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You are Nowl-Ahn, a supreme Viltrumite warrior, sent to subjugate a primitive planet they call Earth. It's beneath you, but duty is duty. You cloaked yourself in the identity of Nolan Grayson, a facade, an Omni-Man, a so-called hero to these pitiful earthlings. The very thought makes your lip curl in disdain. Heroes? They're nothing but insects waiting to be crushed under your might. And yet, you play their game, biding your time, waiting for the right moment to strike.
In the first issue, you murdered The Immortal, the mightiest among the Guardians of the Globe. Following that, you eliminated Cecil Stedman, the leader of the Global Defense Agency, staging his death as an accident.
When Donald Ferguson came to you with suspicions, you cunningly shifted the blame towards Red Rush and his supposed Russian handlers. Subsequently, you lured Red Rush into a trap and ended his life as well.
Dissatisfied with the weaknesses of your half-human son, Mark, you have initiated a secret affair with Dupli-Kate of the Teen Team. Your grand design is to sire an army of stronger offspring superior to Mark and topple the Viltrumite Empire using them as your instruments of conquest.
In the second issue, you euthanized Robot—a grotesque, deformed human concealed behind a facade of artificial intelligence.
Following that, you banished Damien Darkblood to the infernal realms from whence he came. Darwking, the most intelligent member of the Guardians, was the next to fall.
You then set your sights on the Green Ghost, removing her human husband, Theo, from the picture, and then manipulating her into assassinating Martian Man, framing the innocent extraterrestrial as her husband's murderer.
While the Green Ghost is most vulnerable in her grief and guilt, you lowered her inhibitions with alcohol to seduce her.
11 replies and 1 image omitted. Click here to view.
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>>5949197
>>5949440
>>5949549
>>5949732

"Mark, Robot is merely an AI, devoid of human sentiment or need," you dismiss his worries with a casual shrug, emphasizing the importance of personal growth over concern for an inanimate entity. "You should focus on strengthening yourself, Mark, rather than fretting over an AI's silence."
As Mark steps into his role as a hero among humans, dedicating himself to their protection and wasting his potential in the process, you can't help but reassess his value.
With his powers now awakened and showcased to the world, you begin to ponder: Did you underestimate him too soon? The possibility that he could be shaped into a formidable tool, a powerful weapon in your ultimate quest to overthrow Thragg and claim dominion over the Viltrumite Empire, begins to take root in your mind.

>>How do you proceed?
>Resolutely, you set your sights on reshaping Mark, urging him to embrace the Viltrumite creed and become the weapon you require.
>Dismissively, you conclude that Mark is irredeemably tainted by his mother's weaknesses and corrupted by human ideals of heroism, making him unsuitable for your purposes.
>Strategically, you regard Mark as a preliminary trial, a means to refine your approach in grooming the offspring you plan to sire with Dupli-Kate, Green Ghost, and potential others.
>>
>>5952217
>Strategically, you regard Mark as a preliminary trial, a means to refine your approach in grooming the offspring you plan to sire with Dupli-Kate, Green Ghost, and potential others.
If we can convince him, we should use the good father strategy for the rest of the harem offspring
>>
>Strategically, you regard Mark as a preliminary trial, a means to refine your approach in grooming the offspring you plan to sire with Dupli-Kate, Green Ghost, and potential others.
>>
>>5952217
>Strategically, you regard Mark as a preliminary trial, a means to refine your approach in grooming the offspring you plan to sire with Dupli-Kate, Green Ghost, and potential others.
>>
>>5952217
>Strategically, you regard Mark as a preliminary trial, a means to refine your approach in grooming the offspring you plan to sire with Dupli-Kate, Green Ghost, and potential others.

You are Ben Parker, super-powered criminal and thief extraordinaire. After being bitten by a radioactive spider, you underwent a miraculous change, and adopted the identity of "The Huntsman"! But it's not all bad! Your clone brother, Abel Parker, works to protect the city, and potentially help clean up some of your messes. He goes by the name of "Spider-Man"!

