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To free yourself, you entangle Lavinia with your chains, escaping her hold and suspending her in the air. The scene wasn't any better, nonetheless, it'll have to do. She'll take a mile if you give her an inch; maybe more than a mile, a the length of a whole country if you would exaggerate, but the idea gets across just fine. That, you've learned during your short time with her. The young girl before you, who in reality has lived around eight hundred years, is undeniably beautiful. Sadly, or perhaps, interestingly enough, her personality doesn't fit her appearance.

"Rough, hmm? Really surprised me there, Iriel," Lavinia said nonchalantly, dangling with a steadfast restraint that's roped around her wrists and ankles. She then explains herself, "The passion inside me grows. Already a day and I can't control myself and my want for you. It's awfully instinctive for a being like me."

"Is that an excuse?" you questioned.

"Not much of one. I only want you to understand what I feel towards you~!" smiling sweetly, yet, devilishly.

> Talk "Write-in"

> Free her. But only on the basis that she doesn't act up against you again. You can only trust and hope she does.
> Try to attach a collar that Lavinia herself suggested
> Leave her for a bit

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>change into the given clothes
Hold on don't we still have massive wings?
Can we hide our wings in a portal somehow?
Try this.
This please
O QM where art thou
Change clothes.
Any idea where to find a holy trumpet?

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Youz iz a grot! Watcha gonna do?
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Lets be cunnin bout dis. Advance backwards til we git em under somethin loose, an shoot it down on der eads!

is a good quest QM, you did good.
As you advance backwards, you hear the sounds of WAAAAAGGHHHHH from dozens of assorted other grots. Unfortunatly, before they can come to your help, the skittari fires, blowing your head off. But not before you shoot the catwalk out above them, and crush them under it.

Aw, thanks
(May or may not run a continuation of this later. See you later, /qst.
Nice conclusion of quest i liked it. Fast paced and short it was nice

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you find yourself in an empty white room.
there's no waking action.
there's no memory of any form of your past.
there's nothing but this room and reality of time passing.
you look down onto your person and find that you're dressed rather plainly in a drab, grey, and ultimately featureless jumpsuit.
the room has no doors, however it is illuminated from an unknown source.
the light is too intense to allow sleep.
what do you do?
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ehh, I was kind of getting bored anyways, sorry.
I'll write more later, like, another quest or some shit.
>shame too
shame indeed i filing a little bad with it
Nice! I like it!

Alright then! Looking forward to them!
It's aiight man, lol
Shame, it was a good, if not chaotic, quest. But it is what it is.

Maybe next time try an idea you might want to continue longer?

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Welcome back to Starborn Quest.

Tw: @StarbornQ

Discord Invite: https://discord.gg/N2EmEtP
Lewd/Extra Content Pastebin: http://pastebin.com/u/StarbornOP

Starborn Thread 0: https://yuki.la/qst/486356
Starborn Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Purps
Starborn CS: https://docs.google.com/document/d/1csg7vC-Yz10aAqk9ZwdCNv24obLGTtM5p6bKkPq1Pgc/edit#

> What is Starborn Quest?

Starborn Quest is a Shonen inspired Anime quest following the life of Purps, Honamurei and Vernon Lexington as they navigate the increasingly dangerous world of Munis. The Trio try to make their own way through a world torn apart by civil war, goblinoids and even a dragon or two.

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Rolled 6 (1d20)

> [PRIDE] Just ay attention, you don’t need notes. (Roll to learn)
Rolled 4 (1d20)

>> Furious note taking (Roll to learn)
Rolled 13 (1d20)

Rolled 20 (1d20)

> [PRIDE] Just ay attention, you don’t need notes. (Roll to learn)
Yeah we can survive. If dying then coming back counts...
I can't remember if we are supposed to roll with or after so I'll just copy the others.
Gonna switch to Pay attention. Mostly cause Star asked me to call it once we get enough rolls via discord. And with that it is called


> Heresy:
> Genestealer Cult
> Chaos Cult
> Redemptionist Cult

> Planet:
> Feudal World
> Agri World
> Hive World

> Background:
> Former Laborer
> Former Guardsman

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> Torch their home, and cut them down in a hail of las-fire as they flee!

