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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
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>/vrpg/ says Fallout 4 is bad
>Is actually fun
What gives?
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>>3464581
>Bethesdas dev doc for Fo4.jpg
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>>3464575
Fallout 4 is a very fun game, but it's not a traditional rpg. Just like how skyrim is fun, but not a traditional rpg. It's a Bethesda rpg. Doesn't mean it's not fun, it just runs on a different formula.
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>>3483060
I like it. It's fun just to wander around and shoot things, and I find the Perk Cards to be my favorite level up system in the franchise. Granted, it does mean dialogue checks are just SPECIAL instead of individual skills, but when I play RPGs, I ultimately care more about builds and gameplay than dialogue choices.
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>>3464575
Cuz everyone shills for FNV because muh politics and dialectics, and yeah FO4 has some retarted writing in a lot of places, but it's generally a pretty fun game.
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>>3464575
I started playing it again recently on survival. With a few tweaks, it can be fairly entertaining.
I thought it was funny though when we were running to the vault before the bomb explodes, you get on the elevator and you see the boom, but if you turn around and look at all the guards, they're just standing there motionless and unaware of what just happened - they aren't doing shit... I think that perfectly encapsulates what people are talking about when they say Bethesda is shit. The games can be fun, but they are/were the epitome of low effort.

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>Reddit: The Character
Why are plebbitors always fawning about this basic bish?
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>>3446956
what mod is your fan art based off of? asking for a friend
>>
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>>3479751
The vanilla outfits are even more offensively problematic than the vanilla models

>>3481225
That better not be sarcasm
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>>3454844
Yes because you can marry other players in ESO it feels substantially more authentic than a Skyrim marriage
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>>3399234
Because she's a vampire waifu and one of the only companions in this game that have genuine reactions to things and shit
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>>3467676
The thread has been saved

How is this? Is it shit? Is it good?
4 replies omitted. Click here to view.
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>>3492839
Okay. Well I guess the thread is over then.
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>>3492836
You gain me calling you a niggerfaggot.
You niggerfaggot.
>>
>>3492850
Please don't make any more threads like this.
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>>3492850
Ha ha based
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>>3492836
Or maybe just don't reply you toxic piece of garbage kys

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Enough about Earthbound-inspired RPGs, what are some LISA-inspired RPGs?
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Will Buddy be a good mom?
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>>3484519
>>3487036
No, mine will be best.
Just wait.
>>3482378
Hymn to the Earless God, will be the closest.
Otherwise, play pokEmon.

88MR
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>>3491606
whose baby is that?
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>>3482378
Rebound RPG
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>>3482378
>LISA inspired
So Earthbound-inspired-inspired?

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>play kingdom come deliverence after it being shilled here for so long
>all the posts about it seem to be about how it's le hard this and that
>it's actually super easy if you do the entire training quest and not just the first bit
>economy is completely fucked once you get a horse because it basically gives you basically infinite inventory space and just a few trips back and forth from any fight with armoured opponents nets you great boons
>combat is clearly designed for dueling and yet the game keeps throwing multiple enemies at you, yet using the bow feels like cheese because it's so trivially easy to hit anyone if you just put a dot in the middle of your screen
common comback is "hurr durr have you tried fighting 3 guys at once irl" well why does the fucking game keep throwing 3 guys at me in missions huh?

There's a lot more i can complain about, open world basically runs out of content once you're done with the town that starts with R and the one with the chuch under renovations, the rest of the map is basically filler.

Story is kinda shit, some chapters are neat in the same way a mid TV show can have a good episode but the our protag's motivation is really weak. Hometown gets massacred by some thug, go kill that thug, right, makes sense. But the guy that ordered it is so distant he can never realistically be involved in the story. So once that is done, all that remains is "hurr durr i want that sword my dad was working on" even though the guy the sword is for says he has like 100 and doesn't care, so that feels incredibly contrived. And then that gets resolved in the first third of the game also. The rest is just kinda meandering from random assignment to random assignment until the game ends.