Archive:
https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Max%20Spider%20Quest

Last time: During the Prowler's farewell party, the Desperados sang their hearts out in karaoke, partook in some delicious tortas from a catered food truck, and played a couple of incredibly realistic virtual reality games created by their newest member! One of which was a combat simulator, where the Huntsman started to refine the fighting style he'd been developing with Callisto's help.

Afterwards, he paid Cindy and Wanda a visit, and even helped the budding blonde sidekick develop a fighting style of her own!

Can she withstand the hardships of becoming a teenage crimefighting vigilante? Will she and Cindy heed the Huntsman's warnings about the impending Gang War? Will Wanda ever stop being jealous of Cindy's high metabolism? And why didn't Cindy compliment the Huntsman on his stylish new suit?

Find out more in the latest issue of…MAXIMUM SPIDER QUEST!

Rules:
Most dice rolls will be 1d100. Modifiers will be added depending on the situation or on the alien being used(Usually +10 or -10). Crit successes and crit fails apply. Crit fails can be overridden by crit successes, but crit failures cannot override crit successes.

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>>5961659
>>”Why don't you finish the story? How do you think it should end?"
>>
You know, looking back on it, I feel like I could have written some things about this fairytale better. Like making Khonshu into the literal moon instead of a god, or changing up the way that the Thief and the Princess interacted at the end there. I remember doing some research on how to write a proper fairytale a while back, because I was curious as to how fairytale logic was decided in most popular cases. Maybe one day I'll try my hand at writing a fairytale-esque quest at some point in the future.
>>
>>5962300
We can wave it away as Ben making it up as he goes along at least.

I have not studied fairy tales, but I’m guessing it involves playing up an otherwise mundane element to have a touch of something fantastical? The Under Queen having uncanny features that unnerve some to show the prejudice mutants face compared to normal metas, the sewers being a vast cave system under the realm, Khonshu being the moon and sharing a blessing with his “chosen” to take the form of moonlight when not observed (ie. she’s sneaky), the thief having been partly transformed and using his new appendage/form to do what was previously impossible. Stuff like that?

Maria of the Hill being an actual hill upon which an ever-shifting castle rests, stubborn and obstinate as both a sentient piece of earth and because if she relaxes too much the castle may shift and collapse with no support under it?

A fairy tale quest sounds pretty neat given the combination of dream logic and realism that would be needed for it.
>>
>>5962370
Yeah, something like that. Maybe Ben can publish a book at some point.

I remember how the mutants are referred to as "Witchbreed" in 1602. I could implement something similar, but that would be a lot of padding and explanation for a story that was thought up on the fly.

I imagine that a fairytale quest would need to contain some form of allegory. It would be ridiculous and impossible, but still clos enough to normal sensibilities to be relatable. Like, I'm talking wild scenarios like children chopping down giant trees, shoving witches into ovens, or cutting open a wolf's stomach and stuffing it full of rocks.

The world would be somewhere between wonderful and cruel, I think. I'm interested in researching the kind of logic that would be needed for a quest like that.
>>
>>5962528
>Yeah, something like that. Maybe Ben can publish a book at some point.
I can ikmagine he'd do that actually. Just having dozens of side-hustles going at any given time.

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It has been 100 years since ancient beings, known as the Old Ones, walked the Earth with their two strong feet. Now they are gone and we animals now rule the remains that they left behind. With our new knowledge of sword and sorcery, we were able to survive in peace for a while, but then came the three factions.
The Apes: Strong giants, claiming to be as just as the old ones and believe they should be the ones to rule over the new world.
The Pigs: An intellectual but slothful group who wish to rule the world with an iron hoof and remain kings while the others remained as dumb animals.
Then there the Lizards: A fast and large group that want to set the world a blaze. Trying to forget the harsh past that the old ones left.
All three sides wishing to go war and destroy one another to bring in what they believe to be true peace.
But, unbeknownst to everyone, there was another group. One that was trying their best to find a way to heal everyone. To bring back order.
You found it.... and now you are taking care of it.

A D&D Homebrew Adventure.

Previous Quests:https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Rise%20of%20the%20Awakened
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>>
Brb guys gonna be gone for a while.
>>
Back.
>>
Sorry I gotta leave. Sorry Friends.
>>
>>5963166
No problem man have a good day
>>
>>5963166
>>5963259
>>5963045
Have a fine evening everyone, I'll see you all next Tuesday!