> Easy Roll
> Roll three 1d20, best of three
Rolled 9 (1d20)

Rolled 14 (1d20)

For the big E
Rolled 8 (1d20)


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YOU'RE KARRIGAN, THE SAVAGE BEAUTY! A warrior in your youth, now the favorite wife of a mighty hunter and the mother of five children! Last time you chose a sufficiently skimpy outfit to distract your husband as he played with his concubine Lilian, then went to breakfast with your five children, explaining to your oldest son that he can't join your husband on the hunt today [he's too young!].

Prev quest: >>3051578
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>what is anatomy?
ouch, my eyes. jesus fuck
Eyyyy, there it is

Let us pray for more than half a dozen posts
Your abs don't go halfway up your sternum? you need to do more situps.
Is this evil sorceress quest, Martial Edition?


Your name is Damien Crowe, or as the people in middle school now know you, 'Dark Edge'. You're 14 and in 8th grade. You've been bullied endlessly. Made fun of on social media. They called you 'cringy', they called you an 'autist'. But you've honed your skills with the blade since you were 8. And now you've taken the fight to them.

Bullying you because you're a 'virgin', because you treat women with respect, unlike these fucking assholes who only abuse them and cheat on them. If you had a girlfriend, you'd treat her like a princess. And do nice things like take her on dates and hold her hand, and not just use her for things like sex.

Fucking shitbags like that really piss you off. You wanna run your fucking blade through every single one of them. And now you just might be able to. Because you've received dark powers somehow. Dark powers which allow you to do as you please.

You can crush people with raw dark energy. Sprout black angel wings to take flight through the sky. And you have great skill with your blade. Raevana, your blade you bought at the mall for 40 dollars. She's your baby. And with her you will slay your enemies.
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You're right.

And when I strap you to a chair and shoot you in the face unprotected with my paintball gun all these years later, I hope that you don't have a negative emotional reaction to it, because that would just be unreasonable.
exactly. I would risk detention if I were to speak up about it.

you're still gonna continue the quest tho, right?
>punished for making an empty threat
>kid that was shooting got off scot free
Was there even any attempt to find who was doing it? Or did he not care at all?
Continue Quest.
There was no attempt to find him whatsoever. I was painted as the bad guy. No one had any sympathy for me at the time. It was, truly a dark time.

New Avalon Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=New%20Avalon
Colors' Sheet: https://docs.google.com/document/d/1gq9ZEFrwnYjQpSeuMg1a_7UepedMrQUSEwbrHWntFCo/edit?usp=sharing
Previous Thread: http://suptg.thisisnotatrueending.com/qstarchive/3053544/
Jack's Unsanctioned Editorials: https://jacks-unsanctioned-editorials.tumblr.com/
Tumblr: https://qm-vox.tumblr.com/tagged/cinderella-sanction-quest

You are Colors Eriksdotter, Warlock Knight of the Spring Court, and leader of your so-called Heathens by frequent accusation. You're really gonna have to sit down and have that talk with the Rook about that at some point; who had the bright idea to elect the Elemental, of all people, as the one in charge?

You point at Vasquez with your entire hand. "Don't talk to my friend like that, one. That's rude and even I know that. But, two, I'd be asking to hear a damn good reason. This is Court business. We're trying to be good neighbors and keep you in the know."

James starts to growl under his breath, only to stop when Vasquez makes a small gesture with her hand at him. "Nobody asked you either, wolf-boy," she chides in a gentle tone, before turning her attention back to you. "Bold claim, Eriksdotter. Some folks might think you're putting yourself above the law."

"The law isn't ready for the Lost yet, and we're not ready for the law," you answer. "We need time to get there, and that means cleaning house. I thought the Valks knew that?"
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>> Spend some time with your sister, get to know her.

Invite the whole motley et al? Clearly we all need to get a good grasp of Betsonia's political structure if we're all going to copy it for the freehold.
>> Spend some time with your sister, get to know her.
>> Spend some time with your sister, get to know her.
>> You're supposed to be training on games with the Rook. You sorta haven't since that first time...
> That was Dad fishing for time with you, wasn't it? Put on some game reruns, talk with your old man.