Searching for treasure is somewhat fun but the game can't reward you with much more than money and shit you sell for money. I had the absolute best gear 1/3 through the game just because i did sidequests as they appeared.
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>>3492826
skill issue. just block when you see their arms move, you will make a master strike
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>>3492863
Spamming master strike is a bad solution to an issue that could be saved by having a combat camera that isn't garbage. It's all because of their 'lock in' feature.
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>>3492572
Nobody mentioned fast travel
The map isn't that big you know
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>>3492866
the bigger problem (at least to me) is that the enemies usually end up running around, not even trying to reach my back, just constanly running wich is annoying.
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>>3492916
>t. fought the Parthians or the Sarmatians or the Huns or the Mongols or the Scythians or theā€¦

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Some VAMPIRE RPG ludo-kino just dropped boys
>No depressive nu-vampire shit, actual kick-ass vampire with a big ass sword
>Comfy european fantasy setting
>Fun Turn-BASED combat with spells and cool abilities
>Cute chinks you can interact with
>No grinding aka no filler
>90s/pc-98 retro anime portraits and graphics
>Beautiful naturalistic painted backgrounds
>Unique characters and witty dialog instead of cardboard slop
>Mysterious plot about uncovering and slaying demons
SOVLFUL gothickino made by a solo dev, and the best of all is that it's fucking free: https://lilianduleroux.itch.io/the-voyage-sinister
And it has a trailer too: https://youtu.be/98jRzjMFtWY
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>>3490559
What are you on about? BG3 fans are into those things.
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>>3490494
Apparently the next part will take place in this cursed city a la Bloodborne. I wonder how much stuff is already done, and how much is going to take to release. If this map it's a world map where you can move yourself to different locations, the dev must be very close to releasing. Judging by the drawing there is going to be a cemetery section in the game.
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>>3491655
nooo you cant just make it "Ravens Burg".... that looks just bad.
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>>3491507
that's like saying the purpose of every other game is the game over screen.
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>>3492676
why? it looks pretty to me

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what's the difference between the remakes? which ones would you recommend to be played first? also japanese or english version?
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>>3487951
PC version of SSSC has the highest quality. For Lunar 2 it's the Playstation version. The Sega CD games have animated cutscenes which aren't exactly FMV.
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>>3487862
How many father in laws did she go through when her mother was under hypnosis
>>
>>3486109
Japanese versions only, English is retarded localized shit filled with fart jokes

Best version of the first game is Silver Star Story MPEG edition for the Sega Saturn. SSS for the PS1 and SS are mostly identical, but SSS MPEG Edition has better quality FMVs.

Best version of the second game is Eternal Blue for the Playstation. Unlike SSS, the PS release of EB actually has additional content (more dungeons and bosses) than the SS version.

Everything else can be ignored completely.
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>>3491743
this reply can be ignored completely.
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>>3489230
The PSP version follows the Saturn and PS1 versions' broad strokes, but replaces the world map with points on a map a la FFT, rebalances the combat a bit, and makes the graphics look like some cheesy mobile title.

I think the Saturn version of Lunar 1 and the PS1 version of Lunar 2 are the way to go.

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It's Monday once again, time to talk about monsters. What monster collecting or monster raising games have you been playing?
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Is this a monger?
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>>3489105
The fuck
>>
Is it hard to make a montame game with card based combat ?
>>
>>3492035
There's this Slay the Spire mod based off Pokemon, where the starters you pick dictate the cards you start with and what you get. Monster Train is also mon-adjacent.
I think it's possible, with the idea of capturing new monsters adding new cards to the deck that reflect what that monster can do, and card options being available depending on the monsters you have.
>>
>>3492035
I mean, that's basically what the Pokemon or Digimon TCGs are.