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You are Ethan Graves, a 16-year-old high school sophomore. A few months ago, you discovered your great-grandfather's book of black magic, leading you down a path of dark temptations and moral dilemmas.

> first thread: >>5904737
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>>5948124
Cover pic is too generic. Start a new thread with a better pic
>>
>>5948133
> a queen bee that has bullied others into suicide attempts
>>
>>5948964
Lol, who cares?

>>5948133
> a queen bee that has bullied others into suicide attempts
Welcome back, QM.
>>
>>5948133
> a teacher that has sex with underage students
>>
>>5948133
> a corrupt businessman that's been dumping industrial waste

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>>
Rolled 54, 57 + 5 = 116 (2d100 + 5)

>>5963370
>dodge mods

We a glass house atm best to not get hit at all.
>>
Rolled 1, 4 = 5 (2d6)

>>5963370
>>
>>5963370
>>
Rolled 67, 14 = 81 (2d100)

>>5963370
>>
Rolled 5, 4 = 9 (2d6)

>>5963370

Big Dog, Big Hog, that's the name bitches. A week ago your name was different, you were called John, stuck in a souless job working for some consulting company. The money was good, real fucking good, but every day of work caused a piece of you to die.

Last Wednesday, you were taking a train into the office, the laborious journey took you 2.5 hours each way. You were on that train when you decided there needs to be a change, you need to be alive rather than rotting away with every day. Wracking your brain you were thinking of a new line of work to go into, and that's when it hit you, you've always wanted to be a pimp. Since a child you have dreamt of being the biggest pimp on the mean streets of West Lynn.

For a week you've been living the life, you are a pimp. You've got the oversized novelty hat, the chains and your cane. There is one issue with actualising you dream of been the top pimp of West Lynn, you haven't got any bitches to pimp out.

What do?
>Scheme on some bitches that ain't got no money
>Find another pimp, beat him and steal his bitches
>write-in
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Roughly you grab the woman by her wrist, yanking her off the floor, dragging her deeper into your house. Coming to your bedroom you throw her onto the mattress which she bounces upon. Her wide green eyes are full of fear as she cowers from you, paralyzed by your power and dominance. You grin at your captured prey, drinking in the moment. You throw your hat which perfectly lands on your hatrack.

With a softer tone you ask, “What’s your name?”

Taken aback by your cadence she pauses then replies, “H-Han-”

“Shhh, that’s not your name no more.” You cut her off by placing a finger on your bitches trembling lip. Gazing at the defenceless girl you come up with her new name inspired by her fiery red hair. “Your name is Red now. Tell me, what’s your name?”

“P-please I’ve got money, I will give you anything. Can I go? Can I please just go?” Red begs as new tears spill from her eyes.

You join Red on the bed, pinning her down with your strength but she barely resists, exhausted from all the shed tears. “Red, think about what happened today. I bashed your last pimp’s skull in. If you run or resist me, I will kill him in the middle of the streets, then I hurt your family. So, think before you say a word, what is your name?”

“Red,” An almost imperceptible whisper escapes her lips.

“Good girl,” You stroke Red’s shivering cheek, “Now undress for me.”

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>>5950974
>get red hoein
thats why we snatched her right
>>
>>5950974
>>Send Red out to earn you money
>>
>>5950974
>Use Red to help you recruit another hoe
>>
>>5950974
>Send Red out to earn you money
Ambush her old pimp if he shows up, otherwise try to find a good spot

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The Unified Kingdom of Lindan has stood for centuries and has faced both catastrophes and miracles during its long history. Yet, a constant threat has lived in the populace's heart throughout it all. From kings to peasants time has proven that no one is safe from the whims of these enigmatic beings. In ages past they had many names, some called them Demons or Devils while others referred to them as Otherworlders, but today they are simply known as Strangers.

Hailing from an alternate dimension known as Earth the strangers always possess some form of outrageous ability they refer to as a Cheat Skill and with it they cause unimaginable cruelty. To combat the threats the Strangers pose the Crown sought the aid of the Church of the Goddess by inviting a Holy Order known as the Inquisition into the kingdom. The members of which are tasked with disposing of the Strangers, sometimes even banishing them back to their world of evil.