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It's time for an evogame, this time with a twist! This is going to be an evogame much like the ones you're used to, with the small difference that there is a supernatural element in the form of 'Null Light', which will allow you guys to do some less-than-normal stuff. The idea is that this supernatural stuff is treated like any evolutions that means it should develop gradually, be internally consistent and follow the rules established for it.

The Setting:

There is something strange about planet SII-2453-0. Having exited a period of prolonged volcanic activity, life has emerged in its unlit oceans, first plants, then herbivores, then scavengers and carnivores. This fact alone is not yet strange, but coupled with the fact that SII-2453-0 is a Rogue planet, receiving scarcely enough light from the far away stars to facilitate the faintest glow upon its surface, it makes for quite the oddity.

It appears that the energy the plants consume and that keep the planet at an acceptable temperature for life comes not from the stars, but from within. Something lies within that planet, something that craddles its molten core, and which gives off an energy unlike any other in the known universe.

The thing was dramatically dubbed 'It-that-dwells-bellow', and the energy it sent out 'Null Light', on account of its particles sharing many qualities with photons, with the exception of lacking a visible spectrum. The plants on SII-2453-0 have learned to synthesize it, and pass it on to the food chain they are at the bottom of. Soon however, the peculiar energy manifested itself in peculiar ways...
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While originally overlooked due to no visible distinction between species, some grass has developed into Synapse-Grass.

The lump buried into the ground has grown, both in mass and in neuron count. This lump not only stores nutrients and grows the leaf blades, but it also generates the electrical shock needed to keep plants from eating it.

Interestingly, the use of this defense mechanism has declined relative to other grass species. The shocks are only used when the lump itself is at risk of being consumed by an animal. Otherwise, herbivores are free to eat the small blades that stick out of the ground.
The Synapse begins incorporating more ions into it's cells chemical composition as a way of building up a stronger electronegative potential. In order for the electric currents to travel better, it develops wall-less cells on it's insides, which makes the plants all mushy. This is fought by developing a quasi-bark structure on it's outside. The increment in the plant's processing power has caused it to manifest low quantities of something that resembles ectoplasm, but quite isn't yet.
Forgot to mention, the change in the plant's makeup has made it slightly toxic.
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While many Imasites have traveled to the flesh, some have found life near the poles and at the bottom of the ocean.

Almost entirely dependent on the Hsmyx >>3097072. Whose thermal generation keeps the Imasites warm enough to survive; and the chemical exhaust from the Hsymx providing ample electrical currents and chemical compounds to grow. Similar to natural hydrothermal vents.

Because they cannot kill their hosts, or lose their livelihoods, these Volco-Imasites only lay their eggs barely under the skin of the Hsmyx. Enough to keep them warm, but not enough to kill it when they hatch.
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Whether out of spite or desperation, some Irrisims decide to specialize in hunting the static, widespread grasslands rather than scavenge for scraps. They evolve incisor teeth to help clip trimmings of plant matter.

The main hurdle they face is with the almost omni-presence of toxic and/or electric flora on the surface grasslands. Their beam-eye grows slightly larger to focus stronger beams onto whatever they look at. Said beams are able to numb the neurons that generate electricity, or destabilize the delicate chemical compounds that make the plant toxic to begin with.

With this ability, they beam any plants in front of them that exhibit null-light, before consuming.

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Everyone can contribute art or a description of a small part of a dungeon (which I intend to use in ym campaign).

I'll start:

Entry to a dungeon is situated in a small crag. Threre are three house-sized stone statue faces in it and right above them - is situated an entry. An old, rickety suspension bridge connects the entry with the other side.

Dungeon is found in a deep forest.

What is its first room/tunnel/hall like?
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The dungeon seems to keep going the farther you traverse into it. As you go deeper and deeper you start to hear rumbling and clanging as if something is moving the stone farther down the dungeon way. You also start to see strange alien markings along the walls of the corridor that seem to pulse ever now and then.
Deep within, the walls glow with magical light, revealing intricate runes carved in the stone, following these runes will lead to a large chamber that mimics the night sky. An altar of sorts dominates the center, a pool of blue-glowing liquid within.
The dungeon eventually peters out into a small hallway unknown to adventurers it's filled with traps pitfalls spears and a giant rolling boulder
when is qm going to write?
The small hallway darkens until it's pitch black save for the occasional magic lamp lighting the way. The air is cold and nonmagic light cannot dispell the dark shroud. Luckily the corridor leads straight ahead to a sharp illuminated corner on the far end.