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I wish there was actual BG3 game like previous two, not this gay slop that got shat out
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>>3492599
Oh that's my bad then, sorry. But yes bg3 is a m rated game, it's not for children. It features sex and violence I'd imagine because it's a very pulpy fantasy story based on d&d, which emphasizes player choice. So idk I'd have to play it but it increasingly seems to me that the ability to do debauched things in bg3 is just part of the fantasy role playing.
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>>3492604
It's a pretty heavy story. The debauchery comes from the brain parasites infecting everyone.
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>>3491275
I can't remember since I read about it myself over 10 years ago. If you can google around, look for interviews or articles about the design process of D&D editions, in particular the transition between AD&D 2e and D&D 3e. Also look into the initiative system of AD&D 2e revised, since it will show you their half-attempt at simulating real time resolution. You could even go back as far as Braunstein where it was all real time and ad hoc, and see how early D&D used callers to collect they party's actions to have "everybody goes at the same time."
Another interesting thing to try and find if you don't mind searching for it is Chris Crawford's article arguing for real-time resolution over turn-based resolution. If some of these are no longer available you might have to dig through the internet archive.
>>3491277
>>3492218
Typical expected zoomer response.
>>
>>3492586
>>3492604
You seem reasonable, so I'll give you a sincere review as someone who played EA and retail and disliked BG3:

Strengths:
Turn-based tactical combat. I much prefer this over RTWP.
Excellent production values and presentation. Good graphics, music, voice acting, motion-capped animations. Last RPGs on this level were probably Witcher 3 and Cyberpunk.
Good amount of freedom in how to approach a situation
Good amount of environmental interaction
Decent amount of flavor text responsiveness to player character. Somewhat falls apart on replays or reloads of same scene, often just a unique line of dialogue then back to the next node, but still a good thing.
Maps are very detailed, lots of verticality, very dense with content (which you may find immersion-breaking and unrealistic)

Weaknesses:
5th ed DnD. This isn't Larian's fault, but...
Larian homebrewed a bunch of dumb shit, the "fail skill checks on 1 / pass on 20" really illustrates the fundamental flaws of the d20 system.

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>>3492859
Verdict: Wait for them to finish adding the copious cut content and patching the game, once it hits the "definitive edition" or whatever, snap it up on sale half off. There's the bones of a great game here, but they just did so much stupid shit with it. I would be really interested in a honest retrospective of what exactly happened and when during development to make things end up so weird. I lost a lot of respect for Larian after playing the retail release.

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>all four Guilds complete
>Arena complete
>Main Quest complete
Sell me on Shivering Isles and Knights of the Nine.
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>>3482085
completing the main quest line without starting knights of the nine was a huge mistake. stomping through oblivion gates in holy armor fighting demons is a feeling like no other, all of the enchantments are designed to help you fight daedra, and the no crime rule for wearing it actually makes you feel like you've taken an oath.

shivering isles is great for if you want to scratch that otherworldly feeling some people really like in ES, and you'll get arguably cooler looking, better armor in case you don't want to run around in daedric. dont be afraid to go into the other side of the city.
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>>3487411
What choices are there beyond which ruler do you kill?
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>>3482085
fuck it

just kill everyone in the game
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>>3492838
*laughs in hundreds of essential NPCs*
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>>3482085
It's more of the same, so since you're clearly enjoying the game I don't see any reason why you wouldn't play them.

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How come this game is utterly unknown??
It is really good even if you ignore fan service, and that part is also great.
I have problem with finding guides or understanding how to perform attacks. That Juicing skill, you are supposed to somehow trigger it and it should cause HP damage, but I just get overrun by goblins and raped to death.
I find it crazy that game like Fear and Hunger is all over the jewtube, but this one, it is like only russians and chinese are playing it. Whole first level is literally anime adaptation.
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>>3470293
is this as good as violated heroine?
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>>3470293
Isn't this game like hardcore survival Zelda where the mc gets raped and shit?
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>>349176
AbomLona is absolute wrecking ball. Perma-Sickly isn't nearly bad enough downside to outweight her new ungodly tricks.

>>3491490
There was two "official" translators, one was fully bi-lingual and made quality translations, but only updated once every few months. The other did curated MTL, but processed everything every update. They got into some squabble, MTL got pissy the bi-lingual was invalidating his work or something along those lines, leading to both of them dropping the project. There was nobody else since.