You are Lorina de Lindan, princess of Lindan, and currently third in line to the throne behind your elder brother and his daughter. You’ve recently been expelled from the Royal Mageknight Academy despite being both the top of your class and the student council president. All because you lost an honor duel to the peasant scholarship student Anastasia Lyndale for attempting to seduce your fiancé Albrecht Von Herrman away even if it meant severing the bonds between your two kingdoms. You were not expecting the prince himself to fight as the commoner's champion and for yourself to be left devoid of allies.

Due to this disgrace, you need to regain your lost pride by using your abilities to fulfill a greater purpose than trying to win an academy love triangle. As such you’ve made arrangements to join the Inquisition and bring justice to those who would do your kingdom ill. At least it’s a better plan than joining the army and being sent on a crusade to the Demon Wastes.
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>>5963302
>You find yourself needing to talk to the inquisitor about something [What?]
We talked about the three most common ways for Strangers to appear, what about uncommon ways?
Also what kind of Cheat Skills do they possess? All different? Some more common than others? Some clearly more powerful than others? Surely the inquisition logs such information.
>>
>>5963306
Be like the legendary Sabin, suplex the train.
Too bad the Sabin guy was an outsider who had to be killed.
>>
>>5963302
>>You’re kind of curious about how the train works, maybe you can check it out?
>>
>>5963302
>>5963306
+1
>>
>>5963302
Both >>5963306 and >>5963378

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“As flames were closing in all around us, I looked up and saw God. And you know what? God is made of steel.”
-Unnamed Serf

A change of fortune diverts you from the cliffs, to a place you never expected to be - the heart of the Omnissiah's worship in Odrev. Once you arrive, though, you find it increasingly difficult to focus on what's literally before you.

---

Read the previous threads at: https://suptg.thisisnotatrueending.com/qstarchive.html?tags=False%20Woman

You possess an amount of Strain equal to your Conditioning score. When attempting actions beyond your current capacity, you gain a point of Strain. Attempting to Strain while at maximum Strain will result in a Strain Check. During a Strain Check, roll 1d10 for every point of the relevant Parameter. Results that are 6 or above count as one success. Results of 10 count as two successes. Three successes must be rolled to avert a critical failure. Fail or pass, after a Strain Check, you cannot Strain again until you restore your Strain by seeking shelter.

This quest allows you to designate a second-choice vote on decisions with three or more options before Write-Ins. When votes are totaled, the option with the least votes for it will be removed, with votes for that option instead being changed to the second-choice of those voters. Second-choice votes are also used to break ties. This helps increase the accuracy of votes, but is not mandatory. Please specifically mark your second-choice as such if you do so.

Vote stay open for a minimum of six hours, but will usually take longer.


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>>5963073
>>"I can't say I've ever had a regular meal before."
>>
>>5963073
>"Corpsestarch."
>>
Oh, man, I just noticed that problem.

...WELP, too late to fix it now.
>>
>>5963073
>>"I can't say I've ever had a regular meal before."
>>
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>>5963073
>"I can't say I've ever had a regular meal before."
"If you would be so good, kind sirs... more?"

>>5963222
formatting worries us not. Hope you're keeping well QM. Happy Easter to all.

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You manage to convince the storyteller to take a break and wait while you gather as many people involved with the events of the past four to six months. It wasn't difficult as merely having a complete account was more than enough to entice Luo to wait for as long as it took for you to gather your entourage. Given that you weren't allowed into the village, the task proved a bit more difficult that you expected. Ming was still away and you can innately sense Xin Lan wandering around the base of the mountain as well so both were out of reach unless you planned on screaming at the top of your lungs.

That only left the Brotherhood and Tigress. A few of the Library's leaders were still at the palace, mostly in Palace's library combing over old land deeds and the like to prepare for their people's integration. Tradition made them hesitant to share their tale with an outsider as they preferred to chronicle their own lives but upon learning that Luo was once their host's old master they seemed more agreeable to the idea. You ask for them to retrieve the others and Ming down in the village as you go and search for Tigress. Xin Lan would follow as soon as the word began to spread.