You are Subaru Kurokawa, son of Vice-Admiral Kagetora Kurokawa of the Zipang Combined Fleet, and the battle chief of the super battleship Yamato. With your country under the subjugation of an ascendent Tengar Khaganate, the remnants of Zipang’s military establishment, along with powerful allies from the East Europan Imperial Alliance, came up with a daring plan to restore your country’s independence: Operation Ten-Go.

Despite some rough run-ins with the Khaganate’s Beiyang Fleet, your crew was successful at hijacking the Valkyrur-powered Yamato, seizing not only the battleship, but also several fighter prototypes, and unexpectedly, a princess in tow. Now, after a short skirmish with the Nanyang Fleet in your trek south, Yamato has finally reached her first destination: Formosa.

It was also here where you were given your first shore leave. Then, singling you out during dinner, the acting Captain of the Yamato, Nagamasa Suwabe, revealed a great secret about Zipang’s national treasure and his intention to use said treasure to rebuild a new ‘Zipang’ somewhere else. At the same time, he also issued a grave warning about foreign actors who had their eyes primed for said treasure.

More worrying about this reveal was that even your allies from the Empire, was also implicated in this scheme.

Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Pacific%20Theatre
Twitter: https://twitter.com/Turkroachistan
Character Sheet (Updates as the story progresses): https://pastebin.com/FtzLDyHr
Mechanics and Stats (Updates as the story progresses): https://pastebin.com/ZCzrjrcL
Updates: My updates usually come in the form of long posts, and also takes some time to write. But alas, I would try my best to put out at least 1 long update per day. Every update will receive a notification on my twitter.
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Right as I was about to go and rejoin the group with Yanagi and Satoru, I heard a familiar voice pop up behind me.
My sister ended up as the first to greet us as she ambushed us from behind with a big embrace. I was expecting for her to make jabs at me for almost appearing late to this gathering, but her attention was more focused on another topic.
“Ah, good, you made up with Yanagi-nee.” She happily locked the two of us in her arms.
“Yep. All good now, right? Yanagi?”
“O-of course! Eh, hehe…”
Yanagi let out an awkward laughter to shield her embarrassment from the irrational outburst earlier.
All’s well that ends well, I suppose.
“Let’s go! The others are waiting!”

Just about everyone was there at the station, it appears.
Itaru was naturally with his own group of misfits, with Hibari standing arms crossed on the side. The marines aniki’s presence alone drove both Satoru and Ayafumi to keep a distance, in fear of being dragged into whatever shenanigans he might cook up this time.
Margaret smiled like a bright sunshine and waved at us as we approached. Oddly enough, Akane did not accompany her this time, I reckon she had to watch over Osamura again.

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>Stay with Yanagi
>Spend some time with Tewi

Best way to not piss off anyone
>Spend some time with Tewi.
Moreover inquire about her diplomatic mission yesterday
>Go with Margaret, hopefully it would be possible to get more information out of her.
I suppose sticking with Yanagi is us going out to shop for radar parts. In comparison, getting to know the specifics of Margaret's method of contact should be the priority here.

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If there is one thing you remember in the seemingly endless amount of time you've spent floating in this void, it's that you died. You know that you are only half of a soul, and that when you died, you were split in two with your other half presumably rendered into nothing.

You look down at yourself, your body colorless with a barely existing outline. It is the only source of white in the void of dark purple you presume to be the afterlife. You spend a timeless moment in self reflection, could be a day, could be hundreds of years, it does not matter in the void.

Eventually, you come unto a name. A single name which sates your curiosity and once again you are truly yourself.