>>3492643
VH has more emphasis on pregnancy mechanics and its main focus, Lona's game has wider RPG / survival scope, pregnancy is just one slice of the pie.
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>>3492781
Yeah. I've also seen it described as "homeless Princess Maker" and "tamagochi with rape".
>>
I took one look at the "porn" in this game and immediately wanted nothing to do with it. Aside from the actual piss and scat, every bodily emission looks like piss and scat, or else curdled milk. I've never seen any artist go so far out of their way to make every inch of a drawing viscerally disgusting. I don't usually judge people for their taste in porn, but if you can fap to this game there's a good chance you are dangerously mentally ill.

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Started this yesterday, and been enjoying it. How do the 2 follow up games, Forsaken Maiden and Beasts of Burden compare to it? The first one seems like a cute little JRPG
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>>3492598
>2
? Also, they are not the main party
>>
>>3492525
2 is indeed the most Yoko Taroish as long as you accept there is a kinda obvious subversion on each act and does not have the pain of doing specific event choices/tile hunting for best ending or the skill progression of 3.
1 has my favorite OST by a slight margin
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>>3492600
Faux nostalgia looking art style like octopath traveller.
Diversity token cover.
Pretentious story.
Yeah I'm thinking this is slop.
>Verification not required.
>>
>>3492618
>faux nostalgia
This is how the artist always draws. And these cards/character art is all the graphics of the game essentially. There are no models/sprites or detailed backgrounds.

Sometimes I think you retarded niggers try too hard for your shitposting
>>
I played the first one and thought it was alright, but the cards aesthetic seemed a bit superficial really

What are some good lighthearted fantasy JRPGs? Dungeon Meshi has me craving the setting
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No one remembers that Nippon Ichi came out with a "Dungeon Meshi with the serial numbers filed off" game?
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>>3490171
What that has to do with what OP said?
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>>3490491
>OP asks for a lighthearted jrpg due to Dungeon Meshi
>Dungeon Meshi was inspired by the author playing Wizardry

Do I need to draw it with crayons for you?
>>
>>3480553
You got many weird picks. I think Etrian Odyssey is the closest JRPG to the vibe of Dungeon Meshi.

>>3481333
I second Grandia as a very good old school JRPG.

>>3486861
Solid pick
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>>3480562
Yeah it's lighthearted, even when Warhammer style Oblivion gates show up and demons are literally eating people and reality is warping in weird ways at the end it's still light hearted.

Just completed this gem and thoroughly enjoyed it. Unfortunately I can't see much replay value in it though beyond what restrictions I self-impose. I like the fact that unlocks are random and the game scales with your progress which makes playing at high and low levels feel noticeably different. I'll definitely give Ironman + Uber Damage a try if I get around to a replay.

Infiltrator with maxed stealth, Mk2 S.Gen, Mk2.E.Gen and a double battery feels abusive as hell until something goes wrong.

Definitely recommend it if you haven't already. RTWP feels like it would cheapen the game, I never tried it, never enabled it and never unlocked the slowdown skill but if you need easy mode this will be your go to.
>>
i didnt even like the original syndicate
>>
I really hated this game.
With a game like this you really want variety, progression and a sense that your guys are always on the backfoot.
The first was shot to shit the second every sector had the same selection of banks and very similar looking bases that you could raid over and over again with almost zero consequence.
The second no longer existed the second you upgraded weapons once or twice, and got the cyber enhancements that let everyone access vents, valves, immune to gas and high jumps.
The third never really existed and it goes even more downhill the second you get to posses more powerful enemies(which is a method for clearing out enemies faster rather than you really needing them)
Had one of the sickest combat tracks though.
https://youtu.be/K6FXClouLB4

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>female character
>her power is screaming/being loud and obnoxious
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>>3492622
When I roleplay a redguard, I steal things and immediately activate the adrenaline rush power afterwards
>>
>/tv/fag thread
>shit


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