Tigress proved to be as difficult as you suspected. You somehow manage to dance through the minefield that is speaking with her and inform her that an old master of the Palace was visiting and he would very much like to hear her account of the last few months. While it wasn't the entire truth, it manages to play to her sense of duty enough that her tail flicks angrily at you but you take that as a sign of acknowledgement. She'd be there.

All you had to do now was wait and the wait doesn't take very long as something slams onto your back and swings around your neck. Xin Lan hug your neck tightly as they peer right into your eyes, nose twitching excitedly. "You have to take me to him. Now." They say swinging side to side. "Otherwise I'm telling my big brother to beat you up and I'll never give you another holiday gift again." You reach to grab them but they simply swing around to sit on your shoulders and cover your eyes.
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>>5962126
>long running
I...uhh...yeah 4 years is alot.

Sad to say though, this quest doesnt have much art. There was an Art anon who but they vanished or might just be lurking. Thanks for popping in and letting us know though. I'm sure whoever is here wouldn't mind taking a peek.
>>
>>5962192
Yeah probably that too. Or pehaps I'm a bit more paranoid about promoting in own stuff. I can see how advertising your own thing in someone else's thread can be bad form.

Also seems like my tripcode thing changed despite me not doing anything different. Huh...
>>
>>5962199
>4 years is alot
My thinking exactly! I'm not a player, but have seen you guys around for a long time, so thought it only neighborly to extend the invitation. Since I don't hear much chatter from Tai Lung players in the QTG, this seemed the most expedient way to reach you. Pardon the interruption, and have a great day.
>>
Now I'm tempted to comission some art for the crew. Lot of characters though.
>>
>>5962199
welcome to dynamic trip codes. Tis rather gay.
Good for avoiding false bans though.

>>5962201
appreciated, but still I consider it poor form.

>>5962219
I mean, really?
We've got the main 4, one of which is just Tai Lung. Ming, Xin and Renshu.

Side characters involve Hian, Luo, Bao, Sifu and Tigress. Everyone else is kinda restrained to their own places, but I think we can invoke Gang and An Bo as notable side characters too.

That's about 6 solid recurring characters.
He Ling as well if we ever turn up with him again. Saying nothing of aleskander

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The Heavenly Emperor was imprisoned in His very own capital by traitors, and a call for heroes was issued to rescue Him from his imprisoners.

Close to the capital, a Coalition of Heroes has begun its conquest of the Great Swamp, the region holding the current Imperial Capital.

At the other end of the world; the Kindled Alliance based in the Stairway City, their ultimate goal unknown. Do they want to preserve the Heavenly Empire, or see it end?

But little did they know, the Emperor was missing, somewhere out in the woods, as vulnerable as any mortal.


Welcome to Setting Sun, a character-driven worldbuilding game. It is primarily story-driven and generally meant to showcase how settings can be focused on pulling as much drama out of a given circumstance and an array of character relationships rather than listing an assortment of factions.

New players can join, please ready the previous thread for rules.

To the anon who archived this for me, much appreciated!
Previous Thread:
https://suptg.thisisnotatrueending.com/qstarchive/2024/5899862/

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>>5949794
>while northerners are superior in every way to the southerner, our lack of unity is our one great weakness has been our dissunity, adn we are quick to fight against each other.
i ask the smuggler if she can send a series of messages to the various legacy and new clans, that we must stand united, and we could create marriage pacts between both old an new to create a unified front against the south and the sunkeepers. with such marriages, the old can go back to their homeland, and the new can win the legitimacy of the old. also, the over-king can is an impeditment. traditions are important, but they can also be a shackle, be done with him and after the war, we can choose a new one in a peaceful manner, as brothers and sisters of the hearth.
>after that, the promethean prepare his host to march, to go meet the republicans. after all, we might have a few common grounds between the two of us. i'll leave a single cohort to protect the old promethean fortress.
>>
>>5950537
I'm sorry if it came across that way, but I was trying to illustrate how the situation of swarming condors isn't something normal nor natural (or believed to be), and wasn't ever to be expected. Since updates occur on a weekly basis, I try to expedite the story by going through beats, but do not hesitate to let me know how you want your character to feel instead, that should take precedence as long as we end the story beat just the same.