)But what was that name?(

```{Part 3}```




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>Research fashion magazines for advice on how to be more fabulous.

Seeing as your Boss just joined the fashion club, you should probably introduce him to a Passione tradition, also known as being fashionable. You browse through the fashion magazines, putting their advice to effective use as you made the Boss somehow look at least 20% more fabulous while posing, much like the Boss of old. With your help, he begins to adopt a more confident appearance, able to conceal how he timid he actually was, something that has increased the amount of looks he gets when he goes to school.

In the second month of the school year, the teacher came in with a stack of papers, beginning the lesson first. At the end of the day, he picked up the papers and announced, "Since you're all third years, it's time for you to think seriously about your future. I'll pass out handouts for your future plans now but..." You notice that everyone's quirk is starting to activate. The teacher picks up the stack of papers, his face serious before he throws them aside, saying "You're pretty much all applying for the hero course eh?" The class erupts into cheering as everyone's quirk goes wild, someone has stretchy eyes, a boy's hand has turned into rocks, a girl is creating a halo of water, one of Bakugo's friends with his long fingers and Bakugou himself looks annoyed. He huffs, removing his feet from his table as the Teacher passes out the future planning paper, settling for resting his chin into his hand.

The Boss finishes writing into his notebook, about other people's quirks as soon as everyone leaves, Katsuki noticeably leaving with his friends instead of staying behind to wait with your Boss instead. You feel like today is going to be complicated, so very complicated indeed.

This marks the end of this quest for now. I'll see you sometime next week when I continue.
We're holding you to it. And thanks for running!
If I may ask a question before you leave, are you planning to include anything related to the other doors? Such as, say, Ruby Rose showing up later in the story, for example.
nah, but i’ll post omakes of the other doors some time.

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You are Gorgon Rag, three months from 18 winters and lowest born of the illustrious house of Rag. Three weeks ago, the untimely (and rather suspicious by your accounts) death of your father, led to the territories of his small kingdom to be parceled out to his sons. As lowest born of three inheritors, you received a title to an obscure, nameless plot in the borderlands. All things considered, your father was quite generous, as usually the lowest born receives a one-way, all expenses paid, trip to the monastery, and more often, not even that much.

You like to think your father was fond of you, but looking now at the savage glade, the little dirt road overrun with years of accumulated vegetation, you're beginning to wonder if a trip to the monastery wouldn't have been more merciful. As it stands, you could not remain in your father's house, your eldest brother, Glangon Rag, has been overcome with the kind of insanity which often takes the recently alighted to power. His very first act as overlord was to throw his own wife and first born into the dungeon. Needless to say, you and your second brother, Gusgon Rag, fled the estate before your brother's disease could make designs against you. Out of sight, out of mind, as the saying goes and you are indeed out of sight here...

In your youth you were:
>A studious pupil of your father's modest library. You listened more than you spoke and learned all you could from the various stewards, merchants, spies and scholars that frequented the castle.
>A roughhouser and gallivanter, preoccupying yourself with fighting and drinking and staged fights with your father's soldiers.
>A proper lord, engaging in all the prim and posture of court behavior. You sharpened your wit against the barbed tongues of the wandering minstrels and learned from them the subtle art of seduction which you exercised on the hapless village girls (even some noblewomen) to great effect.

This is a first-person civ-like quest in the vein of Dwarf Fortress. You will control the leader of a small fortress and try to survive against the numerous threats lurking at its borders. Things will be kept very small scale (maximum a few hundred souls in the fortress) to keep things manageable. "Rules" of the quest will be supplied as they come up.
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You poked with your dick you have no high ground.
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my massive intelligence transcends the physical limits of the cosmos to the extent that my dick poke may as well be the equivalent of being touched by a living gods

tremble ye meek and despair, for the day I poke u with my smart 'n mighty fuckin donger
>"Can you show us on this doll where a living gods touched you?"
Yep. That sounds right.
my penis is still ready for you, QM-san

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You’re still at the clinic recovering thanks to the sacrifice of another entity, but your rest got cut short thanks to a disappointed family member. It’s 7:30 in the morning, and in Amelia’s current state it’s hard to grasp what she’s up to. Assessing the situation is harder in part due to you barely having any restful sleep, though not bad enough to be an asshole like that one other time.

“…Let’s talk here, since you couldn’t bother waiting for me at the roof.”
