classes twice 25 years is more than enough time
> Just fuck as many woman as you can, you gotta colonize this ship if you know what I mean
> Join the military and make a career, rise up the ranks, learn to operate some equipment in the spaceship and maybe you'll become an useful member of the crew
> other
> Become an engineer, you always wanted to be one but was too dumb to learn calculus back in high school, maybe with 25 years to spare you'll learn it
>Become an engineer, you always wanted to be one but was too dumb to learn calculus back in high school, maybe with 25 years to spare you'll learn it

Fuck every available woman on the ship.
He's tired doing penis drawing tegaki and now going for gay ass models. Truly a very low quality shitpost gone so low that you can't even reach your own balls of how low it was.

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Last time, Charles learned how to control and undead cat and how to project himself into said undead cat. The alarm got raised and Larry was instrumental in their escape. Henry and Johnny got some information from an old friend in the Nirdec Caverns corpse market. Henry and Johnny now find themselves at the house of Requin Del Mar, guild mage and apparently the cause of the recent monster attack.

Quest rules:
1. All dice rolled are assumed to be D100 unless otherwise stated
2. The first two rolls will be given far greater importance, but additional rolls, good or bad, will affect the outcome. This choice ultimately falls to the Lorekeeper, odd circumstances may cause him to change how the story progresses (a ton of crits for instance)
3. All dice rolls are final
4. Critical fails are considered to be between 1-5, Critical hits are between 95-100. Crits overpower any other roll except another crit. In the rare chance that a crit fail and crit success happen. The Lorekeeper will do something interesting from a story angle. Similarly, rolling 2 of the same number will be considered a MEGA crit, just pray its two high numbers.
5. Near misses may occur, where a rolled number is close to the required threshold, whether over or under. This can have an impact on how the story proceeds. However these are up to the decision of the Lorekeeper.
6. Sometimes there are optional choices one may participate in, these will generally NOT be taken unless there are multiple posters who wish it, assuming there are multiple posters in the thread
7. There are often times choices with multiple parts, each part is counted separately, unless otherwise stated, sometimes rolls will be required before counting the second, third, etc, part
8. There will be “Time Limited” decisions, in which characters may only do a set number of actions, these will be clearly marked. Generally you will only be able to choose one decision per ‘round’.
9. Rules may be subject to change between threads, but will not change during the same thread. These rules are what we will follow for the remainder of this thread.

Archived Threads + Sidequests: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Necromancer+Detective+Quest

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Just sit tight and relax.
Pretty much
We have friends around, so we musn't be in too much trouble.
As much as he wanted to leap out of bed and get back to unfucking the mess he’d probably caused, Henry decided to sit tight and shut up. His memory was fairly hazy, the last thing he really remembered was finding the bug’s corpse was no longer in his cold room. He had a good enough understanding of his ‘outbursts’ to know he might have done something truly stupid, or irreversible.

“Johnny… did I, uh.”

“No, thankfully.” Johnny replied. “You’re the only one who was injured.”

“Good.” Henry said, lying back in the bed more peacefully than he had before. Worry that he didn’t even know about sliding off his face.

“So you don’t seem to be too badly hurt.” Rosa said. “I’ve healed your physical injuries, although I’m as of now uncertain if you took any mental harm.”

“I’m fine.” Henry said, smiling. “Really. I’d know if a few screws had come loose…”

He gently bit his tongue as Johnny leaned in towards him slightly and stared him down. There would be a conversation about this. He hoped he hadn’t caused too much trouble. Well it was done now…

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>1. “Sitting in my mom’s lap, watching the tide come in from our home.”
This >>3450518 plus wistful smile, genuine

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Finally after two years in the service of the Dark Queen Quintis you have finally been promoted. No more marching through filthy peasant villages administering the Queen's justice, this is your chance to rise through the ranks of her Majesty's armies and become one of her generals, or so you thought.

Being placed in a garrison out in the middle of nowhere wasn't the promotion you had imagined, but after the death of your commander, your rise through the ranks seemed that much more possible. Through your leadership, your garrison holds its ground through an assault and infiltration by rebel forces and manages to capture two of its heroes. After transporting the two of them to the Capital, Queen Quintis decided to promote you to Captain and to add you to her collection of personal agents.

Your first mission as an agent of the Queen was quite the ordeal, nearly dying to a shape shifting mage, getting stampeded by a mercenary cavalry charge, and getting shot full of arrows as well as stabbed lot. In the end however you stopped the mercenaries attacking imperial caravans, and uncovered that they had been hired by the the rebels to disrupt trade between imperial, and desert merchants.

This is not the end of your troubles however upon returning to the Capital, you find that the rebels weren't just sitting on their hands while you were gone. They had advanced much closer to the Capital and would likely be on your doorstep in weeks. Not one to sit on her hands, the Queen has given you a mission to help prepare for the coming battle by killing off the shamans assisting the rebels.

While the mission was difficult, and you suffered losses, in the end you succeeded. Killing many of the shamans and their supporting troops. With the mission finished, you find yourself waiting while the Queen and her generals decide how to finish off the rebel threat once and for all.
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Well, if its like that then maybe we should come clean before something happens, the queen may not be averse to this after all

Agree with Selenas once again, seems the mentor is getting classes now, let's hope they don't blow over who am I kidding, they most definitely will

>Trusting Randolf because you trust the Queen it is

Sorry guys there will be no update tonight as I'm rather tired. hopefully I will be able to push out more than tomorrow see you then gentlemen.
No worries, see you then.
Hey you still alive?

Yes just extremely busy and a little burnt. I'm just going to call this thread here and let it drop off the board, the next thread will come some time this week, most likely later in the week.

Thank you all for reading and tolerating my weird posting times.

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