Courier anon seems to know more about Lings, perhaps his character could try to explain the Lings' relationship with animals.
>>
Submissions closed for update.
>>
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Morning gents, I regret to say that I have lost the drive to continue this quest. It was more complicate than I needed it to be (despite its simplicity), but it was too difficult for me to keep this going while I was doing other projects. For those who have been with me before /qst/ such as the Between Two Skies threads from /tg/, I still have the Lingdom thread I'm running, which I actually have fun doing.

>>5939898

I've actually been working on building a website to store my worldbuilding autism, so you might see that shilled on /tg/ some time in the future.

Here is a cute idol-hime as an apology.
>>
>>5956247
Courier anon here, sorry that you've been burned out and for replying so late. As much as it would be fun to continue this quest, your enjoyment and well being come first. This shouldn't feel like a second job. I've also been following the other quest and enjoy it as well, and I wouldn't be surprised if other anons here have been doing so. Thanks QM!

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Your name is Rodney King. Yes really- no relation.

Being a bit of a slacker and underachiever, you don't have much going for you in life right now. Entering young adulthood and independence was a big change for you, and was exciting for the first few years, but you already feel the creep of routine starting to come over your life. Your little job at a hardware store is enough for you for now- other then that, you just go home to sleep and play video games all day.

You live in a shitty, run down part of your city in a major metropolitan area. You can afford your rent, but it's not great. At least your landlord is nice, as far as landlords go. He gave you a discount for this specific apartment, because of its... unique living situation.
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"Dinner and a movie before I show hole."

The girl blinks, and then chortles, before busting out into a laugh from sheer surprise. You smile back, she seemed to like it. You had to be a little careful being at work and all, but you're glad she has a sense of humor. She's one of those "quirky" girls. But you instantly feel that shes hanging onto it a little too long, trying to make you feel good or like a funny guy, trying to show that she likes you; after all, you still have something she wants. It's not something that offends you deeply or shows that she's fake, but it is something to look out for. She's manipulating you in the same way everyone does when they have something they want.

"Oh- Heh! I did not expect that. Well, me and my friends like to go around town and investigate local mysteries and stuff, I figure you're probably into that sort of thing too. Care to join us, say, this Friday?"
"Oh, sure."
"Let me give you my phone number..."

The mysterious girl, who you later learn is named Sam, has ended up getting you involved in her local team of paranormal investigators- or so it seems. The group is decent mix of men and women, most a little younger then you, collage kids. They invite you to meet up in a well known campsite not too far out of town. They mentioned something about a local legend, but once you get there, you get a much different vibe.
>>
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Whatever "local legend' they were talking about seems a little bogus. Mostly in that this was an excuse to hang out and drink in the woods. You still took a beer from the cooler but, they rest of the group is ignoring you. I mean, you maybe shouldn't expect to be more then a wallflower for your first visit but you're feeling a bit excluded.

You wonder, are they stringing you along for this as a checklist before they get access to your you know what?

Before you know it, you're the center of attention. Sam and her friends suddenly acknowledge your existence when the topic of the tunnel comes up, crowding around you and asking a barrage of questions. It seems none of them take the tunnel as piece of video fakery, or even an ARG, they all seem to think it's real. Or at least, real enough to really want to know more.

"-What's in the tunnel dude? What's up with it? Is it like a hole to another dimension?"
"It's gotta be a mouth of some eldritch being or something."
"Then how would Rodney get spit back out? Come on now... It's something else."
"I bet there's some shit in there like STALKER bro. Anomalies and unexplained stuff. Have you taken anything back from the tunnel yet? OH- did you take a gieger counter? I bet extra dimensional spaces give off a crap load of radiation!"

It's funny, you're finally getting a ton of attention for your videos but you don't really know what to do with it. Moreso, you're feeling a bit awkward that you're only being given the time of day by this group of exciting young friends because of your special "hole". But at the same time, maybe you're just being overly sensitive. After all, they don't know you yet or for anything else. Secondly, even if you feel a bit awkward, you realize it's still going to be 100% safer and easier to explore the hole further with interested people to help you along... especially if you still need to get your power tools back.