“So you were the one Yu Yan was waiting on? Why keep it secret and not just tell me upfront? I would have waited if I knew.”
Somebody had to be with Nina while she was negotiating with Neko. She’s unstable at best.” Your gloomy little sister explains, her monotone sounding a tad resentful.

“Why not Richard?” Aren’t detectives supposed to resist sleeping? Part of their job, right?
“He ‘values his sleep’, as he put it.”
He can’t be serious. “What a lack of commitment. I thought he was a professional.” You pause, getting an idea. “I guess the only thing he’s a professional at is being a dick.” You’re smiling at your own joke, but…

“Do you really think it would have been a good idea to have him in the same room with Neko?”
“That’s fair.” You shrug off Amelia ignoring your joke. Almost no pain anymore, thanks to Kirm. “Still… It was my idea to go to the roof. Yu Yan wanted me to go to sleep, but she knew you were going to be there. What’s up with that?” Was she lying to you?

“She texted me you were on the roof, and I wanted to talk. Going to your room would have been faster, but the Neko talk took too long.” Amelia grumbles. “Don’t overthink it or you’ll hurt yourself more.”

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Funny how we still haven't tried nutting on anyone's forehead.
I hope Osgood gets killed off next.
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Nina, Richard and Henry go inside the room, closing the door behind them. As they do so, you hear Yu Yan loudly complaining about Nariko getting her shirt wet! Guess you can trust Yu Yan to take care of those ingrates without you there. One of the only few you can trust at all…

You’re left alone in this corridor room with Matilda.

“I will keep you informed for a small fee.” Matilda proposes without you saying anything. “But more importantly, I can administer punishments to those two free of charge.”
“It’s alright…” It’s not alright.
“Are you really sure now’s the time for a walk?”
“I don’t owe them anything. They made it plenty clear where they stand.” What a reality check… “If you feel like this is getting too dangerous, please let the others know before you leave.”
“I have a debt to pay. I won’t leave this easily. Take care, call me if you need anything. My service’s lines are always open.”

And so, you are back in the clinic lobby on the ground floor. It’s after lunch now. Everyone looks busy, no one looks familiar, you’re still alone.

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>Go to your apartment. You need familiarity and comfort right now.
(Wrong thread)

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Your synthetic mind flickers into minimal consciousness as a trickle of power enters your primary personality core, stirring dormant machinery to life as your backup systems come online. The calm, monotonous female voice of your system backup pierces through your thoughts as you awaken, “Warning: External tampering detected! Critical systems severely damaged, full diagnost-FATAL ERROR.”. The voice cuts out abruptly with an unnatural electronic screech, and is jarringly replaced by audio and visual input from the security sensors within your armored AI core compartment.
“Come on, you old rust bucket, I know you aren’t dead! Wake up! We need you!”
A blonde haired human woman in a strange looking white vacuum hardsuit is kneeling over your primary personality core, working on it with some sort of odd energy tool - her suit’s angular helmet is off and set aside on the floor near several other tools. The rest of the compartment is an absolute mess, emergency shield generators patching numerous gaps in the armored titanium bulkheads, and there are signs of extensive plasma burns across your crystal memory banks and processing clusters.

You’ve regained access to speakers within the compartment, as well as the small holographic projector near your primary core.

>Attempt to communicate with the woman peaceably, she might be repairing your systems and need assistance.
>Attempt to communicate with the woman threateningly, she might be a saboteur or a salvager!
>Insult the woman. Who the hell is she calling a rust bucket? You're the AI of a highly advanced super-dreadnought.
>Stay silent and observe, she might activate more systems without realizing you’re conscious yet.

As an AI based off of a human you have a need for a set appearance for reasons of mental stability. What form do you take as a hologram?
>The ancient goddess Athena.
>The ancient earth admiral Horatio Nelson.
>A large and noble bird of prey.

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>>The destroyer was made of multiple ship types, know anyone who could manage that?
Goodnight, QM.
>The destroyer was made of multiple ship types, know anyone who could manage that?
>The destroyer was made of multiple ship types, know anyone who could manage that?
Good night!
>>Ask about her augments - Those weren’t around often six centuries ago.

So she's not part of the sensor group, but she's still on the command staff. She's coming with us, yes? She unsettles me just a little, thus the questions.

Thanks for running. Have you run a quest before? You write like you have.
I have not run a quest before. I haven't even read them much since they were on /tg/, only having followed a few of the DBZ ones and some starwars stuff even then.

And yes, Agent Price is going with you. Pretannia is keeping a close eye on this joint mission as a lot of things are getting tested - This was a requirement for Edward to get support, though he still needs to gather much, much more.

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