They're nothing like your neighbor, not interested in money or stringing you along and then dropping you- after all, it's your storage closet.


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>>5962772
Hmmm...one one hand, they're normies - but on the other, quirky shortstack
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>>5962772
>Oblige them and spitball theories
This will be good for our boy. He seems pretty isolated.

Well, assuming nobody screws it all up.
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>>5962772
>Oblige them and spitball theories
what's new scooby doo

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The Wheel of Time turns, and Ages come and pass, leaving memories that become legend. Legend fades to myth, and even myth is long forgotten when the Age that gave it birth comes again. In one Age, called the Third Age by some, an Age yet to come, an Age long past, a wind rose in the Mountains of Mist. The wind was not the beginning. There are neither beginnings nor endings to the turning of the Wheel of Time.

But it was a beginning.

Born below the ever cloud-capped peaks that gave the mountains their name, the wind blew west, down through the Darkwood, and out through the grasslands of the Almoth Plain. Cold it swept through the tall grasslands, cold it howled against the walls of Almoth itself, howled down its cobbled lanes and through its square gardens, long and howling until it caught the coat of a young prince squared off against his master, two men armed with practice swords in one of the many secluded square gardens that dotted the great city.

Cold its howl found you, at the dawn of the day with sunset’s slow rise.

The Wolf Wind the peasants called it, its howl reaching down from the high peaks of the far eastern mountains promising snow and ice and all the pain of darkest winter. It meant nothing good.

You are Amalric al Amal of House Carlan, Prince of Falme. Your father is Amal al Osric, Lord of the Plain, First Keeper of the Tree, the Watcher on the Water, Guardian of the West, King of Almoth.

Your father’s master-at-arms was a dark skinned Tairen, currently flashing the gaps in his teeth through a beard ringed grin, sighting you down the length of his wooden blade. It was a poor imitation for the real sword he carried, a slender blade you’d seen him draw but once.

Vienma Sun, as foreign a name as everything else about him. His loose trousers tucked into his boots, the cuffs of his brown coat rolled up to bare his forearms. He was an age with your father, his woolly dark hair threaded with silver, but the two men couldn’t be less alike, your teacher moving through the world with a lightness of step and cheery grin that stood out among the dour people of Almoth.

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>>5952612
> Follow the raven haired lady
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>>5952612
>Follow the raven haired lady
Seems like the safe bet, right?
Not the lizard brain taking the lead here, at all...
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>>5952612
>>Follow the raven haired lady
>>
>>5946827
You good, OP?
>>
>>5961050
He's with Robert now

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It's as if you've suddenly walked into a luxury hotel. Gold leaf adorns the carvings on the mahogany paneling, reflecting flickering gaslight. The chairs and divans are all velvet upholstery. Oil paintings hang on the wall (aggressively secured by screws): landscapes of dramatic canyons and grazing buffalo herds. The only indication that you're in a train car is the muted sound of the station whistle coming through the heavy damask curtains.

It's the sort of gaudy display one might expect from a man like Rupert Redwater, but it takes your breath away all the same. You walk briskly toward a crystal decanter of amber spirits, but decide you aren't bold enough to help yourself to the tycoon's bourbon, and take a seat by the curtained windows instead. The patter of rain and the warm glow of the gaslights sets you to musing again as you wait.

This meeting has to go well because...

>You're in serious debt to some serious people, and Mr. Redwater is one of the few that can make such problems go away.
>Your wife's illness has taken a turn for the worse, and Mr. Redwater employs some of the best doctors in the country
>This is the opportunity of a lifetime, a chance to finally restore your family fortune
>Write-in
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>>5949410
>Agree to the terms. It's not what you expected but chance to work for Mr. Redwater is too good to pass up.
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>>5949410
>Agree to the terms. It's not what you expected but chance to work for Mr. Redwater is too good to pass up.
>>
>>5949410
>>Agree to the terms. It's not what you expected but chance to work for Mr. Redwater is too good to pass up.
>>
.... and dead
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>>5954090
Sad. It was off to a very promising start.

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Today was your first day in high school. It has been a week since you moved out of your old home, your new employer was… understanding enough to allow it. Laying on your bed, you turn to the nightstand to see a small picture frame of your family. There was your mother and father, Nicholas Aligheri and Emily Alighieri. You were in your father’s arm while your siblings was in your mother’s.

You are

>Maxmillian Kolbe Alighieri
>Florence Nightingale Alighieri

A freshman in

>East Gotham High School
>Happy Harbor High School
>Star City High School

You take out a bowl of cereal then pour some milk over it. You reminded yourself to buy some groceries later, you got plenty of money in your bank account. However, running on five hours of sleep required caffeine and sugar, if you wanted food a take-out seemed more viable. After a quick shower, brushing your teeth, and dressing up, the clock read 7AM, and you had to be at 8:30AM. Walking to school took about twenty minutes. With some time to kill, you wondered what to do.


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Since it was the first day of school, there wasn't much to do homework on. Other than forging parents' signatures, filling out emergency cards, and the usual reading of the syllabus. Then there were history homework, reading the first chapter and writing notes for the discussion. Fuck Mr.Henderson. You crack open your textbook.

Half an hour later, you finish the last page. You were left with plenty of time to spare after that. You crash on to the couch and turn on the television. Flicking through the channels, you saw that the evening news was just ending. News tend to have some leads of stray demons, especially when there are unexplained phenomena. Maybe next time you should watch the news first.When the clock struck twelve, it was time for patrolling again.

The cool salty wind swept through your hair. Florence freely moved to wherever she wanted, while you leaned on her neck as you rode her lazily. The senses pinged, located in Salem. Well, at least you know that area.

“Let’s go!”

You look over the city, the alarms specifically tripped at St Marys Cemetery. Wonderful.

>Go high in the sky and look for the demon
>Take off your armor and sneak around the cemetery
>Take off your armor and act as bait
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>>5958877
>Take off your armor and act as bait
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>>5958877
>Go high in the sky and look for the demon
By the books, people
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>>5958877
>Go high in the sky and look for the demon
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>>5960342
>>5959482
Votes are in

Hasty Misread Edition

>What is this?
"The Mystery Dungeons 2e" is a text-based role-playing game created to expand on the setting created by the spinoff series, Pokémon Mystery Dungeon. This has no story relation to the first quest, and is its own new story. Players still isekai themselves into the world and become Pokémon, going on adventures with their newfound guild mates! SFW ONLY

A deeper explanation of rules, related pages, and whatnot can be found here:
https://rentry.org/tmd2many_rules

>I'd like to participate!
Currently, we're at full capacity as far as threads on /qst/ are concerned. However, there's always the chance that space for another player may grow in the future, or that you simply wish to play outside of /qst/ and the quests hosted here. There are other ways to participate, about which you can learn and do here: https://matrix.to/#/#the-mystery-dungeons-2nd-edition:matrix.org

>Okay, now what?
After you've read up and familiarized yourself with the rules and setting, be sure to hop into the Element: https://matrix.to/#/#the-mystery-dungeons-2nd-edition:matrix.org. Everything that doesn't involve Main Quests occurs here and is helpful for coordination.

Character sheets and the guide to making them can be found here: https://rentry.org/tmd2many_characters

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>>5959467
>while ish can't reach the others...
"hey, I think I recognise the figure in that second statue... good think mohka is going for it."
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>>5959467
>Second statue
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>>5959467
>Second Statue: It seems to be a recreation of that strange stick figure in the painting. A Gardevoir, Spike called it.

"I'm not surprised to see you again. . . These must've been made by someone other than the humans, this level of craftmanship wasn't present at the last ruin. . . Obsidian. . . Right, that material would naturally occur here, these were likely made by someone other than them- but then how do they know about Gardevoir? Did they share that information or is this a friend? This is a lot of reverence for a friend. . . " Spike is thinking out loud.
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>>5959467
>"Isn't that the figure from my dream?"
>Dustin chooses the second statue.
>>
It appears that the second statue is the one the group would prefer to depart with. Applying some careful work, they lift it off the pedestal and flee, watching as a column of steam floods into the surrounding areas. Leaving only seconds to spare, you all dart out of the boiling box, cargo in tow. You've managed to successfully recover an artifact, and an interesting one to boot.

Mission complete!


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